Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.02 @ 17:23:45 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (876) 876 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3721 Bonus ------- None Cogmind --------- Core Integrity 454/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Improved Ion Engine High-capacity Matter Pod (200) Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Minigun Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System Improved Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Minigun Chainsword > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Improved Hover Unit High-capacity Matter Pod Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Minigun Grenade Launcher Precision Grenade Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 41 | . 9 15 5 10 2 Power 5 | . 1 3 1 . . Engine 4 | . 1 3 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | . 2 7 1 3 2 Treads 3 | . . 3 . . . Leg 2 | . 2 . . . . Wheel 1 | . . 1 . . . Hover 9 | . . 3 1 3 2 Flight . | . . . . . . Utility 12 | . 4 3 2 3 . Device 3 | . . 1 1 1 . Storage 1 | . 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 7 | . 3 2 . 2 . Artifact . | . . . . . . Weapon 9 | . 2 2 1 4 . Energy Gun 4 | . 2 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 1 . 2 . Parts Lost 14 | . 2 . . 1 11 Power 1 | . . . . . 1 Propulsion 9 | . 1 . . 1 7 Utility 3 | . 1 . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . 1 . . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 93 94 97 91 Engine 8 | . 14 10 5 . . Core 2 | . . . 3 7 7 Treads 1 | . . 7 . . . Leg 13 | . 26 14 . . . Hover 13 | . . 4 36 37 31 Device 5 | . . 1 9 13 14 Storage 10 | . 14 11 9 7 7 Processor 2 | . . . 4 7 7 Protection 12 | . 13 20 9 6 6 Energy Gun 11 | . 15 20 9 2 . Ballistic Gun 6 | . 12 . . 4 6 Slashing Weapon 1 | . . . . 2 7 Naked Turns . | . . . . . . Heaviest Build 34 | 14 26 34 28 31 31 Greatest Support 60 | 20 20 60 28 37 30 Greatest Overweight (x) 4 | . 2 4 . 1 4 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 6 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 9 10 8 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Matter Collected 1004 | 200 229 417 63 . 95 Remotely . | . . . . . . Salvage Created 1393 | . 685 499 132 . 77 Parts 80 | . 37 39 3 . 1 Haulers Intercepted 6 | . 2 2 2 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Combat Hostiles Destroyed 24 | . 13 11 . . . Guns 20 | . 13 7 . . . AOE 4 | . . 4 . . . Classes Destroyed 8 | . 3 4 1 . . Tunneler 1 | . . 1 . . . Hauler 6 | . 2 2 2 . . Operator 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 3 | . . 3 . . . Grunt 16 | . 13 3 . . . Brawler 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 6 | . 3 6 1 . . Combat Bots Only 6 | . 3 6 . . . Max Kills in Single Turn 2 | . 1 2 1 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Damage Taken 2224 | . 511 521 107 346 739 Core 373 | . 79 48 . 29 217 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 68 88 100 . . Volleys Fired 88 | . 58 26 4 . . Largest 2 | . 2 2 1 . . Hottest 112 | . 70 112 56 . . Shots Fired 158 | . 109 45 4 . . Gun 153 | . 109 40 4 . . Cannon . | . . . . . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 58 | . 58 . . . . Thermal 95 | . 51 40 4 . . Explosive 5 | . . 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 5 1 . . Robot Miss Streak 5 | . 5 2 3 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 104 | . 73 25 3 . 3 Core Hits 61 | . 36 22 2 . 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 9 | . 6 1 2 . . Burn 7 | . 5 1 1 . . Destroy 1 | . 1 . . . . Smash 1 | . . . 1 . . Melee Attacks 8 | . . . 5 . 3 Impact 5 | . . . 5 . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2087 | . 939 851 111 . 186 Guns 1440 | . 939 483 18 . . Cannons . | . . . . . . Explosions 368 | . . 368 . . . Melee 279 | . . . 93 . 186 Ramming . | . . . . . . Kinetic 457 | . 457 . . . . Thermal 983 | . 482 483 18 . . Explosive 368 | . . 368 . . . Electromagnetic . | . . . . . . Impact 93 | . . . 93 . . Slashing 186 | . . . . . 186 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 68 | . . . 16 . 52 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 68 | . . . 16 . 52 Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | . 291 387 83 7 . Average Temperature 102 | . 86 125 35 4 . Received Heat Transfer 549 | . 264 123 54 72 36 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 3 1 2 . . Heat Transferred 3034 | . 1813 1110 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Peak Influence 363 | . 244 363 220 175 . Initial 137 | . . 26 137 100 . Average 139 | . 101 194 161 117 . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 80 | 100 96 46 96 100 . Level 1 19 | . 3 53 3 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 2 . 1 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 2 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 24 22 9 5 2 Peak Tracking Total 7 | . 5 6 7 3 2 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Machines Accessed 15 | . 4 3 4 4 . Terminals 14 | . 4 3 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 45 | . 16 10 11 8 . Successful 22 | . 8 5 6 3 . Failed 23 | . 8 5 5 5 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 33 | . 15 5 9 4 . Terminals 44 | . 16 10 11 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 3 2 2 . Part Schematic 2 | . 1 1 . . . Robot Analysis 4 | . 2 1 . 1 . Prototype ID Bank 3 | . 1 1 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 3 2 4 1 . Terminals 10 | . 3 2 4 1 . Botnet 10 | . 3 2 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 3 3 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Robot Analysis Total 4 | . 2 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Turns Passed 2698 | 5 998 671 200 184 640 Spaces Moved 1830 | 5 485 339 201 270 530 Core 1 | . . . . . 1 Treads 89 | . . 89 . . . Legs 598 | 5 485 108 . . . Wheels 76 | . . 76 . . . Hover 1066 | . . 66 201 270 529 Flight . | . . . . . . Fastest Speed 44 | 120 120 52 48 44 108 Average Speed 120 | 120 161 157 48 61 115 Slowest Speed 320 | 120 260 320 48 108 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 2 88 37 20 10 68 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 3 | . . . 3 . . Terrain Destroyed 29 | . . 26 3 . . Melee 3 | . . . 3 . . Projectile . | . . . . . . AOE 26 | . . 26 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Total 2167 | 4 595 436 293 288 551 Wait 138 | . 21 31 70 . 16 Move 1825 | 4 484 338 200 269 530 Hop . | . . . . . . Pick Up 26 | . 11 9 4 2 . Fast Attach 22 | . 4 9 2 7 . Attach 10 | . 1 4 2 1 2 Detach 1 | . . . . 1 . Swap 9 | . 4 2 1 2 . Drop 40 | . 12 17 5 6 . Fire 88 | . 58 26 4 . . Melee 8 | . . . 5 . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 6 | -11/Junkyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 754 | -10/Materials | Build established: Scavenger-Mutant 776 | -10/Materials | Discovered new exit (range 13) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1333 | -9/Materials | Build established: Mutant 1653 | -9/Materials | Discovered new exit (range 16) 1675 | -9/Materials | Entered another Materials area 1675 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -8/Materials | Discovered new exit (range 10) 1875 | -8/Materials | Entered Factory 1875 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -7/Factory | Identified exit to DSF 2045 | -7/Factory | Discovered new exit (range 5) 2059 | -7/Factory | Entered Lower Caves 2156 | -7/Lower Caves | Encountered a Warlord checkpoint 2464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2625 | -7/Lower Caves | Spotted B-75 Beast 2680 | -7/Lower Caves | Lost 6 parts (4n2u) 2699 | -7/Lower Caves | Self-destructed Last Messages --------------- 02373_ Sneak attack on S-27 Virus. 02373_ Destroyed Autogun. 02376_ Sneak attack on S-27 Virus. 02376_ S-27 Virus destroyed. 02378_ Acquired 20 matter. 02384_ Core Shielding fries itself beyond repair. 02464_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02466_ Imp. Hover Unit destroyed. 02627_ Faulty Imp. Airjet destroyed. 02630_ Imp. Shield Generator destroyed. 02637_ Imp. Light Armor Plating destroyed. 02643_ Gravmag System destroyed. 02649_ Imp. Hover Unit destroyed. 02658_ Searching scrap... 02658_ Found 40 Matter. 02658_ Found Imp. Sensor Array. 02658_ Found 25 Matter. 02683_ Minigun destroyed. 02695_ Nuclear Core destroyed. 02695_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####????????? | | ????????????????????????????????????## ##??????? | | ??????????????????????????????????### ###????# | | ??????????????????????????????????# % ##??## | | ??????????????????????????????????# #### | | ???????????????????????????????????# | | ???????????????????????????????????####### | | ?????????????????????????????????######??## % | | ????????????????????????????????## #???## | | ????????????????????????????????# #????## | | ????????????????????#???????????# #?????## # | | ???????????????????## ??????????# #??????## # | | ???????????????????# ????????## #???????# ## | | ???????????? 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityBiomechanicalMeganuke Manual? 0 Play Time 00:35:45 Cumulative 249.4 hours Start 2023.10.02 @ 16:15:58 End 2023.10.02 @ 17:23:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 93 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3be03df9-a844-4d29-8ba2-fc6c9ad58bad