Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 09:39:49 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2103) 2103 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 5929 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 103 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 653/700 Matter 184/300 Energy 147/280 System Corruption 4% Temperature Cool (25) Movement Walking (130) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Weapon Cycler Weapon Cycler Core Shielding > --- WEAPON (4) ------- Heavy Particle Cannon Flak Cannon Proton Missile Launcher > --- INVENTORY (12) --- Micro Nuclear Core Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Weapon Cycler Weapon Cycler Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Heavy Particle Cannon Flak Cannon [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Leg Potential Leg Utility Weapon Cycler Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Proton Missile Launcher Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon 2 | . . . . . . 2 Parts Attached 46 | 5 1 3 6 1 25 5 Power 6 | 1 . 1 . . 4 . Engine 3 | 1 . . . . 2 . Core 3 | . . 1 . . 2 . Reactor . | . . . . . . . Propulsion 4 | 2 . . 2 . . . Treads . | . . . . . . . Leg 4 | 2 . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . . 2 4 . 10 . Device 8 | . . 2 1 . 5 . Storage 2 | . . . 2 . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 20 | 2 1 . . 1 11 5 Energy Gun 6 | 2 . . . 1 3 . Energy Cannon 4 | . . . . . 3 1 Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher 7 | . 1 . . . 3 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . Parts Lost 9 | . . 2 . 1 3 3 Power 2 | . . 1 . . 1 . Propulsion . | . . . . . . . Utility 3 | . . . . . 2 1 Weapon 4 | . . 1 . 1 . 2 Highest Loss Streak 2 | . . 1 . 1 2 2 Average Slot Usage (%) 81 | . 71 71 57 59 91 99 Engine 4 | . 14 1 . . 5 7 Core 1 | . . 6 . . 2 . Leg 21 | . 28 28 28 28 18 15 Device 13 | . . 18 6 . 16 15 Storage 7 | . . . 8 14 9 7 Processor 5 | . . . . . 8 7 Protection 8 | . . . . . 13 14 Energy Gun 1 | . 18 2 . 2 1 . Energy Cannon 2 | . . . . . 5 . Launcher 13 | . 10 14 14 14 9 28 Naked Turns . | . . . . . . . Heaviest Build 83 | 6 8 11 83 38 65 79 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 1 | . . . 1 . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 24 | 4 4 4 24 12 12 12 Average Capacity 11 | 4 4 4 15 12 12 12 Most Carried 5 | . . . . . 5 4 Average Carried 2 | . . . . . 3 2 Final Capacity 12 | 4 4 4 12 12 12 12 Final Carried 5 | . . . . . 5 2 Class Distribution -------------------- 74% | Mutant 11% | Bomber 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Bomber | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1200 | 135 . 113 . . 888 64 Remotely . | . . . . . . . Salvage Created 3121 | . 81 201 . 34 2625 180 Parts 165 | . 6 13 . 5 132 9 Haulers Intercepted 6 | . . . . . 6 . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 43 | . 3 6 . 4 28 2 Guns 4 | . . . . 1 3 . Cannons 4 | . . . . . 4 . AOE 32 | . 3 6 . 3 19 1 Classes Destroyed 13 | . 3 3 . . 7 . Worker 9 | . 1 1 . . 7 . Builder 14 | . . 2 . . 11 1 Tunneler 1 | . . . . . 1 . Hauler 6 | . . . . . 6 . Recycler 6 | . 1 1 . . 4 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 2 | . . . . . 2 . Swarmer 10 | . 3 . . 4 3 . Grunt 25 | . . 4 . . 21 . Duelist 1 | . . . . . 1 . Sentry 6 | . . 2 . . 2 2 Hunter 2 | . . . . . 2 . Best Kill Streak 8 | . 5 6 . 4 8 1 Combat Bots Only 4 | . 3 2 . 4 4 1 Max Kills in Single Turn 4 | . 4 3 . 3 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . 3 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2186 | . 26 206 . 111 1341 502 Core 249 | . . 23 . 27 152 47 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . . . 80 72 . Volleys Fired 117 | . 2 12 . 4 92 7 Largest 4 | . 2 2 . 2 2 4 Hottest 161 | . 80 80 . 75 150 161 Shots Fired 226 | . 4 16 . 6 172 28 Gun 54 | . 2 4 . 2 46 . Cannon 61 | . . . . . 58 3 Launcher 111 | . 2 12 . 4 68 25 Special . | . . . . . . . Kinetic 9 | . . . . . 6 3 Thermal 104 | . 2 4 . . 98 . Explosive 22 | . 2 12 . 4 4 . Electromagnetic 91 | . . . . 2 64 25 Robot Hit Streak 16 | . . 11 . . 16 5 Robot Miss Streak 5 | . 1 . . . 3 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 109 | . . 11 . . 77 21 Core Hits 130 | . 6 19 . 4 92 9 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5882 | . 216 645 . 181 4450 390 Guns 558 | . . 12 . 14 532 . Cannons 975 | . . . . . 925 50 Explosions 4320 | . 214 633 . 167 2966 340 Melee . | . . . . . . . Ramming 29 | . 2 . . . 27 . Kinetic 135 | . . . . . 85 50 Thermal 1581 | . . 12 . . 1569 . Explosive 1221 | . 214 633 . 167 207 . Electromagnetic 2916 | . . . . 14 2562 340 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 1 4 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Effects 3 | . . . . . 2 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . 1 . Targeting Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 198 | . 10 13 . 3 172 . Projectiles 10 | . . . . . 10 . Explosions 188 | . 10 13 . 3 162 . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 85 | . . 29 . . 20 36 Shots 8 | . . 3 . . 2 3 Rammed 1 | . . . . . 1 . Targets Rammed 4 | . 1 . . . 3 . Kicked 3 | . 1 . . . 2 . Crushed . | . . . . . . . Highest Temperature 331 | . 36 72 . . 76 331 Average Temperature 40 | . 20 36 . . 25 87 Received Heat Transfer 411 | . . 84 . . 315 12 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Fried 20 | . . . . . 14 6 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 4 . Heat Transferred 2531 | . . 37 . . 2494 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 6 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 1106 | . 80 216 . 94 1106 751 Initial 502 | . . 31 . . 36 502 Average 410 | . 32 170 . 34 437 648 Maximum Alert Level 4 | . . 1 . . 4 3 Low Security (%) 19 | 100 100 57 . 100 8 . Level 1 37 | . . 42 . . 52 . Level 2 26 | . . . . . 21 72 Level 3 14 | . . . . . 15 27 Level 4 1 | . . . . . 1 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . . 7 1 Investigation 2 | . . . . . 2 . Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . . . 5 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . . . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 3 6 . 4 60 4 Peak Tracking Total 6 | . 3 2 . 4 6 3 Tactical Retreats 11 | . . . . . 10 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . . 1 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 24 | . . 2 . . 14 8 Max in Single Turn 8 | . . 1 . . 3 8 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 4 | . 1 . . . 2 1 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 2 . . . 9 3 Successful 8 | . 1 . . . 7 . Failed 6 | . 1 . . . 2 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 9 | . 2 . . . 4 3 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . . . 4 . Record 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Disarm Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . 2 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders 3 | . . . . . 3 . GUARD 2 | . . . . . 2 . AID 1 | . . . . . 1 . Ally Attacks 40 | . . . . 4 36 . Total Damage 434 | . . . . 13 421 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3060 | 37 65 337 661 56 1475 429 Spaces Moved 1918 | 30 47 247 552 50 752 240 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 1909 | 21 47 247 552 50 752 240 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 45 | 50 120 120 45 90 85 85 Average Speed 114 | 99 120 120 114 90 112 124 Slowest Speed 130 | 120 120 120 130 90 130 130 Overloaded Moves 111 | . . . 17 . 62 32 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 14 51 90 19 65 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 9 | . . 7 . . 2 . Terrain Destroyed 226 | . 9 65 . 22 104 26 Melee . | . . . . . . . Projectile 13 | . . . . . 13 . AOE 213 | . 9 65 . 22 91 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2569 | 34 51 270 580 54 1224 356 Wait 458 | . . 8 16 . 330 104 Move 1912 | 29 46 246 551 49 751 240 Hop . | . . . . . . . Pick Up 8 | . . . . . 8 . Fast Attach 39 | 5 1 3 6 1 23 . Attach 4 | . . . . . 1 3 Detach . | . . . . . . . Swap 3 | . . . . . 1 2 Drop 24 | . 1 1 7 . 15 . Fire 117 | . 2 12 . 4 92 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . 1 . . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 6) 103 | -10/Materials | Entered Mines 108 | -10/Mines | Met a Derelict bent on vengeance 108 | -10/Mines | Discovered new exit (range 8) 302 | -10/Mines | Build established: Mutant 434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 435 | -10/Mines | Discovered new exit (range 5) 440 | -10/Mines | Entered Exiles 458 | -10/Exiles | Discovered new exit (range 15) 475 | -10/Exiles | Met 8R-AWN 498 | -10/Exiles | Met EX-HEX 534 | -10/Exiles | Met EX-BIN 548 | -10/Exiles | Aligned with FarCom system 550 | -10/Exiles | Given EX-Vault access code 581 | -10/Exiles | Opened EX-Vault 588 | -10/Exiles | Found Prototype Device 588 | -10/Exiles | Identified Cloak of Protection 607 | -10/Exiles | Found Prototype Processor 607 | -10/Exiles | Identified 0b10 Alert Chip 614 | -10/Exiles | Found Prototype Leg 614 | -10/Exiles | Identified Potential Leg 616 | -10/Exiles | Found Potential Leg 629 | -10/Exiles | Warned to stay clear of 0b10 Research branches 657 | -10/Exiles | Met EX-DEC 806 | -10/Exiles | Visited The Gauntlet 979 | -10/Exiles | Build established: Hauler-Mutant 1091 | -10/Exiles | Discovered new exit (range 11) 1101 | -10/Exiles | Left Exiles lab with Potential Leg 1101 | -10/Exiles | Entered Mines 1103 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1117 | -9/Mines | Learned location of 1 exit from Proximity Caves 1126 | -9/Mines | Discovered new exit (range 14) 1157 | -9/Mines | Entered Materials 1157 | -8/Materials | Accompanied by 3 allies 1157 | -8/Materials | Evolved 4 slots: Utility x4 1350 | -8/Materials | Build established: Mutant 1712 | -8/Materials | Repaired Hrd. Medium Armor Plating 2588 | -8/Materials | Discovered new exit (range 10) 2630 | -8/Materials | Identified exit to Factory 2632 | -8/Materials | Entered Factory 2632 | -7/Factory | Evolved 2 slots: Weapon x2 2852 | -7/Factory | Discovered new exit (range 9) 2939 | -7/Factory | Build established: Bomber 3061 | -7/Factory | Self-destructed Last Messages --------------- 02985_ Door malfunctions. 02986_ Y-54 Guardian system terminally corrupted. 02986_ Gatling Laser fried. 02986_ Imp. Deuterium Engine fried. 02986_ Imp. Heat Sink fried. 02993_ U-05 Engineer lays Concrete. 03011_ Door malfunctions. 03011_ P-60 Hacker knocked back. 03021_ U-05 Engineer lays Concrete. 03023_ Proton Missile Launcher destroyed. 03024_ U-05 Engineer lays Concrete. 03026_ Hrd. Medium Armor Plating destroyed. 03029_ Door malfunctions. 03039_ P-60 Hacker misfires. 03043_ U-05 Engineer lays Concrete. 03048_ System corrupted: Heat flow error (+227). 03048_ Door malfunctions. 03048_ U-05 Engineer destroyed. 03048_ P-60 Hacker knocked back. 03057_ Proton Missile Launcher destroyed. 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""#? | | ?????????????????????????????? ??? ?? | | ?????????????????????????????? ???##+##?? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Core Shielding 20 Weapon Cycling 30 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronMatterUnit Manual? 0 Play Time 00:34:02 Cumulative 60.2 hours Start 2021.05.15 @ 17:09:10 End 2021.05.17 @ 09:39:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e2c57c4-7340-4362-863d-de22208633f3