Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 21:28:37 Player: WayneKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (217) 1085 Value Destroyed (8129) 8129 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (10700) 10700 TOTAL SCORE: 31794 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 736 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -691 Cogmind --------- Core Integrity 1278/1600 Matter 239/300 Energy 69/100 System Corruption 2% Temperature Cool (6) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (14) ----- Large Storage Unit Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Plasma Lance Enhanced Force Lance > --- INVENTORY (16) --- Light Particle Reactor Impulse Thruster Impulse Thruster Array Experimental Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Improved Utility Shielding Damper Plating System Restoration Module Nova Cannon Fusion Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Coolant Network Large Storage Unit Large Storage Unit Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Improved Cloaking Device Experimental Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Impulse Thruster Array Experimental Sensor Array Advanced Signal Interpreter Improved Stasis Canceller Advanced Reaction Control System Improved Utility Shielding Damper Plating System Restoration Module Nova Cannon Fusion Bomb Launcher Enhanced Force Lance [Rating: 171] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Stasis Generator Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Falx Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . 1 . Utility 12 | . . . 2 . . . 1 1 . . . . 2 . . . . . 2 . . . . 1 . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 451 | 3 13 1 14 3 32 9 29 37 5 2 1 2 4 . 33 63 1 15 29 18 7 2 2 26 25 17 45 13 Power 39 | . 1 1 1 1 6 . . 1 1 . . . . . 5 6 . 1 2 . . . . 5 . 3 2 3 Engine 7 | . 1 1 1 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . Core 16 | . . . . . 1 . . 1 1 . . . . . 4 6 . 1 2 . . . . . . . . . Reactor 16 | . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . 3 2 3 Propulsion 79 | 2 2 . 4 . 6 3 16 8 2 1 . . 2 . 3 13 . 2 1 1 . . . 8 2 1 2 . Treads 30 | 2 2 . 4 . 6 3 12 1 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . 2 6 2 1 . . 2 . 3 9 . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . . . . 4 . 2 1 1 . . . 8 2 1 2 . Utility 181 | 1 4 . 7 1 17 . 5 13 1 1 . 1 2 . 15 29 1 5 21 1 2 . . 4 13 9 23 5 Device 88 | . . . . . 3 . 1 5 1 . . 1 . . 13 13 . 3 11 1 2 . . 4 8 3 15 4 Storage 21 | 1 2 . 2 1 8 . 2 . . . . . . . . 2 1 . 1 . . . . . . . . 1 Processor 8 | . . . . . 1 . . 1 . 1 . . . . . 1 . . 1 . . . . . 1 2 . . Hackware 10 | . . . . . . . . 1 . . . . 2 . . 3 . . 1 . . . . . . 2 1 . Protection 53 | . 2 . 5 . 5 . 2 6 . . . . . . 2 10 . 2 7 . . . . . 4 1 7 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 152 | . 6 . 2 1 3 6 8 15 1 . 1 1 . . 10 15 . 7 5 16 5 2 2 9 10 4 18 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 35 | . . . . . . . . . . . . . . . . 3 . 3 1 7 2 1 1 3 5 1 8 . Ballistic Gun 41 | . 5 . 2 1 2 6 7 10 . . . . . . 5 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 7 | . . . . . . . . 5 1 . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 19 | . . . . . . . . . . . . . . . 2 8 . 3 2 . . 1 1 . . 1 . 1 Piercing Weapon 45 | . . . . . . . . . . . 1 1 . . 3 1 . 1 1 8 3 . . 6 5 2 10 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 7 . 1 . . . . . . . 1 . . . 1 1 . 1 . 2 1 4 2 1 Parts Lost 37 | . . . . . 4 1 8 4 . . . 1 . . . 5 . . . . . . . 1 1 1 . 11 Power 10 | . . . . . 2 . . 2 . . . . . . . 2 . . . . . . . . 1 . . 3 Propulsion 11 | . . . . . . . 6 1 . . . 1 . . . 1 . . . . . . . . . . . 2 Utility 12 | . . . . . 2 . . 1 . . . . . . . 2 . . . . . . . . . 1 . 6 Weapon 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 9 | . . . . . 2 1 3 1 . . . 1 . . . 2 . . . . . . . 1 1 2 . 9 Average Slot Usage (%) 90 | . 99 100 100 100 86 94 99 95 92 91 84 91 88 86 90 91 83 80 78 84 84 87 89 87 88 83 83 84 Engine 2 | . 14 14 11 11 5 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 7 7 7 7 6 6 5 9 11 10 10 10 10 10 10 2 . . . . Reactor 3 | . . . . . 4 11 9 6 . . . . . . . . . . . . . . . 6 8 8 8 7 Treads 9 | . 27 28 22 22 22 21 25 4 . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 24 30 29 30 29 24 20 20 12 . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . 10 17 16 15 15 15 15 15 18 19 17 20 19 Device 5 | . . . . . 1 . . 5 7 7 7 7 6 6 11 7 5 4 7 9 10 10 10 11 9 12 9 11 Storage 19 | . 18 28 31 33 28 44 36 24 23 23 23 23 20 20 20 9 9 11 10 10 10 10 10 9 9 8 8 8 Processor 5 | . . . . . 2 . . 7 7 14 15 15 13 13 7 5 5 5 5 5 5 5 5 4 7 8 12 12 Hackware 9 | . . . . . . . . 4 7 . . . 10 13 13 16 23 21 19 21 21 21 21 19 19 14 16 16 Protection 4 | . 8 . 12 11 5 . 8 2 . . . . . . . 3 1 . 3 5 5 5 5 4 4 6 5 3 Ballistic Gun 7 | . 25 28 22 22 15 16 17 6 . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 4 7 5 4 . . . 3 5 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 6 6 6 4 1 1 . 4 3 4 5 5 8 8 5 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 15 43 43 82 93 166 118 121 117 76 76 76 80 80 80 87 98 47 49 90 54 54 50 50 73 73 75 128 78 Greatest Support 136 | 40 40 40 40 40 40 40 62 86 80 80 80 80 80 80 88 136 49 49 52 52 52 52 52 74 76 76 83 82 Greatest Overweight (x) 24 | . 1 1 2 2 4 5 6 2 2 1 . 1 . . 2 11 . . 1 1 1 . . 1 . . 24 . Average Overweight (x) . | . . 1 1 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 16 16 24 26 40 32 32 32 24 24 24 24 24 24 24 24 16 16 22 16 16 16 16 16 16 16 16 22 Average Capacity 21 | 6 11 16 22 25 28 32 32 25 24 24 24 24 24 24 24 15 14 16 16 16 16 16 16 16 16 16 16 16 Most Carried 32 | 6 16 16 24 26 32 32 32 32 24 24 24 24 24 24 24 24 15 16 16 16 16 16 16 16 16 16 16 16 Average Carried 20 | 5 10 15 19 24 25 30 31 24 23 23 23 23 23 24 23 14 13 15 15 15 16 16 15 15 15 15 14 15 Final Capacity 32 | 8 16 16 24 26 32 32 32 24 24 24 24 24 24 24 24 10 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 32 | 5 16 16 24 26 32 32 32 23 24 24 24 23 24 24 24 10 15 16 16 16 16 16 15 16 16 16 15 15 Class Distribution -------------------- 38% | Hauler-Mutant 21% | Hacker-Mutant 10% | Hacker-Ninja 8% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Scout 3% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Hauler-Scout | -6/Waste Hauler-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 7095 | 206 412 98 578 198 438 122 912 572 122 140 24 10 . 45 377 823 43 130 290 97 173 . 40 90 412 193 440 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9006 | 94 598 194 712 244 411 438 1449 631 . . . . . . 377 986 . 184 359 73 . . . 90 429 127 1273 337 Parts 638 | 2 50 14 58 12 53 30 88 36 . . . . . . 23 58 . 16 25 . . . . 4 39 9 107 14 Haulers Intercepted 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . 8 . . . . . . . . 1 27 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 155 | . 14 5 17 8 5 13 30 10 . . . . . . 4 16 . 4 5 . . . . . 5 . 15 4 Melee 44 | . . . . . . . . . . . . . . . 1 12 . 4 5 . . . . . 5 . 15 2 Guns 104 | . 14 5 17 8 4 13 26 10 . . . . . . 3 4 . . . . . . . . . . . . AOE 7 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 18 | 1 5 2 2 . 2 1 2 2 . . . . . . . . . . . . . . . . . . . 1 Worker 4 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Builder 5 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 33 | . 2 . 3 . . . 3 2 . . . . . . 1 2 . 2 2 . . . . 2 2 3 6 3 Swarmer 40 | . 9 . 8 3 . 7 6 1 . . . . . . . 1 . 4 . . . . . . . . 1 . Grunt 51 | . 5 4 3 5 . 4 18 5 . . . . . . . 4 . . . . . . . . . . 1 2 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Sentry 10 | . . . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Programmer 40 | . . . . . . . . 3 . . . . . . 4 9 . . 5 . . . . . 5 . 13 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 10 2 7 3 9 4 7 3 . . . . . . 1 3 . 4 2 . . . . 1 4 1 2 3 Combat Bots Only 9 | . 9 2 6 3 3 4 5 3 . . . . . . 1 3 . 4 2 . . . . . 3 . 2 2 Max Kills in Single Turn 3 | 1 2 1 2 1 2 2 3 1 . . . . . . 1 1 . 1 1 . . . . 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . 1 . 1 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Damage Taken 10764 | . 188 128 641 356 1109 422 1784 1115 . 43 . 164 . . 559 1711 25 140 324 . . . . . 273 52 407 1323 Core 1717 | . 22 11 44 71 58 69 232 170 . . . 7 . . 142 351 . 14 62 . . . . . 90 52 35 287 Absorbed by Shields 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 Core Remaining (%) 78 | 100 . 86 . . . 39 57 . . . . 74 . . 83 . . 63 . . . . 94 . 93 96 . 79 Volleys Fired 430 | 2 36 11 55 22 5 4 79 36 . . . . . . 11 22 . 7 4 52 11 . 2 4 17 5 41 4 Largest 2 | 2 2 2 2 2 2 2 2 2 . . . . . . 2 2 . 1 1 1 1 . 1 1 1 1 1 1 Hottest 113 | 70 100 46 50 58 56 50 61 56 . . . . . . 58 98 . 98 98 98 98 . 98 98 113 113 113 52 Shots Fired 794 | 4 70 22 110 44 78 38 154 72 . . . . . . 20 35 . 7 4 52 11 . 2 4 17 5 41 4 Gun 632 | 4 68 22 110 44 76 38 151 72 . . . . . . 20 27 . . . . . . . . . . . . Cannon 151 | . . . . . . . . . . . . . . . . 8 . 7 4 52 11 . 2 4 17 5 41 . Launcher 9 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 4 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 626 | 2 64 22 110 44 76 38 151 72 . . . . . . 20 27 . . . . . . . . . . . . Thermal 159 | 2 6 . . . . . . . . . . . . . . 8 . 7 4 52 11 . 2 4 17 5 41 . Explosive 9 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 2 11 7 12 13 46 15 23 12 . . . . . . 9 7 . . . . . . . . . . . 3 Robot Miss Streak 6 | 2 2 4 4 4 1 2 6 5 . . . . . . 1 3 . . . . . . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 10 | . 2 1 . 2 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Autonomous 100 | . . . . . 70 30 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 673 | 2 46 12 68 29 73 29 133 60 . 2 . . . . 25 58 . 11 29 1 . . . 3 18 6 55 13 Core Hits 398 | 2 23 9 29 10 38 17 112 40 . . . . . . 8 29 . 6 13 1 . . . 2 11 4 32 12 Critical Hits 23 | . 1 . 2 . 1 . 2 . . . . . . . 1 2 . 1 3 . . . . . 2 . 7 1 Critical Kills 9 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 . 4 . Critical Parts Destroyed 14 | . 1 . 2 . 1 . 1 . . . . . . . 1 1 . . 3 . . . . . . . 3 1 Melee Attacks 497 | . . . . . . . . 11 4 6 . 5 6 . 54 94 . 33 66 3 3 . . 21 49 21 104 17 Impact 21 | . . . . . . . . 11 4 6 . . . . . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . . . . . . . . 15 90 . 26 15 . . . . . . . . 1 Piercing 329 | . . . . . . . . . . . . 5 6 . 39 4 . 7 51 3 3 . . 21 49 21 104 16 Sneak Attacks 16 | . . . . . . . . 1 . . . . . . 1 5 . 2 1 . . . . . 1 . 4 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . 9 . . . . . . . . 2 1 1 . Damage Inflicted 21316 | 24 708 250 1056 593 2205 936 2725 1187 . 62 . . . . 847 2640 . 642 1286 169 . . . 214 976 396 3045 1355 Guns 9298 | 24 708 235 1052 577 1926 936 1975 999 . . . . . . 411 455 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1596 | . . . . . 279 . 736 . . . . . . . . . . . . . . . . . . . . 581 Melee 10373 | . . . . . . . . 188 . 62 . . . . 436 2185 . 642 1286 169 . . . 214 976 396 3045 774 Ramming 49 | . . 15 4 16 . . 14 . . . . . . . . . . . . . . . . . . . . . Kinetic 9249 | 12 671 235 1052 577 1926 936 1975 999 . . . . . . 411 455 . . . . . . . . . . . . Thermal 49 | 12 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1596 | . . . . . 279 . 736 . . . . . . . . . . . . . . . . . . . . 581 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 250 | . . . . . . . . 188 . 62 . . . . . . . . . . . . . . . . . . Slashing 3104 | . . . . . . . . . . . . . . . 264 2141 . 439 260 . . . . . . . . . Piercing 7019 | . . . . . . . . . . . . . . . 172 44 . 203 1026 169 . . . 214 976 396 3045 774 Highest Corruption 6 | . . . . . 1 . 1 6 6 6 6 . . . 6 4 4 4 1 . . . . . . 3 1 2 Average Corruption 2 | . . . . . 1 . 1 3 6 6 6 . . . 3 3 4 1 1 . . . . . . 1 1 1 Corruption Purged 16 | . . . . . 1 . . . . . . . . . 7 . . 3 1 . . . . . . 4 . . Effects 148 | . . . . . 5 . 5 2 19 19 3 . . . 16 56 7 7 . . . . . . . 3 3 3 Message Errors 39 | . . . . . 2 . 2 1 5 4 . . . . 2 15 2 2 . . . . . . . 1 2 1 Matter Fused 26 | . . . . . . . . . 6 5 1 . . . 3 9 2 . . . . . . . . . . . Heat Flow Errors 25 | . . . . . . . . . 2 4 . . . . 3 12 1 . . . . . . . . 2 . 1 Energy Discharges 21 | . . . . . . . . 1 2 3 1 . . . 2 8 . 2 . . . . . . . . 1 1 Parts Rejected 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . . 3 . 1 . 2 2 1 . . . 1 10 2 2 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 8 | . . . . . . . 2 . 1 . . . . . 3 1 . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 845 | . . . . . 5 . 24 101 . 12 . . . . 15 119 . 99 88 . . . . 35 83 19 183 62 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 43 | . . . . . 5 . 24 . . . . . . . . . . . . . . . . . . . . 14 Melee 802 | . . . . . . . . 101 . 12 . . . . 15 119 . 99 88 . . . . 35 83 19 183 48 Knockbacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 9 | . . 1 1 3 . . 4 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . 3 1 3 . . 4 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | 11 44 30 65 93 83 12 12 1 195 212 . . . . 236 329 249 248 232 290 232 . 116 112 . 222 253 104 Average Temperature 76 | 6 12 15 16 40 30 8 3 1 83 97 . . . . 67 98 111 109 119 106 84 . 55 39 . 100 66 10 Received Heat Transfer 1810 | . 18 72 102 156 100 117 648 171 . . . 42 . . 63 180 . . 9 . . . . . . 9 27 96 Effects 4 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | 37 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 529 | 5 317 75 235 199 . 172 529 261 . . . . 80 51 101 485 133 289 299 . . . . 142 180 114 242 175 Initial 167 | . 3 10 . 34 . . . 167 . . . . . . . . 33 . 108 . . . . . 5 36 24 148 Average 81 | 4 100 26 68 54 . 93 118 65 . . . . 21 28 32 168 88 94 58 . . . . 35 56 24 88 36 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . . . . 2 . 1 1 . . . . . . . 1 . Low Security (%) 89 | 100 87 100 95 100 . 100 72 93 . . . . 100 100 100 65 100 95 95 . . . . 100 100 100 95 100 Level 1 9 | . 12 . 4 . . . 24 6 . . . . . . . 31 . 4 4 . . . . . . . 4 . Level 2 . | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 . 1 . . . 5 5 . . . . . . 5 11 . 3 2 . . . . 1 5 2 8 4 Investigation 7 | . 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 1 Extermination 30 | . . . . . . . . 3 . . . . . . 4 6 . 2 2 . . . . 1 4 . 6 2 Reinforcement 15 | . . . 1 . . . 5 1 . . . . . . . 3 . 1 . . . . . . 1 1 1 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 21 | . 1 1 . . . . 1 1 . . . . 1 . . 1 . 1 1 . . 1 . . . 6 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 365 | . 25 5 28 11 8 13 53 19 . 4 . 8 2 5 14 51 . 16 19 . 1 . . 3 19 5 33 23 Peak Tracking Total 8 | . 5 2 5 3 7 4 8 3 . 4 . 4 2 5 3 8 . 8 3 . 1 . . 1 8 1 4 8 Tactical Retreats 43 | . 2 . 1 3 2 . 2 1 . . . 3 1 2 4 10 . 3 3 . . . . . . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 29 | . 2 . . . . . 3 2 . . . . 1 . 5 3 . 1 . . . . . 3 1 . 2 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 1 . . . . . . . . . 12 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 13 | . . . . . 8 . . . . . . . . . . . . . . 1 . . . . 3 1 . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . Garrison Access 21 | . . . . . . . 1 1 . . . . . . 3 1 . 1 4 . . . . 3 . 3 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 176 | . 10 1 7 . 2 . 14 6 2 1 1 . 7 . 21 18 . 10 17 . 1 8 . 12 12 7 13 6 Terminals 103 | . 7 . 7 . . . 9 2 . . . . 6 . 13 9 . 5 10 . . . . 7 11 3 8 6 Fabricators 9 | . . . . . . . . . . . . . . . 2 3 . 2 1 . . . . 1 . . . . Repair Stations 8 | . 1 . . . . . 2 1 . . . . . . 1 2 . 1 . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . . . . . . 1 3 . 1 1 . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 2 . . . . . . 1 . . . 1 . . . . 1 1 1 1 . Garrison Access 22 | . . . . . . . 1 1 . . . . 1 . 3 1 . 1 4 . . . . 3 . 3 4 . Total Hacks 621 | . 34 1 25 . 2 . 43 23 9 1 7 . 27 . 70 75 . 38 78 . 1 19 . 52 45 18 35 18 Successful 415 | . 26 1 14 . 2 . 22 17 9 1 7 . 14 . 43 51 . 27 51 . 1 19 . 34 33 7 24 12 Failed 205 | . 8 . 11 . . . 21 6 . . . . 13 . 27 24 . 11 26 . . . . 18 12 11 11 6 Catastrophic 16 | . . . 1 . . . . 1 . . . . 1 . 1 4 . 1 1 . . . . 1 3 1 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 265 | . 18 . 14 . 1 . 14 7 . . 2 . 20 . 36 36 . 15 26 1 . . . 25 25 3 9 13 Terminals 399 | . 24 . 25 . . . 24 7 . . . . 24 . 52 45 . 25 51 . . . . 32 39 9 24 18 Fabricators 41 | . . . . . . . . . . . . . . . 5 14 . 7 9 . . . . 6 . . . . Repair Stations 28 | . 6 . . . . . 5 4 . . . . . . 2 9 . 2 . . . . . . . . . . Recycling Units 18 | . 4 . . . . . . . . . . . . . 3 5 . 3 3 . . . . . . . . . Scanalyzers 51 | . . . . . . . 12 9 . . . . . . 3 . . . 7 . . . . 6 6 3 5 . Garrison Access 44 | . . . . . . . 2 3 . . . . 3 . 5 2 . 1 8 . . . . 8 . 6 6 . Terminal Hacks 184 | . 9 1 9 . 2 . 5 1 9 1 7 . 7 . 16 20 . 9 19 . 1 19 . 12 16 2 13 6 Record 27 | . . . . . 1 . . . 8 . . . . . . . . . . . . 17 . . 1 . . . Part Schematic 19 | . . . . . . . . . . . 7 . 2 . 3 2 . . 2 . . . . 2 1 . . . Robot Analysis 12 | . 3 . 2 . . . . . . . . . 3 . 1 . . . 2 . . . . 1 . . . . Prototype ID Bank 11 | . 2 . 1 . . . . . . . . . 1 . 3 . . . 3 . . . . 1 . . . . Open Door 10 | . . 1 . . . . . . 1 1 . . . . . . . . . . 1 2 . . 1 . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . Emergency Access Points 7 | . . . . . . . . . . . . . . . 1 1 . 2 1 . . . . . 1 . . 1 Machine Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Terminal Index 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Alert Level 13 | . 1 . 1 . . . 2 . . . . . . . . 3 . 1 1 . . . . 1 1 1 1 . Unreport Threat 13 | . 1 . 1 . . . 2 1 . . . . . . 1 2 . . 1 . . . . . 1 . 2 1 Locate Traps 22 | . 1 . 2 . . . 1 . . . . . 1 . 4 3 . 2 3 . . . . 1 2 . 2 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 24 | . . . 1 . . . . . . . . . . . 3 3 . 1 4 . . . . 4 5 . 2 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 20 | . . . . . . . . . . . . . . . 2 8 . 3 5 . . . . 2 . . . . Network Status 4 | . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . 1 3 . 1 2 . . . . 1 . . . . Build 8 | . . . . . . . . . . . . . . . 1 3 . 1 2 . . . . 1 . . . . Repair Station Hacks 24 | . 6 . . . . . 2 3 . . . . . . 2 9 . 2 . . . . . . . . . . Scan Component 13 | . 3 . . . . . 1 2 . . . . . . 1 5 . 1 . . . . . . . . . . Repair 11 | . 3 . . . . . 1 1 . . . . . . 1 4 . 1 . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . . . . . . . . . . . . 2 3 . 2 2 . . . . . . . . . Report Inventory 7 | . 2 . . . . . . . . . . . . . 1 2 . 1 1 . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . . Scanalyzer 42 | . . . . . . . 9 8 . . . . . . 2 . . . 7 . . . . 6 6 1 3 . Insert Component 21 | . . . . . . . 2 5 . . . . . . 1 . . . 3 . . . . 3 5 1 1 . Analyze 21 | . . . . . . . 7 3 . . . . . . 1 . . . 4 . . . . 3 1 . 2 . Garrison Access Hacks 21 | . . . . . . . 1 1 . . . . . . 3 1 . 1 4 . . . . 3 . 3 4 . Seal Access 21 | . . . . . . . 1 1 . . . . . . 3 1 . 1 4 . . . . 3 . 3 4 . Unauthorized Hacks 112 | . 9 . 5 . . . 5 4 . . . . 7 . 16 10 . 10 13 . . . . 11 11 1 4 6 Terminals 95 | . 7 . 5 . . . 5 4 . . . . 7 . 13 6 . 6 10 . . . . 10 11 1 4 6 Track 40 | . 3 . 3 . . . 2 . . . . . 2 . 5 2 . 1 6 . . . . 4 7 . 2 3 Assimilate 11 | . . . . . . . . 2 . . . . 1 . . 1 . 2 . . . . . 2 2 . . 1 Botnet 43 | . 3 . 2 . . . 3 2 . . . . 4 . 8 3 . 3 4 . . . . 4 2 1 2 2 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . . . . . . 2 4 . 3 2 . . . . 1 . . . . Prioritize 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Siphon 9 | . . . . . . . . . . . . . . . 2 3 . 2 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 114 | . 7 . 7 . . . 13 5 . . . . 6 . 14 13 . 8 10 . . . . 9 7 5 5 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 1 3 . . 7 . 2 . 4 2 . . 5 . . . . 4 2 . 1 . Parts Built 10 | . . . . . . . . . . . . . . . 2 4 . 1 2 . . . . 1 . . . . Matter 1586 | . . . . . . . . . . . . . . . 192 618 . 175 426 . . . . 175 . . . . Time 688 | . . . . . . . . . . . . . . . 64 280 . 58 228 . . . . 58 . . . . Total Part Build Rating 66 | . . . . . . . . . . . . . . . 16 26 . 7 10 . . . . 7 . . . . Parts Repaired 11 | . 3 . . . . . 1 1 . . . . . . 1 4 . 1 . . . . . . . . . . Time 506 | . 90 . . . . . 26 112 . . . . . . 68 182 . 28 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . . . . . . . . . . 1 10 . 10 3 . . . . . . . . . Parts Scanalyzed 13 | . . . . . . . 1 3 . . . . . . 1 . . . 3 . . . . 3 1 . 1 . Part Schematics Acquired 13 | . . . . . . . 1 3 . . . . . . 1 . . . 3 . . . . 3 1 . 1 . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 58 | . . . . . . . . 1 . . 2 . . 19 . 9 18 1 . . . 4 . 1 2 . . 1 Largest Group 19 | . . . . . . . . 1 . . 2 2 . 19 3 4 18 5 . . . 4 . 1 2 . . 1 Highest-Rated Group 696 | . . . . . . . . 10 . . 188 188 . 696 75 107 650 179 . . . 201 . 26 36 . . 44 Highest-Rated Ally 94 | . . . . . . . . 10 . . 94 94 . 50 25 31 50 50 . . . 60 . 26 26 . . 44 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 299 | . . . . . . . . . . . . 35 . 98 9 6 121 28 . . . 2 . . . . . . Total Damage 10368 | . . . . . . . . . . . . 1272 . 4638 154 101 3684 508 . . . 11 . . . . . . Kills 31 | . . . . . . . . . . . . 6 . 9 . . 9 6 . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 12 | . 3 . 2 . . . . . . . . . 3 . 1 . . . 2 . . . . 1 . . . . Derelict Logs Recovered 15 | . . 3 . 3 . . . . 1 3 1 2 . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 45720 | 26 2325 1282 1847 1374 4836 1122 4567 1720 786 646 766 833 510 470 3324 4278 410 1430 2179 824 625 468 802 1169 1282 1583 3619 617 Spaces Moved 42636 | 12 1133 565 597 682 2296 530 1194 1244 1158 720 1210 948 748 606 2976 4759 337 1527 3277 909 1002 1072 1161 2521 1877 2908 4016 651 Core 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Treads 7107 | 3 1133 565 597 682 2296 530 1194 107 . . . . . . . . . . . . . . . . . . . . Legs 63 | 9 . . . . . . . 51 3 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11226 | . . . . . . . . 1086 1155 720 1210 948 748 606 2976 1777 . . . . . . . . . . . . Flight 24238 | . . . . . . . . . . . . . . . . 2981 337 1527 3277 909 1002 1072 1161 2521 1877 2908 4015 651 Fastest Speed 23 | 120 160 180 180 180 180 200 175 58 58 58 58 58 58 65 65 34 34 34 34 34 34 34 34 31 31 29 23 23 Average Speed 66 | 130 164 180 195 190 202 200 183 74 58 58 58 58 59 65 66 50 34 34 34 36 34 34 34 31 31 30 25 23 Slowest Speed 1250 | 160 180 180 200 200 240 260 280 180 180 135 58 135 65 65 160 600 34 34 114 114 114 34 34 114 31 31 1250 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . . . . . . . . . . . . . . 16 . 12 17 . 1 3 . 14 2 20 27 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 2 96 98 50 99 91 99 79 33 94 62 87 91 23 95 44 66 95 31 49 74 74 95 88 38 74 51 51 27 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 11 | . 2 2 . 2 1 . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . Known Exits Taken 17 | . . . . . . 1 . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . 1 . . 4 3 3 1 . . . . . . . 3 2 . 3 . . . . . Spaces Dug 338 | . 2 . . . . . . 8 4 2 . 5 5 . 29 37 . 22 28 53 14 . 2 18 31 6 70 2 Terrain Destroyed 453 | . 2 . . 1 30 25 26 8 4 2 . 5 5 . 30 37 . 22 28 53 14 . 2 18 31 8 71 31 Melee 190 | . . . . . . . . 8 4 2 . 5 5 . 29 29 . 15 24 1 3 . . 14 14 5 30 2 Projectile 200 | . 2 . . 1 14 25 8 . . . . . . . 1 8 . 7 4 52 11 . 2 4 17 3 41 . AOE 63 | . . . . . 16 . 18 . . . . . . . . . . . . . . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Res Acc Com Total 58350 | 17 1527 815 1197 719 2493 582 3421 1946 1267 939 1276 1218 802 682 4186 6443 631 2352 4214 1335 1256 1171 1565 2856 2488 3543 6336 1073 Wait 13884 | . 322 223 507 5 77 32 2084 578 90 208 59 260 32 75 1064 1486 291 771 826 348 235 80 399 251 499 596 2120 366 Move 42387 | 11 1132 564 596 681 2295 529 1193 1243 1157 719 1209 947 748 605 2975 4727 336 1502 3242 908 999 1065 1160 2493 1872 2876 3963 640 Hop 105 | . . . . . . . . . . . . . . . . 16 . 12 17 . 1 3 . 13 2 11 25 5 Pick Up 221 | . 14 6 13 2 40 5 17 11 7 3 2 2 7 1 17 21 2 5 9 2 . . 1 11 10 6 5 2 Fast Attach 99 | 1 7 . 1 . 10 1 7 . . 2 . . 1 . 6 11 . 3 9 2 . 2 . 13 4 9 4 6 Attach 104 | . . . 3 . 9 5 8 9 2 . 1 1 3 . 2 13 . 1 5 1 . . . 3 10 3 23 2 Detach 73 | . 2 . 1 . 10 . . 4 . 1 2 . . . 1 4 1 2 3 . . . . 2 10 4 25 1 Swap 250 | 2 6 1 10 3 13 3 14 28 3 . . 1 . . 25 39 1 11 15 15 7 . 2 11 12 5 18 5 Drop 242 | 1 8 7 10 3 34 3 15 13 4 . 3 2 5 1 20 26 . 5 17 4 . 1 1 19 14 12 9 5 Fire 430 | 2 36 11 55 22 5 4 79 36 . . . . . . 11 22 . 7 4 52 11 . 2 4 17 5 41 4 Melee 457 | . . . . . . . . 11 4 6 . 5 6 . 52 78 . 33 65 3 3 . . 18 38 16 103 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . 3 1 3 . . 4 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . 13 . . . . . . 13 . . . . . . . . 18 . . . 21 Rewire 22 | . . . . . . . . . . . . . . . . . . . 2 . . 20 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Ext) -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 4) 341 | -10/Materials | Build established: Mutant 964 | -10/Materials | Discovered new exit (range 3) 977 | -10/Materials | Discovered new exit (range 15) 1113 | -10/Materials | Discovered new exit (range 10) 1400 | -10/Materials | Destroyed 9 combat bots 1485 | -10/Materials | Discovered new exit (range 16) 1547 | -10/Materials | Repaired Lgt. Treads 1580 | -10/Materials | Repaired Autogun 1614 | -10/Materials | Repaired Med. Armor Plating 2352 | -10/Materials | Entered Mines 2573 | -10/Mines | Discovered new exit (range 15) 2599 | -10/Mines | Found the Drone Emporium 2606 | -10/Mines | Found Prototype Device 2643 | -10/Mines | Learned location of Mines (-9) 2708 | -10/Mines | Learned location of 1 exit from Materials 2780 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2939 | -10/Mines | Assembled infested the area 3400 | -10/Mines | Discovered new exit (range 9) 3634 | -10/Mines | Entered Materials 3634 | -9/Materials | Evolved 2 slots: Utility x2 3635 | -9/Materials | Identified exit to Materials 4251 | -9/Materials | Build established: Hauler-Mutant 4616 | -9/Materials | Discovered exit to Materials (range 13) 5215 | -9/Materials | Discovered new exit (range 16) 5418 | -9/Materials | Discovered exit to Materials (range 16) 5481 | -9/Materials | Entered Mines 5487 | -9/Mines | Met a Derelict bent on vengeance 5915 | -9/Mines | Learned 2 Materials zone layouts 5928 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5967 | -9/Mines | Discovered exit to Materials (range 6) 6014 | -9/Mines | Discovered exit to Materials (range 9) 6109 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6109 | -9/Mines | Discovered new exit (range 5) 6167 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6298 | -9/Mines | Learned Materials terminal intel 6676 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6855 | -9/Mines | Entered Exiles 6901 | -9/Exiles | Met 8R-AWN 6937 | -9/Exiles | Met EX-HEX 7039 | -9/Exiles | Met EX-DEC 7077 | -9/Exiles | Learned location of Zion (-7) 7253 | -9/Exiles | Met EX-BIN 7277 | -9/Exiles | Aligned with FarCom system 7279 | -9/Exiles | Given EX-Vault access code 7325 | -9/Exiles | Opened EX-Vault 7343 | -9/Exiles | Found AWS/Gauss 7348 | -9/Exiles | Found PSU Rigger 7390 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7544 | -9/Exiles | Discovered new exit (range 14) 7875 | -9/Exiles | Discovered new exit (range 15) 9039 | -9/Exiles | Attacked by the Exiles 9086 | -9/Exiles | Destroyed 8R-AWN 9101 | -9/Exiles | Found Prototype Processor 9101 | -9/Exiles | Identified Exp. Targeting Computer 9464 | -9/Exiles | Destroyed EX-BIN 9466 | -9/Exiles | Destroyed EX-HEX 9492 | -9/Exiles | Destroyed EX-DEC 9650 | -9/Exiles | Found Prototype Device 9650 | -9/Exiles | Identified System Purifier 9953 | -9/Exiles | Build established: Scavenger-Mutant 10404 | -9/Exiles | Identified Sensor Drone Bay 10495 | -9/Exiles | Found Prototype Protection 10629 | -9/Exiles | Build established: Hauler-Mutant 10969 | -9/Exiles | Found Deploy-a-Sentry 11691 | -9/Exiles | Stole three prototypes: AWS/Gauss, PSU Rigger, Deploy-a-Sentry 11691 | -9/Exiles | Entered Mines 11755 | -8/Mines | Core integrity fell below 50% 11902 | -8/Mines | Discovered exit to Materials (range 15) 12695 | -8/Mines | Discovered exit to Materials (range 8) 12813 | -8/Mines | Entered Materials 12813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12815 | -8/Materials | Loaded intel: 12 terminal locations 15623 | -8/Materials | Discovered new exit (range 16) 15758 | -8/Materials | Repaired Lgt. Treads 16197 | -8/Materials | Discovered new exit (range 14) 16692 | -8/Materials | Lost 3 parts (2n1w) 16916 | -8/Materials | Lost 3 parts (2n1w) 17091 | -8/Materials | Discovered new exit (range 6) 17380 | -8/Materials | Entered Factory 17380 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17455 | -7/Factory | Discovered new exit (range 4) 17461 | -7/Factory | Identified exit to Lower Caves 17954 | -7/Factory | Build established: Scavenger-Mutant 18350 | -7/Factory | Discovered new exit (range 7) 18353 | -7/Factory | Identified exit to Factory 18539 | -7/Factory | Identified 8R-AWN's Armor/EX 18732 | -7/Factory | Repaired Broken Lgt. Neutrino Core 19026 | -7/Factory | Garrison activated, responded to threat 19084 | -7/Factory | Discovered exit to Lower Caves (range 8) 19100 | -7/Factory | Entered Lower Caves 19209 | -7/Lower Caves | Encountered a Warlord checkpoint 19312 | -7/Lower Caves | Learned Armory emergency access door positions 19312 | -7/Lower Caves | Learned Factory stockpile data 19312 | -7/Lower Caves | Learned Research security intel 19312 | -7/Lower Caves | Learned Extension security intel 19312 | -7/Lower Caves | Learned Armory terminal intel 19313 | -7/Lower Caves | Learned Factory interactive machine intel 19588 | -7/Lower Caves | Discovered new exit (range 7) 19591 | -7/Lower Caves | Identified exit to Lower Caves 19886 | -7/Lower Caves | Entered another Lower Caves area 19895 | -7/Lower Caves | Discovered exit to Factory (range 8) 20070 | -7/Lower Caves | Learned Factory interactive machine intel 20198 | -7/Lower Caves | Learned 8 Factory zone layouts 20260 | -7/Lower Caves | Build established: Scavenger-Scout 20382 | -7/Lower Caves | Encountered a Warlord checkpoint 20397 | -7/Lower Caves | Discovered new exit (range 16) 20405 | -7/Lower Caves | Spotted 8P-EZE(f) 20405 | -7/Lower Caves | Spotted 6B-LOG(f) 20405 | -7/Lower Caves | Spotted EK-WF3(f) 20406 | -7/Lower Caves | Spotted 5H-AT7(f) 20409 | -7/Lower Caves | Encountered a Master Thief 20412 | -7/Lower Caves | Encountered a Master Thief 20412 | -7/Lower Caves | Encountered a Master Thief 20412 | -7/Lower Caves | Encountered a Master Thief 20415 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 20418 | -7/Lower Caves | 8R-AWN's Armor/EX stolen by Master Thief 20421 | -7/Lower Caves | Sensor Drone Bay stolen by Master Thief 20509 | -7/Lower Caves | Identified exit to Zion 20532 | -7/Lower Caves | Entered Zion 20576 | -7/Zion | Found CR-A16's Pointy Stick 20608 | -7/Zion | Discovered new exit (range 10) 20613 | -7/Zion | Identified exit to Proximity Caves 20659 | -7/Zion | System corruption cleaned by Quarantine Array 20701 | -7/Zion | Learned Factory stockpile data 20740 | -7/Zion | Received a visual enhancement algorithm 20837 | -7/Zion | Given A8's code to call for help 21039 | -7/Zion | Given the Hacking Drone Bay 21040 | -7/Zion | Found Prototype Device 21156 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21159 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21177 | -7/Zion | Visited the Megawrench Repair Shop 21177 | -7/Zion | Megawrench repaired 9 parts 21298 | -7/Zion | Entered Proximity Caves 21298 | -6/Proximity Caves | Accompanied by 2 allies 21761 | -6/Proximity Caves | Spotted B-75 Beast 22091 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22131 | -6/Proximity Caves | Entered Factory 22131 | -6/Factory | Evolved 2 slots: Utility x2 22132 | -6/Factory | Identified exit to Extension 22133 | -6/Factory | Identified exit to Lower Caves 22135 | -6/Factory | Loaded intel: 47 interactive machine locations 22641 | -6/Factory | Sucked down chute 22641 | -6/Factory | Entered Waste 22644 | -6/Waste | Spotted C-40 Crusher 22647 | -6/Waste | Spotted C-40 Crusher 22697 | -6/Waste | Spotted C-40 Crusher 22735 | -6/Waste | Spotted C-40 Crusher 22736 | -6/Waste | Spotted C-40 Crusher 22748 | -6/Waste | Spotted C-40 Crusher 22771 | -6/Waste | Discovered new exit (range 11) 22783 | -6/Waste | Warlord forces began an assault 22798 | -6/Waste | Build established: Hauler-Scout 22814 | -6/Waste | Allies destroyed C-40 Crusher 22825 | -6/Waste | Allies destroyed C-40 Crusher 22826 | -6/Waste | Allies destroyed C-40 Crusher 22832 | -6/Waste | Allies destroyed C-40 Crusher 22846 | -6/Waste | Allies destroyed C-40 Crusher 23016 | -6/Waste | Identified exit to Factory 23111 | -6/Waste | Entered Factory 23111 | -6/Factory | Accompanied by 3 allies 23113 | -6/Factory | Loaded intel: 48 interactive machine locations 23337 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 24005 | -6/Factory | Build established: Hauler-Mutant 24237 | -6/Factory | Repaired Broken System Purifier? 24767 | -6/Factory | Identified Hacking Drone Bay 24935 | -6/Factory | Discovered new exit (range 7) 24949 | -6/Factory | Identified exit to Factory 26435 | -6/Factory | Entered another Factory area 26435 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 26535 | -5/Factory | Repaired Gravmag Array 27828 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 28198 | -5/Factory | Repaired Falx 28368 | -5/Factory | Repaired Lrn. Sensor Array? 28391 | -5/Factory | Build established: Hacker-Mutant 28410 | -5/Factory | Repaired Imp. Propulsion Shielding 29591 | -5/Factory | Discovered new exit (range 7) 29593 | -5/Factory | Identified exit to Upper Caves 30035 | -5/Factory | First assault squad dispatched 30167 | -5/Factory | Fabricated Exp. Sensor Array? 30488 | -5/Factory | Discovered new exit (range 13) 30494 | -5/Factory | Identified exit to Factory 30555 | -5/Factory | Discovered exit to Factory (range 15) 30609 | -5/Factory | Fabricated Exp. Signal Interpreter? 30713 | -5/Factory | Sucked down chute 30713 | -5/Factory | Entered Waste 30720 | -5/Waste | Warlord forces began an assault 30779 | -5/Waste | Spotted C-40 Crusher 30793 | -5/Waste | Allies destroyed C-40 Crusher 30804 | -5/Waste | Found Damper Plating 30936 | -5/Waste | Spotted C-40 Crusher 30938 | -5/Waste | Allies destroyed C-40 Crusher 30958 | -5/Waste | Spotted C-40 Crusher 30960 | -5/Waste | Allies destroyed C-40 Crusher 30969 | -5/Waste | Allies destroyed C-40 Crusher 31074 | -5/Waste | Discovered new exit (range 16) 31115 | -5/Waste | Identified exit to Factory 31123 | -5/Waste | Entered Factory 31123 | -5/Factory | Accompanied by 5 allies 31156 | -5/Factory | Repaired Field Propulsion Drive 32510 | -5/Factory | Discovered exit to Factory (range 8) 32548 | -5/Factory | Fabricated Imp. Cloaking Device (x1) 32553 | -5/Factory | Entered another Factory area 32553 | -4/Factory | Evolved 2 slots: Utility x2 32591 | -4/Factory | Discovered new exit (range 16) 32597 | -4/Factory | Identified exit to Upper Caves 33097 | -4/Factory | Discovered new exit (range 4) 33098 | -4/Factory | Identified exit to Research 33219 | -4/Factory | Discovered exit to Upper Caves (range 21) 33224 | -4/Factory | Central database locked down 34067 | -4/Factory | Fabricated Exp. Propulsion Shielding? 34464 | -4/Factory | Fabricated Exp. Sensor Array? 34732 | -4/Factory | Entered Upper Caves 34783 | -4/Upper Caves | Encountered a Warlord checkpoint 35389 | -4/Upper Caves | Learned Research terminal intel 35395 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 35399 | -4/Upper Caves | Found Prototype Special Weapon 35399 | -4/Upper Caves | Identified Molecular Deconstructor 35444 | -4/Upper Caves | Learned location of Testing (-2) 35457 | -4/Upper Caves | Discovered new exit (range 6) 35459 | -4/Upper Caves | Identified exit to Upper Caves 35556 | -4/Upper Caves | Entered another Upper Caves area 35616 | -4/Upper Caves | Discovered exit to Research (range 5) 35946 | -4/Upper Caves | Discovered new exit (range 10) 35949 | -4/Upper Caves | Identified exit to Warlord 35953 | -4/Upper Caves | Encountered a Warlord checkpoint 36181 | -4/Upper Caves | Entered Warlord 36206 | -4/Warlord | Discovered new exit (range 9) 36209 | -4/Warlord | Identified exit to Proximity Caves 36283 | -4/Warlord | Visited the Vortex Lab 36286 | -4/Warlord | Found Prototype Energy Cannon 36286 | -4/Warlord | Identified Vortex Driver 36289 | -4/Warlord | Warlord's base attacked by MAIN.C 36322 | -4/Warlord | Met Warlord 36404 | -4/Warlord | Learned Factory fabricator intel 36404 | -4/Warlord | Learned Armory scanalyzer intel 36404 | -4/Warlord | Learned 4 Research zone layouts 36404 | -4/Warlord | Learned 4 Quarantine zone layouts 36405 | -4/Warlord | Learned location of Quarantine (-3) 36405 | -4/Warlord | Learned Armory trap positions 36566 | -4/Warlord | Opened side exit 36639 | -4/Warlord | Warlord forces counterattacked 36649 | -4/Warlord | Entered Proximity Caves 37415 | -3/Proximity Caves | Discovered exit to Research (range 11) 37451 | -3/Proximity Caves | Entered Research 37451 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 37452 | -3/Research | Identified exit to Armory 37455 | -3/Research | Loaded intel: 18 terminal locations 37580 | -3/Research | Found Adv. Powered Armor 37628 | -3/Research | Found Enh. Force Lance 37877 | -3/Research | Build established: Hacker-Sprinter 38246 | -3/Research | Discovered new exit (range 12) 38249 | -3/Research | Identified exit to Quarantine 38577 | -3/Research | Fabricated Imp. Cloaking Device? 38620 | -3/Research | Entered Quarantine 38654 | -3/Quarantine | Found Alien Artifact 38756 | -3/Quarantine | Identified Subatomic Replicator 38756 | -3/Quarantine | Used Subatomic Replicator to replicate Reaction Control System 38913 | -3/Quarantine | P-80 Master assimilated allied Administrator 8b 38951 | -3/Quarantine | Found Alien Artifact 39305 | -3/Quarantine | Build established: Hacker-Ninja 39545 | -3/Quarantine | Spotted Alpha 7 39607 | -3/Quarantine | Identified Core Reset Matrix 39613 | -3/Quarantine | Found Alien Artifact 39619 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 39628 | -3/Quarantine | Found Alien Artifact 39634 | -3/Quarantine | Identified Dimensional Node Initializer 39684 | -3/Quarantine | Found Alien Artifact 39690 | -3/Quarantine | Identified Transdimensional Reconstructor 39754 | -3/Quarantine | Discovered new exit (range 8) 39756 | -3/Quarantine | Identified exit to Research 39782 | -3/Quarantine | Found Alien Artifact 39902 | -3/Quarantine | Entered Research 39902 | -2/Research | Warlord forces began assault on 0b10 39902 | -2/Research | Evolved 2 slots: Utility x2 39903 | -2/Research | Identified exit to Access 39906 | -2/Research | Imp. System Shield fried by hacking feedback 39928 | -2/Research | Identified Stasis Generator 40012 | -2/Research | Research machine network offline 40093 | -2/Research | Met up with Warlord 40203 | -2/Research | Borebot progress halted 40480 | -2/Research | Borebot progress halted 40530 | -2/Research | Borebot progress halted 40606 | -2/Research | Spotted Striker 40656 | -2/Research | Found Prototype Slashing Weapon 40656 | -2/Research | Identified Nanosword 40791 | -2/Research | Found Enh. Force Lance 40848 | -2/Research | Spotted Striker 41120 | -2/Research | Warlord invited to help at Command 41374 | -2/Research | Found Prototype Device 41374 | -2/Research | Identified Exp. Actuator Array 41401 | -2/Research | Spotted B-90 Cyclops 41485 | -2/Research | Entered Access 41485 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 41999 | -1/Access | Build established: Hacker-Scout 42051 | -1/Access | Spotted B-99 Colossus 42919 | -1/Access | Identified exit to Command 44734 | -1/Access | Spotted B-99 Colossus 45090 | -1/Access | Build established: Hacker-Ninja 45104 | -1/Access | Entered Command 45159 | -1/Command | Disengaged cave seal 45159 | -1/Command | Derelicts emerged from the dark tunnel 45159 | -1/Command | Welcomed Warlord to Command 45190 | -1/Command | Found Fusion Bomb Launcher 45522 | -1/Command | Disengaged cave seal 45522 | -1/Command | Derelicts emerged from the dark tunnel 45531 | -1/Command | Spotted B-99 Colossus 45597 | -1/Command | Spotted Alpha 7 45597 | -1/Command | Spotted Striker 45597 | -1/Command | Spotted Executioner 45597 | -1/Command | Spotted Executioner 45632 | -1/Command | Spotted Alpha 7 45632 | -1/Command | Spotted Striker 45668 | -1/Command | Spotted Executioner 45680 | -1/Command | Spotted B-99 Colossus 45705 | -1/Command | Spotted B-99 Colossus 45708 | -1/Command | Destroyed Executioner 45716 | -1/Command | Discovered new exit (range 8) 45721 | -1/Command | Identified exit to Surface 45721 | *** | Escaped! Last Messages --------------- 45716_ Triggered Stasis Trap. 45716_ A bubble of rippling energy engulfs the area. 45716_ Field strength at 84. 45716_ Field strength at 68. 45717_ Field strength at 52. 45718_ Penetrated by Slug. 45718_ Field strength at 22. 45719_ Stasis field depleted. 45719_ Lgt. Antimatter Reactor destroyed. 45719_ Slug penetrates Wall. 45719_ Penetrated by Slug. 45720_ Knocked back. 45720_ Penetrated by Slug. 45720_ Impulse Thruster Array destroyed. 45720_ Slug penetrates Wall. 45721_ Penetrated by Slug. 45721_ Adv. Hacking Suite destroyed. 45721_ EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ????????????????????????????????????????????????? | | #?#???#??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????? ??????"???????????????????????????????? | | #???????#????????????????????????????????????????? | | #????????????????????????????????????????#???????? | | #?#???????????????????####???????????????????????? | | ##??#?????????????#####;########?????????????????? | | # ###??#####????#BB #?????????????????? | | ### # ## ######BB #?#????????????#??? | | ; ; ; ^ ^ #?????????????????? | | # ^ ^ #????#????????????? | | !%* g 7 =%! ^ #?????????#???????? | | ! =!! 7 ^ "@ #?#???????????????? | | ! !%E ^ ^ "" #??#?#????????????? | | %==*=g ^ #??????#??????????? | | %%=% ^ #???#??#??????????? | | =**] ## ; # # ; ^^ ^ #???#????????????#? | | [ % ##?### ####BB #??#???#?#????????? | | =%!= ##???###???#BB #??#??????????????? | | *#%% #??????#?#?##############????????????#????? | | =# #?#???#???#?????????????????????????#????? | | %# # #????################?????##########????? | | ## ###???## #?????# ##???? | | # #??????# #???#?# ##### | | # #??#??# " T #?????# "" # | | # ##?????# #?????# """" # !=! | | ## #????#?# #??#??# """" # != | | ## #??????# ##????# "" # =! | | ## ##+ #??????######+#+###### ###### # | | ##??????# # # = | | #######?# # "" #####+ | | ## # #?# R / """" ###?# | | ## ##=#?# # """" #??## | | # ![=%### # "" #???# | | *[=%[ ################ #???# | | %]%=% #???############ #####+ | | =*= #???# + # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 420 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Cloak Strength 3 Corruption Prevention 20 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 42 Defensive Hacking 24 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed System Purifier | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Lgt. Neutrino Core | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Mic. Fission Core | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Imp. Gyrokinetic Inverter | -6/Factory | Hacked Imp. System Shield | -6/Factory | Scanalyzed Exp. Sensor Array | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Antimatter Reactor | -4/Factory | Scanalyzed Imp. Propulsion Shielding | -4/Factory | Scanalyzed Exp. Propulsion Shielding | -4/Factory | Hacked Nova Cannon | -4/Factory | Hacked Falx | -3/Research | Scanalyzed Force Lance | -3/Research | Scanalyzed System Restoration Module | -3/Research | Scanalyzed Q-thruster | -3/Research | Hacked Exp. Cesium-ion Thruster | -3/Quarantine | Hacked Impulse Thruster Array | -3/Quarantine | Scanalyzed Enh. Force Lance | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory Cmb. Antigrav System | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Imp. Cloaking Device | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Imp. Cloaking Device | x1 | -3/Research Alien Tech Used ----------------- Subatomic Replicator Stasis Generator Achievements -------------- 30k Club All-out Warlord I Think I Know What's Going On Challenges ------------ None Game ------ Seed TrackerActuatorStorm Manual? 0 Play Time 07:39:11 Cumulative 221.6 hours Start 2021.01.15 @ 18:06:50 End 2021.01.17 @ 21:28:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 798c17bf-ca84-487e-a4d4-d9c85ab2c6c2