Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 12:59:25 Player: Lunace Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (4958) 4958 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2636) 2636 TOTAL SCORE: 11839 Bonus ------- High Alert Combat Kills 472 Follower Combat Kills 549 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -585 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit 0b10 Alert Chip Relay Coupler [Brawler] (14) > --- WEAPON (2) ------- Improved Datajack Great Maul > --- INVENTORY (15) --- Improved Signal Interpreter Relay Coupler [NC] (33) Relay Coupler [NC] (31) Relay Coupler [NC] (28) Relay Coupler [Cutter] (29) Relay Coupler [Sentry] (23) Relay Coupler [Demolisher] (24) Relay Coupler [Demolisher] (29) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (23) Gauss Cannon Shock Bomb Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit 0b10 Alert Chip Medium Armor Plating > --- WEAPON ----------- Beamcaster Guided Plasma Cannon > --- INVENTORY -------- Ion Engine Micro Nuclear Core Improved Heat Sink Structural Scanner Medium Armor Plating High-powered Tractor Beam Army-in-a-Box Heavy Assault Rifle Mini Grenade Launcher [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 111 | 6 5 5 14 . 2 5 18 19 29 8 Power 9 | 1 . 1 1 . . 1 1 1 1 2 Engine 8 | 1 . 1 1 . . 1 1 . 1 2 Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 2 . 3 . . 1 5 3 5 . Treads 21 | 2 2 . 3 . . 1 5 3 5 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 3 . 8 . 1 3 5 7 7 2 Device 11 | . 1 . 4 . . 1 1 4 . . Storage 4 | 1 1 . . . 1 . 1 . . . Processor 1 | . . . . . . . 1 . . . Hackware 12 | . . . . . . . . 3 7 2 Protection 9 | . 1 . 4 . . 2 2 . . . Artifact . | . . . . . . . . . . . Weapon 44 | 2 . 4 2 . 1 . 7 8 16 4 Energy Gun 2 | . . 1 . . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 9 | 2 . 2 2 . . . 3 . . . Ballistic Cannon 8 | . . . . . . . 2 4 2 . Launcher 9 | . . . . . . . 1 1 6 1 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 4 | . . . . . . . . . 2 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 10 | . . . . . . . . 3 6 1 Unidentified Prototypes 2 | . . . 1 . . . 1 . . . Parts Lost 11 | . . 1 2 . . 2 2 . 1 3 Power 2 | . . . . . . . . . . 2 Propulsion 3 | . . . 1 . . 1 . . 1 . Utility 4 | . . . 1 . . 1 1 . . 1 Weapon 2 | . . 1 . . . . 1 . . . Highest Loss Streak 2 | . . 1 1 . . 2 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 100 99 100 96 97 96 96 Engine 8 | . 14 14 11 11 11 11 8 8 1 8 Core 2 | . . . . . . . . . 7 . Treads 33 | . 28 28 33 33 33 33 35 36 35 36 Device 4 | . 10 . 6 11 11 11 9 5 . . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 5 | . . . . . . . 8 9 9 9 Hackware 5 | . . . . . . . . 3 14 15 Protection 5 | . 2 14 14 11 11 11 9 6 . . Energy Gun 2 | . . 4 11 11 11 11 2 . . . Ballistic Gun 6 | . 28 17 11 11 4 . 1 . . . Ballistic Cannon 5 | . . . . . . . 6 15 6 . Launcher 1 | . . . . . . . 1 . 2 5 Impact Weapon 1 | . . . . . . . . . 2 7 Special Melee Weapon 2 | . . . . . . . . 1 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 10 32 38 45 43 50 52 53 52 42 40 Greatest Support 112 | 40 46 46 69 66 66 66 112 104 88 88 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 8 13 14 12 15 15 15 15 15 15 Average Carried 12 | . 3 10 11 12 13 14 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 13 12 12 15 14 15 15 15 14 Class Distribution -------------------- 45% | Bothacker-Mutant 42% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2892 | 160 240 65 176 . 20 35 295 721 1032 148 Remotely 4 | . . . 4 . . . . . . . Salvage Created 3904 | . 312 152 352 . . 163 1101 492 978 354 Parts 229 | . 30 12 26 . . 6 57 25 60 13 Haulers Intercepted 3 | . . . 1 . . . 2 . . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 93 | . 8 5 8 . . 3 22 17 24 6 Melee 2 | . . . . . . . . . 1 1 Guns 22 | . 8 2 8 . . . 4 . . . Cannons 33 | . . 3 . . . 3 10 13 4 . AOE 33 | . . . . . . . 8 4 18 3 Classes Destroyed 15 | . 3 2 3 . . . 2 2 2 1 Worker 3 | . . . 1 . . . 2 . . . Builder 1 | . . . . . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 3 | . . . 1 . . . 2 . . . Recycler 2 | . . 1 . . . . . . 1 . Operator 2 | . . . . . . . . . 2 . Watcher 10 | . 3 . 2 . . . 2 . 3 . Swarmer 20 | . 3 5 3 . . . 4 3 2 . Cutter 1 | . . . . . . . . 1 . . Grunt 52 | . 5 . 2 . . 3 13 6 17 6 Duelist 1 | . . . . . . . . . . 1 Sentry 14 | . . . 3 . . . 4 5 2 . Specialist 3 | . . . . . . . 1 . 2 . Hunter 2 | . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 10 | . 3 4 3 . . 3 10 3 6 5 Combat Bots Only 8 | . 3 3 2 . . 3 8 3 6 5 Max Kills in Single Turn 4 | . 1 1 1 . . 1 4 2 3 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . 4 2 3 1 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 483 | . 44 37 79 . . 20 72 69 133 29 Missed 140 | . 16 10 19 . . 3 23 20 38 11 Damage Taken 5136 | . 307 323 699 . . 293 821 654 1604 435 Core 753 | . 43 53 92 . . . 123 73 283 86 Absorbed by Shields 29 | . . . . . . . . 7 . 22 Regen/Repaired (Parts) 665 | . . . . . . . 57 . 608 . Core Remaining (%) 79 | 100 . 61 . . . 77 . . . . Volleys Fired 331 | . 45 18 45 . . 13 63 80 58 9 Largest 2 | . 2 2 2 . . 1 2 2 2 1 Hottest 120 | . 40 120 95 . . 120 120 96 96 36 Shots Fired 493 | . 90 27 79 . . 13 77 122 76 9 Gun 207 | . 90 15 79 . . . 23 . . . Cannon 224 | . . . . . . 13 48 117 46 . Launcher 50 | . . . . . . . 6 5 30 9 Special 12 | . . 12 . . . . . . . . Kinetic 333 | . 90 15 41 . . . 24 117 46 . Thermal 110 | . . 12 38 . . 13 47 . . . Explosive 30 | . . . . . . . 6 5 19 . Electromagnetic 20 | . . . . . . . . . 11 9 Robot Hit Streak 38 | . 9 3 8 . . 13 38 13 17 18 Robot Miss Streak 6 | . 4 1 6 . . . 3 4 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 320 | . 56 16 38 . . 7 47 61 81 14 Core Hits 179 | . 24 11 14 . . 4 39 26 54 7 Critical Kills 2 | . 1 . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 Critical Strikes 24 | . 2 3 . . . . . 13 5 1 Burn 3 | . . 3 . . . . . . . . Destroy 2 | . 2 . . . . . . . . . Blast 16 | . . . . . . . . 13 3 . Smash 3 | . . . . . . . . . 2 1 Melee Attacks 63 | . . . . . . . . 15 33 15 Impact 16 | . . . . . . . . . 5 11 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . 7 19 . Combat Hostiles 3 | . . . . . . . . 1 2 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9469 | . 451 198 638 . . 460 2504 1613 2904 701 Guns 1491 | . 451 68 638 . . . 334 . . . Cannons 4059 | . . . . . . 460 1485 1214 900 . Explosions 3360 | . . . . . . . 677 399 1748 536 Melee 418 | . . . . . . . . . 253 165 Ramming 11 | . . . . . . . 8 . 3 . Kinetic 3075 | . 451 68 149 . . . 293 1214 900 . Thermal 2732 | . . 130 489 . . 460 1526 . 36 91 Explosive 2272 | . . . . . . . 677 399 1196 . Electromagnetic 961 | . . . . . . . . . 516 445 Impact 418 | . . . . . . . . . 253 165 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 209 | . . . . . . 21 41 11 82 54 Projectiles 66 | . . . . . . 21 41 4 . . Explosions 68 | . . . . . . . . 7 48 13 Melee 75 | . . . . . . . . . 34 41 Knockbacks 16 | . . . . . . . . 5 10 1 Impact 1 | . . . . . . . . . . 1 Kinetic 15 | . . . . . . . . 5 10 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . . . . 82 . . 132 Shots 9 | . . . . . . . 4 . . 5 Rammed 2 | . . . . . . . 1 . 1 . Targets Rammed 2 | . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 344 | . 77 277 344 . . 288 317 273 126 21 Average Temperature 96 | . 17 110 132 . . 147 108 81 37 11 Received Heat Transfer 1813 | . 171 117 126 . . 144 423 153 576 103 Effects 6 | . . . 5 . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . 3 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . 1 2 Impact Corruptions 4 | . . . . . . . . . 2 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 2 2 . . . 2 . . 1 Heat Transferred 6793 | . . 1280 851 . . 1040 3422 . 50 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1025 | . 161 187 195 11 . 50 449 1025 749 669 Initial 499 | . . 14 14 11 . . 19 169 499 456 Average 313 | . 45 62 77 11 . 25 248 603 404 524 Maximum Alert Level 3 | . . . . . . . 2 3 3 2 Low Security (%) 38 | 100 100 100 100 100 . 100 31 9 1 . Level 1 25 | . . . . . . . 54 17 50 . Level 2 25 | . . . . . . . 13 24 45 100 Level 3 9 | . . . . . . . . 47 2 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 3 . 1 . . . 2 . 9 . Investigation 3 | . 2 . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 10 | . 1 . 1 . . . 1 . 7 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 8 | . 1 . 2 . . . 2 . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 16 11 15 . . 6 26 29 43 13 Peak Tracking Total 7 | . 4 3 4 . . 3 7 6 5 3 Tactical Retreats 14 | . . 1 1 . . . . 12 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 6 | . 2 . . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 19 | . . . 1 . . . 2 7 5 4 Max in Single Turn 2 | . . . 1 . . . 1 2 1 1 Garrison Relay 5 | . . . . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 33 | . 5 1 3 . 2 . 11 3 7 1 Terminals 23 | . 4 . 3 . . . 8 3 4 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 . 2 . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 84 | . 14 1 10 . 2 . 32 5 18 2 Successful 50 | . 6 1 7 . 2 . 19 3 12 . Failed 34 | . 8 . 3 . . . 13 2 6 2 Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 58 | . 10 . 10 . 1 . 25 . 12 . Terminals 65 | . 12 . 10 . . . 25 5 11 2 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . 2 . 5 . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 . Terminal Hacks 14 | . 1 1 3 . 2 . 3 3 1 . Record 1 | . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 1 . . . . . 2 . 4 . Scan Component 4 | . 1 . . . . . 1 . 2 . Repair 3 | . . . . . . . 1 . 2 . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 25 | . 4 . 4 . . . 12 . 5 . Terminals 22 | . 4 . 4 . . . 10 . 4 . Assimilate 2 | . . . . . . . 2 . . . Botnet 17 | . 3 . 3 . . . 8 . 3 . Operators 3 | . 1 . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . 2 . . . Monitor 1 | . . . . . . . 1 . . . Recyclers 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 23 | . 5 . 3 . . . 9 1 4 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . 2 . Time 132 | . . . . . . . 50 . 82 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 3 | . . . . . . . . 2 . 1 Coupler Efficiency 1 | . . . . . . . . . . 1 Structural Interface 1 | . . . . . . . . 1 . . Robots Hacked 25 | . . . . . . . . 5 17 3 Non-combat 11 | . . . . . . . . . 11 . Combat 14 | . . . . . . . . 5 6 3 Robot Hacks Applied 29 | . . . . . . . . 5 20 4 generate_anomaly 2 | . . . . . . . . . 2 . map_walls 1 | . . . . . . . . . 1 . map_earth 1 | . . . . . . . . . 1 . drop_inventory 5 | . . . . . . . . . 5 . locate_stockpiles 1 | . . . . . . . . . 1 . map_route 1 | . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . 1 . overwrite_iff 5 | . . . . . . . . 3 1 1 streamctrl_high 1 | . . . . . . . . . . 1 formatsys_low 3 | . . . . . . . . . 3 . formatsys_high 8 | . . . . . . . . 2 4 2 Relay Couplers Released 20 | . . . . . . . . 16 . 4 Machine Destruction 20 | . . . . . . . . 16 . 4 Attached 11 | . . . . . . . . 3 6 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . 1 . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 22 | . . 3 . . . . 1 7 8 3 Largest Group 3 | . . 3 1 . . . 1 3 2 2 Highest-Rated Group 72 | . . 51 8 . . . 10 72 41 28 Highest-Rated Ally 31 | . . 31 8 . . . 10 31 26 18 Total Orders 10 | . . 3 2 . . . . 2 3 . STAY 1 | . . . . . . . . 1 . . ROAM 2 | . . . 2 . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . AID 3 | . . . . . . . . . 3 . DROP 1 | . . 1 . . . . . . . . PICKUP 1 | . . 1 . . . . . . . . COLLECT 1 | . . 1 . . . . . . . . Ally Attacks 107 | . . 19 10 . . . . 36 33 9 Total Damage 1495 | . . 256 . . . . . 237 774 228 Kills 18 | . . 4 . . . . . 2 10 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 18 | . . . 18 . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 8565 | 57 926 1011 492 15 458 119 1113 1468 2422 484 Spaces Moved 4314 | 33 489 549 189 10 282 53 529 709 1227 244 Core 4 | 4 . . . . . . . . . . Treads 4310 | 29 489 549 189 10 282 53 529 709 1227 244 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 165 165 Average Speed 162 | 146 160 160 160 160 160 160 160 162 165 165 Slowest Speed 166 | 160 160 160 160 160 160 160 162 165 166 165 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 68 91 31 7 70 14 51 92 71 39 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 11 | . . . . . . . . 2 9 . Terrain Destroyed 240 | . . . . . . . 63 23 152 2 Melee . | . . . . . . . . . . . Projectile 29 | . . . . . . . 6 4 19 . AOE 211 | . . . . . . . 57 19 133 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 5383 | 39 560 651 308 9 292 73 717 906 1531 297 Wait 430 | . 12 65 47 . . 2 77 53 162 12 Move 4306 | 32 488 548 188 9 281 52 529 708 1227 244 Hop . | . . . . . . . . . . . Pick Up 63 | 1 7 4 6 . 2 . 11 17 10 5 Fast Attach 25 | 6 1 1 2 . 1 2 6 2 4 . Attach 29 | . . 1 7 . . 2 5 5 5 4 Detach 5 | . . . 2 . 1 . 2 . . . Swap 57 | . 4 3 5 . 1 1 7 12 20 4 Drop 63 | . 3 2 6 . 6 1 16 14 11 4 Fire 331 | . 45 18 45 . . 13 63 80 58 9 Melee 63 | . . . . . . . . 15 33 15 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . 1 . 1 . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . 9 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Discovered new exit (range 3) 984 | -10/Materials | Entered Mines 1125 | -10/Mines | Discovered new exit (range 15) 1223 | -10/Mines | Learned location of 1 exit from Materials 1229 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1419 | -10/Mines | Discovered new exit (range 7) 1436 | -10/Mines | Found the Drone Emporium 1444 | -10/Mines | Found Prototype Device 1827 | -10/Mines | Learned Materials stockpile data 1995 | -10/Mines | Entered Materials 1995 | -9/Materials | Accompanied by 1 ally 1995 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -9/Materials | Identified exit to Materials 2142 | -9/Materials | Identified Bomb Drone Bay 2161 | -9/Materials | Discovered new exit (range 32) 2213 | -9/Materials | Lost 12 allies 2342 | -9/Materials | Discovered new exit (range 14) 2487 | -9/Materials | Entered Mines 2495 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2495 | -9/Mines | Discovered new exit (range 5) 2502 | -9/Mines | Entered Exiles 2542 | -9/Exiles | Met 8R-AWN 2568 | -9/Exiles | Met EX-HEX 2582 | -9/Exiles | Build established: Scavenger-Mutant 2616 | -9/Exiles | Met EX-BIN 2638 | -9/Exiles | Aligned with FarCom system 2640 | -9/Exiles | Given EX-Vault access code 2677 | -9/Exiles | Opened EX-Vault 2693 | -9/Exiles | Found Gui. Plasma Cannon 2696 | -9/Exiles | Found 0b10 Alert Chip 2700 | -9/Exiles | Found Army-in-a-Box 2736 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2832 | -9/Exiles | Met EX-DEC 2864 | -9/Exiles | Learned location of Zion (-6) 2947 | -9/Exiles | Discovered new exit (range 10) 2960 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, 0b10 Alert Chip, Army-in-a-Box 2960 | -9/Exiles | Entered Mines 3061 | -8/Mines | Discovered exit to Materials (range 10) 3079 | -8/Mines | Entered Materials 3079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3255 | -8/Materials | Destroyed 8 combat bots 3440 | -8/Materials | Build established: Mutant 3606 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3754 | -8/Materials | Discovered new exit (range 3) 3968 | -8/Materials | Discovered new exit (range 10) 4192 | -8/Materials | Identified exit to Garrison 4192 | -8/Materials | Entered Garrison 4192 | -8/Garrison | Accompanied by 1 ally 4232 | -8/Garrison | Installed Relay Interface Framework 4280 | -8/Garrison | Learned Materials security intel 4336 | -8/Garrison | Garrison Relay disabled 4429 | -8/Garrison | Triggered checkpoint 4483 | -8/Garrison | Discovered new exit (range 10) 4656 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Garrison Relay disabled 4827 | -8/Garrison | Triggered checkpoint 4930 | -8/Garrison | Triggered checkpoint 4988 | -8/Garrison | Build established: Bothacker-Mutant 5002 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5294 | -8/Garrison | Lost 3 allies 5342 | -8/Garrison | Discovered new exit (range 10) 5386 | -8/Garrison | Garrison Relay disabled 5472 | -8/Garrison | Triggered checkpoint 5568 | -8/Garrison | Garrison Relay disabled 5660 | -8/Garrison | Entered Materials 6499 | -8/Materials | Discovered new exit (range 3) 6893 | -8/Materials | Core integrity fell below 50% 7006 | -8/Materials | Discovered new exit (range 9) 7236 | -8/Materials | Repaired Arm. Treads 7883 | -8/Materials | Garrison activated, responded to threat 7888 | -8/Materials | Core integrity fell below 20% 8029 | -8/Materials | Repaired Med. Treads 8082 | -8/Materials | Identified exit to Garrison 8082 | -8/Materials | Entered Garrison 8145 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8297 | -8/Garrison | Triggered checkpoint 8308 | -8/Garrison | Garrison Relay disabled 8423 | -8/Garrison | Triggered checkpoint 8432 | -8/Garrison | Triggered checkpoint 8538 | -8/Garrison | Discovered new exit (range 10) 8565 | -8/Garrison | P-60 Hacker assimilated allied Rogue 3b 8566 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08495_ Network quickbooting L-31 Rogue, ETC: 10. 08501_ Bruiser 3a heat damages Lgt. Treads. 08505_ L-31 Rogue reactivates. 08509_ RIF reveals location of phase wall. 08522_ Jacked L-31 Rogue... >>streamctrl_high Hijacking control node. 08538_ EXIT=FOUND 08543_ Detecting nearby RIF Installer. 08549_ Rogue 3b sneak attacks. 08549_ Destroyed Gravmag System. 08549_ P-60 Hacker fails to hack Rogue 3b. 08551_ P-60 Hacker destroyed. 08560_ P-60 Hacker fails to hack Rogue 3b. 08562_ Machine disabled. 08562_ Relay Coupler [Duelist] destroyed. 08565_ P-60 Hacker hacks Rogue 3b, assimilated. 08565_ Destroyed Mic. Nuclear Core. 08565_ P-60 Hacker system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ????????????????????"""" """#???????????????????? | | ????????????????????"?? ""#???????????????????? | | ????????????????????"""" "#???????????????????? | | ??????????????????###### "#???????????????????? | | ??????????????????#""""" p#????????????????????? | | ??????????????????# "#????????????????????? | | ??????????????????#" @ "##???????????????????? | | ??????????????????#" l "#???????????????????? | | ??????????????????# """#???????????????????? | | ??????????????????### ########???????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????#[#???????#??????????????????? | | ??????????????????###%##### < #??????????????????? | | ??????????????????# * #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ##########??????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ???????############ ###"""??????????????????????? | | ???##### =% * +???????????????? | | ???# + %= % +???????????????? | | ???# ### ###+##### ###"""####??????????????????? | | ???# #?# #???????# #???????????????????????????? | | ???# #?# #???????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceNullDrive Manual? 0 Play Time 01:07:59 Cumulative 154.2 hours Start 2024.05.05 @ 11:33:04 End 2024.05.05 @ 12:59:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 148 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a6a3774-f055-4c8d-a10a-a2218eef6ca4