Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 19:30:09 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (383) 383 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1428 Bonus ------- None Cogmind --------- Core Integrity 320/400 Matter 170/300 Energy 280/280 System Corruption 0% Temperature Warm (135) Movement Rolling (145) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Weapon Shielding > --- WEAPON (3) ------- Small Laser Particle Gun Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Wheel Wheel Heat Sink Heat Sink High-capacity Matter Pod (0) Weapon Shielding Weapon Shielding Small Laser Small Laser Light Assault Rifle Light Assault Rifle Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Small Laser Particle Gun Maul > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Wheel Wheel Heat Sink Heat Sink High-capacity Matter Pod Weapon Shielding Weapon Shielding Small Laser Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 33 | 7 20 6 Power 6 | 1 4 1 Engine 6 | 1 4 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | . 2 . Leg 3 | 2 1 . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 3 8 4 Energy Gun 8 | 1 5 2 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 13 | . 13 11 Treads 7 | . 6 11 Leg 6 | . 7 . Wheel 13 | . 13 11 Device 7 | . 6 11 Storage 19 | . 21 11 Protection 2 | . . 11 Energy Gun 15 | . 14 22 Ballistic Gun 11 | . 12 7 Naked Turns . | . . . Heaviest Build 57 | 10 52 57 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 5 | 1 5 3 Average Overweight (x) 3 | . 3 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 6 20 20 Average Carried 16 | 4 16 16 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 15 Class Distribution -------------------- 88% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 534 | 260 257 17 Remotely . | . . . Salvage Created 564 | . 459 105 Parts 34 | . 32 2 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 10 1 Guns 11 | . 10 1 Classes Destroyed 6 | . 4 2 Builder 1 | . . 1 Hauler 2 | . 1 1 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 98 | . 72 26 Missed 19 | . 12 7 Damage Taken 826 | . 596 230 Core 219 | . 139 80 Absorbed by Shields . | . . . Redirected to Shielding 28 | . . 28 Core Remaining (%) 72 | 100 44 . Volleys Fired 97 | . 72 25 Largest 3 | . 2 3 Hottest 125 | . 60 125 Shots Fired 198 | . 130 68 Gun 198 | . 130 68 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 85 | . 67 18 Thermal 113 | . 63 50 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 7 19 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 102 | . 57 45 Core Hits 31 | . 26 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . . 3 Impact 3 | . . 3 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1276 | . 630 646 Guns 1169 | . 619 550 Cannons . | . . . Explosions . | . . . Melee 96 | . . 96 Ramming 11 | . 11 . Kinetic 432 | . 301 131 Thermal 737 | . 318 419 Explosive . | . . . Electromagnetic . | . . . Impact 96 | . . 96 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 74 | . . 74 Projectiles . | . . . Explosions . | . . . Melee 74 | . . 74 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 142 | . 142 123 Average Temperature 69 | . 78 41 Received Heat Transfer 300 | . 168 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1730 | . 725 1005 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 187 | . 187 80 Initial 2 | . . 2 Average 27 | . 29 20 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 20 11 Peak Tracking Total 10 | . 4 10 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 11 7 Successful 8 | . 5 3 Failed 10 | . 6 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 6 5 Terminals 18 | . 11 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 1 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1957 | 62 1541 354 Spaces Moved 841 | 44 653 144 Core 11 | 11 . . Treads 1 | . 1 . Legs 37 | 33 4 . Wheels 792 | . 648 144 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 145 Average Speed 142 | 105 143 145 Slowest Speed 320 | 120 320 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 79 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee 2 | . . 2 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1416 | 56 1130 230 Wait 406 | . 364 42 Move 839 | 43 652 144 Hop . | . . . Pick Up 24 | 6 15 3 Fast Attach 10 | 6 4 . Attach 6 | . 4 2 Detach 1 | . 1 . Swap 17 | 1 12 4 Drop 12 | . 5 7 Fire 97 | . 72 25 Melee 3 | . . 3 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 784 | -10/Materials | Core integrity fell below 50% 859 | -10/Materials | Discovered new exit (range 14) 1082 | -10/Materials | Discovered new exit (range 10) 1403 | -10/Materials | Discovered new exit (range 8) 1604 | -10/Materials | Entered another Materials area 1604 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1958 | -9/Materials | Self-destructed Last Messages --------------- 01877_ U-05 Engineer lays Concrete. 01878_ K-01 Serf collects debris. 01879_ T-07 Excavator is excavating. 01900_ Sneak attack on U-05 Engineer. 01900_ Destroyed Terrain Scan Processor. 01900_ Destroyed Lgt. Ion Engine. 01900_ U-05 Engineer system corrupted by crushing effect. 01900_ U-05 Engineer knocked back. 01901_ U-05 Engineer system terminally corrupted. 01901_ Welding Torch fried. 01906_ Acquired 17 matter. 01908_ W-16 Scout sends out distress signal. 01920_ Y-45 Defender destroyed. 01920_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01946_ W-16 Scout sends out distress signal. 01955_ Critical hit (Burn: +37). 01955_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01955_ U-05 Engineer sends out distress signal. 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