Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 03:43:56 Player: Decinym Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (749) 3745 Value Destroyed (45228) 45228 Prototype IDs (259) 5180 Alien Tech Used (14) 2800 Bonus (37083) 37083 TOTAL SCORE: 105136 Bonus ------- Triggered High Security 500 High Alert Combat Kills 18404 Follower Combat Kills 958 Entered Garrisons 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 3500 Win 3000 Friendly Fire -579 Cogmind --------- Core Integrity 874/1600 Matter 266/300 Energy 629/650 System Corruption 23% Temperature Cool (96) +ITN Movement Treading (157) +NEM 1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Backup Power VII Micro Antimatter Reactor > --- PROPULSION (6) --- Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Huge Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Improved Transmission Jammer Hacking Suite Deep Network Scanner System Shield Improved System Shield Spacefold Activator > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heavy Treads Biometal Leg Centrium Leg Large Storage Unit Advanced Energy Well (500) Zionite Biocell (600) Advanced Quantum Shading Machine Improved Transmission Jammer Experimental Phase Shifter Transdimensional Reconstructor Backup Laser VII Backup Laser VII Improved Potential Cannon Enhanced Gamma Bomb Array Micro-nuke Launcher Point Singularity Launcher Z-bomb Delivery System Guided Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg High-density Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Heavy Regenerative Plating Advanced Hacking Suite Deep Network Scanner GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Improved Potential Cannon > --- INVENTORY -------- Compact Particle Reactor Large Storage Unit Advanced Energy Well Advanced Energy Well Zionite Biocell Transdimensional Reconstructor Subatomic Replicator Spacefold Activator EMDS Disintegrator Linked Autogun Enhanced Gamma Bomb Array Point Singularity Launcher Z-bomb Delivery System Sigix Terminator Guided Remote Datajack [Rating: 246] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Assembled Alloy Armor Artifact LC Capacitor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Experimental Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . 4 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Utility 11 | . . . . 3 . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . 1 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 310 | . 12 4 4 13 13 . 8 9 12 3 6 4 13 2 3 1 23 . 5 . 2 3 5 5 31 6 13 18 9 8 7 33 35 Power 44 | . 1 . . 2 . . . 3 3 1 . 1 2 . 1 1 1 . . . . . . 2 4 . . 3 . 2 3 9 5 Engine 9 | . 1 . . 2 . . . 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . 1 . 1 . 1 2 . 1 . 1 . . . . . . . 1 . . . . . 1 . . Reactor 26 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 3 . 2 2 9 5 Propulsion 93 | . 4 . . 3 3 . 3 1 . . 1 2 2 1 1 . 4 . 3 . 2 . 2 2 14 . 9 5 3 4 3 8 13 Treads 35 | . 2 . . 3 3 . 3 . . . . . 1 . . . 4 . 1 . . . . . 12 . . . . 1 . . 5 Leg 57 | . 2 . . . . . . . . . 1 2 1 1 1 . . . 2 . 2 . 2 2 2 . 9 5 3 3 3 8 8 Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | . 4 2 1 5 8 . 1 5 6 . 3 1 7 . 1 . 13 . 2 . . 3 3 1 11 3 4 8 6 2 1 8 11 Device 48 | . 2 1 . 2 2 . 1 2 1 . 2 . 1 . . . 6 . 1 . . 2 3 1 7 2 1 3 1 1 . 2 4 Storage 12 | . 1 . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . 1 2 2 Processor 9 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 2 . . . 2 2 Hackware 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 1 . 1 . . 3 Protection 38 | . 1 1 1 3 5 . . 1 4 . 1 1 3 . 1 . 6 . . . . 1 . . 3 . 1 1 2 . . 2 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . Weapon 53 | . 3 2 3 3 2 . 4 . 3 2 2 . 2 1 . . 5 . . . . . . . 2 3 . 2 . . . 8 6 Energy Gun 24 | . 3 . 1 3 2 . 2 . 2 1 . . 1 1 . . 2 . . . . . . . . 2 . . . . . 1 3 Energy Cannon 13 | . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . 1 . . . 5 2 Ballistic Gun 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Launcher 7 | . . 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 . 1 . . . 1 1 . . . . . . . 7 . . . . 1 . 1 3 5 1 7 7 . . 4 2 Corrupted Parts 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 1 . . . . . System Corruption 42 | . . . . . . . . . . . 28 . . . . . . . . . . . 5 . . . . 9 . . . . . Parts Lost 132 | . . 1 2 2 3 . 5 1 6 3 1 1 2 . . . 15 1 . . 7 . 2 . 20 . 8 6 . 1 7 21 17 Power 20 | . . . . 1 . . . 1 2 1 . . . . . . 3 . . . 1 . . . 3 . . . . . 1 3 4 Propulsion 29 | . . . . . 2 . 4 . . . 1 . 1 . . . 3 . . . 1 . . . 4 . 4 1 . . 1 4 3 Utility 55 | . . 1 1 1 1 . . . 3 1 . 1 . . . . 6 1 . . 3 . 2 . 9 . 2 3 . 1 4 9 6 Weapon 28 | . . . 1 . . . 1 . 1 1 . . 1 . . . 3 . . . 2 . . . 4 . 2 2 . . 1 5 4 Highest Loss Streak 14 | . . 1 2 1 1 . 2 1 6 1 1 1 1 . . . 9 1 . . 7 . 1 . 6 . 6 3 . 1 4 14 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 15 | 6 8 14 14 14 17 20 18 18 19 18 17 19 19 20 20 18 14 16 16 16 15 16 17 16 15 8 13 12 10 11 13 18 17 Power 1 | 1 1 1 1 . . . 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 2 1 . . 1 1 1 1 . 1 . Propulsion 1 | 4 2 5 3 2 2 4 1 1 3 3 3 3 3 3 4 4 1 . . . . . . . . . . . . 1 . 2 2 Utility 6 | . 2 4 4 3 5 6 6 6 6 6 5 7 7 6 6 5 6 11 11 11 11 10 10 11 11 3 5 4 2 2 3 4 5 Weapon 5 | 1 2 3 6 8 8 10 9 9 7 6 6 7 7 7 7 6 5 3 3 3 2 3 3 3 2 2 2 3 2 3 5 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 6 2 1 6 1 . . 5 1 . . . 3 . . . 7 . . . . . . . 13 . . 3 2 1 . . 10 Power 7 | . 2 1 . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Propulsion 10 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . . 2 Utility 25 | . 3 . 1 . 1 . . 1 . . . . 1 . . . 5 . . . . . . . 8 . . . 2 . . . 3 Weapon 17 | . 1 . . 4 . . . 3 1 . . . 1 . . . . . . . . . . . 2 . . 1 . . . . 4 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 87 | . 99 99 97 89 99 100 99 94 79 72 80 95 95 100 100 99 84 86 87 85 85 79 87 81 81 67 75 88 90 86 88 85 73 Engine 3 | . 14 14 14 9 9 9 9 13 13 9 7 . . . . . 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . 4 7 14 12 13 13 12 4 . . . . . . . . . . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 6 5 5 5 5 4 10 10 5 4 8 9 7 8 10 5 Treads 7 | . 7 . 28 27 26 27 26 13 7 7 3 . . . . . 17 13 4 . . . . . 10 10 2 . . . . . 5 Leg 14 | . 20 27 . . . . . . . . 1 13 23 25 26 26 7 13 17 22 22 21 23 18 6 7 21 26 27 24 25 22 11 Device 16 | . 11 7 . 11 18 18 18 15 13 11 5 7 6 6 6 6 12 15 24 22 24 24 26 27 27 23 13 22 22 22 20 10 11 Storage 9 | . 14 14 14 9 9 9 9 7 7 7 7 7 6 6 6 6 8 13 11 11 10 11 11 9 9 9 9 9 10 8 8 9 10 Processor 2 | . . . . . . . . 6 6 7 7 7 6 6 6 6 3 . 3 5 2 . . . . . . 1 . . . 2 12 Hackware 1 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 1 5 4 5 8 6 8 Protection 9 | . 2 6 11 14 18 18 18 15 6 . 15 23 17 26 26 25 11 10 5 5 4 8 8 4 5 3 7 3 7 8 7 10 . Energy Gun 6 | . 25 21 17 14 17 18 17 15 14 14 11 15 9 13 13 12 4 . . . . . . . . . . . . . . 1 2 Energy Cannon 4 | . . . . . . . . . . . 2 . . . . . 6 13 11 9 9 4 10 9 8 5 8 7 8 7 7 4 2 Peak Build Rating 246 | 6 15 19 15 27 39 39 44 53 64 64 64 65 76 70 70 70 124 122 146 143 145 145 149 175 185 187 205 205 188 219 223 246 197 Average Rating 113 | 6 12 15 13 21 36 39 41 49 59 61 57 63 70 69 68 68 91 119 140 136 137 130 145 163 169 134 189 188 182 207 209 214 163 On Entrance 96 | 6 6 15 14 14 27 39 39 43 52 64 64 60 65 68 70 68 67 119 122 140 140 145 143 143 175 73 187 197 179 170 204 223 126 Avg Prop Armor Cover (%) 8 | . . . . . . . . 7 7 7 5 2 4 . . . 8 9 7 . . . . . 3 15 12 . . 2 2 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 12 32 39 39 45 76 76 76 80 86 81 93 86 97 87 87 82 120 119 120 119 120 122 122 146 159 119 129 138 152 167 216 209 173 Greatest Support 230 | 20 40 40 40 60 62 62 72 70 28 28 28 68 86 81 81 81 98 60 123 123 123 115 130 135 185 130 160 167 173 193 182 202 230 Greatest Overweight (x) 3 | . 1 1 . . 1 1 1 2 3 2 3 3 1 1 1 1 1 1 1 . 1 1 1 1 2 1 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 2 2 2 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 25 25 25 Average Capacity 18 | 8 9 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 14 15 15 15 15 21 25 25 Most Carried 25 | 6 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 15 15 15 15 24 25 25 Average Carried 17 | 6 8 14 14 14 17 20 18 19 19 18 17 19 19 19 19 19 17 20 20 20 19 19 19 19 19 9 14 14 14 14 17 23 20 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 25 25 25 Final Carried 24 | 6 15 13 15 15 20 20 19 20 20 17 20 19 20 20 20 20 20 20 20 20 20 20 20 20 6 14 15 14 14 14 24 21 20 Class Distribution -------------------- 23% | Scavenger-Mutant 23% | Mutant 20% | Golem 11% | Hacker-Mutant 5% | Scavenger-Golem 4% | Generator-Golem 3% | Hacker-Golem 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Armory Golem | -4/Lab Golem | -3/Research Scavenger-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Hacker-Golem | -2/Research Hacker-Mutant | -2/Testing Hacker-Gunner | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Matter Collected 7766 | 200 135 136 132 152 286 . 165 80 2148 122 105 106 258 48 30 106 683 6 81 16 111 49 115 60 490 . 221 203 396 107 63 668 288 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33334 | . 675 75 145 403 957 45 619 94 1700 411 167 72 997 43 112 382 1908 173 410 88 1422 98 565 827 5512 . 2009 1353 2128 2189 1783 4101 1871 Parts 1413 | . 29 . 6 15 35 1 38 3 43 8 6 6 22 . 5 31 60 11 22 4 58 . 14 32 278 . 108 48 88 120 67 182 73 Haulers Intercepted 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Recyclers Shooed 13 | . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . . 1 . . . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . 9 . . . . . 18 8 . 11 . 7 7 . . 11 . 6 53 . 13 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 682 | . 13 7 4 7 23 3 20 1 17 7 2 5 1 1 2 3 52 3 5 1 26 . 8 12 92 . 26 18 28 29 20 47 199 Guns 103 | . 12 3 3 6 16 3 17 1 11 5 . 3 . 1 2 1 5 . . . . . . . . . . . . . . 13 1 Cannons 297 | . . . . . . . . . . . 1 . . . . . 7 3 5 1 24 . 8 12 92 . 26 16 24 29 17 22 10 AOE 259 | . . 4 1 . 6 . 3 . 2 2 . 2 1 . . 2 38 . . . 2 . . . . . . . . . 1 9 186 Classes Destroyed 34 | . 4 2 2 2 2 . 2 1 1 . . 1 . . . 2 4 . 1 . 1 . . . 3 . . 1 . . . 1 4 Worker 21 | . . 1 . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . 1 3 1 5 6 Builder 13 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 2 1 1 1 2 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Recycler 16 | . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 . . . 1 3 2 Carrier 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 5 . . . . 1 . . 4 Swarmer 90 | . 3 . . . 4 3 6 . . . . 2 . . . . . . . . 3 . 1 4 26 . 6 . 4 7 1 2 18 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 181 | . 10 . . 4 15 . 4 . 8 5 . . . . 1 . . . . . 10 . 5 4 23 . 4 2 9 8 7 12 50 Brawler 23 | . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . 2 . . . 1 . 2 . 14 Duelist 30 | . . . . . 1 . 1 . 1 . . . . 1 . . . . . . 6 . . . 7 . . . . . 1 . 12 Protector 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 6 Sentry 41 | . . . . 2 2 . 2 1 1 1 . 1 . . 1 . . . 1 1 3 . 1 4 3 . 2 . 5 3 . 4 3 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 20 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . 2 . . . . 12 Hunter 64 | . . . . 1 . . 3 . 2 . . . . . . . . 2 1 . . . 1 . . . 10 2 . 2 . 7 33 Programmer 107 | . . . . . . . 2 . . 1 . . 1 . . . . 1 3 . 2 . . . 16 . 4 7 8 8 6 15 33 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . 2 2 . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 1 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 45 | . . 7 . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 198 | . 4 6 2 2 4 3 6 1 4 3 1 3 7 1 1 10 33 3 3 1 21 . 5 7 9 . 5 3 5 7 8 19 198 Combat Bots Only 173 | . 3 6 2 2 4 3 6 1 4 3 1 3 1 1 1 2 32 3 2 1 20 . 5 7 9 . 5 3 5 5 5 15 173 Max Kills in Single Turn 198 | . 2 3 1 1 3 2 2 1 2 2 1 1 5 1 1 2 22 1 2 1 2 . 2 1 2 . 2 1 3 2 3 3 198 Gunslinging 1 | . 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 173 | . . 3 1 . 3 . 2 . 1 2 . 1 1 . . 1 22 . . . 2 . . . . . . . . . 1 2 173 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Imprinter (-6/Zion) A5 (-4/Lab) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Hostile Shots Fired 4422 | . 47 24 20 55 116 7 140 45 118 39 13 51 66 10 33 33 180 52 34 4 139 . 71 70 804 3 330 310 175 312 343 573 205 Missed 1477 | . 9 3 6 9 27 2 43 25 33 18 2 17 27 4 14 10 56 14 9 3 35 . 19 31 212 1 143 127 68 132 116 185 77 Hits 2945 | . 38 21 14 46 89 5 97 20 85 21 11 34 39 6 19 23 124 38 25 1 104 . 52 39 592 2 187 183 107 180 227 388 128 Melee 79 | . . 4 . . 2 . . . 11 . . . . 1 . 8 3 . . . 8 . . . 23 . . . 2 . 13 . 4 Projectile 2866 | . 38 17 14 46 87 5 97 20 74 21 11 34 39 5 19 15 121 38 25 1 96 . 52 39 569 2 187 183 105 180 214 388 124 AOE 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 162 | . 2 . . 2 5 . 4 . 3 2 . . . 1 1 1 1 3 . . 7 . 5 . 37 . 9 11 4 7 25 26 6 Actively Blocked 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 3 11 . 1 25 2 . Part Disruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 1 3 2 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 51694 | . 478 407 398 678 1303 29 1043 159 1395 306 546 365 513 149 240 438 2563 410 350 20 2118 . 865 686 10767 54 3099 3612 1659 2099 3316 7098 4531 Core 4642 | . 93 89 43 42 112 . 89 29 113 34 47 34 11 . 42 61 205 57 73 . 191 . 95 42 779 26 217 738 286 142 226 434 292 Absorbed by Shields 6157 | . . . . . 79 11 256 . . . . . . . . . . . . . . . . . 412 . . 273 726 1767 1868 765 . Reduced by Siege Mode 468 | . . . . . . . . . . . . . . . . . . . . . . . . . 464 . 4 . . . . . . Redirected to Core 550 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 550 . . . . . Redirected to Shielding 484 | . . . . . . . . . . . . . . 36 3 67 154 . . . . . 57 . . . . . . . . 167 . Ignored by Resistances 6267 | . . . . . . . . . . . . . . 10 30 . 637 84 72 4 412 . 182 142 1249 . 500 140 451 779 646 929 . Regen/Repaired (Parts) 3099 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . 316 627 717 1411 . Core Remaining (%) 50 | 100 . . 10 . . . 55 . . . . 63 . . . . . 55 . . . . 64 . . 23 . . 2 . 74 . 54 Volleys Fired 1531 | . 37 17 20 30 57 3 39 8 72 14 13 10 18 2 5 34 111 20 29 6 44 7 20 27 270 9 82 79 79 72 75 144 78 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 1 2 2 2 2 2 3 2 Hottest 305 | . 112 112 88 122 160 160 160 122 160 160 160 160 160 160 149 149 150 50 50 50 115 25 50 50 120 25 50 70 70 50 50 305 200 Shots Fired 2535 | . 74 30 35 55 105 6 72 16 135 27 17 19 33 4 10 62 162 40 49 12 80 7 40 54 432 10 130 118 124 121 109 255 92 Gun 841 | . 74 26 33 55 100 6 70 16 131 26 8 17 21 4 10 58 52 . . . . . . . . . . 5 . . . 92 37 Cannon 1649 | . . . . . . . . . . . 9 . 12 . . . 100 40 49 12 76 7 40 54 432 9 130 113 124 121 109 158 54 Launcher 44 | . . 4 2 . 5 . 2 . 4 1 . 2 . . . 4 10 . . . 4 . . . . . . . . . . 5 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 105 | . . 7 15 12 . . 2 . . . . . 12 . . . . . . . . . . . . . . 5 . . . 52 . Thermal 2316 | . 74 19 18 43 100 6 70 16 131 26 8 17 21 4 10 58 123 40 49 12 76 7 40 54 432 9 130 106 117 121 109 198 72 Explosive 36 | . . 4 2 . 5 . . . 4 1 . 2 . . . 4 10 . . . 4 . . . . . . . . . . . . Electromagnetic 65 | . . . . . . . . . . . 9 . . . . . 17 . . . . . . . . . . 7 7 . . 5 20 Phasic 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 15 4 12 14 15 5 15 7 41 14 7 9 18 7 9 19 25 6 15 2 35 10 11 32 38 7 40 15 27 22 36 18 8 Robot Miss Streak 6 | . 2 3 2 5 3 3 4 1 6 3 3 5 2 1 2 3 4 1 2 1 1 . 2 1 4 . 5 4 1 2 6 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Secondary Targets 17 | . 4 . . . 2 1 2 . 2 1 . . . . 1 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1766 | . 55 15 21 38 89 5 58 11 104 24 12 15 31 4 9 43 114 6 21 2 58 7 29 42 330 1 91 81 89 79 76 152 54 Core Hits 1207 | . 23 13 11 13 68 3 41 4 78 25 10 14 24 4 8 33 119 3 10 1 38 1 14 19 148 . 46 34 42 46 39 123 152 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 27 | . 3 . 1 4 1 . . . 7 . . . 2 . . 1 1 . . . . . . . . . . . 1 . . 4 2 Burn 16 | . 3 . . 4 1 . . . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Blast 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Intensify 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 337558 | . 821 508 539 803 2586 84 1649 220 3141 746 281 541 1711 108 243 1407 7666 369 1155 112 3411 391 1569 2127 16398 . 4886 4297 5167 4267 4828 10364 255163 Guns 15511 | . 820 219 365 803 2050 84 1272 220 2422 585 91 294 605 108 243 709 1172 . . . . . . . . . . 140 . . . 2729 580 Cannons 58855 | . . . . . . . . . . . 123 . 334 . . . 2892 369 1097 112 2761 391 1569 2127 16386 . 4780 4150 5018 4178 3968 5139 3461 Explosions 262862 | . . 289 174 . 536 . 377 . 719 161 67 247 698 . . 698 3602 . 43 . 650 . . . . . . . 149 . 838 2496 251118 Melee 74 | . . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . Ramming 256 | . 1 . . . . . . . . . . . . . . . . . 15 . . . . . 12 . 106 7 . 89 22 . 4 Kinetic 3018 | . . 89 137 155 . . 377 . . . . . 334 . . . . . . . . . . . . . . 140 . . . 1786 . Thermal 323995 | . 820 130 228 648 2050 84 1272 220 2422 585 158 294 1303 108 243 709 3989 369 1140 112 2797 391 1569 2127 16386 . 4780 3908 4502 4178 3968 7760 254745 Explosive 6816 | . . 289 174 . 536 . . . 719 161 . 247 . . . 698 3172 . . . 614 . . . . . . . 149 . . 57 . Electromagnetic 3186 | . . . . . . . . . . . 123 . . . . . 292 . . . . . . . . . . 242 516 . 838 761 414 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 213 | . . . . . . . . . . . . . . . . . 213 . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . . . 28 28 . . . . 11 11 . . 2 2 7 . 18 18 2 31 39 5 23 19 23 Average Corruption 13 | . . . . . . . . . . . 22 28 . . . . 10 11 . . 2 2 6 . 8 18 1 14 34 4 13 6 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 608 | . . . . . . . . . . . 3 20 . . . . 78 39 . . 8 7 31 . 88 50 5 47 87 6 43 36 60 Message Errors 148 | . . . . . . . . . . . 1 7 . . . . 17 10 . . 2 1 8 . 22 14 1 6 25 2 9 7 16 Matter Fused 134 | . . . . . . . . . . . . 8 . . . . 23 7 . . 4 3 4 . 20 7 2 14 15 1 6 9 11 Heat Flow Errors 66 | . . . . . . . . . . . . 1 . . . . 9 3 . . . . 4 . 9 6 . 2 11 1 2 6 12 Energy Discharges 66 | . . . . . . . . . . . 1 1 . . . . 6 5 . . 1 1 4 . 10 4 2 5 12 2 4 3 5 Parts Rejected 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 1 4 Parts Fused 9 | . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . 2 . . 1 1 . 1 . . Data Loss (minor) 67 | . . . . . . . . . . . 1 2 . . . . 7 7 . . . 1 6 . 7 11 . 9 5 . 6 2 3 Data Loss (major) 31 | . . . . . . . . . . . . . . . . . 5 2 . . . 1 2 . 5 5 . 1 4 . 2 2 2 Misfires 25 | . . . . . . . . . . . . 1 . . . . 5 1 . . . . 1 . 4 1 . 3 1 . 5 2 1 Alerts 11 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . 3 2 . 1 . . 1 . 1 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . 1 . 3 Weapon Failures 28 | . . . . . . . . . . . . . . . . . 3 1 . . . . 1 . 6 . . 1 8 . 2 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 30041 | . . 14 . . 39 . 4 . 23 . . 44 222 . . 28 380 71 121 8 253 24 75 51 616 . 245 163 251 98 147 496 26668 Projectiles 3640 | . . . . . . . . . . . . . 11 . . . 204 71 118 8 221 24 75 51 616 . 245 163 231 83 147 444 928 Explosions 26386 | . . 14 . . 39 . 4 . 23 . . 44 211 . . 28 176 . 3 . 32 . . . . . . . 20 . . 52 25740 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Knockbacks 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 1 . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Kinetic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2406 | . . 53 24 . 21 . . . 38 . . . 197 . . . 86 . 57 . 134 . . . . . . . 70 . 102 303 1321 Shots 27 | . . 2 1 . 1 . . . 1 . . . 2 . . . 2 . 1 . 4 . . . . . . . 1 . 1 9 2 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Targets Rammed 26 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . 3 . 13 1 . 4 1 . 1 Kicked 22 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 13 1 . 4 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 357 216 28 380 286 73 363 12 312 344 415 214 162 108 78 85 263 189 . . 78 . 244 13 267 221 5 139 272 174 250 273 273 Average Temperature 120 | . 85 63 10 165 65 35 95 8 112 122 181 73 31 49 38 22 99 90 . . 36 . 92 7 89 108 5 72 103 92 61 191 140 Received Heat Transfer 6711 | . 210 . 24 378 661 . 189 54 342 192 . 18 72 63 121 9 534 12 9 9 618 . 142 147 1524 . 219 35 134 194 306 342 153 Thermoelectric Energy+ 3954 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3035 919 Effects 37 | . . . . 4 . . . . 5 3 7 . . . . . 2 . . . . . . . . . . . 1 . 2 12 1 Shutdowns 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 9 . Interference 21 | . . . . 3 . . . . 3 2 5 . . . . . 2 . . . . . . . . . . . . . 2 3 1 Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . 1 Total Turns 188 | . . . . . . . . . . . . . . . . . . . . . . . . . 181 . 6 . . . . . 1 Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . . . 59 . 6 . . . . . 1 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 19 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 2 4 2 3 2 3 Combat Hostiles 14 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 2 4 . 2 2 1 Parts Fried 41 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 4 7 1 4 13 9 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 10 | . 2 . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 9 | . 1 . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 101 | . 4 . . 1 9 1 7 2 14 3 . . 4 3 1 1 7 . 2 . 2 . 2 . 11 . 1 3 1 2 2 11 7 Heat Transferred 59935 | . 2294 333 312 1360 4419 200 2836 407 5751 1300 350 606 1662 225 457 1239 3105 150 600 50 1150 175 825 1075 8278 . 2400 1800 2100 2050 1875 5507 5044 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . . . 3 1 3 2 . . . . 1 . . . . . . . . . . 1 5 . 2 1 2 2 2 4 5 Low Security (%) 39 | 100 100 100 . 100 13 . . . . . . . 35 . . . . . 100 . . . . 92 18 . 48 98 21 30 38 . . Level 1 18 | . . . . . 28 100 19 44 . . . . 64 . . . . . . . . . . 7 4 . 50 1 43 49 9 27 . Level 2 17 | . . . . . 46 . 14 55 . . . . . . . . . . . . . . . . 21 . . . 34 20 51 12 4 Level 3 14 | . . . . . 10 . 66 . . . . . . . . . . . . . . . . . 19 . . . . . . 55 30 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . 4 58 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1652 | . 135 16 . 53 702 391 964 506 . . . . 332 . . . . . 159 . . . . 229 1652 . 402 204 563 521 603 1133 1579 Initial 676 | . . 5 . . 25 341 247 506 . . . . 300 . . . . . . . . . . . 104 . . 204 36 312 87 320 676 Average 436 | . 60 . . 17 410 358 673 411 . . . . 239 . . . . . 46 . . . . 59 808 . 200 84 309 276 354 720 1246 Influence Increases 22965 | . 377 21 . 214 707 70 767 58 331 210 . 164 606 176 99 . . 75 317 20 560 5 239 345 2706 . 742 640 1033 923 947 1636 8977 Destroy 0b10 Robot/C 12720 | . 260 . . 140 460 60 400 20 280 160 . 120 60 140 80 . . 60 100 20 520 . 200 240 1820 . 520 360 560 580 420 920 4220 Destroy 0b10 Robot/NC 470 | . 15 5 . 5 10 . . 5 5 5 . 10 60 . . . . . 15 . 5 5 . 10 35 . 25 5 20 30 30 70 100 Destroy Leader 1746 | . 64 . . 42 30 10 30 10 30 20 . 20 30 20 10 . . . 42 . 20 . 20 64 380 . 112 80 122 112 92 222 164 Allied During Kill 122 | . . . . . . . . . 16 10 . 14 9 16 9 . . . . . . . 19 . 19 . . . 4 . 6 . . Successful Hack 205 | . 7 . . 11 28 . . 8 . . . . 29 . . . . . 13 . . . . . 10 . 12 9 . . . 15 63 Disable Machine 945 | . 30 . . 15 . . . 15 . . . . 60 . . . . . 45 . . . . 15 225 . 15 135 90 15 120 60 105 Anti-Garrison Action 400 | . . . . . 150 . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 5427 | . 1 16 . 1 29 . 12 . . . . . 58 . . . . . 102 . . . . 16 112 . 58 36 102 96 189 289 4310 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 . 15 Lose Combat Pursuer 585 | . . . . . . . 75 . . 15 . . . . . . . 15 . . 15 . . . 105 . . 15 135 75 75 60 . Influence Decreases 13952 | . 362 36 . 175 44 391 184 698 562 303 . 164 432 216 233 . . 75 166 171 474 91 239 132 1330 1589 378 938 544 1323 568 1112 1022 Entered New Map 4147 | . . 10 . . 14 361 134 458 121 19 . . . 66 26 . . . . 57 . 86 . . 109 1589 . 160 30 243 68 214 382 Time Decay 7074 | . 362 26 . 155 . 30 . 230 381 224 . 154 262 150 207 . . 65 166 114 404 5 189 132 691 . 306 419 514 470 410 538 470 Lost Part 1102 | . . . . 20 30 . 50 10 60 20 . 10 20 . . . . 10 . . 70 . 10 . 200 . 72 60 . 10 70 210 170 Lost Ally 130 | . . . . . . . . . . 40 . . . . . . . . . . . . 40 . 30 . . . . . 20 . . Purge Threat 1499 | . . . . . . . . . . . . . 150 . . . . . . . . . . . 300 . . 299 . 600 . 150 . Squads Dispatched 88 | . 2 . . 2 . . . 1 . . . . 3 . . . . . 1 . 1 . . 1 21 . 7 6 6 7 7 16 7 Investigation 9 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 3 . . 1 . 1 . 1 . Extermination 29 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 8 . 1 2 2 3 3 4 2 Reinforcement 21 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 2 1 1 2 2 3 3 Assault 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . 2 . . 1 2 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 1 2 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Distress Signals 30 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 3 1 3 7 3 4 4 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . 3 19 . . . . . . . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . 3 19 . . . . . . . . Times Spotted 812 | . 24 7 4 7 23 4 22 2 17 9 4 8 3 4 4 34 58 4 8 1 28 . 10 15 117 1 36 27 48 82 74 76 51 Peak Tracking Total 37 | . 6 6 2 3 4 3 7 1 7 4 2 3 2 4 3 11 37 4 1 1 14 . 5 7 7 1 6 4 10 10 9 9 9 Tactical Retreats 33 | . . . . . . . 2 . . 1 . . . . . 1 8 1 . . 1 . . . 6 . . 1 4 2 3 3 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Traps Triggered 19 | . 2 . . 1 2 . 7 1 . . . . 1 . . . . . 1 . . . . . 1 . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Disabled 81 | . 2 . 1 1 1 . 3 1 . . . . 4 . . . 5 . 3 . 1 . . 3 15 3 1 10 6 1 8 4 8 Max in Single Turn 5 | . 1 . 1 1 1 . 1 1 . . . . 4 . . . 1 . 2 . 1 . . 1 1 1 1 2 1 1 5 2 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Relay 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Accessed 78 | . 5 1 1 3 2 1 2 2 1 . 4 . 3 . . . . . 3 . 2 4 . . 9 3 3 5 5 5 4 4 6 Terminals 42 | . 2 . . 2 2 . 2 2 . . . . 3 . . . . . 1 . . . . . 6 . 1 4 4 4 3 2 4 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . 1 . . Garrison Access 6 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . Total Hacks 227 | . 9 1 9 6 3 1 2 6 1 . 33 . 11 . . . . . 8 . 8 13 . . 23 24 5 15 5 18 9 8 9 Successful 152 | . 6 1 9 2 2 1 . 1 1 . 33 . 8 . . . . . 3 . 8 13 . . 7 24 2 10 1 9 3 3 5 Failed 74 | . 3 . . 4 1 . 2 5 . . . . 3 . . . . . 4 . . . . . 16 . 3 5 4 9 6 5 4 Catastrophic 20 | . . . . . 1 . 2 1 . . . . 2 . . . . . 1 . . . . . 6 . 2 1 2 1 . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 79 | . 4 . . 5 1 . . 6 . . . . 7 . . 4 . . 3 . . . . . 19 . . 5 1 11 3 5 5 Terminals 103 | . 4 . . 5 3 . 2 6 . . . . 11 . . . . . 3 . . . . . 15 . 1 13 4 17 7 5 7 Fabricators 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Repair Stations 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 2 1 . 2 . . Garrison Access 9 | . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 3 . Terminal Hacks 120 | . 1 1 9 1 2 . . 1 1 . 33 . 5 . . . . . 1 . 8 13 . . 3 24 . 8 . 6 . 1 2 Record 54 | . . . 8 . . . . . . . 11 . . . . . . . . . 7 5 . . . 23 . . . . . . . Part Schematic 17 | . . . . . . . . . . . 13 . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . 1 Unreport Threat 12 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . . 3 . 4 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 1 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 17 | . 1 . . . . . . . . . . . 3 . . . . . 1 . . . . . 4 . . . . 2 3 1 2 Terminals 14 | . 1 . . . . . . . . . . . 3 . . . . . 1 . . . . . 1 . . . . 2 3 1 2 Track 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Botnet 11 | . 1 . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . . . 2 1 1 2 Skim 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hacking Detections 52 | . 2 . . 3 1 1 2 2 . . . . 2 . . . . . 3 . . . . . 9 . 3 3 4 4 4 3 6 Full Trace Events 7 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . 13 . . . . 16 . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 22 | . . . . . 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Machine Destruction 18 | . . . . . 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Robots Rewired 7 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total Allies 11 | . . 1 . . . . . . 2 . 1 . . . . . . . . . 2 . . . 3 . . . 1 . 1 . . Largest Group 3 | . . 1 . . . . . . 2 2 1 1 1 1 1 1 . . . . 2 2 2 . 3 . . . 1 . 1 . . Highest-Rated Group 192 | . . 31 . . . . . . 40 40 99 99 99 95 95 95 . . . . 59 59 59 . 192 . . . 64 . 82 . . Highest-Rated Ally 99 | . . 31 . . . . . . 20 20 99 99 99 95 95 95 . . . . 30 30 30 . 64 . . . 64 . 82 . . Initial Warlord ECA Mod 7 | . . . . . . 3 3 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 4 4 3 3 2 2 2 1 1 . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . . . . 4 5 11 8 2 6 4 27 . . . . . . 29 . . . . . . . 5 . . Total Damage 4048 | . . . . . . . . . 65 184 925 309 111 438 259 1018 . . . . . . 560 . . . . . . . 179 . . Kills 39 | . . . . . . . . . 1 1 2 3 2 6 2 18 . . . . . . 2 . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Active Infowar (turns) 7382 | . . . . . . . . 142 296 . . . . . . . . . . . . . 470 445 2095 . 71 862 801 559 505 . 1136 Optics 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 . . . . . Sensors 1136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1136 Structural 2997 | . . . . . . . . 142 296 . . . . . . . . . . . . . . . . . 71 623 801 559 505 . . Cloaking 1295 | . . . . . . . . . . . . . . . . . . . . . . . . . 1295 . . . . . . . . Jamming 2542 | . . . . . . . . . . . . . . . . . . . . . . . 470 445 1475 . . . . . . . 152 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total 154 | . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 1 . . . . . 2 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Turns Passed 35715 | 2 1121 1328 535 508 1346 74 1283 481 2286 569 249 443 579 312 559 1743 3952 1020 533 872 1302 706 946 464 3032 1063 810 1185 1423 1194 998 1528 1269 Spaces Moved 16586 | 2 628 590 290 236 501 26 446 259 1308 398 138 260 323 158 284 1218 1839 383 266 234 535 180 274 165 1222 318 329 601 625 571 612 731 636 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4085 | . 159 8 290 236 501 26 446 71 . . . . . . . . 969 . . . . . . . 886 202 . . . . . . 291 Legs 10283 | 2 469 582 . . . . . . . . . 99 323 158 284 1218 870 383 266 234 535 180 274 165 336 116 329 601 608 571 612 731 337 Wheels 2193 | . . . . . . . . 188 1308 398 138 161 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 106 | 120 120 160 160 160 160 235 235 130 115 130 130 130 120 190 190 120 120 180 135 135 135 135 135 135 145 150 130 126 123 108 106 108 113 Average Speed 153 | 120 144 189 160 160 219 235 241 160 132 130 134 153 145 190 190 133 166 180 166 135 162 135 135 176 161 158 154 128 125 114 123 139 151 Slowest Speed 320 | 120 190 190 160 160 240 235 243 243 145 130 145 190 190 190 190 190 190 180 183 135 185 185 185 186 320 180 186 132 130 174 176 185 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 135 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 32 28 39 33 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 3 Exploration Rate (%) 49 | 2 94 99 25 18 53 5 59 8 96 51 77 56 10 35 56 88 90 51 10 39 70 60 42 9 71 98 18 70 37 26 85 28 37 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 35 | . . 1 . . . . . . 1 . 29 . . . . . . . . . 1 3 . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . 1 . 1 . . . . 1 . . 1 . 1 1 . . . . . . . . . . 1 . . . Unknown Exits Taken 23 | 1 1 1 1 . . . . . 1 1 1 1 . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 17 | . . 1 . . . . . . 2 2 . . . . 1 1 . 2 . 4 2 . 2 . . . . . . . . . . Spaces Dug 156 | . . 6 . . . . . . . . . . 6 . . . 3 30 19 8 2 . . . 9 . 11 2 9 10 3 38 . Terrain Destroyed 4409 | . . 21 15 . 44 . 7 . 49 6 2 12 84 . . . 23 33 57 10 47 . 7 7 56 . 30 18 56 30 68 112 3615 Melee 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Projectile 359 | . . 1 . . . . . . . . . . 1 . . . 15 33 23 10 15 . 7 7 56 . 30 18 21 30 24 51 17 AOE 4044 | . . 20 15 . 44 . 7 . 49 6 2 12 77 . . . 8 . 34 . 32 . . . . . . . 35 . 44 61 3598 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total 24307 | 1 772 772 326 317 628 31 566 314 1711 416 179 283 381 166 295 1272 2577 674 316 785 904 638 812 287 1871 871 491 908 1137 997 745 1032 832 Wait 4912 | . 54 149 5 12 30 2 48 . 246 . 13 5 3 . . 8 488 272 9 538 273 437 498 77 202 508 36 153 401 314 29 69 33 Move 16538 | 1 627 589 289 236 500 26 445 258 1307 397 137 259 322 157 283 1217 1838 382 265 233 534 179 273 164 1221 317 328 600 613 570 611 730 630 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | . 19 3 5 11 8 . 4 13 10 . 5 1 3 1 1 3 37 . . . 6 3 1 1 28 13 7 7 4 2 9 12 6 Fast Attach 240 | . 9 2 . 6 5 . . 5 5 . 3 2 13 2 . 1 16 . 5 1 2 2 5 5 28 8 8 18 13 10 9 24 33 Attach 134 | . 3 3 2 3 3 . 6 4 7 3 2 2 . 1 1 1 18 . . . 2 2 1 2 7 1 4 8 5 2 3 17 21 Detach 48 | . . 1 . . . . . . 1 . . . . . . . 5 . . . 2 . . . 1 5 . 4 4 1 1 7 16 Swap 89 | . 3 2 4 4 14 . 8 2 3 2 5 2 5 . 2 3 10 . . . 1 . 1 1 3 . 4 4 1 . 1 3 1 Drop 415 | . 19 6 1 15 9 . 1 16 10 . 1 2 9 3 3 5 54 . 7 7 8 8 13 10 71 10 9 34 17 22 6 26 13 Fire 1531 | . 37 17 20 30 57 3 39 8 72 14 13 10 18 2 5 34 111 20 29 6 44 7 20 27 270 9 82 79 79 72 75 144 78 Melee 8 | . . . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 22 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 13 1 . 4 1 . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Escape Stasis 24 | . . . . . 2 . 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 119 | . . . . . . . . . 50 . . . . . . . . . . . 32 . . . 37 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 12) 616 | -10/Materials | Discovered new exit (range 9) 742 | -10/Materials | Repaired Beam Rifle 751 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Entered Mines 1150 | -10/Mines | Met a Derelict bent on vengeance 1176 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1302 | -10/Mines | Assembled infested the area 1704 | -10/Mines | Learned location of Recycling (-9) 1734 | -10/Mines | Found the Drone Emporium 1748 | -10/Mines | Found Prototype Device 1748 | -10/Mines | Identified Splice Drone Bay 1828 | -10/Mines | Core integrity fell below 50% 1900 | -10/Mines | Discovered new exit (range 5) 1900 | -10/Mines | Discovered new exit (range 8) 1907 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2034 | -10/Mines | Received a Mining Laser from a helpful Derelict 2208 | -10/Mines | Learned Materials security intel 2310 | -10/Mines | Discovered new exit (range 10) 2452 | -10/Mines | Entered Subcaves 2461 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2462 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2563 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2568 | -10/Subcaves | Core integrity fell below 20% 2653 | -10/Subcaves | Visited 4L-MR0's lab 2670 | -10/Subcaves | Found Power Bank 2844 | -10/Subcaves | Discovered new exit (range 8) 2846 | -10/Subcaves | Learned Materials machine intel 2856 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2987 | -10/Subcaves | Entered Materials 2987 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2989 | -8/Materials | Loaded intel: 67 machine locations 3401 | -8/Materials | Build established: Scavenger-Mutant 3495 | -8/Materials | Identified exit to Garrison 3495 | -8/Materials | Entered Garrison 3521 | -8/Garrison | Discovered new exit (range 75) 3521 | -8/Garrison | Discovered new exit (range 49) 3521 | -8/Garrison | Discovered new exit (range 65) 3521 | -8/Garrison | Discovered new exit (range 69) 3609 | -8/Garrison | Triggered checkpoint 3669 | -8/Garrison | Triggered checkpoint 3965 | -8/Garrison | Triggered checkpoint 4066 | -8/Garrison | Garrison Relay disabled 4157 | -8/Garrison | Triggered checkpoint 4165 | -8/Garrison | Build established: Mutant 4468 | -8/Garrison | Build established: Scavenger-Mutant 4477 | -8/Garrison | Triggered checkpoint 4841 | -8/Garrison | Entered Materials 4915 | -8/Materials | Identified exit to Garrison 4915 | -8/Materials | Entered Garrison 4941 | -8/Garrison | Triggered checkpoint 4972 | -8/Garrison | Garrison Relay disabled 5241 | -8/Garrison | Triggered checkpoint 5417 | -8/Garrison | Build established: Mutant 5536 | -8/Garrison | Discovered new exit (range 11) 5661 | -8/Garrison | Triggered checkpoint 5760 | -8/Garrison | Discovered new exit (range 12) 5781 | -8/Garrison | Triggered checkpoint 5825 | -8/Garrison | Garrison Relay disabled 5838 | -8/Garrison | Garrison Relay disabled 6171 | -8/Garrison | Discovered new exit (range 12) 6198 | -8/Garrison | Entered Factory 6198 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6497 | -7/Factory | Build established: Scavenger-Mutant 6637 | -7/Factory | Discovered new exit (range 8) 6665 | -7/Factory | Identified exit to Lower Caves 6679 | -7/Factory | Entered Lower Caves 6704 | -7/Lower Caves | Met a Warlord Commander 6705 | -7/Lower Caves | Learned location of Warlord (-4) 6706 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6714 | -7/Lower Caves | Found Encrypted Comm Array 6810 | -7/Lower Caves | Build established: Mutant 6933 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7011 | -7/Lower Caves | Lost 6 parts (2p3u1w) 7100 | -7/Lower Caves | Found DCF Scrap (13 items) 7220 | -7/Lower Caves | Encountered a Warlord checkpoint 7410 | -7/Lower Caves | Found Prototype Device 7456 | -7/Lower Caves | Identified Heart of Steel 8211 | -7/Lower Caves | Learned location of 1 exit from Factory 8232 | -7/Lower Caves | Learned 12 Factory zone layouts 8343 | -7/Lower Caves | Ambushed by wild Derelicts 8922 | -7/Lower Caves | Discovered new exit (range 7) 8965 | -7/Lower Caves | Entered another Lower Caves area 8965 | -7/Lower Caves | Accompanied by 2 allies 9016 | -7/Lower Caves | Learned Factory terminal intel 9134 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9169 | -7/Lower Caves | Spotted B-75 Beast 9373 | -7/Lower Caves | Discovered new exit (range 9) 9534 | -7/Lower Caves | Entered Data Miner 9534 | -7/Data Miner | Discovered new exit (range 6) 9559 | -7/Data Miner | Met Data Miner 9594 | -7/Data Miner | Learned location of Section 7 (-3) 9594 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9607 | -7/Data Miner | Received God Mode back door access code from Data Miner 9637 | -7/Data Miner | Interfaced with the Data Conduit 9642 | -7/Data Miner | Heart of Steel transformed into Warbot 9706 | -7/Data Miner | Found Exp. Thermal Shield 9732 | -7/Data Miner | System corruption reached 10% 9783 | -7/Data Miner | Entered Proximity Caves 9783 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 9786 | -6/Proximity Caves | Spotter reported a threat 9841 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9949 | -6/Proximity Caves | Spotter reported a threat 10117 | -6/Proximity Caves | Build established: Scavenger-Mutant 10207 | -6/Proximity Caves | Discovered new exit (range 9) 10226 | -6/Proximity Caves | Entered Factory 10226 | -6/Factory | Accompanied by 1 ally (Warbot) 10226 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10227 | -6/Factory | Identified exit to Factory 10229 | -6/Factory | Loaded intel: 299 machine locations 10230 | -6/Factory | Loaded intel: 25 terminal locations 10644 | -6/Factory | Identified exit to Lower Caves 10805 | -6/Factory | Entered Lower Caves 10805 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 11096 | -6/Lower Caves | Discovered new exit (range 11) 11102 | -6/Lower Caves | Learned 12 Factory zone layouts 11117 | -6/Lower Caves | Entered another Lower Caves area 11117 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 11178 | -6/Lower Caves | Learned Factory non-interactive machine intel 11279 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11653 | -6/Lower Caves | Discovered new exit (range 12) 11656 | -6/Lower Caves | Encountered a Warlord checkpoint 11676 | -6/Lower Caves | Entered Zion 11676 | -6/Zion | Accompanied by 1 ally (Warbot) 11773 | -6/Zion | Discovered new exit (range 15) 12079 | -6/Zion | Identified exit to Deep Caves 12365 | -6/Zion | Met Imprinter 13200 | -6/Zion | Attacked by Zionites 13227 | -6/Zion | Allies destroyed Imprinter 13256 | -6/Zion | Extracted access codes from Imprinter's data core 13399 | -6/Zion | Opened final containment barrier to the Deep Caves 13417 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13419 | -6/Zion | Entered Deep Caves 13679 | -6/Deep Caves | Z-Facility disabled 13720 | -6/Deep Caves | Found Prototype Protection 13720 | -6/Deep Caves | Identified Zio. Heavy Carapace 13721 | -6/Deep Caves | Lost 4 parts (1n2u1w) 13732 | -6/Deep Caves | Found Prototype Protection 13732 | -6/Deep Caves | Identified Zio. Weapon Casing 13814 | -6/Deep Caves | Found Zio. Heavy Carapace 13995 | -6/Deep Caves | Found Zio. Weapon Casing 14140 | -6/Deep Caves | Found Surveybot 24 Scanner 14142 | -6/Deep Caves | Found Surveybot 24 Chip 14697 | -6/Deep Caves | Discovered new exit (range 7) 14773 | -6/Deep Caves | Spotted AG-40158 14830 | -6/Deep Caves | Destroyed AG-40158 14897 | -6/Deep Caves | Spotted AG-05312 14932 | -6/Deep Caves | Destroyed AG-05312 14942 | -6/Deep Caves | Found GOLEM Unit 15389 | -6/Deep Caves | Triggered Deep Caves wall 15389 | -6/Deep Caves | Spotted AS-28130 15389 | -6/Deep Caves | Spotted AS-14706 15393 | -6/Deep Caves | Destroyed AS-14706 15417 | -6/Deep Caves | Destroyed 32 combat bots 15428 | -6/Deep Caves | System corruption reached 10% 15431 | -6/Deep Caves | Destroyed AS-28130 15454 | -6/Deep Caves | Found Prototype Energy Cannon 15454 | -6/Deep Caves | Identified Gui. Plasma Cannon 15463 | -6/Deep Caves | Lost 9 parts (2p2n3u2w) 15704 | -6/Deep Caves | Build established: Mutant 15898 | -6/Deep Caves | Exposed GOLEM chamber 15902 | -6/Deep Caves | Found GOLEM Unit 15933 | -6/Deep Caves | Found GOLEM Unit 16039 | -6/Deep Caves | Found GOLEM Unit 16127 | -6/Deep Caves | Build established: Golem 16276 | -6/Deep Caves | Found GOLEM Unit 16688 | -6/Deep Caves | Found Zio. Weapon Casing 16692 | -6/Deep Caves | Found Zio. Weapon Casing 16881 | -6/Deep Caves | Build established: Scavenger-Golem 17242 | -6/Deep Caves | Found GOLEM Unit 17371 | -6/Deep Caves | Entered Proximity Caves 17825 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17993 | -5/Proximity Caves | Spotted B-75 Beast 18050 | -5/Proximity Caves | Ambushed by research squad 18225 | -5/Proximity Caves | Discovered exit to Factory (range 11) 18342 | -5/Proximity Caves | Build established: Golem 18391 | -5/Proximity Caves | Entered Factory 18391 | -5/Factory | Evolved 2 slots: Utility x2 18392 | -5/Factory | Identified exit to Extension 18393 | -5/Factory | Loaded intel: 300 machine locations 18394 | -5/Factory | Loaded intel: 245 non-interactive machine locations 18428 | -5/Factory | Identified exit to Upper Caves 18551 | -5/Factory | Central database locked down 18924 | -5/Factory | Entered Upper Caves 18999 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19156 | -5/Upper Caves | Discovered new exit (range 13) 19796 | -5/Upper Caves | Entered another Upper Caves area 19860 | -5/Upper Caves | Discovered new exit (range 8) 20037 | -5/Upper Caves | Learned Research stockpile data 20037 | -5/Upper Caves | Learned Armory emergency access door positions 20037 | -5/Upper Caves | Learned Research emergency access door positions 20100 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20114 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20218 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 20220 | -5/Upper Caves | Destroyed 20 combat bots 21000 | -5/Upper Caves | Discovered new exit (range 9) 21098 | -5/Upper Caves | Entered Zhirov 21098 | -5/Zhirov | Accompanied by 2 allies 21098 | -5/Zhirov | Discovered new exit (range 3) 21187 | -5/Zhirov | Found Alien Artifact 21187 | -5/Zhirov | Identified Integrated Reactor 21187 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21342 | -5/Zhirov | Found Alien Artifact 21804 | -5/Zhirov | Entered Proximity Caves 21804 | -4/Proximity Caves | Accompanied by 2 allies 21935 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22143 | -4/Proximity Caves | Found DCF Scrap (14 items) 22743 | -4/Proximity Caves | Discovered new exit (range 4) 22750 | -4/Proximity Caves | Entered Factory 22750 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22751 | -4/Factory | Loaded intel: 274 machine locations 22868 | -4/Factory | Attached Power Bank, gained temporary slots: Power x3 23078 | -4/Factory | Joined by Warlord Dakka squad 23135 | -4/Factory | Discovered new exit (range 13) 23136 | -4/Factory | Build established: Generator-Golem 23179 | -4/Factory | Lost 4 allies 23204 | -4/Factory | Destroyed 7 combat bots 23214 | -4/Factory | Entered Armory 23216 | -4/Armory | Loaded intel: 70 machine locations 23270 | -4/Armory | Found Exp. Signal Interpreter 23282 | -4/Armory | Found Exp. System Shield 23603 | -4/Armory | Destroyed 8 combat bots 23866 | -4/Armory | Destroyed 8 combat bots 24064 | -4/Armory | Destroyed 9 combat bots 24671 | -4/Armory | Spotted B-86 Titan 24704 | -4/Armory | Build established: Infiltrator-Golem 24714 | -4/Armory | First assault squad dispatched 24786 | -4/Armory | Destroyed B-86 Titan 24865 | -4/Armory | Destroyed 7 combat bots 25041 | -4/Armory | Build established: Golem 25204 | -4/Armory | Intercept squad dispatched 25210 | -4/Armory | Spotted Tracker 25210 | -4/Armory | Spotted Tracker 25228 | -4/Armory | Spotted Combat Programmer 25235 | -4/Armory | Destroyed Tracker 25237 | -4/Armory | System corruption reached 10% 25238 | -4/Armory | Destroyed Combat Programmer 25244 | -4/Armory | Spotted Combat Programmer 25254 | -4/Armory | Lost 3 parts (3u) 25254 | -4/Armory | Destroyed Tracker 25266 | -4/Armory | Destroyed Combat Programmer 25295 | -4/Armory | Lost 4 parts (1p2n1w) 25297 | -4/Armory | Destroyed 7 combat bots 25297 | -4/Armory | Found Prototype Special Weapon 25297 | -4/Armory | Identified Exp. Remote Datajack 25328 | -4/Armory | Found Prototype Energy Cannon 25614 | -4/Armory | Found Gamma Bomb Array 26033 | -4/Armory | Core integrity fell below 50% 26153 | -4/Armory | Intercept squad dispatched 26159 | -4/Armory | Spotted Armor Guard 26159 | -4/Armory | Spotted Armor Guard 26175 | -4/Armory | Spotted Tracker 26175 | -4/Armory | Destroyed Tracker 26176 | -4/Armory | Spotted Tracker 26181 | -4/Armory | Destroyed Tracker 26223 | -4/Armory | Spotted Combat Programmer 26230 | -4/Armory | Spotted Combat Programmer 26245 | -4/Armory | Identified Transdimensional Reconstructor 26245 | -4/Armory | Warped through subspace to slip node 26245 | -4/Armory | Discovered new exit (range 1) 26246 | -4/Armory | Entered Lab 26246 | -4/Lab | Discovered new exit (range 9) 26263 | -4/Lab | Hidden lab's door opened automatically 26263 | -4/Lab | Sensor layout match revealed 26264 | -4/Lab | Gained access to the hidden lab's interior 26271 | -4/Lab | Lost 6 parts (1p1n2u2w) 26274 | -4/Lab | Decrypted terminal 26281 | -4/Lab | Decrypted terminal 26324 | -4/Lab | Found Prototype Special Weapon 26324 | -4/Lab | Identified Gui. Remote Datajack 26345 | -4/Lab | Build established: Mutant 26345 | -4/Lab | Decrypted terminal 26345 | -4/Lab | Acquired modification code for an L2 power cell 26362 | -4/Lab | Detected by scanners 26383 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 26384 | -4/Lab | Confronted by A5 26386 | -4/Lab | Destroyed A5 26429 | -4/Lab | Found Alien Artifact 26480 | -4/Lab | Found Prototype Hackware 26484 | -4/Lab | Found Prototype Device 26484 | -4/Lab | Identified AEGIS Remote Shield 26489 | -4/Lab | Found Prototype Energy Gun 26489 | -4/Lab | Identified Hyp. EM Gauss Rifle 26493 | -4/Lab | Found Hyp. EM Gauss Rifle 26762 | -4/Lab | Found Alien Artifact 26773 | -4/Lab | Found Alien Artifact 26773 | -4/Lab | Identified Integrated Mediator 26773 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 26793 | -4/Lab | Found Transdimensional Reconstructor 27000 | -4/Lab | Build established: Golem 27225 | -4/Lab | Decrypted terminal 27228 | -4/Lab | Found Alien Artifact 27228 | -4/Lab | Identified LC Capacitor 27309 | -4/Lab | Entered Research 27309 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27312 | -3/Research | Loaded intel: 103 machine locations 27778 | -3/Research | Identified Deep Network Scanner 27779 | -3/Research | Identified Core Expander 27780 | -3/Research | Installed Core Expander, added new Utility slot 27814 | -3/Research | Garrison activated, responded to threat 28048 | -3/Research | Lost 6 parts (2n2u2w) 28083 | -3/Research | Intercept squad dispatched 28105 | -3/Research | Discovered new exit (range 12) 28105 | -3/Research | Spotted B-90 Cyclops 28119 | -3/Research | Entered Quarantine 28120 | -3/Quarantine | Loaded intel: 98 machine locations 28129 | -3/Quarantine | Spotted Alpha 7 28158 | -3/Quarantine | Destroyed Alpha 7 28171 | -3/Quarantine | Found Exp. ECM Suite 28175 | -3/Quarantine | Found Prototype Processor 28175 | -3/Quarantine | Identified Exp. Target Analyzer 28192 | -3/Quarantine | Found Alien Launcher 28277 | -3/Quarantine | Cryocooling Duct disabled 28292 | -3/Quarantine | Ambient heat levels rising (+20) 28292 | -3/Quarantine | Non-combat units ordered to evacuate 28401 | -3/Quarantine | Found Alien Artifact 28401 | -3/Quarantine | Identified Phase Armor 28456 | -3/Quarantine | Identified Core Reset Matrix 28456 | -3/Quarantine | Identified Sigix Terminator 28461 | -3/Quarantine | Build established: Scavenger-Mutant 28646 | -3/Quarantine | Intercept squad dispatched 28649 | -3/Quarantine | Spotted Tracker 28650 | -3/Quarantine | Spotted Tracker 28656 | -3/Quarantine | Spotted Combat Programmer 28657 | -3/Quarantine | Spotted Combat Programmer 28665 | -3/Quarantine | Core integrity fell below 50% 28667 | -3/Quarantine | Destroyed Tracker 28670 | -3/Quarantine | Destroyed Tracker 28679 | -3/Quarantine | System corruption reached 10% 28695 | -3/Quarantine | Destroyed Combat Programmer 28707 | -3/Quarantine | Destroyed Combat Programmer 28728 | -3/Quarantine | Lost 3 parts (1n1u1w) 28774 | -3/Quarantine | Identified EMDS 28897 | -3/Quarantine | Found Alien Artifact 28999 | -3/Quarantine | Found Alien Artifact 28999 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 28999 | -3/Quarantine | Warped through subspace 29090 | -3/Quarantine | Found Alien Artifact 29101 | -3/Quarantine | Found Transdimensional Reconstructor 29156 | -3/Quarantine | System corruption reached 30% 29180 | -3/Quarantine | Spotted Fortress 29276 | -3/Quarantine | Discovered new exit (range 5) 29276 | -3/Quarantine | Discovered new exit (range 6) 29283 | -3/Quarantine | Intercept squad dispatched 29304 | -3/Quarantine | Spotted Tracker 29304 | -3/Quarantine | Entered Section 7 29305 | -3/Section 7 | Loaded intel: 120 machine locations 29761 | -3/Section 7 | Discovered new exit (range 11) 29813 | -3/Section 7 | Identified Dimensional Node Initializer 29813 | -3/Section 7 | Initialized slip node 29837 | -3/Section 7 | Spotted S7 Guard 29895 | -3/Section 7 | Destroyed S7 Guard 29903 | -3/Section 7 | Found Prototype Protection 29903 | -3/Section 7 | Identified Hvy. Regenerative Plating 29984 | -3/Section 7 | Found Alien Artifact 29984 | -3/Section 7 | Identified Integrated Thermoelectric Network 29984 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30286 | -3/Section 7 | Build established: Hacker-Mutant 30304 | -3/Section 7 | First assault squad dispatched 30328 | -3/Section 7 | Core integrity fell below 20% 30403 | -3/Section 7 | Found Alien Artifact 30403 | -3/Section 7 | Identified Spacefold Activator 30557 | -3/Section 7 | Found Integrated Reactor 30557 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30565 | -3/Section 7 | Spotted S7 Guard 30581 | -3/Section 7 | Found Alien Artifact 30581 | -3/Section 7 | Identified Core Physics Calibrator 30707 | -3/Section 7 | Intercept squad dispatched 30713 | -3/Section 7 | Spotted S7 Guard 30719 | -3/Section 7 | Spotted Tracker 30720 | -3/Section 7 | Spotted Tracker 30720 | -3/Section 7 | Found Alien Artifact 30720 | -3/Section 7 | Identified Navigation Efficiency Matrix 30720 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 30722 | -3/Section 7 | Warped through subspace to slip node 30727 | -3/Section 7 | Entered Research 30727 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30728 | -2/Research | Loaded intel: 107 machine locations 31108 | -2/Research | Build established: Hacker-Golem 31277 | -2/Research | Spotted B-90 Cyclops 31528 | -2/Research | Intercept squad dispatched 31583 | -2/Research | Identified exit to Testing 31840 | -2/Research | Build established: Hacker-Mutant 31921 | -2/Research | Entered Testing 31922 | -2/Testing | Loaded intel: 51 machine locations 32069 | -2/Testing | Found Prototype Energy Cannon 32111 | -2/Testing | Spotted Striker 32111 | -2/Testing | Spotted Striker 32256 | -2/Testing | Found Enh. Gamma Bomb Array 32385 | -2/Testing | Intercept squad dispatched 32394 | -2/Testing | Spotted Tracker 32395 | -2/Testing | Spotted Tracker 32395 | -2/Testing | Destroyed Tracker 32406 | -2/Testing | Spotted Combat Programmer 32416 | -2/Testing | Found Point Singularity Launcher 32420 | -2/Testing | System corruption reached 10% 32423 | -2/Testing | Destroyed Tracker 32425 | -2/Testing | Spotted Combat Programmer 32465 | -2/Testing | Lost 4 parts (3u1w) 32466 | -2/Testing | Destroyed Combat Programmer 32564 | -2/Testing | Found Prototype Launcher 32718 | -2/Testing | Found Prototype Energy Cannon 32733 | -2/Testing | Found Prototype Energy Cannon 32812 | -2/Testing | Discovered new exit (range 8) 32900 | -2/Testing | Intercept squad dispatched 32915 | -2/Testing | Spotted Tracker 32917 | -2/Testing | Spotted Tracker 32919 | -2/Testing | Entered Access 32919 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32920 | -1/Access | Loaded intel: 118 machine locations 33022 | -1/Access | Identified Potential Cannon 33023 | -1/Access | Identified Imp. Potential Cannon 33025 | -1/Access | Identified Disintegrator 33299 | -1/Access | Garrison activated, responded to threat 33419 | -1/Access | First assault squad dispatched 33481 | -1/Access | Build established: Hacker-Gunner 33509 | -1/Access | Garrison activated, responded to threat 33573 | -1/Access | Destroyed 15 combat bots 33615 | -1/Access | Spotted B-99 Colossus 34051 | -1/Access | Spotted B-99 Colossus 34073 | -1/Access | Destroyed B-99 Colossus 34091 | -1/Access | Found Prototype Ballistic Gun 34091 | -1/Access | Identified Multirail 34106 | -1/Access | Intercept squad dispatched 34111 | -1/Access | Spotted Tracker 34114 | -1/Access | Spotted Tracker 34125 | -1/Access | Destroyed Tracker 34128 | -1/Access | Spotted Combat Programmer 34131 | -1/Access | Destroyed Tracker 34148 | -1/Access | Destroyed Combat Programmer 34161 | -1/Access | Found Exp. Phase Shifter 34187 | -1/Access | System corruption reached 10% 34215 | -1/Access | Spotted Combat Programmer 34227 | -1/Access | Destroyed Combat Programmer 34417 | -1/Access | Spotted B-99 Colossus 34417 | -1/Access | Spotted B-99 Colossus 34440 | -1/Access | Discovered new exit (range 4) 34447 | -1/Access | Entered Command 34448 | -1/Command | Loaded intel: 63 machine locations 34474 | -1/Command | Lost 14 parts (2p3n5u4w) 34921 | -1/Command | Lost 3 parts (1n1u1w) 34942 | -1/Command | Destroyed 7 combat bots 34947 | -1/Command | First assault squad dispatched 34995 | -1/Command | Build established: Hacker-Mutant 35034 | -1/Command | Lost 5 parts (2p1n1u1w) 35264 | -1/Command | Spotted Striker 35284 | -1/Command | Spotted Alpha 7 35285 | -1/Command | Spotted Executioner 35289 | -1/Command | Spotted Alpha 7 35320 | -1/Command | Lost 3 parts (1p1u1w) 35584 | -1/Command | Identified Subatomic Replicator 35584 | -1/Command | Used Subatomic Replicator to create Alien Launcher 35638 | -1/Command | Identified Supercharged Sigix Terminator 35639 | -1/Command | Fired Supercharged Sigix Terminator 35639 | -1/Command | High security lockdown imminent 35639 | -1/Command | MAIN.C activated Command garrisons 35660 | -1/Command | Destroyed 173 combat bots 35670 | -1/Command | Lost 3 parts (1n1u1w) 35693 | -1/Command | Discovered new exit (range 8) 35714 | -1/Command | Identified exit to Surface 35716 | *** | Escaped! Last Messages --------------- 35639_ Repair Station disabled. 35639_ Backup Propulsion VII tumbles out of repair station. 35639_ Backup Plating VII tumbles out of repair station. 35639_ Backup Propulsion VII tumbles out of repair station. 35639_ Backup Plating VII tumbles out of repair station. 35639_ Backup Power VII tumbles out of repair station. 35649_ System corrupted: Heat flow error (+115). 35661_ Navigation matrix triggers involuntary quantum shift. 35665_ ABI|,BC7VGAOPYEE=BCMDFUL7DMH6ZS> 35680_ JB F7MW