Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 04:14:26 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (98) 490 Value Destroyed (2729) 2729 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 4855 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 112/550 Matter 300/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Autogun Autogun Shotgun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Light Armor Plating Shotgun Gauss Rifle Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Autogun Autogun Shotgun Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Heavy Assault Rifle Mini Grenade Launcher Heavy Mace [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 65 | 1 14 26 24 Power 7 | . 3 1 3 Engine 5 | . 3 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 23 | . 2 12 9 Treads 22 | . 2 11 9 Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 3 3 Device 2 | 1 1 . . Storage 3 | . 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 26 | . 7 10 9 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 23 | . 5 9 9 Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 4 1 13 Power 2 | . 1 . 1 Propulsion 4 | . . . 4 Utility 3 | . 1 1 1 Weapon 9 | . 2 . 7 Highest Loss Streak 10 | . 2 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 88 96 Engine 9 | . 11 11 2 Core 1 | . . . 6 Treads 21 | . 10 30 26 Leg 8 | . 17 1 . Device 6 | . 12 2 . Storage 11 | . 14 11 9 Processor 1 | . . . 9 Protection 1 | . . . 7 Ballistic Gun 30 | . 27 31 35 Peak Build Rating 20 | 7 8 14 20 Average Rating 11 | 6 7 12 17 On Entrance 8 | 6 7 8 14 Naked Turns . | . . . . Heaviest Build 64 | 12 18 52 64 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 13 | 8 9 15 20 Most Carried 16 | 6 10 16 15 Average Carried 10 | 6 8 14 10 Final Capacity 20 | 8 10 20 20 Final Carried 15 | 6 9 15 11 Class Distribution -------------------- 50% | Mutant 17% | Scavenger-Gunner 16% | Gunner 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3013 | 376 575 991 1071 Remotely . | . . . . Salvage Created 3653 | 228 645 1487 1293 Parts 222 | 24 42 101 55 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 70 | . 12 34 24 Guns 64 | . 10 30 24 AOE 6 | . 2 4 . Classes Destroyed 9 | 2 4 2 1 Worker 3 | . . 3 . Tunneler 9 | 8 . 1 . Hauler 2 | . 2 . . Recycler 5 | 1 1 3 . Watcher 9 | . 3 4 2 Swarmer 17 | . 3 14 . Grunt 37 | . 9 10 18 Sentry 14 | . . 10 4 Hunter 2 | . . . 2 Best Kill Streak 9 | 3 3 9 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 350 | . 67 107 176 Missed 72 | . 14 34 24 Damage Taken 3782 | . 679 845 2258 Core 744 | . 164 142 438 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 157 | . 68 89 . Core Remaining (%) 66 | 100 34 64 . Volleys Fired 260 | 47 76 75 62 Largest 4 | 2 2 3 4 Hottest 92 | 40 40 69 92 Shots Fired 673 | 94 140 208 231 Gun 667 | 94 137 205 231 Cannon . | . . . . Launcher 6 | . 3 3 . Special . | . . . . Kinetic 667 | 94 137 205 231 Thermal . | . . . . Explosive 6 | . 3 3 . Electromagnetic . | . . . . Robot Hit Streak 11 | 9 9 11 10 Robot Miss Streak 5 | 4 5 3 3 Penetration Max . | . . . . Secondary Targets 12 | . 1 4 7 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 428 | 54 90 126 158 Core Hits 180 | 16 39 60 65 Critical Kills 1 | . . 1 . Critical Parts Destroyed 5 | 2 2 . 1 Critical Strikes 6 | 2 2 1 1 Destroy 6 | 2 2 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6201 | 559 1067 2195 2380 Guns 5786 | 559 969 1878 2380 Cannons . | . . . . Explosions 413 | . 96 317 . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 5786 | 559 969 1878 2380 Thermal . | . . . . Explosive 413 | . 96 317 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 2 | . . . 2 Matter Fused 4 | . . . 4 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions 30 | . . 30 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 393 | . 51 35 393 Average Temperature 82 | . 14 13 114 Received Heat Transfer 1818 | . 354 276 1188 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 462 | 45 145 462 455 Initial 124 | . 29 49 124 Average 139 | 23 32 214 272 Maximum Alert Level 2 | . . 2 2 Low Security (%) 66 | 100 100 44 22 Level 1 31 | . . 49 73 Level 2 2 | . . 5 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 4 6 Investigation 10 | . 3 2 5 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 109 | . 23 51 35 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 28 | . 11 11 6 Terminals 20 | . 8 8 4 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 2 . . Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 87 | . 41 32 14 Successful 46 | . 21 20 5 Failed 41 | . 20 12 9 Catastrophic 5 | . 3 1 1 Database Lockouts . | . . . . Manual 56 | . 33 19 4 Terminals 63 | . 28 23 12 Fabricators . | . . . . Repair Stations 10 | . 6 4 . Recycling Units 7 | . 7 . . Scanalyzers 7 | . . 5 2 Garrison Access . | . . . . Terminal Hacks 15 | . 7 7 1 Part Schematic 3 | . 3 . . Robot Analysis 4 | . 3 . 1 Terminal Index 1 | . 1 . . Alert Level 3 | . . 3 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 4 . Scan Component 4 | . 2 2 . Repair 4 | . 2 2 . Recycling Unit Hacks 4 | . 4 . . Report Inventory 4 | . 4 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 6 5 4 Terminals 9 | . 3 4 2 Assimilate 2 | . . 2 . Botnet 6 | . 2 2 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers 3 | . . 1 2 Extract 3 | . . 1 2 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 9 9 4 Full Trace Events 5 | . 1 . 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 13 | . 3 3 7 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 116 | . 52 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 4 | . 3 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6162 | 354 2527 2109 1172 Spaces Moved 2810 | 176 1195 916 523 Core . | . . . . Treads 1792 | . 353 916 523 Legs 1018 | 176 842 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 148 | 120 131 160 174 Slowest Speed 320 | 120 160 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 8 99 89 31 Regions Visited 3 Branch Regions . Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . 6 . . Terrain Destroyed 30 | . 26 4 . Melee . | . . . . Projectile . | . . . . AOE 30 | . 26 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4309 | 233 2017 1402 657 Wait 1112 | 10 711 351 40 Move 2807 | 175 1194 915 523 Hop . | . . . . Pick Up 30 | . 12 12 6 Fast Attach 17 | 1 3 8 5 Attach 19 | . 4 2 13 Detach 1 | . . 1 . Swap 29 | . 7 16 6 Drop 33 | . 9 22 2 Fire 260 | 47 76 75 62 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 355 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Discovered new exit (range 13) 1120 | -10/Materials | Core integrity fell below 50% 1192 | -10/Materials | Discovered new exit (range 15) 1488 | -10/Materials | Discovered new exit (range 7) 2239 | -10/Materials | Repaired Lgt. Treads 2266 | -10/Materials | Repaired Lgt. Treads 2336 | -10/Materials | Discovered new exit (range 10) 2882 | -10/Materials | Entered another Materials area 2882 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3441 | -9/Materials | Build established: Gunner 3848 | -9/Materials | Discovered new exit (range 6) 3978 | -9/Materials | Discovered new exit (range 12) 4277 | -9/Materials | Repaired Hvy. Assault Rifle 4427 | -9/Materials | Repaired Hvy. Assault Rifle 4726 | -9/Materials | Build established: Scavenger-Gunner 4942 | -9/Materials | Discovered new exit (range 13) 4970 | -9/Materials | Identified exit to Materials 4991 | -9/Materials | Entered another Materials area 4991 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5299 | -8/Materials | Core integrity fell below 50% 5345 | -8/Materials | Lost 10 parts (1p4n1u4w) 5810 | -8/Materials | Build established: Scavenger-Tank 6163 | -8/Materials | Self-destructed Last Messages --------------- 06099_ K-01 Serf collects debris. 06108_ G-47 Trooper destroyed. 06111_ Acquired 96 matter. 06116_ R-06 Scavenger collects Particle Gun. 06120_ R-06 Scavenger collects Aluminum Leg. 06124_ W-25 Informer destroyed. 06130_ G-47 Trooper destroyed. 06135_ Acquired 41 matter. 06137_ K-01 Serf collects debris. 06140_ U-05 Engineer builds a Door. 06141_ System corrupted: Matter fused (-6). 06142_ R-06 Scavenger collects Lgt. Nuclear Core. 06144_ K-01 Serf collects debris. 06145_ Acquired 7 matter. 06147_ K-01 Serf collects debris. 06152_ R-06 Scavenger collects Visual Processing Unit. 06154_ K-01 Serf collects debris. 06156_ R-06 Scavenger collects Imp. Sensor Array. 06158_ K-01 Serf collects debris. 06160_ R-06 Scavenger collects Imp. Hover Unit. 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"""" | | ?????????????????????# #?# # #???#### | | ?????????????????????# """ #?# # #??????? | | ?????????????????????# """"" #?# # ! #??????? | | ?????????????????????# """"" #?# # #??????? | | ?????????????????????# """"" #?# # #??????? | | ?????????????????????# """ #?# # #??????? | | ?????????????????????# ????? #?# # #??????? | | ?????????????????????????????##?# ######??????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# ##########??? | | ??????????????????????????####### # =%![ #??? | | ??????????????????????????# # # ""[ = #??? | | ??????????????????????????#! =[# # """[ #??? | | ??????????????????????????# *! # #["" "" #??? | | ???????????????????????##?# ==!# #= [ "" #??? | | ???????????????????##### ## ==%# #*[ " T" #??? | | ???????????????????# # !%+ # "" "" #??? | | ???????????????????# # # # "" "" #??? | | ???????????????????# #+##### # #??? | | ???????????????????# " # #### ##+#+##+###?? | | ???????????????????#""" # % % #?? | | ???????????????????#""" + #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Tractor Beam | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Extracted Weapon Shielding | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Hcp. Battery | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombPotentialBoregun Manual? 0 Play Time 00:35:23 Cumulative 188.8 hours Start 2024.08.10 @ 03:42:15 End 2024.08.10 @ 04:14:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27513ef2-6984-472a-807c-6bfb15f6bc98