Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 20:33:01 Player: Parkagirl Result: Destroyed by 26-FUB(h) with Gauss Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (84) 84 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 1651 Bonus ------- Follower Combat Kills 72 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 109/125 System Corruption 0% Temperature Cool (66) Movement Walking (100) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (2) ------ Small Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Wheel Compact Wheel Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Small Storage Unit A0-MCA's Component Scanner > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Seismic Detector ECM Suite Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 7 1 . 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . . 2 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 7 Power . | . 1 1 . Propulsion 2 | 2 2 2 2 Utility 3 | . 3 4 3 Weapon . | . 1 1 . Tool/Special . | . . . . Unused Backups 7 | . 2 . 5 Power . | . . . . Propulsion 4 | . 2 . 2 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Device 6 | . 14 14 5 Storage 14 | . 14 14 14 Processor 7 | . . . 8 Ballistic Gun 14 | . 14 14 14 Special Melee Weapon 13 | . 9 14 13 Peak Build Rating 18 | 7 7 7 18 Average Rating 7 | 5 6 7 7 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 12 12 12 12 Greatest Support 38 | 20 20 20 38 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 368 | 213 . 69 86 Remotely . | . . . . Salvage Created 94 | 15 . . 79 Parts 8 | 3 . . 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 2 | . . . 2 Guns 2 | . . . 2 Classes Destroyed 3 | 1 . . 2 Tunneler 1 | 1 . . . Federalist 1 | . . . 1 Ranger 1 | . . . 1 Best Kill Streak 2 | 1 . . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 92 | . . . 92 Missed 36 | . . . 36 Hits 56 | . . . 56 Projectile 56 | . . . 56 Critical Strikes 4 | . . . 4 Damage Taken 870 | . . . 870 Core 268 | . . . 268 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 12 | 2 . . 10 Largest 2 | 2 . . 2 Hottest 60 | 60 . . 40 Shots Fired 21 | 4 . . 17 Gun 21 | 4 . . 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 19 | 2 . . 17 Thermal 2 | 2 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | 1 . . 4 Robot Miss Streak 5 | 2 . . 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 10 | 2 . . 8 Core Hits 7 | 1 . . 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 130 | 29 . . 101 Guns 121 | 20 . . 101 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | 9 . . . Kinetic 111 | 10 . . 101 Thermal 10 | 10 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 56 | . . . 56 Average Temperature 19 | . . . 19 Received Heat Transfer 418 | . . . 418 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | 25 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 5 | 5 . . . Initial . | . . . . Average . | . . . . Influence Increases 5 | 5 . . . Destroy 0b10 Robot/NC 5 | 5 . . . Influence Decreases 5 | 5 . . . Time Decay 5 | 5 . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 1 . 16 Peak Tracking Total 5 | . 1 . 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . . . 1 Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 7 | . 1 . 6 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 1 . 47 Successful 47 | . . . 47 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 47 | . . . 47 Record 47 | . . . 47 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 51 | . . . 51 Highest-Rated Ally 51 | . . . 51 Total Orders . | . . . . Ally Attacks 9 | . . . 9 Total Damage 141 | . . . 141 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1398 | 36 162 235 965 Seismic 1398 | 36 162 235 965 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 3019 | 122 162 235 2500 Spaces Moved 2459 | 86 130 196 2047 Core 13 | 13 . . . Treads . | . . . . Legs 2446 | 73 130 196 2047 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 119 | 115 120 120 119 Slowest Speed 190 | 190 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 29 19 86 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 2512 | 101 137 196 2078 Wait 8 | . . 1 7 Move 2456 | 85 129 195 2047 Hop . | . . . . Pick Up 12 | 6 4 . 2 Fast Attach 8 | 7 1 . . Attach 3 | . . . 3 Detach . | . . . . Swap 4 | . . . 4 Drop 7 | . 3 . 4 Fire 12 | 2 . . 10 Melee 1 | . . . 1 Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Met a group of wandering Federalists 266 | -10/Materials | Discovered new exit (range 14) 283 | -10/Materials | Discovered new exit (range 3) 285 | -10/Materials | Entered Subcaves 285 | -10/Subcaves | Accompanied by 2 allies 286 | -10/Subcaves | Continued accompanying wandering Federalists (5) 286 | -10/Subcaves | Approached by a straggling Scientist 295 | -10/Subcaves | Learned 2 Materials zone layouts 302 | -10/Subcaves | Build established: Mutant 505 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 520 | -10/Subcaves | Entered Scraptown 759 | -8/Scraptown | Visited Awakened 835 | -8/Scraptown | Visited Red Mages 1453 | -8/Scraptown | Discovered new exit (range 7) 1508 | -8/Scraptown | Identified exit to Factory 1681 | -8/Scraptown | Visited TADAMA 1738 | -8/Scraptown | Visited Observation Area 1784 | -8/Scraptown | Visited Cyclists 2003 | -8/Scraptown | Visited UFD Registry 2006 | -8/Scraptown | Registered with UFD as "Autosplitter" 2069 | -8/Scraptown | Visited Assassins FH 2197 | -8/Scraptown | Visited Botcube Research 2217 | -8/Scraptown | Found Botcube 2248 | -8/Scraptown | Visited Scrap Suit Storage 2316 | -8/Scraptown | Visited A0-MCA Data Center 2323 | -8/Scraptown | Given a B+ rating by A0-MCA 2328 | -8/Scraptown | Found A0-MCA's Component Scanner 2612 | -8/Scraptown | Visited Curators Association 2717 | -8/Scraptown | Met Optimus 2717 | -8/Scraptown | Accepted into 0bPrime 2837 | -8/Scraptown | Visited Research Penetration Think Tank 2881 | -8/Scraptown | Visited Junk Repository 2895 | -8/Scraptown | Civil war broke out across Scraptown 2947 | -8/Scraptown | Botcube activated 2961 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 melee weapon. 2981 | -8/Scraptown | Lost 11 allies 3005 | -8/Scraptown | Core integrity fell below 50% 3016 | -8/Scraptown | Core integrity fell below 20% 3020 | -8/Scraptown | Destroyed by 26-FUB(h) with Gauss Rifle Last Messages --------------- 02989_ Bolt penetrates 26-FUB(h). 02989_ 3P-T7H(h) destroyed. 02992_ Acquired 34 matter. 02992_ Penetrated by Slug. 02993_ Assault Rifle destroyed. 02998_ Penetrated by Slug. 03004_ Slug penetrates Machine. 03007_ Slug penetrates VQ-3VN(j). 03007_ Machine disabled. 03007_ Lgt. Assault Rifle destroyed. 03010_ Machine disabled. 03010_ Slug penetrates FA-Y8A(j). 03010_ Lgt. Ion Engine destroyed. 03010_ Critical hit (Burn: +50). 03013_ Slug penetrates Machine. 03016_ WZ-6QH(p) destroyed. 03017_ Acquired 42 matter. 03017_ Critical hit (Burn: +50). 03020_ Penetrated by Slug. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ??????????????"""" "???""""""" """"" "" "#??? ?? | | ???????????? %* "#?? ??? | | ??????????? !!% #?? """ | | ??????????? [= "#?" | | ??????????? "##" " " | | ??" ???? " | | ?" "???""""""""""?""""""""""""" "##" | | ?" "?????"""""""?????"""""""""" "#?" """ | | ?" "?###### ######????######"" "#?? ? | | ?" ""# ##????????#"" %"######## | | ?" ""# X"#????????#"" "## " """ | | "" ""# "" "" ##????????#"" "## " | | "" ""# "" "" X"#??????###"" "## | | ?" ""# " " #########!#! 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"??????#"""""""""## | | ??????????????#######???????#########?# | | ??????????????????????????????????????# ######## | | ####################################### #####??? | | ##"""##"""##"""##"""##"""##"|"# """"#??? | | """"""" ## ""##|""##" "##"""##"" ##" # "" "#??? | | """"""" "#??? | | """"""" " "#??? | | """"""" """"#??? | | """"""" ##"""##"""##"" ##"|"##!! ##"" ## ######??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Deductive Reasoning Frankenstein Link The Feds Plot Armor Challenges ------------ None Game ------ Seed RecyclingClaymoresCyclogen Manual? 0 Play Time 00:45:38 Cumulative 12.0 hours Start 2025.12.21 @ 01:43:29 End 2025.12.21 @ 20:33:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aba7bd89-4a95-44db-be8c-85afe5161ac8