Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 22:11:24 Player: Derk Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (76) 380 Value Destroyed (2853) 2853 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 10118 Bonus ------- Follower Combat Kills 377 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Terrain Scan Processor Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Trap Scanner Trap Reconfigurator HERF Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission-Ion Core > --- PROPULSION ------- Hovering Gyrokinetic-VTOL Exoskeleton Cooled Airjet Combat Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Medium Storage Unit Improved Trap Scanner Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Burst KE Autogun Construct/G > --- INVENTORY -------- Fission Core Improved VTOL Module Advanced Heat Sink Coolant Injector Focal Shield Hacking Suite Trap Reconfigurator Grenade Launcher Remote Datajack [Rating: 75] Favorites ----------- Power Constructs Engine Backup Power III Power Core Constructs Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Constructs Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . . 4 . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . Utility 6 | . . . . . 3 . . 1 . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 159 | 7 21 3 . . 19 12 7 47 17 . 14 11 1 . . Power 17 | 1 2 1 . . 3 2 . 3 1 . 2 2 . . . Engine 7 | 1 2 . . . 2 1 . 1 . . . . . . . Core 10 | . . 1 . . 1 1 . 2 1 . 2 2 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 3 . . . 3 2 2 5 . . 2 1 . . . Treads . | . . . . . . . . . . . . . . . . Leg 9 | . 3 . . . 3 1 1 . . . . 1 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 6 | . . . . . . . 1 3 . . 2 . . . . Flight 3 | . . . . . . 1 . 2 . . . . . . . Utility 73 | 1 10 2 . . 7 2 2 29 8 . 8 3 1 . . Device 50 | 1 3 2 . . 2 1 1 28 5 . 6 1 . . . Storage 4 | . 4 . . . . . . . . . . . . . . Processor 11 | . 1 . . . 2 1 1 . 1 . 2 2 1 . . Hackware 4 | . . . . . 1 . . 1 2 . . . . . . Protection 4 | . 2 . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 3 6 . . . 6 6 3 10 8 . 2 5 . . . Energy Gun 16 | 2 2 . . . . 5 . 3 4 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 . . . Ballistic Gun 12 | 1 2 . . . 3 1 1 2 . . 2 . . . . Ballistic Cannon 4 | . 1 . . . . . . . 1 . . 2 . . . Launcher 10 | . 1 . . . 3 . . 3 3 . . . . . . Special Weapon 4 | . . . . . . . 2 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 5 1 1 . . 1 . . . . Parts Lost 38 | . 6 1 . . 1 . . 5 8 2 8 3 1 3 . Power 6 | . . . . . 1 . . 1 2 . 1 1 . . . Propulsion 10 | . 2 . . . . . . 1 2 1 2 . 1 1 . Utility 15 | . 2 1 . . . . . . 4 . 5 1 . 2 . Weapon 7 | . 2 . . . . . . 3 . 1 . 1 . . . Highest Loss Streak 3 | . 3 1 . . 1 . . 3 3 2 3 2 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 100 100 100 95 93 88 79 69 46 39 41 46 35 23 Engine 5 | . 14 1 . . 6 8 9 7 5 . . . . . . Core 3 | . . 12 14 14 2 . . 3 2 . 2 . . . . Leg 10 | . 19 28 28 28 27 26 25 . . . . 1 5 2 . Hover 7 | . . . . . . . . 16 14 6 1 5 4 . . Device 11 | . 3 13 14 14 9 9 9 15 19 13 15 . . . . Storage 7 | . 15 14 14 14 9 9 9 6 5 . . . . . . Processor 6 | . 3 . . . 11 9 9 1 . 6 8 21 30 32 23 Hackware 5 | . . . . . 2 9 9 8 6 13 6 4 . . . Energy Gun 4 | . 5 . . . . 9 9 6 4 6 . . . . . Ballistic Gun 6 | . 12 28 28 28 12 2 . 2 . . 2 . . . . Ballistic Cannon 1 | . 2 . . . . . . 1 4 . . 2 4 . . Launcher 1 | . 7 . . . 5 6 . 1 3 . . . . . . Special Weapon 1 | . . . . . . . 8 1 . . . . . . . Peak Build Rating 75 | 6 8 13 14 14 30 41 50 75 71 46 69 39 43 30 17 Average Rating 41 | 4 7 10 13 14 23 35 43 65 62 42 43 35 37 26 17 On Entrance 27 | . 6 8 13 14 14 28 41 49 69 46 36 25 38 30 17 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 39 | 7 31 20 20 20 30 32 33 37 39 9 23 13 10 . . Greatest Support 44 | 20 20 20 20 20 35 35 44 32 32 12 11 20 11 3 3 Greatest Overweight (x) 4 | . 1 . . . . . . 1 2 . 4 1 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 5 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Carried 8 | 2 8 9 9 10 9 9 9 9 7 5 4 4 4 5 5 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 5 9 10 10 10 10 9 8 10 5 5 5 4 5 5 5 Scrap Engine Consumption 51 | . . . . . . . 9 27 1 . 14 . . . . Constructs Created 7 | . . . . . . . 2 2 . . 3 . . . . Constructs Modified 12 | . . . . . . . . 10 . . 2 . . . . Class Distribution -------------------- 44% | Mutant 16% | Scavenger-Skirmisher 11% | Scavenger-Mutant 9% | Hacker-Mutant 6% | Commander-Mutant 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Matter Collected 3661 | 282 472 85 . . 388 136 270 787 431 . 392 398 20 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3045 | 71 491 87 . . 312 148 184 1113 293 . 217 129 . . . Parts 136 | 6 28 5 . . 12 2 9 43 8 . 18 5 . . . Haulers Intercepted 2 | . 1 . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 8 . . 4 1 . . Prevented 4 | . . . . . . . . . 1 . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 58 | 1 13 2 . . 6 1 3 18 6 . 5 3 . . . Melee 1 | . . . . . . . . . . . . 1 . . . Guns 38 | 1 8 2 . . 5 1 3 12 1 . 5 . . . . Cannons 13 | . 4 . . . . . . 2 5 . . 2 . . . AOE 4 | . . . . . 1 . . 3 . . . . . . . Classes Destroyed 16 | 3 5 . . . 1 2 3 1 . . . 1 . . . Worker 6 | 1 . . . . . . . 3 . . 2 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . 2 1 . . Operator 2 | . 2 . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . 1 . . . . . . . Swarmer 10 | . 3 . . . . . . 3 . . 3 1 . . . Grunt 30 | 1 9 2 . . 5 . . 7 5 . . 1 . . . Brawler 1 | . . . . . . . 1 . . . . . . . . Sentry 3 | . . . . . . 1 . 1 1 . . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . 1 . . 1 . . . 1 . . . Programmer 8 | . . . . . . . 1 5 . . 2 . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . Best Kill Streak 3 | 1 3 2 . . 3 1 1 3 2 . 3 1 1 . . Combat Bots Only 3 | 1 3 2 . . 3 1 1 3 2 . 3 1 . . . Max Kills in Single Turn 2 | 1 1 1 . . 1 1 1 2 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Hostile Shots Fired 592 | 6 95 16 . . 37 6 3 140 75 12 119 48 25 6 4 Missed 174 | 2 22 4 . . 13 4 . 32 19 4 44 17 11 2 . Damage Taken 6725 | 43 858 162 . . 431 34 101 1636 972 168 1274 509 279 159 99 Core 1820 | . 165 41 . . 64 . 10 301 146 74 551 146 139 84 99 Absorbed by Shields 30 | . . . . . . . 30 . . . . . . . . Ignored by Resistances 22 | . . . . . . . . 22 . . . . . . . Regen/Repaired (Parts) 338 | . . . . . . . . 338 . . . . . . . Core Remaining (%) 60 | 100 . . . 17 . . 86 . . 38 . . . . . Volleys Fired 403 | 12 90 10 . . 33 7 50 92 32 . 46 27 4 . . Largest 3 | 2 2 2 . . 2 2 2 3 1 . 1 1 1 . . Hottest 156 | 70 90 40 . . 58 122 122 156 156 . 33 88 65 . . Shots Fired 550 | 24 137 20 . . 46 9 53 152 32 . 45 28 4 . . Gun 384 | 24 103 20 . . 40 9 15 123 5 . 45 . . . . Cannon 104 | . 34 . . . . . . 17 21 . . 28 4 . . Launcher 17 | . . . . . 6 . . 5 6 . . . . . . Special 45 | . . . . . . . 38 7 . . . . . . . Kinetic 388 | 12 112 20 . . 40 4 5 99 21 . 45 26 4 . . Thermal 98 | 12 25 . . . . 5 10 41 5 . . . . . . Explosive 17 | . . . . . 6 . . 5 6 . . . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 . . . Robot Hit Streak 25 | 3 15 14 . . 12 5 25 13 5 . 5 5 2 . . Robot Miss Streak 8 | 1 8 1 . . 3 1 1 4 3 . 3 2 3 . . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . Secondary Targets 3 | . . 1 . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . . . . . . . Shots Hit Robots 356 | 14 88 15 . . 26 5 46 111 15 . 18 17 1 . . Core Hits 167 | 5 33 4 . . 17 2 7 68 13 . 10 8 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 8 | . 1 . . . . 1 1 4 . . . 1 . . . Burn 5 | . . . . . . 1 1 3 . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 15 | . . . . . . . . . . . . 15 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . 15 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7403 | 142 1078 181 . . 766 100 240 2724 978 . 473 690 31 . . Guns 4082 | 142 692 181 . . 455 100 240 1751 48 . 473 . . . . Cannons 2354 | . 386 . . . . . . 768 652 . . 517 31 . . Explosions 794 | . . . . . 311 . . 205 278 . . . . . . Melee 141 | . . . . . . . . . . . . 141 . . . Ramming 32 | . . . . . . . . . . . . 32 . . . Kinetic 5246 | 67 896 181 . . 455 . 75 1899 652 . 473 517 31 . . Thermal 1190 | 75 182 . . . . 100 165 620 48 . . . . . . Explosive 794 | . . . . . 311 . . 205 278 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . . . . . . 141 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 5 1 1 8 8 8 8 1 Average Corruption 3 | . . . . . . . . 2 1 1 2 8 8 6 1 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . 13 6 . 17 26 6 1 . Message Errors 15 | . . . . . . . . 1 . . 6 8 . . . Matter Fused 20 | . . . . . . . . 3 4 . 4 6 2 1 . Heat Flow Errors 4 | . . . . . . . . . 1 . . 1 2 . . Energy Discharges 12 | . . . . . . . . 5 1 . 3 3 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . 1 . . . 3 2 . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . Misfires 3 | . . . . . . . . 1 . . 1 1 . . . Alerts 4 | . . . . . . . . 2 . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 252 | . 7 . . . . . . 136 . . . 98 11 . . Projectiles 252 | . 7 . . . . . . 136 . . . 98 11 . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 21 | . 8 . . . . . . 8 3 . . 2 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . 8 . . . . . . 8 3 . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . 24 . . . 59 . . 15 . . . Shots 5 | . . . . . 2 . . . 3 . . . . . . Rammed 4 | . . . . . . . . . . . . 4 . . . Targets Rammed 4 | . . . . . . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 516 | 114 120 34 . . 17 96 48 390 516 . . 60 245 204 . Average Temperature 85 | 39 28 12 . . 9 51 20 98 163 . . 19 98 104 . Received Heat Transfer 1650 | 24 318 135 . . 243 . 21 423 351 63 9 9 36 . 18 Effects 11 | . . . . . . . . 4 7 . . . . . . Shutdowns 2 | . . . . . . . . 1 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . 2 3 . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 11 | . . . . . . 1 . 10 . . . . . . . Heat Transferred 2887 | 222 519 . . . . 259 370 1369 148 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Peak Influence 319 | 30 319 79 . . 318 167 229 167 . . 240 . . . . Initial 96 | . 19 39 . . . 96 64 . . . . . . . . Average 97 | 9 140 70 . . 186 133 69 80 . . 86 . . . . Maximum Alert Level 1 | . 1 . . . 1 . 1 . . . 1 . . . . Low Security (%) 89 | 100 82 100 . 100 40 100 92 100 . . 90 . . . . Level 1 10 | . 17 . . . 59 . 7 . . . 9 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . . . 2 . . 8 . . 4 . . . . Investigation 7 | . 2 . . . . . . 2 . . 3 . . . . Extermination 6 | . . . . . . . . 5 . . 1 . . . . Reinforcement 5 | . 2 . . . 2 . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Distress Signals 12 | . 5 . . . 3 . 1 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 165 | 1 22 4 . . 19 1 8 23 14 7 41 13 10 1 1 Peak Tracking Total 14 | 1 6 2 . . 6 1 4 3 4 7 14 6 8 1 1 Tactical Retreats 18 | . 2 . . . 2 . 1 . 4 . 5 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 1 . . . 2 1 . . Traps Reconfigurated 11 | . . . . . . . . 9 . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . 6 3 . . Triggered 7 | . . . . . . . . 1 1 . . 4 1 . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Machines Disabled 7 | . 1 1 . . 2 1 . 2 . . . . . . . Max in Single Turn 1 | . 1 1 . . 1 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Machines Accessed 26 | . 2 1 4 . 1 2 4 8 . . 3 1 . . . Terminals 9 | . 2 . . . 1 2 1 1 . . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 97 | . 4 1 20 . 6 4 33 17 . . 11 1 . . . Successful 72 | . 3 1 20 . 3 3 29 8 . . 4 1 . . . Failed 25 | . 1 . . . 3 1 4 9 . . 7 . . . . Catastrophic 2 | . 1 . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 2 . 1 . 4 6 4 1 . . 2 . . . . Terminals 26 | . 4 . . . 6 4 4 2 . . 6 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 10 | . . . . . . . . 10 . . . . . . . Recycling Units 5 | . . . . . . . 3 2 . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 5 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 57 | . 2 1 20 . 3 1 27 1 . . 1 1 . . . Record 43 | . . . 19 . . . 24 . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . 2 1 . . . . . . . . Terminals 3 | . 1 . . . . 2 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 2 1 6 . . 3 . . . . Full Trace Events 6 | . . . . . . 1 . 2 . . 3 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 3 . . . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 1 5 . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . no_distress 3 | . . . . . . . . 3 . . . . . . . find_station 1 | . . . . . . . . 1 . . . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 20 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Total Allies 25 | . . 5 . . . . 20 . . . . . . . . Largest Group 20 | . . 5 5 3 3 . 20 5 . . . . . . . Highest-Rated Group 323 | . . 85 85 40 40 . 323 80 . . . . . . . Highest-Rated Ally 34 | . . 31 31 16 16 . 34 21 . . . . . . . Total Orders 7 | . . . . . . . 7 . . . . . . . . STAY 2 | . . . . . . . 2 . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . DROP 2 | . . . . . . . 2 . . . . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . . . COLLECT 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 56 | . . 3 . . 21 . 23 9 . . . . . . . Total Damage 1098 | . . 64 . . 221 . 631 182 . . . . . . . Kills 12 | . . 2 . . 4 . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 2 . . 1 2 . . Drone Launches 1 | . . . . . . . 1 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Turns Passed 9815 | 116 1019 497 610 73 647 206 755 2748 1183 24 710 874 270 49 34 Spaces Moved 8142 | 91 595 355 492 59 373 120 443 2154 1067 34 597 1195 402 97 68 Core 686 | 18 . . . . . . . . . 12 399 . 92 97 68 Treads . | . . . . . . . . . . . . . . . . Legs 2299 | . 461 355 492 59 373 120 438 . . . . 1 . . . Wheels 207 | 73 134 . . . . . . . . . . . . . . Hover 4950 | . . . . . . . 5 2154 1067 22 198 1194 310 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 61 52 55 50 50 50 50 50 50 Average Speed 93 | 74 114 120 120 120 120 120 118 101 97 69 70 57 58 50 50 Slowest Speed 250 | 80 190 120 120 120 120 120 120 133 220 80 250 120 200 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 6 90 63 92 27 21 32 45 28 91 7 16 86 64 23 14 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 1 1 . . Known Exits Taken 3 | . 1 . . . 1 . . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 2 . 1 . . . . 2 . . 3 2 . . Spaces Dug 53 | . . . . . 16 . . 13 5 . 1 18 . . . Terrain Destroyed 154 | . . . . . 56 . . 22 46 . 4 23 3 . . Melee 11 | . . . . . . . . . . . . 11 . . . Projectile 32 | . . . . . 1 . . 3 10 . 3 12 3 . . AOE 110 | . . . . . 55 . . 19 36 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Total 9815 | 114 803 411 512 61 524 174 641 2583 1177 34 841 1343 433 96 68 Wait 915 | . 77 26 17 3 86 22 124 259 45 . 166 73 17 . . Move 8128 | 90 594 354 491 58 372 119 442 2153 1066 33 596 1195 401 96 68 Hop . | . . . . . . . . . . . . . . . . Pick Up 66 | 5 11 9 2 . 5 2 4 11 4 . 5 5 3 . . Fast Attach 53 | 6 5 . . . 4 6 3 9 5 . 9 5 1 . . Attach 45 | . 7 2 . . 4 3 . 10 9 . 5 5 . . . Detach 27 | . 2 . . . 1 3 1 8 3 . 5 3 1 . . Swap 61 | 1 9 1 . . 11 3 4 28 3 . . 1 . . . Drop 88 | . 8 9 2 . 8 9 11 13 10 1 9 5 3 . . Fire 403 | 12 90 10 . . 33 7 50 92 32 . 46 27 4 . . Melee 15 | . . . . . . . . . . . . 15 . . . Ram 3 | . . . . . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . Trap 9 | . . . . . . . . . . . . 6 3 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Lost 3 parts (1n1u1w) 496 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Identified exit to Mines 717 | -10/Materials | Derelicts attacked the area 768 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Identified exit to Materials 1036 | -10/Materials | Discovered exit to Mines (range 14) 1121 | -10/Materials | Core integrity fell below 50% 1136 | -10/Materials | Entered Mines 1146 | -10/Mines | Discovered exit to Materials (range 8) 1172 | -10/Mines | Learned location of Zion (-6) 1240 | -10/Mines | Learned 2 Materials zone layouts 1415 | -10/Mines | Found the Drone Emporium 1422 | -10/Mines | Found Prototype Device 1458 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1515 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1515 | -10/Mines | Discovered new exit (range 5) 1563 | -10/Mines | Core integrity fell below 20% 1633 | -10/Mines | Entered Exiles 1633 | -10/Exiles | Accompanied by 5 allies 1658 | -10/Exiles | Discovered new exit (range 14) 1663 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1688 | -10/Exiles | Met 8R-AWN 1708 | -10/Exiles | Met EX-HEX 1743 | -10/Exiles | Met EX-BIN 1762 | -10/Exiles | Aligned with FarCom system 1763 | -10/Exiles | Given EX-Vault access code 1791 | -10/Exiles | Opened EX-Vault 1850 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1872 | -10/Exiles | Found Trap Reconfigurator 1928 | -10/Exiles | Met EX-DEC 2006 | -10/Exiles | Visited The Gauntlet 2231 | -10/Exiles | Discovered new exit (range 11) 2243 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2243 | -10/Exiles | Entered Mines 2243 | -9/Mines | Accompanied by 3 allies 2259 | -9/Mines | Discovered new exit (range 9) 2261 | -9/Mines | Learned Materials stockpile data 2316 | -9/Mines | Entered Materials 2316 | -8/Materials | Accompanied by 3 allies 2316 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2317 | -8/Materials | Identified exit to Storage 2404 | -8/Materials | Identified Bomb Drone Bay 2465 | -8/Materials | Discovered exit to Storage (range 16) 2503 | -8/Materials | Lost 3 allies 2626 | -8/Materials | Build established: Scavenger-Mutant 2963 | -8/Materials | Entered Storage 3164 | -8/Storage | Used back door to open Recycling access 3164 | -8/Storage | Discovered new exit (range 5) 3169 | -8/Storage | Entered Recycling 3362 | -8/Recycling | Discovered new exit (range 8) 3534 | -8/Recycling | Build established: Commander-Mutant 3585 | -8/Recycling | Scanned before Scraplab entrance 3608 | -8/Recycling | Entered Scraplab 3646 | -8/Recycling | Angered Scraplab inhabitants 3649 | -8/Recycling | Found Prototype Device 3649 | -8/Recycling | Identified Scrap Engine 3702 | -8/Recycling | Lost 14 allies 3924 | -8/Recycling | Entered Factory 3924 | -6/Factory | Accompanied by 5 allies 3924 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3925 | -6/Factory | Spotted B-75 Beast 3935 | -6/Factory | Destroyed B-75 Beast 4132 | -6/Factory | Lost 3 allies 4423 | -6/Factory | Discovered new exit (range 4) 4645 | -6/Factory | Build established: Scavenger-Skirmisher 4962 | -6/Factory | Discovered new exit (range 13) 5333 | -6/Factory | Repaired Cmb. Airjet? 5436 | -6/Factory | Lost 3 parts (1n2w) 5818 | -6/Factory | Build established: Hacker-Mutant 6046 | -6/Factory | Repaired Grenade Launcher 6669 | -6/Factory | Discovered new exit (range 6) 6672 | -6/Factory | Entered Lower Caves 6825 | -6/Lower Caves | Build established: Mutant 7232 | -6/Lower Caves | Build established: Gunner 7352 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7450 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7642 | -6/Lower Caves | Learned Factory emergency access door positions 7664 | -6/Lower Caves | Build established: Scavenger-Gunner 7706 | -6/Lower Caves | Spotted B-75 Beast 7756 | -6/Lower Caves | Core integrity fell below 50% 7777 | -6/Lower Caves | Learned Factory security intel 7845 | -6/Lower Caves | Discovered new exit (range 14) 7855 | -6/Lower Caves | Entered another Lower Caves area 7877 | -6/Lower Caves | Discovered new exit (range 5) 7879 | -6/Lower Caves | Entered Factory 7879 | -5/Factory | Evolved 2 slots: Utility x2 8158 | -5/Factory | Discovered new exit (range 14) 8497 | -5/Factory | Cargo convoy interrupted 8534 | -5/Factory | Lost 3 parts (1p2u) 8558 | -5/Factory | Identified exit to Upper Caves 8584 | -5/Factory | Core integrity fell below 50% 8589 | -5/Factory | Entered Upper Caves 8762 | -5/Upper Caves | Build established: Mutant 8986 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9457 | -5/Upper Caves | Discovered new exit (range 5) 9463 | -5/Upper Caves | Entered another Upper Caves area 9578 | -5/Upper Caves | Spotted B-75 Beast 9586 | -5/Upper Caves | Learned 8 Factory zone layouts 9605 | -5/Upper Caves | Ambushed by wild Derelicts 9653 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9690 | -5/Upper Caves | Core integrity fell below 20% 9723 | -5/Upper Caves | Discovered new exit (range 17) 9733 | -5/Upper Caves | Entered Warlord 9751 | -5/Warlord | System corruption cleaned by Quarantine Array 9753 | -5/Warlord | Attacked by Warlord forces 9758 | -5/Warlord | Spotted NE-X50(B) 9758 | -5/Warlord | Spotted AD-VEC(B) 9776 | -5/Warlord | Discovered new exit (range 15) 9782 | -5/Warlord | Entered Proximity Caves 9808 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9808 | -4/Proximity Caves | Lost 3 parts (1n2u) 9816 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 09739_ System corrupted: Matter fused (-7). 09751_ System quarantine in progress... 09751_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 09753_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 09758_ Triggered Fire Trap. 09758_ Burning plasma bursts from the floor. 09758_ Flexi-carbon Leg destroyed. 09776_ EXIT=FOUND 09777_ Triggered Dirty Bomb Trap. 09777_ An explosion rips through the floor. 09777_ 0b10 Decoder Chip [Scout] destroyed. 09777_ Adv. Visual Processing Unit destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 09807_ Penetrated by Slug. 09808_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09816_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????# ???????? | | ??????????????????????????????????? ### ???????? | | ??????????????????????????????????# #???????? | | ????????????????????????????????## #???????? | | ??????????????????????????????? #???????? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ???????????? | | ????????????????????????????? #?????????????? | | ???????????????????????????? #??????????????? | | ?????????????????##??#####? ##########???????? | | ??????## ????????# ### ## #? ##??????? | | ??????# ?????## @ # ???? | | ????????# #### ???? | | ?????#### ??? | | ? ???? | | ? ### ### Y ## ???? | | ???? ??????## ######??? #?????????? | | ???????????????## ######?## ##?????????? | | ????????????????## #?# #??????????? | | ?????????????????## #?# ?#??????????? | | ??????????????????## ### #?# #????????????? | | ???????????????????######## #?# #????????????? | | ????????????????####????# #? #????????????? | | ????????????????# #????# #?# #????????????? | | ?????######?????# ###### ### #??????????????? | | ????## #?????# #??????????????? | | ???## # ####### #?????????????? | | ??## ### ########### #????????????? | | ??# # #?# #?????????# #????????????? | | ??## ##?# ## # #?????????# ##????????????? | | ??# ##?# ## # #?????????# ##?????????????? | | ?## ### ## # #?????????# ##??????????????? | | ?# # ## # +?????????+ ##???????????????? | | # # ##### # #?????????# #????????????????? | | # #???# #?????????# #????????????????? | | ## #####??? #?????????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 26 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMiningShearcannon Manual? 0 Play Time 02:33:56 Cumulative 340.5 hours Start 2024.12.22 @ 18:45:52 End 2024.12.22 @ 22:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 47 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53f62b23-695e-4c9e-9013-0c9bd079835c