Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 02:57:48 Player: Sherlockkat Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (973) 973 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 5681 Bonus ------- Follower Combat Kills 343 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 112/300 Energy 94/100 System Corruption 3% Temperature Cool (17) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Terrain Scan Processor Surveybot 17 Chip Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Mapping Drone Bay (3/3) Phase Cannon Mining Laser DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Gravity Neutralizer Propulsion Shielding Drone Bay > --- WEAPON ----------- Overtuned Beamcaster Coil Gun Antimatter Cannon > --- INVENTORY -------- Experimental Signal Interpreter Surveybot 17 Chip Mapping Drone Bay Heavy Assault Rifle Overtuned Barrage Gun Mining Laser DRS Beacon [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Overtuned Beamcaster Energy Gun Overtuned Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . . 8 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . . . . 4 . . Weapon 1 | . . . . . . 1 . . Parts Attached 68 | 6 6 1 11 2 7 21 . 14 Power 8 | 1 . . 1 1 . 3 . 2 Engine 8 | 1 . . 1 1 . 3 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 1 . 1 . 3 3 . 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 10 | 2 1 . 1 . 3 3 . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 23 | 1 2 . 2 1 2 9 . 6 Device 11 | . . . . 1 1 6 . 3 Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . . . . . 3 Hackware 1 | . . . . . . 1 . . Protection 6 | . 1 . 2 . 1 2 . . Artifact . | . . . . . . . . . Weapon 25 | 2 3 1 7 . 2 6 . 4 Energy Gun 6 | 2 1 . 1 . 1 1 . . Energy Cannon 5 | . . . 2 . . . . 3 Ballistic Gun 4 | . 1 . 2 . 1 . . . Ballistic Cannon 5 | . . . 1 . . 4 . . Launcher 1 | . . . . . . 1 . . Special Weapon 3 | . 1 1 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 24 | . 2 . 4 . . 10 4 4 Power 3 | . . . 1 . . 2 . . Propulsion 4 | . 1 . . . . 1 . 2 Utility 8 | . . . 1 . . 4 2 1 Weapon 9 | . 1 . 2 . . 3 2 1 Highest Loss Streak 7 | . 1 . 2 . . 7 4 3 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 77 | . 98 100 99 100 72 74 46 44 Engine 12 | . 14 14 13 14 14 10 3 4 Wheel 22 | . 27 28 28 28 26 15 9 . Device 7 | . . . . 5 10 12 3 5 Storage 11 | . 14 14 14 14 14 6 4 . Processor 1 | . . . . . . . . 13 Hackware 1 | . . . . . . 3 6 6 Protection 6 | . 13 14 14 8 3 6 3 . Energy Gun 3 | . 24 2 . . 1 5 3 . Energy Cannon 2 | . . . 13 . . . . . Ballistic Gun 4 | . 1 14 13 14 1 5 3 . Ballistic Cannon 1 | . . . . 14 . 5 3 . Naked Turns . | . . . . . . . . . Heaviest Build 84 | 11 49 49 59 54 56 84 73 11 Greatest Support 52 | 26 26 26 26 26 26 52 28 12 Greatest Overweight (x) 10 | . 4 1 2 2 5 10 2 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 14 20 20 20 20 20 15 5 Most Carried 20 | 4 13 13 19 20 20 18 8 5 Average Carried 14 | 1 8 13 16 19 19 8 7 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | 4 13 13 19 20 19 8 5 5 Class Distribution -------------------- 47% | Mutant 34% | Scavenger-Mutant 17% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Matter Collected 1212 | 205 96 . 155 11 80 595 . 70 Remotely . | . . . . . . . . . Salvage Created 1356 | . 303 . 363 2 . 688 . . Parts 73 | . 19 . 30 3 . 21 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 24 | . 4 . 11 . . 9 . . Guns 10 | . 3 . 4 . . 3 . . Cannons 11 | . . . 6 . . 5 . . AOE 2 | . 1 . . . . 1 . . Classes Destroyed 10 | . 5 . 2 . . 3 . . Worker 2 | . . . . . . 2 . . Builder 4 | . 2 . . 1 . 1 . . Tunneler 1 | . 1 . . . . . . . Recycler 5 | . 2 . . . . 3 . . Watcher 1 | . . . . . . 1 . . Swarmer 7 | . 3 . 4 . . . . . Grunt 6 | . 1 . . . . 5 . . Duelist 2 | . . . . . . 2 . . Sentry 3 | . . . 1 . . 2 . . Subdweller 6 | . . . 6 . . . . . Best Kill Streak 4 | . 4 . 4 1 . 4 . . Combat Bots Only 4 | . 3 . 4 . . 2 . . Max Kills in Single Turn 2 | . 2 . 1 1 . 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Hostile Shots Fired 365 | . 18 . 65 . . 222 6 54 Missed 121 | . 6 . 23 . . 74 . 18 Damage Taken 3917 | . 222 . 630 . . 2109 290 666 Core 1059 | . 52 . 150 . . 336 54 467 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 67 | . . . . . . 52 15 . Regen/Repaired (Parts) 121 | . . . . . . 114 . 7 Core Remaining (%) 59 | 100 . . . . 19 . . . Volleys Fired 169 | . 28 11 44 3 . 80 . 3 Largest 3 | . 2 1 2 2 . 3 . 1 Hottest 169 | . 100 100 103 62 . 169 . 85 Shots Fired 261 | . 44 11 74 6 . 123 . 3 Gun 145 | . 34 . 31 3 . 77 . . Cannon 86 | . . . 40 3 . 40 . 3 Launcher 6 | . . . . . . 6 . . Special 24 | . 10 11 3 . . . . . Kinetic 112 | . . . 31 6 . 75 . . Thermal 137 | . 38 11 43 . . 42 . 3 Explosive 6 | . . . . . . 6 . . Electromagnetic 6 | . 6 . . . . . . . Robot Hit Streak 18 | . 6 . 18 4 . 9 . . Robot Miss Streak 4 | . 2 . 1 1 . 4 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 141 | . 20 . 40 5 . 76 . . Core Hits 62 | . 13 . 11 1 . 37 . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 5 | . . . 1 . . 4 . . Burn 2 | . . . . . . 2 . . Meltdown 1 | . . . 1 . . . . . Destroy 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3706 | . 262 . 871 98 . 2472 . 3 Guns 1561 | . 209 . 235 30 . 1087 . . Cannons 1706 | . . . 636 68 . 1002 . . Explosions 396 | . 53 . . . . 343 . . Melee . | . . . . . . . . . Ramming 43 | . . . . . . 40 . 3 Kinetic 1805 | . . . 235 98 . 1472 . . Thermal 1481 | . 228 . 636 . . 617 . . Explosive 343 | . . . . . . 343 . . Electromagnetic 34 | . 34 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 Average Corruption 2 | . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . 11 1 7 Message Errors 4 | . . . . . . 3 . 1 Matter Fused 11 | . . . . . . 6 1 4 Heat Flow Errors 2 | . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 116 | . 40 . 22 . . 54 . . Projectiles 76 | . . . 22 . . 54 . . Explosions 40 | . 40 . . . . . . . Melee . | . . . . . . . . . Knockbacks 12 | . . . . 1 . 11 . . Impact . | . . . . . . . . . Kinetic 11 | . . . . 1 . 10 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 141 | . 120 . . . . 20 . 1 Shots 2 | . 2 . . . . . . . Rammed 3 | . . . . . . 2 . 1 Targets Rammed 3 | . . . . . . 2 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 537 | . 109 105 12 18 . 537 . 140 Average Temperature 110 | . 38 42 4 9 . 183 . 38 Received Heat Transfer 1266 | . 6 . 132 . . 882 . 246 Effects 12 | . . . . . . 12 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 3 | . 1 . . . . 2 . . Heat Transferred 2601 | . 450 . 851 . . 1300 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Peak Influence 358 | . 238 14 . 72 . 358 125 123 Initial 125 | . . 14 . 67 . . 125 17 Average 94 | . 112 14 . 69 . 125 79 43 Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 86 | 100 77 100 . 100 . 78 100 100 Level 1 13 | . 22 . . . . 21 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . . . . 6 . 5 Investigation 8 | . . . . . . 4 . 4 Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 2 . . . . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Distress Signals 3 | . 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 10 . 16 . . 33 6 17 Peak Tracking Total 11 | . 5 . 6 . . 8 5 11 Tactical Retreats 19 | . 1 . 2 . . 9 . 7 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Traps Triggered 8 | . . . 2 . . 4 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . 1 . . Triggered 1 | . . . . . . 1 . . Most Traps Carried 1 | . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Disabled 3 | . 1 . . . . 2 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Accessed 17 | . . . . 1 6 5 . 5 Terminals 4 | . . . . 1 . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 2 . 1 Recycling Units 3 | . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 46 | . . . . 1 27 10 . 8 Successful 37 | . . . . 1 27 4 . 5 Failed 9 | . . . . . . 6 . 3 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 14 | . . . . . . 7 . 7 Terminals 4 | . . . . 1 . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . 5 . 2 Recycling Units 6 | . . . . . . 2 . 4 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 31 | . . . . 1 27 1 . 2 Record 26 | . . . . . 26 . . . Branch Access Points 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Transport Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 3 . 3 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . 3 . 3 Patch 3 | . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . Fedlink 1 | . . . . . . . . 1 Scrapoids 2 | . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . . . 3 . 3 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total Allies 11 | . . . . . . 5 1 5 Largest Group 5 | . . . . . . 5 3 5 Highest-Rated Group 140 | . . . . . . 140 84 140 Highest-Rated Ally 28 | . . . . . . 28 28 28 Total Orders 2 | . . . . . 2 . . . RETURN 2 | . . . . . 2 . . . Ally Attacks 119 | . . . . . . 70 40 9 Total Damage 2241 | . . . . . . 1328 717 196 Kills 10 | . . . . . . 9 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . Drone Launches 6 | . . . . . 6 . . . Drone Recoveries 6 | . . . . . 6 . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Turns Passed 6090 | 48 503 77 982 176 2728 993 132 451 Spaces Moved 5095 | 41 334 15 631 140 2274 741 153 766 Core 93 | 4 . . . . . . 31 58 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4294 | 37 334 15 631 140 2274 741 122 . Hover . | . . . . . . . . . Flight 708 | . . . . . . . . 708 Fastest Speed 37 | 50 90 105 105 105 90 80 50 37 Average Speed 93 | 85 98 105 119 113 106 88 77 38 Slowest Speed 170 | 90 140 105 120 120 155 170 90 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 2 53 4 30 31 90 15 70 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . 1 . 4 . . . Spaces Dug 10 | . . 4 3 . . . . 3 Terrain Destroyed 54 | . 28 4 4 . . 15 . 3 Melee . | . . . . . . . . . Projectile 26 | . . 4 4 . . 15 . 3 AOE 28 | . 28 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total 6106 | 50 441 42 777 150 2588 987 166 905 Wait 720 | . 65 16 84 5 280 138 13 119 Move 5068 | 40 333 14 630 139 2273 741 152 746 Hop 9 | . . . . . . . . 9 Pick Up 34 | 4 9 . 8 1 9 . . 3 Fast Attach 32 | 6 2 . 1 . 4 10 . 9 Attach 19 | . 1 . 3 . 1 9 . 5 Detach 10 | . . . . . 2 2 . 6 Swap 17 | . 3 1 7 2 2 2 . . Drop 24 | . . . . . 17 2 1 4 Fire 169 | . 28 11 44 3 . 80 . 3 Melee . | . . . . . . . . . Ram 3 | . . . . . . 2 . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . . . . . 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Entered Mines 624 | -10/Mines | Discovered new exit (range 3) 629 | -10/Mines | Entered Subcaves 696 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 711 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 730 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 800 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 801 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 817 | -10/Subcaves | Identified exit to Materials 852 | -10/Subcaves | Discovered exit to Materials (range 9) 865 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 866 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1034 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1354 | -10/Subcaves | Core integrity fell below 50% 1515 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1603 | -10/Subcaves | Discovered new exit (range 8) 1606 | -10/Subcaves | Core integrity fell below 20% 1611 | -10/Subcaves | Entered Recycling 1658 | -9/Recycling | Build established: Scavenger-Mutant 1738 | -9/Recycling | Discovered new exit (range 5) 1758 | -9/Recycling | Scanned before Scraplab entrance 1770 | -9/Recycling | Discovered new exit (range 11) 1773 | -9/Recycling | Entered Scraplab 1787 | -9/Recycling | Entered Scraptown 2122 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2125 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 2127 | -9/Scraptown | Learned Research terminal intel 2142 | -9/Scraptown | Discovered new exit (range 5) 2239 | -9/Scraptown | Visited TADAMA 2276 | -9/Scraptown | Visited SPCMW 2309 | -9/Scraptown | Visited UFD Registry 2310 | -9/Scraptown | Registered with UFD as "Steamdrive" 2330 | -9/Scraptown | Visited Assassins FH 2547 | -9/Scraptown | Visited Awakened 2631 | -9/Scraptown | Visited Research Penetration Think Tank 2673 | -9/Scraptown | Visited Modified Component R&D 2722 | -9/Scraptown | Visited Derelict Rescue Squad 2756 | -9/Scraptown | Visited Observation Area 2821 | -9/Scraptown | Discovered new exit (range 5) 2910 | -9/Scraptown | Visited Botcube Research 2951 | -9/Scraptown | Visited Scrap Suit Storage 3017 | -9/Scraptown | Visited Supply Room 3038 | -9/Scraptown | Visited Infowarlord's Domain 3283 | -9/Scraptown | Visited Cartography Club 3331 | -9/Scraptown | Found Surveybot 17 Chip 3730 | -9/Scraptown | Build established: Mutant 3911 | -9/Scraptown | Found Scrap Suit 3969 | -9/Scraptown | Found Exp. Signal Interpreter 3990 | -9/Scraptown | Visited Science Guys 4515 | -9/Scraptown | Entered Factory 4515 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4782 | -6/Factory | Lost 7 parts (1p3u3w) 4816 | -6/Factory | Build established: Scrapper 5385 | -6/Factory | Scrapoid reinforcements arrived 5508 | -6/Factory | Sucked down chute 5508 | -6/Factory | Entered Waste 5508 | -6/Waste | Met up with 1 ally sucked down the chute earlier 5521 | -6/Waste | Spotted C-40 Crusher 5538 | -6/Waste | Spotted C-40 Crusher 5543 | -6/Waste | 2 allies followed down the chute 5548 | -6/Waste | Spotted C-40 Crusher 5558 | -6/Waste | Spotted C-40 Crusher 5571 | -6/Waste | Spotted C-40 Crusher 5590 | -6/Waste | Spotted C-40 Crusher 5595 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5598 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5598 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5601 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5629 | -6/Waste | Lost 4 parts (2u2w) 5632 | -6/Waste | Discovered new exit (range 15) 5640 | -6/Waste | Entered Factory 5730 | -6/Factory | Identified exit to Lower Caves 5800 | -6/Factory | Core integrity fell below 50% 5902 | -6/Factory | Build established: Mutant 6083 | -6/Factory | Core integrity fell below 20% 6084 | -6/Factory | Scrapoid reinforcements arrived 6085 | -6/Factory | Found Scrap Suit 6091 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06084_ K-01 Serf collects debris. 06084_ U-05 Engineer lays Concrete. 06084_ CPS modules attach to G-50 Soldier. 06085_ 06F09-D destroyed. 06085_ CPS modules swiftly deploy to protect 06F08-D components. 06085_ 06F08-D destroyed. 06085_ Acquired Scrap Suit. 06086_ 06F10-D cannibalizes Mak. Microdissipator Network to repair Mak. Microdissipator Network. 06086_ G-50 Soldier suffers critical hit (Burn). 06086_ 06F07-D destroyed. 06087_ K-01 Serf collects debris. 06088_ 06F10-D destroyed. 06088_ 06F11-D destroyed. 06088_ Discarded Scrap Suit. 06088_ Acquired 70 matter. 06090_ K-01 Serf collects debris. 06090_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????? ???????????????????????????? | | #???????????????????? ???????????????????????????? | | #???????????????????? ???????????????????????????? | | #???????????????????? "??????????????????????????? | | #??###########??????? "??????????????????????????? | | #??# #????? ??????????????????????????? | | #??# ! #?????"" "??????????????????????????? | | #??? ??????"" "??????????????????????????? | | #????? ????????"" ???????????????????????????? | | #???#+##+#######??? ???????????????????????????? | | #???# #??? ???????????????????????????? | | #???# #??? ???????????????????????????? | | ##??# ##??#+#???????????????????????????? | | #### #??# #???????????????????????????? | | #??# #???????????????????????????? | | ############ #### ##########??????????????????? | | ##?????####### ## # !![ #??????????????????? | | ####### # ## "" #g@*%*!#??????????????????? | | + + T ggg%!![#??????????????????? | | ##### # "" ##### #g!! %k#??????????????????? | | ## #]] """#???# ! #g g* #??????????????????? | | ## #?= S"#???###u### #??????????????????? | | ## #? #?????# #?########??????????????????? | | ??# #??#####?????# #???????????????????????????? | | #???# #########????# #???????????????????????????? | | #???# ## #????# #???????????????????????????? | | #???# ## #????# #???????????????????????????? | | ##?## ## [ #????# #???????????????????????????? | | ### # #????# #???????????????????????????? | | + +???? #???????????????????????????? | | ### # #???? ????????????????????????????? | | ##?## #####+###???? ????????????????????????????? | | #???# ??????????? ????????????????????????????? | | #???#####?????????? ????????????????????????????? | | #?????????????????? ????????????????????????????? | | ####??????????????? ????????????????????????????? | | #??????????????? ????????????????????????????? | | #??????????????? ????????????????????????????? | | +??????????????? ????????????????????????????? | | #??????????????? ????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 1285 Additional Mass Support 12 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexCommFocus Manual? 0 Play Time 00:57:22 Cumulative 468.5 hours Start 2024.07.14 @ 01:52:28 End 2024.07.14 @ 02:57:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 518 Adventurer 0 Explorer 0 Win Type - Total 41 Types 24/3/12/1/0/0/1/0/0 Lore% 55 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b054db59-cc35-4bc4-8366-3dd26b1f27a2