Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 23:47:04 Player: Evel Wyn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3695) 3695 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1692) 1692 TOTAL SCORE: 8857 Bonus ------- High Alert Combat Kills 992 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 1/100 System Corruption 14% Temperature Cool (9) Movement Flying (1010) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Huge Storage Unit Power Shielding Improved Force Field > --- WEAPON (2) ------- Spear > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Huge Storage Unit Medium Battery (150) Medium Matter Pod (0) Transmission Jammer Power Shielding Power Shielding Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] (43) Relay Coupler [Sentry] (26) Shock Rifle Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Advanced Datajack Spear Spear Spear Spear Spear Spear Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Myomer Leg > --- UTILITY ---------- Huge Storage Unit Utility Shielding Improved Light Armor Plating Advanced Focal Shield Advanced Thermal Shield Point Defense Array > --- WEAPON ----------- Shock Rifle Advanced Datajack > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Huge Storage Unit Medium Battery Medium Matter Pod Transmission Jammer Power Shielding Power Shielding Power Shielding Shock Absorption System Improved Force Field Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Shock Rifle Gauss Rifle Flak Gun Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Utility Shielding Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Slots Evolved 6 | . . 2 . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 4 | . . 1 . . 3 . . Weapon . | . . . . . . . . Parts Attached 125 | 8 16 10 18 3 12 56 2 Power 13 | 1 1 3 3 . 2 3 . Engine 12 | 1 1 3 3 . 1 3 . Core . | . . . . . . . . Reactor 1 | . . . . . 1 . . Propulsion 29 | 3 4 2 4 3 2 10 1 Treads 17 | 1 2 . 2 3 2 7 . Leg 4 | 2 . . . . . 2 . Wheel 6 | . 2 2 2 . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 1 1 Utility 45 | 1 7 3 5 . 6 23 . Device 12 | . . . 1 . 1 10 . Storage 7 | 1 4 . . . . 2 . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 24 | . 3 3 4 . 4 10 . Artifact . | . . . . . . . . Weapon 38 | 3 4 2 6 . 2 20 1 Energy Gun 17 | 2 2 1 3 . 1 8 . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 1 1 3 . 1 5 . Ballistic Cannon 1 | . 1 . . . . . . Launcher 6 | . . . . . . 6 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 4 | . . . 1 . 1 1 1 Parts Lost 51 | . 2 3 6 1 1 33 5 Power 4 | . 1 1 . . . 1 1 Propulsion 16 | . . . 3 1 . 11 1 Utility 20 | . 1 1 2 . 1 14 1 Weapon 11 | . . 1 1 . . 7 2 Highest Loss Streak 7 | . 1 3 2 1 1 7 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 98 98 99 99 93 61 Engine 7 | . 14 11 11 11 6 4 5 Reactor 1 | . . . . . . 2 . Treads 17 | . 6 . 3 25 30 20 3 Leg 1 | . 1 . . . . 3 6 Wheel 8 | . 20 32 29 6 . . . Flight 1 | . . . . . . 2 2 Device 8 | . . . 7 11 7 11 12 Storage 8 | . 13 11 11 11 7 7 7 Processor 3 | . . . . . 7 3 . Protection 18 | . 13 21 14 11 23 19 7 Energy Gun 8 | . 13 11 10 11 6 6 . Ballistic Gun 6 | . 5 11 11 11 7 2 11 Launcher 1 | . . . . . . 3 . Peak Build Rating 57 | 6 13 16 21 21 40 57 48 Average Rating 32 | 4 10 14 17 20 32 45 41 On Entrance 20 | . 6 12 16 21 21 40 45 Naked Turns . | . . . . . . . . Heaviest Build 129 | 14 94 94 99 99 107 129 119 Greatest Support 97 | 20 40 36 36 69 89 97 40 Greatest Overweight (x) 39 | 1 7 2 32 4 1 5 39 Average Overweight (x) 1 | . 2 2 2 2 1 1 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 Average Carried 22 | 2 16 23 24 23 24 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 24 25 25 23 25 25 24 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Matter Collected 2598 | 206 226 294 472 52 304 1044 . Remotely . | . . . . . . . . Salvage Created 3144 | . 193 349 804 155 445 1166 32 Parts 201 | . 17 27 62 7 25 62 1 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Combat Hostiles Destroyed 90 | . 7 11 20 3 9 39 1 Guns 61 | . 4 11 20 2 9 14 1 Cannons 3 | . 3 . . . . . . AOE 25 | . . . . . . 25 . Classes Destroyed 12 | . 3 1 3 . 2 3 . Worker 1 | . . . 1 . . . . Builder 1 | . . . 1 . . . . Hauler 1 | . . 1 . . . . . Watcher 5 | . 2 1 1 . . 1 . Swarmer 31 | . 3 7 7 . . 14 . Grunt 25 | . 4 4 5 . 4 8 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 21 | . . . 8 3 2 7 1 Specialist 1 | . . . . . . 1 . Hunter 4 | . . . . . 1 3 . Programmer 6 | . . . . . 2 4 . Best Kill Streak 5 | . 4 5 4 1 3 5 1 Combat Bots Only 5 | . 3 5 4 1 3 5 1 Max Kills in Single Turn 4 | . 1 1 2 1 1 4 1 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Hostile Shots Fired 1201 | . 50 91 148 28 123 680 81 Missed 407 | . 15 27 42 11 43 247 22 Damage Taken 7951 | . 576 605 1212 183 536 4244 595 Core 1095 | . 121 68 203 . 71 444 188 Absorbed by Shields 1088 | . . . 140 71 212 581 84 Redirected to Shielding 218 | . . 13 30 . 16 154 5 Ignored by Resistances 361 | . . . . . . 341 20 Regen/Repaired (Parts) 244 | . . 108 136 . . . . Core Remaining (%) 61 | 100 51 . . 32 . . . Volleys Fired 300 | . 25 41 67 20 30 111 6 Largest 2 | . 2 2 2 2 2 2 2 Hottest 108 | . 89 76 79 79 108 108 56 Shots Fired 519 | . 46 82 132 40 60 149 10 Gun 453 | . 24 82 132 40 60 105 10 Cannon 22 | . 22 . . . . . . Launcher 44 | . . . . . . 44 . Special . | . . . . . . . . Kinetic 236 | . 24 41 65 20 30 46 10 Thermal 210 | . 22 41 67 20 30 30 . Explosive 44 | . . . . . . 44 . Electromagnetic 29 | . . . . . . 29 . Robot Hit Streak 15 | . 5 13 15 11 9 14 7 Robot Miss Streak 8 | . 2 3 8 2 4 6 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 7 | . . 3 3 . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . Shots Hit Robots 331 | . 24 51 71 29 43 104 9 Core Hits 200 | . 14 17 34 4 31 92 8 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 7 | . . 1 1 . 4 1 . Critical Strikes 26 | . 2 5 8 3 4 4 . Burn 13 | . 1 4 5 3 . . . Destroy 9 | . . 1 3 . 4 1 . Blast 1 | . 1 . . . . . . Corrupt 3 | . . . . . . 3 . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8110 | . 425 726 1076 442 931 4366 144 Guns 5032 | . 145 726 1076 442 931 1568 144 Cannons 280 | . 280 . . . . . . Explosions 2756 | . . . . . . 2756 . Melee . | . . . . . . . . Ramming 42 | . . . . . . 42 . Kinetic 2431 | . 299 303 459 227 335 664 144 Thermal 2514 | . 126 423 617 215 596 537 . Explosive 2756 | . . . . . . 2756 . Electromagnetic 367 | . . . . . . 367 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . 1 1 3 14 14 Average Corruption 4 | . . . 1 1 2 6 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 154 | . . . 10 3 7 129 5 Message Errors 28 | . . . 2 . 1 24 1 Matter Fused 42 | . . . 3 1 4 34 . Heat Flow Errors 19 | . . . . 1 . 17 1 Energy Discharges 21 | . . . 2 1 . 18 . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 22 | . . . 2 . 2 17 1 Data Loss (major) 6 | . . . . . . 6 . Misfires 7 | . . . 1 . . 5 1 Alerts 7 | . . . . . . 6 1 Overload Shots . | . . . . . . . . Overflow Damage 114 | . . . . . . 114 . Projectiles . | . . . . . . . . Explosions 113 | . . . . . . 113 . Melee 1 | . . . . . . 1 . Knockbacks 4 | . 4 . . . . . . Impact . | . . . . . . . . Kinetic 4 | . 4 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 492 | . . . . . . 492 . Shots 16 | . . . . . . 16 . Rammed 10 | . . . . . . 10 . Targets Rammed 10 | . . . . . . 10 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 497 | . 305 157 191 148 183 497 327 Average Temperature 82 | . 113 55 50 63 76 100 215 Received Heat Transfer 2106 | . 225 165 396 42 164 845 269 Effects 5 | . 1 . . . . 2 2 Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 1 Interference 1 | . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 9 | . . 1 6 . . 2 . Heat Transferred 6957 | . 444 1369 1961 777 1300 1106 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Peak Influence 3387 | . 100 296 412 148 136 3387 1803 Initial 1778 | . . . 124 118 14 77 1778 Average 788 | . 46 157 260 98 44 1497 1789 Maximum Alert Level 5 | . . 1 2 . . 5 5 Low Security (%) 42 | 100 100 52 23 100 100 12 . Level 1 14 | . . 47 68 . . 1 . Level 2 6 | . . . 8 . . 10 . Level 3 10 | . . . . . . 22 . Level 4 3 | . . . . . . 7 . Level 5 22 | . . . . . . 45 100 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 2 5 . 6 . 1 Investigation 5 | . . 1 4 . . . . Extermination 3 | . . . . . 3 . . Reinforcement 6 | . . 1 1 . 3 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Distress Signals 7 | . 1 2 3 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 11 19 36 3 23 39 4 Peak Tracking Total 7 | . 4 7 4 1 4 7 3 Tactical Retreats 8 | . . 1 1 . . 6 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Traps Triggered 11 | . 2 . 4 . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Machines Disabled 5 | . . . 1 1 . 3 . Max in Single Turn 1 | . . . 1 1 . 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Machines Accessed 14 | . 1 1 7 1 2 2 . Terminals 6 | . . . 3 . 1 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 2 . . . . Recycling Units 4 | . 1 . 2 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 35 | . 3 4 18 1 6 3 . Successful 21 | . 2 4 10 1 3 1 . Failed 14 | . 1 . 8 . 3 2 . Catastrophic 3 | . . . 2 . . 1 . Database Lockouts . | . . . . . . . . Manual 9 | . 3 . 6 . . . . Terminals 14 | . . . 8 . 3 3 . Fabricators . | . . . . . . . . Repair Stations 10 | . . 4 6 . . . . Recycling Units 8 | . 3 . 4 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 4 | . . . 1 . 2 1 . Part Schematic 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . 4 5 . . . . Scan Component 5 | . . 2 3 . . . . Repair 4 | . . 2 2 . . . . Recycling Unit Hacks 5 | . . . 4 1 . . . Report Inventory 4 | . . . 3 1 . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Reject 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 1 6 . 2 2 . Full Trace Events 7 | . 1 1 4 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 2 2 . . . . Time 122 | . . 58 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Turns Passed 10630 | 66 848 394 1875 556 1797 4978 116 Spaces Moved 4514 | 38 510 159 1173 246 692 1681 15 Core 8 | 5 . . 1 . . . 2 Treads 2577 | 6 108 . . 139 692 1622 10 Legs 113 | 27 27 . . . . 59 . Wheels 1813 | . 375 159 1172 107 . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Fastest Speed 50 | 50 120 120 116 150 240 240 320 Average Speed 203 | 127 139 120 127 200 240 266 696 Slowest Speed 2000 | 190 195 120 1650 240 240 560 2000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 71 17 93 57 21 87 1 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 43 | . . . . . . 43 . Terrain Destroyed 414 | . 2 . . . . 412 . Melee . | . . . . . . . . Projectile 3 | . 2 . . . . 1 . AOE 411 | . . . . . . 411 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Total 5434 | 51 601 278 1438 269 771 2001 25 Wait 271 | . 10 64 111 . 1 85 . Move 4502 | 37 509 158 1172 245 691 1675 15 Hop . | . . . . . . . . Pick Up 125 | 6 29 3 35 . 19 33 . Fast Attach 34 | 6 4 4 6 . 4 9 1 Attach 41 | . 3 4 4 2 5 22 1 Detach 5 | . 1 1 . . 2 1 . Swap 50 | 2 9 2 8 1 3 25 . Drop 77 | . 11 1 35 1 16 11 2 Fire 300 | . 25 41 67 20 30 111 6 Melee 2 | . . . . . . 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . . . . 10 . Escape Stasis 6 | . . . . . . 6 . Rewire 11 | . . . . . . 11 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 12) 891 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 980 | -9/Materials | Repaired Lgt. Armor Plating 1014 | -9/Materials | Repaired Arm. Wheel 1174 | -9/Materials | Lost 3 parts (1p1u1w) 1273 | -9/Materials | Discovered new exit (range 3) 1309 | -9/Materials | Entered Storage 1356 | -9/Storage | Repaired Beam Rifle 1644 | -9/Storage | Repaired Beam Rifle 1972 | -9/Storage | Core integrity fell below 50% 2022 | -9/Storage | Build established: Scavenger-Mutant 2079 | -9/Storage | Met 01-MTF 2604 | -9/Storage | Build established: Mutant 2892 | -9/Storage | Discovered new exit (range 6) 2980 | -9/Storage | Found Prototype Energy Gun 3033 | -9/Storage | Discovered new exit (range 5) 3151 | -9/Storage | Build established: Scavenger-Mutant 3184 | -9/Storage | Entered Recycling 3184 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3672 | -9/Recycling | Build established: Mutant 3719 | -9/Recycling | Discovered new exit (range 10) 3740 | -9/Recycling | Entered Factory 3740 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5534 | -7/Factory | Identified exit to Garrison 5537 | -7/Factory | Entered Garrison 5571 | -7/Garrison | Triggered checkpoint 5911 | -7/Garrison | Triggered checkpoint 6150 | -7/Garrison | Identified 01-MTF's Shockpuncher 6238 | -7/Garrison | Lost 5 parts (1n3u1w) 6617 | -7/Garrison | Triggered checkpoint 6681 | -7/Garrison | Triggered checkpoint 6844 | -7/Garrison | Discovered new exit (range 12) 6879 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7557 | -7/Garrison | Triggered checkpoint 7784 | -7/Garrison | Discovered new exit (range 13) 7822 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7855 | -7/Garrison | Triggered checkpoint 7985 | -7/Garrison | Garrison Relay disabled 8420 | -7/Garrison | Lost 7 parts (3n2u2w) 8642 | -7/Garrison | Core integrity fell below 50% 8743 | -7/Garrison | Lost 5 parts (2n2u1w) 9032 | -7/Garrison | Build established: Scavenger-Mutant 9140 | -7/Garrison | Installed Relay Interface Framework 10075 | -7/Garrison | Discovered new exit (range 15) 10219 | -7/Garrison | System corruption reached 10% 10228 | -7/Garrison | Lost 4 parts (1n2u1w) 10310 | -7/Garrison | Lost 4 parts (3u1w) 10515 | -7/Garrison | Entered Factory 10618 | -7/Factory | Core integrity fell below 20% 10631 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10588_ Identified Imp. Cesium-ion Thruster. 10590_ Slug penetrates Wall. 10593_ System corrupted: Heat flow error (+299). 10593_ Slug penetrates Y-54 Guardian. 10595_ Adv. Focal Shield destroyed. 10596_ Fusion Modulator explodes. 10596_ Fabricator disabled. 10596_ Slug penetrates Y-54 Guardian. 10598_ Gauss Rifle destroyed. 10599_ Overheating: Matter decay (-13). 10600_ Overheating: Energy bleed (-4). 10603_ Y-54 Guardian destroyed. 10605_ Identified Spear. 10614_ Rnf. Deuterium Engine destroyed. 10617_ E71D| HQ7HS09JEK7MOXYOOHC 3B GQ0GTFR 10618_ Flak Gun destroyed. 10620_ Myomer Leg destroyed. 10625_ R-06 Scavenger collects Imp. Deuterium Engine. 10627_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????##############???????????????????? | | ???????????????# ##??????????????????? | | ???????????????# "" === ;#??????????????????? | | ???????????????#""" === ;##?????????????????? | | ???????????????#"" = ; #?????????????????? | | ???????????????#""F @ ; #?????????????????? | | ???????????????#"""" ;##?????????????????? | | ???????????????# "" g ; #?????????????????? | | ???????????????# g ;##?????????????????? | | ???????????????# ! rg ##??????????????????? | | ???????????????# ! ; ?????????????????? | | ?????????#?????# ####????????????????? | | ?????????# ??# #???????????????????? | | ?????????# #####+########???????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????###########+####???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Power Shielding 33 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 33 Authchip Count 4 Item Schematics ----------------- Imp. Weapon Shielding | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised \\IAMDERELICT Challenges ------------ None Game ------ Seed EnergyCoilTelecube Manual? 0 Play Time 01:46:52 Cumulative 19.1 hours Start 2024.09.04 @ 21:58:26 End 2024.09.04 @ 23:47:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8c4da2b-5911-44eb-9010-ae07f911803c