Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.02 @ 18:54:51 Player: satan5 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (148) 740 Value Destroyed (5868) 5868 Prototype IDs (63) 1260 Alien Tech Used (3) 600 Bonus (9235) 9235 TOTAL SCORE: 27403 Bonus ------- High Alert Combat Kills 608 Follower Combat Kills 121 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -394 Cogmind --------- Core Integrity 1502/1600 Matter 163/300 Energy 338/340 System Corruption 2% Temperature Cool (5) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Hacking Suite Improved Hacking Suite System Mapper Improved System Shield Experimental System Shield Experimental System Shield > --- WEAPON (3) ------- Plasma Sword Plasma Lance > --- INVENTORY (10) --- Faulty Graviton Reactor Improved Terrain Scanner Advanced Reaction Control System Improved System Restoration Module Neutron Missile Launcher Neutron Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Diametric Drive Q-thruster Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Hacking Suite Improved Hacking Suite System Mapper Improved System Shield Experimental System Shield Experimental System Shield > --- WEAPON ----------- Neutron Missile Launcher Plasma Sword Plasma Lance > --- INVENTORY -------- Graviton Reactor Xenon Bombardment Thruster Q-thruster Cooled Q-thruster Improved Terrain Scanner Advanced Reaction Control System Improved System Restoration Module Micro-nuke Launcher Advanced Datajack [Rating: 167] Favorites ----------- Power Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Field Propulsion Array Treads Improved Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Active Sensor Suite Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . . 2 . . . . 2 . 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Utility 12 | . . . . 2 1 . . . . . . . . 2 . 2 . . . . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 219 | 6 1 . 7 4 14 . 2 10 5 3 8 . 7 6 19 9 . 3 8 6 6 1 14 35 29 16 Power 26 | 1 . . 1 . 2 . . 1 1 . 1 . . . 3 1 . 1 . . 1 . 4 2 5 2 Engine 6 | 1 . . 1 . 1 . . 1 . . . . . . 2 . . . . . . . . . . . Core 6 | . . . . . 1 . . . 1 . 1 . . . 1 1 . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 5 2 Propulsion 47 | 2 . . 1 3 6 . 2 3 2 1 2 . 1 1 7 . . 1 . . . . 2 6 2 5 Treads 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Leg 6 | 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Flight 34 | . . . 1 . 5 . 2 3 2 1 1 . . . 3 . . 1 . . . . 2 6 2 5 Utility 77 | 1 1 . 2 1 3 . . 1 1 . 1 . . 5 3 6 . 1 5 2 5 1 8 14 13 3 Device 47 | . 1 . . 1 2 . . 1 . . . . . 2 1 1 . 1 4 2 3 1 5 10 10 2 Storage 3 | 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Processor 11 | . . . 1 . 1 . . . . . . . . 1 . 2 . . . . . . 3 2 1 . Hackware 12 | . . . . . . . . . 1 . 1 . . 2 . 2 . . . . 1 . . 2 2 1 Protection 4 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 . . 3 . 3 . . 5 1 2 4 . 6 . 6 2 . . 3 4 . . . 13 9 6 Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 6 | 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . 2 . . 2 . 1 . . 3 . 1 . . . . 1 . . . 4 4 5 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 18 | . . . 2 . 1 . . 3 1 . 3 . 3 . 1 . . . 1 1 . . . 1 1 . Piercing Weapon 9 | . . . . . . . . . . . . . . . . 2 . . 1 1 . . . 2 2 1 Special Melee Weapon 7 | . . . . . . . . . . 1 1 . . . . . . . . 1 . . . 3 1 . Unidentified Prototypes 31 | . . . . . 1 . 1 2 . . . . . . 1 2 . . 1 1 3 . 2 8 6 3 Parts Lost 58 | . . . 1 . 2 . . 5 . 1 10 . 6 3 6 1 . 2 . . . . 1 11 2 7 Power 12 | . . . . . . . . 1 . . 1 . . . 1 1 . 2 . . . . . 2 1 3 Propulsion 21 | . . . . . 1 . . 2 . 1 7 . 1 . 2 . . . . . . . . 3 1 3 Utility 15 | . . . . . 1 . . 2 . . 1 . 3 1 1 . . . . . . . 1 4 . 1 Weapon 9 | . . . 1 . . . . . . . 1 . 2 2 2 . . . . . . . . 1 . . Highest Loss Streak 6 | . . . 1 . 2 . . 5 . 1 5 . 6 3 4 1 . 1 . . . . 1 6 1 4 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 72 | . 99 100 81 83 85 100 100 96 81 89 48 46 41 27 62 72 73 67 67 68 69 70 71 72 77 87 Engine 2 | . 14 14 11 9 4 . . . 6 6 . . . . 2 5 5 . . . . . . . . . Core 1 | . . . . . 2 7 7 6 3 6 . . . . 1 5 5 4 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 4 3 4 5 Leg 5 | . 28 28 22 21 21 . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . 4 9 5 38 38 38 38 39 5 . . . 3 15 15 15 15 15 15 15 13 13 19 22 Device 7 | . 13 14 11 8 13 15 15 12 . . . . . 3 4 5 10 10 10 9 9 10 8 8 5 8 Storage 5 | . 14 14 11 9 7 7 7 7 6 6 6 6 4 . . 3 5 5 5 5 5 5 4 4 4 3 Processor 10 | . . . . 9 14 15 15 15 13 13 13 13 11 7 11 12 5 5 5 5 5 5 12 13 16 15 Hackware 8 | . . . . . . . . . 1 6 7 6 4 4 11 12 15 15 15 15 15 15 12 13 18 23 Ballistic Gun 3 | . 28 28 19 . . . . . . . . . . . 8 . . . . . . . . . . . Slashing Weapon 6 | . . . 1 18 8 15 15 13 11 . 9 13 12 9 . 5 5 5 4 5 5 5 4 3 2 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 4 5 5 4 5 5 5 4 3 4 2 Special Melee Weapon 1 | . . . . . . . . . . 3 . . . . . . . . . 2 5 5 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 12 14 14 20 19 26 22 22 22 26 29 22 16 16 8 34 38 38 38 38 42 39 37 39 43 43 49 Greatest Support 93 | 20 20 20 20 30 48 23 23 24 29 29 23 23 93 11 45 45 45 45 45 45 45 45 45 45 45 51 Greatest Overweight (x) 5 | . . . . . 1 . . . . . 5 . 5 2 3 1 . . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 10 10 10 8 5 5 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 6 8 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 4 7 9 9 9 9 9 9 7 8 9 10 8 3 3 8 10 9 9 9 9 10 9 8 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 6 8 9 10 10 10 9 8 6 9 10 10 5 2 5 10 10 10 9 10 10 10 10 8 10 7 Class Distribution -------------------- 36% | Hacker-Scout 22% | Mutant 15% | Hacker-Mutant 6% | Wizard-Sprinter 6% | Hacker-Sprinter 5% | Scout 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Storage Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 3602 | 193 48 35 125 50 120 . 63 169 . 115 170 . 65 27 345 251 . 47 48 137 80 10 100 541 522 341 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6427 | . 48 . 549 521 478 . 94 559 33 18 181 . 122 27 348 504 . 144 . 186 456 . 173 620 632 734 Parts 302 | . 3 . 21 26 30 . 5 20 1 1 9 . 4 5 19 23 . 9 . 9 5 . 5 34 37 36 Haulers Intercepted 12 | . . . 1 2 . . . 3 . . . . . . . 1 . . . . . . 1 1 2 1 Recyclers Shooed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 6 . 3 . . . . . . 9 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 89 | . 3 . 8 7 7 . . 3 . 1 5 . 4 . 9 1 . 1 . 4 . . . 12 10 14 Melee 27 | . . . 1 7 5 . . 2 . . 5 . 1 . . 1 . 1 . 1 . . . . 1 2 Guns 19 | . 3 . 7 . . . . . . . . . . . 9 . . . . . . . . . . . AOE 42 | . . . . . 1 . . 1 . 1 . . 3 . . . . . . 3 . . . 12 9 12 Classes Destroyed 18 | . 1 . 6 1 2 . . . . 1 . . 1 1 1 . . . . . . . . 3 1 . Worker 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Builder 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . . . 1 2 . . . 3 . . . . . . . 1 . . . . . . 1 1 2 1 Recycler 7 | . . . 1 . . . . 4 . . . . . . . 1 . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 7 | . . . . . 1 . 1 . . . . . . . . 2 . 1 . . . . 1 . 1 . Watcher 18 | . . . 1 2 2 . 2 . 1 . . . . . . 4 . 1 . . . . 1 1 2 1 Swarmer 33 | . 3 . . . . . . . . . 2 . . . 5 . . . . 3 . . . 5 5 10 Grunt 24 | . . . 6 3 6 . . 2 . . . . 3 . 3 . . . . . . . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Sentry 14 | . . . 1 3 . . . 1 . . 2 . . . . 1 . 1 . 1 . . . 3 . 1 Hunter 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . Programmer 9 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 5 2 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 9 | . 3 . 3 3 5 . 2 6 1 1 2 . 3 1 9 3 . 2 . 3 . . 1 9 6 7 Combat Bots Only 9 | . 3 . 3 3 5 . . 1 . 1 2 . 3 . 9 1 . 1 . 3 . . . 5 5 6 Max Kills in Single Turn 7 | . 1 . 1 1 1 . 1 1 1 1 1 . 2 1 2 1 . 1 . 2 . . 1 4 4 7 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 6 | . . . . . 1 . . 1 . 1 . . 2 . . . . . . 2 . . . 4 4 6 Melee 1 | . . . 1 1 1 . . 1 . . 1 . 1 . . 1 . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 797 | . 6 1 49 31 36 . 17 192 9 2 108 . 58 4 79 14 . 20 . 10 . . 13 77 41 30 Missed 348 | . 1 . 16 15 13 . 13 98 3 . 57 . 13 1 26 8 . 8 . 7 . . 6 35 21 7 Damage Taken 7359 | . 30 12 333 182 320 . 24 561 78 22 481 . 899 173 1368 111 . 157 . 108 . . 173 1444 344 539 Core 1393 | . 6 . 81 12 42 . . 137 13 . 173 . 213 104 147 18 . . . 28 . . 57 231 33 98 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1830 | . 10 4 101 54 90 . 9 193 22 6 142 . 248 44 299 31 . 43 . 31 . . 47 217 96 143 Core Remaining (%) 84 | 100 . 97 79 97 . . . 74 . . . . 53 . 74 . . . . . . 90 . 77 97 93 Volleys Fired 129 | . 3 . 36 . 9 . . 4 . 2 7 . 10 . 22 . . . 3 2 . . . 14 9 8 Largest 2 | . 2 . 2 . 1 . . 1 . 1 1 . 2 . 2 . . . 1 1 . . . 1 1 1 Hottest 88 | . 40 . 70 . 33 . . 39 . 45 45 . 88 . 60 . . . . 80 . . . 60 60 49 Shots Fired 192 | . 6 . 73 . 9 . . 4 . 2 7 . 11 . 44 . . . 3 2 . . . 14 9 8 Gun 123 | . 6 . 73 . . . . . . . . . . . 44 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 66 | . . . . . 9 . . 4 . 2 7 . 11 . . . . . . 2 . . . 14 9 8 Special 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic 120 | . 6 . 70 . . . . . . . . . . . 44 . . . . . . . . . . . Thermal 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Explosive 55 | . . . . . . . . 4 . 2 7 . 11 . . . . . . . . . . 14 9 8 Electromagnetic 11 | . . . . . 9 . . . . . . . . . . . . . . 2 . . . . . . Robot Hit Streak 40 | . 5 . 13 . 14 . . 1 . 5 18 . 10 . 40 . . . . 2 . . . 10 4 6 Robot Miss Streak 5 | . . . 3 . 2 . . 1 . 5 1 . 2 . 1 . . . . 1 . . . 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 341 | . 5 . 60 23 17 . 4 30 4 2 17 . 14 1 39 21 . 5 . 4 13 . 8 30 21 23 Core Hits 240 | . 4 . 30 10 14 . 2 9 . 6 9 . 22 1 18 9 . 4 . 7 3 . 2 38 24 28 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . 1 3 1 . . 2 . . . . . . . 3 . 1 . 1 . . . 1 1 3 Sever 11 | . . . 1 3 1 . . 2 . . . . . . . . . 1 . . . . . . . 3 Impale 6 | . . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 1 . Melee Attacks 381 | . . . 5 27 25 . 18 37 9 . 12 . 4 1 . 44 . 33 1 4 13 8 40 44 29 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 270 | . . . 5 27 25 . 18 37 9 . 12 . 4 1 . 13 . 12 1 3 11 7 30 23 14 18 Piercing 107 | . . . . . . . . . . . . . . . . 31 . 21 . 1 2 1 10 17 15 9 Sneak Attacks 33 | . . . . 2 . . 2 6 . . . . . 1 . 4 . . . . . . 5 7 4 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Follow-up Attacks 18 | . . . 1 3 . . . 2 1 . 1 . 1 . . 2 . . . . 2 . 1 1 . 3 Damage Inflicted 19737 | . 37 . 627 957 1004 . 253 1499 190 89 531 . 1133 70 902 1391 . 229 . 144 1052 . 692 3918 2349 2670 Guns 1439 | . 37 . 500 . . . . . . . . . . . 902 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8042 | . . . . . 526 . . 215 . 89 138 . 1022 . . . . . . 74 . . . 2910 1323 1745 Melee 10256 | . . . 127 957 478 . 253 1284 190 . 393 . 111 70 . 1391 . 229 . 70 1052 . 692 1008 1026 925 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1403 | . 37 . 464 . . . . . . . . . . . 902 . . . . . . . . . . . Thermal 103 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . 67 Explosive 7447 | . . . . . 72 . . 215 . 89 138 . 1022 . . . . . . . . . . 2910 1323 1678 Electromagnetic 528 | . . . . . 454 . . . . . . . . . . . . . . 74 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7217 | . . . 127 957 478 . 253 1284 190 . 393 . 111 70 . 108 . 79 . 35 890 . 230 693 638 681 Piercing 3039 | . . . . . . . . . . . . . . . . 1283 . 150 . 35 162 . 462 315 388 244 Highest Corruption 13 | . . . 1 . . 4 4 4 . . 3 3 3 . 1 . 5 5 3 . . . . 13 2 2 Average Corruption 3 | . . . 1 . . 4 4 4 . . 2 3 3 . 1 . 5 4 2 . . . . 8 1 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . 2 . . . 5 5 . . 3 1 10 . 2 . . 5 1 . . . . 4 . 1 Message Errors 14 | . . . . . . . 1 2 . . 1 1 4 . 1 . . 2 . . . . . 2 . . Matter Fused 10 | . . . . . . . 2 1 . . 1 . 1 . . . . 2 . . . . . 2 . 1 Heat Flow Errors 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1647 | . . . . 40 1 . 31 218 70 . 68 . . . . 251 . . . . 215 . 139 154 326 134 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 144 | . . . . . . . . . . . . . . . . . . . . . . . . 70 46 28 Melee 1503 | . . . . 40 1 . 31 218 70 . 68 . . . . 251 . . . . 215 . 139 84 280 106 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . 52 . . . . . . . 24 . . . . . . 47 . . . 55 . 122 Shots 11 | . . . . . 2 . . . . . . . 1 . . . . . . 5 . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . . . 55 3 16 3 7 8 123 300 262 . 109 . 254 276 . . . 56 . . . . . . Average Temperature 83 | . . . 11 3 4 2 2 3 60 145 53 . 72 . 82 136 . . . 29 . . . . . . Received Heat Transfer 1200 | . . . 189 99 180 . 9 231 . . 117 . 195 . 36 18 . 36 . 9 . . . 36 . 45 Effects 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 261 | . . . 111 . . . . . . . . . . . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 1185 | . 78 25 120 283 362 74 179 318 131 . . . . 5 180 316 122 205 . . . . 418 570 936 1185 Initial 491 | . . 25 7 43 109 44 45 81 107 . . . . . . 81 92 74 . . . . . 133 279 491 Average 186 | . 56 25 39 152 196 55 69 146 116 . . . . . 87 137 113 118 . . . . 167 165 549 801 Maximum Alert Level 4 | . . . . 1 1 . . 1 . . . . . . . 1 . 1 . . . . 2 2 3 4 Low Security (%) 70 | 100 100 100 100 83 51 100 100 68 100 . . . . 100 100 80 100 98 . . . . 53 77 . . Level 1 16 | . . . . 16 48 . . 31 . . . . . . . 19 . 1 . . . . 44 7 19 . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 15 56 24 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 62 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 32 | . . . 2 1 3 . 1 1 1 . . . . . 1 3 . 1 . 1 . . 8 5 3 1 Investigation 13 | . . . 2 1 . . 1 . . . . . . . . 2 . 1 . . . . 5 1 . . Extermination 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . Reinforcement 11 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . 3 3 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 12 | . . . 2 2 . . 1 1 1 . . . . . . 2 . . . . . . . 1 2 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 206 | . 3 1 15 13 18 6 10 13 5 1 10 . 4 . 11 9 6 9 . 6 . . 9 26 16 15 Peak Tracking Total 11 | . 3 1 3 5 5 6 8 8 4 1 7 . 3 1 5 4 6 5 . 7 . . 7 11 6 6 Tactical Retreats 23 | . 1 1 3 . 2 . 2 1 . . 2 . . . 1 1 . 4 . 1 . . . 1 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 13 | . . . 2 1 1 . . . . . . . . . 5 1 . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 17 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . 10 1 1 Max in Single Turn 3 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 88 | . 2 . 4 1 7 . 5 3 2 1 1 4 . 1 . 8 . 5 1 1 9 . 14 13 4 2 Terminals 41 | . 2 . 2 1 4 . 2 2 1 . . . . 1 . 4 . 4 . . . . 8 8 1 1 Fabricators 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Units 10 | . . . 1 . 2 . . 1 1 . . . . . . 1 . 1 . . . . 1 . 2 . Scanalyzers 7 | . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 1 . 1 Garrison Access 7 | . . . . . 1 . 2 . . . . . . . . 1 . . . . . . 1 1 1 . Total Hacks 289 | . 8 . 11 4 12 . 10 8 5 1 1 31 . 3 . 24 . 20 1 1 48 . 36 49 11 5 Successful 172 | . 3 . 7 1 8 . 1 3 . 1 1 31 . 1 . 11 . 6 1 1 48 . 19 17 7 5 Failed 117 | . 5 . 4 3 4 . 9 5 5 . . . . 2 . 13 . 14 . . . . 17 32 4 . Catastrophic 22 | . 2 . 2 . . . 4 . 1 . . . . . . 3 . 4 . . . . 2 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 3 . 2 4 2 . . . 4 . . . . . . 6 . 11 1 . . . 3 9 . . Terminals 142 | . 8 . 6 4 8 . 3 5 4 . . . . 3 . 17 . 18 . . . . 26 34 5 1 Fabricators 11 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 8 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Recycling Units 20 | . . . 3 . 3 . . 3 1 . . . . . . 2 . 2 . . . . 1 . 5 . Scanalyzers 17 | . . . 2 . . . . . . . . . . . . 4 . . . . . . 5 2 . 4 Garrison Access 12 | . . . . . 1 . 5 . . . . . . . . 1 . . . . . . 2 2 1 . Terminal Hacks 140 | . 3 . 4 1 5 . . 2 . 1 1 31 . 1 . 6 . 5 1 1 48 . 13 12 4 1 Record 59 | . . . . . 2 . . . . . . 11 . . . 2 . 1 . . 36 . 3 4 . . Part Schematic 15 | . . . . . . . . . . . . 10 . . . . . . . . 4 . . 1 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . . . . 1 . . . 3 . . . . . . . . 4 . . . 1 . Open Door 6 | . . . . . . . . . . 1 1 . . . . . . . 1 1 . . . 1 . 1 Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 11 | . . . 1 . 1 . . 1 . . . . . . . 2 . 2 . . . . 1 3 . . Locate Traps 5 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 1 1 . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 8 | . . . 1 . 2 . . 1 . . . . . . . . . 1 . . . . 1 . 2 . Retrieve Components 8 | . . . 1 . 2 . . 1 . . . . . . . . . 1 . . . . 1 . 2 . Scanalyzer 16 | . . . 2 . . . . . . . . . . . . 4 . . . . . . 4 2 . 4 Insert Component 8 | . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 1 . 2 Analyze 8 | . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 1 . 2 Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . Seal Access 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 1 . 1 . . . . . . . . 2 . 1 . . . . . . 1 . Used 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Hacking Detections 58 | . 2 . 4 1 5 . 5 3 2 . . . . . . 7 . 5 . . . . 11 11 1 1 Full Trace Events 5 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 1 . . . . . . . . 10 . . . 2 . . . . 4 . 2 16 . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 1 . 3 . . 2 . . . . . . . . . 3 . . . . 1 . . . Parts Scanalyzed 8 | . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 1 . 2 Part Schematics Acquired 8 | . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 1 . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Largest Group 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Highest-Rated Group 379 | . . . . . . . . . . . . . 96 . . . . . . . . . . 121 . 379 Highest-Rated Ally 135 | . . . . . . . . . . . . . 96 . . . . . . . . . . 121 . 135 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Ally Attacks 21 | . . . . . . . . . . . . . 3 . . . . . . . . . . 12 . 6 Total Damage 905 | . . . . . . . . . . . . . 133 . . . . . . . . . . 636 . 136 Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 7069 | 45 149 229 514 271 538 27 136 211 65 175 487 132 474 89 234 335 31 235 140 260 118 329 537 709 362 237 Spaces Moved 9895 | 34 111 190 322 164 439 104 390 396 188 531 421 83 305 66 152 569 92 361 327 528 208 574 963 1324 662 391 Core 212 | 12 . . . . . . . . . . 36 . 104 59 1 . . . . . . . . . . . Treads 448 | . . . . . . . . . . . 164 83 201 . . . . . . . . . . . . . Legs 1137 | 22 111 190 322 164 328 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 68 | . . . . . . . . . . . . . . 7 61 . . . . . . . . . . . Flight 8030 | . . . . . 111 104 390 396 188 531 221 . . . 90 569 92 361 327 528 208 574 963 1324 662 391 Fastest Speed 20 | 50 120 120 120 120 24 24 24 23 20 20 30 160 100 60 34 34 34 34 34 34 34 34 34 28 26 23 Average Speed 49 | 95 120 120 120 120 96 24 24 23 21 20 100 160 142 115 58 34 34 34 34 34 34 34 34 32 27 24 Slowest Speed 300 | 120 120 120 120 120 120 24 24 27 27 20 300 160 300 150 200 117 34 34 34 34 34 34 117 37 108 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . 2 3 4 2 . . . . . . . 4 . . . . 3 7 15 3 1 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 3 20 41 34 21 18 78 17 56 7 72 70 71 52 3 89 22 81 12 51 73 62 74 36 96 22 11 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . . . . . 1 1 . . . . . 1 . 3 . . . . . Known Exits Taken 17 | . . . 1 1 . . 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . . . . . . . 3 3 . 3 . . . . . 3 2 . 3 . . . . Spaces Dug 126 | . . . . . 8 . 10 5 2 . . . . . . 17 . 22 . 2 . 7 27 11 9 6 Terrain Destroyed 708 | . . . . . 61 . 10 52 2 3 103 . 86 . . 17 . 22 . 2 . 7 27 141 97 78 Melee 126 | . . . . . 8 . 10 5 2 . . . . . . 17 . 22 . 2 . 7 27 11 9 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 582 | . . . . . 53 . . 47 . 3 103 . 86 . . . . . . . . . . 130 88 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Low Low Dat Pro Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total 11355 | 45 122 191 385 207 523 103 408 467 200 596 460 82 324 76 258 636 87 417 347 596 237 692 1106 1508 788 494 Wait 520 | . 3 . 2 14 19 . . 18 . 50 7 . . 2 12 . . 10 . 52 . 114 88 60 26 43 Move 9791 | 33 110 189 321 163 439 100 383 387 184 530 420 82 304 65 151 569 85 360 326 527 207 567 950 1295 656 388 Hop 33 | . . . . . . 1 3 4 1 . . . . . . . 2 . . . . 3 5 11 2 1 Pick Up 152 | 6 5 2 8 2 7 1 2 4 2 7 3 . . 2 18 12 . 3 2 3 4 . 6 25 19 9 Fast Attach 48 | 2 . . 1 1 5 . . . 1 . 2 . 1 1 8 4 . 1 5 . 5 . 3 1 6 1 Attach 120 | 4 1 . 1 1 6 . . 5 4 2 4 . 2 5 11 3 . 1 1 3 1 . 7 26 18 14 Detach 30 | . . . . . 1 . . 3 . 1 3 . . . . . . . . 1 . . 2 7 6 6 Swap 54 | . . . 5 2 3 . 2 5 . 1 2 . 4 . . 2 . 1 2 4 2 1 4 8 5 1 Drop 107 | . . . 7 2 9 1 3 3 1 3 1 . . . 12 10 . 2 7 . 7 . 6 16 14 3 Fire 129 | . 3 . 36 . 9 . . 4 . 2 7 . 10 . 22 . . . 3 2 . . . 14 9 8 Melee 333 | . . . 4 22 25 . 15 34 7 . 11 . 3 1 . 36 . 29 1 4 11 7 35 41 27 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . 24 . . 10 . . . . . 4 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 5) 195 | -10/Materials | Entered Mines 196 | -10/Mines | Assembled infested the area 248 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 291 | -10/Mines | Discovered new exit (range 11) 308 | -10/Mines | Build established: Mutant 424 | -10/Mines | Entered Materials 424 | -9/Materials | Evolved 2 slots: Propulsion x2 863 | -9/Materials | Discovered new exit (range 13) 937 | -9/Materials | Identified exit to Materials 938 | -9/Materials | Entered another Materials area 938 | -8/Materials | Evolved 2 slots: Utility x2 1201 | -8/Materials | Discovered new exit (range 3) 1203 | -8/Materials | Identified exit to Factory 1209 | -8/Materials | Entered Factory 1209 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -7/Factory | Garrison activated, responded to threat 1747 | -7/Factory | Sucked down chute 1747 | -7/Factory | Entered Waste 1757 | -7/Waste | Spotted C-40 Crusher 1760 | -7/Waste | Spotted C-40 Crusher 1762 | -7/Waste | EMP discharged 1763 | -7/Waste | Spotted C-40 Crusher 1764 | -7/Waste | Spotted C-40 Crusher 1766 | -7/Waste | Spotted C-40 Crusher 1766 | -7/Waste | Spotted C-40 Crusher 1767 | -7/Waste | Discovered new exit (range 12) 1770 | -7/Waste | Identified exit to Factory 1774 | -7/Waste | Entered Factory 1908 | -7/Factory | Discovered new exit (range 3) 1908 | -7/Factory | Identified exit to Storage 1910 | -7/Factory | Entered Storage 1962 | -7/Storage | Found Prototype Launcher 1970 | -7/Storage | Identified Rocket Array 1992 | -7/Storage | Build established: Scout 2054 | -7/Storage | Discovered new exit (range 15) 2121 | -7/Storage | Identified exit to Factory 2121 | -7/Storage | Entered Factory 2121 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2142 | -6/Factory | Lost 5 parts (1p2n2u) 2176 | -6/Factory | Discovered new exit (range 16) 2186 | -6/Factory | Identified exit to Lower Caves 2186 | -6/Factory | Entered Lower Caves 2201 | -6/Lower Caves | Learned Factory trap positions 2324 | -6/Lower Caves | Discovered new exit (range 10) 2326 | -6/Lower Caves | Identified exit to Lower Caves 2361 | -6/Lower Caves | Entered another Lower Caves area 2363 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2398 | -6/Lower Caves | Learned 4 Factory zone layouts 2399 | -6/Lower Caves | Discovered new exit (range 9) 2418 | -6/Lower Caves | Lost 4 parts (1p3n) 2445 | -6/Lower Caves | Attracted the attention of an 0b10 base 2515 | -6/Lower Caves | Lost 5 parts (4n1u) 2660 | -6/Lower Caves | Encountered a Warlord checkpoint 2759 | -6/Lower Caves | Build established: Hacker-Mutant 2832 | -6/Lower Caves | Discovered new exit (range 8) 2840 | -6/Lower Caves | Identified exit to Data Miner 2848 | -6/Lower Caves | Entered Data Miner 2848 | -6/Data Miner | Discovered new exit (range 6) 2879 | -6/Data Miner | Met Data Miner 2914 | -6/Data Miner | Learned location of Section 7 (-2) 2914 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2941 | -6/Data Miner | Received God Mode back door access code from Data Miner 2978 | -6/Data Miner | Identified exit to Proximity Caves 2980 | -6/Data Miner | Entered Proximity Caves 3095 | -5/Proximity Caves | Escorted by Enhanced Grunt 3119 | -5/Proximity Caves | Learned location of Warlord (-5) 3298 | -5/Proximity Caves | Spotted B-75 Beast 3362 | -5/Proximity Caves | Destroyed B-75 Beast 3387 | -5/Proximity Caves | Lost 6 parts (1n3u2w) 3450 | -5/Proximity Caves | Discovered new exit (range 5) 3454 | -5/Proximity Caves | Entered Factory 3454 | -5/Factory | Evolved 2 slots: Utility x2 3456 | -5/Factory | Loaded intel: 106 trap records 3543 | -5/Factory | Identified exit to DSF 3543 | -5/Factory | Entered DSF 3568 | -5/DSF | Lost 3 parts (1u2w) 3589 | -5/DSF | Additional patrols routed to DSF 3629 | -5/DSF | Crushed by falling debris 3660 | -5/DSF | Lost 4 parts (1p2n1w) 3698 | -5/DSF | Found Prototype Device 3699 | -5/DSF | Identified Active Sensor Suite 3704 | -5/DSF | Sterilization system engaged 3711 | -5/DSF | Destroyed 9 combat bots 3724 | -5/DSF | Ambient heat levels rising (+10) 3739 | -5/DSF | Ambient heat levels rising (+10) 3754 | -5/DSF | Ambient heat levels rising (+10) 3769 | -5/DSF | Ambient heat levels rising (+10) 3772 | -5/DSF | Discovered new exit (range 15) 3777 | -5/DSF | Identified exit to Factory 3777 | -5/DSF | Entered Factory 3777 | -4/Factory | Evolved 2 slots: Utility x2 3979 | -4/Factory | Found Prototype Hackware 3979 | -4/Factory | Identified Exp. System Shield 4071 | -4/Factory | Build established: Hacker-Scout 4112 | -4/Factory | Sucked down chute 4112 | -4/Factory | Entered Waste 4116 | -4/Waste | Spotted C-40 Crusher 4117 | -4/Waste | Spotted C-40 Crusher 4123 | -4/Waste | Spotted C-40 Crusher 4124 | -4/Waste | Spotted C-40 Crusher 4124 | -4/Waste | Spotted C-40 Crusher 4125 | -4/Waste | Spotted C-40 Crusher 4127 | -4/Waste | EMP discharged 4136 | -4/Waste | Discovered new exit (range 11) 4143 | -4/Waste | Identified exit to Factory 4143 | -4/Waste | Entered Factory 4143 | -4/Factory | Spotted B-86 Titan 4234 | -4/Factory | Found Gamma Bomb Array 4320 | -4/Factory | Identified exit to Upper Caves 4378 | -4/Factory | Entered Upper Caves 4388 | -4/Upper Caves | Met a Warlord Commander 4390 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4394 | -4/Upper Caves | Found Encrypted Comm Array 4473 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4479 | -4/Upper Caves | Found Prototype Special Weapon 4479 | -4/Upper Caves | Identified Molecular Deconstructor 4509 | -4/Upper Caves | Discovered new exit (range 12) 4516 | -4/Upper Caves | Identified exit to Upper Caves 4518 | -4/Upper Caves | Entered another Upper Caves area 4617 | -4/Upper Caves | Found Alien Artifact 4618 | -4/Upper Caves | Identified Core Expander 4618 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 4733 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4758 | -4/Upper Caves | Learned Research stockpile data 4770 | -4/Upper Caves | Discovered new exit (range 15) 4774 | -4/Upper Caves | Identified exit to Zhirov 4778 | -4/Upper Caves | Entered Zhirov 4778 | -4/Zhirov | Discovered new exit (range 3) 4779 | -4/Zhirov | Identified exit to Proximity Caves 4785 | -4/Zhirov | Met Zhirov 4791 | -4/Zhirov | Learned location of Quarantine (-2) 4791 | -4/Zhirov | Learned location of Testing (-3) 4791 | -4/Zhirov | Learned location of Command (-1) 4798 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4805 | -4/Zhirov | Found Alien Artifact 4806 | -4/Zhirov | Identified Integrated Dissipator 4806 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4814 | -4/Zhirov | Found Alien Artifact 4815 | -4/Zhirov | Identified Transdimensional Reconstructor 4815 | -4/Zhirov | Warped through subspace 4896 | -4/Zhirov | Entered Proximity Caves 4933 | -3/Proximity Caves | Spotted B-86 Titan 5193 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5223 | -3/Proximity Caves | Discovered new exit (range 5) 5224 | -3/Proximity Caves | Identified exit to Research 5225 | -3/Proximity Caves | Entered Research 5225 | -3/Research | Evolved 2 slots: Utility x2 5233 | -3/Research | Identified exit to Armory 5233 | -3/Research | Identified exit to Testing 5344 | -3/Research | Found Prototype Device 5345 | -3/Research | Identified Exp. Thermal Defense Suite 5358 | -3/Research | Identified exit to DSF 5761 | -3/Research | Spotted B-86 Titan 5762 | -3/Research | Entered Testing 5822 | -3/Testing | Found Prototype Energy Gun 5823 | -3/Testing | Identified Tachyon Dispersion Ray 5838 | -3/Testing | Spotted PL-7CV8UZ243G 5839 | -3/Testing | Rewired PL-7CV8UZ243G 5889 | -3/Testing | Spotted PL-845QD4VPH1 5968 | -3/Testing | Found Exp. System Shield 5981 | -3/Testing | Found Prototype Launcher 5982 | -3/Testing | Identified Hellfire Missile Launcher 6001 | -3/Testing | Found Prototype Processor 6031 | -3/Testing | Scanned by Researcher 6038 | -3/Testing | Identified Exp. Signal Interpreter 6055 | -3/Testing | Unstable Terrabomb Derivative detonated 6132 | -3/Testing | Discovered new exit (range 11) 6135 | -3/Testing | Identified exit to Research 6142 | -3/Testing | Found Prototype Hackware 6143 | -3/Testing | Identified System Mapper 6185 | -3/Testing | Found Prototype Energy Cannon 6186 | -3/Testing | Identified Cld. Nova Cannon 6305 | -3/Testing | Spotted Striker 6305 | -3/Testing | Spotted Striker 6321 | -3/Testing | Destroyed Striker 6324 | -3/Testing | Destroyed Striker 6358 | -3/Testing | Lost 3 parts (1p1n1u) 6377 | -3/Testing | Stole the SGEMP Prototype 6379 | -3/Testing | Spotted Alpha 7 6382 | -3/Testing | Crushed by falling debris 6386 | -3/Testing | Crushed by falling debris 6387 | -3/Testing | System corruption reached 10% 6417 | -3/Testing | Lost 6 parts (1p2n2u1w) 6471 | -3/Testing | Entered Research 6471 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6614 | -2/Research | Found Prototype Launcher 6615 | -2/Research | Identified Gui. Micro-nuke Launcher 6803 | -2/Research | Identified exit to Access 6833 | -2/Research | Entered Access 6833 | -1/Access | Evolved 2 slots: Utility x2 6834 | -1/Access | Loaded intel: 119 machine locations 6834 | -1/Access | Loaded intel: 83 trap records 6834 | -1/Access | Identified exit to Surface 6834 | -1/Access | Discovered exit to Surface (range 135) 6834 | -1/Access | Identified exit to Command 6834 | -1/Access | Discovered exit to Command (range 77) 6834 | -1/Access | Delivered the SGEMP Prototype to Zhirov 6834 | -1/Access | Zhirov transferred Access data 6850 | -1/Access | Zhirov warped through subspace 7002 | -1/Access | Spotted B-99 Colossus 7012 | -1/Access | Spotted B-99 Colossus 7068 | -1/Access | Lost 4 parts (1p3n) 7070 | *** | Escaped! Last Messages --------------- 07048_ System corrupted: Matter fused (-7). 07050_ U-05 Engineer lays Concrete. 07051_ U-05 Engineer builds a Wall. 07051_ U-05 Engineer lays Concrete. 07052_ U-05 Engineer builds a Wall. 07052_ K-01 Serf collects debris. 07052_ U-05 Engineer lays Concrete. 07053_ U-05 Engineer builds a Wall. 07053_ U-05 Engineer lays Concrete. 07055_ Slug penetrates Wall. 07055_ Penetrated by Slug. 07055_ Acquired 14 matter. 07056_ U-05 Engineer lays Concrete. 07064_ W-44 Eye destroyed. 07064_ K-01 Serf collects debris. 07066_ Acquired 46 matter. 07067_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07068_ The Access Shell folds into the floor. 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Sword | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Field Propulsion Array | -4/Factory | Scanalyzed Transmission Jammer | -4/Factory | Scanalyzed Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Gamma Bomb Array | -3/Research | Scanalyzed Imp. System Shield | -3/Research | Scanalyzed Ionic Axe | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Adv. Sensor Array | -3/Testing | Scanalyzed Cld. Gravmag System | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Cmb. Linear Gravjet | -3/Testing | Hacked Q-thruster | -1/Access | Scanalyzed Graviton Reactor | -1/Access | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Origins Safety First Challenges ------------ None Game ------ Seed GreatAssembledActivator Manual? 0 Play Time 03:10:57 Cumulative 73.2 hours Start 2024.03.01 @ 22:03:56 End 2024.03.02 @ 18:54:51 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 3 Adventurer 9 Explorer 0 Win Type 0 Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b614e69a-70e6-4c0b-9219-fac31585cd54