Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 22:09:32 Player: Skysub Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3139) 3139 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 6713 Bonus ------- Friendly Fire -71 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 100/100 System Corruption 51% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3+1) - (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Experimental Coolant Injector Scrap Shield Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Tripod Weapons Platform > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Experimental Cooling System High-capacity Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Wave Gun Wave Gun Scythe > --- INVENTORY -------- Subdweller Power Source Light Treads Improved Carbon-fiber Leg Wheel Improved Heat Sink Experimental Coolant Injector Advanced Weight Redist. System Structural Scanner Advanced Weapon Cycler Experimental Propulsion Shielding Centrium Heavy Armor Plating Scrap Shield Experimental Focal Shield [Rating: 98] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Barrage Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 3 1 . Weapon 1 | . . . . . 1 . Parts Attached 90 | 7 13 2 5 21 36 6 Power 7 | 2 . . 1 2 2 . Engine 5 | 2 . . 1 1 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 25 | 2 2 2 . 8 10 1 Treads 9 | 2 1 . . 4 1 1 Leg 4 | . . . . 1 3 . Wheel 11 | . 1 2 . 3 5 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 30 | 1 3 . . 8 14 4 Device 13 | . 1 . . 2 7 3 Storage 4 | 1 2 . . 1 . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection 11 | . . . . 3 7 1 Artifact . | . . . . . . . Weapon 28 | 2 8 . 4 3 10 1 Energy Gun 10 | 1 3 . . 1 5 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 9 | 1 2 . 3 1 2 . Ballistic Cannon 2 | . 1 . . . 1 . Launcher 3 | . 2 . . 1 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . . 2 8 . Corrupted Parts 8 | . . . . . 8 . System Corruption 37 | . . . . . 37 . Parts Lost 64 | . 6 3 4 5 36 10 Power 4 | . 1 . . . 2 1 Propulsion 20 | . 2 2 1 4 9 2 Utility 19 | . 1 . . . 13 5 Weapon 21 | . 2 1 3 1 12 2 Highest Loss Streak 10 | . 4 3 2 2 9 10 To Critical Strikes 3 | . . . . . 3 . Average Backups 12 | 4 10 10 12 14 15 9 Power 1 | . . . . 1 1 2 Propulsion 1 | 1 2 . . . 1 1 Utility 2 | . 1 1 1 3 5 6 Weapon 6 | . 5 8 9 7 5 . Tool/Special . | . . . . . . . Unused Backups 9 | . 1 . 1 3 3 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 7 | . 1 . 1 2 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 96 81 82 89 79 70 Engine 7 | . 13 14 14 5 . . Core 2 | . . . . 3 5 7 Treads 13 | . 27 6 . 13 6 7 Leg 1 | . . . . 3 2 . Wheel 8 | . . 20 26 6 6 13 Device 8 | . 11 . . 10 8 8 Storage 10 | . 14 14 14 9 6 7 Processor 2 | . . . . 6 4 . Hackware 2 | . . . . 5 6 . Protection 5 | . . . . 7 10 12 Energy Gun 6 | . 9 2 . 4 7 6 Ballistic Gun 11 | . 16 2 14 12 6 . Ballistic Cannon 1 | . . . 4 . . . Launcher 1 | . . 22 4 . . . Peak Build Rating 98 | 6 10 8 12 32 98 50 Average Rating 22 | 4 8 6 9 24 45 45 On Entrance 13 | . 5 8 7 10 28 35 Avg Prop Armor Cover (%) 3 | . . . . 9 6 5 Naked Turns 1 | . . . . . . 1 Heaviest Build 82 | 13 30 29 32 56 78 82 Greatest Support 90 | 40 40 40 26 60 90 20 Greatest Overweight (x) 19 | . . 1 3 15 19 4 Average Overweight (x) 1 | . . . 1 2 3 3 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 15 | 7 12 15 15 16 20 19 Most Carried 20 | 6 12 12 15 19 20 13 Average Carried 12 | 4 10 9 13 15 16 10 Final Capacity 20 | 8 15 15 15 20 20 5 Final Carried 19 | 6 12 9 14 19 13 5 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 2372 | 346 223 . 425 734 575 69 Remotely . | . . . . . . . Salvage Created 4012 | 264 738 . 253 753 1641 363 Parts 201 | 26 47 . 11 36 69 12 Haulers Intercepted 6 | . 2 . . 3 1 . Recyclers Shooed 5 | . 2 . . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 66 | . 17 6 8 8 19 8 Melee 5 | . . . . . 3 2 Guns 33 | . 9 . 3 8 10 3 Cannons 11 | . . . 5 . 4 2 AOE 15 | . 8 6 . . 1 . Classes Destroyed 20 | 3 4 1 2 3 6 1 Worker 13 | 1 2 . . 3 7 . Builder 3 | . 2 . . . 1 . Tunneler 8 | 8 . . . . . . Hauler 6 | . 2 . . 3 1 . Recycler 10 | 1 1 . . 2 6 . Mechanic 2 | . . . . . 2 . Operator 1 | . . . . 1 . . Watcher 2 | . 2 . . . . . Swarmer 1 | . . . 1 . . . Grunt 31 | . 17 . . 3 4 7 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Protector 1 | . . . . . 1 . Sentry 8 | . . . . 3 5 . Specialist 3 | . . . . 2 1 . Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . 5 . Heavy 1 | . . . . . 1 . Subdweller 7 | . . . 7 . . . Assembled 6 | . . 6 . . . . Best Kill Streak 10 | 3 7 6 2 3 10 6 Combat Bots Only 6 | . 6 6 2 2 5 6 Max Kills in Single Turn 7 | 1 4 4 1 1 7 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 4 . . 1 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 948 | . 90 12 37 66 657 86 Missed 277 | . 21 4 11 15 201 25 Hits 671 | . 69 8 26 51 456 61 Melee 4 | . . . . . 1 3 Projectile 667 | . 69 8 26 51 455 58 AOE 1 | . . . . . 1 . Critical Strikes 22 | . 5 . 1 1 12 3 Part Disruptions 2 | . . . . . 2 . Damage Taken 9115 | . 963 120 541 889 5618 984 Core 1103 | . 115 15 90 167 546 170 Absorbed by Shields . | . . . . . . . Redirected to Shielding 21 | . . . . . 21 . Ignored by Resistances 156 | . . . . 58 98 . Core Remaining (%) 60 | 100 . . 12 69 . . Volleys Fired 375 | 76 94 2 32 63 85 23 Largest 4 | 2 2 2 2 2 4 2 Hottest 272 | 60 130 60 100 83 272 160 Shots Fired 629 | 79 167 4 54 119 176 30 Gun 537 | 79 153 . 23 116 149 17 Cannon 58 | . 1 . 14 3 27 13 Launcher 23 | . 13 4 6 . . . Special 11 | . . . 11 . . . Kinetic 389 | 76 122 . 37 90 64 . Thermal 214 | . 32 . 11 29 112 30 Explosive 23 | . 13 4 6 . . . Electromagnetic 3 | 3 . . . . . . Robot Hit Streak 18 | 7 14 3 18 10 9 11 Robot Miss Streak 6 | 4 6 . 2 2 4 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 426 | 53 106 3 33 75 129 27 Core Hits 247 | 19 83 13 17 30 66 19 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 16 | . 2 . 1 3 10 . Burn 8 | . 1 . . 3 4 . Destroy 2 | . 1 . . . 1 . Blast 2 | . . . 1 . 1 . Sever 4 | . . . . . 4 . Melee Attacks 40 | . . . . . 32 8 Impact . | . . . . . . . Slashing 40 | . . . . . 32 8 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9707 | 430 1835 368 892 1463 3939 780 Guns 5561 | 430 950 . 263 1354 2145 419 Cannons 992 | . . . 225 15 548 204 Explosions 2361 | . 870 368 382 87 654 . Melee 749 | . . . . . 592 157 Ramming 44 | . 15 . 22 7 . . Kinetic 3538 | 402 613 . 488 959 1076 . Thermal 3689 | . 462 . . 410 2194 623 Explosive 1633 | . 719 368 382 87 77 . Electromagnetic 54 | 28 26 . . . . . Impact . | . . . . . . . Slashing 749 | . . . . . 592 157 Piercing . | . . . . . . . Highest Corruption 51 | . 4 4 4 . 51 51 Average Corruption 16 | . 1 4 4 . 33 51 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 86 | . 9 1 15 . 38 23 Message Errors 21 | . 1 . 5 . 10 5 Matter Fused 15 | . 2 1 2 . 7 3 Heat Flow Errors 8 | . 1 . 2 . 2 3 Energy Discharges 6 | . . . 1 . 4 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . 3 . 1 . 3 1 Data Loss (major) 3 | . 1 . 2 . . . Misfires 5 | . . . 1 . 3 1 Alerts 1 | . . . 1 . . . Misdirections 10 | . . . . . 3 7 Weapon Failures 8 | . 1 . . . 5 2 Overload Shots . | . . . . . . . Overflow Damage 334 | . 29 . 15 56 228 6 Projectiles 18 | . . . . 6 6 6 Explosions 268 | . 29 . 15 50 174 . Melee 48 | . . . . . 48 . Knockbacks 11 | . . . 4 . 7 . Impact . | . . . . . . . Kinetic 9 | . . . 4 . 5 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 225 | . 73 . 22 96 34 . Shots 5 | . 3 . . 1 1 . Rammed 5 | . 3 . . 2 . . Targets Rammed 5 | . 3 . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 426 | 40 241 . 232 203 363 426 Average Temperature 89 | 17 59 . 115 70 111 151 Received Heat Transfer 2673 | . 567 . 96 306 1155 549 Effects 9 | . . . . 2 2 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 2 . Interference 5 | . . . . 2 . 3 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 11 | . 1 . . 2 6 2 Heat Transferred 6770 | . 698 . . 999 3723 1350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 89 | 100 92 100 . 100 68 100 Level 1 10 | . 7 . . . 31 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 298 | 5 298 111 . 113 271 191 Initial 111 | . . 111 . . . 111 Average 61 | 1 65 86 . 29 102 93 Influence Increases 2310 | 50 718 16 20 430 775 301 Destroy 0b10 Robot/C 1040 | . 340 . 20 160 360 160 Destroy 0b10 Robot/NC 230 | 50 45 . . 45 90 . Destroy Leader 266 | . 98 . . 56 92 20 Successful Hack 54 | . 19 . . 9 26 . Select Force Hacks 60 | . 30 . . 30 . . Disable Machine 255 | . 120 . . 75 45 15 Destroy Structure 135 | . 51 16 . 25 42 1 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 255 | . . . . 30 120 105 Influence Decreases 2188 | 50 432 235 87 430 530 424 Entered New Map 344 | . . 175 35 . . 134 Time Decay 1272 | 50 372 30 52 380 248 140 Lost Part 522 | . 60 30 . 50 282 100 Lost Ally 50 | . . . . . . 50 Squads Dispatched 30 | . 6 . . 6 14 4 Investigation 9 | . 4 . . 2 2 1 Extermination 4 | . . . . . 3 1 Reinforcement 13 | . 2 . . 3 6 2 Assault . | . . . . . . . Garrison 4 | . . . . 1 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 10 | . 3 . . 3 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 32 18 8 16 57 19 Peak Tracking Total 20 | . 4 20 2 4 10 12 Tactical Retreats 9 | . . . . 2 5 2 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 7 | . 6 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 18 | . 8 . 1 5 3 1 Max in Single Turn 3 | . 3 . 1 1 3 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 16 | . 7 . 1 5 1 2 Terminals 11 | . 5 . . 4 . 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 20 . 1 18 5 4 Successful 29 | . 14 . 1 10 3 1 Failed 18 | . 5 . . 8 2 3 Catastrophic 3 | . 2 . . . 1 . Database Lockouts 1 | . 1 . . . . . Manual 38 | . 16 . . 17 3 2 Terminals 35 | . 15 . . 16 . 4 Fabricators 5 | . . . . . 5 . Repair Stations . | . . . . . . . Recycling Units 7 | . 5 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 1 1 . 1 Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . Report Inventory 3 | . 2 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 9 . . 8 2 . Terminals 15 | . 8 . . 7 . . Botnet 6 | . 3 . . 3 . . Skim 9 | . 5 . . 4 . . Fabricators 2 | . . . . . 2 . Liberate 1 | . . . . . 1 . Fabnet 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Tunnel 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . 4 1 2 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Active Infowar (turns) 3039 | . 1180 . . 1049 810 . Structural 1859 | . . . . 1049 810 . Seismic 1180 | . 1180 . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 6 | . . . . . . 6 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 5536 | 435 1409 60 886 1224 1236 286 Spaces Moved 2685 | 178 610 12 697 544 522 122 Core 9 | 5 . . . 2 1 1 Treads 1014 | 173 610 2 . 225 4 . Legs 141 | . . . . . 141 . Wheels 1521 | . . 10 697 317 376 121 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 105 90 100 90 50 Average Speed 142 | 156 160 120 104 175 138 125 Slowest Speed 1000 | 160 160 240 125 800 1000 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 8 94 7 45 35 17 34 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . 1 . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 8 | . . . . . 8 . Terrain Destroyed 155 | . 60 26 5 21 42 1 Melee 8 | . . . . . 8 . Projectile 2 | . . . . . 1 1 AOE 145 | . 60 26 5 21 33 . Terrain Rammed 2 | . . . 2 . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 3738 | 268 890 53 778 701 841 207 Wait 416 | 1 151 36 27 37 121 43 Move 2679 | 177 609 11 696 543 521 122 Hop . | . . . . . . . Pick Up 62 | 5 12 . 9 14 21 1 Fast Attach 30 | 6 1 . . 9 13 1 Attach 49 | . 6 3 3 4 29 4 Detach 12 | 1 . . . 3 7 1 Swap 41 | 1 11 1 6 13 7 2 Drop 25 | 1 3 . 3 13 5 . Fire 375 | 76 94 2 32 63 85 23 Melee 40 | . . . . . 32 8 Ram 3 | . . . 2 1 . . Kick . | . . . . . . . Crush 4 | . 3 . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 436 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Build established: Mutant 884 | -10/Materials | Discovered new exit (range 14) 1157 | -10/Materials | Lost 4 parts (1p2n1w) 1192 | -10/Materials | Discovered new exit (range 5) 1505 | -10/Materials | Discovered new exit (range 15) 1545 | -10/Materials | Central database locked down 1592 | -10/Materials | Discovered new exit (range 11) 1779 | -10/Materials | Identified exit to Subcaves 1827 | -10/Materials | Learned 4 Subcaves zone layouts 1845 | -10/Materials | Entered Mines 1846 | -10/Mines | Assembled infested the area 1851 | -10/Mines | Core integrity fell below 50% 1883 | -10/Mines | Lost 3 parts (2n1w) 1890 | -10/Mines | Discovered exit to Subcaves (range 5) 1905 | -10/Mines | Entered Subcaves 1906 | -10/Subcaves | Approached by a straggling Scientist 2192 | -10/Subcaves | Visited 4L-MR0's lab 2208 | -10/Subcaves | Found Meta Core 2716 | -10/Subcaves | Core integrity fell below 20% 2781 | -10/Subcaves | Discovered new exit (range 9) 2791 | -10/Subcaves | Entered Materials 2791 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2864 | -8/Materials | Garrison activated, responded to threat 3184 | -8/Materials | Build established: Scavenger-Mutant 3605 | -8/Materials | Build established: Mutant 3932 | -8/Materials | Met 7R-MNS 3995 | -8/Materials | Discovered new exit (range 5) 4013 | -8/Materials | Identified exit to Factory 4015 | -8/Materials | Entered Factory 4015 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4016 | -7/Factory | Caught up to 7R-MNS 4016 | -7/Factory | Identified exit to Storage 4608 | -7/Factory | Cargo convoy interrupted 4635 | -7/Factory | 7R-MNS lamented failing the tripod run 4654 | -7/Factory | System corruption reached 10% 4681 | -7/Factory | Lost 7 parts (1p2n2u2w) 4699 | -7/Factory | Found Corrupted Prototype Device 4703 | -7/Factory | Found Corrupted Tripod Weapons Platform 4704 | -7/Factory | Attached Tripod Weapons Platform, gained temporary slots: Weapon x2 4776 | -7/Factory | Lost 6 parts (1n2u3w) 4787 | -7/Factory | Found Prototype Protection 4847 | -7/Factory | System corruption reached 30% 4850 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4885 | -7/Factory | Lost 3 parts (1p1u1w) 4940 | -7/Factory | Garrison activated, responded to threat 4978 | -7/Factory | Identified Centrium Heavy Armor Plating 5072 | -7/Factory | Lost 9 parts (3n2u4w) 5164 | -7/Factory | Core integrity fell below 50% 5186 | -7/Factory | Identified Exp. Focal Shield 5251 | -7/Factory | Entered Storage 5274 | -7/Storage | Lost 9 parts (3n5u1w) 5289 | -7/Storage | Core integrity fell below 20% 5533 | -7/Storage | Build established: Scavenger-Mutant 5536 | -7/Storage | Released all parts (7) 5537 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05536_ Released Imp. Heat Sink. 05536_ Released Arm. Treads. 05536_ Arm. Treads crushed and broken. 05536_ Released Meta Core. 05536_ Released Hcp. Storage Unit. 05536_ Hcp. Storage Unit crushed and broken. 05536_ Exp. Power Amplifier crushed and broken. 05536_ Adv. Weight Redist. System crushed and broken. 05536_ Rnf. Deuterium Engine crushed and broken. 05536_ Imp. Titanium Leg crushed and broken. 05536_ Corrupted Adv. Weapon Cycler crushed and broken. 05536_ Released Wheel. 05536_ Wheel crushed and broken. 05536_ Released Plasma Cannon. 05536_ Plasma Cannon crushed and broken. 05536_ Released Adv. Heat Sink. 05536_ Adv. Heat Sink crushed and broken. [Achievement: Live, Flee, And Rebuild] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??###?+#####????????????????????????????????????? | | ?? #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?? #??????#?????????????????????????????? | | ?? """ """ #??????# ????????????????????????????? | | ?? """ """ #??????# ???????????????????????????? | | ????"" """ #??????? ??????????????????????????? | | ?????? ???????##;#######???????????????????? | | ???????? #???????# *!g[g! #???????????????????? | | ?????????#/#???????# mp=%!" #??#######??????????? | | +????????# #???????# ""%[@" #??# #??????????? | | #???????#%#???????# "!"%!" #??# #??????????? | | #???????# #???????# "]""/" #??# """ #??????????? | | #???????# #???????# /"""" #??# """ #??????????? | | #???????# ######### """ #### """ #??????????? | | #???????# / + + #??????????? | | #########+# # # ## """ #??????????? | | # ] # #####+#### ## """ #??????????? | | # %|+ ## """ #??????????? | | # % ## ## #??????????? | | # =!* ]## ###/######+## ## #??????????? | | + ![ ## # # ## #?? ##?????? | | # #T # # #####+## #?????? | | ## = ## # # #?????? | | ## ## + # % % +?????? | | ############# # """ """ ######+#### #?????? | | #???????????# # """ """ #??????????# ##?????? | | ############# # """ """ #??????????? #??????? | | #############???????????? #??????? | | #?????????????????????????#??????? | | ############# #????????????????????????????????? | | #??????????# #????????????????????????????????? | | #??????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 800 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 90 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Jackpot Live, Flee, And Rebuild Sprinter Challenges ------------ None Game ------ Seed MobileShrapnelCarapace Manual? 0 Play Time 00:48:10 Cumulative 258.1 hours Start 2025.09.06 @ 21:22:09 End 2025.09.06 @ 22:09:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 76 Gallery% 75 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3448d76-85dd-4d29-a61c-83f884577773