Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 17:35:29 Player: Jay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (738) 738 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 4148 Bonus ------- Follower Combat Kills 50 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Heat Sink Improved Heat Sink Compact Battery (200) Small Matter Pod (50) Armor Integrity Analyzer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Utility Shielding > --- WEAPON ----------- Beam Rifle Assault Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Compact Battery Small Matter Pod Armor Integrity Analyzer Hardened Medium Armor Plating Beam Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 2 | . . . 1 . 1 . Weapon 3 | . . . 1 1 1 . Parts Attached 33 | 6 1 1 4 9 2 10 Power 7 | 1 . . . 3 . 3 Engine 7 | 1 . . . 3 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . 2 1 . . Treads 4 | 2 . . 1 1 . . Leg 1 | . . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . 1 1 1 . Device . | . . . . . . . Storage 2 | 1 . . . 1 . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 16 | 2 . 1 1 4 1 7 Energy Gun 3 | 1 . . . . 1 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 3 | 1 . 1 . 1 . . Ballistic Cannon 5 | . . . . 1 . 4 Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . . 2 . 17 Power 5 | . . . . . . 5 Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 11 | . . . . 2 . 9 Highest Loss Streak 10 | . . . . 2 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 87 100 100 97 . 68 Engine 14 | . 14 14 11 18 . 9 Treads 19 | . 28 28 22 18 . 4 Storage 10 | . 14 14 11 9 . 7 Processor 11 | . 2 14 11 9 . 15 Protection 5 | . . . 11 9 . 6 Energy Gun 1 | . 14 . . . . 3 Energy Cannon 2 | . . . . 6 . 2 Ballistic Gun 15 | . 14 27 22 11 . . Ballistic Cannon 5 | . . . . 9 . 14 Launcher 4 | . . . 11 7 . 2 Peak Build Rating 23 | 6 7 7 12 17 21 23 Average Rating 11 | 4 6 7 10 13 20 17 On Entrance 68 | . 6 7 7 10 17 21 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 14 14 19 35 37 41 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 13 | . . . . . . 13 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 9 10 10 Most Carried 10 | 5 3 8 8 10 9 10 Average Carried 7 | 2 2 7 7 7 8 8 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 2 2 8 8 10 8 6 Class Distribution -------------------- 39% | Mutant 24% | Tank 18% | Derelict-Tank 6% | Gunner 5% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Derelict-Tank | -8/Materials Derelict-Tank | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 933 | 201 38 65 191 318 . 120 Remotely . | . . . . . . . Salvage Created 669 | . 38 . 130 414 . 87 Parts 49 | . 5 . 8 34 . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 19 | . 2 . 3 11 . 3 Guns 7 | . 2 . 3 2 . . Cannons 12 | . . . . 9 . 3 Classes Destroyed 8 | . 2 . 2 2 . 2 Worker 3 | . . . 1 2 . . Watcher 2 | . 1 . . 1 . . Swarmer 6 | . 2 . . 4 . . Grunt 6 | . . . 3 2 . 1 Sentry 4 | . . . . 4 . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 2 . 3 6 . 1 Combat Bots Only 4 | . 2 . 3 4 . 1 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 226 | . 9 . 14 53 . 150 Missed 46 | . 2 . 3 12 . 29 Damage Taken 3032 | . 55 . 133 539 . 2305 Core 763 | . . . 24 25 . 714 Absorbed by Shields . | . . . . . . . Redirected to Shielding 44 | . . . . 10 . 34 Core Remaining (%) 97 | 100 . 100 94 95 . . Volleys Fired 80 | . 8 . 20 32 . 20 Largest 5 | . 2 . 2 3 . 5 Hottest 232 | . 70 . 40 115 . 232 Shots Fired 207 | . 16 . 40 92 . 59 Gun 109 | . 16 . 40 46 . 7 Cannon 98 | . . . . 46 . 52 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 173 | . 8 . 40 78 . 47 Thermal 34 | . 8 . . 14 . 12 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 2 . 7 5 . 12 Robot Miss Streak 6 | . 3 . 3 4 . 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 125 | . 7 . 29 45 . 44 Core Hits 43 | . 3 . 10 21 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . . . . 1 . 2 Destroy 1 | . . . . 1 . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2064 | . 89 . 387 662 . 926 Guns 826 | . 89 . 387 287 . 63 Cannons 1238 | . . . . 375 . 863 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1735 | . 51 . 387 540 . 757 Thermal 329 | . 38 . . 122 . 169 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary 2 | . . . . . . 2 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 338 | . 45 . . 338 . 191 Average Temperature 82 | . 18 . . 88 . 103 Received Heat Transfer 1176 | . . . 69 144 . 963 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 740 | . 111 . . 259 . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 264 | . 63 24 172 264 117 85 Initial 117 | . . 24 . 72 117 85 Average 84 | . 34 19 37 176 117 63 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 80 | 100 100 100 100 45 100 100 Level 1 19 | . . . . 54 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . 5 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 . 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 4 . 11 15 . 8 Peak Tracking Total 5 | . 3 . 4 4 . 5 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 5 | . . . 1 3 1 . Terminals 3 | . . . 1 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 14 | . . . 3 7 4 . Successful 7 | . . . 1 5 1 . Failed 7 | . . . 2 2 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . . . 3 2 4 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . . . 1 2 1 . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 1 2 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 1 . . Highest-Rated Group 40 | . . 40 24 16 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders . | . . . . . . . Ally Attacks 18 | . . . 12 6 . . Total Damage 171 | . . . 99 72 . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 1947 | 78 114 492 250 688 6 319 Spaces Moved 892 | 37 56 295 105 343 3 53 Core 35 | 22 . . . . . 13 Treads 857 | 15 56 295 105 343 3 40 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 166 | 94 160 160 160 160 160 322 Slowest Speed 700 | 160 160 160 160 160 160 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 14 60 19 38 . 43 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1181 | 80 65 315 147 414 4 156 Wait 143 | 31 . 12 15 16 . 69 Move 886 | 36 55 294 104 342 2 53 Hop . | . . . . . . . Pick Up 30 | 7 1 7 3 9 . 3 Fast Attach 6 | 1 . . . 2 . 3 Attach 21 | 5 1 . 3 5 2 5 Detach . | . . . . . . . Swap 6 | . . 1 1 2 . 2 Drop 9 | . . 1 1 6 . 1 Fire 80 | . 8 . 20 32 . 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 3) 192 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Entered Mines 206 | -10/Mines | Found DCF Scrap (11 items) 302 | -10/Mines | Build established: Mutant 311 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 379 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 621 | -10/Mines | Learned location of Zion (-7) 621 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 677 | -10/Mines | Discovered new exit (range 6) 683 | -10/Mines | Identified exit to Materials 685 | -10/Mines | Entered Materials 685 | -9/Materials | Accompanied by 2 allies 685 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 686 | -9/Materials | Identified exit to Mines 930 | -9/Materials | Discovered new exit (range 3) 933 | -9/Materials | Identified exit to Materials 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Accompanied by 1 ally 935 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 976 | -8/Materials | Build established: Tank 985 | -8/Materials | Garrison activated, responded to threat 1292 | -8/Materials | Identified exit to Garrison 1313 | -8/Materials | Garrison activated, responded to threat 1480 | -8/Materials | Build established: Derelict-Tank 1604 | -8/Materials | Discovered new exit (range 11) 1621 | -8/Materials | Identified exit to Factory 1623 | -8/Materials | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1629 | -7/Factory | Identified exit to DSF 1629 | -7/Factory | Entered DSF 1746 | -7/DSF | Additional patrols routed to DSF 1771 | -7/DSF | Lost 3 parts (2p1w) 1916 | -7/DSF | Core integrity fell below 50% 1934 | -7/DSF | Core integrity fell below 20% 1938 | -7/DSF | Lost 10 parts (3p1u6w) 1948 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01812_ Acquired 5 matter. 01856_ C-30 ARC bursts open, deploying its payload. 01856_ L-41 Fighter unfolds itself. 01856_ G-47 Trooper unfolds itself. 01867_ L-41 Fighter knocked back. 01871_ Imp. Ion Engine destroyed. 01874_ A-02 Transporter knocked back. 01875_ Assault Cannon destroyed. 01878_ L-41 Fighter Axe blasted off. 01881_ G-47 Trooper knocked back. 01884_ G-47 Trooper destroyed. 01887_ G-47 Trooper knocked back. 01888_ Assault Cannon destroyed. 01891_ Beam Cannon destroyed. 01894_ Acquired Axe. 01895_ Lgt. Ion Engine destroyed. 01903_ Utility Shielding destroyed. 01903_ Lgt. Ion Engine destroyed. 01907_ Axe destroyed. 01931_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????###????????? | | ????????????????????????????????#""?????????? | | ????????????????????????????????#"#?????????? | | ???????????????????????????????##"####??????? | | ???????????????????????##??###?# """ #??????? | | ?????????????????/ # #!!## "" "#??????? | | ???????????????? ""##"#???? | | ???????????????? ^^ """""#???? | | ?????????????????# ###!!!#!!## ""###????? | | ???????????????????????#!??#!!?## ###??????? | | ???????????????????????????##?### ##???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????? | | ???????????????##?????????????### ##???????? | | ???????????????#!!????????????#!! !#???????? | | ???????????????#!! ???????????#!! !#???????? | | ????????????????!! ??????????#!! !#???????? | | ?????????????????# % ??########## ###??????? | | ????????????????## #?#[[[# ## #??????? | | ???????????#!!!##a a ##[[[# ## ##?????? | | ?????????? % %^%% %%%% ;###???? | | ?????????? !g % %; #???? | | ?????????? %g^ @ % % %#?????? | | ????????????????#a C ##!!!#!!!#; ##?????? | | ???????????????????????#!!!#!!!## %]#??????? | | ???????????????????????###############??????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoMolecularAmplifier Manual? 0 Play Time 00:25:52 Cumulative 39.4 hours Start 2024.08.06 @ 16:49:57 End 2024.08.06 @ 17:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 58 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a218408-f72c-4914-ae5e-10cc572155ea