Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 07:34:52 Player: Longball Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (131) 655 Value Destroyed (4950) 4950 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 12397 Bonus ------- High Alert Combat Kills 112 Cogmind --------- Core Integrity 0/1600 Matter 132/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Wheel Centrium Wheel Antigrav System Improved Antigrav System Cooled Antigrav System Improved Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Seismic Detector Improved Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mini Assault Cannon Antimatter Cannon Enhanced Force Lance > --- INVENTORY -------- Advanced Heat Sink Large Storage Unit Terrain Scanner Railgun Fusion Bomb Launcher [Rating: 104] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 9 | . . 2 1 1 1 1 1 1 . 1 Utility 6 | . . . 1 1 . . 1 1 1 1 Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 193 | 7 2 17 24 31 43 1 4 45 5 14 Power 17 | 1 1 1 2 2 2 . . 7 . 1 Engine 11 | 1 1 1 2 1 2 . . 3 . . Core 1 | . . . . 1 . . . . . . Reactor 5 | . . . . . . . . 4 . 1 Propulsion 80 | 2 . 12 10 14 13 1 1 17 2 8 Treads 19 | . . 4 6 8 . . . 1 . . Leg 24 | 2 . 8 3 6 2 . . 1 . 2 Wheel 11 | . . . . . 3 . . 5 . 3 Hover 13 | . . . . . . . . 9 1 3 Flight 13 | . . . 1 . 8 1 1 1 1 . Utility 38 | 2 1 1 3 3 13 . 1 10 2 2 Device 20 | 1 . . 1 . 10 . 1 5 1 1 Storage 3 | 1 1 1 . . . . . . . . Processor 5 | . . . 1 . 1 . . 3 . . Hackware 4 | . . . . . . . . 2 1 1 Protection 6 | . . . 1 3 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 58 | 2 . 3 9 12 15 . 2 11 1 3 Energy Gun 7 | 1 . 1 . 1 3 . . 1 . . Energy Cannon 7 | . . . . 3 . . . 3 . 1 Ballistic Gun 11 | 1 . 2 3 . 2 . . 2 . 1 Ballistic Cannon 18 | . . . 4 5 7 . . 2 . . Launcher 7 | . . . 2 2 . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 3 . 1 2 . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 3 . . 2 1 1 Corrupted Parts 4 | . . . . . . . . 4 . . System Corruption 30 | . . . . . . . . 30 . . Parts Lost 95 | . . . 7 10 5 . 3 40 . 30 Power 10 | . . . 1 . 1 . . 6 . 2 Propulsion 48 | . . . 4 5 2 . 2 21 . 14 Utility 20 | . . . 1 1 1 . 1 8 . 8 Weapon 17 | . . . 1 4 1 . . 5 . 6 Highest Loss Streak 21 | . . . 6 4 5 . 3 9 . 21 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 93 91 92 88 86 52 66 65 Engine 5 | . 14 10 7 2 5 5 5 2 . . Core 1 | . . . . 4 . . . . . . Treads 15 | . . 22 20 30 5 . . 1 . . Leg 13 | . 28 22 21 13 13 . . 1 . 5 Wheel 2 | . . . . . 9 . . 1 4 6 Hover 1 | . . . . . . . . 4 14 11 Flight 4 | . . . . . 11 47 45 6 3 3 Device 5 | . 14 11 4 . 9 11 14 6 7 3 Storage 6 | . 14 11 9 7 6 5 5 2 . . Processor 5 | . . . 8 7 6 5 5 4 8 7 Hackware 1 | . . . . . . . . 5 10 14 Protection 3 | . . . 2 8 2 . . . . . Energy Gun 2 | . 14 10 . . 3 . . 1 . . Energy Cannon 1 | . . . . 5 . . . . . . Ballistic Gun 5 | . 14 10 9 1 6 5 5 1 4 . Ballistic Cannon 5 | . . . 8 6 5 5 5 4 8 6 Peak Build Rating 104 | 9 10 13 22 45 70 71 88 93 91 104 Average Rating 38 | 5 9 12 20 35 51 71 81 51 74 89 On Entrance 40 | . 9 10 13 20 38 66 71 69 62 91 Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 13 20 31 40 59 83 43 44 54 40 40 Greatest Support 128 | 20 20 80 100 128 70 48 55 49 46 59 Greatest Overweight (x) 9 | . . . 3 1 3 . 1 9 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 9 10 15 15 15 15 15 12 5 5 Most Carried 15 | 6 10 11 15 15 15 15 15 15 5 5 Average Carried 11 | 4 9 9 14 13 14 14 14 9 4 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 10 11 15 14 15 15 15 5 4 2 Class Distribution -------------------- 39% | Scavenger-Mutant 33% | Mutant 5% | Scavenger-Gunner 5% | Sprinter 4% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4237 | 286 61 313 673 1107 614 32 . 1048 . 103 Remotely . | . . . . . . . . . . . Salvage Created 4397 | 68 195 622 698 1023 524 32 58 787 . 390 Parts 242 | 9 14 35 33 61 25 3 11 41 . 10 Haulers Intercepted 3 | . . . 2 . . . . . . 1 Recyclers Shooed 15 | 1 . . 4 4 4 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 90 | . 3 15 17 28 4 . 4 13 . 6 Melee 4 | . . . . . . . . 3 . 1 Guns 27 | . 3 15 5 1 2 . . 1 . . Cannons 34 | . . . 6 19 2 . . 7 . . AOE 25 | . . . 6 8 . . 4 2 . 5 Classes Destroyed 15 | 1 2 3 5 3 1 . . . . . Worker 7 | . . . 1 1 1 . 1 3 . . Builder 7 | . . . 1 1 . . 1 2 . 2 Tunneler 4 | 3 . . . . . . . 1 . . Hauler 3 | . . . 2 . . . . . . 1 Recycler 7 | . . . 3 2 2 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 12 | . 2 2 2 2 2 1 . 1 . . Swarmer 19 | . . 4 5 6 . . 4 . . . Grunt 32 | . 3 6 6 12 3 . . . . 2 Brawler 1 | . . . . 1 . . . . . . Duelist 3 | . . 1 1 1 . . . . . . Sentry 10 | . . 4 3 2 . . . 1 . . Hunter 8 | . . . 2 1 . . . 2 . 3 Programmer 16 | . . . . 4 1 . . 10 . 1 Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 8 | 3 2 4 6 8 3 1 6 4 . 7 Combat Bots Only 6 | . 2 4 4 6 2 . 4 2 . 5 Max Kills in Single Turn 4 | 1 1 1 4 3 1 1 4 2 . 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 3 . . 3 1 . 2 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1246 | . 10 81 97 276 83 2 26 368 . 303 Missed 392 | . 2 27 20 70 17 1 9 132 . 114 Damage Taken 15847 | . 109 690 1132 3671 1205 24 649 4320 . 4047 Core 3748 | . 30 78 218 242 157 . 285 1132 . 1606 Absorbed by Shields 69 | . . . . . 48 . . 21 . . Regen/Repaired (Parts) 374 | . . 156 123 95 . . . . . . Core Remaining (%) 76 | 100 88 80 60 65 81 100 75 12 100 . Volleys Fired 338 | 9 10 52 50 79 39 1 6 78 . 14 Largest 3 | 2 2 2 2 2 3 2 1 3 . 2 Hottest 141 | 70 70 73 76 108 141 81 48 123 . 113 Shots Fired 634 | 18 20 104 90 152 81 2 6 146 . 15 Gun 309 | 18 20 104 41 13 43 1 . 67 . 2 Cannon 297 | . . . 44 133 38 1 1 74 . 6 Launcher 28 | . . . 5 6 . . 5 5 . 7 Special . | . . . . . . . . . . . Kinetic 416 | 9 10 52 85 87 66 2 1 98 . 6 Thermal 178 | 9 10 52 . 59 3 . . 43 . 2 Explosive 28 | . . . 5 6 . . 5 5 . 7 Electromagnetic 12 | . . . . . 12 . . . . . Robot Hit Streak 14 | 4 6 10 11 12 14 1 2 12 . 4 Robot Miss Streak 6 | 1 2 4 5 6 3 . 2 6 . 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 423 | 12 15 77 67 96 52 1 3 91 . 9 Core Hits 262 | 3 7 29 71 65 16 1 7 45 . 18 Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 21 | 1 1 8 1 1 4 1 . 4 . . Burn 9 | 1 1 7 . . . . . . . . Destroy 3 | . . 1 . . 1 1 . . . . Blast 7 | . . . 1 1 3 . . 2 . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 23 | . . . . 1 7 . 1 12 . 2 Impact . | . . . . . . . . . . . Slashing 21 | . . . . 1 7 . 1 12 . . Piercing 2 | . . . . . . . . . . 2 Sneak Attacks 4 | . . . . . 3 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14102 | 153 210 1062 2030 3863 1271 6 500 3006 . 2001 Guns 3639 | 153 210 1062 694 173 458 6 . 853 . 30 Cannons 5019 | . . . 643 2245 571 . . 1522 . 38 Explosions 4724 | . . . 690 1411 . . 500 302 . 1821 Melee 656 | . . . . . 225 . . 319 . 112 Ramming 64 | . . . 3 34 17 . . 10 . . Kinetic 6251 | 91 96 595 1337 1539 861 6 . 1658 . 68 Thermal 3049 | 62 114 467 120 1522 47 . . 717 . . Explosive 3961 | . . . 570 768 . . 500 302 . 1821 Electromagnetic 121 | . . . . . 121 . . . . . Impact . | . . . . . . . . . . . Slashing 544 | . . . . . 225 . . 319 . . Piercing 112 | . . . . . . . . . . 112 Highest Corruption 49 | . . . . 6 4 . 1 49 . 9 Average Corruption 6 | . . . . 4 2 . 1 14 . 1 Corruption Purged 4 | . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 88 | . . . . 39 3 . . 42 . 4 Message Errors 28 | . . . . 11 2 . . 11 . 4 Matter Fused 20 | . . . . 11 . . . 9 . . Heat Flow Errors 6 | . . . . 1 1 . . 4 . . Energy Discharges 11 | . . . . 5 . . . 6 . . Parts Rejected 3 | . . . . 1 . . . 2 . . Data Loss (minor) 9 | . . . . 5 . . . 4 . . Data Loss (major) 3 | . . . . 2 . . . 1 . . Misfires 3 | . . . . 2 . . . 1 . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 545 | . . . 87 201 103 . 46 21 . 87 Projectiles 89 | . . . 5 51 12 . . 21 . . Explosions 365 | . . . 82 150 . . 46 . . 87 Melee 91 | . . . . . 91 . . . . . Knockbacks 36 | . . . 7 13 6 . . 10 . . Impact 2 | . . . . 2 . . . . . . Kinetic 32 | . . . 6 11 6 . . 9 . . Secondary 2 | . . . 1 . . . . 1 . . Self-Inflicted Damage 210 | . . . . 170 8 . 27 5 . . Shots 4 | . . . . 3 . . 1 . . . Rammed 9 | . . . . 6 2 . . 1 . . Targets Rammed 11 | . . . 1 7 2 . . 1 . . Kicked 1 | . . . 1 . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 372 | 45 123 72 180 348 372 321 184 299 . 8 Average Temperature 105 | 19 51 19 73 141 155 110 77 79 . 6 Received Heat Transfer 2299 | . 60 267 432 759 502 . 9 63 . 207 Effects 11 | . . . . 5 4 2 . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 4 | . . . . 2 2 . . . . . Interference 2 | . . . . . . 2 . . . . Short Circuit 2 | . . . . 1 1 . . . . . Damage (minor) 2 | . . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 1 5 . 1 . . . . . . Heat Transferred 5795 | 259 407 1887 100 2019 74 . . 1049 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 481 | 15 115 298 449 481 229 44 189 195 80 224 Initial 229 | . 9 . 74 50 229 7 28 99 65 48 Average 147 | 5 38 119 205 284 38 11 54 68 66 113 Maximum Alert Level 2 | . . 1 2 2 1 . . . . 1 Low Security (%) 73 | 100 100 91 69 25 98 100 100 100 100 93 Level 1 17 | . . 8 22 46 1 . . . . 6 Level 2 8 | . . . 7 28 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . . 1 3 10 3 . . 5 . 3 Investigation 3 | . . . . . . . . 2 . 1 Extermination 9 | . . . . 5 1 . . 2 . 1 Reinforcement 10 | . . 1 . 5 2 . . 1 . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . . . 3 4 1 . 1 5 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 5 24 27 47 15 3 8 26 1 23 Peak Tracking Total 9 | . 2 5 5 8 5 2 7 6 2 9 Tactical Retreats 13 | . . 4 1 2 1 . . 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . . . . 2 . . 1 4 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 15 | . . . 5 9 1 . . . . . Max in Single Turn 4 | . . . 4 3 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 37 | . 2 5 3 6 8 3 4 4 . 2 Terminals 21 | . 2 2 2 2 5 2 2 3 . 1 Fabricators 3 | . . . . 2 1 . . . . . Repair Stations 7 | . . 2 1 1 . . 1 1 . 1 Recycling Units 4 | . . . . 1 1 1 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 109 | . 5 23 14 21 19 6 10 7 . 4 Successful 72 | . 2 19 12 15 14 1 6 2 . 1 Failed 37 | . 3 4 2 6 5 5 4 5 . 3 Catastrophic 7 | . . . . 2 1 1 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 3 4 3 3 6 2 3 2 . . Terminals 60 | . 5 8 8 6 13 5 7 6 . 2 Fabricators 4 | . . . . 3 1 . . . . . Repair Stations 33 | . . 13 6 9 . . 2 1 . 2 Recycling Units 8 | . . . . 3 3 1 1 . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 26 | . 2 4 5 4 6 1 2 1 . 1 Branch Access Points 4 | . 1 . . 1 . . . 1 . 1 Emergency Access Points 2 | . . . 1 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Alert Level 6 | . . 1 1 2 1 1 . . . . Unreport Threat 4 | . . 1 1 . 2 . . . . . Locate Traps 3 | . . . 1 . 1 . 1 . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Network Status 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 27 | . . 10 6 8 . . 2 1 . . Scan Component 13 | . . 5 3 4 . . 1 . . . Repair 13 | . . 5 3 4 . . 1 . . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . . 1 3 . 1 . . . Process 2 | . . . . 1 1 . . . . . Report Inventory 2 | . . . . . 1 . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 9 | . . 3 1 . 4 . 1 . . . Terminals 9 | . . 3 1 . 4 . 1 . . . Track 2 | . . 1 . . 1 . . . . . Botnet 6 | . . 2 1 . 2 . 1 . . . Disrupt 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 2 5 2 6 5 3 3 2 . 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 13 | . . 5 3 4 . . 1 . . . Time 388 | . . 130 78 110 . . 70 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 95 | . . . . 66 29 . . . . . Retrieved Matter 29 | . . . . . 29 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 60 | . . . . 60 . . . . . . Highest-Rated Ally 20 | . . . . 20 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . Total Damage 55 | . . . . 55 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8851 | 152 532 907 1273 2453 1394 113 227 1184 82 534 Spaces Moved 5400 | 92 389 363 630 1127 1045 215 236 736 132 435 Core 52 | 7 . . . . . . . 6 . 39 Treads 1447 | . . 134 356 919 38 . . . . . Legs 1341 | 85 389 229 274 208 86 . . 70 . . Wheels 608 | . . . . . 392 . . 162 . 54 Hover 728 | . . . . . . . . 254 132 342 Flight 1224 | . . . . . 529 215 236 244 . . Fastest Speed 16 | 50 120 120 120 158 22 19 16 19 53 47 Average Speed 111 | 114 120 134 145 167 79 19 47 105 56 72 Slowest Speed 500 | 120 120 160 330 240 245 19 102 500 57 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 5 54 35 50 35 26 5 8 16 3 11 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 15 | . . . 1 . 6 . 1 2 . 5 Terrain Destroyed 253 | . . . 42 70 7 . 26 57 . 51 Melee 5 | . . . . . 4 . 1 . . . Projectile 33 | . . . 7 7 3 . . 11 . 5 AOE 215 | . . . 35 63 . . 25 46 . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 7563 | 117 435 680 900 1531 1521 284 341 985 138 631 Wait 1429 | 4 27 228 154 254 342 67 92 100 . 161 Move 5385 | 91 388 362 629 1126 1038 214 235 736 131 435 Hop 3 | . . . . . 3 . . . . . Pick Up 84 | 6 5 7 23 15 16 1 1 8 . 2 Fast Attach 94 | 7 . 7 6 12 21 . 2 24 4 11 Attach 58 | . . 2 10 11 8 1 2 20 1 3 Detach 22 | . . 2 4 3 5 . 2 4 1 1 Swap 41 | . 2 8 8 8 14 . . 1 . . Drop 76 | . 3 12 15 15 26 . . 2 1 2 Fire 338 | 9 10 52 50 79 39 1 6 78 . 14 Melee 23 | . . . . 1 7 . 1 12 . 2 Ram 2 | . . . . . 2 . . . . . Kick 1 | . . . 1 . . . . . . . Crush 7 | . . . . 7 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Identified exit to Mines 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Propulsion x2 779 | -9/Materials | Repaired Assault Rifle 807 | -9/Materials | Repaired Ion Engine 935 | -9/Materials | Repaired Med. Laser 963 | -9/Materials | Repaired Aluminum Leg 990 | -9/Materials | Repaired Aluminum Leg 1169 | -9/Materials | Build established: Scavenger-Mutant 1532 | -9/Materials | Discovered new exit (range 15) 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1916 | -8/Materials | Repaired Lgt. Treads 1942 | -8/Materials | Repaired Lgt. Treads 1969 | -8/Materials | Repaired Lgt. Treads 2037 | -8/Materials | Garrison activated, responded to threat 2209 | -8/Materials | Lost 6 parts (4n1u1w) 2693 | -8/Materials | Discovered new exit (range 8) 2702 | -8/Materials | Identified exit to Factory 2865 | -8/Materials | Entered Factory 2865 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3004 | -7/Factory | Repaired Lgt. Treads 3032 | -7/Factory | Repaired Lgt. Treads 3065 | -7/Factory | Repaired Imp. Ion Engine 3093 | -7/Factory | Repaired Aluminum Leg 3845 | -7/Factory | Lost 4 parts (2n1u1w) 3904 | -7/Factory | Cargo convoy interrupted 4350 | -7/Factory | Fabricated B-48 Gladiator (x3) 4476 | -7/Factory | Identified exit to Storage 4476 | -7/Factory | Identified exit to Lower Caves 4700 | -7/Factory | Build established: Mutant 5202 | -7/Factory | Discovered new exit (range 15) 5275 | -7/Factory | Lost 3 parts (1n2w) 5303 | -7/Factory | Identified exit to Factory 5318 | -7/Factory | Entered another Factory area 5318 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5449 | -6/Factory | Lost 5 parts (1p2n1u1w) 6225 | -6/Factory | Build established: Scavenger-Skirmisher 6636 | -6/Factory | Discovered new exit (range 13) 6645 | -6/Factory | Identified exit to Factory 6661 | -6/Factory | Build established: Sprinter 6712 | -6/Factory | Entered another Factory area 6712 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6824 | -5/Factory | Discovered new exit (range 4) 6825 | -5/Factory | Identified exit to Factory 6825 | -5/Factory | Entered another Factory area 6825 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6938 | -4/Factory | Repaired Broken Nuclear Pulse Thruster 7048 | -4/Factory | Discovered new exit (range 16) 7051 | -4/Factory | Identified exit to Research 7052 | -4/Factory | Entered Research 7052 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7078 | -3/Research | Lost 3 parts (2n1u) 7148 | -3/Research | Lost 5 parts (1p3n1w) 7314 | -3/Research | Lost 3 parts (1p2n) 7380 | -3/Research | Build established: Mutant 7433 | -3/Research | Lost 7 parts (1p4n2u) 7565 | -3/Research | Core integrity fell below 50% 7626 | -3/Research | Lost 9 parts (4n3u2w) 7756 | -3/Research | System corruption reached 10% 7913 | -3/Research | Lost 4 parts (1p1n1u1w) 7970 | -3/Research | Lost 5 parts (1p2n2u) 8070 | -3/Research | Identified exit to Armory 8070 | -3/Research | Identified exit to Testing 8123 | -3/Research | Core integrity fell below 20% 8126 | -3/Research | System corruption reached 30% 8190 | -3/Research | Build established: Scavenger-Gunner 8212 | -3/Research | Spotted B-86 Titan 8233 | -3/Research | Discovered new exit (range 6) 8236 | -3/Research | Identified exit to Research 8236 | -3/Research | Entered another Research area 8236 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8244 | -2/Research | Lost 4 parts (1p3n) 8310 | -2/Research | Discovered new exit (range 12) 8315 | -2/Research | Identified exit to Access 8318 | -2/Research | Entered Access 8318 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8382 | -1/Access | Lost 3 parts (2n1u) 8407 | -1/Access | Found Fusion Bomb Launcher 8470 | -1/Access | Identified exit to Command 8658 | -1/Access | Build established: Hacker-Mutant 8758 | -1/Access | Lost 6 parts (1p2n2u1w) 8801 | -1/Access | Spotted B-99 Colossus 8817 | -1/Access | Spotted B-99 Colossus 8845 | -1/Access | Core integrity fell below 50% 8850 | -1/Access | Core integrity fell below 20% 8852 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 08844_ Penetrated by Slug. 08845_ Slug penetrates Wall. 08845_ Penetrated by Slug. 08845_ Slug penetrates Wall. 08846_ Terrain Scanner destroyed. 08847_ Penetrated by Slug. 08848_ Knocked back. 08848_ Slug penetrates B-99 Colossus. 08848_ Penetrated by Slug. 08848_ Slug penetrates Wall. 08848_ Slug penetrates B-99 Colossus. 08848_ Slug penetrates Wall. 08848_ Penetrated by Slug. 08849_ Slug penetrates Wall. 08849_ Penetrated by Slug. 08849_ Slug penetrates Earth. 08850_ Penetrated by Slug. 08850_ Slug penetrates Earth. 08851_ The unstable cave ceiling collapses. 08851_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????############## | | ??????????????????????????????????????????????# | | ??????????????????????????????????############# | | ??????????????????????????????????? # | | ???????????????????????????????????? + | | ???????????????????????????????????? "" # | | ???????????????????????????????????? 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BB = = | | ???????????????" % | | ???????????????" ^ | | ???????????????" ;#####"### # ## | | ???????????????" # ??#% ?? | | ???????????????" # # ??? | | ???????????????######### + = ??? | | ???????????????????????# ! # # ??? | | ???????????????????????# ??# #= ???? | | ???????????????????????# ????# #? ???? | | ???????????????????????# ?????# #? ????? | | ???????????????????????###??????# #?? ????? | | ????????????????????????????????# #??? ?????? | | ??????????????????????????????? #???????????? | | ?????????????????????????????? #???????????? | | ????????????????????????????? #???????????? | | ???????????????????????????? #???????????? | | ??????????????????????????? ##########???????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 37 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotAntigravSpear Manual? 0 Play Time 01:57:12 Cumulative 234.4 hours Start 2024.11.26 @ 06:29:12 End 2024.11.27 @ 07:34:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7921a9c-2c63-489d-bf30-8d5a68033b8c