Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 19:06:38 Player: Cog on my mind Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (335) 1675 Value Destroyed (10268) 10268 Prototype IDs (79) 1580 Alien Tech Used (0) 0 Bonus (12395) 12395 TOTAL SCORE: 36318 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3014 Follower Combat Kills 7512 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -731 Cogmind --------- Core Integrity 0/1450 Matter 195/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- Z-bomb Delivery System > --- INVENTORY (5) ---- Experimental Matter Compressor (485) Omega Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Quantum Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Reaction Control System Advanced Phase Shifter Zionite Light Carapace System Mapper > --- WEAPON ----------- Zionite Laser-H Nanosword > --- INVENTORY -------- Enhanced Biometal Leg Large Storage Unit Experimental Targeting Computer Precision Matter Filter Advanced Weapon Cycler Zionite Weapon Casing Antimissile System Hacking Suite Advanced Component Analysis Suite Zionite Laser-H Cooled Nova Cannon Disintegrator Hypervelocity Multirail Omega Cannon Z-bomb Delivery System Molecular Scythe Plasma Lance [Rating: 189] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Rocket Launcher Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Slots Evolved 16 | . . . 2 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Utility 9 | . . . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 385 | 7 8 2 18 33 23 16 1 13 . 6 1 7 9 3 9 5 7 2 3 . 2 12 15 . 1 12 29 7 18 49 21 46 Power 36 | 1 2 . 2 1 1 2 . . . . . . 2 . . . . . . . 1 1 . . . 1 4 2 2 7 3 4 Engine 8 | 1 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Core 7 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Reactor 21 | . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . 1 1 2 2 5 2 4 Propulsion 88 | 2 1 . 5 7 6 5 . 2 . 1 . . 5 1 4 1 3 . . . 1 3 8 . 1 2 3 3 3 10 2 9 Treads 16 | 2 . . 1 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 8 | . 1 . 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 63 | . . . . . . 5 . 2 . 1 . . 5 1 4 1 3 . . . 1 3 8 . 1 2 3 3 3 10 2 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 140 | 2 1 . 4 7 7 8 . 6 . 2 . . 1 1 4 2 3 2 2 . . 5 6 . . 7 16 . 7 22 7 18 Device 67 | 1 . . . 3 2 3 . 4 . 1 . . . . 3 2 2 1 2 . . 2 3 . . 2 9 . 4 10 3 10 Storage 13 | 1 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . . 2 2 2 Processor 15 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 2 6 . 3 Hackware 18 | . . . . 1 . 2 . 2 . . . . 1 1 . . . . . . . . . . . 3 3 . 1 3 1 . Protection 27 | . . . 4 2 5 . . . . 1 . . . . 1 . 1 1 . . . 2 2 . . 2 1 . . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 4 2 7 18 9 1 1 5 . 3 1 7 1 1 1 2 1 . 1 . . 3 1 . . 2 6 2 6 10 9 15 Energy Gun 12 | 1 2 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 24 | . . . . 3 5 . . 3 . 1 1 3 1 . . . . . . . . . 1 . . 2 1 . . . 2 1 Ballistic Gun 18 | 1 1 . . 9 2 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 . . Launcher 27 | . 1 1 2 4 2 . . 2 . 1 . 3 . . . 1 1 . . . . . . . . . . 1 . 1 1 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . 2 1 3 8 5 6 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 2 1 . . 1 . . . . . . 1 . . 1 . . . 3 3 . . . 2 . 1 2 5 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Parts Lost 71 | . 1 1 5 6 2 . . . . . . . . . . . . . . . . 3 3 . 2 2 1 . 12 6 7 20 Power 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 2 Propulsion 28 | . 1 . 1 2 1 . . . . . . . . . . . . . . . . 2 1 . 1 1 . . 6 1 1 10 Utility 29 | . . 1 1 4 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . 3 4 3 7 Weapon 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Highest Loss Streak 9 | . 1 1 3 4 2 . . . . . . . . . . . . . . . . 1 2 . 2 1 1 . 8 3 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 92 96 95 99 90 95 98 100 100 94 100 97 100 100 100 100 100 100 88 92 95 92 88 88 92 82 94 82 50 98 67 Engine 3 | . 14 14 10 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 6 6 6 6 6 6 6 5 5 5 5 5 5 4 6 10 8 4 8 4 Treads 5 | . 22 14 11 17 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | . 3 14 20 17 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . 37 38 38 38 38 38 38 40 40 40 40 40 40 40 35 39 40 37 35 35 34 32 36 32 15 37 18 Device 8 | . 14 6 . 9 12 12 7 5 7 6 7 7 6 6 6 6 6 6 6 5 5 10 11 11 11 10 11 15 9 7 15 10 Storage 7 | . 14 14 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 6 5 5 5 5 5 4 2 7 9 Processor 7 | . . . . . . 9 15 15 15 15 15 15 13 13 13 13 13 13 13 11 11 8 5 5 5 5 5 5 8 10 11 8 Hackware 4 | . . . . 1 . 6 7 7 7 7 7 7 10 13 13 13 11 6 6 5 5 5 5 5 5 10 10 10 8 . 1 3 Protection 4 | . . . 21 12 14 . . . . . . . . . . . 1 5 6 5 5 5 8 11 11 5 . . . . 3 1 Energy Gun 3 | . 21 27 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 4 6 . . 6 7 6 2 4 1 . . . . . . . . . . . . 4 . . . . . 1 Ballistic Gun 2 | . 5 . . 12 11 . 3 . . . . . . 5 6 5 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 7 7 7 7 7 6 6 1 . . . . . . 1 5 5 5 5 3 5 4 6 8 3 Peak Build Rating 189 | 7 13 14 23 30 39 53 57 57 57 59 59 59 71 73 76 76 76 84 78 78 87 101 113 106 106 113 132 135 134 145 166 189 Average Rating 68 | 4 10 13 19 27 32 48 53 55 57 57 53 58 68 72 74 75 74 76 77 78 85 93 105 105 105 109 112 131 112 76 149 128 On Entrance 68 | . 7 13 13 23 29 39 51 57 57 57 59 59 59 70 73 76 76 76 76 78 78 87 98 105 106 101 98 130 132 2 133 143 Naked Turns 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 72 . 76 Heaviest Build 114 | 15 32 32 44 59 71 40 36 37 34 37 34 37 44 44 42 44 51 51 51 45 45 69 84 73 73 74 81 81 89 54 105 114 Greatest Support 120 | 40 40 10 26 22 28 40 40 41 40 41 41 41 53 53 56 56 56 55 55 55 71 73 83 77 81 81 87 87 95 106 112 120 Greatest Overweight (x) 5 | . 3 3 4 3 5 . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 1 1 3 Average Overweight (x) . | . 1 3 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 20 20 Average Capacity 15 | 6 13 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 18 5 15 17 Most Carried 20 | . 13 14 15 16 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 20 20 Average Carried 14 | . 9 12 12 14 19 14 14 14 14 14 15 15 14 14 14 14 14 15 14 15 15 18 19 19 19 18 17 19 18 4 12 16 Final Capacity 20 | 8 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 20 5 Final Carried 20 | . 12 13 15 16 20 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 19 20 19 19 19 20 5 5 17 4 Class Distribution -------------------- 33% | Mutant 19% | Scavenger-Scout 11% | Hacker-Scout 10% | Scavenger-Mutant 7% | Scout 5% | Scavenger-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Messiah-Sprinter | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Scout | -4/Factory Mutant | -3/Research Scavenger-Scout | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Matter Collected 9743 | 258 139 . 420 1019 921 160 10 187 9 118 . 28 470 675 165 116 210 20 30 . . 167 158 . 9 114 478 396 230 468 224 2544 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14760 | 38 499 110 1183 1388 1795 342 . 303 . 53 . 40 340 1648 . 90 302 . 31 . . 339 626 . 32 555 538 1614 357 1354 351 832 Parts 712 | 7 36 9 88 82 91 29 . 27 . 9 . 6 26 39 . 2 17 . 3 . . 13 21 . 1 32 24 20 14 74 19 23 Haulers Intercepted 32 | . . . 5 5 4 3 . 1 . . . . . . . . . . . . . 2 . . . 2 1 . 1 4 2 2 Recyclers Shooed 7 | 1 . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Retrieved Matter 490 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490 Parts Self-Destructed 62 | . . . . . . . . . 1 20 . 4 . . . 8 16 . 13 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Combat Hostiles Destroyed 186 | . 12 5 20 27 26 2 . 6 . 4 . 5 1 5 . 2 14 . . . . 2 4 . . 5 4 6 2 8 1 25 Melee 25 | . . . . . . 2 . 1 . . . . 1 . . 1 2 . . . . 2 3 . . 5 . . . 7 1 . Guns 55 | . 8 1 16 12 13 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Cannons 28 | . . . . 2 9 . . 1 . . . . . . . . . . . . . . . . . . 4 6 2 . . 4 AOE 76 | . 4 4 4 13 4 . . 4 . 4 . 5 . . . 1 12 . . . . . . . . . . . . . . 21 Classes Destroyed 22 | 1 7 . 3 2 . 1 . . . 1 . 1 . 1 . . . . . . . . 1 . . 1 . . . . 1 2 Worker 28 | . 1 1 4 2 3 . . 3 . . . . 4 . . . . . . . . 1 . . . 5 . . . 1 . 3 Builder 24 | . 1 . 2 2 1 2 . 1 . . . . 1 . . . . . . . . . . . . 1 4 . . 4 . 5 Tunneler 7 | 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Hauler 32 | . . . 5 5 4 3 . 1 . . . . . . . . . . . . . 2 . . . 2 1 . 1 4 2 2 Recycler 14 | . . . 1 1 1 . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . 3 . 4 Minesweeper 4 | . . . . . . . . . . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . Mechanic 4 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 6 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 26 | . 3 . 4 3 2 2 . 2 . . . . 3 . . . . . . . . . 2 . . . 1 . 1 3 . . Swarmer 54 | . 6 3 10 7 . . . 4 . 4 . 3 . . . . 9 . . . . . . . . . 1 . . 2 . 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 61 | . 6 2 2 12 17 . . 1 . . . . . . . 2 3 . . . . . 3 . . 2 2 . 1 . . 8 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Duelist 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 26 | . . . 8 6 8 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 9 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Programmer 15 | . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . 2 . . . . . . . 6 1 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 11 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 6 . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 2 5 4 7 8 9 1 . 6 . 4 . 5 5 2 . 1 12 . 1 . . 1 2 . 1 11 3 5 1 4 1 11 Combat Bots Only 12 | . 3 3 4 6 7 1 . 4 . 4 . 5 1 2 . 1 12 . . . . 1 2 . . 3 1 5 1 3 1 10 Max Kills in Single Turn 5 | 1 3 3 3 4 2 1 . 4 . 3 . 2 1 1 . 1 3 . 1 . . 1 1 . 1 1 1 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 1 4 2 . . 2 . 3 . 2 . . . 1 3 . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . 1 . 1 . . . . 1 . . 1 1 . . . . 1 1 . . 1 . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Hostile Shots Fired 1259 | . 51 7 82 123 108 13 . 17 4 14 . 3 1 . 3 18 15 . 5 . . 28 61 . 18 36 28 . 89 112 137 286 Missed 491 | . 18 2 23 24 32 6 . 5 2 7 . 1 1 . . 10 8 . 3 . . 11 27 . 9 15 13 . 36 51 60 127 Damage Taken 16026 | . 440 57 812 1534 1165 189 . 296 82 118 . 52 . . 77 147 106 . 23 . . 441 719 . 239 618 337 . 1631 1486 1403 4054 Core 3906 | . 57 . 65 207 148 . . 104 . 37 . 20 . . . 52 15 . . . . 99 90 . 29 112 87 . 508 615 197 1464 Absorbed by Shields 303 | . . . . 216 . . . . . . . . . . . . . . . . . . 87 . . . . . . . . . Redirected to Shielding 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 249 Ignored by Resistances 57 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Regen/Repaired (Parts) 865 | . . . 65 . . . 63 . . . . . . 18 45 20 15 . . . . 19 165 . 4 147 24 231 49 . . . Core Remaining (%) 68 | 100 . 77 83 . 35 . . . . . . 77 . . . . . . 92 . . . . . . 67 . . 48 . 37 . Volleys Fired 576 | 2 30 5 62 110 93 . . 13 . 2 . 5 3 79 14 4 10 . . . . . 7 . . 9 22 42 7 . 1 56 Largest 2 | 2 2 2 2 2 2 . . 1 . 1 . 1 1 1 1 1 1 . . . . . 1 . . 1 2 1 2 . 1 1 Hottest 150 | 70 90 90 90 120 115 . . 90 . 39 . 39 85 35 35 39 39 . . . . . 98 . . 98 132 66 132 . 50 150 Shots Fired 861 | 4 59 8 119 208 181 . . 14 . 2 . 5 3 79 14 4 10 . . . . . 7 . . 9 26 42 10 . 1 56 Gun 563 | 4 58 6 116 153 126 . . 1 . . . . . 79 14 . . . . . . . . . . . . . . . . 6 Cannon 221 | . . . . 44 49 . . 10 . . . . 3 . . . . . . . . . 7 . . 9 26 42 10 . 1 20 Launcher 77 | . 1 2 3 11 6 . . 3 . 2 . 5 . . . 4 10 . . . . . . . . . . . . . . 30 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 465 | 2 12 . . 153 126 . . 1 . . . . . 79 14 . . . . . . . . . . . 24 42 10 . . 2 Thermal 162 | 2 12 . . 44 48 . . 10 . . . . 3 . . . . . . . . . 7 . . 9 2 . . . 1 24 Explosive 77 | . 1 2 3 11 6 . . 3 . 2 . 5 . . . 4 10 . . . . . . . . . . . . . . 30 Electromagnetic 157 | . 34 6 116 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 2 12 6 12 12 19 . . 1 . . . . . 11 9 . . . . . . . 2 . . . 3 7 1 . . 9 Robot Miss Streak 5 | 1 4 2 4 5 4 . . 2 . 2 . . . 5 1 . . . . . . . 2 . . . 2 2 4 . . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Secondary Targets 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 762 | 3 42 7 89 130 121 15 . 14 . 7 . 1 13 57 11 6 7 . 7 . . 24 19 . 2 18 21 32 14 57 10 35 Core Hits 436 | 2 32 7 59 66 71 6 . 16 . 4 . 6 9 12 4 10 22 . 3 . . 5 8 . . 13 12 7 4 19 4 35 Critical Kills 19 | 1 . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . 3 6 3 . . . Critical Parts Destroyed 16 | . . . . . 1 . . . . . . . . 3 5 . . . . . . . . . . . 2 2 2 . . 1 Critical Strikes 88 | 1 . . . 1 1 1 . . . 1 . . . 27 5 1 . . . . . 3 2 . . . 5 26 6 5 . 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 72 | 1 . . . 1 1 . . . . . . . . 27 5 . . . . . . . . . . . 5 26 5 . . 1 Sever 11 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 5 . 2 Impale 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . Melee Attacks 426 | . . . . . . 29 . 32 4 16 . 1 26 . 3 6 7 1 8 . . 30 26 . 9 29 21 . 31 94 31 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 369 | . . . . . . 29 . 32 4 16 . . 26 . 1 . . . . . . 2 22 . 9 29 21 . 31 94 31 22 Piercing 57 | . . . . . . . . . . . . 1 . . 2 6 7 1 8 . . 28 4 . . . . . . . . . Sneak Attacks 74 | . . . . . . 6 . 6 . 1 . . 9 . . 1 2 . 1 . . 3 5 . 2 11 6 . 3 12 4 2 Combat Hostiles 7 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 2 . . 1 1 . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 1 Damage Inflicted 39753 | 50 1042 399 2013 3462 3355 868 . 1174 . 612 . 312 859 564 142 636 1449 . 291 . . 1049 1067 . 290 1385 960 641 854 4161 905 11213 Guns 6312 | 50 623 93 1414 1818 1616 . . . . . . . . 564 95 . . . . . . . . . . . . . . . . 39 Cannons 3898 | . . . . 627 1045 . . 35 . . . . . . . . . . . . . . 164 . . . 211 641 86 . . 1089 Explosions 15142 | . 407 306 599 1017 694 . . 369 . 329 . 311 . . . 364 1087 . . . . . . . . 23 . . . . . 9636 Melee 14389 | . . . . . . 868 . 770 . 283 . 1 859 . 47 272 362 . 291 . . 1049 903 . 290 1362 749 . 768 4161 905 449 Ramming 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5199 | 25 104 . . 1818 1616 . . . . . . . . 564 95 . . . . . . . . . . . 211 641 86 . . 39 Thermal 3713 | 25 346 57 325 627 1045 . . 35 . . . . . . . . . . . . . . 164 . . . . . . . . 1089 Explosive 14506 | . 176 249 274 1017 694 . . 369 . 329 . 311 . . . 364 1087 . . . . . . . . . . . . . . 9636 Electromagnetic 1934 | . 404 93 1414 . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12533 | . . . . . . 868 . 770 . 283 . . 859 . . . . . . . . 172 897 . 290 1362 749 . 768 4161 905 449 Piercing 1856 | . . . . . . . . . . . . 1 . . 47 272 362 . 291 . . 877 6 . . . . . . . . . Highest Corruption 19 | . . . . 3 5 . . 2 3 3 3 3 . . 1 1 1 1 . . 9 9 2 2 2 8 . . 3 10 19 . Average Corruption 3 | . . . . 2 4 . . 1 2 3 3 3 . . 1 1 1 1 . . 9 5 2 2 2 2 . . 2 5 7 . Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 171 | . . . . 25 32 . . 8 6 7 1 3 . . 2 4 2 . . . 1 11 7 1 3 6 . . 4 28 20 . Message Errors 37 | . . . . 5 6 . . 1 1 3 . . . . . 1 1 . . . . 3 1 . 1 . . . . 11 3 . Matter Fused 39 | . . . . 6 9 . . 2 2 2 1 . . . 2 . . . . . . 4 2 . 1 2 . . . 5 1 . Heat Flow Errors 27 | . . . . 5 6 . . . 1 1 . . . . . . 1 . . . . . 1 . . 1 . . 1 3 7 . Energy Discharges 14 | . . . . 2 2 . . 2 . . . . . . . 1 . . . . . . 1 . 1 . . . 2 2 1 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 1 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . 4 4 . . . 1 . . 1 . . . 1 . . . . . 1 . 1 . 2 . . . 2 3 . Data Loss (major) 11 | . . . . 1 . . . 1 1 1 . 1 . . . . . . . . . 2 2 . . . . . 1 . 1 . Misfires 5 | . . . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 3 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Weapon Failures 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4146 | . . . 19 47 34 168 . 161 . 137 . 6 136 . . 130 128 . . . . 101 81 . 224 197 122 . 196 835 120 1304 Projectiles 163 | . . . . . 22 . . . . . . . . . . . . . . . . . 5 . . . 3 . . . . 133 Explosions 1287 | . . . 19 47 12 . . 22 . 38 . 6 . . . . 58 . . . . . . . . 33 . . . . . 1052 Melee 2696 | . . . . . . 168 . 139 . 99 . . 136 . . 130 70 . . . . 101 76 . 224 164 119 . 196 835 120 119 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 656 | . 88 . 75 100 30 . . 58 . . . . . . . . . . . . . . . . . 95 . . . . . 210 Shots 14 | . 3 . 3 3 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | 18 150 30 319 323 361 . . 143 271 173 . 10 80 12 . 6 282 . 1 . . 5 391 . 14 307 196 . 144 241 311 433 Average Temperature 76 | 10 50 16 110 96 73 . . 43 136 91 . 6 15 4 . 4 151 . 1 . . 5 141 . 7 95 78 . 9 31 61 106 Received Heat Transfer 3361 | . 141 33 225 449 432 6 . 30 12 18 . 12 . . . 63 . . . . . 21 133 . 45 36 18 . 228 102 85 1272 Effects 12 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . 3 Shutdowns 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Short Circuit 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 10 | . . . 1 1 3 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . Heat Transferred 4368 | 74 533 50 400 962 1342 . . 37 . . . . . . . . . . . . . . 250 . . . . . . . . 720 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 6 1 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Peak Influence 2728 | 10 233 215 534 680 829 274 86 681 . . . . 282 64 1226 . . . . 186 65 320 865 516 217 947 935 320 2191 1781 1399 2728 Initial 1149 | . 6 70 5 91 143 121 28 53 . . . . 50 39 44 . . . . 186 65 31 93 484 150 68 463 320 224 1149 1001 786 Average 627 | 3 106 108 339 395 521 151 59 464 . . . . 165 45 680 . . . . 186 62 187 524 453 160 402 617 320 1428 1458 1191 1873 Maximum Alert Level 5 | . 1 1 2 2 3 1 . 2 . . . . 1 . 4 . . . . . . 1 3 2 1 3 3 1 5 5 4 5 Low Security (%) 27 | 100 97 74 14 9 7 86 100 6 . . . . 77 100 12 . . . . 100 100 48 22 . 91 44 . . . . . . Level 1 18 | . 2 25 47 41 22 13 . 22 . . . . 22 . 20 . . . . . . 51 8 32 8 11 . 100 4 . . . Level 2 24 | . . . 37 48 60 . . 71 . . . . . . 7 . . . . . . . 35 67 . 17 82 . 9 . . . Level 3 8 | . . . . . 10 . . . . . . . . . 47 . . . . . . . 33 . . 26 17 . 8 . 32 7 Level 4 13 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . 33 88 67 19 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 . 34 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 38 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 2 . 1 5 6 3 . 11 . . . . 3 . 4 . . . . . . 3 3 . . 6 3 . 20 8 4 12 Investigation 26 | . 2 . 1 5 2 1 . 5 . . . . . . 1 . . . . . . 1 . . . 1 1 . 2 2 1 1 Extermination 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Reinforcement 20 | . . . . . 1 1 . 2 . . . . 3 . 2 . . . . . . 2 1 . . 3 . . 2 . 1 2 Assault 37 | . . . . . 3 . . . . . . . . . 1 . . . . . . . 2 . . . 1 . 16 4 1 9 Garrison 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 2 . 2 Construction Impeded 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Distress Signals 34 | . . . 1 . 5 . . . . . . . 1 . . . . . . . . 1 2 1 . 3 3 . 6 . 2 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 654 | . 17 5 24 35 46 5 3 18 1 18 . 2 11 7 20 8 12 . 7 . 4 22 42 4 5 28 29 6 76 54 48 97 Peak Tracking Total 23 | . 4 3 4 6 7 2 3 5 1 8 . 1 2 5 5 4 4 . 4 . 4 7 11 4 4 6 7 2 23 13 23 22 Tactical Retreats 60 | . 1 . . . 1 1 . 1 . 2 . . . 1 . . 1 . 3 . . 3 . . . 3 4 . 15 8 7 9 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Traps Triggered 20 | . . . . 2 1 2 . 4 . . . . 2 . . . . . . 1 . . . . . . 1 . 5 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 3 . . . . 4 Triggered 9 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . . 1 . . . 3 . . . . 2 Most Traps Carried 7 | . . . . . . . . . . 1 1 1 1 1 1 4 5 5 7 6 6 6 6 5 5 5 4 1 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Machines Disabled 52 | . 1 . 1 3 2 . . 2 . . . . 1 . 6 . . . . . . 5 2 . 1 8 1 . 9 . 6 4 Max in Single Turn 5 | . 1 . 1 1 1 . . 1 . . . . 1 . . . . . . . . . . . 1 5 . . . . 1 . Garrison Access 10 | . . . . 1 . 1 . 2 . . . . 3 . 1 . . . . . . . . . . . . . 2 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Machines Accessed 134 | . 10 . 12 13 17 9 . 21 1 3 3 . 11 . 9 2 1 . 1 1 . 5 . . . 1 3 . 6 2 2 1 Terminals 65 | . 8 . 8 7 14 5 . 10 . . . . 7 . 5 . . . 1 . . . . . . . . . . . . . Fabricators 18 | . . . . . . 2 . 5 . . . . 1 . . . . . . 1 . 2 . . . . 2 . 3 1 . 1 Repair Stations 6 | . . . 1 1 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . 1 . Garrison Access 17 | . . . . 1 1 2 . 3 . . . . 3 . 1 . . . . . . 1 . . . 1 . . 2 1 1 . Total Hacks 391 | . 33 . 39 36 39 20 . 49 1 6 24 . 25 . 27 5 1 . 1 2 . 12 . . . 2 22 . 29 13 3 2 Successful 234 | . 18 . 23 18 18 10 . 24 1 6 24 . 14 . 16 5 1 . 1 1 . 9 . . . . 19 . 19 6 . 1 Failed 155 | . 14 . 15 18 21 10 . 25 . . . . 11 . 11 . . . . 1 . 3 . . . 2 3 . 10 7 3 1 Catastrophic 23 | . . . 2 4 5 1 . 6 . . . . . . . . . . . . . 1 . . . . . . . 2 1 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 291 | . 17 . 17 18 16 11 . 16 . . . . 14 . 4 . . . . . . 17 22 . . 30 10 . 26 34 16 23 Terminals 192 | . 29 . 30 24 35 11 . 26 . . . . 20 . 16 . . . 1 . . . . . . . . . . . . . Fabricators 67 | . . . . . . 7 . 10 . . . . 2 . . . . . . 2 . 5 . . . . 19 . 12 8 . 2 Repair Stations 11 | . . . 2 3 2 . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 49 | . . . 6 6 . . . 6 . . . . . . 8 . . . . . . 5 . . . . 3 . 13 . 2 . Garrison Access 28 | . . . . 1 2 2 . 5 . . . . 3 . 1 . . . . . . 2 . . . 2 . . 4 5 1 . Terminal Hacks 109 | . 14 . 15 9 14 2 . 7 1 6 24 . 4 . 6 5 1 . 1 . . . . . . . . . . . . . Record 15 | . . . . . . . . . . 4 6 . . . . 4 . . 1 . . . . . . . . . . . . . Part Schematic 9 | . 1 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 4 . 4 2 . . . 1 . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . 5 . . . 1 2 . . . . . 1 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 2 3 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . 1 1 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . 3 . 2 . . . . 1 . . . . . . 1 . 1 . . . . 11 . 5 4 . 1 Network Status 8 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 1 . 1 Load Schematic 12 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 6 . 3 1 . . Build 9 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . 1 2 . . Repair Station Hacks 5 | . . . 2 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . 3 3 . . . 6 . . . . . . 6 . . . . . . 4 . . . . 1 . 9 . . . Insert Component 20 | . . . 2 2 . . . 3 . . . . . . 3 . . . . . . 3 . . . . 1 . 6 . . . Analyze 12 | . . . 1 1 . . . 3 . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . Garrison Access Hacks 10 | . . . . 1 . 1 . 2 . . . . 3 . 1 . . . . . . . . . . . . . 2 . . . Seal Access 10 | . . . . 1 . 1 . 2 . . . . 3 . 1 . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 49 | . 4 . 3 4 4 4 . 6 . . . . 6 . 2 . . . . . . 4 . . . . 7 . 3 2 . . Terminals 21 | . 2 . 2 2 4 2 . 2 . . . . 5 . 2 . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 . 2 2 3 2 . 2 . . . . 3 . 2 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . 2 . 4 . . . . 1 . . . . . . . . 4 . . . . 7 . 3 2 . . Report 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Prioritize 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 1 . . Liberate 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Haulers 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 9 . 10 10 13 8 . 16 . . . . 8 . 7 . . . . 1 . 3 . . . 1 2 . 5 2 2 1 Full Trace Events 8 | . . . . 3 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 24 | . . . . . . . . . . . 7 . . . . . . 2 . . . . 5 . . 4 . . . 5 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . 1 . . 1 . . . 2 . . 8 . . . 3 . . 13 . . . 13 14 . . . . . 3 . 16 . Parts Built 13 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 6 . 1 4 . . Authchips 9 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . 1 2 . . Time 527 | . . . . . . 102 . 102 . . . . . . . . . . . . . . . . . . 195 . 25 103 . . Total Part Build Rating 96 | . . . . . . 8 . 8 . . . . . . . . . . . . . . . . . . 39 . 5 36 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 1 . . . . 3 . . . . . . 3 . . . . . . 1 . . . . 1 . 3 . . . Part Schematics Acquired 10 | . . . . 1 . . . 2 . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . 1 . . . . . . . . . . . . . . . . 17 . . . . . . 1 . . Allies Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Total Allies 164 | . . . . . 12 1 18 . . 2 . 1 2 19 . . . 4 . . 1 7 37 . . 12 1 19 8 11 . 9 Largest Group 23 | . . . . . 10 1 18 11 4 2 . 1 2 19 19 8 6 10 10 8 1 6 22 7 . 8 1 19 23 7 . 6 Highest-Rated Group 1004 | . . . . . 173 32 444 320 118 62 . 85 52 702 702 310 226 373 373 288 31 305 785 169 . 286 167 684 1004 270 . 690 Highest-Rated Ally 167 | . . . . . 31 32 35 35 31 31 . 85 26 50 50 46 46 46 46 46 31 70 159 39 . 51 167 50 103 47 . 115 Zionite Dispatches 19 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 3 1 . 2 3 . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Fire 8 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . 3 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 20 | . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . 3 . 2 2 1 6 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 EXPLORE 13 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 3 Ally Attacks 1321 | . . . . . 93 2 115 91 9 14 . . . 13 186 37 21 . 27 . 7 35 213 10 . 53 24 . 242 57 . 72 Total Damage 36178 | . . . . . 1205 90 4061 1853 191 192 . . . 1032 4175 1182 283 . 872 . 144 930 4428 185 . 1490 1737 . 7819 1018 . 3291 Kills 225 | . . . . . 9 . 9 17 1 3 . . . 1 29 6 2 . 7 . . 8 35 1 . 14 13 . 39 14 . 17 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Robot Analysis Total 6 | . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . 3 1 . . . . . 2 1 2 . . . . . . . . . . . . . . Drone Launches 30 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 13 . . 4 2 4 Drone Recoveries 13 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 . . 1 2 3 Zionite Intel Received 25 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 5 . . 3 5 4 3 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Turns Passed 17065 | 94 998 439 1156 1394 1288 439 161 635 257 486 29 187 470 369 511 459 523 517 378 13 37 450 772 53 153 376 721 280 930 1162 579 749 Spaces Moved 22167 | 50 574 326 852 945 758 885 259 1110 692 1013 76 356 939 429 1040 794 841 829 643 37 91 743 721 87 65 453 1033 306 2201 1413 918 688 Core 823 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 505 . 191 Treads 424 | 48 371 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3084 | . 203 326 852 945 758 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17836 | . . . . . . 885 259 1110 692 1013 76 356 939 429 1040 794 841 829 643 37 91 743 721 87 65 453 1033 306 2076 908 918 492 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 125 125 95 100 115 34 34 34 34 34 36 36 31 35 35 36 36 36 36 36 36 33 33 36 31 31 30 30 18 39 42 38 Average Speed 50 | 155 151 125 102 106 123 34 34 34 34 34 36 36 33 35 35 36 36 36 36 36 36 35 36 36 34 40 35 30 33 55 42 68 Slowest Speed 352 | 160 240 125 140 135 165 34 34 36 34 36 36 36 36 35 36 36 36 36 36 36 36 94 104 36 36 104 42 30 98 100 135 352 Overloaded Moves 108 | . . . . . . . . . . . . . . . . . . . . . . . . . 26 7 . . 75 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 95 93 80 73 94 37 89 39 84 87 68 53 27 91 35 90 84 88 71 1 72 24 77 49 67 52 22 93 65 39 84 23 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 24 | . 2 1 1 2 . . . . . 3 1 . . . . . . 3 . . . 5 . . . . . . . 6 . . Known Exits Taken 19 | . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . . 1 1 . . . . . 4 3 1 2 . . . . . . . . . . . . . Spaces Dug 248 | . . . 11 . 11 13 . 20 . 6 . 13 11 . 1 . 51 . . . . 1 3 . 1 9 11 . 16 11 8 51 Terrain Destroyed 963 | . 18 18 51 120 71 13 . 30 . 16 . 73 11 . 1 50 141 . . . . 1 5 . 1 177 12 1 16 11 8 118 Melee 107 | . . . . . . 13 . 15 . 6 . . 8 . 1 . . . . . . 1 3 . 1 3 10 . 16 11 7 12 Projectile 41 | . . . . 4 11 . . 5 . . . . 3 . . . . . . . . . 2 . . 6 2 1 . . 1 6 AOE 813 | . 18 18 51 116 60 . . 10 . 10 . 73 . . . 50 141 . . . . . . . . 168 . . . . . 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Res Tes Res Total 26481 | 59 642 349 1014 1176 965 978 331 1294 706 1128 77 406 1052 567 1167 947 1035 1043 774 37 94 861 1195 108 181 588 1330 449 2335 1652 1060 881 Wait 2429 | 1 11 14 66 62 60 18 69 112 9 78 . 38 68 53 86 137 167 211 116 . . 64 288 21 107 78 191 88 44 76 65 31 Move 22135 | 49 573 325 851 944 757 885 258 1109 691 1012 75 355 939 428 1039 793 840 826 642 37 90 742 720 86 64 452 1033 305 2198 1412 917 688 Hop 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Pick Up 159 | . 13 2 9 11 15 8 1 5 1 5 . . 3 2 4 1 1 . 2 . 1 7 1 1 . 3 12 4 13 7 14 13 Fast Attach 166 | 7 3 . 7 12 4 3 . 7 . 3 1 . 4 . 5 . . 2 . . 2 7 8 . . 3 11 . 5 35 15 22 Attach 73 | . . . 5 4 1 8 . 1 . . . . 1 . 1 . 1 . . . . 2 3 . 1 4 9 . 6 7 4 15 Detach 31 | . . . 1 . . 2 . . . . . . . . . . . . . . . 1 2 . . 2 4 . 2 4 3 10 Swap 146 | . 5 2 6 17 18 5 1 5 . 3 . 7 4 3 3 5 6 . 3 . . 3 4 . . 5 9 7 7 7 2 9 Drop 205 | . 6 1 7 16 17 16 2 10 1 9 1 . 4 2 12 1 3 2 2 . 1 5 10 . . 1 13 3 14 18 13 15 Fire 576 | 2 30 5 62 110 93 . . 13 . 2 . 5 3 79 14 4 10 . . . . . 7 . . 9 22 42 7 . 1 56 Melee 403 | . . . . . . 29 . 32 4 16 . 1 26 . 3 6 7 1 8 . . 30 26 . 9 29 21 . 31 80 26 18 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Rewire 135 | . . . . . . 3 . . . . . . . . . . . . . . . . 125 . . 1 . . . 6 . . Trap 10 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 3 . . . . 4 Miscellaneous 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 10) 515 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Central database locked down 680 | -10/Materials | Discovered new exit (range 13) 912 | -10/Materials | Discovered new exit (range 16) 1093 | -10/Materials | Entered Mines 1101 | -10/Mines | Learned Materials emergency access door positions 1116 | -10/Mines | Learned location of Zion (-6) 1123 | -10/Mines | Discovered new exit (range 15) 1192 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1195 | -10/Mines | Found Prototype Device 1236 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1329 | -10/Mines | Discovered new exit (range 13) 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -9/Materials | Discovered new exit (range 14) 1710 | -9/Materials | Lost 3 parts (1p2w) 1977 | -9/Materials | Discovered new exit (range 8) 2063 | -9/Materials | Identified Exp. Sensor Array 2300 | -9/Materials | Repaired Imp. EM Shotgun? 2337 | -9/Materials | Discovered new exit (range 3) 2503 | -9/Materials | Central database locked down 2650 | -9/Materials | Identified exit to Mines 2659 | -9/Materials | Discovered new exit (range 16) 2688 | -9/Materials | Entered another Materials area 2688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3308 | -8/Materials | Lost 4 parts (2n2u) 3401 | -8/Materials | Discovered new exit (range 14) 3471 | -8/Materials | Identified exit to Storage 3648 | -8/Materials | Discovered new exit (range 5) 3847 | -8/Materials | Discovered new exit (range 3) 3868 | -8/Materials | Build established: Scavenger-Mutant 4082 | -8/Materials | Entered Storage 4152 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4246 | -8/Storage | Core integrity fell below 50% 4318 | -8/Storage | Lost 4 allies 4402 | -8/Storage | Lost 6 allies 4482 | -8/Storage | First assault squad dispatched 4498 | -8/Storage | Door terminal overloaded 4640 | -8/Storage | Build established: Mutant 5016 | -8/Storage | Discovered new exit (range 9) 5022 | -8/Storage | Met a pair of Derelict thieves 5121 | -8/Storage | Destroyed 7 combat bots 5370 | -8/Storage | Entered Factory 5370 | -7/Factory | Accompanied by 1 ally 5370 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5455 | -7/Factory | Discovered new exit (range 52) 5648 | -7/Factory | Fabricated Exp. Sensor Array (x1) 5705 | -7/Factory | Identified exit to Lower Caves 5809 | -7/Factory | Sucked down chute 5809 | -7/Factory | Entered Waste 5849 | -7/Waste | Spotted C-40 Crusher 5850 | -7/Waste | Spotted C-40 Crusher 5856 | -7/Waste | Discovered new exit (range 15) 5857 | -7/Waste | Spotted C-40 Crusher 5865 | -7/Waste | Spotted C-40 Crusher 5878 | -7/Waste | Warlord forces began an assault 5890 | -7/Waste | Allies destroyed C-40 Crusher 5895 | -7/Waste | Allies destroyed C-40 Crusher 5909 | -7/Waste | Allies destroyed C-40 Crusher 5930 | -7/Waste | Identified exit to Factory 5940 | -7/Waste | Lost 7 allies 5952 | -7/Waste | Build established: Scout 5970 | -7/Waste | Entered Factory 5970 | -7/Factory | Accompanied by 11 allies 6027 | -7/Factory | Discovered new exit (range 16) 6050 | -7/Factory | Identified exit to Factory 6074 | -7/Factory | Lost 4 allies 6404 | -7/Factory | Found Prototype Launcher 6405 | -7/Factory | Identified Rocket Array 6469 | -7/Factory | Fabricated Exp. Sensor Array (x1) 6605 | -7/Factory | Entered Lower Caves 6605 | -7/Lower Caves | Accompanied by 4 allies 6721 | -7/Lower Caves | Learned Factory security intel 6727 | -7/Lower Caves | Identified exit to Lower Caves 6739 | -7/Lower Caves | Learned Factory stockpile data 6862 | -7/Lower Caves | Entered another Lower Caves area 6966 | -7/Lower Caves | A Commander dispatched an escort 6970 | -7/Lower Caves | Learned location of Extension (-5) 6970 | -7/Lower Caves | Learned Extension garrison access intel 7082 | -7/Lower Caves | Lost 4 allies 7108 | -7/Lower Caves | Attacked by a faux Warlord 7176 | -7/Lower Caves | Encountered a Warlord checkpoint 7283 | -7/Lower Caves | Discovered new exit (range 12) 7299 | -7/Lower Caves | Identified exit to Data Miner 7330 | -7/Lower Caves | Found DCF Scrap (12 items) 7348 | -7/Lower Caves | Entered Data Miner 7348 | -7/Data Miner | Discovered new exit (range 6) 7350 | -7/Data Miner | Identified exit to Proximity Caves 7356 | -7/Data Miner | Met Data Miner 7363 | -7/Data Miner | Learned location of Section 7 (-2) 7363 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7367 | -7/Data Miner | Received God Mode back door access code from Data Miner 7377 | -7/Data Miner | Entered Proximity Caves 7416 | -6/Proximity Caves | Build established: Scavenger-Scout 7536 | -6/Proximity Caves | Spotted B-75 Beast 7552 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7564 | -6/Proximity Caves | Entered Factory 7564 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7860 | -6/Factory | Identified exit to Factory 7998 | -6/Factory | P-60 Hacker assimilated allied Administrator 5b 8034 | -6/Factory | Manually triggered Chute Trap 8034 | -6/Factory | Sucked down chute 8034 | -6/Factory | Entered Waste 8050 | -6/Waste | Spotted C-40 Crusher 8066 | -6/Waste | Destroyed C-40 Crusher 8066 | -6/Waste | Spotted C-40 Crusher 8069 | -6/Waste | Build established: Hacker-Scout 8078 | -6/Waste | Spotted C-40 Crusher 8098 | -6/Waste | Spotted C-40 Crusher 8128 | -6/Waste | Spotted C-40 Crusher 8156 | -6/Waste | Spotted C-40 Crusher 8182 | -6/Waste | Destroyed C-40 Crusher 8209 | -6/Waste | Discovered new exit (range 11) 8229 | -6/Waste | Destroyed C-40 Crusher 8237 | -6/Waste | Destroyed C-40 Crusher 8258 | -6/Waste | Identified exit to Factory 8267 | -6/Waste | Destroyed C-40 Crusher 8283 | -6/Waste | Warlord forces began an assault 8309 | -6/Waste | Allies destroyed C-40 Crusher 8403 | -6/Waste | Entered Factory 8403 | -6/Factory | Accompanied by 19 allies 8518 | -6/Factory | Discovered exit to Factory (range 5) 8609 | -6/Factory | Identified exit to Lower Caves 8721 | -6/Factory | Discovered exit to Factory (range 11) 8753 | -6/Factory | First assault squad dispatched 8829 | -6/Factory | Lost 5 allies 8889 | -6/Factory | Lost 3 allies 8914 | -6/Factory | Entered Lower Caves 8914 | -6/Lower Caves | Accompanied by 8 allies 8968 | -6/Lower Caves | Learned Factory emergency access door positions 8980 | -6/Lower Caves | Learned Factory stockpile data 8980 | -6/Lower Caves | Learned Extension terminal intel 9108 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9179 | -6/Lower Caves | Learned Factory emergency access door positions 9271 | -6/Lower Caves | Discovered new exit (range 14) 9308 | -6/Lower Caves | Identified exit to Lower Caves 9373 | -6/Lower Caves | Entered another Lower Caves area 9373 | -6/Lower Caves | Accompanied by 6 allies 9381 | -6/Lower Caves | Learned 4 Factory zone layouts 9381 | -6/Lower Caves | Discovered exit to Factory (range 7) 9387 | -6/Lower Caves | Encountered a Warlord checkpoint 9553 | -6/Lower Caves | Destroyed 12 combat bots 9790 | -6/Lower Caves | Found Prototype Device 9811 | -6/Lower Caves | Discovered new exit (range 12) 9831 | -6/Lower Caves | Identified exit to Zion 9896 | -6/Lower Caves | Entered Zion 9896 | -6/Zion | Accompanied by 6 allies 9924 | -6/Zion | Build established: Scavenger-Scout 9930 | -6/Zion | Discovered new exit (range 9) 9933 | -6/Zion | Identified exit to Proximity Caves 9955 | -6/Zion | System corruption cleaned by Quarantine Array 9989 | -6/Zion | Learned location of Armory (-3) 10068 | -6/Zion | Found Prototype Device 10068 | -6/Zion | Identified Phasing AFG 10105 | -6/Zion | Given A8's code to call for help 10149 | -6/Zion | Met Imprinter 10155 | -6/Zion | Imprinted 10157 | -6/Zion | Declared Zion's savior 10218 | -6/Zion | Given the Hacking Drone Bay 10413 | -6/Zion | Entered Proximity Caves 10413 | -5/Proximity Caves | Accompanied by 10 allies 10494 | -5/Proximity Caves | Spotted B-75 Beast 10540 | -5/Proximity Caves | Allies destroyed B-75 Beast 10733 | -5/Proximity Caves | Discovered exit to Factory (range 11) 10791 | -5/Proximity Caves | Entered Factory 10791 | -5/Factory | Accompanied by 8 allies 10791 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10794 | -5/Factory | Discovered new exit (range 13) 10799 | -5/Factory | Identified exit to Factory 10804 | -5/Factory | Sucked down chute 10804 | -5/Factory | Entered Waste 10805 | -5/Waste | Met a frightened Derelict 10806 | -5/Waste | Found Broken Fusion Bomb Launcher 10814 | -5/Waste | Spotted C-40 Crusher 10817 | -5/Waste | Spotted C-40 Crusher 10819 | -5/Waste | EMP discharged 10822 | -5/Waste | Spotted C-40 Crusher 10822 | -5/Waste | Spotted C-40 Crusher 10826 | -5/Waste | Discovered new exit (range 15) 10829 | -5/Waste | Spotted C-40 Crusher 10841 | -5/Waste | Identified exit to Factory 10841 | -5/Waste | Entered Factory 10849 | -5/Factory | Found Prototype Launcher 10854 | -5/Factory | Zion Light squad teleported in 10865 | -5/Factory | Identified Tesla Bomb Launcher 11002 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 11046 | -5/Factory | 7 allies followed down the chute 11068 | -5/Factory | Lost 3 allies 11097 | -5/Factory | P-70 Sage assimilated allied J3-WZY(M) 11109 | -5/Factory | Found Prototype Protection 11109 | -5/Factory | Identified Zio. Weapon Casing 11198 | -5/Factory | Retrieved Zion intel report: Component Schematics 11199 | -5/Factory | Zion Fire squad teleported in 11240 | -5/Factory | Discovered new exit (range 8) 11265 | -5/Factory | Discovered new exit (range 15) 11269 | -5/Factory | Identified exit to Extension 11291 | -5/Factory | Entered Extension 11292 | -5/Extension | Loaded intel: 15 terminal locations 11303 | -5/Extension | Zion Hover Resupply teleported in 11316 | -5/Extension | Lost 3 allies 11360 | -5/Extension | Zion Fire squad teleported in 11362 | -5/Extension | Rescued a captive Derelict 11363 | -5/Extension | Rescued a captive Derelict 11383 | -5/Extension | Rescued a captive Derelict 11383 | -5/Extension | Rescued a captive Derelict 11504 | -5/Extension | Rescued A7 11519 | -5/Extension | Retrieved Zion intel report: Component Schematics 11520 | -5/Extension | Zion Fire squad teleported in 11560 | -5/Extension | Spotted B-75 Beast 11564 | -5/Extension | Spotted B-75 Beast 11577 | -5/Extension | Allies destroyed A7 11580 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11584 | -5/Extension | Found Prototype Protection 11584 | -5/Extension | Identified Med. Regenerative Plating 11597 | -5/Extension | Allies destroyed B-75 Beast 11609 | -5/Extension | Rescued a captive Derelict 11612 | -5/Extension | Lost 4 allies 11735 | -5/Extension | Rescued a captive Derelict 11740 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 11741 | -5/Extension | Lost 4 allies 11744 | -5/Extension | Rescued a captive Derelict 11747 | -5/Extension | Rescued a captive Derelict 11755 | -5/Extension | Rescued a captive Derelict 11880 | -5/Extension | Retrieved Zion intel report: Main Access 11891 | -5/Extension | First assault squad dispatched 11907 | -5/Extension | Lost 5 allies 11931 | -5/Extension | Incoming assault squad redirected 11935 | -5/Extension | Incoming assault squad redirected 11965 | -5/Extension | Discovered new exit (range 6) 11969 | -5/Extension | Lost 10 allies 11969 | -5/Extension | Identified exit to Cetus 12063 | -5/Extension | Entered Cetus 12063 | -5/Cetus | Accompanied by 7 allies 12082 | -5/Cetus | Spotted Cetus Guard 12082 | -5/Cetus | Spotted Cetus Guard 12082 | -5/Cetus | Allies destroyed Cetus Guard 12083 | -5/Cetus | Spotted Cetus Guard 12084 | -5/Cetus | Spotted Cetus Guard 12111 | -5/Cetus | Discovered new exit (range 15) 12116 | -5/Cetus | Identified exit to Archives 12116 | -5/Cetus | Entered Archives 12130 | -5/Archives | Lost 6 allies 12211 | -5/Archives | Build established: Scavenger-Mutant 12263 | -5/Archives | Discovered new exit (range 16) 12268 | -5/Archives | Identified exit to Hub_04(d) 12269 | -5/Archives | Entered Hub_04(d) 12392 | -5/Hub_04(d) | Zion Fire squad teleported in 12430 | -5/Hub_04(d) | Spotted B-75 Beast 12434 | -5/Hub_04(d) | Zion Fire squad teleported in 12438 | -5/Hub_04(d) | Allies destroyed B-75 Beast 12446 | -5/Hub_04(d) | Zion Hacker squad teleported in 12483 | -5/Hub_04(d) | Garrison activated, responded to threat 12541 | -5/Hub_04(d) | Lost 3 allies 12553 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 12562 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 12577 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 12620 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 12624 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 12639 | -5/Hub_04(d) | Network Hub disabled 12645 | -5/Hub_04(d) | Entered Factory 12645 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12666 | -4/Factory | Lost 4 allies 12778 | -4/Factory | Discovered new exit (range 11) 12781 | -4/Factory | Identified exit to Research 12810 | -4/Factory | Fabricated Exp. Sensor Array (x1) 12847 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 12885 | -4/Factory | Fabricated Linear Gravjet (x2) 12936 | -4/Factory | Fabricated Cld. Aerolev Unit (x1) 13043 | -4/Factory | Zion hero teleported in (P1-3CE) 13168 | -4/Factory | Found Prototype Processor 13170 | -4/Factory | Found Prototype Processor 13187 | -4/Factory | First assault squad dispatched 13226 | -4/Factory | Build established: Scavenger-Sprinter 13250 | -4/Factory | Incoming assault squad redirected 13354 | -4/Factory | Identified Exp. Melee Analysis Suite (x2) 13366 | -4/Factory | Manually triggered Chute Trap 13366 | -4/Factory | Sucked down chute 13366 | -4/Factory | Entered Waste 13372 | -4/Waste | Spotted C-40 Crusher 13415 | -4/Waste | Spotted C-40 Crusher 13431 | -4/Waste | Destroyed C-40 Crusher 13446 | -4/Waste | Destroyed C-40 Crusher 13450 | -4/Waste | Spotted C-40 Crusher 13452 | -4/Waste | Destroyed C-40 Crusher 13460 | -4/Waste | Found Prototype Hackware 13466 | -4/Waste | Found Prototype Device 13468 | -4/Waste | Spotted C-40 Crusher 13472 | -4/Waste | Destroyed C-40 Crusher 13475 | -4/Waste | Spotted C-40 Crusher 13477 | -4/Waste | Spotted C-40 Crusher 13480 | -4/Waste | Destroyed C-40 Crusher 13506 | -4/Waste | Destroyed C-40 Crusher 13521 | -4/Waste | Warlord forces began an assault 13592 | -4/Waste | Discovered new exit (range 13) 13603 | -4/Waste | Identified exit to Factory 13646 | -4/Waste | Entered Factory 13646 | -4/Factory | Accompanied by 19 allies 13688 | -4/Factory | Allied Derelicts emerged from ambush trap array 13708 | -4/Factory | Zion Heavy squad teleported in 13753 | -4/Factory | Identified Exp. System Shield 13753 | -4/Factory | Identified Exp. ECM Suite 13835 | -4/Factory | Zion Hacking Resupply teleported in 13875 | -4/Factory | Lost 4 allies 13896 | -4/Factory | First assault squad dispatched 13946 | -4/Factory | Discovered exit to Research (range 14) 13988 | -4/Factory | Enhanced Grunt warped into view, answering call for help 13989 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14019 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14056 | -4/Factory | Lost 6 allies 14061 | -4/Factory | Build established: Scavenger-Scout 14143 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14149 | -4/Factory | Fabricated Exp. Targeting Computer? 14172 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 14174 | -4/Factory | Incoming investigation squad redirected 14200 | -4/Factory | High security lockdown imminent 14215 | -4/Factory | Discovered exit to Research (range 14) 14280 | -4/Factory | High security lockdown engaged 14382 | -4/Factory | Discovered exit to Research (range 7) 14383 | -4/Factory | Spotted B-86 Titan 14385 | -4/Factory | Spotted B-86 Titan 14420 | -4/Factory | Lost 8 parts (1p4n2u1w) 14509 | -4/Factory | Released all parts (3) 14534 | -4/Factory | Lost 4 parts (1p2n1u) 14575 | -4/Factory | Core integrity fell below 50% 14576 | -4/Factory | Entered Research 14576 | -3/Research | Evolved 2 slots: Utility x2 14589 | -3/Research | Spotted B-86 Titan 14606 | -3/Research | Incoming investigation squad redirected 14691 | -3/Research | Zion Fire squad teleported in 14713 | -3/Research | Build established: Mutant 14715 | -3/Research | Allies destroyed B-86 Titan 14833 | -3/Research | Zion Fire squad teleported in 14894 | -3/Research | Lost 3 allies 14911 | -3/Research | Discovered new exit (range 6) 15008 | -3/Research | Retrieved Zion intel report: Active Terminals 15050 | -3/Research | Retrieved Zion intel report: Unaware Schematics 15069 | -3/Research | Retrieved Zion intel report: Active Garrisons 15091 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 15131 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 15141 | -3/Research | Found Quantum Capacitor 15292 | -3/Research | Lost 3 allies 15313 | -3/Research | Lost 3 parts (1p2u) 15326 | -3/Research | First assault squad dispatched 15345 | -3/Research | Incoming assault squad redirected 15636 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 15637 | -3/Research | Zion Fire squad teleported in 15660 | -3/Research | Found Unknown Launcher 15671 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 15709 | -3/Research | Identified Gamma Bomb Array 15714 | -3/Research | System corruption reached 10% 15725 | -3/Research | Discovered new exit (range 19) 15737 | -3/Research | Identified exit to Testing 15738 | -3/Research | Entered Testing 15750 | -3/Testing | Retrieved Zion intel report: Emergency Access 15770 | -3/Testing | Found Prototype Launcher 15770 | -3/Testing | Identified Z-bomb Delivery System 15782 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 15821 | -3/Testing | Build established: Scavenger-Scout 15830 | -3/Testing | Found Prototype Ballistic Gun 15830 | -3/Testing | Identified Hyp. Multirail 15862 | -3/Testing | Found Prototype Energy Cannon 15862 | -3/Testing | Identified Cld. Nova Cannon 15923 | -3/Testing | Spotted Striker 15940 | -3/Testing | Spotted Striker 15958 | -3/Testing | Spotted Alpha 7 15977 | -3/Testing | Spotted PH-ZL02T2AVPY 15985 | -3/Testing | Found Prototype Ballistic Cannon 15990 | -3/Testing | Found Prototype Processor 16001 | -3/Testing | Found Prototype Energy Cannon 16027 | -3/Testing | Identified Disintegrator 16029 | -3/Testing | Identified Omega Cannon 16029 | -3/Testing | Retrieved Zion intel report: Component Schematics 16090 | -3/Testing | Identified Exp. Terrain Scan Processor 16114 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 16150 | -3/Testing | Scanned by Researcher 16157 | -3/Testing | Found Prototype Hackware 16157 | -3/Testing | Identified System Mapper 16176 | -3/Testing | Core integrity fell below 50% 16273 | -3/Testing | First assault squad dispatched 16308 | -3/Testing | Discovered new exit (range 18) 16317 | -3/Testing | Identified exit to Research 16317 | -3/Testing | Entered Research 16317 | -2/Research | Evolved 2 slots: Utility x2 16328 | -2/Research | Lost 6 parts (2p1n2u1w) 16336 | -2/Research | Zion Light squad teleported in 16349 | -2/Research | Zion Light squad teleported in 16377 | -2/Research | Found Zio. Weapon Casing 16402 | -2/Research | Found Zio. Weapon Casing 16413 | -2/Research | Retrieved Zion intel report: Branch Access 16413 | -2/Research | Identified exit to Quarantine 16424 | -2/Research | Found Quantum Capacitor 16427 | -2/Research | Lost 3 allies 16480 | -2/Research | Spotted B-90 Cyclops 16502 | -2/Research | Incoming investigation squad redirected 16510 | -2/Research | Retrieved Zion intel report: Guard Positions 16521 | -2/Research | Lost 3 allies 16553 | -2/Research | Destroyed 10 combat bots 16556 | -2/Research | Lost 4 parts (2n1u1w) 16567 | -2/Research | Zion Defense Resupply teleported in 16567 | -2/Research | First assault squad dispatched 16573 | -2/Research | Found Prototype Device 16575 | -2/Research | Found Prototype Device 16595 | -2/Research | Incoming assault squad redirected 16638 | -2/Research | Retrieved Zion intel report: Emergency Access 16639 | -2/Research | Zion Trap Resupply teleported in 16661 | -2/Research | Zion Resource Resupply teleported in 16735 | -2/Research | Destroyed B-90 Cyclops 16762 | -2/Research | Lost 9 parts (2p3n4u) 16778 | -2/Research | High security lockdown imminent 16858 | -2/Research | High security lockdown engaged 16933 | -2/Research | Released all parts (18) 16935 | -2/Research | Core integrity fell below 50% 16947 | -2/Research | Core integrity fell below 20% 17066 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 17004_ G-73 Enforcer unfolds itself. 17004_ L-61 Swordsman unfolds itself. 17004_ B-74 Champion unfolds itself. 17004_ E-15 Imp unfolds itself. 17012_ E-15 Imp destroyed. 17016_ The unstable cave ceiling collapses. 17017_ Dropped Exp. Matter Compressor. 17018_ Extracted 210 matter. 17019_ Extracted 10 matter. 17020_ Extracted 100 matter. 17022_ Acquired Exp. Matter Compressor. 17025_ Critical hit (Burn: +37). 17026_ The unstable cave ceiling collapses. 17028_ Acquired Zio. Glidesys II. 17029_ Acquired 93 matter. 17031_ Acquired 82 matter. 17047_ Acquired 84 matter. 17059_ Acquired 105 matter. 17063_ Terminal disabled. 17066_ Zio. Glidesys II destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????+######????#?#???????????????????? | | ?????????????? ] ? ????#???#?????????????? | | ?????????????? ?? ?#????###?#????????????? | | ?????????????# g ???????#????#?????????????? | | ??????????????? ? ?##?????##???#?????????? | | ???????????????? ?######?###????#???????? | | ?????????????? ? ? #??#?#?###???##???????? | | ?????????????##g### ###??##??###???#?#???????? | | ?????????????# g ##########?#??#?#??????? | | ??????????? ?? g #??#?#?#?### ?? ??????? | | ?????????? + """ #######??#?? ?? ?????? | | ???????????### """ ##?#########? ?? ?????? | | ??????????#### """ @#########??#? ??????? | | ????????? ?### """ ##########?# #? ??? | | ?????#### #### """ ###########? ? ? ???? | | ???##?### #### """ "############??##??# ???? | | ??###?### #### """ T"### ####??##T? ???? | | ?####?### #### g """### ######"""""???? | | ######### #### + + ######## ?? ??? | | ######### #### # # [ ######""???"??? | | #?#######+##########+###### # ######## ??? | | ######### # + ######"""??""?? | | ######### # #####+############### ?? | | #?####### # # #############""? ?" | | ######### + # #############"? > "? | | ######### # # #############" ? " | | ######### # # #############"""? "" | | ######### " "" # # ! #############""""??" | | ##### "R"" # "########################### | | ##### """ # # ###################### | | ############## # ################ | | ############## # ################ | | ######### # # "# ####### # | | ######### # # # ##### | | #########"" # # # """##### | | #########"Y # # ! # """##### = | | ######" # # "# """##### = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 47 Energy Capacity 1275 Matter Stores 480 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: EM 20 Core Shielding 30 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 26 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hyp. Coil Gun | -7/Factory | Scanalyzed Med. Reactive Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Airjet | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Zion | Archive Point Defense System | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Fusion Bomb Launcher | -5/Factory | Scanalyzed Enh. Optical Array | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Matter Filter | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Flexi-carbon Leg | -5/Factory | Z-intel Launcher Guidance Computer | -5/Factory | Z-intel Adv. Assault Cannon | -5/Factory | Z-intel Sml. Matter Pod | -5/Factory | Z-intel Imp. Salvage Targeting Computer | -5/Factory | Z-intel Power Amplifier | -5/Extension | Z-intel Power Maul | -5/Extension | Z-intel Field Propulsion Drive | -5/Extension | Z-intel Imp. Power Shielding | -5/Extension | Z-intel Med. Battery | -5/Extension | Z-intel Imp. Gravmag System | -5/Extension | Z-intel Great Maul | -5/Extension | Z-intel System Shield | -5/Extension | Z-intel Energy Well | -5/Extension | Z-intel Linear Gravjet | -5/Extension | Z-intel Imp. Coolant Injector | -5/Extension | Z-intel Adv. Plasma Cannon | -5/Extension | Z-intel Phase Cannon | -5/Extension | Z-intel Imp. Sensor Array | -5/Extension | Z-intel Exp. ECM Suite | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Factory | Scanalyzed Adv. Trap Extractor | -3/Testing | Z-intel Recalibrator | -3/Testing | Z-intel Adv. Datajack | -3/Testing | Z-intel Field Propulsion Array | -3/Testing | Z-intel Q-thruster | -3/Testing | Z-intel Cloaking Device | -3/Testing | Z-intel Hvy. Gauss Cannon | -3/Testing | Z-intel Lrg. Storage Unit | -3/Testing | Z-intel Lyr. Heavy Armor Plating | -3/Testing | Z-intel Imp. Hacking Suite | -3/Testing | Z-intel Quantum Capacitor | -3/Testing | Z-intel Particle Charger | -3/Testing | Z-intel Powered Hammer | -3/Testing | Z-intel Linear Accelerator | -3/Testing | Z-intel Hcp. Storage Unit | -3/Testing | Z-intel Hvy. Wave Gun | -3/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Y-64 Sentinel | -5/Extension | Z-intel X-72 Disruptor | -5/Extension | Z-intel H-66 Slayer | -5/Extension | Z-intel R-06 Scavenger | -5/Extension | Z-intel T-07 Excavator | -5/Extension | Z-intel B-60 Warrior | -5/Hub_04(d) | Z-intel E-15 Imp | -5/Hub_04(d) | Z-intel A-02 Transporter | -5/Hub_04(d) | Z-intel M-22 Extractor | -5/Hub_04(d) | Z-intel L-61 Swordsman | -3/Research | Z-intel G-67 Veteran | -3/Research | Z-intel O-32 Director | -3/Research | Z-intel A-27 Freighter | -3/Research | Z-intel M-30 Cleanser | -3/Research | Z-intel W-44 Eye | -3/Testing | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Exp. Sensor Array | x1 | -7/Factory | Authchip Exp. Sensor Array | x1 | -4/Factory | Authchip Hyp. Mass Driver | x2 | -4/Factory | Authchip Linear Gravjet | x2 | -4/Factory | Authchip Cld. Aerolev Unit | x1 | -4/Factory | Authchip Exp. Targeting Computer | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Preloaded, Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed MiniActuatorTreads Manual? 0 Play Time 05:48:02 Cumulative 326.3 hours Start 2025.03.02 @ 10:56:34 End 2025.03.02 @ 19:06:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 18 Types 11/1/3/1/0/0/0/1/1 Lore% 77 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 866fe763-aab7-44fb-98ea-942807f4bcd2