Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 01:31:13 Player: Billy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2472) 2472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 7549 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 236 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 73/300 Energy 84/100 System Corruption 3% Temperature Cool (0) Movement Flying (45) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive > --- UTILITY (5) ------ Advanced Visual Processing Unit Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Matter Pod Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Hacking Suite > --- WEAPON ----------- Proton Cannon Compact Ion Cannon Minigun Flak Gun Heavy Machine Gun Heavy Pick > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Improved Titanium Leg [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Medium Matter Pod Device Advanced Weight Redist. System Storage Medium Matter Pod Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 1 Utility 3 | . . . . 1 1 . . . 1 Weapon 4 | . . . 2 . 1 . . 1 . Parts Attached 125 | 7 18 . 11 17 3 14 4 35 16 Power 22 | 2 4 . 1 3 . 2 1 5 4 Engine 18 | 2 3 . . 1 . 2 1 5 4 Core 4 | . 1 . 1 2 . . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 3 . 2 2 . 3 . 12 4 Treads 9 | 2 2 . 2 1 . 1 . 1 . Leg 14 | . 1 . . 1 . 2 . 7 3 Wheel . | . . . . . . . . . . Hover 4 | . . . . . . . . 4 . Flight 1 | . . . . . . . . . 1 Utility 21 | 1 1 . 2 3 2 3 1 6 2 Device 8 | . 1 . . 1 1 2 . 2 1 Storage 5 | 1 . . 1 1 1 . . 1 . Processor 3 | . . . . . . . 1 2 . Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . 1 1 . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 54 | 2 10 . 6 9 1 6 2 12 6 Energy Gun 11 | 2 1 . . 1 . 2 . . 5 Energy Cannon 13 | . 1 . . 5 . . 2 4 1 Ballistic Gun 10 | . 1 . . 1 . 4 . 4 . Ballistic Cannon 4 | . . . 1 1 1 . . 1 . Launcher 14 | . 7 . 5 1 . . . 1 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 78 | . 5 . . 10 3 14 4 15 27 Power 11 | . 2 . . 1 . 2 1 1 4 Propulsion 17 | . 1 . . 1 1 3 . 4 7 Utility 15 | . . . . 2 . 3 2 4 4 Weapon 35 | . 2 . . 6 2 6 1 6 12 Highest Loss Streak 24 | . 3 . . 4 3 9 4 10 24 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 89 100 99 93 99 95 46 66 67 Engine 5 | . 11 14 4 1 7 6 6 4 3 Core 2 | . 2 . 6 7 . . . . . Treads 10 | . 19 14 21 14 15 6 . 1 . Leg 7 | . . 14 . 9 6 13 . 11 16 Device 8 | . 13 14 2 7 15 14 7 2 2 Storage 11 | . 14 14 11 16 15 14 7 4 3 Processor 2 | . . . . . . . 6 11 11 Protection 1 | . . . 8 2 . . 6 . . Energy Gun 3 | . 9 . . . . 6 . . 1 Energy Cannon 7 | . . . . 10 29 9 8 7 7 Ballistic Gun 7 | . . . . 7 . 20 . 7 8 Ballistic Cannon 2 | . . . 6 5 7 . . 1 . Launcher 9 | . 17 28 36 10 . . . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 14 17 17 44 51 48 40 28 44 44 Greatest Support 100 | 40 40 20 46 55 55 55 3 80 100 Greatest Overweight (x) 11 | 3 4 . 1 1 . 11 9 4 4 Average Overweight (x) . | . . . . . . 1 7 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 8 8 10 10 9 5 5 5 Most Carried 10 | 4 8 7 9 9 10 10 2 4 3 Average Carried 6 | 2 6 7 7 6 8 9 . 1 1 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 5 Final Carried 10 | 4 7 7 9 9 10 3 . 4 . Class Distribution -------------------- 32% | Mutant 24% | Gunner 23% | Bomber 14% | Skirmisher 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Bomber | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Matter Collected 2456 | 186 305 . 607 631 115 367 28 148 69 Remotely . | . . . . . . . . . . Salvage Created 2276 | . 375 . 366 856 109 320 . 181 69 Parts 154 | . 29 . 29 50 8 19 . 17 2 Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 26 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 56 | . 8 . 14 18 2 9 . 4 1 Melee 1 | . . . . . . . . . 1 Guns 6 | . 1 . . 2 . 2 . 1 . Cannons 17 | . 1 . 2 4 2 7 . 1 . AOE 32 | . 6 . 12 12 . . . 2 . Classes Destroyed 16 | . 4 . 6 3 . 1 . 2 . Worker 8 | . 2 . 1 3 1 . . 1 . Builder 10 | . 3 . 1 5 . . . 1 . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . . . 1 1 . . . . . Recycler 4 | . . . 1 3 . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . . . . . . 1 . Watcher 7 | . 3 . 1 3 . . . . . Swarmer 16 | . . . 5 5 . 6 . . . Cutter 2 | . . . . 2 . . . . . Grunt 25 | . 8 . 5 6 2 2 . 1 1 Brawler 2 | . . . 1 1 . . . . . Sentry 7 | . . . 3 3 . . . 1 . Hunter 1 | . . . . 1 . . . . . Programmer 2 | . . . . . . . . 2 . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 3 . 5 8 2 3 . 3 1 Combat Bots Only 4 | . 2 . 4 4 2 3 . 2 1 Max Kills in Single Turn 5 | . 3 . 5 3 1 1 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 2 . . . 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 749 | . 38 . 32 91 29 83 20 256 200 Missed 228 | . 9 . 10 33 6 16 6 101 47 Damage Taken 10551 | . 763 . 401 1361 590 1621 216 2043 3556 Core 2221 | . 143 . . 144 277 206 93 353 1005 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 . 42 100 73 . . 17 58 . Volleys Fired 113 | . 28 . 14 36 4 15 . 13 3 Largest 5 | . 2 . 4 4 5 5 . 3 3 Hottest 344 | . 80 . 144 214 344 219 . 148 240 Shots Fired 333 | . 49 . 44 123 20 65 . 27 5 Gun 111 | . 27 . . 28 . 44 . 9 3 Cannon 127 | . 3 . 8 61 20 21 . 12 2 Launcher 95 | . 19 . 36 34 . . . 6 . Special . | . . . . . . . . . . Kinetic 120 | . 3 . 8 53 4 35 . 17 . Thermal 98 | . 7 . . 36 16 30 . 4 5 Explosive 95 | . 19 . 36 34 . . . 6 . Electromagnetic 20 | . 20 . . . . . . . . Robot Hit Streak 11 | . 8 . 8 11 4 7 . 11 7 Robot Miss Streak 5 | . 2 . 2 5 4 3 . 4 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 182 | . 28 . 25 58 11 29 . 19 12 Core Hits 155 | . 26 . 35 52 5 15 . 19 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . Critical Strikes 5 | . . . 1 1 . 2 . . 1 Burn 2 | . . . . . . 1 . . 1 Destroy 2 | . . . . 1 . 1 . . . Blast 1 | . . . 1 . . . . . . Melee Attacks 14 | . . . . . . . . 2 12 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 14 | . . . . . . . . 2 12 Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7371 | . 1061 . 1487 2410 299 532 . 1220 362 Guns 939 | . 303 . . 110 . 257 . 192 77 Cannons 1707 | . 51 . 86 724 299 275 . 219 53 Explosions 4419 | . 707 . 1401 1576 . . . 735 . Melee 306 | . . . . . . . . 74 232 Ramming . | . . . . . . . . . . Kinetic 1089 | . 24 . 86 437 49 172 . 321 . Thermal 1849 | . 295 . 79 397 250 360 . 338 130 Explosive 3823 | . 496 . 1264 1576 . . . 487 . Electromagnetic 304 | . 246 . 58 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 306 | . . . . . . . . 74 232 Highest Corruption 6 | . 1 1 . 6 . . 2 6 3 Average Corruption 3 | . 1 1 . 5 . . 1 5 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . 8 . . 19 . . . 29 . Message Errors 19 | . 2 . . 3 . . . 14 . Matter Fused 14 | . 2 . . 5 . . . 7 . Heat Flow Errors 1 | . 1 . . . . . . . . Energy Discharges 7 | . 2 . . 3 . . . 2 . Data Loss (minor) 7 | . . . . 3 . . . 4 . Data Loss (major) 2 | . . . . 1 . . . 1 . Misfires 2 | . . . . 1 . . . 1 . Alerts 2 | . 1 . . 1 . . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 365 | . 4 . 84 45 10 . . 222 . Projectiles 32 | . . . . 17 10 . . 5 . Explosions 326 | . 4 . 84 28 . . . 210 . Melee 7 | . . . . . . . . 7 . Knockbacks 2 | . . . . 1 . . . 1 . Impact . | . . . . . . . . . . Kinetic 2 | . . . . 1 . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 942 | . 267 . 107 230 . . . 338 . Shots 24 | . 6 . 3 8 . . . 7 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 614 | . 202 . 233 443 614 416 . 228 219 Average Temperature 124 | . 45 . 69 104 285 181 . 79 101 Received Heat Transfer 2406 | . 267 . 69 198 45 180 . 459 1188 Effects 20 | . . . . 3 14 3 . . . Shutdowns 4 | . . . . 2 2 . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 8 | . . . . . 8 . . . . Damage (core) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . . Heat Transferred 2747 | . 436 . 100 666 370 666 . 211 298 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Peak Influence 597 | . 229 13 453 597 225 . . 141 120 Initial 220 | . . 13 4 143 220 . . . 9 Average 160 | . 98 13 193 400 187 . . 39 28 Maximum Alert Level 2 | . 1 . 2 2 1 . . . . Low Security (%) 65 | 100 89 100 54 8 18 . . 100 100 Level 1 23 | . 10 . 33 46 81 . . . . Level 2 10 | . . . 12 44 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 3 3 2 . . 2 1 Investigation 2 | . . . 2 . . . . . . Extermination 3 | . . . . . . . . 2 1 Reinforcement 7 | . 1 . 1 3 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Distress Signals 6 | . 2 . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 17 . 21 25 10 18 1 13 16 Peak Tracking Total 7 | . 3 . 4 4 6 7 1 5 7 Tactical Retreats 12 | . . . . 1 1 . . 5 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Traps Triggered 10 | . 6 . 1 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Disabled 24 | . 6 . 5 5 . 1 . 7 . Max in Single Turn 4 | . 2 . 2 1 . 1 . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Accessed 6 | . . . 1 . . 1 . 4 . Terminals 4 | . . . 1 . . . . 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 9 | . . . 2 . . 1 . 6 . Successful 5 | . . . 1 . . 1 . 3 . Failed 4 | . . . 1 . . . . 3 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 6 | . . . 2 . . . . 4 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . 1 . . 1 . 2 . Record 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 4 | . . . 1 . . . . 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total Allies 6 | . . 3 . . . 3 . . . Largest Group 3 | . . 3 3 . . 3 . . . Highest-Rated Group 93 | . . 40 40 . . 93 . . . Highest-Rated Ally 31 | . . 16 16 . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . 25 . . 12 . . . Total Damage 411 | . . . 222 . . 189 . . . Kills 9 | . . . 6 . . 3 . . . Allies Corrupted 2 | . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Turns Passed 8968 | 121 1391 32 1225 1213 491 2255 337 1593 310 Spaces Moved 4512 | 63 756 21 682 447 253 974 76 1035 205 Core 250 | 11 5 . . . . 57 76 16 85 Treads 2337 | 52 742 21 682 447 253 72 . 68 . Legs 1460 | . 9 . . . . 845 . 486 120 Wheels . | . . . . . . . . . . Hover 465 | . . . . . . . . 465 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 125 150 60 50 Average Speed 167 | 159 160 160 162 194 160 202 400 128 117 Slowest Speed 600 | 200 250 160 240 240 160 600 500 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 34 | 6 90 11 62 51 5 76 12 20 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 13 | . . . . . . 12 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 604 | . 105 . 203 211 . . . 85 . Melee . | . . . . . . . . . . Projectile 15 | . . . . 12 . . . 3 . AOE 589 | . 105 . 203 199 . . . 82 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total 5622 | 80 883 20 773 706 329 1222 109 1260 240 Wait 743 | 8 71 . 51 197 66 153 30 164 3 Move 4503 | 62 755 20 681 446 252 973 75 1034 205 Hop . | . . . . . . . . . . Pick Up 36 | 3 6 . 5 7 3 6 . 6 . Fast Attach 67 | 6 9 . 2 5 . 3 1 31 10 Attach 35 | . 6 . 3 8 2 7 3 1 5 Detach 7 | . 2 . 3 1 . . . 1 . Swap 24 | 1 3 . 6 4 1 4 . 4 1 Drop 20 | . 3 . 8 2 1 2 . 4 . Fire 113 | . 28 . 14 36 4 15 . 13 3 Melee 14 | . . . . . . . . 2 12 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 59 | . . . . . . 59 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Fac] / [*Low] / [*Ext]) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 428 | -10/Materials | Lost 3 parts (1p2w) 606 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Core integrity fell below 50% 929 | -10/Materials | Discovered new exit (range 13) 1211 | -10/Materials | Discovered new exit (range 9) 1485 | -10/Materials | Discovered new exit (range 12) 1513 | -10/Materials | Entered Mines 1513 | -10/Mines | Discovered new exit (range 10) 1525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1526 | -10/Mines | Learned Materials terminal intel 1545 | -10/Mines | Entered Materials 1545 | -9/Materials | Accompanied by 3 allies 1545 | -9/Materials | Evolved 2 slots: Weapon x2 1545 | -9/Materials | Discovered new exit (range 14) 1546 | -9/Materials | Loaded intel: 12 terminal locations 1688 | -9/Materials | Met 8R-AWN 1688 | -9/Materials | Discovered new exit (range 13) 1770 | -9/Materials | Discovered new exit (range 12) 1887 | -9/Materials | Build established: Bomber 2316 | -9/Materials | Discovered new exit (range 16) 2770 | -9/Materials | Entered another Materials area 2770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2960 | -8/Materials | Lost 4 parts (2u2w) 3648 | -8/Materials | Crushed by falling debris 3950 | -8/Materials | Build established: Gunner 3972 | -8/Materials | Discovered new exit (range 5) 3983 | -8/Materials | Entered Factory 3983 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4238 | -7/Factory | Discovered new exit (range 9) 4252 | -7/Factory | Build established: Skirmisher 4402 | -7/Factory | Discovered new exit (range 5) 4474 | -7/Factory | Entered Lower Caves 4475 | -7/Lower Caves | Encountered a Warlord checkpoint 4509 | -7/Lower Caves | Lost 4 parts (2n2w) 4536 | -7/Lower Caves | Core integrity fell below 50% 5071 | -7/Lower Caves | Build established: Gunner 6253 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6595 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6648 | -7/Lower Caves | Lost 3 allies 6709 | -7/Lower Caves | Discovered new exit (range 9) 6714 | -7/Lower Caves | Lost 9 parts (1p1n3u4w) 6729 | -7/Lower Caves | Entered another Lower Caves area 6834 | -7/Lower Caves | Discovered new exit (range 9) 6870 | -7/Lower Caves | Identified exit to Factory 6890 | -7/Lower Caves | Learned Factory terminal intel 7003 | -7/Lower Caves | Build established: Mutant 7050 | -7/Lower Caves | Core integrity fell below 20% 7066 | -7/Lower Caves | Entered Factory 7066 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7067 | -6/Factory | Loaded intel: 28 terminal locations 7095 | -6/Factory | Lost 4 parts (1p2u1w) 7603 | -6/Factory | Discovered new exit (range 19) 7769 | -6/Factory | Lost 10 parts (1p3n3u3w) 7975 | -6/Factory | Discovered new exit (range 5) 8409 | -6/Factory | Build established: Skirmisher 8520 | -6/Factory | Discovered new exit (range 13) 8659 | -6/Factory | Entered another Factory area 8659 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8755 | -5/Factory | Build established: Executioner 8870 | -5/Factory | Core integrity fell below 50% 8881 | -5/Factory | Core integrity fell below 20% 8910 | -5/Factory | Lost 24 parts (4p7n3u10w) 8969 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08872_ K-01 Serf collects debris. 08874_ Carbon-fiber Leg destroyed. 08875_ R-10 Processor collects Lgt. Angular Momentum Engine. 08875_ Acquired Variable Charge Gun. 08876_ K-01 Serf collects debris. 08879_ Variable Charge Gun destroyed. 08880_ K-01 Serf collects debris. 08893_ Acquired Thermic Laser. 08900_ Acquired Phase Cannon. 08909_ ALERT: Rogue bot located, Programmers report to Factory Zone 1U. 08914_ W-25 Informer sends out distress signal. 08926_ K-01 Serf cleans the Manufacturing Mainframe. 08941_ Manufacturing Mainframe disabled. 08951_ Phase Cannon destroyed. 08952_ P-70 Sage suffers critical hit (Burn). 08955_ Slammed into G-67 Veteran. 08958_ Hacking Suite destroyed. 08959_ Thermic Laser destroyed. 08959_ Emergency Access malfunctions. 08968_ Acquired Field Propulsion Drive. 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