Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.11 @ 02:07:08 Player: Mares Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (4610) 4610 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 9353 Bonus ------- High Alert Combat Kills 981 Follower Combat Kills 102 Met Data Miner 300 Friendly Fire -1185 Cogmind --------- Core Integrity 0/700 Matter 62/300 Energy 55/100 System Corruption 14% Temperature Cool (56) Movement Walking (360) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg VTOL Module > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Layered Medium Armor Plating > --- WEAPON (3) ------- Neutron Cannon Advanced Assault Cannon Rocket Launcher > --- INVENTORY (25) --- Humpback Advanced Energy Well (500) Improved Terrain Scanner Improved Terrain Scanner Precision Energy Filter Advanced Particle Charger Kinecellerator Microactuators Actuator Array Advanced Force Field Cooled Pulse Rifle EM Pulse Cannon Proton Cannon Neutron Cannon Magnetic Acceleration Cannon Rocket Launcher Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Enhanced Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Improved Signal Interpreter Makeshift Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Neutron Cannon Advanced Assault Cannon Power Maul > --- INVENTORY -------- Humpback Improved Sensor Array Improved Terrain Scanner Improved Terrain Scanner Precision Energy Filter Advanced Particle Charger Kinecellerator Microactuators Actuator Array Improved Utility Shielding Layered Medium Armor Plating Advanced Force Field Cooled Pulse Rifle EM Pulse Cannon Proton Cannon Neutron Cannon Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Heavy Missile Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 116 | 7 2 5 . 3 33 30 9 3 19 5 Power 7 | 1 . 2 . . 2 2 . . . . Engine 5 | 1 . 1 . . 1 2 . . . . Core 2 | . . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . . . . 10 13 1 . 1 1 Treads 23 | 2 . . . . 7 13 1 . . . Leg 2 | . . . . . 1 . . . 1 . Wheel 2 | . . . . . 2 . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 38 | 1 2 2 . . 8 7 4 . 11 3 Device 15 | . 1 1 . . 3 2 3 . 4 1 Storage 5 | 1 1 . . . . 1 . . 2 . Processor 2 | . . . . . . 1 . . 1 . Hackware 3 | . . . . . 1 2 . . . . Protection 13 | . . 1 . . 4 1 1 . 4 2 Artifact . | . . . . . . . . . . . Weapon 43 | 3 . 1 . 3 13 8 4 3 7 1 Energy Gun 5 | 1 . . . . 2 2 . . . . Energy Cannon 5 | . . . . 1 3 . . . 1 . Ballistic Gun 18 | 2 . 1 . 1 5 4 1 2 2 . Ballistic Cannon 3 | . . . . . . . 1 1 1 . Launcher 9 | . . . . 1 3 2 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 2 . 2 . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . 7 . Parts Lost 34 | . . 1 . . 6 12 1 . 12 2 Power 4 | . . . . . 1 2 . . 1 . Propulsion 10 | . . . . . 1 5 . . 4 . Utility 11 | . . 1 . . 3 2 . . 3 2 Weapon 9 | . . . . . 1 3 1 . 4 . Highest Loss Streak 12 | . . 1 . . 2 5 1 . 12 2 Average Slot Usage (%) 94 | . 96 99 100 100 95 99 99 99 81 70 Engine 5 | . 14 4 . . 7 6 7 7 3 . Core 2 | . . 9 14 14 1 . . . . . Treads 25 | . 28 28 28 28 30 29 30 30 14 . Device 9 | . 10 12 14 14 8 11 6 7 5 7 Storage 8 | . 14 14 14 14 9 7 7 7 4 7 Processor 4 | . . . . . . 5 7 7 9 10 Hackware 6 | . . . . . . 9 15 15 10 2 Protection 2 | . . 1 . . 6 1 . . 5 8 Energy Gun 5 | . 14 14 14 14 2 6 3 . . . Energy Cannon 3 | . . . . . 15 3 . . 3 7 Ballistic Gun 9 | . 14 14 14 12 7 10 10 14 . . Ballistic Cannon 1 | . . . . . . . 3 6 3 7 Launcher 1 | . . . . . 2 . 3 . . 5 Impact Weapon 1 | . . . . . . . . . 10 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 13 29 32 30 32 45 103 103 99 112 111 Greatest Support 91 | 40 40 40 40 40 82 91 88 88 88 28 Greatest Overweight (x) 27 | . . . . . 2 1 1 1 11 27 Average Overweight (x) . | . . . . . . . 1 . 2 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Average Capacity 18 | 7 12 15 15 15 15 17 25 25 17 25 Most Carried 25 | 7 15 15 15 15 15 23 25 25 25 21 Average Carried 16 | 3 10 14 14 14 14 16 21 24 14 19 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 7 15 14 15 15 15 18 25 25 21 19 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Skirmisher 23% | Scavenger-Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2633 | 272 44 41 . 94 646 964 157 51 265 99 Remotely . | . . . . . . . . . . . Salvage Created 5214 | 75 236 142 . 182 1861 2157 194 . 196 171 Parts 285 | 1 18 . . 13 103 117 4 . 4 25 Haulers Intercepted 6 | . 1 . . . 3 1 1 . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 3 3 . 14 Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 92 | . 6 1 . 1 33 34 5 . 3 9 Guns 34 | . 6 1 . . 4 20 2 . 1 . Cannons 21 | . . . . . 11 5 . . 1 4 AOE 34 | . . . . 1 18 8 2 . . 5 Classes Destroyed 15 | 1 4 . . 1 8 1 . . . . Worker 12 | . . . . 3 4 5 . . . . Builder 8 | . . . . . 3 5 . . . . Tunneler 4 | . . . . . 2 2 . . . . Hauler 6 | . 1 . . . 3 1 1 . . . Recycler 13 | 1 . . . . 5 7 . . . . Operator 5 | . . . . . 4 1 . . . . Watcher 4 | . 1 . . . 1 2 . . . . Swarmer 19 | . 3 . . 1 4 3 . . . 8 Grunt 42 | . 3 1 . . 17 15 5 . . 1 Brawler 4 | . . . . . 2 2 . . . . Duelist 2 | . . . . . 1 1 . . . . Protector 1 | . . . . . 1 . . . . . Sentry 11 | . . . . . 5 6 . . . . Hunter 5 | . . . . . 3 2 . . . . Programmer 5 | . . . . . . 5 . . . . Enhanced Grunt 3 | . . . . . . . . . 3 . Best Kill Streak 9 | 1 5 1 . 1 9 8 6 . 2 4 Combat Bots Only 7 | . 4 1 . 1 7 6 5 . 2 4 Max Kills in Single Turn 5 | 1 1 1 . 1 4 5 2 . 1 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 1 4 3 1 . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5886 | . 176 45 . . 1338 2269 347 . 1284 427 Core 915 | . 27 . . . 174 211 49 . 333 121 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 89 68 . . . . . Volleys Fired 294 | 2 24 11 . 16 86 124 7 . 9 15 Largest 3 | 2 2 2 . 2 3 3 3 . 2 2 Hottest 163 | 70 70 70 . 118 163 159 156 . 76 138 Shots Fired 628 | 4 47 22 . 30 182 291 17 2 15 18 Gun 401 | 4 47 22 . 20 60 224 10 2 12 . Cannon 192 | . . . . 9 103 61 4 . 3 12 Launcher 35 | . . . . 1 19 6 3 . . 6 Special . | . . . . . . . . . . . Kinetic 250 | 2 24 11 . 5 49 127 11 2 15 4 Thermal 343 | 2 23 11 . 24 114 158 3 . . 8 Explosive 35 | . . . . 1 19 6 3 . . 6 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 33 | 4 10 8 . 8 15 33 5 . 11 4 Robot Miss Streak 10 | . 6 2 . 4 3 10 4 . 4 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 4 | . 3 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 411 | 4 26 13 . 20 100 197 12 . 29 10 Core Hits 303 | 2 12 4 . 9 91 138 14 . 20 13 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . Critical Strikes 9 | . 2 1 . 1 3 1 . . 1 . Burn 5 | . 2 1 . 1 . 1 . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 2 | . . . . . 2 . . . . . Smash 1 | . . . . . . . . . 1 . Melee Attacks 26 | . . . . . . . . . 26 . Impact 11 | . . . . . . . . . 11 . Slashing 15 | . . . . . . . . . 15 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 . Damage Inflicted 13329 | 41 291 173 . 384 4292 5684 989 . 917 558 Guns 4689 | 41 291 173 . 171 488 3049 176 . 300 . Cannons 3009 | . . . . 124 1477 1062 57 . 54 235 Explosions 5049 | . . . . 86 2325 1559 756 . . 323 Melee 563 | . . . . . . . . . 563 . Ramming 19 | . . . . 3 2 14 . . . . Kinetic 3013 | 16 92 85 . 34 363 1775 177 . 354 117 Thermal 5683 | 25 199 88 . 261 1958 2978 56 . . 118 Explosive 4051 | . . . . 86 1969 917 756 . . 323 Electromagnetic . | . . . . . . . . . . . Impact 251 | . . . . . . . . . 251 . Slashing 312 | . . . . . . . . . 312 . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . 7 7 7 14 14 Average Corruption 7 | . . . . . . 4 7 7 9 14 Corruption Purged . | . . . . . . . . . . . Effects 218 | . . . . . . 57 43 32 36 50 Message Errors 56 | . . . . . . 16 15 7 8 10 Matter Fused 47 | . . . . . . 13 5 7 13 9 Heat Flow Errors 39 | . . . . . . 13 7 5 3 11 Energy Discharges 30 | . . . . . . 8 5 7 3 7 Parts Rejected 2 | . . . . . . . 1 . 1 . Data Loss (minor) 23 | . . . . . . 3 9 3 4 4 Data Loss (major) 10 | . . . . . . 2 1 1 2 4 Misfires 5 | . . . . . . 1 . 2 . 2 Alerts 3 | . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . 1 . . 2 . Overload Shots 2 | . . . . . . 2 . . . . Overflow Damage 388 | . . . . 18 146 143 44 . 26 11 Projectiles 36 | . . . . . 7 . 18 . . 11 Explosions 326 | . . . . 18 139 143 26 . . . Melee 26 | . . . . . . . . . 26 . Knockbacks 5 | . . . . . . . 2 . 3 . Impact 3 | . . . . . . . . . 3 . Kinetic 2 | . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 399 | . . . . . 217 135 . . . 47 Shots 13 | . . . . . 8 3 . . . 2 Rammed 6 | . . . . 1 3 2 . . . . Targets Rammed 7 | . . . . 1 3 3 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 318 | 20 184 42 . 126 318 277 252 257 213 229 Average Temperature 68 | 15 70 19 . 54 59 64 112 97 90 71 Received Heat Transfer 1608 | . 48 12 . . 495 636 198 . 186 33 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 3 | . . . . . 1 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Melted 16 | . . . . . 8 8 . . . . Heat Transferred 9744 | 74 740 333 . 703 2988 4706 125 . . 75 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 968 | 5 256 71 . 174 968 926 . . . . Initial 440 | . 3 21 . . . 440 . . . . Average 376 | 3 174 14 . 32 583 604 . . . . Maximum Alert Level 3 | . 1 . . . 3 3 . . . . Low Security (%) 39 | 100 48 100 . 100 12 . . . . . Level 1 5 | . 51 . . . 2 4 . . . . Level 2 39 | . . . . . 62 67 . . . . Level 3 15 | . . . . . 22 27 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 7 17 . . . . Investigation 10 | . 2 . . . 3 5 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 4 | . . . . . 3 1 . . . . Assault 2 | . . . . . 1 1 . . . . Garrison 6 | . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 12 2 . 4 48 43 5 . 3 11 Peak Tracking Total 6 | . 4 2 . 4 6 5 5 . 2 4 Tactical Retreats 5 | . 2 . . . 2 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed 7 | . . . . 5 . . . . 2 . Triggered 3 | . . . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 20 | . . 1 . . 11 7 . . 1 . Max in Single Turn 7 | . . . . . 7 5 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 31 | . 4 1 1 . 7 10 1 3 4 . Terminals 17 | . 4 1 . . 6 6 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 102 | . 15 1 1 . 17 28 1 11 28 . Successful 63 | . 8 1 1 . 6 7 1 11 28 . Failed 38 | . 6 . . . 11 21 . . . . Catastrophic 7 | . 1 . . . 2 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 47 | . 15 . . . 16 16 . . . . Terminals 52 | . 15 1 . . 16 20 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 52 | . 4 1 1 . 4 2 1 11 28 . Record 22 | . . . 1 . . 1 . 9 11 . Part Schematic 9 | . 2 . . . 1 . . . 6 . Robot Schematic 8 | . . . . . . . . . 8 . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 3 | . . . . . . . 1 2 . . Branch Access Points 4 | . 1 . . . 2 1 . . . . Alert Level 1 | . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 2 2 . . . . Terminals 6 | . 4 . . . 1 1 . . . . Botnet 2 | . 1 . . . . 1 . . . . Operators 4 | . 3 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . Tunnel 2 | . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 5 9 . . . . Full Trace Events 10 | . 3 . . . 3 4 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . . . . . 6 . Parts Built 1 | . . . . . . 1 . . . . Matter 102 | . . . . . . 102 . . . . Time 25 | . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . 3 . 1 . . . . . . Largest Group 3 | . . 3 1 2 1 . . . . . Highest-Rated Group 47 | . . 40 16 47 16 . . . . . Highest-Rated Ally 31 | . . 16 16 31 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . 8 . 8 11 . . . . . Total Damage 498 | . . 314 . 92 92 . . . . . Kills 9 | . . 2 . 6 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 3 . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 12006 | 115 436 948 284 1358 1552 2714 1316 1021 976 1286 Spaces Moved 5263 | 59 221 564 175 808 785 1156 480 390 285 340 Core 22 | 2 . . . . . . . . 20 . Treads 4521 | 57 221 564 175 808 499 1156 480 390 171 . Legs 433 | . . . . . . . . . 94 339 Wheels 286 | . . . . . 286 . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Fastest Speed 50 | 50 160 160 160 160 130 155 260 160 160 360 Average Speed 199 | 156 160 160 160 160 153 177 260 254 285 365 Slowest Speed 2205 | 160 160 160 160 160 260 260 260 260 600 2205 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 57 | 5 44 99 55 98 61 34 58 54 79 47 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 7 | . . 1 1 1 1 1 . 1 1 . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 5 | . . 1 . 1 . . 2 1 . . Spaces Dug 5 | . . . . . 3 1 . . . 1 Terrain Destroyed 337 | . . . . 7 179 56 34 . . 61 Melee . | . . . . . . . . . . . Projectile 28 | . . . . . 14 6 3 . . 5 AOE 309 | . . . . 7 165 50 31 . . 56 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 6228 | 75 262 590 181 842 979 1572 534 424 403 366 Wait 340 | . 5 2 2 8 33 225 22 17 20 6 Move 5253 | 58 220 563 174 807 784 1155 479 389 284 340 Hop . | . . . . . . . . . . . Pick Up 89 | 7 9 2 2 1 14 15 11 6 22 . Fast Attach 49 | 7 1 3 . . 14 10 2 3 8 1 Attach 26 | . . 1 . . 3 10 2 . 8 2 Detach 5 | . . 1 . . 1 . 2 . 1 . Swap 41 | . 1 1 . 3 16 10 5 . 3 2 Drop 89 | 1 2 6 3 1 25 13 4 9 25 . Fire 294 | 2 24 11 . 16 86 124 7 . 9 15 Melee 21 | . . . . . . . . . 21 . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . 1 2 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . 7 . . . . Trap 7 | . . . . 5 . . . . 2 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Central database locked down 552 | -10/Materials | Entered Mines 567 | -10/Mines | Learned Materials terminal intel 577 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 623 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 625 | -10/Mines | Discovered new exit (range 5) 686 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 803 | -10/Mines | Discovered new exit (range 12) 1062 | -10/Mines | Learned Materials terminal intel 1267 | -10/Mines | Discovered new exit (range 7) 1500 | -10/Mines | Entered Exiles 1500 | -10/Exiles | Accompanied by 1 ally 1539 | -10/Exiles | Met 8R-AWN 1566 | -10/Exiles | Met EX-HEX 1648 | -10/Exiles | Met EX-DEC 1684 | -10/Exiles | Learned location of Zion (-6) 1765 | -10/Exiles | Discovered new exit (range 14) 1784 | -10/Exiles | Entered Mines 1784 | -9/Mines | Accompanied by 1 ally 1829 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1935 | -9/Mines | Discovered new exit (range 4) 2063 | -9/Mines | Found a hidden stash of uninstalled traps 2126 | -9/Mines | Discovered new exit (range 14) 2646 | -9/Mines | Received a Mining Laser from a helpful Derelict 3091 | -9/Mines | Destroyed YI-UF0 3142 | -9/Mines | Entered Materials 3142 | -8/Materials | Accompanied by 1 ally 3142 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3143 | -8/Materials | Loaded intel: 12 terminal locations 3853 | -8/Materials | Build established: Scavenger-Tank 4052 | -8/Materials | Discovered new exit (range 12) 4339 | -8/Materials | Destroyed 7 combat bots 4342 | -8/Materials | First assault squad dispatched 4562 | -8/Materials | Discovered new exit (range 9) 4694 | -8/Materials | Entered Factory 4694 | -7/Factory | Evolved 2 slots: Utility x2 4805 | -7/Factory | Garrison activated, responded to threat 4948 | -7/Factory | Discovered new exit (range 13) 5125 | -7/Factory | Identified exit to Storage 5125 | -7/Factory | Identified exit to Lower Caves 5499 | -7/Factory | Build established: Scavenger-Skirmisher 5931 | -7/Factory | Discovered new exit (range 15) 5951 | -7/Factory | Identified exit to Factory 6629 | -7/Factory | Discovered exit to Factory (range 16) 6722 | -7/Factory | Fabricated Huge Storage Unit (x1) 7023 | -7/Factory | Garrison activated, responded to threat 7094 | -7/Factory | First assault squad dispatched 7278 | -7/Factory | Lost 5 parts (1p3n1u) 7408 | -7/Factory | Entered Lower Caves 7409 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7416 | -7/Lower Caves | Identified exit to Zion 7526 | -7/Lower Caves | Build established: Scavenger-Mutant 8339 | -7/Lower Caves | Discovered new exit (range 2) 8339 | -7/Lower Caves | Identified exit to Lower Caves 8363 | -7/Lower Caves | Encountered a Warlord checkpoint 8470 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8724 | -7/Lower Caves | Entered another Lower Caves area 8724 | -7/Lower Caves | Discovered exit to Factory (range 9) 8731 | -7/Lower Caves | Encountered a Warlord checkpoint 9514 | -7/Lower Caves | Learned Factory trap positions 9514 | -7/Lower Caves | Learned Factory terminal intel 9514 | -7/Lower Caves | Learned Armory terminal intel 9514 | -7/Lower Caves | Learned Factory garrison access intel 9690 | -7/Lower Caves | Discovered new exit (range 13) 9737 | -7/Lower Caves | Identified exit to Data Miner 9745 | -7/Lower Caves | Entered Data Miner 9745 | -7/Data Miner | Discovered new exit (range 7) 9813 | -7/Data Miner | Met Data Miner 9860 | -7/Data Miner | Learned location of Section 7 (-2) 9860 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9906 | -7/Data Miner | Received God Mode back door access code from Data Miner 10090 | -7/Data Miner | Build established: Scavenger-Mutant 10124 | -7/Data Miner | Data Conduit disabled 10227 | -7/Data Miner | Core integrity fell below 50% 10261 | -7/Data Miner | Core integrity fell below 20% 10289 | -7/Data Miner | Lost 12 parts (1p4n3u4w) 10383 | -7/Data Miner | System corruption reached 10% 10710 | -7/Data Miner | Identified exit to Proximity Caves 10721 | -7/Data Miner | Entered Proximity Caves 11007 | -6/Proximity Caves | Build established: Mutant 11759 | -6/Proximity Caves | Build established: Scavenger-Mutant 12007 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11637_ System corrupted: Matter fused (-7). 11652_ 5><0Y#KCR016KZ5VCM%7FKWR4#TFVAMP:GQC 11669_ System corrupted: Component data lost. 11686_ 3GA#H G|QWRUFZOMRMTU>UFE9IDFEEQPRX 11706_ A65XIK<=/PTJHB#BLIDJ K&|OZ691> 11747_ Z IOU4NTUYTVH>E,3NE|G6VM&SCCQJ2 11763_ =RMWIKM72N=:FI8IIAU VJ1N1VJ 11783_ System corrupted: FCS attempts to trigger Neutron Cannon. 11783_ System corrupted: Neutron Cannon misfires. 11810_ System corrupted: Energy discharge (-35). 11833_ System corrupted: Energy discharge (-22). 11858_ System corrupted: Heat flow error (+129). 11881_ |OV, MSUKN4MO8| 11921_ System corrupted: Matter fused (-6). 11936_ %Y SVAJTO8ADSFKD7XT8YTQI&3VN K2LLKEHG0, 11959_ YTEJ =NN:AOHLZ/VWNG>