Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 19:43:28 Player: SUBSUB Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (698) 698 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 5558 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 745/850 Matter 273/300 Energy 180/180 System Corruption 0% Temperature Cool (9) Movement Rolling (125) Ox3 Location -6/DSF Parts ------- > --- POWER (2) -------- Meta Core > --- PROPULSION (4) --- Wheel > --- UTILITY (7+1) ---- Scrap Suit Large Storage Unit Structural Scanner Seismic Detector Advanced Targeting Computer (+) > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (15) --- Improved Ion Engine Light Deuterium Engine Subdweller Monowheel Structural Scanner Beam Cannon Beam Cannon Minigun Minigun Minigun Heavy Machine Gun Datajack Multitool Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core Meta Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Structural Scanner Seismic Detector Advanced Targeting Computer Reaction Control System Light Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Subdweller Monowheel Structural Scanner Subdweller Laser Beam Cannon Beam Cannon Minigun Minigun Minigun Heavy Machine Gun Datajack Multitool Flamer [Rating: 48] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon . | . . . . . . . Parts Attached 35 | 6 8 8 3 2 . 8 Power 4 | 1 1 1 . . . 1 Engine 2 | 1 1 . . . . . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 2 3 . 2 . 1 Treads . | . . . . . . . Leg 4 | 2 2 . . . . . Wheel 6 | . . 3 . 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 1 2 . . 3 Device 5 | . 1 1 1 . . 2 Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 3 3 1 . . 3 Energy Gun 4 | 2 1 . . . . 1 Energy Cannon 3 | . 2 1 . . . . Ballistic Gun 4 | . . 1 1 . . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 15 | . 3 2 1 . . 9 Power 3 | . 1 1 . . . 1 Propulsion 5 | . 1 1 . . . 3 Utility 2 | . . . . . . 2 Weapon 5 | . 1 . 1 . . 3 Highest Loss Streak 8 | . 3 1 1 . . 8 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 10 14 14 14 14 13 Power 2 | . 1 2 2 2 2 2 Propulsion 2 | 1 3 2 2 2 2 1 Utility 2 | . 1 2 3 4 4 1 Weapon 4 | . 3 4 4 4 4 6 Tool/Special . | . . . . . . . Unused Backups 17 | . 1 2 1 3 . 10 Power 5 | . . 1 . 2 . 2 Propulsion 1 | . 1 . . . . . Utility 2 | . . . 1 1 . . Weapon 6 | . . . . . . 6 Tool/Special 3 | . . 1 . . . 2 Average Slot Usage (%) 91 | . 95 81 97 100 55 76 Engine 2 | . 11 . . . . . Core 7 | . . 9 10 10 5 8 Leg 10 | . 26 15 . . . . Wheel 16 | . . 7 30 30 16 18 Device 11 | . 13 10 10 10 5 17 Storage 10 | . 14 10 10 10 5 5 Processor 4 | . . . 8 10 5 5 Energy Gun 4 | . 23 . . . . 2 Energy Cannon 16 | . 4 20 20 20 11 7 Ballistic Gun 5 | . . 3 9 10 5 5 Special Weapon 1 | . . 5 . . . . Peak Build Rating 48 | 6 8 25 29 28 28 48 Average Rating 21 | 5 7 21 27 27 28 43 On Entrance 17 | . 6 8 25 28 28 28 Naked Turns . | . . . . . . . Heaviest Build 53 | 10 30 36 36 36 36 53 Greatest Support 52 | 20 20 30 20 26 26 52 Greatest Overweight (x) 3 | . 2 3 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 13 | 3 10 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 13 15 15 15 13 Class Distribution -------------------- 31% | Scavenger-Gunner 30% | Gunner 29% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/DSF Resources | -11 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Matter Collected 664 | 260 28 224 52 . . 100 Remotely . | . . . . . . . Salvage Created 976 | 111 101 362 271 . . 131 Parts 61 | 7 6 22 13 . . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Combat Hostiles Destroyed 18 | . 3 10 1 . . 4 Guns 6 | . . 3 . . . 3 Cannons 9 | . 1 6 1 . . 1 AOE 2 | . 2 . . . . . Classes Destroyed 11 | 3 1 3 2 . . 2 Worker 2 | 2 . . . . . . Builder 1 | . . . 1 . . . Tunneler 2 | 1 1 . . . . . Recycler 3 | 1 . . 2 . . . Turret 2 | . . 2 . . . . Swarmer 3 | . . 3 . . . . Cutter 3 | . . . . . . 3 Grunt 5 | . 3 2 . . . . Sentry 1 | . . . 1 . . . Specialist 1 | . . . . . . 1 Subdweller 5 | . . 5 . . . . Best Kill Streak 3 | 3 2 3 3 . . 3 Combat Bots Only 3 | . 2 3 1 . . 3 Max Kills in Single Turn 2 | 1 2 1 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Hostile Shots Fired 156 | . 33 80 2 . . 41 Missed 41 | . 5 18 . . . 18 Hits 115 | . 28 62 2 . . 23 Projectile 115 | . 28 62 2 . . 23 AOE 2 | . . . . . . 2 Critical Strikes 3 | . 1 1 . . . 1 Damage Taken 1884 | . 418 676 33 . . 757 Core 319 | . 57 157 . . . 105 Absorbed by Shields . | . . . . . . . Core Remaining (%) 57 | 100 . . . 14 . . Volleys Fired 112 | 14 17 58 10 . . 13 Largest 3 | 2 2 3 3 . . 3 Hottest 220 | 80 120 220 148 . . 150 Shots Fired 280 | 28 34 157 28 . . 33 Gun 99 | 28 26 19 8 . . 18 Cannon 159 | . 8 116 20 . . 15 Launcher . | . . . . . . . Special 22 | . . 22 . . . . Kinetic 40 | . . 19 8 . . 13 Thermal 233 | 28 27 138 20 . . 20 Explosive . | . . . . . . . Electromagnetic 7 | . 7 . . . . . Robot Hit Streak 15 | 4 4 11 15 . . 8 Robot Miss Streak 4 | 3 4 3 1 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 112 | 14 14 48 14 . . 22 Core Hits 42 | 5 6 17 5 . . 9 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Meltdown 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2193 | 152 521 776 255 . . 489 Guns 889 | 152 149 181 78 . . 329 Cannons 1002 | . 70 595 177 . . 160 Explosions 302 | . 302 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 500 | . . 181 78 . . 241 Thermal 1642 | 152 470 595 177 . . 248 Explosive . | . . . . . . . Electromagnetic 51 | . 51 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 . . . Average Corruption 1 | . 1 1 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . 1 9 1 . . . Message Errors 3 | . . 3 . . . . Matter Fused 5 | . . 5 . . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 2 | . 1 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 84 | . 78 . 6 . . . Projectiles 6 | . . . 6 . . . Explosions 78 | . 78 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . 52 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 335 | 126 335 261 261 . . 18 Average Temperature 68 | 45 146 39 112 . . 6 Received Heat Transfer 489 | . 222 219 9 . . 39 Effects 2 | . 1 . 1 . . . Energy Bleed 1 | . . . 1 . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 7 | 1 . 4 2 . . . Heat Transferred 2984 | 350 573 1258 370 . . 433 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 85 | 10 80 . 62 . . 85 Initial 62 | . 3 . 62 . . . Average 17 | 1 9 . 19 . . 52 Influence Increases 595 | 20 130 255 45 . . 145 Destroy 0b10 Robot/C 300 | . 60 140 20 . . 80 Destroy 0b10 Robot/NC 40 | 20 5 . 15 . . . Destroy Leader 50 | . 20 10 . . . 20 Successful Hack 14 | . 5 . 9 . . . Disable Machine 15 | . 15 . . . . . Destroy Structure 26 | . 25 . 1 . . . Lose Combat Pursuer 150 | . . 105 . . . 45 Influence Decreases 540 | 15 111 148 176 . . 90 Entered New Map 83 | . 2 12 69 . . . Time Decay 345 | 15 99 126 105 . . . Lost Part 112 | . 10 10 2 . . 90 Squads Dispatched 5 | . 2 . . . . 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 8 14 1 . . 10 Peak Tracking Total 5 | . 3 3 1 . . 5 Tactical Retreats 5 | . . 3 . . . 2 Traps | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Machines Disabled 3 | . 1 2 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Machines Accessed 13 | . 2 . 5 5 1 . Terminals 7 | . 2 . 4 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 4 . 13 9 2 . Successful 17 | . 2 . 5 9 1 . Failed 11 | . 2 . 8 . 1 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 12 | . 1 . 11 . . . Terminals 18 | . 4 . 12 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 . 2 9 1 . Record 9 | . . . 1 8 . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Botnet 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Active Infowar (turns) 3912 | . 778 1249 259 1408 6 212 Structural 3039 | . 778 460 175 1408 6 212 Seismic 1060 | . . 789 84 . . 187 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Turns Passed 4079 | 139 806 1249 259 1408 6 212 Spaces Moved 2823 | 76 340 622 230 1449 6 100 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 746 | 65 340 341 . . . . Wheels 2066 | . . 281 230 1449 6 100 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 95 95 95 105 90 Average Speed 119 | 109 186 149 95 96 105 100 Slowest Speed 330 | 120 260 330 95 105 105 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 58 25 46 86 . 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . . . 5 . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . 24 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 24 | . 24 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Total 3245 | 100 477 773 247 1458 5 185 Wait 229 | . 97 74 1 . . 57 Move 2817 | 75 339 621 229 1448 5 100 Hop . | . . . . . . . Pick Up 33 | 5 13 6 3 3 . 3 Fast Attach 14 | 6 2 2 2 . . 2 Attach 11 | . 2 3 . . . 6 Detach 1 | . . . . . . 1 Swap 12 | . 4 3 1 2 . 2 Drop 15 | . 3 6 1 4 . 1 Fire 112 | 14 17 58 10 . . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low / DSF) -6/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 417 | -10/Materials | Lost 3 parts (1p1n1w) 442 | -10/Materials | Discovered new exit (range 11) 552 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Discovered new exit (range 12) 740 | -10/Materials | Discovered new exit (range 10) 946 | -10/Materials | Entered Subcaves 947 | -10/Subcaves | Approached by a straggling Scientist 956 | -10/Subcaves | A Subdweller sparked back to life 956 | -10/Subcaves | A Subdweller sparked back to life 1005 | -10/Subcaves | Found Prototype Power Core 1005 | -10/Subcaves | Identified Meta Core 1007 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1554 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1568 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1638 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1696 | -10/Subcaves | Build established: Gunner 1754 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1803 | -10/Subcaves | Core integrity fell below 50% 1854 | -10/Subcaves | Discovered new exit (range 13) 2031 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2055 | -10/Subcaves | Core integrity fell below 20% 2195 | -10/Subcaves | Entered Recycling 2428 | -8/Recycling | Scanned before Scraplab entrance 2439 | -8/Recycling | Discovered new exit (range 11) 2441 | -8/Recycling | Entered Scraplab 2454 | -8/Recycling | Entered Scraptown 2454 | -8/Scraptown | System corruption cleaned by C-Scrubber 2651 | -8/Scraptown | Build established: Scavenger-Gunner 2720 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2762 | -8/Scraptown | Discovered new exit (range 11) 2813 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2816 | -8/Scraptown | Learned location of 2 exits from Research 2818 | -8/Scraptown | Learned Research interactive machine intel 2842 | -8/Scraptown | Visited TADAMA 2868 | -8/Scraptown | Visited The Evicted 2878 | -8/Scraptown | Visited Cyclists 2902 | -8/Scraptown | Visited Shadow of the Wyrm 2937 | -8/Scraptown | Visited CR-KLE's Repair Center 2949 | -8/Scraptown | Visited Awakened 2979 | -8/Scraptown | Visited Assassins FH 3036 | -8/Scraptown | Visited UFD Registry 3036 | -8/Scraptown | Registered with UFD as "Chainshell" 3057 | -8/Scraptown | Visited Science Guys 3093 | -8/Scraptown | Visited Science Testing Area 3117 | -8/Scraptown | Visited LU-1G1's Boring Crew 3155 | -8/Scraptown | Visited Scrapoid Pod Storage 3182 | -8/Scraptown | Visited Scrap Suit Storage 3215 | -8/Scraptown | Visited Junk Repository 3233 | -8/Scraptown | Visited Curators Association 3251 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3274 | -8/Scraptown | Visited Junk Repository 3297 | -8/Scraptown | Visited Chapter 10 3482 | -8/Scraptown | Entered Cyclist Reading Room 3757 | -8/Scraptown | Found Scrap Suit 3793 | -8/Scraptown | Met Optimus 3793 | -8/Scraptown | Accepted into 0bPrime 3857 | -8/Scraptown | Discovered new exit (range 5) 3862 | -8/Scraptown | Entered Factory 3862 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3863 | -6/Factory | Identified exit to Lower Caves 3868 | -6/Factory | Identified exit to DSF 3868 | -6/Factory | Entered DSF 3892 | -6/DSF | Additional patrols routed to DSF 3926 | -6/DSF | Build established: Gunner 4080 | -6/DSF | Self-destructed Last Messages --------------- 04037_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04039_ Knocked back. 04041_ Slug penetrates Wall. 04046_ Com. Wheel destroyed. 04046_ Critical hit (Blast). 04048_ Reaction Control System destroyed. 04048_ Knocked back. 04049_ Acquired 18 matter. 04050_ Lgt. Nuclear Core destroyed. 04065_ Wheel destroyed. 04068_ Temporary Propulsion slot lost. 04071_ X-67 Chaingunner destroyed. 04072_ Lgt. Armor Plating destroyed. 04072_ C-30 ARC bursts open, deploying its payload. 04072_ G-67 Veteran unfolds itself. 04072_ G-50 Soldier unfolds itself. 04074_ Beam Cannon destroyed. 04077_ Temporary Weapon slot lost. 04078_ Sub. Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????? ##?#############?????? | | ?????????????###?#############?????? | | ????????????###[[ # ## ##?????? | | ?????????? ##[[[# ## ####???? | | ????????? ^ % ####???? | | ????????? %" ##???? | | ???????? ####???? | | ???????# ?##!!!"===##% ##?????? | | ????? ### ?##!!!# "# ##?????? | | ?????#### ?###????####g ####?????? | | ?????##!! ????????##[[gg]###?????? | | ???????!! ????????##[ ]##??????? | | ?????## ! ??????## [ ]##??????? | | ?????#### ##??????#### ###??????? | | ?????## ??????## ##??????? | | ?????## ######## ##??????? | | ?###?## ########## ####?????? | | # ? ### ### # ### #######??? | | # ### ###!! # ## %"#####??? | | =*%[ !@ ="##??? | | ^ ^ = =! x *%%##"##??? | | [[#[[[# !!! #[[[# ##"""""#####??? | | ####?## !!! #########"""""#####??? | | ?????######"############"#####?????? | | ?????###########?????###"#####?????? | | ?????????#####????????##""#????????? | | ??????????????????????#####????????? | | ???????????????????????####????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorArcsightRegenerator Manual? 0 Play Time 00:35:10 Cumulative 38.2 hours Start 2025.05.22 @ 19:10:14 End 2025.05.22 @ 19:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05a462a8-37f4-4c5f-b0aa-d2819470acdc