Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 20:42:47 Player: praxLeonis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1166) 1166 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 3263 Bonus ------- High Alert Combat Kills 17 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 221/300 Energy 117/125 System Corruption 0% Temperature Cool (64) Movement Core (400) Ox7 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Flying Fortress v7 High-capacity Storage Unit Large Matter Pod (150) Advanced Targeting Computer Hacking Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Flying Fortress v7 High-capacity Storage Unit Large Matter Pod Hacking Suite Improved Datajack [Rating: 21] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 51 | 8 9 23 5 2 4 Power 8 | 1 2 3 . 1 1 Engine 7 | 1 1 3 . 1 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 17 | 4 2 7 3 . 1 Treads 3 | . . . 3 . . Leg 12 | 2 2 7 . . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 2 . . . Device 1 | . 1 . . . . Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 4 11 2 1 2 Energy Gun 13 | 2 4 6 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | . . 2 . 1 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 1 10 1 4 5 Power 4 | . 1 1 . 1 1 Propulsion 6 | . . 3 . . 3 Utility 1 | . . . . . 1 Weapon 10 | . . 6 1 3 . Highest Loss Streak 6 | . 1 6 1 4 4 Average Slot Usage (%) 94 | . 88 97 99 96 93 Engine 9 | . 12 4 11 11 10 Core 2 | . 1 6 . . . Treads 11 | . . . 21 33 22 Leg 19 | . 28 32 11 . 8 Device 9 | . 3 11 11 11 9 Storage 11 | . 14 11 11 11 11 Energy Gun 16 | . 27 19 11 9 . Energy Cannon 4 | . . 2 11 9 . Ballistic Gun 5 | . . 7 . 2 30 Launcher 3 | . . . 11 8 . Naked Turns . | . . . . . . Heaviest Build 32 | 12 15 32 32 30 27 Greatest Support 60 | 26 20 39 60 60 60 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 8 | 5 6 8 10 10 10 Most Carried 10 | 6 6 10 10 10 10 Average Carried 7 | 3 5 7 9 9 9 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 6 6 10 10 8 9 Class Distribution -------------------- 38% | Scavenger-Gunner 29% | Mutant 12% | Gunner 12% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1037 | 226 144 511 73 . 83 Remotely . | . . . . . . Salvage Created 1558 | . 334 857 214 32 121 Parts 89 | . 17 45 17 1 9 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 36 | . 6 18 7 1 4 Guns 23 | . 6 12 . 1 4 Cannons 3 | . . 1 2 . . AOE 10 | . . 5 5 . . Classes Destroyed 10 | . 4 6 . . . Worker 1 | . . 1 . . . Builder 2 | . 1 1 . . . Hauler 1 | . . 1 . . . Recycler 6 | . 1 3 1 . 1 Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 13 | . . 6 3 . 4 Grunt 15 | . 6 7 1 1 . Duelist 3 | . . 2 1 . . Sentry 5 | . . 3 2 . . Best Kill Streak 12 | . 4 12 3 1 5 Combat Bots Only 9 | . 4 9 3 1 4 Max Kills in Single Turn 4 | . 1 4 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2542 | . 296 1105 304 247 590 Core 541 | . 125 218 51 66 81 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 50 . . . . Volleys Fired 122 | 4 24 58 12 2 22 Largest 3 | 2 2 3 3 3 3 Hottest 155 | 90 115 155 142 119 63 Shots Fired 292 | 8 48 156 31 4 45 Gun 258 | 8 48 142 12 3 45 Cannon 23 | . . 10 12 1 . Launcher 11 | . . 4 7 . . Special . | . . . . . . Kinetic 100 | . . 53 . 2 45 Thermal 158 | 8 48 89 12 1 . Explosive 11 | . . 4 7 . . Electromagnetic 23 | . . 10 12 1 . Robot Hit Streak 14 | 4 12 9 14 6 11 Robot Miss Streak 5 | 1 3 5 3 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 185 | 5 32 93 24 4 27 Core Hits 86 | . 18 40 17 2 9 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 6 | . . 6 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3182 | 55 469 1732 576 61 289 Guns 2002 | 55 469 1053 98 38 289 Cannons 332 | . . 134 175 23 . Explosions 848 | . . 545 303 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 601 | . . 286 . 26 289 Thermal 1638 | 55 469 924 178 12 . Explosive 611 | . . 388 223 . . Electromagnetic 332 | . . 134 175 23 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . 50 . . . Projectiles 42 | . . 42 . . . Explosions 8 | . . 8 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . . 60 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 207 | 120 207 191 135 9 69 Average Temperature 52 | 62 73 40 51 6 36 Received Heat Transfer 639 | . 162 246 87 18 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 4018 | 137 1247 2273 336 25 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 446 | . 104 446 343 . 100 Average Influence 139 | . 33 214 247 . 81 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 68 | 100 100 46 23 . 100 Level 1 23 | . . 33 76 . . Level 2 7 | . . 20 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 1 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 11 32 7 4 11 Peak Tracking Total 7 | . 3 7 3 4 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 6 | . . 3 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 8 | . 4 4 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 10 10 . . . Successful 15 | . 8 7 . . . Failed 5 | . 2 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 6 8 . 1 . Terminals 20 | . 10 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 3 . . . Record 1 | . 1 . . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 4 . . . Terminals 8 | . 4 4 . . . Botnet 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 1 | . . 1 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 2154 | 68 516 673 233 459 205 Spaces Moved 1231 | 37 343 360 122 281 88 Core 1 | 1 . . . . . Treads 447 | . . . 78 281 88 Legs 770 | 23 343 360 44 . . Wheels 13 | 13 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 Average Speed 135 | 108 120 120 153 160 160 Slowest Speed 180 | 120 120 150 180 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 52 41 31 66 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . 20 42 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 62 | . . 20 42 . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1477 | 54 401 471 144 289 118 Wait 13 | . 11 2 . . . Move 1226 | 36 342 359 121 280 88 Hop . | . . . . . . Pick Up 29 | 4 6 13 2 1 3 Fast Attach 23 | 8 5 4 3 . 3 Attach 16 | . 2 10 1 2 1 Detach 4 | 2 1 1 . . . Swap 12 | . 2 9 1 . . Drop 26 | . 8 9 4 4 1 Fire 122 | 4 24 58 12 2 22 Melee 6 | . . 6 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 5) 585 | -10/Materials | Entered another Materials area 585 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 792 | -9/Materials | Identified exit to Mines 792 | -9/Materials | Identified exit to Storage 996 | -9/Materials | Destroyed 9 combat bots 1110 | -9/Materials | Lost 6 parts (3n3w) 1230 | -9/Materials | Core integrity fell below 50% 1258 | -9/Materials | Entered Mines 1428 | -9/Mines | Discovered new exit (range 14) 1485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1485 | -9/Mines | Discovered new exit (range 5) 1491 | -9/Mines | Entered Exiles 1512 | -9/Exiles | Discovered new exit (range 15) 1533 | -9/Exiles | Met 8R-AWN 1562 | -9/Exiles | Met EX-HEX 1626 | -9/Exiles | Met EX-BIN 1653 | -9/Exiles | Aligned with FarCom system 1655 | -9/Exiles | Given EX-Vault access code 1693 | -9/Exiles | Opened EX-Vault 1739 | -9/Exiles | Build established: Scavenger-Gunner 1759 | -9/Exiles | Exiles lab attacked by MAIN.C 1794 | -9/Exiles | Found Prototype Flight Unit 1894 | -9/Exiles | Core integrity fell below 20% 1918 | -9/Exiles | Lost 4 parts (1p3w) 1932 | -9/Exiles | Discovered new exit (range 14) 1950 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1950 | -9/Exiles | Entered Mines 2155 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02003_ R-06 Scavenger destroyed. 02008_ Acquired Lgt. Assault Rifle. 02012_ Acquired 19 matter. 02015_ K-01 Serf collects debris. 02015_ Acquired Lgt. Ion Engine. 02041_ K-01 Serf collects debris. 02072_ Searching scrap... 02072_ Found 24 Matter. 02072_ Found Cooling System. 02072_ Found Adv. Targeting Computer. 02072_ Found Heat Shielding. 02073_ Acquired 24 matter. 02075_ Dropped Imp. Datajack. 02076_ Acquired Adv. Targeting Computer. 02110_ K-01 Serf collects debris. 02130_ Imp. Heat Sink destroyed. 02131_ K-01 Serf collects debris. 02143_ Laser Drill disabled. 02147_ Lgt. Deuterium Engine destroyed. 02149_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???# ?????????????????????????? | | ??## #????????????????????????? | | ??? ????????????????????????? | | ???? ##????????????????###???? | | ????? ##??????????????# ##??? | | ?????? ##??#####?????# #??? | | ???????# #?## ###### #???? | | ????????# #?# #????? | | ?????????# ### #?????? | | ?????????# #?????? | | ??????????# #??????? | | ??????????## #######?? | | ??????????## # #?? | | ?????????## ## """ #?? | | ????????## g ### ## """ #?? | | ???????## ## ##?# ## """%#?? | | ???????# #### #??# ##= #?? | | ???????# ##?## ##??# ##===*%#?? | | ???????# #??####???# ###* ###?? | | ???????# #?????????# %#???? | | ???????## ###?????????#####=%#???? | | ????????## ##??####?????????# !#???? | | ?????????# !#??# ##????????# #???? | | ???###???# /#?# ##???????# #???? | | ??## #?##gg## #???????# #???? | | ??# ## @ #???????# #???? | | ??# #???????? #???? | | ???# ##???????? #???? | | ???## ###????????? ???? | | ????### ##??????????? ???? | | ??????## ##???????????### ???? | | ??????## ##??????????????? #???? | | ??????# ###???????????????? ????? | | ?????# ##?????????????????? ????? | | ????# s#??????????????????? ????? | | ???# """ #????????????????????????? | | ??# """ ????????????????????????? | | ?# "" ????g???????????????????? | | ?# ????????????????????????? | | ?## ? ???g????????????????????? | | ??#???######????????????????????????? | | ????????????????g???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserCorruptionStorage Manual? 0 Play Time 00:39:26 Cumulative 10.0 hours Start 2020.09.09 @ 17:30:21 End 2020.09.09 @ 20:42:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e04df5f-c92d-4f30-bef8-5ac72922bd89