Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 14:00:47 Player: Krzychu Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1379) 1379 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3164 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 91/300 Energy 155/265 System Corruption 1% Temperature Critical (560) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Advanced Beam Cannon Improved Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Carbon-fiber Leg Heat Sink Signal Interpreter Improved Terrain Scanner Seismic Detector Recoil Stabilizer Sensor Drone Bay Particle Gun Improved Light Cannon Maul Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Signal Interpreter Seismic Detector Seismic Detector Recoil Stabilizer Light Armor Plating Heavy EM Pulse Gun Particle Gun Improved Light Cannon Grenade Launcher Maul [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 54 | 7 12 25 2 . 8 Power 4 | 1 2 1 . . . Engine 2 | 1 . 1 . . . Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 5 . . 2 Treads . | . . . . . . Leg 11 | 2 2 5 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 4 6 2 . 4 Device 10 | 1 2 4 1 . 2 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . . 2 1 . 2 Artifact . | . . . . . . Weapon 21 | 2 4 13 . . 2 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 9 | . 3 5 . . 1 Launcher 6 | . 1 5 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 4 | . . 1 . . 3 Power 1 | . . 1 . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 99 | . 100 99 100 100 98 Engine 6 | . . 6 11 11 11 Core 5 | . 13 4 . . . Leg 31 | . 28 33 33 33 31 Device 10 | . 13 10 7 . 7 Storage 11 | . 14 11 11 11 11 Protection 1 | . . . 3 11 3 Energy Gun 3 | . 5 3 . . . Energy Cannon 6 | . . 7 11 11 11 Ballistic Gun 1 | . 4 . . . . Ballistic Cannon 20 | . 17 21 22 22 21 Peak Build Rating 18 | 7 14 18 17 17 17 Average Rating 14 | 4 11 16 16 17 16 On Entrance 11 | . 7 13 16 17 17 Naked Turns . | . . . . . . Heaviest Build 42 | 14 34 42 42 42 42 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 Most Carried 15 | 5 15 15 15 14 14 Average Carried 13 | 1 11 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 15 14 14 14 12 Class Distribution -------------------- 41% | Scavenger-Gunner 17% | Scavenger-Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Tank 9% | Mutant 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -9/Exiles Gunner | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1357 | 285 137 794 13 49 79 Remotely . | . . . . . . Salvage Created 1585 | 78 278 1035 22 . 172 Parts 103 | 5 11 78 3 . 6 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 5 | . 3 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 37 | . 5 24 2 . 6 Guns 6 | . 4 . . . 2 Cannons 25 | . 1 18 2 . 4 AOE 6 | . . 6 . . . Classes Destroyed 11 | 2 3 5 . . 1 Worker 3 | . . 3 . . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 1 . . . Recycler 4 | 1 . 3 . . . Watcher 5 | . 2 3 . . . Swarmer 9 | . . 5 2 . 2 Grunt 22 | . 5 14 . . 3 Duelist 2 | . . 2 . . . Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Best Kill Streak 6 | 1 2 6 2 . 3 Combat Bots Only 5 | . 2 5 2 . 3 Max Kills in Single Turn 3 | 1 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 147 | . 24 58 16 . 49 Missed 40 | . 5 19 3 . 13 Damage Taken 1627 | . 277 464 115 . 771 Core 453 | . 32 58 20 . 343 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 87 . . . . Volleys Fired 106 | 5 27 49 4 . 21 Largest 3 | 2 2 3 3 . 3 Hottest 152 | 60 78 146 146 . 152 Shots Fired 255 | 8 50 126 12 . 59 Gun 64 | 8 33 19 . . 4 Cannon 182 | . 16 99 12 . 55 Launcher 9 | . 1 8 . . . Special . | . . . . . . Kinetic 161 | 5 31 79 8 . 38 Thermal 81 | 3 18 39 4 . 17 Explosive 9 | . 1 8 . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 13 | 3 13 13 5 . 3 Robot Miss Streak 3 | 1 3 2 3 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 142 | 5 33 71 6 . 27 Core Hits 84 | 3 16 52 2 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 3 . . 1 Blast 5 | . 1 3 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3086 | 59 469 1914 123 . 521 Guns 521 | 59 275 138 . . 49 Cannons 1997 | . 194 1208 123 . 472 Explosions 559 | . . 559 . . . Melee . | . . . . . . Ramming 9 | . . 9 . . . Kinetic 1646 | 59 318 880 82 . 307 Thermal 823 | . 151 466 41 . 165 Explosive 559 | . . 559 . . . Electromagnetic 49 | . . . . . 49 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . 21 4 2 2 Message Errors 9 | . . 5 2 1 1 Matter Fused 9 | . . 8 1 . . Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 2 | . . 1 . 1 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 4 | . . 3 1 . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 69 | . 9 57 1 . 2 Projectiles 49 | . 9 37 1 . 2 Explosions 20 | . . 20 . . . Melee . | . . . . . . Knockbacks 25 | . 3 17 2 . 3 Impact . | . . . . . . Kinetic 21 | . 3 13 2 . 3 Secondary 4 | . . 4 . . . Self-Inflicted Damage 7 | . . 7 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 673 | . 178 339 329 . 673 Average Temperature 128 | . 58 99 169 . 237 Received Heat Transfer 480 | . 180 174 . . 126 Effects 18 | . . . . . 18 Shutdowns 3 | . . . . . 3 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1637 | . 350 917 74 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 391 | 10 140 391 205 . 186 Initial 152 | . 6 . 152 . . Average 126 | 6 47 177 123 . 66 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 75 | 100 100 56 94 . 100 Level 1 24 | . . 43 5 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 12 41 4 . 10 Peak Tracking Total 7 | . 3 7 4 . 4 Tactical Retreats 6 | . 1 3 . . 2 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 10 | . 4 5 1 . . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 11 1 . . Successful 8 | . 4 3 1 . . Failed 9 | . 1 8 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 1 . . . Terminals 14 | . 4 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 2 1 . . Open Door 1 | . . . 1 . . Terminal Index 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events 1 | . . 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 5166 | 113 1278 2610 509 337 319 Spaces Moved 1752 | 67 508 657 223 178 119 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1742 | 57 508 657 223 178 119 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 176 | 109 152 190 190 190 190 Slowest Speed 190 | 120 190 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 37 37 45 58 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 29 | . 8 21 . . . Terrain Destroyed 53 | . 8 41 3 . 1 Melee . | . . . . . . Projectile 8 | . . 4 3 . 1 AOE 45 | . 8 37 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 3625 | 98 964 1922 300 177 164 Wait 1641 | 11 386 1161 68 . 15 Move 1747 | 66 507 656 222 177 119 Hop . | . . . . . . Pick Up 46 | 9 20 14 2 . 1 Fast Attach 2 | . 1 1 . . . Attach 17 | 7 1 6 . . 3 Detach 1 | . 1 . . . . Swap 35 | . 10 18 2 . 5 Drop 28 | . 11 15 2 . . Fire 106 | 5 27 49 4 . 21 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles -8/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 600 | -10/Materials | Build established: Scavenger-Mutant 976 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Discovered new exit (range 15) 1365 | -10/Materials | Identified exit to Materials 1392 | -10/Materials | Entered another Materials area 1392 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1696 | -9/Materials | Build established: Scavenger-Gunner 3074 | -9/Materials | Build established: Scavenger-Skirmisher 3825 | -9/Materials | Build established: Scavenger-Gunner 3862 | -9/Materials | Discovered new exit (range 14) 4002 | -9/Materials | Entered Mines 4135 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4170 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4170 | -9/Mines | Discovered new exit (range 5) 4186 | -9/Mines | Discovered new exit (range 15) 4289 | -9/Mines | Learned location of Zion (-6) 4338 | -9/Mines | Found the Drone Emporium 4352 | -9/Mines | Found Prototype Device 4373 | -9/Mines | Learned location of Storage (-9) 4511 | -9/Mines | Entered Exiles 4557 | -9/Exiles | Met 8R-AWN 4589 | -9/Exiles | Met EX-HEX 4646 | -9/Exiles | Met EX-BIN 4652 | -9/Exiles | Build established: Scavenger-Tank 4675 | -9/Exiles | Met EX-DEC 4823 | -9/Exiles | Discovered new exit (range 14) 4848 | -9/Exiles | Entered Mines 5155 | -8/Mines | Core integrity fell below 50% 5166 | -8/Mines | Core integrity fell below 20% 5168 | -8/Mines | Core destroyed Last Messages --------------- 05153_ Seismic Detector temporarily disabled. 05154_ Overheating: Aluminum Leg damaged (-3). 05154_ Overheating: Seismic Detector damaged (-11). 05155_ Overheating: Core damaged (-40). 05156_ Overheating: Matter decay (-20). 05157_ G-47 Trooper knocked back. 05158_ Overheating: Energy bleed (-26). 05159_ Overheating: Energy bleed (-23). 05160_ G-47 Trooper destroyed. 05161_ Power failure, Imp. Ion Engine shutdown. 05163_ Overheating: Energy bleed (-33). 05164_ Overheating: Core damaged (-52). 05164_ Acquired 8 matter. 05165_ Acquired 5 matter. 05166_ Overheating: Core damaged (-68). 05167_ Imp. Light Cannon broken. 05167_ Overheating: Short circuit. 05168_ Power failure, Imp. Ion Engine shutdown. 05168_ Overheating: Core damaged (-80). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ##????????????????????????????????? | | #????????????????????????????????? | | #????????##??????????????????????? | | #??????? ######?????????????????? | | #?????? ??????????????????? | | ###### #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ### ### #????????????????????? | | ??# #????? #???????????????????? | | ??# ###????? #???????????????????? | | ??# #????? ????????????????????? | | ??### #?????? #???????????????????? | | ????# ####??? #??????????????????? | | ?#### #???? ##????????????????? | | # #### #???? ##???????????????? | | #?# #????# #???????????????? | | #?# #????# #???????????????? | | ##?# #???## #???????????????? | | ##??# #??## #????######??????? | | ##???# #### #????# #??????? | | ##???## ##???#* @ #??????? | | #???## #####%% #??????? | | #???# """ %#??????? | | ##??# """ [%% #??????? | | ##?## """ ;####= #??????? | | #??### ##??# #??????? | | #????###### ##???# #??????? | | ##?????????#####????######??????? | | ##???????????????????????????????? | | ##????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearControlVibroblade Manual? 0 Play Time 01:34:40 Cumulative 50.6 hours Start 2025.03.02 @ 11:31:13 End 2025.03.02 @ 14:00:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8991f01d-8243-45e6-8786-ac8e509b4267