Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 01:34:15 Player: Scuttle Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (630) 3150 Value Destroyed (40027) 40027 Prototype IDs (393) 7860 Alien Tech Used (12) 2400 Bonus (64027) 64027 TOTAL SCORE: 128564 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 14888 Follower Combat Kills 3730 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2591 Cogmind --------- Core Integrity 845/1600 Matter 300/300 Energy 349/350 System Corruption 6% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter Improved Utility Shielding Experimental Powered Armor Advanced Force Field > --- WEAPON ----------- Multirail Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Experimental Coolant Injector Experimental Energy Well Energy Filter Advanced Weapon Cycler Experimental Transmission Jammer Improved Utility Shielding Layered Heavy Armor Plating Advanced Force Field Long-range Tractor Beam Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Potential Cannon Hypervelocity Multirail Hypervelocity Multirail Hypervelocity Multirail [Rating: 248] Favorites ----------- Power Vortex Chain Reactor Engine F-cell Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Experimental Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Core Physics Calibrator Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Potential Cannon Ballistic Gun Enhanced Autogun Launcher Tiamat Missile Launcher Impact Weapon Core Stripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . . . 2 . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 11 | . . . . . 1 2 . . . . . 1 . . . . . . 2 . . . 2 . . 1 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 375 | 5 6 2 . . 38 4 13 19 3 3 4 18 3 40 2 . 12 1 6 17 9 . 5 1 3 13 18 14 53 19 5 28 11 Power 50 | 1 . 2 . . 3 . 2 1 1 . . 5 . 7 . . 2 . . 4 1 . . . . 2 4 1 11 1 . 2 . Engine 15 | 1 . 1 . . 1 . . . 1 . . 5 . 4 . . 1 . . 1 . . . . . . . . . . . . . Core 8 | . . 1 . . 2 . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . Reactor 27 | . . . . . . . 2 1 . . . . . . . . 1 . . 1 1 . . . . 2 4 1 11 1 . 2 . Propulsion 71 | 2 2 . . . 10 2 5 . 2 . . 3 . 5 . . 4 . . 2 2 . . . . 1 . 2 18 3 1 6 1 Treads 52 | 2 2 . . . 8 1 5 . 1 . . . . 4 . . . . . . 2 . . . . 1 . 2 13 3 1 6 1 Leg 12 | . . . . . 2 . . . 1 . . 1 . 1 . . 4 . . 2 . . . . . . . . 1 . . . . Wheel 7 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | . 3 . . . 8 2 5 13 . 1 1 7 1 18 1 . 5 . 3 9 4 . 3 1 3 4 13 8 15 12 2 18 5 Device 81 | . 1 . . . 5 1 3 4 . . . . . 12 . . 2 . 1 4 . . 1 1 2 4 9 4 6 8 2 9 2 Storage 9 | . 2 . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Processor 25 | . . . . . 3 1 2 2 . . . 3 . 1 1 . 1 . . . 1 . 2 . . . . 2 2 1 . 3 . Hackware 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . Protection 44 | . . . . . . . . 3 . 1 1 3 1 3 . . 2 . 1 5 3 . . . 1 . 4 2 6 1 . 4 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 89 | 2 1 . . . 17 . 1 5 . 2 3 3 2 10 1 . 1 1 3 2 2 . 2 . . 6 1 3 9 3 2 2 5 Energy Gun 29 | . 1 . . . 9 . . 3 . . . 3 1 4 . . . . 1 1 . . . . . 5 . . 1 . . . . Energy Cannon 12 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . 2 2 1 . 1 1 Ballistic Gun 36 | 2 . . . . 5 . . 1 . . 2 . . 5 . . 1 . 2 1 2 . 1 . . . . . 6 1 2 1 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 3 . 1 1 . 2 . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . 5 . 2 8 1 1 . 5 . 2 . . . . . 2 . . . 1 . 2 1 . 5 11 . 1 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . . . . . . Parts Lost 75 | . . 1 . . 3 . . 6 . . 2 2 1 10 . . 4 . . . . . . . . . . 17 5 4 2 14 4 Power 9 | . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 4 . . . 1 . Propulsion 13 | . . . . . 2 . . . . . . . . 2 . . 2 . . . . . . . . . . 2 1 . . 3 1 Utility 38 | . . . . . 1 . . 5 . . 2 1 . 4 . . . . . . . . . . . . . 7 3 4 1 7 3 Weapon 15 | . . . . . . . . 1 . . . . 1 4 . . . . . . . . . . . . . 4 1 . 1 3 . Highest Loss Streak 15 | . . 1 . . 2 . . 2 . . 1 1 1 3 . . 4 . . . . . . . . . . 15 2 1 2 11 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Backups 16 | . 4 11 11 13 13 10 11 13 13 16 17 16 16 14 17 15 13 16 15 16 15 14 15 15 16 17 17 16 19 19 20 19 22 Power 1 | . 1 . . . 1 1 1 1 . . 2 1 1 1 1 1 . 1 1 1 1 1 2 2 2 1 . . . 1 3 3 3 Propulsion 1 | . . 4 4 4 . . 1 2 5 4 4 3 2 1 1 1 1 2 2 1 . 1 1 1 1 1 1 . 1 2 2 1 2 Utility 6 | . . . . 1 4 5 5 4 3 5 5 4 4 5 8 6 6 7 6 8 7 6 6 6 8 8 10 9 8 7 6 5 8 Weapon 6 | . 2 7 7 8 6 3 3 5 4 6 6 6 9 6 7 6 4 5 4 4 4 5 5 5 5 6 4 5 8 6 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . . . . 8 1 3 . 1 . . 4 . 1 . 2 2 . . . 4 . . . . 2 4 1 6 2 . 3 10 Power 13 | . . . . . 2 1 2 . . . . . . . . . . . . . 2 . . . . . . . . . . 3 3 Propulsion 9 | . . . . . 1 . . . . . . 4 . . . . . . . . 1 . . . . . . . 2 . . . 1 Utility 18 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 2 2 1 3 1 . . 4 Weapon 13 | . . . . . 5 . . . . . . . . . . 1 2 . . . . . . . . . 1 . 1 1 . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 83 | . 95 100 100 100 96 99 85 82 75 75 77 83 83 85 93 93 80 100 97 99 89 88 81 87 88 89 89 84 84 72 74 68 80 Engine 3 | . 14 2 . . 3 7 . . 6 7 7 13 13 8 6 6 6 6 5 2 5 5 5 5 5 4 1 . . . . . . Core 1 | . . 11 14 14 5 . . . . . . . . 4 6 6 2 . . 8 . . . . . . . . . . . . . Reactor 4 | . . . . . . . 6 7 . . . . . . . . 2 6 5 . 4 5 5 5 5 9 11 12 11 8 8 8 7 Treads 13 | . 28 28 28 28 34 15 14 15 14 15 15 13 . 2 20 20 11 . . . 9 11 10 10 10 9 9 12 18 13 12 11 11 Leg 1 | . . . . . 1 12 . . . . . . . . . . 7 26 23 23 2 . . . . . . . . . . . . Wheel 1 | . . . . . . 1 2 . . . . . 13 10 . . . . . . . . . . . . . . . . . . . Device 14 | . 12 14 14 14 9 14 10 13 7 7 7 6 6 12 13 13 9 13 11 10 11 11 11 14 15 18 19 20 17 21 26 19 19 Storage 5 | . 11 14 14 14 9 7 7 7 6 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 11 | . . . . . 6 15 17 14 7 7 7 6 13 13 13 13 16 13 11 11 11 11 12 21 17 14 14 13 14 11 12 13 19 Protection 6 | . . . . . . . . . 6 7 8 16 11 6 6 6 6 6 10 15 17 17 14 8 13 13 13 8 5 4 4 5 8 Energy Gun 7 | . 12 14 14 14 14 15 14 14 15 14 12 5 4 10 12 13 4 12 10 11 4 4 4 . . 12 14 11 . . . . . Ballistic Gun 7 | . 15 14 14 14 12 7 6 6 7 7 9 13 11 7 6 6 3 6 5 5 11 12 10 15 15 1 . . 7 6 7 3 6 Peak Build Rating 248 | 5 10 11 12 12 36 39 68 82 75 75 78 86 78 80 70 71 97 98 107 109 132 134 146 145 145 160 172 186 199 230 244 240 248 Average Rating 121 | 3 7 9 10 12 29 38 61 66 73 74 74 79 75 73 69 69 69 97 103 105 125 133 137 143 142 155 157 176 155 212 231 209 238 On Entrance 95 | . 5 9 10 12 12 33 39 68 78 74 75 68 78 74 69 69 70 97 97 107 108 132 134 145 143 142 156 162 88 195 222 228 237 Avg Prop Armor Cover (%) 14 | . . . . . 9 14 22 . 13 . . . . 11 . 11 2 . . . . . . . . . . . 12 . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 240 | 6 27 29 29 29 38 43 53 112 83 83 83 105 89 89 78 78 95 97 105 103 111 110 114 114 123 141 146 150 194 218 219 240 205 Greatest Support 260 | 40 46 40 40 40 86 40 140 140 140 140 140 140 56 140 110 110 112 112 112 112 160 160 160 160 160 160 140 220 250 250 225 260 245 Greatest Overweight (x) 9 | . . . . . . 2 2 . 1 . . 1 1 3 . 1 1 . . . 1 . . . . 1 1 1 9 . . 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 5 15 15 15 15 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 27 27 27 27 Average Capacity 21 | 5 11 15 15 15 15 15 15 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 27 27 26 Most Carried 27 | 3 12 12 13 13 15 14 15 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 27 27 27 27 Average Carried 19 | . 4 11 11 13 14 12 14 17 16 19 19 18 19 18 20 19 18 20 19 19 19 19 20 19 19 19 19 18 22 25 26 22 26 Final Capacity 27 | 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 27 27 27 7 Final Carried 27 | 1 12 11 13 13 14 13 15 20 17 20 17 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 17 24 27 27 27 6 Class Distribution -------------------- 29% | Scavenger-Tank 28% | Scavenger-Gunner 14% | Messiah-Tank 6% | Hauler-Mutant 5% | Mutant 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Messiah-Tank | -6/Factory Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Extension Messiah-Tank | -5/Cetus Messiah-Tank | -5/Archives Messiah-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Messiah-Tank | -3/Research Messiah-Tank | -3/Quarantine Messiah-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Tank | -2/Section 7 Scavenger-Gunner | -1/Access Hauler-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 22080 | 193 151 43 . 53 1249 191 414 671 326 214 147 556 182 2174 187 44 439 157 218 330 318 62 . 953 568 250 408 317 2384 4029 1107 1777 1968 Remotely 5638 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328 1573 823 1269 1645 Salvage Created 40819 | . 249 83 . . 2656 289 1899 1169 108 . 347 774 350 2741 105 176 440 484 806 1106 486 82 . 258 186 604 1301 2804 4252 8602 1978 3692 2792 Parts 1854 | . 13 6 . . 128 10 44 53 9 . 16 32 8 156 4 7 34 17 36 57 20 1 . 8 9 43 96 119 218 303 102 131 174 Haulers Intercepted 26 | . 2 . . . 6 1 . 4 . . . 2 . 5 . . . . . . . . . . 1 . . 1 1 3 . . . Recyclers Shooed 15 | . . . . . 1 . . 1 . . . 3 . . . . . . 5 2 . . . . . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . 11 1 22 . . . 3 7 . 16 . . . . . 17 26 . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 505 | . 5 2 . . 47 5 6 18 3 . 7 9 1 36 4 4 4 8 12 15 3 1 . 5 3 8 17 31 37 116 30 37 31 Guns 368 | . 5 2 . . 33 5 6 13 1 . 6 9 1 36 1 1 4 5 12 15 3 1 . 5 1 8 17 18 36 54 22 18 30 Cannons 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 17 2 4 1 AOE 69 | . . . . . 14 . . 5 2 . . . . . 3 3 . 3 . . . . . . 2 . . 1 . 25 3 8 . Classes Destroyed 28 | . 4 . . . 9 . 2 2 1 . . . . 3 . . . . . . . . . . . . 1 . 1 5 . . . Worker 28 | . 1 . . . 5 . . 2 . . . 1 . 4 . . . . 3 2 . . . . . . . . 2 3 4 1 . Builder 23 | . . . . . 1 . . . . . . . . 3 . . . . 3 . . . . . . 3 . 3 3 3 4 . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . . . 6 1 . 4 . . . 2 . 5 . . . . . . . . . . 1 . . 1 1 3 . . . Recycler 12 | . . . . . 3 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . 2 2 . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Operator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . . . Watcher 14 | . . . . . 5 . . . . . . . . 2 . . . . . . 2 . . . . 1 . . 2 1 1 . . Swarmer 77 | . 3 . . . 8 4 . 5 2 . 2 . . 14 3 . . . 3 3 . . . 3 2 3 . 5 . 8 9 . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Grunt 144 | . 2 2 . . 18 . . 2 . . 1 4 . 1 . 3 . 5 7 1 . . . . 1 . 5 13 5 55 6 13 . Brawler 12 | . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . 1 . . . . 1 4 . 1 . Duelist 15 | . . . . . 1 . . 2 . . . . . 1 . 1 . 1 . . . . . . . . . 1 . 3 . 5 . Protector 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 54 | . . . . . 10 . . 2 . . 1 2 . 8 . . . 1 1 7 . 1 . 1 . 1 2 1 8 7 . 1 . Demolisher 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Specialist 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 32 | . . . . . 1 1 . 1 . . 1 1 . 3 1 . . . . . . . . . . . . . 7 6 7 3 . Programmer 52 | . . . . . . . . 4 . . . 2 . 7 . . . . . . . . . . . 3 . 7 11 8 7 3 . Heavy 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . 1 . Behemoth 7 | . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . 1 . . . 1 1 . . Compactor 7 | . . . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 17 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . 12 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 . . . Combat Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 24 | . 5 2 . . 7 5 1 9 2 . 2 3 1 8 3 4 2 4 11 4 3 1 . 5 2 4 6 11 8 24 13 15 8 Combat Bots Only 23 | . 3 2 . . 6 4 1 7 2 . 2 3 1 6 3 4 2 4 4 3 2 1 . 5 2 3 6 8 7 23 10 15 8 Max Kills in Single Turn 4 | . 1 1 . . 4 1 1 3 2 . 1 2 1 2 2 3 1 2 4 2 2 1 . 3 2 3 1 2 2 3 3 3 2 Gunslinging 2 | . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . 2 . 1 . 1 . 1 . . 1 Exploded 4 | . . . . . 4 . . 3 2 . . . . . 2 3 . 2 . . . . . . 2 . . 1 . 2 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3693 | . 12 9 . . 212 17 . 181 51 . 41 137 1 411 23 5 34 32 52 50 6 4 . 15 18 80 124 360 233 643 227 294 421 Missed 1354 | . 4 4 . . 78 4 . 73 17 . 12 44 . 154 7 4 8 11 19 21 5 3 . 7 9 33 40 81 62 260 95 84 215 Hits 2339 | . 8 5 . . 134 13 . 108 34 . 29 93 1 257 16 1 26 21 33 29 1 1 . 8 9 47 84 279 171 383 132 210 206 Melee 54 | . . . . . 2 . . 4 2 . . . 1 7 . . . 1 1 . . . . . 1 . . 6 . 7 . 3 19 Projectile 2285 | . 8 5 . . 132 13 . 104 32 . 29 93 . 250 16 1 26 20 32 29 1 1 . 8 8 47 84 273 171 376 132 207 187 AOE 33 | . . . . . . . . . . . 16 1 . . . . . . . 2 . . . . . . . . . . . 14 . Critical Strikes 125 | . . 1 . . 6 . . 1 3 . 1 4 1 4 . . . 4 2 5 . . . 1 1 3 4 17 10 23 2 11 21 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 4 . . 4 Part Disruptions 14 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . 1 2 . 6 1 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 40504 | . 67 75 . . 2146 191 . 1590 575 . 905 873 43 3251 295 58 1210 424 632 733 59 25 . 189 163 441 1243 5557 3475 4857 1153 6530 3744 Core 2737 | . . . . . 239 14 . 160 130 . 92 43 . 384 15 . . 43 31 61 . . . 32 . 43 134 211 179 313 . 139 474 Absorbed by Shields 15678 | . . . . . . . . 240 . . . . . . . . . . . 110 11 . . . . 459 1173 1437 865 4990 1197 1654 3542 Reduced by Siege Mode 854 | . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . 162 . 85 . 573 . Redirected to Shielding 1207 | . . . . . . . . . . . 140 67 . 63 . . . . . . . . . . 11 101 194 186 . 119 . . 326 Ignored by Resistances 795 | . . . . . . . . . . . . 144 . 21 . . . . . . . . . . . 41 589 . . . . . . Regen/Repaired (Parts) 4661 | . 11 . . . . . 108 188 . 135 . . . 433 . . . . 539 . . . . . . . . . . 3031 . 216 . Core Remaining (%) 70 | 100 . . . 100 56 . . . . . 43 . . . . . . 42 . . . 90 . . 97 . 86 . . 41 . . 52 Volleys Fired 1705 | . 26 6 . . 139 13 44 52 9 1 26 44 31 155 10 3 42 20 25 33 22 5 . 9 8 43 54 71 140 351 87 126 110 Largest 3 | . 2 2 . . 3 3 3 3 3 1 3 3 3 3 3 3 2 3 3 3 3 3 . 3 3 3 3 3 3 2 3 3 3 Hottest 240 | . 60 60 . . 183 135 135 141 201 88 201 138 130 240 190 190 113 190 190 178 158 130 . 105 105 206 206 210 200 235 200 215 200 Shots Fired 3736 | . 52 12 . . 388 39 124 152 25 1 78 128 66 412 22 8 59 49 61 96 57 15 . 27 16 119 163 179 298 488 147 262 193 Gun 3321 | . 52 12 . . 375 39 120 150 24 1 78 128 52 393 20 7 59 44 54 96 53 15 . 27 12 119 163 144 275 364 119 182 144 Cannon 361 | . . . . . . . . . . . . . 14 18 . . . 3 5 . 4 . . . . . . 25 23 117 28 75 49 Launcher 54 | . . . . . 13 . 4 2 1 . . . . 1 2 1 . 2 2 . . . . . 4 . . 10 . 7 . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1894 | . 30 6 . . 165 13 40 50 7 . 38 92 35 196 7 2 26 15 18 33 35 11 . 27 12 2 . . 225 364 119 182 144 Thermal 1367 | . 22 6 . . 210 26 80 100 17 1 40 36 31 215 13 5 33 32 41 63 22 4 . . . 3 . 25 73 117 28 75 49 Explosive 32 | . . . . . 13 . 4 2 1 . . . . 1 2 1 . 2 2 . . . . . 4 . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 7 . 5 . Phasic 421 | . . . . . . . . . . . . . . . . . . . . . . . . . . 114 163 144 . . . . . Robot Hit Streak 50 | . 5 7 . . 25 8 30 12 13 . 15 10 8 10 8 2 13 6 9 12 10 12 . 10 4 18 21 17 33 50 42 39 50 Robot Miss Streak 9 | . 4 1 . . 5 2 3 4 2 . 7 2 3 9 2 2 2 2 3 4 1 1 . 3 3 2 2 4 5 3 2 2 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . . . . 2 1 1 1 1 Secondary Targets 65 | . 1 . . . 6 1 . 2 . . . 4 . 4 . . 2 1 3 1 . . . 2 . 3 4 3 8 6 1 2 11 Max Gunslinging Chain 2 | . 1 . . . 1 1 . 1 . . . 1 . 2 . . 1 1 1 1 . . . 2 . 2 1 1 1 1 1 1 1 Shots Hit Robots 2513 | . 29 9 . . 280 19 91 101 18 . 40 85 35 204 14 3 40 28 39 67 44 12 . 17 9 47 111 122 215 371 106 203 154 Core Hits 1664 | . 12 6 . 1 128 10 35 65 9 . 19 39 13 89 6 5 23 16 39 38 19 5 . 10 5 21 52 95 120 294 70 239 181 Critical Kills 113 | . . . . . . . . . . . . 1 . 2 . . 3 . 1 3 5 . . 4 1 . . . 31 22 6 7 27 Critical Parts Destroyed 118 | . . . . . . . . . . . . . 1 7 1 . 2 . . 1 2 1 . . 1 . . . 25 24 5 16 32 Critical Strikes 287 | . . . . . 7 1 6 6 . . . 2 2 9 1 . 6 . 1 7 9 2 . 4 2 3 9 6 61 46 11 26 60 Burn 22 | . . . . . 6 1 6 6 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . Meltdown 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 3 3 . Destroy 231 | . . . . . 1 . . . . . . 1 2 9 1 . 6 . 1 6 9 2 . 4 2 . . . 59 37 8 23 60 Intensify 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 6 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102863 | . 355 116 . 7 6016 338 1785 2515 709 . 867 1905 743 4726 534 331 453 1146 2117 2190 1119 329 . 673 694 2139 4375 7104 4510 27578 5458 12840 9191 Guns 63303 | . 346 108 . . 4498 334 1785 1958 470 . 867 1881 743 4619 306 68 444 664 995 2170 1119 329 . 673 239 2051 4361 4038 4351 11182 3465 6033 3206 Cannons 14718 | . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . 1139 98 6541 758 2845 3305 Explosions 24088 | . . . . . 1474 . . 427 239 . . . . 50 228 263 . 482 1026 . . . . . 455 . . 1874 . 9732 1214 3944 2680 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 754 | . 9 8 . 7 44 4 . 130 . . . 24 . 25 . . 9 . 96 20 . . . . . 88 14 53 61 123 21 18 . Kinetic 37575 | . 199 42 . . 1907 72 561 533 71 . 382 1071 479 1898 89 45 135 222 297 797 695 201 . 673 239 70 . . 3011 11182 3465 6033 3206 Thermal 45013 | . 147 66 . . 2591 262 1224 1425 399 . 485 810 264 2753 217 23 309 442 698 1373 424 128 . . . . . 1535 1438 14509 1534 5972 5985 Explosive 5082 | . . . . . 1474 . . 427 239 . . . . 50 228 263 . 482 1026 . . . . . 455 . . . . . 438 . . Electromagnetic 4059 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1478 . 1764 . 817 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 10380 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1981 4361 4038 . . . . . Highest Corruption 61 | . . . . . . . . 10 10 10 . . 23 26 26 26 26 26 1 1 10 10 . . . 2 4 21 48 61 . 11 6 Average Corruption 20 | . . . . . . . . 4 10 10 . . 13 24 26 26 26 26 1 1 7 10 . . . 1 3 2 31 54 . 7 2 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 804 | . . . . . . . . 10 15 8 . . 13 185 32 30 19 22 . 8 14 2 . . . 2 47 10 117 210 . 53 7 Message Errors 177 | . . . . . . . . 3 2 2 . . 2 45 7 7 2 6 . 1 3 1 . . . . 11 2 34 35 . 13 1 Matter Fused 153 | . . . . . . . . 2 3 2 . . 1 41 8 6 5 2 . . 3 1 . . . 1 9 3 23 32 . 10 1 Heat Flow Errors 77 | . . . . . . . . 1 1 2 . . 1 19 2 5 1 1 . 1 3 . . . . . 7 1 15 17 . . . Energy Discharges 90 | . . . . . . . . . 2 1 . . 2 18 5 5 3 5 . . 1 . . . . . 6 1 11 19 . 9 2 Parts Rejected 11 | . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . . . . 1 1 1 4 . . . Parts Fused 9 | . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . 1 . . 3 . 1 . Data Loss (minor) 72 | . . . . . . . . 2 3 . . . 1 15 4 4 2 2 . 1 3 . . . . 1 4 . 4 17 . 8 1 Data Loss (major) 32 | . . . . . . . . . . . . . . 13 . 1 1 2 . 3 . . . . . . 3 . 3 2 . 4 . Misfires 27 | . . . . . . . . . 1 . . . 1 6 . 1 . 1 . . 1 . . . . . 3 . 5 3 . 5 . Alerts 17 | . . . . . . . . . 1 1 . . . 3 1 . 1 1 . . . . . . . . . . 4 3 . 2 . Misdirections 22 | . . . . . . . . . . . . . 4 4 . 1 . . . . . . . . . . . 1 1 11 . . . Weapon Failures 117 | . . . . . . . . . 1 . . . . 18 4 . 4 2 . 2 . . . . . . 2 1 16 64 . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2317 | . . . . . . . . 56 6 . . . . . . . . . 12 . . . . . 25 3 . 104 3 1369 563 97 79 Projectiles 1448 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . 925 411 30 24 Explosions 830 | . . . . . . . . 23 6 . . . . . . . . . 12 . . . . . 25 . . 46 . 444 152 67 55 Melee 39 | . . . . . . . . 33 . . . . . . . . . . . . . . . . . 3 . . 3 . . . . Knockbacks 8 | . . . . . . . . 1 . . . 1 . . . . . . 3 . . . . . . 1 . . 1 1 . . . Impact 7 | . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . 1 . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 617 | . . . . . 76 . . 38 . . . . . 7 . . . . . . . . . . . . . 102 . 266 33 19 76 Shots 22 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 2 . 11 1 2 2 Rammed 50 | . 1 2 . 2 5 1 . 10 . . . 2 . 3 . . 1 . . . . . . . . 6 1 4 4 6 1 1 . Targets Rammed 63 | . 1 2 . 2 8 1 . 11 . . . 2 . 3 . . 1 . 3 4 . . . . . 6 1 4 4 7 1 2 . Kicked 7 | . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . Crushed 6 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Highest Temperature 566 | . 6 12 . . 199 191 196 184 566 144 381 213 175 306 159 323 103 198 75 97 157 . . . . . 312 236 251 388 169 196 . Average Temperature 80 | . 6 12 . . 74 78 60 31 193 75 137 61 33 71 89 87 19 91 24 21 71 . . . . . 123 79 57 64 58 73 . Received Heat Transfer 4182 | . 12 60 . . 639 . . 105 380 . 66 279 . 423 . 9 . 225 153 175 . . . 51 76 12 65 236 123 584 20 480 9 Effects 13 | . . . . . . . . . 3 . 5 . . . . . . . . . . . . . . . 3 . 2 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 10 . 3 . Total Turns 263 | . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . 25 . 82 . 103 . Longest Duration 78 | . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . 25 . 19 . 78 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Corrupted 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 8 . 5 . Combat Hostiles 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 8 . 5 . Parts Fried 51 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 19 2 16 . 12 . Impact Corruptions 6 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Robots Melted 21 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 13 3 3 . Combat Hostiles 20 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 12 3 3 . Parts Melted 104 | . 1 . . . 12 . . 7 . . 4 2 . 9 3 . . 1 1 3 . . . . . . . . 16 30 8 7 . Heat Transferred 43563 | . 325 150 . . 5871 592 2849 2775 481 . 573 1263 407 4107 333 37 703 629 962 1924 499 148 . . . . . 694 2424 9929 1400 3120 1368 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 3 2 . 2 . . . 1 . 3 . . . . 2 4 3 1 . . . 1 1 2 3 5 5 5 . Low Security (%) 31 | 100 100 100 . 100 32 . 100 56 . . . 88 100 27 . . . . 64 6 . . 100 . . 69 50 10 . . . . . Level 1 19 | . . . . . 46 91 . 7 . . . 11 . 27 . . . . 31 15 . 100 . . . 30 49 66 27 . . . . Level 2 11 | . . . . . 14 8 . 35 . . . . . 22 . . . . 3 8 9 . . . . . . 22 36 15 . . . Level 3 11 | . . . . . 6 . . . . . . . . 22 . . . . . 52 90 . . . . . . . 35 27 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 19 . . . Level 5 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 73 97 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 26 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3976 | . 100 40 . . 780 413 147 663 . . . 232 55 1005 . . . . 406 1256 820 388 128 . . 246 307 533 824 3976 3341 2759 . Initial 2385 | . . . . . . 349 128 . . . . 2 49 . . . . . . 193 683 284 128 . . 151 129 67 281 447 2385 2137 . Average 549 | . 13 7 . . 272 360 19 248 . . . 136 14 424 . . . . 196 759 742 351 55 . . 178 190 324 551 1508 2728 2320 . Influence Increases 20618 | . 167 50 . . 1422 149 19 1315 80 . 351 635 9 1827 100 90 . 180 681 1567 317 144 . 306 401 497 647 992 1188 4185 1206 1026 1067 Destroy 0b10 Robot/C 11040 | . 100 40 . . 920 100 . 720 60 . 220 340 . 900 80 80 . 160 420 680 160 80 . 200 240 240 340 620 740 2340 600 660 . Destroy 0b10 Robot/NC 685 | . 15 . . . 110 10 . 45 . . . 20 . 105 . . . . 40 35 10 . . . 5 20 5 30 65 95 45 30 . Destroy Leader 2024 | . 14 10 . . 232 22 . 120 20 . 40 106 . 276 20 10 . 20 50 64 . . . . 10 52 120 132 146 388 82 90 . Allied During Kill 1816 | . . . . . . . . 339 . . 76 36 . 196 . . . . 71 644 116 22 . 106 146 64 . . . . . . . Successful Hack 147 | . 38 . . . 6 . . 22 . . . 28 . 21 . . . . 18 14 . . . . . . . . . . . . . Disable Machine 1560 | . . . . . 15 15 . 45 . . . 60 . 210 . . . . 15 30 15 30 . . . 15 105 . 135 675 45 75 75 Destroy Structure 2671 | . . . . . 79 2 19 24 . . . 30 9 89 . . . . 52 70 16 12 . . . 106 62 135 42 432 359 141 992 Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 15 15 . . Lose Combat Pursuer 615 | . . . . . 60 . . . . . 15 15 . 30 . . . . 15 30 . . . . . . . 75 45 240 60 30 . Influence Decreases 19591 | . 167 50 . . 654 549 387 672 468 255 346 498 151 826 625 377 189 180 286 742 827 486 368 194 288 492 757 611 892 1006 1841 1590 2817 Entered New Map 9696 | . . . . . . 419 240 . 238 255 . 3 93 . 371 91 189 . . 202 537 426 240 . 22 74 101 53 220 350 1591 1204 2777 Time Decay 8470 | . 167 50 . . 624 130 147 432 230 . 246 440 58 666 254 286 . 180 226 440 230 40 128 194 246 318 656 368 622 616 230 246 . Lost Part 685 | . . . . . 30 . . 60 . . 20 15 . 100 . . . . . . . . . . . . . 170 50 40 20 140 40 Lost Ally 740 | . . . . . . . . 180 . . 80 40 . 60 . . . . 60 100 60 20 . . 20 100 . 20 . . . . . Squads Dispatched 114 | . . . . . 12 2 . 6 . . . 4 . 15 . . . . 2 3 . . . . . 4 3 6 12 33 7 5 . Investigation 8 | . . . . . 1 . . 1 . . . . . 2 . . . . 1 . . . . . . . 1 . 1 1 . . . Extermination 28 | . . . . . . . . 3 . . . 2 . 6 . . . . . . . . . . . 2 . 3 7 3 1 1 . Reinforcement 31 | . . . . . 6 2 . 1 . . . 2 . 4 . . . . 1 2 . . . . . 2 . 2 2 6 1 . . Assault 35 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . 2 . 1 20 5 4 . Garrison 7 | . . . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . . . . 2 . 1 . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 60 | . . . . . 4 . . 1 . . 12 2 . 6 . . . . 1 . 2 . . . . 3 . 1 2 3 3 20 . Communications Jammed 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 103 36 14 . Distress Signals 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 89 35 14 . Times Spotted 800 | . 11 2 . . 72 7 6 40 8 . 17 22 6 66 4 4 4 8 27 36 9 4 . 10 14 17 20 45 48 162 39 47 45 Peak Tracking Total 15 | . 4 2 . . 8 4 1 7 4 . 4 6 5 6 3 4 3 4 7 7 5 1 . 7 4 4 4 9 8 15 10 11 6 Tactical Retreats 29 | . . . . . 4 . . . . . 1 1 . 2 . . . . 1 1 . . . . . . . 4 1 11 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 17 | . . . . . 1 1 . 1 . . . 1 . 11 . 1 . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 120 | . . . . . 1 1 . 3 . . . 4 . 14 . . . . 1 4 3 2 . 2 . 2 7 . 10 53 3 5 5 Max in Single Turn 18 | . . . . . 1 1 . 2 . . . . . 1 . . . . 1 . 2 1 . 1 . 1 2 . 1 18 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 46 | . 7 . 2 . 6 1 . 5 . . . 3 . 7 . 1 3 . 2 3 1 . . . . . 1 1 . 1 . 2 . Terminals 17 | . 6 . . . 3 1 . 2 . . . . . . . . . . . 3 1 . . . . . . . . . . 1 . Fabricators 4 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Repair Stations 12 | . 1 . . . 2 . . 2 . . . 1 . 3 . . . . 2 . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 131 | . 17 . 2 . 24 3 . 16 . . . 6 . 21 . 1 21 . 7 5 1 . . . . . 2 1 . 1 . 3 . Successful 73 | . 10 . 2 . 9 . . 7 . . . 4 . 11 . 1 21 . 4 3 . . . . . . 1 . . . . . . Failed 57 | . 6 . . . 15 3 . 9 . . . 2 . 10 . . . . 3 2 1 . . . . . 1 1 . 1 . 3 . Catastrophic 7 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 7 . 1 . 4 . . 7 . . . 5 . 26 . . . . 9 6 . . 5 . . 3 2 . 4 3 . 1 . Terminals 45 | . 15 . . . 12 3 . 7 . . . . . . . . . . . 5 1 . . . . . . . . . . 2 . Fabricators 11 | . . . . . . . . 2 . . . . . 8 . . . . . . . . . . . . . 1 . . . . . Repair Stations 40 | . 2 . . . 11 . . 7 . . . 2 . 10 . . . . 7 . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 . . . . . . 2 . 3 . . . . . . . . . . . . 2 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . 6 . 2 . 4 . . . . . . . . . . 1 21 . . 3 . . . . . . . . . . . . . Record 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematic 11 | . 1 . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 2 . . . 2 . . 3 . . . 1 . 6 . . . . 4 . . . . . . . . . . . . . . Scan Component 12 | . 1 . . . 2 . . 2 . . . 1 . 4 . . . . 2 . . . . . . . . . . . . . . Repair 6 | . 1 . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 4 | . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Terminals 6 | . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . . . 5 1 . 4 . . . 2 . 7 . . . . 2 1 . . . . . . 1 1 . 1 . 2 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 2 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . 1 . . . . . . . . 9 . . . 25 . . 10 . . . . . . . . . 3 . . 6 . . . Parts Built 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 203 | . . . . . . . . 51 . . . . . 152 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Time 313 | . 26 . . . . . . 89 . . . . . 139 . . . . 59 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . 10 . . . 2 . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Total Allies 57 | . . 1 . . . . 19 . . 4 . 2 . 5 . . . . 3 18 . . 2 2 . 1 . . . . . . . Largest Group 19 | . . 1 1 . . . 19 17 . 4 4 2 . 3 . . . . 3 13 10 4 5 7 7 5 . . . . . . . Highest-Rated Group 715 | . . 31 31 . . . 465 395 . 160 160 170 . 185 . . . . 153 715 521 189 356 450 450 377 . . . . . . . Highest-Rated Ally 159 | . . 31 31 . . . 35 31 . 43 43 85 . 96 . . . . 51 159 159 85 103 103 103 103 . . . . . . . Zionite Dispatches 8 | . . . . . . . . . . . . 1 . 2 . . . . 1 2 . . 1 . . 1 . . . . . . . Heavy 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 5 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Ally Attacks 542 | . . . . . . . . 119 . . 46 19 . 46 . . . . 43 128 50 18 . 26 37 10 . . . . . . . Total Damage 15509 | . . . . . . . . 1542 . . 639 1573 . 2451 . . . . 982 3786 1424 497 . 530 1667 418 . . . . . . . Kills 114 | . . . . . . . . 21 . . 4 9 . 13 . . . . 10 26 5 3 . 5 14 4 . . . . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 7600 | . . . . . . . . 1071 . . . 106 . 4 . . . . . . . . . . . . 682 658 1879 2129 653 418 . Optics 108 | . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . 2 . . . . . Terrain 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . T.N.C. 1071 | . . . . . . . . 1071 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 6418 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 681 658 1879 2129 653 418 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 3 2 . . . 1 . . 1 . . . . . 1 1 . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 35521 | 77 898 283 412 189 2621 271 1151 1544 499 1507 648 1157 263 3301 558 634 368 366 536 1096 496 93 318 542 525 702 2442 840 2114 2561 653 5138 718 Spaces Moved 17953 | 46 478 158 257 117 1093 129 583 755 272 931 359 619 156 1995 327 386 140 249 324 728 245 47 194 265 305 294 1087 318 990 1004 272 2612 218 Core 11 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 14228 | 41 478 158 257 117 1093 76 376 755 272 931 359 618 . 148 327 386 83 . . . 220 47 194 265 305 294 1087 318 923 1004 272 2612 212 Legs 1388 | . . . . . . . . . . . . . . . . . 57 249 324 728 25 . . . . . . . 5 . . . . Wheels 2326 | . . . . . . 53 207 . . . . 1 156 1847 . . . . . . . . . . . . . . 62 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 130 130 160 160 160 160 115 115 115 160 160 120 120 120 120 120 160 160 160 160 160 165 160 140 151 155 151 50 Average Speed 153 | 148 160 160 160 160 160 171 149 160 160 160 160 159 115 122 160 160 150 120 120 120 157 160 160 160 160 160 194 165 160 155 155 158 156 Slowest Speed 245 | 160 160 160 160 160 163 200 160 160 240 160 160 160 115 200 160 200 200 120 120 120 240 160 160 160 160 240 245 240 240 163 155 245 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 49 | 4 78 56 62 40 79 6 89 21 46 88 54 16 90 69 68 60 80 51 12 67 74 70 3 39 40 13 72 15 67 57 11 51 20 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 43 | . . 2 1 1 . . . . . 3 1 . . . 1 . 32 1 . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Unknown Exits Taken 26 | 1 1 1 1 1 1 . . 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . . 1 . . . . 2 3 2 . . . 2 . . 2 . . . . . 2 2 . . . . . . . . Spaces Dug 112 | . . . . . . . . . . . . 1 7 7 . . . 1 2 . . . . . . 34 6 7 4 24 9 4 6 Terrain Destroyed 1217 | . . . . . 84 . 47 23 18 . 9 5 14 27 37 20 . 21 29 3 1 7 . 23 89 52 30 42 14 153 126 62 281 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 327 | . . . . . . . . 1 . . 9 5 14 19 . 1 . 3 8 3 1 7 . 23 13 52 30 32 10 41 17 17 21 AOE 864 | . . . . . 84 . 47 22 18 . . . . 8 37 19 . 18 21 . . . . . 76 . . 10 . 110 108 41 245 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Res Qua Res Tes Sec Acc Com Ac0 Total 23368 | 54 556 175 258 118 1690 156 788 979 323 948 394 728 199 2569 341 396 234 276 420 876 316 54 199 365 325 430 1303 487 1359 1722 442 3427 461 Wait 1971 | . 33 7 . . 339 . 115 108 8 . 3 1 2 266 . 2 7 4 52 18 18 . . 49 . 41 88 30 34 168 22 552 4 Move 17921 | 45 477 157 256 116 1092 129 582 754 271 930 358 619 155 1994 326 385 139 248 323 727 244 46 193 264 304 293 1086 317 989 1003 271 2611 217 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | 3 9 . 2 . 19 3 5 14 17 4 . 17 3 16 . 1 9 . 4 3 5 1 . 3 1 6 13 10 27 26 6 24 8 Fast Attach 180 | 4 3 . . . 9 1 7 3 4 4 . 7 2 14 1 . 10 . 1 3 2 . 2 1 2 5 6 4 24 26 8 14 13 Attach 181 | 1 . 1 . . 3 2 2 6 4 1 3 7 1 12 . . 4 . 2 . . . . 3 . 3 3 10 22 20 9 34 28 Detach 149 | . . . . . 3 1 5 3 3 2 . 6 . 5 1 . 5 . . 1 . . . 4 2 3 3 3 28 13 9 27 22 Swap 485 | . 6 1 . . 47 2 12 25 2 2 4 8 3 53 3 2 5 4 7 17 11 1 4 . 7 17 22 29 43 73 20 14 41 Drop 328 | 1 1 1 . . 31 4 16 2 5 4 . 17 2 19 . 3 12 . 3 12 14 1 . 2 1 13 27 8 48 35 9 19 18 Fire 1705 | . 26 6 . . 139 13 44 52 9 1 26 44 31 155 10 3 42 20 25 33 22 5 . 9 8 43 54 71 140 351 87 126 110 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . Crush 54 | . 1 2 . 2 8 1 . 11 . . . 2 . 1 . . 1 . . . . . . . . 6 1 4 4 7 1 2 . Escape Stasis 32 | . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . . . 1 . . . . . . . . . . . 58 . . . 30 . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 7) 538 | -10/Materials | Discovered new exit (range 9) 766 | -10/Materials | Discovered new exit (range 4) 828 | -10/Materials | Central database locked down 916 | -10/Materials | Repaired Heat Sink 976 | -10/Materials | Entered Mines 1033 | -10/Mines | Discovered new exit (range 15) 1096 | -10/Mines | Learned location of Storage (-9) 1123 | -10/Mines | Discovered new exit (range 9) 1180 | -10/Mines | Received a Mining Laser from a helpful Derelict 1251 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1252 | -10/Mines | Discovered new exit (range 5) 1259 | -10/Mines | Entered Exiles 1259 | -10/Exiles | Accompanied by 1 ally 1299 | -10/Exiles | Met 8R-AWN 1325 | -10/Exiles | Met EX-HEX 1371 | -10/Exiles | Met EX-BIN 1394 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Learned location of Zion (-7) 1448 | -10/Exiles | Aligned with FarCom system 1450 | -10/Exiles | Given EX-Vault access code 1487 | -10/Exiles | Opened EX-Vault 1499 | -10/Exiles | Found 0b10 Alert Chip 1508 | -10/Exiles | Found Latent Energy Streamer 1541 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1653 | -10/Exiles | Discovered new exit (range 11) 1671 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Latent Energy Streamer 1671 | -10/Exiles | Entered Mines 1766 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1817 | -9/Mines | Discovered new exit (range 16) 1860 | -9/Mines | Entered Materials 1860 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2157 | -8/Materials | Build established: Scavenger-Skirmisher 2334 | -8/Materials | Discovered new exit (range 4) 2882 | -8/Materials | Discovered new exit (range 16) 3088 | -8/Materials | Build established: Skirmisher 3797 | -8/Materials | Garrison activated, responded to threat 4079 | -8/Materials | Garrison activated, responded to threat 4260 | -8/Materials | First assault squad dispatched 4481 | -8/Materials | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Utility x2 4483 | -7/Factory | FarCom data flow suspended 4752 | -7/Factory | Sucked down chute 4752 | -7/Factory | Entered Waste 4764 | -7/Waste | Spotted C-40 Crusher 4784 | -7/Waste | Destroyed C-40 Crusher 4787 | -7/Waste | Build established: Scavenger-Gunner 4835 | -7/Waste | Spotted C-40 Crusher 4851 | -7/Waste | Destroyed C-40 Crusher 4899 | -7/Waste | Spotted C-40 Crusher 4954 | -7/Waste | Destroyed C-40 Crusher 4976 | -7/Waste | Destroyed C-40 Crusher 4991 | -7/Waste | Spotted C-40 Crusher 5004 | -7/Waste | Destroyed C-40 Crusher 5037 | -7/Waste | Spotted C-40 Crusher 5125 | -7/Waste | Destroyed C-40 Crusher 5421 | -7/Waste | Warlord forces began an assault 5471 | -7/Waste | Build established: Scavenger-Tank 5493 | -7/Waste | Found Prototype Processor 5493 | -7/Waste | Identified Exp. Targeting Computer 5836 | -7/Waste | Discovered new exit (range 12) 5903 | -7/Waste | Entered Factory 5903 | -7/Factory | Accompanied by 17 allies 6066 | -7/Factory | Noticed a derelict Sapper rigging charges 6105 | -7/Factory | Lost 5 allies 6168 | -7/Factory | Found Prototype Launcher 6168 | -7/Factory | Identified Rocket Array 6255 | -7/Factory | Lost 3 allies 6296 | -7/Factory | Repaired Tiamat Missile Launcher 6630 | -7/Factory | Fabricated Hcp. Storage Unit? 6803 | -7/Factory | Discovered new exit (range 5) 6810 | -7/Factory | Identified exit to Factory 6843 | -7/Factory | Discovered new exit (range 14) 7103 | -7/Factory | First assault squad dispatched 7178 | -7/Factory | Cargo convoy interrupted 7253 | -7/Factory | Lost 6 allies 7275 | -7/Factory | System corruption reached 10% 7378 | -7/Factory | Destroyed 7 combat bots 7385 | -7/Factory | Found PL-3XN's Ring of Power 7447 | -7/Factory | Entered Lower Caves 7448 | -7/Lower Caves | 0b10 Alert Chip stolen by Master Thief 7449 | -7/Lower Caves | Encountered a Master Thief 7449 | -7/Lower Caves | Encountered a Master Thief 7450 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 7595 | -7/Lower Caves | Learned Factory emergency access door positions 7682 | -7/Lower Caves | Encountered a Warlord checkpoint 7739 | -7/Lower Caves | Spotted B-75 Beast 7815 | -7/Lower Caves | Destroyed B-75 Beast 7835 | -7/Lower Caves | Lost 3 allies 7937 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7946 | -7/Lower Caves | Entered Zion 8117 | -7/Zion | Discovered new exit (range 9) 8182 | -7/Zion | System corruption cleaned by Quarantine Array 8383 | -7/Zion | Received a visual enhancement algorithm 8411 | -7/Zion | Learned Factory trap positions 8539 | -7/Zion | Learned Factory emergency access door positions 8600 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8679 | -7/Zion | Given A8's code to call for help 8748 | -7/Zion | Found Prototype Launcher 8748 | -7/Zion | Identified Gui. Missile Launcher 8844 | -7/Zion | Learned location of Armory (-3) 9051 | -7/Zion | Met Imprinter 9076 | -7/Zion | Imprinted 9078 | -7/Zion | Declared Zion's savior 9453 | -7/Zion | Entered Proximity Caves 9453 | -6/Proximity Caves | Accompanied by 4 allies 9611 | -6/Proximity Caves | Spotted B-75 Beast 9634 | -6/Proximity Caves | Destroyed B-75 Beast 10016 | -6/Proximity Caves | Lost 3 allies 10044 | -6/Proximity Caves | Core integrity fell below 50% 10053 | -6/Proximity Caves | Discovered exit to Factory (range 10) 10101 | -6/Proximity Caves | Entered Factory 10101 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10102 | -6/Factory | Loaded intel: 101 trap records 10143 | -6/Factory | Zion Heavy squad teleported in 10560 | -6/Factory | Discovered new exit (range 19) 10599 | -6/Factory | Found Prototype Protection 10599 | -6/Factory | Identified Zio. Weapon Casing 10886 | -6/Factory | Build established: Messiah-Tank 11149 | -6/Factory | Identified exit to Factory 11258 | -6/Factory | Sucked down chute 11258 | -6/Factory | Entered Waste 11273 | -6/Waste | EMP discharged 11324 | -6/Waste | Spotted C-40 Crusher 11340 | -6/Waste | Destroyed C-40 Crusher 11343 | -6/Waste | Spotted C-40 Crusher 11353 | -6/Waste | Spotted C-40 Crusher 11373 | -6/Waste | EMP discharged 11373 | -6/Waste | System corruption reached 10% 11395 | -6/Waste | Spotted C-40 Crusher 11445 | -6/Waste | Spotted C-40 Crusher 11456 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11459 | -6/Waste | Spotted C-40 Crusher 11473 | -6/Waste | EMP discharged 11502 | -6/Waste | Discovered new exit (range 11) 11516 | -6/Waste | Found Corrupted Adv. Powered Armor 11521 | -6/Waste | Entered Factory 11693 | -6/Factory | Lost 3 parts (2u1w) 11822 | -6/Factory | Spotted B-75 Beast 11955 | -6/Factory | Build established: Gunner 11987 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11988 | -6/Factory | Zion Fire squad teleported in 12130 | -6/Factory | Repaired Corrupted Adv. Powered Armor 12175 | -6/Factory | Repaired Arm. Huge Wheel 12289 | -6/Factory | Discovered exit to Factory (range 15) 12409 | -6/Factory | Lost 3 allies 12441 | -6/Factory | Lost 3 parts (3w) 12543 | -6/Factory | Enhanced Grunt warped into view, answering call for help 12547 | -6/Factory | Enhanced Grunt warped into view, answering call for help 12677 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12678 | -6/Factory | Zion Recon squad teleported in 12718 | -6/Factory | Build established: Scavenger-Gunner 12808 | -6/Factory | Retrieved Zion intel report: Component Schematics 12823 | -6/Factory | Terminal network hard line cut 12835 | -6/Factory | Discovered exit to Factory (range 13) 13050 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 13245 | -6/Factory | Discovered exit to Factory (range 5) 13895 | -6/Factory | Discovered exit to Factory (range 16) 14371 | -6/Factory | Build established: Scavenger-Tank 14524 | -6/Factory | Core integrity fell below 50% 14604 | -6/Factory | Discovered new exit (range 7) 14822 | -6/Factory | Entered Lower Caves 14963 | -6/Lower Caves | Encountered a Warlord checkpoint 15363 | -6/Lower Caves | Discovered new exit (range 12) 15380 | -6/Lower Caves | Entered another Lower Caves area 15436 | -6/Lower Caves | Encountered a Warlord checkpoint 15678 | -6/Lower Caves | Found Prototype Device 16002 | -6/Lower Caves | Discovered new exit (range 9) 16014 | -6/Lower Caves | Entered Data Miner 16017 | -6/Data Miner | Discovered new exit (range 8) 16052 | -6/Data Miner | Met Data Miner 16084 | -6/Data Miner | Learned location of Section 7 (-2) 16084 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16106 | -6/Data Miner | Received God Mode back door access code from Data Miner 16119 | -6/Data Miner | Interfaced with the Data Conduit 16247 | -6/Data Miner | Lost 4 parts (2p2n) 16382 | -6/Data Miner | Entered Proximity Caves 16630 | -5/Proximity Caves | Build established: Scavenger-Gunner 16630 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16642 | -5/Proximity Caves | Spotted B-75 Beast 16744 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16748 | -5/Proximity Caves | Entered Factory 16748 | -5/Factory | Evolved 2 slots: Utility x2 16749 | -5/Factory | Identified exit to Upper Caves 16750 | -5/Factory | Loaded intel: 258 machine locations 16774 | -5/Factory | Zion Hacker squad teleported in 16948 | -5/Factory | Repaired Adv. Powered Armor 17092 | -5/Factory | Repaired Lyr. Medium Armor Plating 17223 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17271 | -5/Factory | Discovered new exit (range 12) 17284 | -5/Factory | Entered Extension 17285 | -5/Extension | Loaded intel: 43 machine locations 17355 | -5/Extension | Zion Heavy squad teleported in 17357 | -5/Extension | Rescued a captive Derelict 17497 | -5/Extension | Zion Light squad teleported in 17529 | -5/Extension | Found Zio. Weapon Casing 17590 | -5/Extension | Rescued A7 17598 | -5/Extension | Rescued a captive Derelict 17625 | -5/Extension | Found Zio. Weapon Casing 17649 | -5/Extension | Energy Cycler disabled 17650 | -5/Extension | Rescued a captive Derelict 17650 | -5/Extension | Rescued a captive Derelict 17652 | -5/Extension | Rescued a captive Derelict 17654 | -5/Extension | Rescued a captive Derelict 17655 | -5/Extension | Rescued a captive Derelict 17670 | -5/Extension | Rescued a captive Derelict 17822 | -5/Extension | Build established: Scavenger-Tank 17884 | -5/Extension | First assault squad dispatched 18141 | -5/Extension | Spotted B-75 Beast 18150 | -5/Extension | Destroyed B-75 Beast 18162 | -5/Extension | Discovered new exit (range 16) 18163 | -5/Extension | Spotted B-75 Beast 18171 | -5/Extension | Destroyed B-75 Beast 18326 | -5/Extension | Discovered new exit (range 16) 18326 | -5/Extension | Discovered new exit (range 16) 18380 | -5/Extension | Entered Cetus 18380 | -5/Cetus | Accompanied by 10 allies (A7) 18381 | -5/Cetus | Loaded intel: 24 machine locations 18385 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18397 | -5/Cetus | Spotted Cetus Guard 18398 | -5/Cetus | Spotted Cetus Guard 18400 | -5/Cetus | Spotted Cetus Guard 18401 | -5/Cetus | Spotted Cetus Guard 18404 | -5/Cetus | Allies destroyed Cetus Guard 18405 | -5/Cetus | Destroyed Cetus Guard 18415 | -5/Cetus | Allies destroyed Cetus Guard 18419 | -5/Cetus | Allies destroyed Cetus Guard 18442 | -5/Cetus | Lost 3 allies 18480 | -5/Cetus | Build established: Messiah-Tank 18540 | -5/Cetus | Escorted A7 to Cetus Mainframe 18564 | -5/Cetus | Discovered new exit (range 16) 18591 | -5/Cetus | Spotted Cetus Guard 18592 | -5/Cetus | Spotted Cetus Guard 18594 | -5/Cetus | Spotted Cetus Guard 18596 | -5/Cetus | Spotted Cetus Guard 18599 | -5/Cetus | Allies destroyed Cetus Guard 18601 | -5/Cetus | Destroyed Cetus Guard 18611 | -5/Cetus | Destroyed Cetus Guard 18621 | -5/Cetus | Allies destroyed Cetus Guard 18622 | -5/Cetus | Discovered new exit (range 16) 18632 | -5/Cetus | Scared off Revision 17 18635 | -5/Cetus | System corruption reached 10% 18830 | -5/Cetus | Murdered A7 18831 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18876 | -5/Cetus | Entered Archives 18876 | -5/Archives | Accompanied by 4 allies 18877 | -5/Archives | Loaded intel: 8 machine locations 18941 | -5/Archives | Discovered new exit (range 16) 18969 | -5/Archives | Entered Factory 18969 | -4/Factory | Accompanied by 3 allies 18969 | -4/Factory | Evolved 2 slots: Utility x2 18970 | -4/Factory | Loaded intel: 286 machine locations 19086 | -4/Factory | Retrieved Zion intel report: Branch Access 19086 | -4/Factory | Identified exit to Upper Caves 19087 | -4/Factory | Zion Heavy squad teleported in 19287 | -4/Factory | Entered Upper Caves 19287 | -4/Upper Caves | Accompanied by 5 allies 19415 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19490 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19529 | -4/Upper Caves | Build established: Scavenger-Gunner 19587 | -4/Upper Caves | Discovered new exit (range 8) 19597 | -4/Upper Caves | Identified Heart of Steel 19829 | -4/Upper Caves | Entered another Upper Caves area 19829 | -4/Upper Caves | Accompanied by 7 allies 19831 | -4/Upper Caves | Encountered a Master Thief 19831 | -4/Upper Caves | Encountered a Master Thief 19834 | -4/Upper Caves | Encountered a Master Thief 20074 | -4/Upper Caves | Learned Research stockpile data 20320 | -4/Upper Caves | Discovered new exit (range 16) 20354 | -4/Upper Caves | Entered Research 20354 | -3/Research | Accompanied by 5 allies 20354 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20356 | -3/Research | Loaded intel: 129 machine locations 20678 | -3/Research | Found Zio. Weapon Casing 20716 | -3/Research | Build established: Messiah-Tank 20727 | -3/Research | Lost 3 allies 20811 | -3/Research | Zion Thermal Resupply teleported in 20903 | -3/Research | Found Gamma Bomb Array 20951 | -3/Research | Discovered new exit (range 8) 21015 | -3/Research | Spotted B-90 Cyclops 21028 | -3/Research | Destroyed B-90 Cyclops 21056 | -3/Research | Entered Quarantine 21057 | -3/Quarantine | Loaded intel: 84 machine locations 21246 | -3/Quarantine | Cryocooling Duct disabled 21253 | -3/Quarantine | Cryocooling Duct disabled 21261 | -3/Quarantine | Ambient heat levels rising (+20) 21261 | -3/Quarantine | Non-combat units ordered to evacuate 21268 | -3/Quarantine | Ambient heat levels rising (+20) 21268 | -3/Quarantine | Combat units ordered to evacuate 21368 | -3/Quarantine | Quarantine Guard activated 21423 | -3/Quarantine | Spotted Quarantine Guard 21436 | -3/Quarantine | Spotted Quarantine Guard 21480 | -3/Quarantine | Destroyed Quarantine Guard 21499 | -3/Quarantine | Destroyed Quarantine Guard 21504 | -3/Quarantine | Spotted Quarantine Guard 21531 | -3/Quarantine | Destroyed Quarantine Guard 21532 | -3/Quarantine | Spotted Quarantine Guard 21543 | -3/Quarantine | Destroyed Quarantine Guard 21557 | -3/Quarantine | Spotted Quarantine Guard 21578 | -3/Quarantine | Destroyed Quarantine Guard 21586 | -3/Quarantine | Spotted Quarantine Guard 21621 | -3/Quarantine | Destroyed Quarantine Guard 21624 | -3/Quarantine | Spotted Quarantine Guard 21651 | -3/Quarantine | Destroyed Quarantine Guard 21802 | -3/Quarantine | Found Alien Artifact 21871 | -3/Quarantine | Identified Core Reset Matrix 22054 | -3/Quarantine | Discovered new exit (range 16) 22054 | -3/Quarantine | Spotted Quarantine Guard 22088 | -3/Quarantine | Destroyed Quarantine Guard 22193 | -3/Quarantine | Found Alien Artifact 22222 | -3/Quarantine | Spotted Quarantine Guard 22242 | -3/Quarantine | Destroyed Quarantine Guard 22242 | -3/Quarantine | Cryocooling Duct disabled 22257 | -3/Quarantine | Ambient heat levels rising (+20) 22387 | -3/Quarantine | Terminal network hard line cut 22633 | -3/Quarantine | Spotted Quarantine Guard 22644 | -3/Quarantine | Destroyed Quarantine Guard 23377 | -3/Quarantine | Found Alien Impact Weapon 23384 | -3/Quarantine | Identified Core Stripper 23498 | -3/Quarantine | Entered Research 23498 | -2/Research | Evolved 2 slots: Propulsion x2 23499 | -2/Research | Loaded intel: 91 machine locations 23625 | -2/Research | Destroyed 8 combat bots 23933 | -2/Research | Found Powered Armor 24227 | -2/Research | Intercept squad dispatched 24235 | -2/Research | Spotted Tracker 24236 | -2/Research | Spotted Tracker 24265 | -2/Research | Spotted Combat Programmer 24266 | -2/Research | Found Exp. Targeting Computer 24271 | -2/Research | Spotted Combat Programmer 24287 | -2/Research | System corruption reached 10% 24292 | -2/Research | Destroyed Combat Programmer 24304 | -2/Research | Spotted B-90 Cyclops 24304 | -2/Research | Destroyed Tracker 24307 | -2/Research | Discovered new exit (range 10) 24307 | -2/Research | Destroyed Combat Programmer 24334 | -2/Research | Discovered new exit (range 6) 24338 | -2/Research | Entered Testing 24339 | -2/Testing | Loaded intel: 73 machine locations 24369 | -2/Testing | Lost 15 parts (3p2n6u4w) 24585 | -2/Testing | Build established: Scavenger-Mutant 24861 | -2/Testing | Found Prototype Energy Cannon 24861 | -2/Testing | Identified Potential Cannon 24969 | -2/Testing | Destroyed 7 combat bots 25031 | -2/Testing | Found Prototype Ballistic Gun 25032 | -2/Testing | Identified Hyp. Multirail 25245 | -2/Testing | Build established: Scavenger-Gunner 25338 | -2/Testing | First assault squad dispatched 25468 | -2/Testing | Discovered new exit (range 12) 25662 | -2/Testing | Found Prototype Energy Cannon 25662 | -2/Testing | Identified Disintegrator 25670 | -2/Testing | Intercept squad dispatched 25675 | -2/Testing | Spotted Tracker 25676 | -2/Testing | Spotted Tracker 25685 | -2/Testing | Spotted Combat Programmer 25686 | -2/Testing | Destroyed Tracker 25686 | -2/Testing | Spotted Combat Programmer 25691 | -2/Testing | System corruption reached 30% 25693 | -2/Testing | Destroyed Tracker 25703 | -2/Testing | Terminal network hard line cut 25710 | -2/Testing | Destroyed Combat Programmer 25740 | -2/Testing | Destroyed Combat Programmer 25777 | -2/Testing | Found Exp. Targeting Computer 26135 | -2/Testing | Spotted Fortress 26159 | -2/Testing | Destroyed Fortress 26212 | -2/Testing | Found Prototype Device 26212 | -2/Testing | Identified Exp. Force Field 26216 | -2/Testing | Found Vortex Chain Reactor 26221 | -2/Testing | Found Vortex Chain Reactor 26242 | -2/Testing | Found Centrium Heavy Armor Plating 26446 | -2/Testing | Discovered new exit (range 5) 26446 | -2/Testing | Discovered new exit (range 6) 26449 | -2/Testing | Build established: Scavenger-Tank 26452 | -2/Testing | Entered Section 7 26453 | -2/Section 7 | Loaded intel: 148 machine locations 26457 | -2/Section 7 | Spotted S7 Guard 26474 | -2/Section 7 | Found Alien Artifact 26555 | -2/Section 7 | Identified Core Physics Calibrator 26596 | -2/Section 7 | Spotted S7 Guard 26651 | -2/Section 7 | Destroyed S7 Guard 26664 | -2/Section 7 | Found Prototype Protection 26696 | -2/Section 7 | Found Alien Artifact 26696 | -2/Section 7 | Identified Core Regenerator 26696 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 26702 | -2/Section 7 | First assault squad dispatched 26899 | -2/Section 7 | Destroyed 7 combat bots 26927 | -2/Section 7 | Found Alien Artifact 26927 | -2/Section 7 | Identified Spacefold Activator 27130 | -2/Section 7 | Spotted S7 Guard 27159 | -2/Section 7 | Destroyed S7 Guard 27257 | -2/Section 7 | Found Alien Artifact 27257 | -2/Section 7 | Identified Integrity Redistributor 27257 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-268) 27295 | -2/Section 7 | Intercept squad dispatched 27308 | -2/Section 7 | Spotted Tracker 27311 | -2/Section 7 | Destroyed Tracker 27311 | -2/Section 7 | Spotted Tracker 27317 | -2/Section 7 | Destroyed Tracker 27325 | -2/Section 7 | Spotted Combat Programmer 27336 | -2/Section 7 | Destroyed Combat Programmer 27340 | -2/Section 7 | Spotted Combat Programmer 27353 | -2/Section 7 | Destroyed Combat Programmer 27364 | -2/Section 7 | Found Exp. Phase Shifter 27396 | -2/Section 7 | Found Alien Artifact 27396 | -2/Section 7 | Identified Integrated Dissipator 27396 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27656 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 27708 | -2/Section 7 | Terminal network hard line cut 27759 | -2/Section 7 | Discovered new exit (range 16) 27827 | -2/Section 7 | Found Enh. Gamma Bomb Array 27868 | -2/Section 7 | Scanned by Researcher 27895 | -2/Section 7 | Spotted Executioner 27895 | -2/Section 7 | Spotted Executioner 27912 | -2/Section 7 | Destroyed Executioner 27914 | -2/Section 7 | Destroyed Executioner 27920 | -2/Section 7 | Found Prototype Processor 27920 | -2/Section 7 | Identified Exp. Core Analyzer 27973 | -2/Section 7 | Found Alien Artifact 28008 | -2/Section 7 | Intercept squad dispatched 28023 | -2/Section 7 | Spotted Tracker 28027 | -2/Section 7 | Spotted Tracker 28028 | -2/Section 7 | Destroyed Tracker 28033 | -2/Section 7 | Destroyed Tracker 28053 | -2/Section 7 | Spotted Combat Programmer 28062 | -2/Section 7 | Destroyed Combat Programmer 28071 | -2/Section 7 | Spotted Combat Programmer 28083 | -2/Section 7 | Destroyed Combat Programmer 28093 | -2/Section 7 | Found Exp. Phase Shifter 28170 | -2/Section 7 | Spotted B-99 Colossus 28261 | -2/Section 7 | Found Alien Artifact 28261 | -2/Section 7 | Identified Integrated Reactor 28261 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28266 | -2/Section 7 | Found Integrated Reactor 28266 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28269 | -2/Section 7 | Found Integrated Reactor 28269 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28379 | -2/Section 7 | Found Alien Artifact 28379 | -2/Section 7 | Identified LRC Storage 28379 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28383 | -2/Section 7 | Found Alien Artifact 28383 | -2/Section 7 | Identified LRC Energy Well 28383 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 28449 | -2/Section 7 | Found Integrity Redistributor 28507 | -2/Section 7 | High security lockdown imminent 28562 | -2/Section 7 | Destroyed 12 combat bots 28587 | -2/Section 7 | High security lockdown engaged 28588 | -2/Section 7 | Destroyed B-99 Colossus 28591 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-246) 28601 | -2/Section 7 | Found Prototype Ballistic Gun 28601 | -2/Section 7 | Identified Multirail 28616 | -2/Section 7 | Found Multirail 28655 | -2/Section 7 | Core integrity fell below 50% 28748 | -2/Section 7 | Destroyed 23 combat bots 28759 | -2/Section 7 | Intercept squad dispatched 28776 | -2/Section 7 | Spotted Tracker 28776 | -2/Section 7 | Spotted Tracker 28777 | -2/Section 7 | Spotted Striker 28779 | -2/Section 7 | Destroyed Tracker 28779 | -2/Section 7 | Destroyed Tracker 28789 | -2/Section 7 | Destroyed Striker 28802 | -2/Section 7 | Build established: Scavenger-Gunner 28814 | -2/Section 7 | Spotted Combat Programmer 28817 | -2/Section 7 | Spotted Combat Programmer 28818 | -2/Section 7 | Destroyed Combat Programmer 29011 | -2/Section 7 | Destroyed 9 combat bots 29013 | -2/Section 7 | Entered Access 29013 | -1/Access | Evolved 2 slots: Utility x2 29014 | -1/Access | Loaded intel: 112 machine locations 29263 | -1/Access | First assault squad dispatched 29285 | -1/Access | Destroyed 10 combat bots 29481 | -1/Access | Spotted B-99 Colossus 29495 | -1/Access | High security lockdown imminent 29495 | -1/Access | Destroyed B-99 Colossus 29516 | -1/Access | Found Multirail 29575 | -1/Access | High security lockdown engaged 29657 | -1/Access | Discovered new exit (range 7) 29666 | -1/Access | Entered Command 29667 | -1/Command | Loaded intel: 67 machine locations 29916 | -1/Command | First assault squad dispatched 30087 | -1/Command | Identified Hvy. Regenerative Plating 30088 | -1/Command | Spotted M Guard 30089 | -1/Command | Spotted Combat Programmer 30089 | -1/Command | Spotted Combat Programmer 30091 | -1/Command | Spotted M Guard 30098 | -1/Command | Destroyed Combat Programmer 30108 | -1/Command | Destroyed M Guard 30111 | -1/Command | Destroyed Combat Programmer 30115 | -1/Command | Destroyed M Guard 30115 | -1/Command | All MAIN.C guards destroyed 30205 | -1/Command | High security lockdown imminent 30265 | -1/Command | Met MAIN.C 30266 | -1/Command | Destroyed 15 combat bots 30270 | -1/Command | 0b10 Conduit disabled 30285 | -1/Command | High security lockdown engaged 30304 | -1/Command | System corruption reached 10% 30310 | -1/Command | Destroyed MAIN.C Shell 30312 | -1/Command | MAIN.C activated Command garrisons 30391 | -1/Command | Destroyed MAIN.C 30393 | -1/Command | Lost 11 parts (1p3n5u2w) 30599 | -1/Command | Phase Generator disabled 30938 | -1/Command | Build established: Scavenger-Mutant 31015 | -1/Command | Identified Transdimensional Reconstructor 31015 | -1/Command | Identified Subatomic Replicator 31015 | -1/Command | Discovered new exit (range 37) 31015 | -1/Command | Discovered new exit (range 88) 31015 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31331 | -1/Command | Found Hyp. Multirail 31351 | -1/Command | Found Zero-point Reactor 31355 | -1/Command | Found Zero-point Reactor 31360 | -1/Command | Found Exp. System Purifier 31363 | -1/Command | Found Exp. Phase Shifter 31366 | -1/Command | Found Exp. Transmission Jammer 31619 | -1/Command | Build established: Hauler-Mutant 32009 | -1/Command | Found Multirail 32014 | -1/Command | Found Multirail 33419 | -1/Command | Found Multirail 33515 | -1/Command | Found Adv. Kinecellerator 33579 | -1/Command | Found Exp. Targeting Computer 33886 | -1/Command | Found Zero-point Reactor 33908 | -1/Command | Build established: Scavenger-Gunner 34661 | -1/Command | Found Exp. Core Analyzer 34797 | -1/Command | Warped through subspace to slip node 34797 | -1/Command | Discovered new exit (range 4) 34804 | -1/Command | Entered Access_0 34805 | -1/Access_0 | Loaded intel: 51 machine locations 34807 | -1/Access_0 | Met Architect 34808 | -1/Access_0 | Architect warped through subspace 34809 | -1/Access_0 | Destroyed A8 34818 | -1/Access_0 | Used Subatomic Replicator to replicate Hyp. Multirail 34884 | -1/Access_0 | Architect warped through subspace 34889 | -1/Access_0 | Found Exp. Powered Armor 34952 | -1/Access_0 | Subspace Access Node disabled 34959 | -1/Access_0 | Architect warped through subspace 35015 | -1/Access_0 | Spotted Enhanced Programmer 35021 | -1/Access_0 | Architect warped through subspace 35024 | -1/Access_0 | Destroyed Enhanced Programmer 35078 | -1/Access_0 | Spotted Enhanced Programmer 35086 | -1/Access_0 | Destroyed Enhanced Programmer 35104 | -1/Access_0 | Architect warped through subspace 35149 | -1/Access_0 | Architect warped through subspace 35188 | -1/Access_0 | Subspace Access Node disabled 35194 | -1/Access_0 | Architect warped through subspace 35231 | -1/Access_0 | Architect warped through subspace 35232 | -1/Access_0 | A6 warped into view 35254 | -1/Access_0 | Destroyed A6 35256 | -1/Access_0 | Spotted Enhanced Programmer 35269 | -1/Access_0 | Destroyed Enhanced Programmer 35283 | -1/Access_0 | Spotted Enhanced Programmer 35292 | -1/Access_0 | Destroyed Enhanced Programmer 35312 | -1/Access_0 | Subspace Access Node disabled 35322 | -1/Access_0 | Spotted Enhanced Programmer 35325 | -1/Access_0 | Architect warped through subspace 35328 | -1/Access_0 | Destroyed Enhanced Programmer 35378 | -1/Access_0 | Architect warped through subspace 35392 | -1/Access_0 | Destroyed 8 combat bots 35405 | -1/Access_0 | Architect warped through subspace 35428 | -1/Access_0 | Architect warped through subspace 35437 | -1/Access_0 | Subspace Access Node disabled 35456 | -1/Access_0 | Spotted Enhanced Programmer 35467 | -1/Access_0 | Found Adv. Kinecellerator 35486 | -1/Access_0 | Spotted Enhanced Programmer 35490 | -1/Access_0 | Spotted Enhanced Programmer 35494 | -1/Access_0 | Destroyed Enhanced Programmer 35496 | -1/Access_0 | Destroyed Enhanced Programmer 35512 | -1/Access_0 | Destroyed Architect 35513 | -1/Access_0 | Architect triggered a singularity event 35516 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35516 | -1/Access_0 | Warped through subspace to slip node 35516 | -1/Access_0 | Discovered new exit (range 8) 35519 | -1/Access_0 | Released all parts (20) 35522 | *** | Escaped singularity! Last Messages --------------- 35519_ Released Adv. Force Field. 35519_ Released Exp. Phase Shifter. 35519_ Released Imp. Armor Integrity Analyzer. 35519_ Released Exp. Core Analyzer. 35519_ Released Exp. Targeting Computer. 35519_ Released Huge Storage Unit. 35519_ Released Exp. Cooling System. 35519_ Released Enh. Armored Heavy Treads. 35519_ Released Vortex Chain Reactor. 35519_ Vortex Chain Reactor crushed and broken. 35519_ Released Adv. Weapon Cycler. 35519_ Adv. Weapon Cycler crushed and broken. 35519_ Released Multirail. 35519_ Multirail crushed and broken. 35519_ Released Multirail. 35519_ Multirail crushed and broken. 35520_ A0_COM: 4. 35520_ Extracted 133 matter. 35521_ A0_COM: 3. 35522_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????##= #?????????????????????? | | ??????????????????????#!!= #?????????????????????? | | ??????????????????????#]![##?????????????????????? | | ??????????????????????##!!!#?????????????????????? | | ??????????????????????#!=**#?????????????????????? | | ??????????????????????#*[!##?????????????????????? | | ??????????????????????#[!![#?????????????????????? | | ??????????????????????#![[##?????????????????????? | | ??????????????????????##*]#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 120 Energy Generation 113 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Fission Core | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Com. Ion Cannon | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Reflective Plating | -6/Factory | Z-intel Imp. System Restoration Module | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Concussive RPG | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Power Sword | -6/Factory | Z-intel Adv. Visual Processing Unit | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Cloaking Device | -6/Factory | Z-intel Target Analyzer | -6/Factory | Z-intel Hrd. Heavy Armor Plating | -6/Factory | Z-intel System Restoration Module | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. Matter Compressor | -3/Quarantine | Archive Exp. Target Analyzer | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Electron Diverter | -2/Section 7 | Archive Cld. Nuclear Pulse Thruster | -2/Section 7 | Archive Cld. Phase Gun | -2/Section 7 | Archive Mni. Smartbomb Launcher | -2/Section 7 | Archive Hds. Centrium Wheel | -2/Section 7 | Archive Prc. Phase Gun | -2/Section 7 | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive G-73 Enforcer | -2/Section 7 | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Exp. Targeting Computer | x1 | -6/Factory | Authchip Repaired ---------- Heat Sink | 63% | -10/Materials Tiamat Missile Launcher | 18% | -7/Factory Adv. Powered Armor | 7% | -6/Factory | Corrupted Arm. Huge Wheel | 38% | -6/Factory Adv. Powered Armor | 2% | -5/Factory Lyr. Medium Armor Plating | 25% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- Core Stripper Core Physics Calibrator Core Regenerator Spacefold Activator Integrity Redistributor Integrated Dissipator Integrated Reactor LRC Storage LRC Energy Well Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Out Of My Way Challenges ------------ None Game ------ Seed SalvageTacticalReprisal Manual? 0 Play Time 06:20:46 Cumulative 748.8 hours Start 2026.11.07 @ 11:53:39 End 2026.11.08 @ 01:34:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type 6 Total 51 Types 25/5/7/2/2/2/3/2/1/2 Lore% 94 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: f61677a0-8c8d-427b-8815-33079cf17a6f