Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 08:46:24 Player: Jazzer Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (778) 778 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1408 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (20) --- Compact Wheel Improved Heat Sink Improved Heat Sink Small Storage Unit Huge Storage Unit Medium Matter Pod (100) Experimental Sensor Array Signal Interpreter Seismic Detector Seismic Detector Targeting Computer Light Armor Plating Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Small Storage Unit Huge Storage Unit Medium Matter Pod Experimental Sensor Array Signal Interpreter Seismic Detector Seismic Detector Targeting Computer Light Armor Plating Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 9 11 Power 5 | 1 2 2 Engine 4 | 1 2 1 Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 8 | 2 2 4 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 11 | . 12 6 Core 1 | . . 7 Treads 23 | . 28 1 Wheel 4 | . . 26 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 4 | . 2 14 Ballistic Gun 23 | . 25 13 Naked Turns . | . . . Heaviest Build 50 | 13 48 50 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 20 | 2 16 20 Average Carried 11 | 1 11 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 2 16 19 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 897 | 324 346 227 Remotely . | . . . Salvage Created 1409 | 231 857 321 Parts 85 | 13 47 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed 7 | . 5 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 29 | . 19 10 Guns 23 | . 16 7 AOE 6 | . 3 3 Classes Destroyed 8 | 3 5 . Worker 3 | 2 1 . Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 4 | 1 2 1 Watcher 2 | . 2 . Swarmer 15 | . 9 6 Grunt 14 | . 10 4 Best Kill Streak 5 | 3 5 5 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 136 | . 90 46 Missed 32 | . 27 5 Damage Taken 1208 | . 663 545 Core 262 | . 142 120 Absorbed by Shields . | . . . Regen/Repaired (Parts) 16 | . 16 . Core Remaining (%) 100 | 100 . . Volleys Fired 159 | 27 102 30 Largest 2 | 2 2 2 Hottest 85 | 40 70 85 Shots Fired 309 | 54 199 56 Gun 302 | 54 195 53 Cannon . | . . . Launcher 7 | . 4 3 Special . | . . . Kinetic 260 | 54 180 26 Thermal 42 | . 15 27 Explosive 7 | . 4 3 Electromagnetic . | . . . Robot Hit Streak 32 | 10 32 9 Robot Miss Streak 9 | 2 9 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 198 | 40 121 37 Core Hits 91 | 18 57 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2145 | 311 1231 603 Guns 1832 | 311 1047 474 Cannons . | . . . Explosions 294 | . 165 129 Melee . | . . . Ramming 19 | . 19 . Kinetic 1477 | 311 924 242 Thermal 355 | . 123 232 Explosive 294 | . 165 129 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 46 | . 29 17 Projectiles . | . . . Explosions 46 | . 29 17 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 1 | . 1 . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 238 | . 80 238 Average Temperature 62 | . 19 97 Received Heat Transfer 480 | . 258 222 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1258 | . 592 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 265 | 40 265 264 Initial 45 | . 26 45 Average 133 | 17 139 174 Maximum Alert Level 1 | . 1 1 Low Security (%) 77 | 100 80 46 Level 1 22 | . 19 53 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 30 12 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 18 | . 18 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Analysis 1 | . 1 . Locate Traps 3 | . 3 . Dispatch Records 2 | . 2 . Security Status 1 | . 1 . Surveillance Status 1 | . 1 . Assault Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Recyclers 2 | . 2 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2824 | 237 2193 394 Spaces Moved 1061 | 100 732 229 Core 6 | 6 . . Treads 826 | 94 732 . Legs . | . . . Wheels 229 | . . 229 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 105 Average Speed 202 | 153 238 107 Slowest Speed 240 | 160 240 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 6 98 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 40 | . 36 4 Melee . | . . . Projectile . | . . . AOE 40 | . 36 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1468 | 137 1011 320 Wait 191 | 2 149 40 Move 1059 | 99 731 229 Hop . | . . . Pick Up 26 | 2 15 9 Fast Attach 9 | 7 2 . Attach 7 | . 1 6 Detach 1 | . 1 . Swap 11 | . 6 5 Drop 2 | . 1 1 Fire 159 | 27 102 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 8) 752 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Repaired Grenade Launcher 943 | -10/Materials | Discovered new exit (range 10) 1013 | -10/Materials | Central database locked down 1050 | -10/Materials | Core integrity fell below 50% 1424 | -10/Materials | Discovered new exit (range 15) 1775 | -10/Materials | Discovered new exit (range 11) 2284 | -10/Materials | Discovered new exit (range 8) 2431 | -10/Materials | Entered Mines 2435 | -10/Mines | Met a Derelict bent on vengeance 2484 | -10/Mines | Lost 3 parts (1p2n) 2545 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2548 | -10/Mines | Found Prototype Device 2610 | -10/Mines | Core integrity fell below 20% 2673 | -10/Mines | Learned Materials stockpile data 2740 | -10/Mines | Lost 3 parts (1n2w) 2816 | -10/Mines | Assembled infested the area 2825 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02635_ K-01 Serf collects debris. 02637_ U-05 Engineer lays Concrete. 02639_ K-01 Serf collects debris. 02673_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02675_ K-01 Serf collects debris. 02690_ Assault Rifle destroyed. 02701_ S-10 Pest destroyed. 02704_ Wheel destroyed. 02708_ S-10 Pest suffers critical hit (Burn). 02708_ S-10 Pest destroyed. 02709_ Lgt. Assault Rifle destroyed. 02714_ S-10 Pest destroyed. 02716_ Acquired 27 matter. 02720_ Acquired Lgt. Assault Rifle. 02723_ K-01 Serf collects debris. 02724_ Acquired Lgt. Assault Rifle. 02816_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02825_ C-30 ARC bursts open, deploying its payload. 02825_ D-53 Grenadier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ??????# ????????????????????????????????? ????? | | ?????## ????????????????###????????????? #???? | | ?????# ??????????????? ????????????? #???? | | ????? ?????????????? ????????????? #???? | | ???? ##??????????# #????????????? #???? | | ???? ####??????# #????????????? #???? | | ??? ##?????# #????????????? ###?? | | ??? ####### #???????????## #?? | | ??? ## ## #???????????# ??? | | ??? #d #??????????? ???? | | ??? ### d #???????????# ????? | | ???? #??##### #######?????# #????? | | ???? #???????##@ #?????# #????? | | ????? #?????????# #### ####### #????? | | ?????# ####?????????## ##??# #????? | | ?????## ???????????#### ##??###### ## #??### | | ??????#????????????## #####??## ## #??# | | ???????????????????# #?## ## #??#[! | | ???????????????????## ### ## #??# = | | ????????????????????### ### k ### ##=%#### | | ??????????????????????## ##?## #?# ## %! " | | ???????????????????????###????# #?## ! ####### " | | ??????????????????????????????# ######% ##???# " | | ??????????????????????????????# #?## ##??# | | ?????????????###??????????????# ## #??# ##?### | | ####????????## ##?????????????# #??#??# #???? | | #????????# ##????????????# ## #??# #???? | | #????????# ##???######### #### ##???? | | ##???????# #??## ###????? | | ##???????# #### #### #??????? | | ##?###### ## ##??# #??????? | | ### ## #####???# #??????? | | ##???????# #??????? | | ### ##???????# ##?????? | | ??## ######### #### | | ##### ## ### =* * # | | #### #### ##?## =%= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingThrusterTreads Manual? 0 Play Time 00:19:32 Cumulative 349.2 hours Start 2024.07.24 @ 08:30:30 End 2024.07.24 @ 08:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x70 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09d74447-e377-4871-98e1-931184aa12fd