Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.19 @ 01:31:13 Player: Tekuflat Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (27) 135 Value Destroyed (847) 847 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6102 Bonus ------- None Cogmind --------- Core Integrity 183/1000 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Hardened Medium Armor Plating Improved Remote Shield Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System Improved Gravmag System Combat Airjet Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Sensor Array Advanced Actuator Array Hardened Medium Armor Plating Improved Remote Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Mini Grenade Launcher Lance > --- INVENTORY -------- Energy Well Weight Redist. System Advanced Visual Processing Unit Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Remote Shield Remote Datajack Great Axe [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Surge Thruster Utility Hardened Light Armor Plating Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Slots Evolved 11 | . 1 2 . 2 2 . . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 2 . . . . . . . . Utility 4 | . 1 1 . . . . . 1 . . 1 . . Weapon 2 | . . . . 1 . . . . . . 1 . . Parts Attached 83 | 5 6 11 1 15 17 4 . 3 1 . 10 9 1 Power 6 | 2 . 1 . . 1 . . 1 . . . 1 . Engine 4 | 2 . 1 . . . . . . . . . 1 . Core 2 | . . . . . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | . 2 8 . 11 2 2 . 1 1 . 4 2 . Treads . | . . . . . . . . . . . . . . Leg 9 | . 2 6 . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 14 | . . . . 5 2 1 . 1 1 . 4 . . Flight 10 | . . 2 . 5 . 1 . . . . . 2 . Utility 25 | 1 3 1 . 1 8 . . 1 . . 5 5 . Device 8 | . 1 . . . 3 . . 1 . . 1 2 . Storage 2 | . . . . . 1 . . . . . 1 . . Processor 2 | . 2 . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 12 | 1 . 1 . 1 3 . . . . . 3 3 . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 1 1 1 3 6 2 . . . . 1 1 1 Energy Gun 3 | 1 1 . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . 1 . 2 2 1 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . Parts Lost 22 | . . . . . . . . . . . 1 18 3 Power 3 | . . . . . . . . . . . 1 2 . Propulsion 8 | . . . . . . . . . . . . 7 1 Utility 7 | . . . . . . . . . . . . 6 1 Weapon 4 | . . . . . . . . . . . . 3 1 Highest Loss Streak 10 | . . . . . . . . . . . 1 10 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 96 100 79 93 98 92 96 100 93 84 55 7 Engine 3 | . 12 10 10 8 4 . . . . . . . . Core 4 | . . . . . 2 7 7 12 12 12 10 2 . Leg 8 | . 25 29 30 18 . . . . . . . . . Hover 22 | . . . . 7 42 40 35 35 37 37 33 19 . Device 10 | . 8 10 10 8 8 7 7 10 12 12 10 16 . Storage 1 | . . . . . . . . . . . 2 5 3 Processor 5 | . 21 20 20 9 . . . . . . . . . Protection 11 | . 3 6 10 5 14 21 21 18 18 18 13 2 . Energy Gun 3 | . 12 10 10 4 . . . . . . . . . Ballistic Gun 6 | . 12 10 10 9 4 7 7 6 6 6 5 2 . Launcher 2 | . . . . . . 5 7 6 6 6 5 2 . Special Weapon 1 | . . . . . . 7 7 6 6 . . . . Peak Build Rating 73 | 4 9 13 13 21 44 44 39 48 50 46 61 73 5 Average Rating 33 | 1 8 11 13 15 36 41 39 46 48 46 54 47 4 On Entrance 28 | . 4 9 13 13 19 44 39 39 48 50 46 59 9 Naked Turns 8 | . . . . . . . . . . . . . 8 Heaviest Build 48 | 9 11 15 15 17 30 30 25 31 31 28 44 48 10 Greatest Support 52 | 3 20 30 30 40 50 50 34 42 44 44 52 40 4 Greatest Overweight (x) 8 | 2 . . . 3 . 1 . . . . . 8 3 Average Overweight (x) . | . . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 5 5 5 5 5 15 5 5 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 7 10 7 Most Carried 10 | 5 5 5 4 5 5 5 5 5 4 5 10 10 8 Average Carried 5 | 3 4 3 3 3 4 4 5 4 4 5 6 9 6 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 10 | 5 5 3 4 5 5 5 5 4 4 5 10 7 4 Class Distribution -------------------- 51% | Hacker-Mutant 26% | Hacker-Tank 19% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Matter Collected 1291 | 221 129 177 10 86 108 235 50 . 70 . . 205 . Remotely . | . . . . . . . . . . . . . . Salvage Created 888 | 31 149 370 . 55 45 31 27 . 32 . . 148 . Parts 47 | 1 17 18 . 4 2 . 1 . 2 . . 2 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 22 | 1 4 9 . 1 . 1 2 . 2 . . 2 . Melee 2 | . . . . . . . . . . . . 2 . Guns 20 | 1 4 9 . 1 . 1 2 . 2 . . . . Classes Destroyed 6 | 1 2 1 . . 1 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Watcher 4 | . 2 1 . . 1 . . . . . . . . Swarmer 8 | . 2 2 . . . . 2 . 2 . . . . Grunt 8 | 1 2 4 . . . . . . . . . 1 . Sentry 5 | . . 3 . 1 . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . . . . . . Best Kill Streak 3 | 1 2 3 . 1 1 1 2 . 2 . . 1 . Combat Bots Only 3 | 1 2 3 . 1 . 1 2 . 2 . . 1 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Hostile Shots Fired 525 | 2 19 55 . . 21 14 10 . 28 13 67 252 44 Missed 186 | 1 4 24 . . 13 7 4 . 13 8 34 65 13 Damage Taken 3527 | 14 109 267 . . 51 68 53 . 98 35 333 2200 299 Core 884 | 7 12 37 . . . . . . . 11 30 583 204 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 28 | . 9 19 . . . . . . . . . . . Ignored by Resistances 2116 | 4 70 164 . . 32 42 33 . 66 22 202 1299 182 Core Remaining (%) 96 | 97 92 . 90 100 . . 100 . . 98 . . . Volleys Fired 75 | 2 15 24 . 5 3 6 8 . 6 . 1 5 . Largest 3 | 2 2 2 . 3 1 1 1 . 1 . 1 2 . Hottest 88 | 60 85 88 . 88 28 28 24 . 24 . 24 54 . Shots Fired 123 | 4 29 48 . 7 3 6 9 . 6 . 1 10 . Gun 118 | 4 29 48 . 7 3 6 9 . 6 . 1 5 . Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . Kinetic 77 | 2 15 24 . 6 3 6 9 . 6 . 1 5 . Thermal 40 | 2 14 24 . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . 5 . Electromagnetic 1 | . . . . 1 . . . . . . . . . Robot Hit Streak 18 | 4 7 15 . 5 7 18 5 . 7 . 2 9 . Robot Miss Streak 7 | . 1 2 . 1 7 2 2 . 3 . 1 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 107 | 4 20 39 . 6 5 6 9 . 6 . 1 9 2 Core Hits 60 | 2 11 15 . 3 5 8 5 . 5 . . 6 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . . 2 . . . . . . . . . 2 1 Burn 2 | . . 2 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 1 1 Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 11 | . . . . . 2 . . . . . . 6 3 Impact 1 | . . . . . 1 . . . . . . . . Slashing 8 | . . . . . 1 . . . . . . 4 3 Piercing 2 | . . . . . . . . . . . . 2 . Sneak Attacks 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2105 | 51 268 582 3 84 173 106 159 . 110 . 24 473 72 Guns 1455 | 48 259 571 . 84 36 106 159 . 110 . 24 58 . Cannons . | . . . . . . . . . . . . . . Explosions 170 | . . . . . . . . . . . . 170 . Melee 454 | . . . . . 137 . . . . . . 245 72 Ramming 26 | 3 9 11 3 . . . . . . . . . . Kinetic 917 | 27 83 242 . 72 36 106 159 . 110 . 24 58 . Thermal 526 | 21 176 329 . . . . . . . . . . . Explosive 170 | . . . . . . . . . . . . 170 . Electromagnetic 12 | . . . . 12 . . . . . . . . . Impact 87 | . . . . . 87 . . . . . . . . Slashing 289 | . . . . . 50 . . . . . . 167 72 Piercing 78 | . . . . . . . . . . . . 78 . Highest Corruption 1 | . . . . 1 1 1 1 . . . . . . Average Corruption 1 | . . . . 1 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . 1 1 2 . . . . . . Matter Fused 2 | . . . . . . 1 1 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 139 | . . . . . 67 . . . . . . 59 13 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 139 | . . . . . 67 . . . . . . 59 13 Knockbacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 30 | 1 . . . . . . . . . . . 29 . Shots 1 | . . . . . . . . . . . . 1 . Rammed 1 | 1 . . . . . . . . . . . . . Targets Rammed 5 | 1 2 1 1 . . . . . . . . . . Kicked 4 | . 2 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 306 | 6 72 189 . 12 21 306 28 3 7 . 2 1 . Average Temperature 57 | 6 35 59 . 8 6 114 8 2 4 . 2 1 . Received Heat Transfer 1339 | 6 75 126 . . 45 . . . 24 . 42 1021 . Effects 1 | . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . Heat Transferred 1385 | 50 410 925 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Peak Influence 343 | 20 153 343 94 75 246 . . 78 . . 302 . . Initial 94 | . 9 46 94 . 24 . . 63 . . 42 . . Average 100 | 4 97 175 92 31 111 . . 77 . . 85 . . Maximum Alert Level 1 | . . 1 . . 1 . . . . . 1 . . Low Security (%) 89 | 100 100 59 100 100 90 . . 100 . . 86 . . Level 1 10 | . . 40 . . 9 . . . . . 13 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . 1 . . 1 . . 1 . . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . . . Reinforcement 2 | . . . . . . . . 1 . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Distress Signals 6 | . . 3 . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | 1 6 12 . 3 12 1 3 3 4 4 22 17 3 Peak Tracking Total 12 | . 3 5 . 3 5 1 2 2 2 3 12 10 3 Tactical Retreats 17 | . . 1 . . 4 . . . 2 1 3 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Traps Triggered 5 | . . . . 1 3 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Disabled 1 | . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Accessed 6 | . . 3 . . . 1 . . . . 1 1 . Terminals 2 | . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 13 | . . 10 . . . 1 . . . . 1 1 . Successful 13 | . . 10 . . . 1 . . . . 1 1 . Failed . | . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 3 | . . 2 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . . 2 . . . 1 . . . . 1 1 . Record 2 | . . 1 . . . . . . . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . . . . . . . Recycle Component 2 | . . 2 . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 2 | . . 2 . . . . . . . . . . . Recycled Matter 5 | . . 5 . . . . . . . . . . . Retrieved Matter 5 | . . 5 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Turns Passed 3721 | 62 255 327 407 179 348 294 318 42 371 184 315 575 44 Spaces Moved 4661 | 68 160 189 337 191 568 410 630 81 728 346 511 413 29 Core 105 | 68 . . . . . . . . . . . 16 21 Treads . | . . . . . . . . . . . . . . Legs 752 | . 160 189 337 66 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 3704 | . . . . 46 568 410 630 81 728 346 511 384 . Flight 100 | . . . . 79 . . . . . . . 13 8 Fastest Speed 26 | 50 120 120 120 26 40 40 48 44 48 53 48 53 50 Average Speed 69 | 63 120 120 120 70 46 65 48 44 49 53 52 128 115 Slowest Speed 450 | 150 120 120 120 305 48 112 48 48 53 53 53 450 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 33 25 87 19 22 68 63 4 88 40 22 61 10 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . . 2 . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 15 | . . . 1 . . 4 2 . 4 2 . 2 . Spaces Dug 26 | . . . . . . . . . . . . 26 . Terrain Destroyed 48 | . . . . . . . . . . . . 48 . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 48 | . . . . . . . . . . . . 48 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total 4993 | 84 193 238 339 232 644 432 637 85 734 346 556 439 34 Wait 35 | . 3 4 . . 8 3 . . . . 16 1 . Move 4648 | 67 159 188 336 190 567 409 629 80 727 345 510 412 29 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 8 6 6 1 6 9 3 . 1 . . 11 3 . Fast Attach 23 | 1 . . . 7 6 2 . 2 . . 2 3 . Attach 31 | 3 4 2 . 4 7 1 . 1 . . 2 6 1 Detach 8 | . . . . 1 2 1 . . . 1 1 1 1 Swap 29 | 1 2 9 1 4 4 1 . . 1 . 6 . . Drop 48 | 1 2 4 . 15 10 6 . 1 . . 7 2 . Fire 75 | 2 15 24 . 5 3 6 8 . 6 . 1 5 . Melee 11 | . . . . . 2 . . . . . . 6 3 Ram 1 | 1 . . . . . . . . . . . . . Kick 4 | . 2 1 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . 26 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Identified exit to Materials 41 | -11/Scrapyard | Discovered exit to Materials (range 8) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Utility x1 200 | -10/Materials | Identified exit to Materials 200 | -10/Materials | Discovered exit to Materials (range 14) 309 | -10/Materials | Build established: Hacker-Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Identified exit to Mines 614 | -9/Materials | Discovered exit to Mines (range 14) 623 | -9/Materials | Build established: Scavenger-Mutant 645 | -9/Materials | Entered Mines 897 | -9/Mines | Learned location of Storage (-7) 992 | -9/Mines | Identified exit to Materials 992 | -9/Mines | Discovered exit to Materials (range 16) 1052 | -9/Mines | Entered Materials 1052 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1185 | -8/Materials | Identified exit to Factory 1185 | -8/Materials | Discovered exit to Factory (range 16) 1231 | -8/Materials | Entered Factory 1231 | -7/Factory | Evolved 2 slots: Propulsion x2 1449 | -7/Factory | Build established: Hacker-Mutant 1572 | -7/Factory | Identified exit to Lower Caves 1572 | -7/Factory | Discovered exit to Lower Caves (range 7) 1579 | -7/Factory | Entered Lower Caves 1701 | -7/Lower Caves | Encountered a Warlord checkpoint 1853 | -7/Lower Caves | Identified exit to Lower Caves 1853 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 1873 | -7/Lower Caves | Entered another Lower Caves area 1884 | -7/Lower Caves | Identified exit to Factory 1884 | -7/Lower Caves | Discovered exit to Factory (range 14) 1939 | -7/Lower Caves | Build established: Hacker-Tank 2018 | -7/Lower Caves | Learned Factory trap positions 2191 | -7/Lower Caves | Entered Factory 2191 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2192 | -6/Factory | Loaded intel: 80 trap records 2227 | -6/Factory | Identified exit to Lower Caves 2227 | -6/Factory | Discovered exit to Lower Caves (range 8) 2233 | -6/Factory | Entered Lower Caves 2431 | -6/Lower Caves | Identified exit to Lower Caves 2502 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2578 | -6/Lower Caves | Encountered a Warlord checkpoint 2604 | -6/Lower Caves | Entered another Lower Caves area 2630 | -6/Lower Caves | Identified exit to Factory 2630 | -6/Lower Caves | Discovered exit to Factory (range 14) 2784 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2788 | -6/Lower Caves | Entered Factory 2788 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2897 | -5/Factory | Build established: Hacker-Mutant 3098 | -5/Factory | Identified exit to Upper Caves 3098 | -5/Factory | Discovered exit to Upper Caves (range 8) 3103 | -5/Factory | Entered Upper Caves 3230 | -5/Upper Caves | Spotted B-75 Beast 3458 | -5/Upper Caves | Lost 10 parts (2p4n1u3w) 3544 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3602 | -5/Upper Caves | Lost 3 parts (1n2u) 3629 | -5/Upper Caves | Core integrity fell below 50% 3653 | -5/Upper Caves | Identified exit to Upper Caves 3653 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 3678 | -5/Upper Caves | Entered another Upper Caves area 3713 | -5/Upper Caves | Core integrity fell below 20% 3722 | -5/Upper Caves | Self-destructed Last Messages --------------- 03633_ Adv. Actuator Array destroyed. 03635_ Y-72 Warden Med. Treads severed. 03637_ S-27 Virus destroyed. 03638_ Y-72 Warden destroyed. 03643_ Acquired VTOL Module. 03648_ Acquired 10 matter. 03650_ Critical hit (Burn: +37). 03652_ Cmb. Gravmag System destroyed. 03653_ EXIT=FOUND: UPPER CAVES 03656_ Acquired VTOL Module. 03656_ Knocked back. 03664_ VTOL Module destroyed. 03675_ Acquired 3 matter. LOCATION=UPPER CAVES GOAL=ESCAPE 03693_ VTOL Module destroyed. 03702_ Med. Storage Unit destroyed. 03710_ Destroyed VTOL Module. 03713_ S-27 Virus Autogun severed. 03721_ Great Axe destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????#??# #??????? | | ???????????????????????????????? ## #??????? | | ????????????????????????????????? #??????? | | ??????????????????????????????????# #??????? | | ???????????????????????????????????# #???#### | | ????????????????????????????????????# #?? | | ????????????????????????????????????# ## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ### ## | | ????????????????????????????????????## #????#?? | | ??????????????????????????????????### ##?????? | | ??????????????????????????????????# ##????? | | ?????????????????????????????????## ##???? | | ????????????????????????????????## #???? | | ??????????????????????????####### #?? | | ??????????????????????????# !!! ## #?? | | ??????????????????????????# ###### ##?# ###?? | | ??????????????????????????# #????# #??? ##???? | | ??????????????????????????# #????# #??? #????? | | ??????????????????###?????# #????##### ?? #????? | | ?????????????????## #????#s#????????? ?? #????? | | ?????????? ##### ##### #????????? ? #????? | | ????????? #????????? ??????? | | ????????? ss #????????? ?????? | | ??????????????### @###????????? #????? | | ????????????????# "" #???????????? #????? | | ????????????????## """" #??????????????????????? | | ?????????????????# """ [#??????????????????????? | | ?????????????????# " ???????????????????? | | ????????????????# " #??????????????????? | | ????????????????# """" ##??????????????????? | | ????????????????# " #???????????????????? | | ????????????????## #???????????????????? | | ?????????????????##### ##???????????????????? | | ????????????????????? ##????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????## #?????????????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionLinkedTube Manual? 0 Play Time 01:04:43 Cumulative 3.6 hours Start 2024.10.18 @ 23:49:00 End 2024.10.19 @ 01:31:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f388048-f823-4a37-8d5f-3446cea61bfa