Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 13:50:55 Player: Bity Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (147) 735 Value Destroyed (5684) 5684 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2630) 2630 TOTAL SCORE: 15949 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 1106 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1150 Matter 67/300 Energy 94/100 System Corruption 14% Temperature Cool (30) Movement Flying (45) Location -4/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (7) ------ 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array 0b10 Decoder Chip [Scout] Advanced Salvage Targeting Computer Improved Melee Analysis Suite Experimental Reaction Control System System Shield > --- WEAPON ----------- Mass Driver Improved Remote Datajack Ionic Axe > --- INVENTORY -------- Light Fission Core Neutrino Core Advanced VSS Leg VTOL Module Impulse Thruster Array Advanced Heat Sink ECM Suite Active Sensor Spoofer Improved Reaction Control System Improved Phase Shifter Improved Core Shielding Variable Charge Gun Disruptor Cannon [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Salvage Targeting Computer Device Shock Absorption System Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Hackware Makeshift System Shield Protection Medium Reactive Plating Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . 2 2 . . . Power 2 | . . . . . . . . . . . 1 . . . 1 . . . Propulsion 4 | . . . . . . . . . . . 1 . . 2 1 . . . Utility 5 | . . . 2 . 2 1 . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 212 | 3 11 2 14 4 22 7 7 9 2 7 14 10 5 42 3 31 2 17 Power 32 | . 2 1 3 . 3 1 1 2 . 1 2 2 1 6 1 5 1 . Engine 15 | . 2 . 3 . 2 1 . . . . 2 1 . 3 1 . . . Core 13 | . . 1 . . 1 . 1 2 . 1 . 1 1 2 . 3 . . Reactor 4 | . . . . . . . . . . . . . . 1 . 2 1 . Propulsion 59 | 2 4 . 3 3 4 1 . 1 . 3 2 2 2 16 . 9 1 6 Treads 10 | . 2 . . . 1 . . . . 3 1 . . 2 . 1 . . Leg 14 | . . . . . . . . . . . . 1 . . . 7 . 6 Wheel 23 | 2 2 . 3 3 3 1 . 1 . . 1 1 . 6 . . . . Hover 8 | . . . . . . . . . . . . . . 8 . . . . Flight 4 | . . . . . . . . . . . . . 2 . . 1 1 . Utility 65 | 1 1 1 4 . 7 4 1 1 . 1 7 4 2 15 . 12 . 4 Device 34 | 1 . 1 2 . 2 . 1 . . 1 3 2 2 8 . 9 . 2 Storage 6 | . 1 . 1 . . 1 . . . . . 1 . 1 . . . 1 Processor 14 | . . . 1 . 3 3 . 1 . . 3 . . 3 . . . . Hackware 4 | . . . . . . . . . . . 1 1 . . . 1 . 1 Protection 7 | . . . . . 2 . . . . . . . . 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | . 4 . 4 1 8 1 5 5 2 2 3 2 . 5 2 5 . 7 Energy Gun 14 | . 1 . . 1 2 . 1 4 . . . 1 . 1 1 2 . . Energy Cannon 6 | . . . . . 1 1 2 . . . . . . 1 1 . . . Ballistic Gun 12 | . 1 . 3 . 2 . 1 . . 1 . . . . . 1 . 3 Ballistic Cannon 5 | . 1 . . . . . 1 . . 1 1 . . . . 1 . . Launcher 7 | . . . 1 . 2 . . . . . 1 . . . . . . 3 Special Weapon 3 | . 1 . . . . . . . . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 1 . . . . 3 . . . 1 Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . 1 . . 6 . 3 . 1 Corrupted Parts 4 | . . . . . . . . . . 1 . . . 1 . 1 . 1 System Corruption 15 | . . . . . . . . . . 2 . . . 2 . 9 . 2 Parts Lost 133 | . . . 6 2 19 . 7 2 . 1 7 9 12 25 . 16 . 27 Power 20 | . . . 1 . 4 . 1 1 . . 2 1 3 3 . 1 . 3 Propulsion 47 | . . . 3 1 7 . 1 1 . 1 . 3 4 10 . 6 . 10 Utility 31 | . . . 1 . 3 . 2 . . . 3 2 . 9 . 5 . 6 Weapon 35 | . . . 1 1 5 . 3 . . . 2 3 5 3 . 4 . 8 Highest Loss Streak 20 | . . . 4 1 9 . 4 1 . 1 3 9 12 11 . 6 . 20 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . 1 Average Backups 11 | 7 8 12 13 14 10 13 12 13 13 13 11 10 8 10 11 9 4 3 Power 1 | 1 . 1 3 5 2 2 2 1 1 1 . . . . 1 . . . Propulsion 1 | 4 5 5 5 4 2 1 . . . . . . 1 1 . 1 1 1 Utility 3 | . . 1 1 2 1 3 2 3 3 3 2 4 4 5 8 5 1 . Weapon 4 | 1 2 3 3 2 3 6 6 7 8 7 7 5 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 52 | 9 . 1 . 2 1 3 . 2 3 2 . 2 5 6 . 14 . 2 Power 8 | 1 . . . 1 . . . 2 1 1 . . . . . 2 . . Propulsion 9 | 4 . . . . . 1 . . . . . . . 1 . 3 . . Utility 17 | 1 . 1 . . . . . . . . . . 4 2 . 9 . . Weapon 15 | 3 . . . 1 1 2 . . 2 . . 2 1 2 . . . 1 Tool/Special 3 | . . . . . . . . . . 1 . . . 1 . . . 1 Average Slot Usage (%) 92 | . 98 100 94 99 87 99 99 98 85 96 94 91 47 72 97 96 96 69 Engine 3 | . 12 7 7 11 7 7 1 . . . 5 5 2 2 9 2 . . Core 4 | . . 6 3 . 1 . 5 6 7 7 5 5 2 2 5 4 4 2 Reactor 1 | . . . . . . . . . . . . . . . . 7 11 4 Treads 4 | . 1 . . . 3 3 5 3 7 9 18 6 2 2 10 4 5 . Leg 3 | . . . . . . . . . . . . 5 2 . . 18 21 20 Wheel 8 | . 26 28 21 21 12 11 8 9 7 4 . 2 2 3 15 3 . . Hover 1 | . . . . . . . . . . . . . . 12 5 . . . Device 10 | . 14 14 24 22 12 15 8 7 7 7 8 6 7 17 15 12 15 7 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 10 3 4 5 2 . 1 Processor 19 | . . . 4 11 21 29 30 30 30 30 21 20 10 6 15 12 10 10 Hackware 1 | . . . . . . . . . . . 4 6 3 . . 2 5 7 Protection 3 | . . . . . 4 . 5 7 7 4 . . . 1 . 4 5 1 Energy Gun 3 | . . . . 6 9 . . 18 . . . . . . 4 1 5 . Energy Cannon 2 | . . . . . 1 13 13 1 . . . . 1 1 . 3 5 1 Ballistic Gun 2 | . 20 14 14 15 1 . . . . 7 . . . . . . 5 6 Ballistic Cannon 2 | . 7 14 5 . . . . . . 5 8 5 2 . . . . . Special Weapon 1 | . . . 1 . . . . . . . 2 5 3 . . 2 . . Impact Weapon 1 | . . . . . 2 7 7 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 4 4 6 2 9 10 6 . 1 Peak Build Rating 122 | 7 7 11 15 16 27 43 50 52 52 61 69 60 60 89 82 122 117 119 Average Rating 53 | 6 6 9 12 14 20 37 47 50 45 55 62 55 25 58 80 109 112 78 On Entrance 44 | 6 7 7 11 15 14 27 43 50 52 50 61 54 60 9 68 82 110 114 Avg Prop Armor Cover (%) 9 | . . . . . 16 12 9 2 11 9 13 10 14 13 18 9 6 8 Naked Turns 13 | . . . . . . . . . . . . . 13 . . . . . Heaviest Build 77 | 13 30 30 36 36 38 42 67 69 60 64 66 66 66 58 58 77 71 72 Greatest Support 145 | 20 26 26 26 26 40 20 20 26 16 58 86 30 30 55 48 121 81 145 Greatest Overweight (x) 15 | 1 1 1 2 3 3 4 6 6 3 3 4 11 6 15 1 4 . 6 Average Overweight (x) 1 | . . 1 1 1 1 2 4 2 2 2 . 3 . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 13 | 8 14 15 15 15 15 15 15 15 15 15 15 15 9 13 15 10 5 7 Most Carried 15 | 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 5 5 Average Carried 12 | 7 8 13 14 14 11 14 13 14 14 14 12 11 8 10 11 9 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 5 5 5 Final Carried 15 | 8 9 15 15 15 13 15 15 14 15 15 14 15 5 14 12 5 5 4 Scrap Suit Usage (%) 1 | . . . . . . . . . . 3 . . . . . . . . Class Distribution -------------------- 31% | Mutant 22% | Scavenger-Mutant 20% | Derelict-Mutant 9% | Derelict-Tank 7% | Scavenger-Gladiator 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Tank | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Assassin | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Tank | -4/Factory Hacker-Mutant | -4/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Matter Collected 4575 | 288 110 123 341 102 529 250 284 163 28 264 355 288 72 565 . 623 . 190 Remotely 80 | . . . . . . . . . . . . . . 80 . . . . Salvage Created 6953 | 194 94 262 340 128 796 232 329 1351 . 228 251 401 76 1139 . 512 . 620 Parts 281 | 23 6 13 31 9 25 4 9 32 . 7 10 12 6 47 . 29 . 18 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled 1 | . . . . . . . . . . . . . . 1 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 6 17 2 19 . 7 6 . . . . . Prevented 17 | . . . . . . . 1 6 . 9 . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Combat Hostiles Destroyed 109 | . 3 2 9 4 18 4 10 12 . 5 6 5 3 12 . 12 . 4 Melee 26 | . . . . . . . . . . . . 5 3 9 . 9 . . Guns 29 | . 2 1 3 4 4 . 3 8 . 2 . . . . . 1 . 1 Cannons 18 | . 1 1 3 . . 1 3 . . 3 2 . . 3 . 1 . . AOE 32 | . . . 3 . 12 2 4 4 . . 4 . . . . . . 3 Classes Destroyed 19 | 3 2 1 2 . 3 2 . 1 . . . 1 . 1 . 2 . 1 Worker 6 | 2 . . 1 . . . . . . . . . . 3 . . . . Builder 9 | . . 1 . . 3 5 . . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 8 | 1 . 2 . . 1 . . . . . . . . 4 . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . Watcher 4 | . . . 3 . 1 . . . . . . . . . . . . . Swarmer 43 | . 1 . 3 3 4 . 2 8 . 5 . 3 3 4 . 7 . . Grunt 32 | . 2 2 2 2 9 3 5 2 . . 3 1 . . . 1 . . Duelist 4 | . . . . . 1 . 1 . . . 1 1 . . . . . . Sentry 10 | . . . 4 . 1 . 1 1 . . . . . 1 . 2 . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 . 2 Hunter 8 | . . . . . 3 . 1 1 . . 2 . . . . . . 1 Programmer 7 | . . . . . . 1 . . . . . . . 6 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 5 | 3 2 4 4 3 5 4 5 4 . 2 5 3 3 4 . 3 . 3 Combat Bots Only 5 | . 2 2 3 3 5 3 5 4 . 2 5 3 3 4 . 3 . 3 Max Kills in Single Turn 3 | 1 1 2 2 1 3 2 2 3 . 2 3 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 3 2 2 2 . . 3 . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Hostile Shots Fired 1365 | . 28 7 82 21 131 15 61 43 . 71 53 79 82 134 . 210 . 348 Missed 473 | . 11 1 27 6 32 5 16 21 . 23 15 24 20 34 . 115 . 123 Hits 892 | . 17 6 55 15 99 10 45 22 . 48 38 55 62 100 . 95 . 225 Melee 28 | . . . . . 5 . 3 . . . 1 12 . . . 7 . . Projectile 864 | . 17 6 55 15 94 10 42 22 . 48 37 43 62 100 . 88 . 225 AOE 19 | . . . . . . . . . . . . . . 19 . . . . Critical Strikes 28 | . . . 3 . 6 . 1 . . . 1 3 2 4 . 5 . 3 Part Disruptions 13 | . . . . . . . . . . . . . . 2 . . . 11 Damage Taken 16511 | . 189 71 684 137 2137 155 743 448 . 711 945 1137 876 2754 . 1670 . 3854 Core 3424 | . 61 10 87 . 426 15 146 57 . 123 67 372 274 636 . 207 . 943 Absorbed by Shields 193 | . . . . . . . . . . . . 60 108 . . 25 . . Redirected to Shielding 255 | . . . . . 50 . . . . . . . . 145 . 37 . 23 Ignored by Resistances 163 | . . . . . . . . 81 . 82 . . . . . . . . Regen/Repaired (Parts) 198 | . . . 17 . . . . . 139 . . . . 42 . . . . Core Remaining (%) 53 | 100 . 71 . 78 22 . . . . 51 . . 16 36 . . . . Volleys Fired 353 | 29 16 9 41 14 55 10 25 13 . 17 20 9 2 26 . 51 . 16 Largest 3 | 2 2 2 2 2 2 2 2 3 . 2 2 2 2 2 . 3 . 3 Hottest 195 | 40 100 50 100 46 126 126 126 180 . 81 92 104 130 120 . 195 . 151 Shots Fired 546 | 58 26 16 60 24 86 15 33 27 . 31 25 15 3 35 . 54 . 38 Gun 316 | 58 20 7 36 24 60 . 9 27 . 17 . 6 . 9 . 15 . 28 Cannon 170 | . 5 9 17 . 4 8 16 . . 14 22 7 3 26 . 36 . 3 Launcher 48 | . . . 2 . 22 7 8 . . . 2 . . . . . . 7 Special 12 | . 1 . 5 . . . . . . . 1 2 . . . 3 . . Kinetic 315 | 58 25 16 53 24 20 . 15 . . 31 22 11 . . . 12 . 28 Thermal 89 | . 1 . 5 . 40 . . . . . . . 3 26 . 14 . . Explosive 48 | . . . 2 . 22 7 8 . . . 2 . . . . . . 7 Electromagnetic 88 | . . . . . 4 8 10 27 . . . 2 . 9 . 25 . 3 Robot Hit Streak 10 | 8 7 4 7 4 9 5 9 7 . 3 10 9 1 8 . 6 . 6 Robot Miss Streak 11 | 3 3 1 4 2 5 2 4 2 . 11 4 2 1 2 . 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . . 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . 1 Shots Hit Robots 426 | 37 13 10 34 12 61 17 21 41 . 15 14 28 7 46 . 48 . 22 Core Hits 275 | 16 6 6 21 5 45 10 37 25 . 10 13 13 3 22 . 22 . 21 Critical Kills 2 | . . . . . 1 . . . . . 1 . . . . . . . Critical Parts Destroyed 11 | . . . . . 3 5 . 1 . . 2 . . . . . . . Critical Strikes 23 | . . 1 . . 5 5 . 1 . . 3 3 1 . . 4 . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . 3 . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . . Smash 10 | . . . . . 4 5 . 1 . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 3 1 . . 2 . . Melee Attacks 307 | . . . . . 8 12 . 17 . 8 5 25 9 48 . 174 . 1 Impact 34 | . . . . . 8 12 . 14 . . . . . . . . . . Slashing 268 | . . . . . . . . 3 . 3 5 25 9 48 . 174 . 1 Piercing 5 | . . . . . . . . . . 5 . . . . . . . . Sneak Attacks 23 | . . . . . 4 4 . 3 . . . 4 . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . . Damage Inflicted 16131 | 317 119 159 638 207 2224 1117 850 2062 . 571 569 1382 263 2111 . 1733 . 1809 Guns 3311 | 317 103 25 249 207 733 . 155 411 . 159 . 106 . 70 . 143 . 633 Cannons 2319 | . 16 134 193 . 44 122 332 . . 116 217 126 53 499 . 455 . 12 Explosions 3851 | . . . 196 . 925 489 363 362 . . 352 . . . . . . 1164 Melee 6650 | . . . . . 522 506 . 1289 . 296 . 1150 210 1542 . 1135 . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3394 | 317 119 159 442 207 221 . 317 . . 275 217 182 . . . 305 . 633 Thermal 1569 | . . . . . 512 . . 362 . . . . 53 499 . 143 . . Explosive 3489 | . . . 196 . 925 489 363 . . . 352 . . . . . . 1164 Electromagnetic 1029 | . . . . . 44 122 170 411 . . . 50 . 70 . 150 . 12 Impact 2110 | . . . . . 522 506 . 1082 . . . . . . . . . . Slashing 4442 | . . . . . . . . 207 . 198 . 1150 210 1542 . 1135 . . Piercing 98 | . . . . . . . . . . 98 . . . . . . . . Highest Corruption 14 | . . . . . 5 . . 1 1 2 14 14 14 13 . 9 9 14 Average Corruption 9 | . . . . . 5 . . 1 1 2 11 14 14 9 . 9 9 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 200 | . . . . . 3 . . 4 1 1 19 76 4 36 . 44 1 11 Message Errors 55 | . . . . . 2 . . . . . 5 23 1 11 . 8 . 5 Matter Fused 51 | . . . . . 1 . . 1 1 . 3 19 1 9 . 10 1 5 Heat Flow Errors 22 | . . . . . . . . 2 . 1 3 6 . 5 . 5 . . Energy Discharges 24 | . . . . . . . . . . . 4 8 1 3 . 8 . . Parts Rejected 3 | . . . . . . . . . . . . 1 . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 26 | . . . . . . . . 1 . . 1 14 . 4 . 6 . . Data Loss (major) 9 | . . . . . . . . . . . 2 2 . 2 . 3 . . Misfires 2 | . . . . . . . . . . . . 1 . . . 1 . . Alerts 4 | . . . . . . . . . . . 1 1 . . . 2 . . Misdirections 3 | . . . . . . . . . . . . 1 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2339 | . . . . . 302 461 18 861 . 56 14 248 . 332 . 43 . 4 Projectiles 37 | . . . . . . 17 . . . . 14 6 . . . . . . Explosions 67 | . . . . . 1 30 18 14 . . . . . . . . . 4 Melee 2235 | . . . . . 301 414 . 847 . 56 . 242 . 332 . 43 . . Knockbacks 22 | . . 2 1 . 2 3 8 . . . 4 2 . . . . . . Impact 4 | . . . . . 2 2 . . . . . . . . . . . . Kinetic 17 | . . 2 1 . . . 8 . . . 4 2 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 361 | . . . . . 128 . 41 167 . . 25 . . . . . . . Shots 11 | . . . . . 4 . 1 4 . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 20 33 39 . 283 8 36 240 . 84 279 249 18 585 . 322 . . Average Temperature 104 | . 8 15 11 . 104 8 9 107 . 30 52 90 12 216 . 108 . . Received Heat Transfer 2416 | . 96 39 189 36 720 54 225 33 . 90 54 288 27 141 . 190 . 234 Effects 10 | . . . . . 1 . . . . . . . . 8 . 1 . . Energy Bleed 3 | . . . . . 1 . . . . . . . . 1 . 1 . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 11 | . . . . . 2 6 . 2 . . . . . . . 1 . . Combat Hostiles 3 | . . . . . 1 1 . . . . . . . . . 1 . . Parts Fried 24 | . . . . . 4 13 2 2 . . . . . 1 . 1 . 1 Impact Corruptions 46 | . . . . . 9 19 . 18 . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 7 | . . . . . 3 . . 1 . . . . . 3 . . . . Heat Transferred 2309 | . . . . . 1184 . . 200 . . . . 74 629 . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Maximum Alert Level 5 | . . . . . 1 . . . . . 2 . . . . 5 3 2 Low Security (%) 62 | 100 100 100 100 100 91 100 . . . . . . . 100 100 13 . . Level 1 8 | . . . . . 8 . . . . . 80 . . . . 4 . . Level 2 16 | . . . . . . . . . . . 19 . . . . 39 . 100 Level 3 6 | . . . . . . . . . . . . . . . . 20 100 . Level 4 5 | . . . . . . . . . . . . . . . . 16 . . Level 5 1 | . . . . . . . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1691 | 15 65 55 145 80 219 119 . . . . 440 . . 155 72 1691 873 634 Initial 873 | . . 17 . 34 . 99 . . . . 325 . . 21 72 50 873 604 Average 291 | 2 17 8 62 17 56 38 . . . . 361 . . 29 67 743 867 549 Influence Increases 6356 | 45 154 65 384 165 754 200 220 275 . 401 672 170 105 621 10 1835 . 280 Destroy 0b10 Robot/C 2800 | . 60 40 180 120 400 80 200 240 . 240 120 100 60 360 . 520 . 80 Destroy 0b10 Robot/NC 230 | 45 . 15 20 . 30 35 . 5 . 20 . 5 . 35 . . . 20 Destroy Leader 500 | . 20 10 66 20 94 20 20 30 . 40 20 20 . 90 . 30 . 20 Allied During Kill 200 | . . . . 10 4 . . . . 86 . . . 21 . 79 . . Successful Hack 163 | . 28 . 52 . 28 16 . . . . 29 . . . 10 . . . Select Force Hacks 60 | . . . 30 . . . . . . . . . . 30 . . . . Disable Machine 210 | . . . 15 15 45 15 . . . . 45 . . 30 . 30 . 15 Anti-Garrison Action 950 | . . . . . . . . . . . 150 . . . . 800 . . Destroy Structure 628 | . 1 . 21 . 138 34 . . . . 8 . . 40 . 256 . 130 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 300 | . 45 . . . 15 . . . . 15 . 45 45 . . 120 . 15 Influence Decreases 5762 | 45 109 110 295 254 535 322 317 210 65 360 392 465 96 508 86 242 802 549 Entered New Map 1610 | . . 28 . 55 . 120 37 . 65 . 16 120 6 14 76 22 792 259 Time Decay 2762 | 45 106 82 235 179 350 202 220 190 . 290 286 245 20 292 10 . 10 . Lost Part 1145 | . . . 60 20 180 . 60 20 . 10 70 90 70 135 . 160 . 270 Lost Ally 242 | . . . . . 5 . . . . 60 20 10 . 67 . 60 . 20 Purge Threat 3 | . 3 . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 6 . 5 5 . . . . 7 . . 12 . . . 2 Investigation 17 | . . . 6 . 2 2 . . . . 3 . . 4 . . . . Extermination 5 | . . . . . . 2 . . . . . . . 3 . . . . Reinforcement 7 | . 1 . . . 3 1 . . . . . . . . . . . 2 Assault 4 | . . . . . . . . . . . 4 . . . . . . . Garrison 5 | . . . . . . . . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Distress Signals 4 | . 1 . 2 . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 9 2 18 7 29 8 10 12 . 15 14 9 10 28 . 31 . 11 Peak Tracking Total 7 | . 3 2 6 3 7 3 5 4 . 4 7 4 6 5 . 4 . 5 Tactical Retreats 23 | . 2 . 1 1 1 . . . . 1 . 1 2 5 . 7 . 2 ECM-based Alert Blocks 24 | . . . 3 1 . . . . . . . . 3 16 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Traps Triggered 10 | . 1 . 1 . 2 . . 1 . . 3 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Machines Disabled 20 | . . . 1 1 3 1 . . . . 4 . . 2 . 7 . 1 Max in Single Turn 1 | . . . 1 1 1 1 . . . . 1 . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Machines Accessed 42 | . 6 . 11 . 6 3 1 1 . 1 4 2 . 4 1 1 1 . Terminals 24 | . 6 . 7 . 4 1 . . . 1 1 1 . 1 . 1 1 . Fabricators 3 | . . . . . . 1 . . . . 1 . . 1 . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Scanalyzers 5 | . . . 2 . 1 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . . . Total Hacks 118 | . 18 . 39 . 16 7 1 1 . 1 19 2 . 7 3 2 2 . Successful 66 | . 11 . 24 . 10 3 1 1 . 1 5 2 . 5 2 . 1 . Failed 50 | . 7 . 14 . 5 4 . . . . 14 . . 2 1 2 1 . Catastrophic 5 | . 2 . . . 1 . . . . . 1 . . . . 1 . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . Manual 64 | . 13 . 19 . 10 3 . 1 . 1 4 . . 7 . 6 . . Terminals 71 | . 18 . 27 . 10 3 . . . 1 6 1 . 1 . 2 2 . Fabricators 8 | . . . . . . 3 . . . . 2 . . 3 . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . 1 . . . . Recycling Units 6 | . . . 2 . 2 . . . . . . . . 2 . . . . Scanalyzers 21 | . . . 8 . 4 1 . . . . 8 . . . . . . . Garrison Access 6 | . . . . . . . . . . . 3 . . . 3 . . . Terminal Hacks 23 | . 6 . 7 . 2 . 1 1 . 1 1 2 . 1 . . 1 . Record 3 | . 1 . . . . . . . . 1 . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 1 . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . . 1 . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Report Inventory 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Scanalyzer 13 | . . . 5 . 3 1 . . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 1 . 3 1 . . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 20 | . 5 . 9 . 4 . . . . . . . . 2 . . . . Terminals 16 | . 5 . 8 . 3 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 15 | . 5 . 7 . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . 1 . 1 . . . . . . . . 1 . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 8 . 6 2 . . . 1 4 . . 1 1 1 . . Full Trace Events 13 | . 1 . 4 . 1 2 . . . . 3 . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . . . 14 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 . 3 1 . . . . 4 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 1 . . . 1 . . Non-combat 2 | . . . . . . . . . . . 1 1 . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . . . . . . 1 2 . . . 1 . . parse_system 3 | . . . . . . . . . . . . 2 . . . 1 . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . 2 . . . . 11 . . Machine Destruction 13 | . . . . . . . . . . . 2 . . . . 11 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Total Allies 16 | . . . . 3 . . . . 4 . . . . 5 . 4 . . Largest Group 4 | . . . . 3 2 . . . 4 4 1 . . 3 . 2 1 1 Highest-Rated Group 204 | . . . . 40 32 . . . 154 154 39 . . 204 . 190 33 33 Highest-Rated Ally 95 | . . . . 16 16 . . . 39 39 39 . . 85 . 95 33 33 Zionite Dispatches 3 | . . . . . . . . . . . 1 . . 2 . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 163 | . . . . 17 10 . . . . 48 2 . . 31 . 52 . 3 Total Damage 4542 | . . . . 148 109 . . . . 686 59 . . 1071 . 2402 . 67 Kills 33 | . . . . 2 2 . . . . 9 . . . 6 . 14 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Active Infowar (turns) 16212 | 6 391 476 596 715 888 669 1733 2406 1198 832 635 1621 57 957 37 2692 39 264 Optics 10022 | . . . . . 888 669 1733 2406 1198 832 635 1621 40 . . . . . Sensors 2007 | . . . . . 145 669 318 . . . 363 . . 150 37 325 . . IFF 489 | . . . . . . . . . . . . . 17 472 . . . . Terrain 541 | . . 268 273 . . . . . . . . . . . . . . . Structural 1834 | . . . 570 715 549 . . . . . . . . . . . . . Seismic 605 | 6 391 208 . . . . . . . . . . . . . . . . Decoding 3483 | . . . . . . . . . . . . . . 451 37 2692 39 264 Machine Analysis 2170 | . . . . . . . . . . . 509 1621 40 . . . . . Spoofing 56 | . . . . . . . . . . . . . . . . 2 . 54 Jamming 1022 | . . . . . . . . . . . . . . . . 1022 . . ECM 2091 | . . . 488 715 347 . . . . . . . 12 457 37 22 . 13 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 3 . . 2 2 1 1 . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . . . 6 1 18 . 3 Traps 21 | . . . . . . . . . . . . . . 6 . 14 . 1 Emergency Access 4 | . . . . . . . . . . . . . . . 1 1 . 2 Exits 3 | . . . . . . . . . . . . . . . . 3 . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Turns Passed 16955 | 229 391 476 596 715 888 669 1733 2416 1198 832 635 1790 118 1237 37 2692 39 264 Spaces Moved 10292 | 156 310 360 364 690 582 406 1133 1215 762 489 340 713 155 873 31 1540 32 141 Core 26 | . . . . . . . . . . . . 1 23 1 . . . 1 Treads 1202 | . . . . . 48 . 2 382 . 143 265 361 1 . . . . . Legs 1406 | 4 . . . . . . . . . . . 10 . . . 1229 32 131 Wheels 7061 | 152 310 360 364 690 534 406 1131 833 762 346 75 341 10 405 31 311 . . Hover 319 | . . . . . . . . . . . . . . 319 . . . . Flight 278 | . . . . . . . . . . . . . 121 148 . . . 9 Fastest Speed 35 | 80 80 105 95 85 85 85 85 115 130 130 120 120 35 35 105 105 105 45 Average Speed 133 | 81 99 105 103 86 106 107 143 180 144 149 154 226 46 88 105 129 105 120 Slowest Speed 800 | 120 115 105 130 115 250 130 210 290 145 240 160 600 240 800 105 190 105 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 2 . . . . . . . . 2 . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . 1 . . . . . . . Exploration Rate (%) 50 | 8 49 59 44 94 45 6 98 97 86 71 6 79 21 16 2 99 1 81 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 6 | . . 2 1 1 . . . 1 . . . . . 1 . . . . Known Exits Taken 5 | . . . 1 . . . . . . . 1 1 . . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 . . . . Scrap Searched 15 | . . 2 . 1 . . 2 4 2 2 . 2 . . . . . . Spaces Dug 201 | . 1 . 5 . 62 3 28 1 . . 3 . . 10 . 88 . . Terrain Destroyed 506 | . 1 . 19 . 186 34 54 16 . 8 9 3 1 13 . 88 . 74 Melee 101 | . . . . . . 3 . 1 . . 3 . . 7 . 87 . . Projectile 30 | . 1 . 5 . . . . . . 8 5 3 1 6 . 1 . . AOE 375 | . . . 14 . 186 31 54 15 . . 1 . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Gar Fac DSF Total 12563 | 210 363 442 515 786 756 602 1211 1382 861 549 417 833 187 1240 35 1938 37 199 Wait 1042 | 19 23 65 76 70 40 152 32 104 88 7 21 53 8 202 . 78 . 4 Move 10269 | 155 309 359 363 689 581 405 1132 1214 761 488 339 712 154 872 30 1534 31 141 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 162 | 3 1 6 6 3 21 6 8 7 2 8 10 9 5 36 1 23 1 6 Fast Attach 76 | 1 2 . 5 1 8 2 1 . 2 1 1 7 3 21 . 11 1 9 Attach 100 | . 1 . 5 1 19 1 6 2 . 2 13 6 5 24 3 7 . 5 Detach 20 | . . . 1 . 3 1 . . 3 . 5 . . 5 . 1 . 1 Swap 124 | 2 10 2 12 2 12 7 5 15 . 8 3 5 . 4 1 25 2 9 Drop 102 | 1 1 1 6 3 9 6 2 8 5 10 . 2 1 11 . 27 2 7 Fire 353 | 29 16 9 41 14 55 10 25 13 . 17 20 9 2 26 . 51 . 16 Melee 290 | . . . . . 8 12 . 17 . 8 5 25 9 39 . 166 . 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . 15 . . Rewire 10 | . . . . 3 . . . 2 . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 2) 230 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Met a group of wandering Federalists 346 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 621 | -10/Materials | Entered Mines 627 | -10/Mines | Learned location of Storage (-8) 667 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 669 | -10/Mines | Found Scrap Suit 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 722 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Discovered new exit (range 6) 1030 | -10/Mines | Discovered new exit (range 9) 1097 | -10/Mines | Entered Materials 1097 | -9/Materials | Evolved 2 slots: Utility x2 1143 | -9/Materials | Identified exit to Mines 1407 | -9/Materials | Lost 4 parts (2n1u1w) 1463 | -9/Materials | Central database locked down 1581 | -9/Materials | Repaired Structural Scanner 1693 | -9/Materials | Entered Mines 1696 | -9/Mines | Met a Derelict bent on vengeance 1699 | -9/Mines | Build established: Scavenger-Mutant 1911 | -9/Mines | Learned 2 Materials zone layouts 1968 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2071 | -9/Mines | Discovered new exit (range 7) 2157 | -9/Mines | Discovered new exit (range 2) 2408 | -9/Mines | Entered Materials 2408 | -8/Materials | Accompanied by 2 allies 2408 | -8/Materials | Evolved 2 slots: Utility x2 2409 | -8/Materials | Identified exit to Storage 2790 | -8/Materials | Lost 5 parts (1p2n1u1w) 2914 | -8/Materials | Lost 3 parts (1n1u1w) 2985 | -8/Materials | Core integrity fell below 50% 3006 | -8/Materials | Crushed by falling debris 3032 | -8/Materials | Build established: Mutant 3037 | -8/Materials | Lost 9 parts (2p3n1u3w) 3206 | -8/Materials | Central database locked down 3215 | -8/Materials | Discovered new exit (range 17) 3296 | -8/Materials | Entered Factory 3296 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3570 | -7/Factory | Discovered new exit (range 10) 3642 | -7/Factory | Fabricated Adv. Salvage Targeting Computer? 3965 | -7/Factory | Entered Lower Caves 4012 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4259 | -7/Lower Caves | Lost 4 parts (1n1u2w) 4318 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4386 | -7/Lower Caves | Learned Factory emergency access door positions 4487 | -7/Lower Caves | Discovered new exit (range 5) 4570 | -7/Lower Caves | Learned 4 Factory zone layouts 5698 | -7/Lower Caves | Entered another Lower Caves area 6252 | -7/Lower Caves | Build established: Derelict-Tank 6740 | -7/Lower Caves | Learned Factory security intel 6908 | -7/Lower Caves | Discovered new exit (range 9) 7096 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7389 | -7/Lower Caves | Encountered a Warlord checkpoint 7684 | -7/Lower Caves | Discovered new exit (range 10) 8114 | -7/Lower Caves | Entered Zion 8160 | -7/Zion | Found CR-A16's Pointy Stick 8206 | -7/Zion | Discovered new exit (range 14) 8272 | -7/Zion | System corruption cleaned by Quarantine Array 8447 | -7/Zion | Build established: Mutant 8570 | -7/Zion | Met Imprinter 8595 | -7/Zion | Imprinted 8597 | -7/Zion | Declared Zion's savior 8719 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8959 | -7/Zion | Learned Factory interactive machine intel 9233 | -7/Zion | Found Prototype Launcher 9312 | -7/Zion | Entered Proximity Caves 9312 | -6/Proximity Caves | Accompanied by 4 allies 9315 | -6/Proximity Caves | Spotter reported a threat 9315 | -6/Proximity Caves | Spotter reported a threat 9409 | -6/Proximity Caves | Build established: Derelict-Mutant 9562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9774 | -6/Proximity Caves | Found DCF Scrap (11 items) 9869 | -6/Proximity Caves | Spotted B-75 Beast 9899 | -6/Proximity Caves | Allies destroyed B-75 Beast 10126 | -6/Proximity Caves | Discovered new exit (range 12) 10144 | -6/Proximity Caves | Entered Factory 10144 | -6/Factory | Accompanied by 1 ally 10144 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10148 | -6/Factory | Loaded intel: 54 interactive machine locations 10210 | -6/Factory | Identified Gui. Missile Launcher 10263 | -6/Factory | Crushed by falling debris 10263 | -6/Factory | System corruption reached 10% 10294 | -6/Factory | Lost 3 parts (1p2u) 10494 | -6/Factory | First assault squad dispatched 10675 | -6/Factory | Discovered new exit (range 18) 10694 | -6/Factory | Build established: Derelict-Assassin 10741 | -6/Factory | Zion Recon squad teleported in 10778 | -6/Factory | Identified exit to Lower Caves 10779 | -6/Factory | Entered Lower Caves 10787 | -6/Lower Caves | Lost 3 parts (1p1u1w) 10885 | -6/Lower Caves | Core integrity fell below 50% 10905 | -6/Lower Caves | Lost 9 parts (1p3n2u3w) 11033 | -6/Lower Caves | Build established: Derelict-Mutant 12267 | -6/Lower Caves | Identified exit to Lower Caves 12569 | -6/Lower Caves | Entered another Lower Caves area 12621 | -6/Lower Caves | Released all parts (8) 12639 | -6/Lower Caves | Core integrity fell below 20% 12650 | -6/Lower Caves | Learned Factory machine intel 12661 | -6/Lower Caves | Discovered new exit (range 15) 12664 | -6/Lower Caves | Lost 12 parts (3p4n5w) 12687 | -6/Lower Caves | Entered Factory 12687 | -5/Factory | Evolved 2 slots: Propulsion x2 12688 | -5/Factory | Identified exit to Upper Caves 12689 | -5/Factory | Loaded intel: 254 machine locations 12702 | -5/Factory | Identified exit to DSF 12919 | -5/Factory | Build established: Mutant 12931 | -5/Factory | Zion Light squad teleported in 12989 | -5/Factory | Garrison activated, responded to threat 13011 | -5/Factory | Found Prototype Protection 13011 | -5/Factory | Identified Zio. Weapon Casing 13071 | -5/Factory | Lost 4 parts (2n2u) 13280 | -5/Factory | Core integrity fell below 50% 13280 | -5/Factory | System corruption reached 10% 13321 | -5/Factory | Lost 11 parts (1p3n5u2w) 13526 | -5/Factory | Lost 3 parts (2n1u) 13650 | -5/Factory | Lost 4 parts (2p2n) 13766 | -5/Factory | Zion Heavy squad teleported in 13799 | -5/Factory | Garrison activated, responded to threat 13906 | -5/Factory | Discovered new exit (range 15) 13924 | -5/Factory | Entered another Factory area 13924 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13960 | -4/Factory | Identified exit to Garrison 13961 | -4/Factory | Entered Garrison 14005 | -4/Garrison | Triggered checkpoint 14043 | -4/Garrison | Build established: Scavenger-Gladiator 14229 | -4/Garrison | Triggered checkpoint 14253 | -4/Garrison | Found embedded Infiltrators 14270 | -4/Garrison | Garrison Relay disabled 14430 | -4/Garrison | Spotted B-86 Titan 14455 | -4/Garrison | Triggered checkpoint 14455 | -4/Garrison | Allies destroyed B-86 Titan 14592 | -4/Garrison | Retrieved Zion intel report: Trap Installations 14606 | -4/Garrison | Identified exit to Factory 14651 | -4/Garrison | Attempted to install RIF, but system incompatible 14658 | -4/Garrison | Attempted to install RIF, but system incompatible 14992 | -4/Garrison | Spotted Striker 14994 | -4/Garrison | Spotted Striker 15036 | -4/Garrison | Destroyed Striker 15053 | -4/Garrison | Lost 6 parts (2n3u1w) 15230 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15295 | -4/Garrison | Build established: Scavenger-Mutant 15315 | -4/Garrison | Triggered checkpoint 15315 | -4/Garrison | Triggered checkpoint 15479 | -4/Garrison | Triggered checkpoint 15621 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15709 | -4/Garrison | Triggered checkpoint 15801 | -4/Garrison | Triggered checkpoint 16010 | -4/Garrison | Triggered checkpoint 16021 | -4/Garrison | Garrison Relay disabled 16297 | -4/Garrison | Garrison Relay disabled 16557 | -4/Garrison | Rescued a captive Derelict 16559 | -4/Garrison | Rescued a captive Derelict 16608 | -4/Garrison | Lost 5 parts (2n3w) 16653 | -4/Garrison | Entered Factory 16653 | -4/Factory | Accompanied by 1 ally 16692 | -4/Factory | Identified exit to DSF 16692 | -4/Factory | Entered DSF 16692 | -4/DSF | Accompanied by 1 ally 16707 | -4/DSF | Additional patrols routed to DSF 16777 | -4/DSF | System corruption reached 10% 16809 | -4/DSF | Lost 7 parts (1p1n3u2w) 16826 | -4/DSF | Found Prototype Hackware 16826 | -4/DSF | Identified Exp. System Shield 16841 | -4/DSF | Discovered new exit (range 15) 16930 | -4/DSF | Core integrity fell below 50% 16948 | -4/DSF | Core integrity fell below 20% 16956 | -4/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 16938_ Penetrated by Slug. 16939_ Lrn. Missile Launcher destroyed. 16940_ Imp. Thunder Leg destroyed. 16941_ Penetrated by Slug. 16942_ Acquired 5 matter. 16942_ Penetrated by Slug. 16944_ The unstable cave ceiling collapses. 16944_ Penetrated by Slug. 16944_ Phasing Sabre destroyed. 16945_ Acquired 3 matter. 16945_ Acquired 28 matter. 16945_ Penetrated by Slug. 16945_ Field Propulsion Drive destroyed. 16946_ System corrupted: Matter fused (-7). 16947_ Penetrated by Slug. 16947_ Acquired 15 matter. 16952_ Acquired 23 matter. 16952_ Penetrated by Slug. 16952_ Slug penetrates Matter Repository. 16954_ Acquired Hyp. Gauss Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????##????????????????????????? | | ?????????""#???????????????????????? | | ?????????#"#????#####?#????????????? | | ??????####"##?? #####??????? | | ??????#"""""### ^ !!#??????? | | ??????# ""% ## # !!#??????? | | ???#"## #??????? | | ???#%%%% % #??????? | | ???####"" ## ###??????? | | ??????### x### ###??????? | | ???????## ####### ^^ ]#??????? | | ???????# ]#??????# ^ ] #??????? | | ???????# @]#??????# ]#??????? | | ???????## ###??????### !"##??????? | | ???????# ## ]]###!! !!#??????? | | ???????# + "!! !#??????? | | ???????# ?#######!! ! ??????? | | ??????### ########## ###??? | | ??????# ## #!!! = ===#?? | | ??????#% "" #!!! % [ % ===# | | ??????# ! %% | | ??????# ]% = | | ?????## % % % !== | | ?????#"= ##% "!!! !%! % !!# | | ?????##= ## #!!!##!= !!!#? | | ??????### ############ ###?###??? | | ???????#[ [[########!! ! =#??????? | | ???????#[ [[# #!! =#??????? | | ???????#[ [[#?#!! ##!! ==#??????? | | ???????## ###?#! #### ###??????? | | ???????# [[ #?### ##!! #??????? | | ???????# [[#???# ##!! #??????? | | ???????## #######/##!! #???#??? | | ??????### ###[[#[[[### ###? #??? | | ????###"" ##[[#[[[### ### #==# | | ????""""" | | ????"##"" % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 59 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 4 Jamming Range 16 Power Amplification 20 Armor Coverage 400 Resistance: KI 30 Resistance: EX 25 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 6 Defensive Hacking 26 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Gauss Rifle | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Chainsword | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Adv. Salvage Targeting Computer | x2 | -7/Factory | Preloaded Repaired ---------- Structural Scanner | 15% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked EM Pulse Cannon | -7/Factory | Hacked Com. Wheel | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Thread The Needle Around The Corner Tune-up Challenges ------------ None Game ------ Seed ActiveBlastLaser Manual? 0 Play Time 02:27:01 Cumulative 34.8 hours Start 2025.12.27 @ 11:22:06 End 2025.12.27 @ 13:50:55 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ffb72e3-b980-4fc7-a815-2c36a6c2e972