Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.09 @ 10:49:46 Player: Kotyk77 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (174) 870 Value Destroyed (5596) 5596 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11066 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 51/100 System Corruption 0% Temperature Cool (9) Movement Flying (755) Ox9 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Power Amplifier Improved Heat Sink Advanced Heat Sink Compact Matter Pod (150) Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Layered Medium Armor Plating Thermal Shield Shock Absorption System Improved Shield Generator Point Defense System Improved Component Analysis Suite Improved Arc Projector Disruptor Cannon Heavy Plasma Cannon KE Penetrator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Reaction Control System Force Field System Shield > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Gauss Cannon Power Sword > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Armored Leg Armored Leg Power Amplifier Improved Cooling System Advanced Cooling System Compact Matter Pod Advanced ECM Suite Improved Medium Armor Plating Improved Shield Generator Improved Shield Generator Long-range Tractor Beam Proton Cannon Plasma Cannon Heavy Ion Cannon Flak Gun Heavy Missile Launcher Heavy Missile Launcher Power Sword [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Signal Interpreter Device Transmission Jammer Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 2 | . . . . 1 . . 1 Propulsion 4 | . . 1 1 . . 1 1 Utility 5 | . . 1 . 1 2 1 . Weapon 1 | . . . 1 . . . . Parts Attached 200 | 7 10 36 36 26 25 51 9 Power 38 | 1 3 6 6 5 3 13 1 Engine 24 | 1 3 6 2 3 1 7 1 Core 13 | . . . 4 2 1 6 . Reactor 1 | . . . . . 1 . . Propulsion 70 | 2 3 15 15 8 6 16 5 Treads 5 | . . 1 . 1 . 3 . Leg 56 | 2 3 14 14 6 6 7 4 Wheel 5 | . . . . 1 . 4 . Hover 2 | . . . 1 . . 1 . Flight 2 | . . . . . . 1 1 Utility 41 | 1 2 4 3 7 11 12 1 Device 22 | . 1 2 1 3 6 8 1 Storage 7 | 1 . 2 . 2 1 1 . Processor 6 | . 1 . . 2 . 3 . Hackware 2 | . . . 1 . 1 . . Protection 4 | . . . 1 . 3 . . Artifact . | . . . . . . . . Weapon 51 | 3 2 11 12 6 5 10 2 Energy Gun 14 | 2 . 4 4 . . 2 2 Energy Cannon 11 | . 1 1 3 2 2 2 . Ballistic Gun 13 | 1 1 5 3 . 1 2 . Ballistic Cannon 3 | . . . . 1 1 1 . Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 3 | . . 1 1 1 . . . Slashing Weapon 4 | . . . 1 1 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 2 3 . 1 2 . Parts Lost 80 | . . 12 5 6 5 30 22 Power 16 | . . 2 1 1 1 8 3 Propulsion 33 | . . 5 3 3 1 12 9 Utility 14 | . . 1 . 1 1 6 5 Weapon 17 | . . 4 1 1 2 4 5 Highest Loss Streak 22 | . . 8 2 4 4 7 22 To Critical Strikes 2 | . . . . . . 1 1 Average Backups 15 | 1 7 11 14 16 19 18 19 Power 1 | . 1 2 1 . . 1 . Propulsion 1 | . 1 1 1 1 2 1 . Utility 8 | . 2 4 9 11 11 10 14 Weapon 3 | . 2 2 2 2 5 6 5 Tool/Special . | . . . . . . . . Unused Backups 54 | . 3 5 7 10 4 7 18 Power 3 | . . . 1 . . 2 . Propulsion 3 | . 2 1 . . . . . Utility 31 | . 1 1 5 6 3 2 13 Weapon 16 | . . 2 1 4 1 3 5 Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 95 | . 99 97 98 93 94 94 58 Engine 7 | . 14 10 6 6 4 3 2 Core 3 | . . . 2 7 5 5 5 Treads 1 | . . . . 1 3 2 . Leg 24 | . 27 31 35 18 14 19 6 Wheel 1 | . . . . 4 3 2 6 Device 9 | . 6 10 6 6 12 13 4 Storage 8 | . 14 11 9 7 6 5 5 Processor 7 | . 7 11 1 7 6 11 8 Hackware 4 | . . . 8 7 5 5 5 Protection 1 | . . . 1 . 5 1 2 Energy Gun 2 | . 9 4 6 . . . 1 Energy Cannon 3 | . 1 2 2 6 5 3 . Ballistic Gun 6 | . 17 11 8 . 3 2 2 Impact Weapon 1 | . . 2 2 4 2 . . Slashing Weapon 4 | . . . 6 7 5 4 3 Peak Build Rating 83 | 6 7 15 35 49 70 83 71 Average Rating 40 | 5 6 12 29 40 61 72 47 On Entrance 31 | . 6 7 14 35 49 70 70 Naked Turns . | . . . . . . . . Heaviest Build 101 | 12 15 34 48 73 95 101 86 Greatest Support 96 | 20 20 30 55 55 67 96 40 Greatest Overweight (x) 23 | 1 1 1 1 2 4 23 22 Average Overweight (x) . | . . . . . 1 1 2 Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 Average Capacity 15 | 7 8 11 15 16 20 20 20 Most Carried 20 | 4 8 15 15 20 20 20 20 Average Carried 15 | 1 7 11 14 16 19 18 19 Final Capacity 20 | 8 8 15 15 20 20 20 20 Final Carried 20 | 4 8 15 15 20 20 20 20 Class Distribution -------------------- 73% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 4722 | 216 306 807 1000 316 488 1492 97 Remotely . | . . . . . . . . Salvage Created 7079 | . 364 1527 1528 836 461 2046 317 Parts 392 | . 31 114 76 27 21 109 14 Haulers Intercepted 3 | . . . 2 . . 1 . Recyclers Shooed 6 | . . 1 1 1 . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 123 | . 12 35 20 13 7 30 6 Melee 39 | . . . 13 10 4 10 2 Guns 55 | . 10 25 6 . 3 7 4 Cannons 25 | . . 10 1 1 . 13 . AOE 2 | . 2 . . . . . . Classes Destroyed 16 | . 4 5 4 1 . 2 . Worker 22 | . 1 6 6 1 . 8 . Builder 2 | . . . . . . 2 . Hauler 3 | . . . 2 . . 1 . Recycler 9 | . . 1 3 2 . 3 . Mechanic 2 | . . 1 . . 1 . . Operator 3 | . . 2 1 . . . . Watcher 10 | . 2 5 1 . . 2 . Swarmer 29 | . 7 12 . . . 8 2 Grunt 56 | . 5 16 10 9 3 9 4 Brawler 2 | . . 1 . . . 1 . Duelist 2 | . . . 1 1 . . . Sentry 17 | . . 6 6 2 2 1 . Specialist 2 | . . . 2 . . . . Hunter 2 | . . . 1 . 1 . . Programmer 12 | . . . . 1 1 10 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 8 | . 5 8 6 4 3 5 2 Combat Bots Only 7 | . 4 7 2 4 2 4 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1432 | . 61 260 182 169 169 411 180 Missed 406 | . 15 82 60 45 53 122 29 Damage Taken 15557 | . 475 1961 1950 1741 1658 4794 2978 Core 2689 | . 89 368 263 217 141 443 1168 Absorbed by Shields 989 | . . . . . 258 731 . Regen/Repaired (Parts) 475 | . . 94 152 229 . . . Core Remaining (%) 61 | 100 64 8 52 69 83 55 . Volleys Fired 372 | . 38 160 52 13 17 73 19 Largest 3 | . 2 2 2 2 2 3 1 Hottest 173 | . 60 125 144 144 118 173 75 Shots Fired 611 | . 76 258 100 16 23 119 19 Gun 461 | . 76 211 95 . 17 43 19 Cannon 145 | . . 47 5 16 6 71 . Launcher 5 | . . . . . . 5 . Special . | . . . . . . . . Kinetic 354 | . 51 168 59 5 17 45 9 Thermal 219 | . . 90 38 8 6 67 10 Explosive 5 | . . . . . . 5 . Electromagnetic 33 | . 25 . 3 3 . 2 . Robot Hit Streak 26 | . 10 26 12 5 5 10 15 Robot Miss Streak 5 | . 3 5 4 2 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 588 | . 41 173 125 56 34 129 30 Core Hits 267 | . 18 70 49 19 15 83 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . . Critical Strikes 31 | . . 1 7 9 5 7 2 Burn 5 | . . 1 3 . . . 1 Blast 4 | . . . . . . 4 . Corrupt 1 | . . . 1 . . . . Smash 3 | . . . . 3 . . . Sever 18 | . . . 3 6 5 3 1 Melee Attacks 265 | . . 3 77 67 25 77 16 Impact 18 | . . 3 2 10 3 . . Slashing 247 | . . . 75 57 22 77 16 Piercing . | . . . . . . . . Sneak Attacks 31 | . . . 14 6 1 10 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . Damage Inflicted 16292 | . 641 2721 3623 1960 1126 5302 919 Guns 5249 | . 528 2195 1269 . 198 652 407 Cannons 2745 | . . 519 93 289 115 1729 . Explosions 605 | . 113 . . . . 492 . Melee 7682 | . . . 2261 1671 813 2429 508 Ramming 11 | . . 7 . . . . 4 Kinetic 4099 | . 339 1530 805 101 198 919 207 Thermal 3633 | . 113 1184 465 125 115 1431 200 Explosive 492 | . . . . . . 492 . Electromagnetic 375 | . 189 . 92 63 . 31 . Impact 603 | . . . 180 327 96 . . Slashing 7079 | . . . 2081 1344 717 2429 508 Piercing . | . . . . . . . . Highest Corruption 13 | . . . 1 1 11 13 . Average Corruption 8 | . . . 1 1 10 10 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 115 | . . . 4 2 35 74 . Message Errors 25 | . . . 1 . 10 14 . Matter Fused 29 | . . . . 1 8 20 . Heat Flow Errors 15 | . . . . . 1 14 . Energy Discharges 14 | . . . 1 . 6 7 . Parts Rejected 3 | . . . . 1 . 2 . Data Loss (minor) 14 | . . . 1 . 6 7 . Data Loss (major) 4 | . . . 1 . 1 2 . Misfires 5 | . . . . . 1 4 . Alerts 4 | . . . . . 1 3 . Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 721 | . 6 12 197 221 9 276 . Projectiles 92 | . . 12 . . . 80 . Explosions 20 | . 6 . . . . 14 . Melee 609 | . . . 197 221 9 182 . Knockbacks 9 | . . . . 4 1 4 . Impact 2 | . . . . 1 1 . . Kinetic 7 | . . . . 3 . 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 120 | . 39 . . . . 81 . Shots 3 | . 1 . . . . 2 . Rammed 1 | . . . . . . . 1 Targets Rammed 3 | . . 1 . . . . 2 Kicked 2 | . . 1 . . . . 1 Crushed . | . . . . . . . . Highest Temperature 469 | . 24 469 122 329 244 300 65 Average Temperature 71 | . 13 70 30 95 80 105 25 Received Heat Transfer 3900 | . 138 558 720 786 328 847 523 Effects 9 | . . 8 . 1 . . . Energy Bleed 1 | . . 1 . . . . . Interference 2 | . . 2 . . . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 4 | . . 4 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 5 | . . . 1 4 . . . Impact Corruptions 5 | . . . . 4 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . 5 1 . . 1 3 Heat Transferred 6712 | . 100 2442 1147 211 161 2101 550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 1 | . 1 1 1 . . 1 . Low Security (%) 75 | 100 60 23 99 100 100 77 100 Level 1 24 | . 39 76 . . . 22 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 395 | . 256 395 201 110 143 362 176 Initial 176 | . . 87 157 88 52 50 176 Average 124 | . 127 275 86 27 32 136 83 Influence Increases 4128 | . 447 1052 611 457 320 1111 130 Destroy 0b10 Robot/C 2460 | . 240 700 400 260 140 600 120 Destroy 0b10 Robot/NC 255 | . 15 75 65 15 5 80 . Destroy Leader 576 | . 44 180 126 60 50 106 10 Successful Hack 126 | . 17 45 12 38 . 14 . Disable Machine 120 | . 15 30 . . . 75 . Destroy Structure 186 | . 11 7 8 9 5 146 . Lose Combat Pursuer 405 | . 105 15 . 75 120 90 . Influence Decreases 3388 | . 239 764 573 437 268 801 306 Time Decay 2624 | . 239 644 523 397 234 491 96 Lost Part 722 | . . 120 50 40 12 290 210 Lost Ally 42 | . . . . . 22 20 . Squads Dispatched 32 | . 2 6 6 7 3 6 2 Investigation 13 | . 1 3 3 5 1 . . Extermination 8 | . . . . 2 2 4 . Reinforcement 8 | . 1 3 2 . . 2 . Assault . | . . . . . . . . Garrison 3 | . . . 1 . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 3 1 2 . 1 1 . Communications Jammed 9 | . . . . 1 6 2 . Distress Signals 9 | . . . . 1 6 2 . Times Spotted 222 | . 24 63 35 22 25 40 13 Peak Tracking Total 9 | . 4 9 4 5 7 6 8 Tactical Retreats 27 | . 3 9 . 5 5 5 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 1 3 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . 1 2 . . . 5 . Max in Single Turn 2 | . 1 1 . . . 2 . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 36 | . 3 10 12 7 1 3 . Terminals 22 | . 3 6 9 3 . 1 . Fabricators 1 | . . . . 1 . . . Repair Stations 5 | . . 2 1 1 . 1 . Recycling Units 1 | . . 1 . . . . . Scanalyzers 6 | . . 1 1 2 1 1 . Garrison Access 1 | . . . 1 . . . . Total Hacks 143 | . 9 36 48 21 5 24 . Successful 100 | . 4 24 36 13 4 19 . Failed 43 | . 5 12 12 8 1 5 . Catastrophic 8 | . 1 2 5 . . . . Database Lockouts . | . . . . . . . . Manual 47 | . 8 17 16 4 . 2 . Terminals 68 | . 9 17 33 7 . 2 . Fabricators 3 | . . . . 3 . . . Repair Stations 19 | . . 7 6 3 . 3 . Recycling Units 1 | . . 1 . . . . . Scanalyzers 51 | . . 11 8 8 5 19 . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 26 | . 2 5 17 1 . 1 . Record 6 | . 1 1 4 . . . . Robot Analysis 3 | . 1 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 3 | . . 1 2 . . . . Emergency Access Points 2 | . . 1 1 . . . . Alert Level 3 | . . . 2 1 . . . Locate Traps 3 | . . . 3 . . . . Disarm Traps 1 | . . . 1 . . . . Dispatch Records 2 | . . . 2 . . . . Recall Reinforcements 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks 15 | . . 5 5 3 . 2 . Scan Component 9 | . . 3 3 2 . 1 . Repair 6 | . . 2 2 1 . 1 . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 45 | . . 10 8 7 4 16 . Insert Component 20 | . . 5 4 3 2 6 . Analyze 25 | . . 5 4 4 2 10 . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 11 | . 2 3 5 1 . . . Terminals 11 | . 2 3 5 1 . . . Botnet 9 | . 2 3 3 1 . . . Skim 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 30 | . 3 7 10 6 1 3 . Full Trace Events 15 | . 1 5 3 5 1 . . Feedback Events 2 | . . . 1 . 1 . . Corruption 1 | . . . 1 . . . . Hackware Fried 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . 5 2 3 1 6 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . 2 2 1 . . . Time 188 | . . 52 64 22 . 50 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 19 | . . 5 3 3 2 6 . Part Schematics Acquired 17 | . . 5 2 3 1 6 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 19 | . . . . . 13 6 . ROAM 1 | . . . . . 1 . . EXPLORE 16 | . . . . . 12 4 . RETURN 2 | . . . . . . 2 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 6360 | . 414 1991 14 1743 1191 1007 . Sensors 1992 | . . 609 14 963 . 406 . Terrain 414 | . 414 . . . . . . Jamming 2978 | . . . . 780 1191 1007 . ECM 1382 | . . 1382 . . . . . Robot Analysis Total 3 | . 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 17 | . . . . . 13 4 . Drone Recoveries 5 | . . . . . 3 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 11299 | 62 871 2321 1959 1895 1191 2785 215 Spaces Moved 5701 | 43 575 1019 1150 1217 432 1198 67 Core 12 | 6 . . . . . 5 1 Treads . | . . . . . . . . Legs 4464 | 37 575 1019 1150 438 218 1015 12 Wheels 1175 | . . . . 779 214 129 53 Hover 48 | . . . . . . 48 . Flight 2 | . . . . . . 1 1 Fastest Speed 50 | 50 120 120 97 112 130 95 110 Average Speed 141 | 111 120 156 114 119 167 179 158 Slowest Speed 1200 | 120 190 190 190 190 400 1200 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 31 | 4 55 73 55 23 12 25 1 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 34 | . . 3 7 9 4 11 . Terrain Destroyed 113 | . 9 3 8 9 4 80 . Melee 34 | . . 3 7 9 4 11 . Projectile 18 | . . . 1 . . 17 . AOE 61 | . 9 . . . . 52 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 7968 | 53 684 1504 1604 1546 846 1609 122 Wait 1064 | . 36 216 207 169 290 138 8 Move 5694 | 42 574 1018 1149 1216 431 1197 67 Hop . | . . . . . . . . Pick Up 130 | 4 11 26 19 24 15 30 1 Fast Attach 107 | 6 4 14 21 10 14 30 8 Attach 53 | . 2 10 8 5 7 20 1 Detach 1 | . . . 1 . . . . Swap 100 | 1 7 22 27 17 14 12 . Drop 180 | . 12 34 43 31 28 32 . Fire 372 | . 38 160 52 13 17 73 19 Melee 259 | . . 3 77 61 25 77 16 Ram 1 | . . . . . . . 1 Kick 2 | . . 1 . . . . 1 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Identified exit to Materials 547 | -10/Materials | Discovered new exit (range 7) 553 | -10/Materials | Identified exit to Mines 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -9/Materials | Identified exit to Mines 1232 | -9/Materials | Build established: Scavenger-Mutant 1578 | -9/Materials | Core integrity fell below 50% 1623 | -9/Materials | Destroyed 7 combat bots 1629 | -9/Materials | Lost 8 parts (2p3n3w) 1973 | -9/Materials | Repaired Aluminum Leg 2352 | -9/Materials | Repaired Aluminum Leg 2536 | -9/Materials | Core integrity fell below 20% 3129 | -9/Materials | Discovered new exit (range 13) 3253 | -9/Materials | Identified exit to Materials 3255 | -9/Materials | Entered another Materials area 3255 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4290 | -8/Materials | Garrison activated, responded to threat 4600 | -8/Materials | Repaired Minigun 4628 | -8/Materials | Repaired Aluminum Leg 5035 | -8/Materials | Discovered new exit (range 10) 5214 | -8/Materials | Entered Factory 5214 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5435 | -7/Factory | Discovered new exit (range 6) 5440 | -7/Factory | Identified exit to Lower Caves 5601 | -7/Factory | Lost 4 parts (1p2n1w) 6912 | -7/Factory | Discovered new exit (range 11) 6927 | -7/Factory | Identified exit to Factory 6969 | -7/Factory | Build established: Mutant 7077 | -7/Factory | Repaired Arm. Huge Wheel 7109 | -7/Factory | Entered another Factory area 7109 | -6/Factory | Evolved 2 slots: Utility x2 7123 | -6/Factory | Hacking Suite fried by hacking feedback 7364 | -6/Factory | Crushed by falling debris 7414 | -6/Factory | System corruption reached 10% 7420 | -6/Factory | Lost 4 parts (1p1n2w) 8075 | -6/Factory | Build established: Scavenger-Mutant 8185 | -6/Factory | Discovered new exit (range 22) 8298 | -6/Factory | Identified exit to Factory 8300 | -6/Factory | Entered another Factory area 8300 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8697 | -5/Factory | Spotted B-75 Beast 9370 | -5/Factory | System corruption reached 10% 9384 | -5/Factory | Lost 6 parts (1p2n2u1w) 9652 | -5/Factory | Lost 7 parts (1p2n2u2w) 9796 | -5/Factory | Destroyed B-75 Beast 10556 | -5/Factory | Lost 5 parts (1p3n1u) 10996 | -5/Factory | Identified exit to Factory 11085 | -5/Factory | Entered another Factory area 11085 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11169 | -4/Factory | Garrison activated, responded to threat 11226 | -4/Factory | Core integrity fell below 50% 11272 | -4/Factory | Core integrity fell below 20% 11300 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11268_ Acquired Plasma Rifle. 11271_ Acquired Adv. Heat Sink. 11273_ Autogun melted. 11273_ VTOL Module melted. 11273_ S-27 Virus destroyed. 11275_ Penetrated by Slug. 11275_ Assembly Bed disabled. 11276_ Acquired VTOL Module. 11278_ Penetrated by Slug. 11278_ Acquired 24 matter. 11286_ Flexi-carbon Leg destroyed. 11291_ S-27 Virus destroyed. 11293_ Slammed into S-27 Virus. 11293_ Adv. Heat Sink destroyed. 11294_ Acquired 2 matter. 11294_ Penetrated by Slug. 11297_ Flexi-carbon Leg destroyed. 11297_ Penetrated by Slug. 11297_ Plasma Rifle destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????#####;###############???????????? | | ?????????????????# # % #???????????? | | ?????????????????# """ # """" #???????????? | | ?????????????????# """" #"" """" #???????????? | | ?????????????????# """" #"" """" #???????????? | | ?????????????????# """" #G """" #???????????? | | ?????????????????# """" !#"" """" #???????????? | | ?????????????????# """" %%#"" """" #???????????? | | ?????????????????# s@s# #???????????? | | ?????????????############s######+#####???????????? | | ?????????? %s #????????????? | | ?????????? s #????????????? | | ????????????""" Y #????????????? | | ?????????????"" #????????????? | | ????????????"%%% A #????????????? | | ???????????? #################????????????? | | ???????????? ?????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????? ???????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 38 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Fusion Compressor | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 22% | -9/Materials Aluminum Leg | 73% | -9/Materials Minigun | 30% | -8/Materials Aluminum Leg | 27% | -8/Materials Arm. Huge Wheel | 8% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Quantum Hacking root@ Challenges ------------ None Game ------ Seed ClaymoresArmageddonChip Manual? 0 Play Time 03:04:47 Cumulative 45.0 hours Start 2024.11.06 @ 17:45:16 End 2024.11.09 @ 10:49:46 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df41a01a-d8fe-4b68-aad0-8ef55ac8451c