Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 23:01:45 // Winter2019/RPGLIKE Player: EREBUS79 Result: Destroyed by DJ-INO(E) with Gauss Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (3157) 3157 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4883 Bonus ------- High Alert Combat Kills 78 Registered with UFD 300 Friendly Fire -322 Cogmind --------- Core Integrity 0/1250 Matter 450/450 Energy 550/550 System Corruption 0% Temperature Cool (24) Movement Hovering (120) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (1) --- Gravmag System > --- UTILITY (18) ----- Scrap Suit Medium Matter Pod Sensor Array Experimental Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Particle Charger ECM Suite ECM Suite ECM Suite Propulsion Shielding Hardened Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (6) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Missile Launcher Junk Cannon Companion Sword > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Scrap Suit Medium Matter Pod Sensor Array Experimental Sensor Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Particle Charger Particle Charger ECM Suite ECM Suite ECM Suite Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Missile Launcher Junk Cannon Companion Sword > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Hover Unit Gravmag System Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Matter Pod Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 22 | 22 . . . . Power . | . . . . . Propulsion . | . . . . . Utility 17 | 17 . . . . Weapon 5 | 5 . . . . Parts Attached 41 | 9 13 1 8 10 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 1 . . 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . 1 . . . Utility 22 | 5 7 . 6 4 Device 14 | 4 4 . 3 3 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 6 | . 2 . 3 1 Artifact . | . . . . . Weapon 16 | 3 5 1 2 5 Energy Gun 6 | 2 3 . . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 63 69 83 89 Engine 3 | . 3 3 3 3 Flight 2 | . 2 3 3 1 Device 33 | . 24 26 32 38 Storage 3 | . 3 3 3 3 Processor 2 | . 1 3 3 3 Protection 10 | . 2 3 12 14 Energy Gun 8 | . 14 15 11 4 Energy Cannon 3 | . . . 2 4 Launcher 2 | . 2 3 3 2 Special Weapon 1 | . . . . 2 Slashing Weapon 1 | . . . . 2 Peak Build Rating 78 | 15 27 28 46 78 Average Rating 49 | 8 25 26 40 66 On Entrance 23 | . 15 26 28 46 Naked Turns . | . . . . . Heaviest Build 83 | 16 35 35 66 83 Greatest Support 44 | 33 34 34 39 44 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 42% | Wizard-Executioner 40% | Wizard-Assassin 16% | Wizard-Scout Dominant Class ---------------- Wizard-Executioner | -10/Materials Wizard-Scout | -10/Subcaves Wizard-Executioner | -8/Recycling Wizard-Assassin | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 2102 | 314 775 60 539 414 Remotely . | . . . . . Salvage Created 4397 | 241 462 394 1058 2242 Parts 228 | 20 32 36 35 105 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 29 | . . 27 . 2 Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 66 | . 12 14 13 27 Guns 30 | . 12 14 4 . Cannons 28 | . . . 6 22 AOE 7 | . . . 3 4 Classes Destroyed 22 | 3 5 4 3 7 Worker 3 | 2 1 . . . Builder 6 | . 1 . 5 . Tunneler 6 | 5 1 . . . Hauler 2 | . 2 . . . Recycler 7 | 1 . . 6 . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 14 | . 3 10 1 . Grunt 12 | . 9 . 3 . Protector 2 | . . . 2 . Sentry 4 | . . 1 3 . Hunter 2 | . . . 2 . Programmer 2 | . . . 2 . Subdweller 3 | . . 3 . . Federalist 1 | . . . . 1 Explorer 5 | . . . . 5 Guru 1 | . . . . 1 Scientist 2 | . . . . 2 Scrapper 13 | . . . . 13 Elite 7 | . . . . 7 Zionite 2 | . . 2 . . Tinkerer 1 | . . . . 1 Best Kill Streak 7 | 4 6 5 7 5 Combat Bots Only 7 | . 5 5 7 5 Max Kills in Single Turn 4 | 1 2 2 4 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 221 | . 55 72 9 85 Missed 80 | . 18 29 2 31 Damage Taken 2374 | . 369 264 81 1660 Core 1713 | . 295 203 53 1162 Absorbed by Shields 104 | . . . 14 90 Redirected to Core 1491 | . 225 187 53 1026 Redirected to Shielding 6 | . . . . 6 Ignored by Resistances 643 | . 112 82 13 436 Regen/Repaired (Parts) 793 | . . . . 793 Core Remaining (%) 100 | 100 . . . . Volleys Fired 239 | 14 86 31 46 62 Largest 6 | 3 6 6 6 4 Hottest 317 | 110 268 276 317 189 Shots Fired 1057 | 42 453 158 236 168 Gun 761 | 42 431 152 136 . Cannon 216 | . . . 92 124 Launcher 56 | . 22 6 8 20 Special 24 | . . . . 24 Kinetic 178 | 14 87 31 46 . Thermal 799 | 28 344 121 182 124 Explosive 56 | . 22 6 8 20 Electromagnetic . | . . . . . Impact 24 | . . . . 24 Robot Hit Streak 50 | 12 27 38 50 31 Robot Miss Streak 2 | 1 2 1 2 1 Penetration Max . | . . . . . Secondary Targets 7 | . 1 6 . . Max Gunslinging Chain 2 | . 1 2 . . Shots Hit Robots 321 | 17 58 69 70 107 Core Hits 159 | 9 29 24 47 50 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . 8 3 7 . Burn 17 | . 7 3 7 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10048 | 236 1408 1059 1984 5361 Guns 3322 | 236 1053 1059 974 . Cannons 3746 | . . . 815 2931 Explosions 1898 | . 355 . 191 1352 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 583 | 30 116 131 306 . Thermal 6485 | 206 937 928 1483 2931 Explosive 1898 | . 355 . 191 1352 Electromagnetic . | . . . . . Impact 1078 | . . . . 1078 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 319 | . . . 55 264 Projectiles 297 | . . . 55 242 Explosions 22 | . . . . 22 Melee . | . . . . . Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 6 | . . . 6 . Secondary . | . . . . . Self-Inflicted Damage 126 | . 71 19 2 34 Shots 6 | . 4 1 . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 455 | . 348 51 455 78 Average Temperature 70 | . 73 11 115 22 Received Heat Transfer 455 | . 183 78 12 182 Effects 6 | . 1 . 5 . Shutdowns 2 | . 1 . 1 . Interference 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 23 | 2 9 1 7 4 Heat Transferred 11239 | 483 2627 2331 3071 2727 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 557 | 40 557 . 541 . Initial 144 | . 26 . 144 . Average 291 | 18 340 . 258 . Maximum Alert Level 2 | . 2 . 2 . Low Security (%) 35 | 100 24 . 42 . Level 1 22 | . 21 . 27 . Level 2 41 | . 54 . 29 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 14 39 5 22 Peak Tracking Total 5 | . 2 5 2 5 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 65 | . 35 4 11 15 Max in Single Turn 4 | . 2 2 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 17 | . 5 1 5 6 Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 110 | . 40 4 39 27 Successful 91 | . 30 4 30 27 Failed 19 | . 10 . 9 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 68 | . 34 . 34 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 86 | . 25 4 30 27 Record 42 | . 6 4 7 25 Part Schematic 4 | . . . 4 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 2 | . . . 2 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 3 | . 1 . 2 . Machine Index 1 | . . . 1 . Terminal Index 1 | . 1 . . . Repair Station Index 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 8 | . 3 . 5 . Locate Traps 2 | . 2 . . . Disarm Traps 2 | . 2 . . . Dispatch Records 2 | . 2 . . . Maintenance Status 1 | . . . 1 . Security Status 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Extermination Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Zone Layout 4 | . 3 . 1 . Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 5 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6886 | 133 1446 580 1048 3679 Spaces Moved 5174 | 68 1702 470 622 2312 Core 160 | 68 92 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 1055 | . . . . 1055 Flight 3959 | . 1610 470 622 1257 Fastest Speed 40 | 50 40 40 120 120 Average Speed 87 | 50 43 45 120 120 Slowest Speed 200 | 50 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 15 | . 15 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 100 37 79 89 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 24 | . 9 7 8 . Terrain Destroyed 616 | . 275 36 83 222 Melee . | . . . . . Projectile 39 | . . . 21 18 AOE 577 | . 275 36 62 204 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 6891 | 130 2147 752 792 3070 Wait 1405 | 40 352 243 100 670 Move 5141 | 67 1672 469 621 2312 Hop 14 | . 14 . . . Pick Up . | . . . . . Fast Attach 40 | 9 13 . 8 10 Attach . | . . . . . Detach . | . . . . . Swap 1 | . . 1 . . Drop 17 | . 4 1 2 10 Fire 239 | 14 86 31 46 62 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 33 | . 6 7 14 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x17) 1 | -11/Scrapyard | Upgraded with Weapon slot (x5) 10 | -11/Scrapyard | Discovered new exit (range 17) 134 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Wizard-Executioner 345 | -10/Materials | Discovered new exit (range 15) 462 | -10/Materials | Reached level 2 531 | -10/Materials | Discovered new exit (range 17) 635 | -10/Materials | Discovered new exit (range 17) 646 | -10/Materials | Reached level 3 956 | -10/Materials | Discovered new exit (range 7) 1190 | -10/Materials | Build established: Wizard-Scout 1580 | -10/Materials | Entered Subcaves 1582 | -10/Subcaves | Reached level 4 1780 | -10/Subcaves | Visited Clippyterm 1781 | -10/Subcaves | Learned 40 Factory zone layouts 1935 | -10/Subcaves | Learned location of Zion (-7) 1935 | -10/Subcaves | Met a Zionite searching for "candidates" 1938 | -10/Subcaves | Discovered new exit (range 10) 2037 | -10/Subcaves | Reached level 5 2050 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2051 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2055 | -10/Subcaves | Discovered new exit (range 14) 2146 | -10/Subcaves | Core integrity fell below 50% 2160 | -10/Subcaves | Entered Recycling 2239 | -8/Recycling | Reached level 6 2357 | -8/Recycling | Build established: Wizard-Executioner 2384 | -8/Recycling | Destroyed 7 combat bots 2697 | -8/Recycling | Reached level 7 3088 | -8/Recycling | Scanned before Scraplab entrance 3096 | -8/Recycling | Discovered new exit (range 16) 3107 | -8/Recycling | Entered Scraplab 3208 | -8/Recycling | Entered Scraptown 3208 | -8/Scraptown | System corruption cleaned by C-Scrubber 3547 | -8/Scraptown | Discovered new exit (range 15) 3632 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3720 | -8/Scraptown | Visited CPS Storage 3745 | -8/Scraptown | Visited CR-KLE's Repair Center 3754 | -8/Scraptown | CR-KLE repaired 22 parts 3782 | -8/Scraptown | Visited UFD Registry 3782 | -8/Scraptown | Registered with UFD as "Datakit" 4104 | -8/Scraptown | Visited Sword Containment 4169 | -8/Scraptown | Visited Infowarlord's Domain 4186 | -8/Scraptown | Found Exp. Sensor Array 4229 | -8/Scraptown | Visited Junk Cannon Lab 4269 | -8/Scraptown | Found Prototype Special Weapon 4269 | -8/Scraptown | Identified Junk Cannon 4385 | -8/Scraptown | Visited Abandonware Association 4401 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 4404 | -8/Scraptown | Build established: Wizard-Assassin 4627 | -8/Scraptown | Visited Science Guys 4690 | -8/Scraptown | Visited Scrap Suit Storage 4702 | -8/Scraptown | Found Scrap Suit 4766 | -8/Scraptown | Visited Curators Association 4775 | -8/Scraptown | Discovered new exit (range 14) 4820 | -8/Scraptown | Visited Junk Repository 5043 | -8/Scraptown | Visited Awakened 5279 | -8/Scraptown | Visited Cave Peace 5314 | -8/Scraptown | Visited Symbiants 5587 | -8/Scraptown | Visited Fellowship of the Rings 5779 | -8/Scraptown | Attacked by Scraptown defenders 5993 | -8/Scraptown | Core integrity fell below 20% 5997 | -8/Scraptown | Destroyed Triborg 6887 | -8/Scraptown | Destroyed by DJ-INO(E) with Gauss Rifle Last Messages --------------- 06362_ The unstable cave ceiling collapses. 06409_ 38-ZFF(x) destroyed. 06431_ The unstable cave ceiling collapses. 06440_ QS-CZW(j) destroyed. 06453_ 08-6Y1(j) destroyed. 06466_ Acquired 84 matter. 06472_ Q8-G1P(x) destroyed. 06495_ Used Protomatter to restore core integrity (+27, depleted) 06521_ WV-MR9(x) destroyed. 06685_ DL-J9L(E) destroyed. 06739_ Destroyed Lgt. Ion Engine. 06742_ Destroyed VSS Leg. 06745_ 58-OKD(x) destroyed. 06748_ WB-34T(E) destroyed. 06757_ Junk Cannon collects and crushes Structural Scanner. 06799_ 9B-K8L(j) destroyed. 06806_ EE-561(j) destroyed. 06846_ UG-PEN(x) destroyed. 06873_ RZ-5H3(g) destroyed. 06887_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #######"" "## ##"########???????????? | | ##### #"" "## X" #########??????????? | | #########??????????? | | ## #########?#????????? | | ##### #" # ! !! !##########?#???????? | | ###### " # #"""""#""##########?????????? | | ###### = #####################?#???????? | | ####### %= ###################?#?#???????? | | ###### ####################?###??????? | | ###### ###################??###??????? | | """"""" #" """""""""#########?##??????? | | """"""? """"" """###########???????? | | *%"## "" """#####?##?#????????? | | # " ""#########?#???????? | | ? # ? 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[ #########?????????????????? | | # =! * #########?#???????????????? | | % % *! ########?#????????????????? | | % =% [ #######?###???????????????? | | % ########?##???????????????? | | ## # !=# ########?###??????????????? | | # # # ##############?????????????????? | | ####### ##############?####????????????????? | | #############################?????????????????? | | ##########################????????????????????? | | ###########################??#????????????????? | | #########################?????????????????????? | | ###########################???????????????????? | | ###################??#####????????????????????? | | ##########################????????????????????? | | #######################???????????????????????? | | #####################?#???????????????????????? | | ###################???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 17 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 810 ECM Strength 3 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Particle Charging 22 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -8/Recycling | Hacked Transmission Jammer | -8/Recycling | Hacked Proton Cannon | -8/Recycling | Hacked Field Laser | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 6 | . 2 2 2 . XP Earned 13075 | 3000 4259 2214 2952 650 XP Spent 108870 | 99975 2690 . 5100 1105 Upgrades 124 | 94 15 . 2 13 Utility Slot 17 | 17 . . . . Weapon Slot 5 | 5 . . . . Core Integrity 13 | . . . . 13 Heat Dissipation 7 | 6 1 . . . Energy Generation 5 | 5 . . . . Energy Storage 6 | 6 . . . . Matter Storage 1 | 1 . . . . Mass Support 7 | 6 . . 1 . Sight Range 1 | 1 . . . . Sensor Range 8 | 1 7 . . . Terrain Scan Density 8 | 1 7 . . . Ranged Accuracy 8 | 8 . . . . Hack Attack % 10 | 9 . . 1 . Hack Defense % 4 | 4 . . . . KI Resistance % 4 | 4 . . . . TH Resistance % 4 | 4 . . . . EX Resistance % 4 | 4 . . . . KI Damage % 4 | 4 . . . . TH Damage % 4 | 4 . . . . EX Damage % 4 | 4 . . . . Protomatter Created 857 | . 164 105 268 320 Integrity Restored 456 | . 81 105 189 81 Core 456 | . 81 105 189 81 Protomatter Decayed 129 | . 45 . 37 47 Game ------ Seed SupersonicLightDerivative Manual? 0 Play Time 02:01:57 Cumulative 44.8 hours Start 2025.04.26 @ 22:28:08 End 2025.04.26 @ 23:01:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 21 Achievement% 100 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 36x27 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60ddb527-5850-4aef-b3ee-89be02074a93