Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 13:00:39 Player: Empythree Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (483) 483 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2446 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 113/550 Matter 222/300 Energy 83/100 System Corruption 7% Temperature Cool (41) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Weight Redist. System Weight Redist. System Experimental Sensor Array Arc Projector Heavy Ion Cannon Autogun Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Experimental Sensor Array > --- WEAPON ----------- Autogun Improved Light Cannon > --- INVENTORY -------- Flight Unit Medium Battery Compact Matter Pod Weight Redist. System Improved Targeting Computer EM Shotgun Autogun Autogun Mining Laser [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 54 | 4 12 11 4 23 Power 5 | 1 1 2 . 1 Engine 4 | 1 1 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 2 1 . 6 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 5 | . . . . 5 Flight 4 | . 2 1 . 1 Utility 18 | 1 6 4 3 4 Device 6 | . 2 1 2 1 Storage 9 | 1 2 3 1 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 20 | . 3 4 1 12 Energy Gun 3 | . 2 . . 1 Energy Cannon 5 | . . . . 5 Ballistic Gun 8 | . 1 4 . 3 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 12 | . . 1 . 11 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 4 | . . 1 . 3 Weapon 1 | . . . . 1 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 99 100 89 Engine 10 | . 14 11 11 7 Core 1 | . . . . 5 Wheel 2 | . 13 . . . Hover 7 | . . . . 31 Flight 21 | . 14 33 33 1 Device 10 | . 7 1 21 6 Storage 13 | . 8 23 11 10 Processor 2 | . . . . 8 Protection 3 | . 9 7 . . Energy Gun 6 | . 21 7 . . Energy Cannon 1 | . . . . 4 Ballistic Gun 12 | . 7 14 18 5 Ballistic Cannon 2 | . . . 3 6 Peak Build Rating 31 | 4 14 20 28 31 Average Rating 20 | 2 9 17 27 26 On Entrance 13 | . 4 13 20 28 Naked Turns . | . . . . . Heaviest Build 41 | 10 20 21 25 41 Greatest Support 28 | 26 26 21 21 28 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 8 10 10 Average Capacity 8 | 6 6 7 9 10 Most Carried 10 | 6 8 8 10 10 Average Carried 7 | 4 5 6 8 9 Final Capacity 10 | 8 5 8 10 10 Final Carried 10 | 6 5 8 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 813 | 224 54 240 201 94 Remotely . | . . . . . Salvage Created 572 | . 54 240 59 219 Parts 40 | . 5 21 4 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 1 6 1 6 Guns 8 | . 1 6 1 . Cannons 5 | . . . . 5 Classes Destroyed 5 | . 2 2 . 1 Operator 1 | . . . . 1 Watcher 3 | . 1 2 . . Swarmer 6 | . . 3 . 3 Grunt 2 | . 1 . . 1 Sentry 6 | . . 3 1 2 Best Kill Streak 5 | . 1 5 1 2 Combat Bots Only 4 | . 1 4 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 185 | . 8 46 12 119 Missed 38 | . 1 13 5 19 Damage Taken 2043 | . 89 359 97 1498 Core 561 | . 34 90 . 437 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . 3 . . . Core Remaining (%) 87 | 100 86 . 77 . Volleys Fired 54 | . 9 14 4 27 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 73 46 130 Shots Fired 96 | . 18 28 8 42 Gun 62 | . 18 28 8 8 Cannon 29 | . . . . 29 Launcher . | . . . . . Special 5 | . . . . 5 Kinetic 39 | . 2 16 8 13 Thermal 45 | . 9 12 . 24 Explosive . | . . . . . Electromagnetic 12 | . 7 . . 5 Robot Hit Streak 13 | . 6 10 5 13 Robot Miss Streak 3 | . 2 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | . 12 21 5 27 Core Hits 25 | . 3 11 2 9 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 3 | . 1 1 1 . Burn 1 | . 1 . . . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1140 | . 164 291 75 610 Guns 580 | . 164 291 75 50 Cannons 560 | . . . . 560 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 438 | . 12 165 75 186 Thermal 608 | . 78 126 . 404 Explosive . | . . . . . Electromagnetic 94 | . 74 . . 20 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles 18 | . . . . 18 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 521 | . 186 93 17 521 Average Temperature 119 | . 61 39 8 170 Received Heat Transfer 624 | . 48 54 27 495 Effects 7 | . . . . 7 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . 1 . . 2 Heat Transferred 1221 | . 296 370 . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 397 | . 137 397 213 231 Initial 154 | . . 57 154 4 Average 121 | . 46 226 136 95 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 78 | 100 100 48 84 74 Level 1 21 | . . 51 15 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 6 16 2 16 Peak Tracking Total 9 | . 3 9 2 9 Tactical Retreats 10 | . 2 3 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 1 1 1 Terminals 5 | . 2 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 2 1 2 Successful 6 | . 2 2 . 2 Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 2 . 2 Record 3 | . . 1 . 2 Dispatch Records 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 75 | . . . 75 75 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 14 | . . . 9 5 Total Damage 233 | . . . 171 62 Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1477 | 54 299 291 493 340 Spaces Moved 1452 | 49 445 265 447 246 Core 11 | 10 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 136 | 39 97 . . . Hover 240 | . . . . 240 Flight 1065 | . 348 265 447 5 Fastest Speed 31 | 50 37 34 34 31 Average Speed 75 | 81 48 79 94 86 Slowest Speed 300 | 90 90 104 104 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 33 | 3 51 30 57 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 5 | . . . . 5 Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1724 | 62 511 319 512 320 Wait 75 | . 21 2 48 4 Move 1448 | 48 444 264 446 246 Hop . | . . . . . Pick Up 50 | 10 12 15 6 7 Fast Attach 11 | . 3 3 . 5 Attach 22 | 4 4 5 . 9 Detach 3 | . . 1 . 2 Swap 21 | . 5 3 4 9 Drop 39 | . 13 12 4 10 Fire 54 | . 9 14 4 27 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 4) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -9/Materials | Discovered new exit (range 16) 645 | -9/Materials | Entered Mines 647 | -9/Mines | Discovered new exit (range 13) 647 | -9/Mines | Learned location of Storage (-8) 666 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 670 | -9/Mines | Found Prototype Device 671 | -9/Mines | Identified Exp. Sensor Array 1105 | -9/Mines | Discovered new exit (range 8) 1108 | -9/Mines | Received a Mining Laser from a helpful Derelict 1138 | -9/Mines | Entered Materials 1138 | -8/Materials | Accompanied by 3 allies 1138 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1144 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1424 | -8/Materials | Crushed by falling debris 1456 | -8/Materials | Core integrity fell below 50% 1478 | -8/Materials | Self-destructed Last Messages --------------- 01455_ Overheating: Short circuit. 01455_ R-06 Scavenger collects Lgt. Treads. 01456_ Overheating: System interference. 01456_ Hvy. Ion Cannon temporarily disabled. 01457_ Med. Battery destroyed. 01458_ Overheating: Med. Storage Unit damaged (-30). 01458_ R-06 Scavenger collects Wheel. 01459_ Dropped Broken Hvy. Ion Cannon. 01460_ Overheating: Matter decay (-50). 01460_ M-13 Machinist repairs G-47 Trooper. 01461_ Hvy. Ion Cannon broken. 01461_ Overheating: Short circuit. 01461_ R-06 Scavenger collects Lgt. Ion Engine. 01463_ U-05 Engineer builds a Wall. 01464_ R-06 Scavenger collects Imp. Ion Engine. 01466_ U-05 Engineer builds a Wall. 01469_ Critical hit (Burn: +37). 01470_ Slammed into Y-45 Defender. 01475_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????#########?????????? | | ???????????????????# #?????????? | | ???????????????????# T ===#?????????? | | ???????????????????# ===# #####???? | | ???????????????????# ===# ##??? | | ???????????????????# =#?? #??? | | ???????????????????####+######## ##??? | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????????????## #####/##### | | ????????????????????# ## ] # | | ????????????????????#! !## """ # | | ????????????????????##!!!!### """ # | | ?????????????????????######?# """ # | | ????????????????????????????# [# | | ????????????????????????????# """ # | | ????????????????????????????# """ # | | ????????????????????????????# """ # | | ????????????????????????????# # | | ?????###########????????????######+### | | ?????#% !#?????????????????# #?# | | ?????# Y% @%###???????????????# #?# | | ?????# ! !!# #???????????????# ### | | ?????#[ %g]!###???????????????# | | ?????#####a########?????????+????# | | ?????????#u# #????????# #???# | | ????###### # #????????# #???# | | ????# # """ #??????### ###?# | | ????# + """ #??????# ### | | ????# # """ #??????# | | ????## # #??????#[ % | | ?????# ####+########## | | ?????# #### #?# ][[!!# ######% | | ?????# #?# [[ !!### ##?????# | | ?????# ### #?# %#?# #??#####+ | | ?????# ??# ### ### #### | | ?????#+??# %%% + | | ?????????# % ######## | | ?????????# """ """= #??????###### | | ?????????# """ """ ????????? | | ?????????# """ """ ???????? | | ???????? + ?????? | | ??????? # ##"####/????? | | ?????????# ! ! ### ???????? | | ?????????## ####### #?? ???????? | | ??????????# ??????# #???? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 415 Matter Stores 337 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveBombardmentCutter Manual? 0 Play Time 00:38:52 Cumulative 7.9 hours Start 2024.08.10 @ 12:10:44 End 2024.08.10 @ 13:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00555cec-a21c-4951-af46-d0307f14e7ca