Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 10:46:29 Player: annull Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (1119) 1119 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7394 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty Light Neutrino Core Faulty Light Neutrino Core Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Targeting Computer Advanced Melee Analysis Suite Target Analyzer Advanced Target Analyzer Quantum Capacitor Improved Shock Absorption System > --- WEAPON ----------- Lightning Gun > --- INVENTORY -------- Compact Wheel Compact Wheel [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Target Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Weapon Mining Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . . . 1 1 . . Utility 6 | . . . . . 2 1 . . 1 1 . 1 Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 85 | 6 2 2 3 5 15 13 5 . 13 . 10 11 Power 12 | 1 . . . 1 2 2 1 . 3 . 1 1 Engine 7 | 1 . . . 1 1 . . . 2 . 1 1 Core 5 | . . . . . 1 2 1 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . . 1 2 6 3 3 . 5 . 6 4 Treads 9 | . . . . . . 3 . . . . 6 . Leg 8 | 2 . . 1 1 . . . . 4 . . . Wheel 7 | . . . . 1 4 . . . . . . 2 Hover 2 | . . . . . . . . . . . . 2 Flight 6 | . . . . . 2 . 3 . 1 . . . Utility 23 | 1 2 2 1 . 3 5 . . 4 . . 5 Device 13 | . . . . . 2 4 . . 3 . . 4 Storage 5 | 1 2 2 . . . . . . . . . . Processor 5 | . . . 1 . 1 1 . . 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . . 1 2 4 3 1 . 1 . 3 1 Energy Gun 3 | 2 . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . 3 . . . . . . . Ballistic Gun 3 | . . . . . . . . . . . 3 . Ballistic Cannon 4 | . . . . . . 3 . . 1 . . . Launcher . | . . . . . . . . . . . . . Special Weapon 4 | . . . 1 2 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 64 | . . . 2 2 15 3 9 . 12 . 5 16 Power 11 | . . . . 1 2 1 2 . 3 . 1 1 Propulsion 25 | . . . . 1 7 . 3 . 5 . . 9 Utility 15 | . . . . . 2 2 2 . 3 . 1 5 Weapon 13 | . . . 2 . 4 . 2 . 1 . 3 1 Highest Loss Streak 12 | . . . 1 2 8 2 8 . 8 . 5 12 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 76 | . 97 100 96 99 60 92 92 53 41 23 53 52 Engine 4 | . 14 14 11 11 6 1 . . 1 . 3 1 Core 4 | . . . . . 2 11 13 7 3 . . . Treads 9 | . . . . . . 20 19 . . . 24 18 Leg 10 | . 28 28 33 32 8 . . . 6 . . . Flight 1 | . . . . . 2 1 3 23 6 . . . Device 8 | . . . . . 2 20 20 7 5 5 3 10 Storage 5 | . 26 28 13 11 5 . . . . . . . Processor 13 | . . . 8 11 16 15 15 15 15 17 17 15 Energy Gun 6 | . 28 28 21 11 2 . . . . . . 3 Ballistic Cannon 5 | . . . . . . 19 19 . 1 . . . Special Weapon 3 | . . . 8 22 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 34 | 11 13 18 19 21 27 34 34 7 26 1 32 24 Greatest Support 135 | 20 20 20 30 30 44 66 66 14 45 3 135 135 Greatest Overweight (x) 4 | 2 . . . 2 1 . . . 4 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 10 10 8 5 5 5 5 5 5 5 Most Carried 10 | 6 8 9 10 9 6 5 5 . 5 3 5 5 Average Carried 4 | 3 6 8 9 6 3 4 4 . 2 2 3 1 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 4 8 9 10 6 3 5 . . 2 3 5 2 Class Distribution -------------------- 47% | Mutant 44% | Gunner 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Matter Collected 1118 | 165 . 26 34 13 47 419 217 . 177 . 16 4 Remotely 166 | . . . . . . 166 . . . . . . Salvage Created 940 | . . . 34 . 167 352 168 . 219 . . . Parts 42 | . . . 3 . 8 15 10 . 6 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Combat Hostiles Destroyed 25 | . . . 1 2 2 9 6 . 5 . . . Guns 2 | . . . 1 . 1 . . . . . . . Cannons 22 | . . . . 2 . 9 6 . 5 . . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 9 | . . . 1 1 3 3 1 . . . . . Worker 3 | . . . . . . 2 . . 1 . . . Builder 1 | . . . . . 1 . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . Swarmer 6 | . . . . 2 1 2 1 . . . . . Grunt 12 | . . . 1 . . 3 3 . 5 . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 4 | . . . . . 1 2 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . . . Best Kill Streak 6 | . . . 1 1 5 6 3 . 4 . . . Combat Bots Only 6 | . . . 1 1 2 6 3 . 3 . . . Max Kills in Single Turn 4 | . . . 1 1 4 2 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Hostile Shots Fired 989 | . . . 39 47 151 113 67 . 159 . 205 208 Missed 332 | . . . 16 15 56 41 18 . 53 . 60 73 Damage Taken 10441 | . . . 359 259 1164 885 838 . 1725 . 2456 2755 Core 2833 | . . . 18 69 307 52 190 . 763 . 281 1153 Absorbed by Shields 168 | . . . . . . . . . 168 . . . Core Remaining (%) 66 | 100 . 100 . 78 44 . . 65 10 . 71 . Volleys Fired 91 | . . . 9 10 12 14 10 . 29 . 2 5 Largest 3 | . . . 3 3 2 3 3 . 1 . 3 1 Hottest 250 | . . . 190 250 125 152 140 . 53 . 105 55 Shots Fired 170 | . . . 22 22 17 42 27 . 29 . 6 5 Gun 44 | . . . 18 10 5 . . . . . 6 5 Cannon 110 | . . . . . 12 42 27 . 29 . . . Launcher . | . . . . . . . . . . . . . Special 16 | . . . 4 12 . . . . . . . . Kinetic 96 | . . . . . . 34 27 . 29 . 6 . Thermal 69 | . . . 22 22 17 8 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . 5 Robot Hit Streak 13 | . . . 6 3 11 11 8 . 13 . 2 3 Robot Miss Streak 4 | . . . 1 3 2 4 2 . 3 . 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . . 2 Shots Hit Robots 108 | . . . 9 9 12 24 19 . 29 . 3 3 Core Hits 81 | . . . 2 2 5 14 11 . 38 . . 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 14 | . . . 1 . 2 6 3 . . . 2 . Burn 3 | . . . 1 . 2 . . . . . . . Destroy 2 | . . . . . . . . . . . 2 . Blast 9 | . . . . . . 6 3 . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3251 | . . . 104 182 600 782 552 . 906 . 25 100 Guns 282 | . . . 104 38 63 . . . . . 24 53 Cannons 2417 | . . . . . 200 775 552 . 890 . . . Explosions 337 | . . . . . 337 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 71 | . . . . . . 7 . . 16 . 1 47 Kinetic 2112 | . . . . . . 646 552 . 890 . 24 . Thermal 678 | . . . 104 182 263 129 . . . . . . Explosive 337 | . . . . . 337 . . . . . . . Electromagnetic 53 | . . . . . . . . . . . . 53 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 5 . . 15 Average Corruption 6 | . . . . . . . . . 2 . . 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . 2 . . 4 Matter Fused 4 | . . . . . . . . . 1 . . 3 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 133 | . . . . 8 125 . . . . . . . Projectiles 8 | . . . . 8 . . . . . . . . Explosions 125 | . . . . . 125 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 21 | . . . . . . 2 . . 18 . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 17 | . . . . . . 2 . . 15 . . . Secondary 3 | . . . . . . . . . 3 . . . Self-Inflicted Damage 154 | . . . . . 133 . . . 1 . . 20 Shots 2 | . . . . . 2 . . . . . . . Rammed 12 | . . . . . . 1 . . 1 . 1 9 Targets Rammed 17 | . . . . . . 2 . . 5 . 1 9 Kicked 4 | . . . . . . . . . 4 . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 571 | . . . 225 298 243 571 . . 250 . 68 30 Average Temperature 117 | . . . 66 119 92 207 . . 59 . 20 16 Received Heat Transfer 2602 | . . . 129 6 297 405 282 . 567 . 853 63 Effects 7 | . . . . . 3 4 . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . Interference 4 | . . . . . 3 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . Heat Transferred 1572 | . . . 347 411 629 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Peak Influence 350 | . 4 1 91 110 225 350 . . 260 8 20 25 Initial 136 | . . 1 . 31 42 102 . . 136 8 5 . Average 96 | . 3 1 44 77 97 252 . . 148 8 8 6 Maximum Alert Level 1 | . . . . . 1 1 . . 1 . . . Low Security (%) 83 | 100 100 100 100 100 91 40 . . 73 100 100 100 Level 1 16 | . . . . . 8 60 . . 26 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . 2 1 . . 7 . 1 3 Investigation 8 | . . . . . 2 . . . 5 . . 1 Extermination 3 | . . . . . . 1 . . 1 . . 1 Reinforcement 3 | . . . 1 . . . . . 1 . 1 . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Distress Signals 3 | . . . 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . . . 11 6 13 15 12 . 16 . 7 17 Peak Tracking Total 11 | . . . 11 3 8 8 7 . 5 . 6 11 Tactical Retreats 16 | . . . 1 1 3 4 2 . 2 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Traps Triggered 2 | . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Machines Disabled 2 | . . . . . 2 . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Machines Accessed 21 | . 2 . 5 . 2 3 . . 6 1 . 2 Terminals 16 | . 1 . 4 . 2 3 . . 4 1 . 1 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 48 | . 3 . 13 . 5 6 . . 16 1 . 4 Successful 24 | . 2 . 11 . 1 2 . . 7 1 . . Failed 24 | . 1 . 2 . 4 4 . . 9 . . 4 Catastrophic 4 | . . . . . 2 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . 2 Terminals 37 | . 2 . 11 . 5 6 . . 10 1 . 2 Fabricators 6 | . . . . . . . . . 6 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 17 | . 1 . 9 . 1 2 . . 3 1 . . Record 10 | . . . 7 . . 2 . . 1 . . . Open DSF 2 | . . . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . Investigation Status 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 2 . 2 3 . . 5 . . 3 Full Trace Events 9 | . . . 1 . 2 . . . 5 . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . Time 102 | . . . . . . . . . 102 . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . 5 . . . ROAM 1 | . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Turns Passed 3355 | 64 137 145 317 341 273 575 393 12 458 17 133 490 Spaces Moved 3023 | 45 104 115 225 214 320 435 359 42 703 31 75 355 Core 496 | 17 . . . . 26 . . . 244 31 23 155 Treads 662 | . . . . . . 299 206 . . . 52 105 Legs 819 | 28 104 115 225 214 48 . . . 85 . . . Wheels 110 | . . . . . 98 . . . . . . 12 Hover 83 | . . . . . . . . . . . . 83 Flight 853 | . . . . . 148 136 153 42 374 . . . Fastest Speed 29 | 50 120 120 120 120 32 32 29 29 29 50 50 50 Average Speed 92 | 109 120 120 120 123 67 109 95 29 49 50 133 125 Slowest Speed 260 | 150 120 120 120 260 190 145 145 29 250 50 170 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 24 39 27 38 32 12 59 13 20 1 70 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . . . . 2 . . . . . Spaces Dug 2 | . . . 2 . . . . . . . . . Terrain Destroyed 50 | . . . 3 4 28 8 7 . . . . . Melee . | . . . . . . . . . . . . . Projectile 25 | . . . 3 4 3 8 7 . . . . . AOE 25 | . . . . . 25 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac DSF Fac Total 3396 | 60 118 123 247 249 359 505 379 41 785 31 103 396 Wait 57 | . . . . 20 . 7 . . 18 . 4 8 Move 3010 | 44 103 114 224 213 319 434 358 41 701 30 74 355 Hop 1 | . . . . . . . . . 1 . . . Pick Up 95 | 10 9 4 7 . 10 20 . . 14 1 12 8 Fast Attach . | . . . . . . . . . . . . . Attach 85 | 6 2 2 3 5 15 13 5 . 13 . 10 11 Detach 5 | . . . . 1 2 . . . 2 . . . Swap . | . . . . . . . . . . . . . Drop 25 | . 4 3 4 . . 9 2 . 3 . . . Fire 91 | . . . 9 10 12 14 10 . 29 . 2 5 Melee 1 | . . . . . 1 . . . . . . . Ram 9 | . . . . . . . . . . . . 9 Kick 4 | . . . . . . . . . 4 . . . Crush 3 | . . . . . . 2 . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Entered Mines 296 | -10/Mines | Discovered new exit (range 8) 336 | -10/Mines | Build established: Mutant 347 | -10/Mines | Entered Materials 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 655 | -9/Materials | Discovered new exit (range 8) 664 | -9/Materials | Entered Mines 665 | -9/Mines | Learned location of Storage (-9) 696 | -9/Mines | Met a Derelict bent on vengeance 931 | -9/Mines | Discovered new exit (range 12) 965 | -9/Mines | Build established: Gunner 1005 | -9/Mines | Entered Materials 1005 | -8/Materials | Evolved 2 slots: Utility x2 1119 | -8/Materials | Lost 8 parts (1p3n1u3w) 1207 | -8/Materials | Core integrity fell below 50% 1228 | -8/Materials | Lost 7 parts (1p4n1u1w) 1274 | -8/Materials | Discovered new exit (range 3) 1278 | -8/Materials | Entered Factory 1278 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1832 | -7/Factory | Discovered new exit (range 11) 1853 | -7/Factory | Entered Lower Caves 1868 | -7/Lower Caves | Encountered a Warlord checkpoint 2163 | -7/Lower Caves | Attracted the attention of an 0b10 base 2216 | -7/Lower Caves | Lost 8 parts (2p3n2u1w) 2229 | -7/Lower Caves | Spotted B-75 Beast 2243 | -7/Lower Caves | Discovered new exit (range 10) 2246 | -7/Lower Caves | Entered another Lower Caves area 2254 | -7/Lower Caves | Learned 12 Factory zone layouts 2255 | -7/Lower Caves | Discovered new exit (range 11) 2258 | -7/Lower Caves | Entered Factory 2258 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -6/Factory | Spotted B-75 Beast 2429 | -6/Factory | Lost 4 parts (1p1n2u) 2518 | -6/Factory | Fabricated Aluminum Leg (x3) 2593 | -6/Factory | Core integrity fell below 50% 2689 | -6/Factory | Build established: Mutant 2692 | -6/Factory | Lost 8 parts (2p4n1u1w) 2709 | -6/Factory | Discovered new exit (range 15) 2714 | -6/Factory | Core integrity fell below 20% 2716 | -6/Factory | Entered another Factory area 2716 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2732 | -5/Factory | Identified exit to DSF 2733 | -5/Factory | Entered DSF 2762 | -5/DSF | Additional patrols routed to DSF 2838 | -5/DSF | Discovered new exit (range 15) 2866 | -5/DSF | Entered Factory 2866 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2890 | -4/Factory | Lost 5 parts (1p1u3w) 2890 | -4/Factory | Found Quantum Capacitor 3287 | -4/Factory | System corruption reached 10% 3294 | -4/Factory | Lost 12 parts (7n4u1w) 3298 | -4/Factory | Core integrity fell below 50% 3335 | -4/Factory | Core integrity fell below 20% 3351 | -4/Factory | Lost 3 parts (2n1u) 3356 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03333_ Slammed into H-77 Assassin. 03334_ Nuclear Reactor explodes. 03334_ Fusion Modulator explodes. 03334_ H-77 Assassin destroyed. 03334_ P-70 Sage destroyed. 03334_ ALERT: Garrison Access compromised, dispatching assault squad. 03334_ Garrison Access disabled. 03334_ Relay Coupler [Grunt] tumbles out of Garrison Access. 03334_ Acquired 4 matter. 03334_ Penetrated by Slug. 03335_ System corrupted: Matter fused (-7). 03335_ K-01 Serf collects debris. 03338_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 03338_ K-01 Serf collects debris. 03342_ K-01 Serf cleans the Power Conduit. 03343_ U-05 Engineer lays Concrete. 03343_ K-01 Serf cleans the Nuclear Reactor. 03353_ System corrupted: Matter fused (-6). 03353_ Acquired Prototype Power Core. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? #???????????????????? | | ?????????????????? ??" ???? #???????????????????? | | ?????????????????? ??" ???? #???????????????????? | | ?????????????? ??? ?? ??? #???????????????????? | | ????? ??? ??? ??? ?"" ??? ###?????????????????? | | ????# "?" "?" "?" 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