Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 04:36:58 Player: puppuppit Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (45) 9000 Robots Destroyed (829) 4145 Value Destroyed (45091) 45091 Prototype IDs (112) 2240 Alien Tech Used (9) 1800 Bonus (51867) 51867 TOTAL SCORE: 118643 Bonus ------- Triggered High Security 2000 Triggered Max Security 3000 High Alert Combat Kills 20767 Follower Combat Kills 3063 Awakened Behemoth Slayer 1000 Entered Garrisons 1400 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4662 Met Warlord at Research 2000 Invited to Help at Command 2000 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -4225 Cogmind --------- Core Integrity 1556/1600 Matter 17/300 Energy 593/600 System Corruption 2% Temperature Warm (102) Movement Hovering (37) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY (12) ----- Medium Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (10) --- High-powered Transdimensional Reconstructor Enhanced Nova Cannon Point Singularity Launcher Point Singularity Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Phasing AFG > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Point Singularity Launcher > --- INVENTORY -------- Improved Quantum Reactor Improved Antigrav System Improved Antigrav System Medium Matter Pod Matter Filter High-powered Transdimensional Reconstructor Enhanced Nova Cannon Point Singularity Launcher Sigix Containment Pod [Rating: 190] Favorites ----------- Power Improved Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Improved Antigrav System Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Modified TNC Hackware Advanced System Shield Protection Centrium Light Armor Plating Artifact Phase Armor Weapon Enhanced Nova Cannon Energy Gun Tesla Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Point Singularity Launcher Special Weapon Molecular Deconstructor Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 4 . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 2 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1001 | 7 6 4 . 6 7 23 6 27 3 20 28 10 . 39 1 53 8 10 6 . 52 56 18 49 51 20 . 39 6 44 6 11 12 12 58 6 13 49 8 54 16 134 9 1 13 Power 93 | 1 1 . . 1 . 3 . 1 . . 2 . . 2 . 2 1 1 . . 3 4 . 4 5 2 . 4 . 5 . . 2 . 7 1 1 9 1 10 3 15 1 . 1 Engine 16 | 1 1 . . 1 . . . . . . 1 . . . . . . . . . . 3 . 2 . 2 . 3 . 1 . . . . . . . . . 1 . . . . . Core 27 | . . . . . . 3 . 1 . . 1 . . 2 . 2 1 1 . . 3 1 . . 1 . . 1 . 3 . . 2 . 3 . . 1 . 1 . . . . . Reactor 50 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . 1 . . . . 4 1 1 8 1 8 3 15 1 . 1 Propulsion 232 | 2 1 2 . 2 5 5 1 8 2 3 12 2 . 11 . 12 . 1 . . 8 5 . 6 11 1 . 18 . 10 . . 3 . 16 1 2 9 . 13 2 46 2 1 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 2 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Hover 114 | . . . . . . . 1 4 . 2 . . . . . 2 . . . . 2 . . . . . . 5 . 5 . . 3 . 10 1 . 7 . 12 2 46 2 1 9 Flight 104 | . . . . . 5 5 . 4 2 1 12 2 . 11 . 10 . 1 . . 6 5 . 6 11 1 . 6 . 5 . . . . 6 . 2 2 . 1 . . . . . Utility 268 | 2 . 1 . . . 2 2 . 1 . 3 2 . 2 1 9 2 1 3 . 19 13 14 15 19 5 . 6 6 7 1 5 3 3 12 1 7 16 2 13 9 53 5 . 3 Device 163 | 1 . 1 . . . 1 . . . . 1 2 . 1 . . 2 1 3 . 16 12 12 10 17 3 . 2 3 1 . 3 2 2 7 . 3 7 1 8 6 31 4 . . Storage 18 | 1 . . . . . . 1 . . . 2 . . . 1 2 . . . . 2 . . . . . . . . 1 . 1 . . 1 . . 1 . 2 . 2 . . 1 Processor 24 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 1 . 1 . . . 1 . 1 . . 1 1 . 1 . 13 . . . Hackware 19 | . . . . . . . 1 . 1 . . . . 1 . 6 . . . . . . . . . 1 . . . 3 1 . . . 1 . . . 1 1 . . . . 2 Protection 42 | . . . . . . . . . . . . . . . . . . . . . . 1 2 4 2 . . 3 3 2 . . 1 . 3 1 3 7 . 1 1 7 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 408 | 2 4 1 . 3 2 13 3 18 . 17 11 6 . 24 . 30 5 7 3 . 22 34 4 24 16 12 . 11 . 22 5 6 4 9 23 3 3 15 5 18 2 20 1 . . Energy Gun 34 | 1 1 . . . 1 6 2 7 . 7 . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . . 4 . . . 1 . . . Energy Cannon 17 | . . . . . 1 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 11 . . . Ballistic Gun 72 | 1 1 . . 1 . . . 2 . . . . . 10 . 2 . . . . 6 10 2 13 3 2 . 4 . . . . . . . . . . 1 11 1 2 . . . Ballistic Cannon 117 | . 1 1 . . . . . . . . 9 4 . 5 . 17 4 5 2 . 6 11 . . 1 2 . . . 7 . 4 3 5 19 1 1 5 3 1 . . . . . Launcher 126 | . 1 . . 2 . 4 1 9 . 10 2 2 . 8 . 9 1 1 1 . 5 9 1 6 11 5 . 4 . 9 5 . . 2 2 1 2 5 1 . . 6 1 . . Special Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . 3 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 31 | . . . . . . . . . . . . . . . . . . . . . 2 4 1 5 1 1 . 1 . 1 . 2 1 2 2 1 . 1 . 6 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . . . 1 . . . 1 . 2 . . . . 5 . 1 2 . 6 1 . 1 2 . . 2 1 1 . . 3 . 2 . . 8 . 1 7 11 1 . . Corrupted Parts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Lost 151 | . . 1 . 2 . 8 . 4 1 2 1 . . 11 . 7 1 1 . . 2 4 . 5 13 6 . 7 . 8 2 2 . . 16 2 2 8 6 . 7 10 1 3 8 Power 14 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . 1 . . . . 1 . . . . 3 . 1 . 1 . 1 1 . . 1 Propulsion 73 | . . . . . . 6 . 4 1 2 1 . . 5 . 4 . . . . 1 2 . 2 7 4 . 2 . 5 1 1 . . 6 . 1 1 2 . 3 4 1 2 5 Utility 38 | . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . 1 3 2 . 3 . 2 1 1 . . 5 1 . 4 2 . 2 4 . 1 2 Weapon 26 | . . 1 . 2 . 2 . . . . . . . 4 . 1 . . . . . 1 . 2 2 . . 2 . . . . . . 2 1 . 3 1 . 1 1 . . . Highest Loss Streak 9 | . . 1 . 1 . 3 . 2 1 1 1 . . 5 . 3 1 1 . . 1 2 . 1 9 3 . 4 . 3 2 1 . . 6 2 1 4 5 . 4 8 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 96 87 90 89 88 82 82 98 93 90 85 100 89 91 91 92 92 89 84 86 83 80 51 46 78 73 73 51 46 62 87 85 73 80 83 68 95 87 97 100 99 87 Engine 1 | . 14 14 14 14 9 1 . . . . . . . . . . . . . . . 1 6 3 . 1 . 3 . 3 2 . . . . . . 1 . . . . . . . Core 3 | . . . . . . 7 9 9 9 9 8 9 9 7 9 6 7 7 7 7 6 4 . . . . . 1 5 1 . . 1 5 7 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . 1 9 6 6 4 8 8 7 8 8 7 Wheel 1 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 8 6 14 7 2 . . . . . . . . . . . . . . . . 5 . 3 14 7 15 23 9 20 17 18 24 34 36 33 34 34 31 Flight 19 | . . . . . 45 44 36 37 27 36 42 39 36 37 45 41 38 38 38 38 32 26 26 27 30 16 6 8 23 15 . . . . 13 . 3 2 . . . . . . . Device 8 | . 14 14 14 14 9 9 . . . . 7 9 9 3 . . 2 6 7 7 14 10 19 13 11 7 6 7 4 3 . 2 1 1 11 5 10 9 5 13 10 18 13 12 6 Storage 5 | . 14 14 14 14 9 9 9 9 9 9 9 9 9 9 9 3 7 7 7 7 6 6 6 6 6 6 6 1 . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 7 | . . . . . . 1 9 9 8 . . . . . . 5 7 7 7 7 11 13 6 6 6 5 6 10 11 8 5 6 11 8 . . 4 6 10 4 4 16 17 17 16 Hackware 6 | . . . . . . . 8 9 9 18 10 9 9 12 18 12 3 . . . . . . . . . 6 5 5 18 21 17 17 17 16 15 14 9 5 13 5 . . . 1 Protection 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 4 6 6 5 9 1 . . 1 5 4 1 5 9 . . 3 1 8 8 8 Energy Gun 1 | . 7 10 . . 4 13 8 7 5 2 2 . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 8 8 Ballistic Gun 3 | . 8 . . 2 4 . . . . . . . . 10 9 2 . . . . 4 13 13 14 11 . . 2 . . . . . . . . . . 1 12 6 . . . . Ballistic Cannon 5 | . 11 17 28 19 . . . . . . 14 17 18 2 9 9 22 22 22 15 9 3 . . . . . . . 1 . . 2 10 7 9 6 7 8 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 5 1 . 3 6 3 . . . 3 2 4 3 4 5 3 . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 18 19 19 19 19 20 19 19 15 19 26 26 26 26 24 32 32 30 34 34 39 52 52 51 60 34 14 42 38 49 29 25 46 47 65 71 71 87 72 82 85 98 113 96 103 Greatest Support 117 | 26 26 20 20 20 20 20 15 19 18 22 29 30 30 30 24 37 37 37 36 36 36 52 52 52 50 34 14 74 38 48 33 22 47 47 73 71 71 83 83 98 117 103 98 96 97 Greatest Overweight (x) 10 | . . . . . . 1 1 1 . 1 . . . 1 . . . . . . 1 1 . 2 1 4 . 10 . 2 . 1 1 . 1 . 1 1 1 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 8 8 8 8 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 10 10 10 10 10 10 25 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 6 8 8 8 8 9 10 10 10 10 10 10 6 5 14 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 3 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 8 8 8 8 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 7 7 7 5 7 7 6 7 6 7 9 10 8 10 5 7 7 7 8 9 9 9 9 9 9 10 6 5 13 14 14 14 14 9 9 9 9 9 9 8 9 9 9 8 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 8 8 8 8 10 10 10 10 10 10 10 10 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 3 7 7 8 8 8 8 8 8 6 7 10 10 10 10 10 8 8 8 8 8 10 10 10 10 10 9 10 10 5 15 15 15 15 15 10 10 10 10 10 10 10 10 10 9 10 Class Distribution -------------------- 25% | Sprinter 18% | Scavenger-Sprinter 15% | Hacker-Mutant 11% | Hacker-Sprinter 7% | Mutant 6% | Scout 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Commander-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Garrison Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Sprinter | -3/Research Sprinter | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 34108 | 236 58 223 . 407 . 400 156 601 10 448 738 801 43 1101 155 2657 770 642 17 43 1640 1682 266 3800 769 575 . 715 79 1419 62 333 229 241 1232 542 367 2042 909 1868 265 4958 70 . 539 Remotely 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Salvage Created 27186 | 187 321 183 . 118 . 1158 508 594 118 346 719 375 53 743 127 3847 247 160 . . 1852 1495 227 1056 1320 80 . 982 318 1099 127 285 300 264 1090 54 154 1555 249 2439 40 1582 82 . 732 Parts 1304 | 12 28 13 . 6 . 48 29 32 5 29 56 24 . 54 12 189 11 9 . . 76 65 17 51 44 5 . 55 1 49 8 9 7 15 54 4 11 63 11 100 2 63 2 . 35 Haulers Intercepted 20 | . . . . . . . 3 . 1 . 3 . . . . 3 . . . . 4 . . . 2 . . 1 . 1 . . . . . . . . . 1 . . 1 . . Recyclers Shooed 14 | . 1 1 . . . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . 2 . . . . . . . . . 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . . . . . . . 13 16 . . . . . . . 5 . . . . 3 9 5 9 . 3 5 . 9 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 689 | . 4 5 . 11 . 22 6 26 1 23 13 16 . 29 2 113 9 9 . . 27 37 3 25 29 7 . 15 . 30 6 4 . 9 12 5 11 38 9 14 1 89 . 4 25 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 83 | . . 3 . . . 9 1 3 1 1 1 . . 5 . 1 . . . . 3 6 1 15 5 2 . 5 . 3 . . . . . . . 5 . 12 1 . . . . Cannons 151 | . 1 2 . 2 . 3 . . . . 7 9 . 4 2 18 6 6 . . 8 4 . . . . . . . 5 . 2 . 2 8 . 1 24 9 . . 21 . . 7 AOE 436 | . 3 . . 9 . 6 5 23 . 21 5 7 . 20 . 94 3 3 . . 15 26 2 8 23 5 . 10 . 22 6 . . 6 4 5 10 8 . . . 65 . 4 18 Classes Destroyed 29 | 2 5 1 . 1 . 3 2 2 . 1 1 . . 1 . 3 1 1 . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . 1 . . . Worker 23 | . . . . . . . 3 . . . . . . . 2 3 . . . . 2 . . . 2 . . 2 . 4 . . . . 2 . . . . 2 . . . . 1 Builder 22 | . 3 1 . 1 . . 2 . . . 1 . . . . 6 . . . . 3 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . 1 Tunneler 12 | 5 1 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 20 | . . . . . . . 3 . 1 . 3 . . . . 3 . . . . 4 . . . 2 . . 1 . 1 . . . . . . . . . 1 . . 1 . . Recycler 41 | 1 2 . . 1 . . . . . . 3 . 1 . . 9 . . . . 2 . 1 . 4 . . 2 . . . . . . 5 . . . . 6 . 1 . . 3 Carrier 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 19 | . . . . . . . . . . . 1 . . . . 12 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . Operator 10 | . 2 . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . . . Watcher 24 | . 3 . . . . . 2 . . . 4 . . . . 3 . . . . 4 . 1 . 1 . . 1 . 1 . . . . 1 . . . . 2 . 1 . . . Swarmer 174 | . 3 . . . . . . 10 . 8 5 1 . 9 . 2 3 4 . . 3 24 2 3 5 5 . 9 . 8 3 . . 4 . 5 10 3 7 . 1 19 . 4 14 Cutter 5 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 4 . . . 1 . . . Grunt 237 | . 1 2 . . . 16 5 13 . 6 4 8 . 9 2 60 4 1 . . 14 5 . 8 4 2 . 4 . 12 1 2 . 3 . . . 16 . 6 . 22 . . 7 Brawler 18 | . . . . . . . . . . . . . . 2 . 4 1 . . . . 1 . 3 . . . . . 1 . . . 1 . . . 2 . . . 3 . . . Duelist 17 | . . . . . . . . 2 . 1 . . . . . 7 . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . 3 . . . Protector 15 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . 2 . . . . 1 . . . . 1 . . 4 . . . 3 . . . Sentry 46 | . . . . . . 3 . 1 1 . 4 5 . 7 . 4 . . . . 2 4 . 7 . . . . . 1 . . . . 1 . 1 . . 3 . 2 . . . Demolisher 9 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . Specialist 7 | . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . Hunter 43 | . . . . . . 1 1 . . . . . . . . 23 . 1 . . 2 . . . 3 . . . . . 2 . . . . . . 1 2 . . 5 . . 2 Programmer 54 | . . . . . . . . 1 . 6 . . . 2 . 9 1 1 . . 4 . 1 1 4 . . . . 3 . 1 . . 7 . . 1 . 3 . 7 . . 2 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 11 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 2 1 . . . . . . 1 . 1 . . . . . 2 . 1 . . . Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 9 . . . Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 . . . Assembled 21 | . . 3 . 9 . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 20 | 6 7 2 . 10 . 3 13 14 1 6 11 5 1 6 4 20 3 3 . . 8 6 4 7 14 3 . 9 . 7 2 1 . 8 3 5 5 11 4 6 1 16 1 4 6 Combat Bots Only 16 | . 3 2 . 10 . 3 6 14 1 6 6 5 . 6 2 16 3 3 . . 3 6 2 7 11 3 . 9 . 5 2 1 . 8 2 5 5 11 4 4 1 16 . 4 6 Max Kills in Single Turn 8 | 1 3 1 . 2 . 2 4 4 1 4 3 2 1 4 2 8 2 2 . . 5 4 3 3 6 2 . 5 . 6 2 1 . 2 2 3 3 3 1 2 1 5 1 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . . 2 . 2 2 4 . 4 3 2 . 4 . 5 2 2 . . 3 4 2 3 4 2 . 5 . 5 2 . . 2 2 3 3 2 . . . 4 . 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 2603 | . 9 23 . 23 . 105 2 26 5 16 19 38 9 92 5 165 23 50 . 3 88 144 4 214 229 70 . 147 . 103 21 23 . 13 234 32 42 103 59 54 89 139 15 37 130 Missed 1233 | . 4 3 . 9 . 46 . 7 2 8 11 21 2 39 4 103 8 21 . 2 42 63 2 118 125 36 . 69 . 34 10 9 . 3 113 14 23 36 20 18 34 75 7 23 69 Damage Taken 25767 | . 44 258 . 348 . 690 33 270 42 179 109 412 125 731 21 923 240 447 . 21 845 1057 117 1366 1885 399 . 1458 . 1667 183 223 . 202 2626 259 191 1320 868 508 1499 2253 209 381 1358 Core 3519 | . . 47 . 153 . 59 . 86 12 40 15 132 29 151 . 246 32 98 . . 83 142 . 146 317 110 . 134 . 421 31 41 . . 300 16 . 127 146 55 58 179 27 42 44 Absorbed by Shields 1564 | . . . . . . 25 . 32 . 21 . 5 . 89 . . . . . . . . . 5 8 . . . . . . . . . . . 141 323 12 313 28 562 . . . Redirected to Shielding 867 | . . . . . . . . . . . . . . . . . . . . . . . . . 90 57 . 16 . 48 . . . . 160 . . 403 33 . . 60 . . . Ignored by Resistances 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . Regen/Repaired (Parts) 1112 | . . . . . . . . . . . . . . . . 108 . . . . 208 . 40 . 223 . . . 23 82 . . . . 90 . . 46 . . 292 . . . . Core Remaining (%) 50 | 100 . . . 20 . . . . . . . . . . 4 . . . . 46 . . . . . . 6 . . . . . . 37 . . . . 48 . 63 . . 82 97 Volleys Fired 1746 | 10 19 33 . 30 1 75 38 51 8 48 50 71 11 67 6 210 32 36 . . 96 94 15 89 40 27 . 37 2 101 7 4 1 9 57 4 10 84 26 52 6 147 3 1 38 Largest 3 | 2 2 2 . 2 1 2 1 1 1 1 2 2 2 2 2 3 3 3 . . 3 3 2 3 2 2 . 3 1 3 1 2 2 3 3 1 2 3 2 3 2 3 2 1 3 Hottest 360 | 60 75 75 . 70 63 130 65 65 65 65 100 88 88 88 67 136 140 144 . . 115 95 60 112 104 53 . 120 . 145 46 114 114 179 184 39 105 156 156 120 80 360 240 55 295 Shots Fired 3047 | 20 38 53 . 46 1 128 38 51 8 48 95 131 22 93 12 278 70 88 . . 184 178 28 181 65 32 . 58 2 123 7 8 2 13 106 5 18 156 52 152 12 369 4 1 71 Gun 1006 | 20 19 14 . . . 95 32 30 8 25 3 . . 49 6 11 . . . . 42 117 26 172 49 15 . 45 . 30 . . . . . . . 32 . 150 12 4 . . . Cannon 1620 | . 18 39 . 36 1 23 . . . . 89 125 22 23 6 175 68 86 . . 137 45 . . . 7 . . . 64 . 8 2 7 100 1 14 117 52 2 . 292 2 . 59 Launcher 410 | . 1 . . 10 . 10 6 21 . 23 3 6 . 21 . 92 2 2 . . 5 16 2 9 16 5 . 9 . 29 7 . . 6 6 4 4 7 . . . 73 2 1 12 Special 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 2 . . . . . . . . . . . . . . . . Kinetic 1950 | 10 29 39 . 36 . . . . . . 89 125 22 71 12 186 68 86 . . 176 162 26 172 49 22 . 41 . 64 . 8 2 7 100 1 14 117 52 152 12 . . . . Thermal 399 | . . . . . . 20 3 . . . . . . 1 . . . . . . . . . . . . . 4 . 19 . . . . . . . . . . . 291 2 . 59 Explosive 398 | . 1 . . 10 . 10 6 21 . 23 3 6 . 21 . 92 2 2 . . 5 16 2 9 16 5 . 2 . 24 7 . . 6 6 4 4 7 . . . 73 2 1 12 Electromagnetic 257 | 10 8 14 . . 1 98 29 30 8 25 3 . . . . . . . . . 3 . . . . . . 7 . 16 . . . . . . . . . . . 5 . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . Robot Hit Streak 39 | 6 8 7 . 6 . 13 8 10 7 12 6 20 7 14 4 11 3 6 . . 7 39 6 13 6 5 . 5 5 17 1 4 3 5 5 1 12 9 4 10 3 33 1 . 10 Robot Miss Streak 17 | 1 4 4 . 4 . 3 3 1 3 8 6 4 2 2 5 10 17 5 . . 7 7 3 4 5 3 . 4 . 4 . 1 . 1 5 2 1 5 4 4 1 5 . 1 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . 2 . . . . . . 1 . 1 2 1 2 1 . . . . Secondary Targets 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1600 | 12 18 24 . 20 . 83 14 13 5 14 45 76 12 48 8 127 30 42 . . 79 108 15 106 26 15 . 32 2 58 1 8 7 7 55 1 16 92 24 103 8 215 1 . 30 Core Hits 1553 | 7 20 11 . 25 . 43 20 30 1 30 29 41 3 46 9 292 20 20 . . 87 78 8 66 66 15 . 34 . 77 11 4 4 14 36 7 17 78 11 53 2 197 1 3 37 Critical Kills 52 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 2 . . 8 . . . . . . 5 . . 15 4 11 1 2 . . . Critical Parts Destroyed 69 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . 6 . 1 34 6 14 2 . . . . Critical Strikes 198 | . 1 1 . . . 2 1 . . . 1 7 1 2 . 9 1 3 . . 6 9 . . 2 . . 13 . 11 . 3 1 2 17 1 3 56 11 29 3 2 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 123 | . . . . . . . . . . . . . . 1 . . . . . . . 7 . . 2 . . 12 . . . . . . 11 1 2 46 10 28 3 . . . . Blast 56 | . 1 1 . . . . . . . . 1 7 1 1 . 9 1 3 . . 6 1 . . . . . . . 11 . 1 . 2 4 . . 5 1 . . . . . . Corrupt 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 1 . 2 . 1 . . 1 . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Melee Attacks 124 | . . . . . . . . . . . . . . . . 6 . . . . 5 7 4 6 1 . . 2 . . . 4 5 6 29 1 2 5 . 19 22 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Piercing 107 | . . . . . . . . . . . . . . . . . . . . . 5 7 4 6 1 . . 2 . . . 4 5 6 29 1 2 5 . 19 11 . . . . Sneak Attacks 25 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . 1 1 . . 1 . . . 1 . . 8 . . . . 8 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 130004 | 256 681 387 . 770 . 2320 1435 2944 192 2473 1592 2204 276 3208 148 23480 1055 1316 . . 6438 5485 718 3204 5004 892 . 1706 . 6845 745 289 407 1219 3384 479 1224 6862 777 2173 114 31392 42 855 5013 Guns 12571 | 144 118 111 . . . 1287 428 327 150 190 23 . . 462 35 107 . . . . 582 1665 327 1874 537 141 . 295 . 400 . . . . . . . 1631 . 1565 60 112 . . . Cannons 29698 | . 196 276 . 268 . 381 . . . . 1104 1339 276 399 109 3264 807 1084 . . 2047 637 . . . 154 . . . 1150 . 178 73 130 1524 12 243 2814 777 . . 9248 42 . 1166 Explosions 84619 | 112 367 . . 498 . 652 1007 2617 42 2283 465 865 . 2347 . 19685 248 232 . . 3588 2914 391 1247 4467 597 . 1359 . 5295 745 . . 1089 1163 467 858 2417 . . . 22032 . 723 3847 Melee 2958 | . . . . . . . . . . . . . . . . 424 . . . . 221 269 . 83 . . . 52 . . . 111 334 . 679 . 123 . . 608 54 . . . . Ramming 158 | . . . . 4 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 132 . Kinetic 26427 | 25 225 276 . 268 . . . . . . 1104 1339 276 842 144 3371 807 1084 . . 2559 2302 327 1874 537 295 . 246 . 1150 . 178 73 130 1524 12 243 2814 777 1565 60 . . . . Thermal 18831 | 112 21 . . . . 365 165 . 42 75 . . . 19 . 3163 . . . . 2045 . . . 283 . . 49 . 987 . . . . . . . 1053 . . . 9244 42 . 1166 Explosive 75778 | . 346 . . 498 . 504 872 2617 . 2208 465 865 . 2347 . 16522 248 232 . . 1543 2914 391 1247 4184 597 . 932 . 3958 745 . . 1089 1163 467 858 1364 . . . 22032 . 723 3847 Electromagnetic 4221 | 119 89 111 . . . 1451 398 327 150 190 23 . . . . . . . . . 70 . . . . . . 427 . 750 . . . . . . . . . . . 116 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 478 | . . . . . . . . . . . . . . . . 424 . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . Piercing 2480 | . . . . . . . . . . . . . . . . . . . . . 221 269 . 83 . . . 52 . . . 111 334 . 679 . 123 . . 608 . . . . . Entropic 1631 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1631 . . . . . . . Highest Corruption 12 | . . 1 1 1 . . . . . 1 5 5 . 9 9 1 2 2 2 . 2 4 4 . 4 4 . 1 1 4 4 12 12 12 8 12 12 12 . 3 6 3 3 3 2 Average Corruption 3 | . . 1 1 1 . . . . . 1 2 4 . 8 9 1 2 2 2 . 1 2 3 . 2 3 . 1 1 2 4 11 12 12 6 9 12 2 . 2 4 2 3 3 1 Corruption Purged 18 | . . . . . . . . . . . . 5 . . . . . . . . . . 4 . . 4 . . 1 . . . . . . . . 1 . 3 . . . . . Corruption Blocked 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . Effects 291 | . . . 1 4 . . . . . 2 4 15 . 19 2 5 11 7 . . 3 22 3 . 6 8 . . 1 7 8 23 7 17 15 22 25 3 . 1 5 40 2 1 2 Message Errors 70 | . . . . 1 . . . . . 1 2 4 . 5 . 2 1 1 . . 1 8 2 . 1 . . . . 3 3 7 3 3 7 3 6 1 . . . 4 . 1 . Matter Fused 74 | . . . 1 . . . . . . 1 1 2 . 6 . 2 4 1 . . 1 4 . . 2 2 . . 1 2 1 5 1 7 3 5 5 . . 1 3 12 1 . . Heat Flow Errors 28 | . . . . 1 . . . . . . 1 . . . . 1 1 1 . . 1 2 . . . 2 . . . 1 2 2 . 2 . 2 3 2 . . . 4 . . . Energy Discharges 39 | . . . . . . . . . . . . 3 . . 1 . 1 2 . . . 4 1 . 1 1 . . . . . 5 2 1 . 4 2 . . . . 9 1 . 1 Parts Rejected 7 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 2 . . . Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 38 | . . . . 1 . . . . . . . 2 . 6 . . 1 1 . . . 2 . . 1 1 . . . . . 4 1 2 3 6 2 . . . . 4 . . 1 Data Loss (major) 13 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 1 . . . . . 2 . . 2 1 1 1 . . . 1 1 . . . Misfires 10 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 2 . . . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6594 | 13 29 5 . 17 . 16 18 269 . 65 21 23 12 161 . 1108 58 54 . . 241 110 38 50 275 105 . 97 . 425 51 118 219 44 . 3 17 161 . 86 . 1939 . 65 681 Projectiles 734 | . . 5 . 17 . . . . . . 21 13 12 7 . 73 13 54 . . 86 7 . . . . . . . 53 . . . . . . 17 124 . . . 181 . . 51 Explosions 5224 | 13 29 . . . . 16 18 269 . 65 . 10 . 154 . 841 45 . . . 155 84 38 50 275 105 . 97 . 372 51 . . 44 . 3 . 37 . . . 1758 . 65 630 Melee 636 | . . . . . . . . . . . . . . . . 194 . . . . . 19 . . . . . . . . . 118 219 . . . . . . 86 . . . . . Knockbacks 108 | . 1 4 . 2 . . . . . . 7 6 . 7 1 11 2 6 . . 18 5 . . . . . . . 9 . 2 . . 17 . . 5 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 102 | . 1 4 . 2 . . . . . . 6 6 . 6 1 11 2 6 . . 16 5 . . . . . . . 9 . 2 . . 16 . . 4 5 . . . . . . Secondary 6 | . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . . Self-Inflicted Damage 817 | . . . . 18 . 42 . 5 . . . . . 10 2 . . . . . . 34 64 106 74 . . 96 . 39 . . . . 9 . . 110 . . . 109 . 66 33 Shots 21 | . . . . 1 . 2 . 1 . . . . . 1 . . . . . . . 2 1 2 2 . . 3 . 2 . . . . . . . 2 . . . 1 . . 1 Rammed 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Targets Rammed 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | 20 57 163 . 85 20 233 281 274 75 145 222 125 63 63 228 357 324 286 . . 298 261 24 95 81 151 . 90 . 272 229 142 . 173 130 138 179 214 60 12 17 392 44 . 124 Average Temperature 57 | 15 19 47 . 55 6 55 86 51 30 41 35 32 31 19 130 73 131 108 . . 39 49 8 20 10 76 . 30 . 85 110 46 . 65 43 65 58 32 21 7 17 67 23 . 29 Received Heat Transfer 3873 | . 12 24 . . . 240 18 98 9 54 81 69 18 264 9 168 45 63 . . 282 93 . 417 219 87 . 174 . 430 9 87 . 9 105 60 12 162 . 81 169 89 54 18 144 Effects 14 | . . . . . . . . 1 . . . . . . . 3 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . 5 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 5 1 . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Combat Hostiles 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 37 | . 1 . . . . 13 4 1 . . . . . . . . . 2 . . 1 . . 1 1 . . 2 . 5 . . . . . . . 2 . . . 4 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Melted 19 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . 3 . . 1 . . 2 . . . 8 . . . Heat Transferred 14812 | 150 50 . . . . 631 174 . 50 75 . . . 37 . 1875 . . . . 1351 . . . 200 . . 74 . 1055 . . . . . . . 850 . . . 7204 37 . 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | 2 1 . . . . 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 4617 | 30 381 193 . 113 43 1036 967 1852 977 1919 1469 2404 1348 2134 1066 4617 . . . . 1069 2585 1468 2169 2407 . . 1476 528 2562 . . . . 604 . . . . 389 2150 4552 2710 1820 2682 Initial 2560 | . 19 148 . . 1 40 505 628 897 635 935 871 1171 853 1040 438 . . . . 28 686 1356 406 1138 . . 744 516 369 . . . . 6 . . . . 162 218 1203 2560 1524 1104 Average 1273 | 10 143 161 . 30 14 599 709 1397 933 1301 1155 1560 1243 1547 992 1336 . . . . 294 1781 1061 1550 1536 . . 991 522 1687 . . . . 281 . . . . 236 1859 2088 2598 1717 1901 Maximum Alert Level 5 | . 1 . . . . 3 3 5 3 5 4 5 4 5 3 5 . . . . 3 5 4 5 5 . . 4 2 5 . . . . 2 . . . . 1 5 5 5 5 5 Low Security (%) 11 | 100 81 100 . 100 100 12 . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . 44 . . . . 34 . . . . . Level 1 6 | . 18 . . . . 18 . . . . . . . . . 5 . . . . 22 . . . . . . . . 2 . . . . 14 . . . . 65 . . . . . Level 2 11 | . . . . . . 33 51 7 . 4 . . . . . 35 . . . . 12 2 36 6 . . . . 100 10 . . . . 40 . . . . . . . . . . Level 3 15 | . . . . . . 35 48 18 100 34 38 22 . 12 100 17 . . . . 13 12 . 16 . . . 67 . 7 . . . . . . . . . . . 2 . . . Level 4 25 | . . . . . . . . 24 . 33 61 37 100 37 . 13 . . . . . 24 63 21 70 . . 32 . 29 . . . . . . . . . . . 51 . 1 39 Level 5 16 | . . . . . . . . 49 . 27 . 40 . 49 . . . . . . . 61 . 54 2 . . . . 32 . . . . . . . . . . . . . . 60 High Security 11 | . . . . . . . . . . . . . . . . 27 . . . . . . . . 27 . . . . 17 . . . . . . . . . . . 46 . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 98 . Squads Dispatched 172 | . 3 . . 1 1 . 4 . . . 4 . 1 . 2 41 . . . . 18 . 3 . 17 . . 9 . 13 . . . . 12 . . . . 3 20 2 10 . 8 Investigation 27 | . 2 . . . 1 . 2 . . . 1 . . . 1 6 . . . . 7 . . . 1 . . 1 . 1 . . . . 2 . . . . . . . . . 2 Extermination 15 | . . . . . . . . . . . . . . . . 2 . . . . 3 . 2 . 1 . . 2 . . . . . . 3 . . . . 1 . . . . 1 Reinforcement 42 | . 1 . . 1 . . . . . . 1 . . . 1 7 . . . . 7 . 1 . 3 . . 4 . 2 . . . . 6 . . . . 2 . 2 1 . 3 Assault 77 | . . . . . . . . . . . 2 . . . . 23 . . . . 1 . . . 10 . . 2 . 10 . . . . . . . . . . 20 . 7 . 2 Garrison 11 | . . . . . . . 2 . . . . . 1 . . 3 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 8 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . 1 . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 44 | . . . . . . . 1 . 1 . 1 . 2 . 3 5 . . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . 3 3 10 1 1 7 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Times Spotted 1304 | . 9 6 . 23 1 21 6 25 3 14 18 24 9 29 8 115 12 12 . 3 67 36 9 45 85 19 . 59 . 58 14 4 . 6 40 9 13 84 13 19 85 191 10 22 78 Peak Tracking Total 47 | . 3 2 . 12 1 4 1 6 2 6 4 6 6 6 4 18 4 4 . 7 8 6 3 10 28 4 . 20 . 10 7 1 . 3 12 5 5 17 4 4 27 47 15 17 20 Tactical Retreats 135 | . . 1 . . . 1 . . . 3 . 4 . . . 8 . 2 . 1 5 6 . 7 11 7 . 8 . . 6 . . . 10 1 . 7 3 . 6 23 1 2 12 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 70 | . 1 . . . . 3 . 11 . 2 . 6 . 4 . 5 . . . . 3 8 . 9 7 . . 2 . 1 . . . . 2 . . . . 3 1 1 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . 4 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 24 | . . . . . . . . . 2 . 1 11 . 4 . . 2 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 49 | . . . . 3 . . . . 3 . . 16 . 4 . . 6 12 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Triggered 46 | . . . . . . . . . 2 . 1 11 . 4 . . 4 6 . . . . . . . . 1 . . 2 . 3 . . . . . 12 . . . . . . . Most Traps Carried 5 | . . . . . . . . 3 3 . . 5 . 4 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 243 | . 9 . . 1 1 8 6 10 . 14 2 11 1 16 . 42 . 1 . . 32 14 1 14 20 . . 9 . 9 . . . . 4 1 . 3 . 2 6 2 . 2 2 Max in Single Turn 10 | . 5 . . 1 1 2 2 2 . 4 1 2 1 5 . 10 . 1 . . 5 2 1 4 4 . . 4 . 5 . . . . 2 1 . 1 . 1 1 1 . 2 1 Garrison Access 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . 2 . . . . . . . . . 1 . 2 . . . Garrison Relay 34 | . . . . . . 5 . 5 . 5 . 5 . 4 . . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . Phase Generator 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 194 | . 3 . 5 1 5 3 12 3 2 4 8 4 3 3 7 24 . 3 . . 17 1 6 3 6 1 . 8 . 16 . 1 8 . 11 1 . 5 . 11 . 3 . . 6 Terminals 109 | . 3 . . 1 4 3 9 3 1 4 5 4 2 3 5 12 . 1 . . 6 1 3 3 2 . . 3 . 11 . . . . 7 . . . . 6 . 1 . . 6 Fabricators 13 | . . . . . . . . . . . . . . . . 4 . . . . 4 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Repair Stations 12 | . . . . . . . 1 . . . . . . . . 2 . . . . 3 . . . 1 . . 2 . . . . . . 1 . . . . 1 . 1 . . . Recycling Units 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 12 | . . . . . . . 1 . . . 1 . . . 1 3 . . . . . . . . 1 . . 1 . 2 . . . . 2 . . . . . . . . . . Garrison Access 21 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 1 . . . . 4 . 1 . 2 . . 1 . 2 . . . . . . . . . 3 . 1 . . . Total Hacks 704 | . 9 . 50 5 17 7 55 7 3 9 35 11 6 5 32 143 . 3 . . 51 3 11 4 13 1 . 19 . 60 . 1 47 . 38 1 . 14 . 26 . 6 . . 12 Successful 389 | . 3 . 50 3 6 2 23 2 2 3 18 . 4 3 15 66 . 3 . . 26 . 6 2 6 1 . 9 . 31 . 1 47 . 29 1 . 14 . 9 . 1 . . 3 Failed 312 | . 5 . . 2 11 5 31 5 1 6 17 11 2 2 17 77 . . . . 24 3 5 2 7 . . 10 . 29 . . . . 9 . . . . 17 . 5 . . 9 Catastrophic 63 | . 1 . . . 1 2 5 . 1 2 3 7 . 1 3 13 . . . . 5 . 1 1 2 . . 2 . 3 . . . . 3 . . . . 4 . 3 . . . Database Lockouts 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 189 | . 8 . 1 5 11 . 26 . 2 . 6 . 1 . 11 8 . 1 11 . 21 . 5 . 3 . . . . 28 . . . . 17 . . . . 16 . 1 . . 7 Terminals 368 | . 9 . . 5 16 7 47 7 2 9 18 11 5 5 21 59 . 1 . . 29 3 5 4 5 . . 5 . 44 . . . . 20 . . . . 18 . 1 . . 12 Fabricators 48 | . . . . . . . . . . . . . . . . 25 . . . . 8 . 4 . . . . 4 . 2 . . . . 5 . . . . . . . . . . Repair Stations 49 | . . . . . . . 2 . . . . . . . . 23 . . . . 9 . . . 3 . . 5 . . . . . . 2 . . . . 2 . 3 . . . Recycling Units 13 | . . . . . . . . . . . 2 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 73 | . . . . . . . 5 . . . 13 . . . 6 25 . . . . . . . . 2 . . 2 . 9 . . . . 11 . . . . . . . . . . Garrison Access 37 | . . . . . 1 . 1 . 1 . 2 . 1 . 5 1 . . . . 5 . 2 . 3 . . 3 . 5 . . . . . . . . . 5 . 2 . . . Terminal Hacks 221 | . 3 . 50 3 5 2 17 2 1 3 7 . 3 3 10 17 . 3 . . 6 . . 2 1 1 . 2 . 9 . 1 47 . 5 1 . 14 . 2 . . . . 1 Record 102 | . . . 49 . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 35 . . . . 13 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 20 | . 1 . . 3 2 . 3 . 1 . 1 . . . . 1 . . . . 1 . . . . . . 2 . 1 . . 4 . . . . . . . . . . . . Prototype ID Bank 19 | . . . . . 1 . 4 . . . 2 . . . 1 4 . . . . . . . . . . . . . 1 . . 4 . 2 . . . . . . . . . . Open Door 10 | . . . . . . . . . . 1 . . . 1 . . . 2 . . . . . 1 . 1 . . . . . 1 . . . 1 . 1 . . . . . . 1 Branch Access Points 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 8 | . . . . . . . 1 1 . 1 . . . 1 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 9 | . 1 . . . 1 . 1 . . . 1 . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 19 | . 1 . . . 1 . 1 . . . 2 . 2 . 3 4 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . . . . . . . . . . . . . 15 . . . . 6 . 2 . . . . 2 . 1 . . . . 4 . . . . . . . . . . Network Status 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 13 | . . . . . . . . . . . . . . . . 6 . . . . 3 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . Build 13 | . . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Repair Station Hacks 26 | . . . . . . . 1 . . . . . . . . 12 . . . . 5 . . . 2 . . 2 . . . . . . 2 . . . . 1 . 1 . . . Scan Component 17 | . . . . . . . 1 . . . . . . . . 7 . . . . 3 . . . 1 . . 2 . . . . . . 1 . . . . 1 . 1 . . . Repair 9 | . . . . . . . . . . . . . . . . 5 . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycle Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 56 | . . . . . . . 4 . . . 10 . . . 5 15 . . . . . . . . . . . 2 . 9 . . . . 11 . . . . . . . . . . Insert Component 26 | . . . . . . . 2 . . . 5 . . . 2 7 . . . . . . . . . . . 1 . 4 . . . . 5 . . . . . . . . . . Analyze 30 | . . . . . . . 2 . . . 5 . . . 3 8 . . . . . . . . . . . 1 . 5 . . . . 6 . . . . . . . . . . Garrison Access Hacks 17 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . 3 . 1 . 2 . . 1 . 2 . . . . . . . . . 2 . . . . . Unlock Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . 2 . . . . . . . . . 1 . . . . . Unauthorized Hacks 33 | . . . . . . . . . . . . . . . . . . . . . 6 . 3 . 1 . . . . 10 . . . . 7 . . . . 4 . . . . 2 Terminals 33 | . . . . . . . . . . . . . . . . . . . . . 6 . 3 . 1 . . . . 10 . . . . 7 . . . . 4 . . . . 2 Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Botnet 29 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 . 1 . . . . 8 . . . . 7 . . . . 4 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Used 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacking Detections 142 | . 3 . . 1 5 3 11 2 1 3 5 4 1 2 6 21 . 1 . . 16 1 2 2 4 . . 8 . 13 . . . . 9 . . . . 9 . 3 . . 6 Full Trace Events 35 | . 2 . . . 1 2 3 1 . 2 . 3 . . 1 5 . . . . 7 1 . . 1 . . 1 . 1 . . . . 2 . . . . . . . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 31 | . . . . . . . . . . . . . . . . 27 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 630 | . . . . . . . . . . . . . . . . 380 . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 48 | . . . . . . . . . . . . . . . . 33 . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 2 . . . 5 . . . 2 4 . . . . . . . . . . . . . 4 . . 4 . 4 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 537 | . . . . . . . . . . . . . . . . 106 . . . . 169 . . . . . . 169 . . . . . . 93 . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . . . 6 . . . . . . 7 . . . . . . . . . . Parts Repaired 9 | . . . . . . . . . . . . . . . . 5 . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Time 486 | . . . . . . . . . . . . . . . . 264 . . . . 136 . . . 68 . . . . . . . . . 18 . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 549 | . . . . . . . . . . . . . . . . 549 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 646 | . . . . . . . . . . . . . . . . 646 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 23 | . . . . . . . 2 . . . 5 . . . 2 5 . . . . . . . . . . . 1 . 4 . . . . 4 . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 2 . . . 5 . . . 2 4 . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . Parts Damaged 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 148 | . . . . . . 20 . 18 . 24 . 22 . 17 . 4 . . . . . 26 . 14 . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 140 | . . . . . . 20 . 18 . 20 . 22 . 17 . . . . . . . 26 . 14 . . . . . . . . . . . . . . . . . 3 . . . Programmers 8 | . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . . . . 3 . 3 . 7 . 9 . . . . . . . . . 12 . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 98 | . . . . . . . . 3 . 3 . 7 . 9 . 27 . . . . 6 . . 14 . . . . 20 1 . . . . . 3 . . . . 2 . . . 3 Largest Group 20 | . . . . . . . . 3 1 3 . 7 7 6 5 15 . . . . 5 1 1 8 4 . . . 20 20 . . . . . 3 2 . . . 1 . . . 3 Highest-Rated Group 711 | . . . . . . . . 54 18 93 . 124 124 85 25 108 . . . . 126 10 14 159 65 . . . 711 711 . . . . . 87 58 . . . 99 . . . 379 Highest-Rated Ally 135 | . . . . . . . . 18 18 31 . 21 21 25 5 16 . . . . 30 10 14 46 29 . . . 50 50 . . . . . 29 29 . . . 99 . . . 135 Warlord Squad Rendezvous 19 | . . . . . . . . . . . . . . . . . . . . . 6 . 4 . 7 . . 2 . . . . . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Infantry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Geek 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Pyro 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ghost 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 69 | . . . . . . . . . . . . 7 . 6 . 5 . . . . 15 4 10 10 . . . . . . . 8 . . . 2 2 . . . . . . . . STAY 25 | . . . . . . . . . . . . 4 . 5 . 4 . . . . 2 2 2 4 . . . . . . . . . . . 1 1 . . . . . . . . FOLLOW 20 | . . . . . . . . . . . . 3 . 1 . 1 . . . . 3 2 2 6 . . . . . . . . . . . 1 1 . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . . . . . . . . . . . . 9 . 6 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 663 | . . . . . . . . 10 1 18 . 24 38 37 13 198 . . . . 2 . . 67 38 . . . 1 169 . . . . . 11 7 . . . 17 . . . 12 Total Damage 13586 | . . . . . . . . 298 . 275 . 521 687 879 89 1521 . . . . 72 . . 1992 288 . . . 106 4302 . . . . . 358 277 . . . 1369 . . . 552 Kills 111 | . . . . . . . . 3 . 3 . 5 9 6 . 18 . . . . . . . 18 6 . . . 1 30 . . . . . 2 2 . . . 6 . . . 2 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 1 . . . . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 20 | . 1 . . 3 2 . 3 . 1 . 1 . . . . 1 . . . . 1 . . . . . . 2 . 1 . . 4 . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . 2 . . . . . . . . . . . . 2 3 2 3 . . . . . 1 . . . . 2 1 . 2 . . 2 . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . 8 . 6 . . . . . . . . 8 . . . . . . . . . . . . . Drone Recoveries 19 | . . . . . . . . . . . . . . . . . . . . . 8 . 6 . . . . . . . . 5 . . . . . . . . . . . . . Decoded 0b10 Intel 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 16 . . . . . . . . . . . . . . . Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Patrols 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 9 . . . . . . . . . . . . . . . Investigations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Guards 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 32788 | 79 244 218 220 471 57 774 377 852 161 731 429 1348 85 887 118 2603 512 589 286 149 1565 1205 648 1919 944 1098 44 1145 158 1245 468 729 226 412 1142 583 516 1198 326 1177 432 3654 149 59 556 Spaces Moved 53193 | 42 196 153 267 468 137 1245 725 1140 239 1068 627 1850 110 1406 315 4647 1341 1377 1081 614 3310 1987 1005 2487 2048 1545 97 1384 342 1936 623 409 193 617 1786 907 746 1242 365 1478 1014 7178 318 163 965 Core 120 | 1 . . . . . . . . . . . . . . . . . . . . . . . 114 . 4 . 1 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1642 | 41 196 153 267 468 . . . . . . . . . . . . . . . . . . . . . . . 517 . . . . . . . . . . . . . . . . . Hover 17643 | . . . . . . . . 282 95 207 82 . . . . 1 . . . . . . . . . . . 76 . 174 623 409 193 617 508 907 746 1242 365 1478 1014 7178 318 163 965 Flight 33788 | . . . . . 137 1245 725 858 144 861 545 1850 110 1406 315 4646 1341 1377 1081 614 3310 1987 1005 2373 2048 1541 97 790 342 1762 . . . . 1278 . . . . . . . . . . Fastest Speed 18 | 50 80 80 80 80 24 24 28 27 28 26 25 25 29 27 28 20 24 24 24 24 24 24 29 25 25 25 35 21 28 28 65 76 45 45 32 48 48 35 35 20 18 27 32 32 33 Average Speed 34 | 89 83 80 80 80 24 25 28 33 39 34 30 27 29 28 28 24 24 24 24 24 24 30 29 32 25 43 35 57 28 40 69 115 75 45 38 48 50 55 55 28 25 31 32 32 36 Slowest Speed 550 | 100 90 80 80 80 24 98 98 110 51 120 51 29 29 109 28 50 24 24 24 24 103 103 29 150 117 250 35 550 28 184 76 150 150 45 117 48 98 104 108 118 35 96 97 33 95 Overloaded Moves 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . 9 . . . . . . . . . . . . 10 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 187 | . . . . . 2 3 2 . . . 11 . 1 2 4 33 1 . . . 45 . 3 2 18 2 . 23 . 24 . . . . 11 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Exploration Rate (%) 60 | 4 42 26 64 66 14 84 51 91 16 95 51 94 12 83 31 69 97 94 87 82 64 94 30 97 53 89 15 30 91 45 89 85 63 63 35 77 82 89 43 27 84 76 43 20 34 Regions Visited 45 Branch Regions 20 Pre-discovered Areas 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . Known Exits Taken 19 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 1 . 1 . 1 1 1 . . 1 . . . 1 1 . . . . 1 1 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 1 1 . . 1 1 1 1 . . . 1 1 . Scrap Searched 31 | . . . . 2 . . . . . . . . . . . . 2 5 1 4 . . . . . 3 . . . . 1 2 . 2 . 3 4 . 2 . . . . . . Spaces Dug 119 | . . . . . . . . . . . 1 . . . . 4 . . . . 10 27 3 . . . . 1 . . . 1 . 1 22 . . 1 . 8 9 3 13 . 15 Terrain Destroyed 5063 | 4 50 1 . 56 . 106 42 245 4 349 51 204 3 313 . 1030 25 32 . . 205 444 35 282 258 118 . 95 . 170 106 4 . 64 126 44 57 53 18 15 9 334 23 5 83 Melee 40 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . . . 1 . 1 16 . . 1 . 6 9 . . . . Projectile 337 | . . 1 . 1 . . . . . . 15 2 3 . . 36 18 22 . . 45 12 2 4 . 1 . . . 27 . 3 . 5 38 . . 22 18 7 . 34 . . 21 AOE 4683 | 4 50 . . 55 . 106 42 245 4 349 36 202 . 313 . 993 7 10 . . 159 432 30 278 258 117 . 93 . 143 106 . . 58 72 44 57 30 . . . 300 23 5 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 64510 | 61 246 195 275 518 159 1562 852 1564 299 1386 766 2578 139 1801 329 5842 1469 1567 1110 614 3828 2438 1321 3425 2372 1936 106 1647 398 2251 653 657 258 731 2083 1049 861 1598 437 2091 1145 8264 360 168 1101 Wait 6506 | . . 3 4 3 7 156 79 115 41 174 28 369 20 139 10 839 79 117 10 1 368 237 269 558 158 330 9 175 46 95 8 201 42 76 117 105 82 174 30 427 48 655 20 1 81 Move 52803 | 41 195 152 266 467 133 1239 720 1139 239 1067 606 1849 107 1401 307 4582 1338 1376 1080 613 3224 1986 998 2482 2013 1540 96 1344 341 1893 622 408 192 616 1765 906 745 1241 364 1477 1013 7177 316 163 964 Hop 163 | . . . . . 2 2 2 . . . 10 . 1 2 4 31 1 . . . 40 . 3 2 16 2 . 17 . 18 . . . . 10 . . . . . . . . . . Pick Up 292 | 3 13 . 3 2 5 8 2 5 . 1 14 27 . 17 . 41 2 5 6 . 8 8 4 6 3 1 . 6 . 21 1 8 2 3 13 4 1 5 4 4 10 20 3 1 2 Fast Attach 431 | 7 1 1 . 2 2 3 1 7 3 3 13 6 . 13 . 23 3 3 2 . 28 15 3 21 12 11 . 30 6 19 1 2 8 5 32 3 9 26 4 27 10 62 2 . 2 Attach 278 | . . 1 . 2 5 7 2 15 . 17 5 3 . 23 . 28 3 3 2 . 6 8 2 9 16 9 . 5 . 23 5 8 3 1 16 2 2 13 3 5 11 5 2 1 7 Detach 231 | . 1 1 . 1 1 2 2 14 2 17 5 3 . 15 . 18 2 1 . . 4 4 2 9 14 9 1 . . 23 6 7 1 3 12 2 3 13 2 7 8 14 1 . 1 Swap 301 | . 5 2 . 2 . 13 3 5 . . 10 1 . 3 1 2 2 4 2 . 18 33 13 19 23 . . 5 . 2 . 1 2 6 10 1 2 10 1 22 2 67 5 . 4 Drop 586 | . 12 2 2 5 3 8 3 9 3 2 25 33 . 18 1 46 1 10 8 . 31 27 7 28 10 7 . 26 3 35 3 9 2 6 22 3 5 26 3 29 15 89 7 . 2 Fire 1746 | 10 19 33 . 30 1 75 38 51 8 48 50 71 11 67 6 210 32 36 . . 96 94 15 89 40 27 . 37 2 101 7 4 1 9 57 4 10 84 26 52 6 147 3 1 38 Melee 124 | . . . . . . . . . . . . . . . . 6 . . . . 5 7 4 6 1 . . 2 . . . 4 5 6 29 1 2 5 . 19 22 . . . . Ram 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 629 | . . . . . . 49 . 175 . 12 . 89 . 45 . 16 . . . . . 19 . 107 66 . . . . . . . . . . . . . . 22 . 28 1 . . Rewire 348 | . . . . . . . . 29 . 45 . 111 . 54 . . . . . . . . 1 89 . . . . . . . . . . . 18 . 1 . . . . . . . Trap 49 | . . . . 3 . . . . 3 . . 16 . 4 . . 6 12 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac / *Low x2 / Gar / Gar / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Qua x2 / Gar) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 324 | -10/Materials | Entered Mines 326 | -10/Mines | Met a Derelict bent on vengeance 332 | -10/Mines | Learned 2 Materials zone layouts 346 | -10/Mines | Excavation squad dispatched 346 | -10/Mines | A large section of the Mines collapsed 431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 431 | -10/Mines | Discovered new exit (range 5) 542 | -10/Mines | Entered Exiles 564 | -10/Exiles | Met 8R-AWN 577 | -10/Exiles | Met EX-HEX 598 | -10/Exiles | Met EX-BIN 608 | -10/Exiles | Aligned with FarCom system 609 | -10/Exiles | Given EX-Vault access code 643 | -10/Exiles | Opened EX-Vault 648 | -10/Exiles | Found Modified TNC 666 | -10/Exiles | Warned to stay clear of 0b10 Research branches 678 | -10/Exiles | Exiles lab attacked by MAIN.C 730 | -10/Exiles | Learned location of Zion (-7) 754 | -10/Exiles | Discovered new exit (range 14) 762 | -10/Exiles | Left Exiles lab with Modified TNC 762 | -10/Exiles | Entered Mines 874 | -9/Mines | Found a hidden stash of uninstalled traps 962 | -9/Mines | Learned Materials emergency access door positions 962 | -9/Mines | Discovered new exit (range 11) 1020 | -9/Mines | Assembled infested the area 1025 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1056 | -9/Mines | Core integrity fell below 50% 1088 | -9/Mines | Build established: Scavenger-Mutant 1143 | -9/Mines | Destroyed 10 combat bots 1233 | -9/Mines | Entered Materials 1233 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1290 | -8/Materials | Identified exit to Garrison 1290 | -8/Materials | Entered Garrison 1296 | -8/Garrison | Triggered checkpoint 1354 | -8/Garrison | Garrison Relay disabled 1388 | -8/Garrison | Triggered checkpoint 1476 | -8/Garrison | Garrison Relay disabled 1498 | -8/Garrison | Discovered new exit (range 11) 1530 | -8/Garrison | Discovered new exit (range 12) 1530 | -8/Garrison | Discovered new exit (range 54) 1530 | -8/Garrison | Discovered new exit (range 72) 1530 | -8/Garrison | Discovered new exit (range 25) 1562 | -8/Garrison | Garrison Relay disabled 1719 | -8/Garrison | Lost 3 parts (2n1w) 1787 | -8/Garrison | Garrison Relay disabled 1825 | -8/Garrison | Phase Generator disabled 1836 | -8/Garrison | Build established: Sprinter 1896 | -8/Garrison | Spotted B-75 Beast 1986 | -8/Garrison | Triggered checkpoint 1998 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Entered Materials 2109 | -8/Materials | Discovered new exit (range 11) 2257 | -8/Materials | Garrison activated, responded to threat 2322 | -8/Materials | Discovered new exit (range 11) 2324 | -8/Materials | Central database locked down 2440 | -8/Materials | Identified exit to Garrison 2441 | -8/Materials | Entered Garrison 2452 | -8/Garrison | Garrison Relay disabled 2456 | -8/Garrison | Triggered checkpoint 2500 | -8/Garrison | Learned Materials security intel 2512 | -8/Garrison | Triggered checkpoint 2593 | -8/Garrison | Destroyed 14 combat bots 2646 | -8/Garrison | Triggered checkpoint 2696 | -8/Garrison | Triggered checkpoint 2714 | -8/Garrison | Discovered new exit (range 12) 2739 | -8/Garrison | Garrison Relay disabled 2806 | -8/Garrison | Triggered checkpoint 2818 | -8/Garrison | Garrison Relay disabled 2856 | -8/Garrison | Discovered new exit (range 11) 2868 | -8/Garrison | Phase Generator disabled 2870 | -8/Garrison | Triggered checkpoint 2884 | -8/Garrison | Triggered checkpoint 2919 | -8/Garrison | Garrison Relay disabled 3035 | -8/Garrison | Garrison Relay disabled 3054 | -8/Garrison | Triggered checkpoint 3104 | -8/Garrison | Discovered new exit (range 15) 3293 | -8/Garrison | Entered Materials 3293 | -8/Materials | Accompanied by 1 ally 3367 | -8/Materials | Build established: Mutant 3454 | -8/Materials | Identified exit to Garrison 3454 | -8/Materials | Entered Garrison 3604 | -8/Garrison | Phase Generator disabled 3664 | -8/Garrison | Triggered checkpoint 3705 | -8/Garrison | Discovered new exit (range 5) 3714 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Garrison Relay disabled 3760 | -8/Garrison | Garrison Relay disabled 3775 | -8/Garrison | Triggered checkpoint 3855 | -8/Garrison | Build established: Hacker-Sprinter 3868 | -8/Garrison | Garrison Relay disabled 3877 | -8/Garrison | Discovered new exit (range 15) 3910 | -8/Garrison | Triggered checkpoint 3910 | -8/Garrison | Triggered checkpoint 3971 | -8/Garrison | Triggered checkpoint 3988 | -8/Garrison | Garrison Relay disabled 3990 | -8/Garrison | Discovered new exit (range 14) 4013 | -8/Garrison | Learned Materials security intel 4185 | -8/Garrison | Entered Materials 4297 | -8/Materials | Discovered new exit (range 3) 4585 | -8/Materials | First assault squad dispatched 4590 | -8/Materials | Build established: Sprinter 4614 | -8/Materials | Identified exit to Garrison 4614 | -8/Materials | Entered Garrison 4656 | -8/Garrison | Triggered checkpoint 4784 | -8/Garrison | Triggered checkpoint 4928 | -8/Garrison | Core integrity fell below 50% 4962 | -8/Garrison | Garrison Relay disabled 4968 | -8/Garrison | Garrison Relay disabled 4986 | -8/Garrison | Triggered checkpoint 5376 | -8/Garrison | Discovered new exit (range 13) 5394 | -8/Garrison | Discovered new exit (range 9) 5417 | -8/Garrison | Garrison Relay disabled 5469 | -8/Garrison | Discovered new exit (range 12) 5472 | -8/Garrison | Triggered checkpoint 5498 | -8/Garrison | Triggered checkpoint 5527 | -8/Garrison | Garrison Relay disabled 5587 | -8/Garrison | Phase Generator disabled 5731 | -8/Garrison | Garrison Relay disabled 5962 | -8/Garrison | Entered Materials 5962 | -8/Materials | Accompanied by 7 allies 5981 | -8/Materials | Identified exit to Garrison 6016 | -8/Materials | Garrison activated, responded to threat 6047 | -8/Materials | Entered Garrison 6047 | -8/Garrison | Accompanied by 1 ally 6071 | -8/Garrison | Lost 6 allies 6112 | -8/Garrison | Triggered checkpoint 6114 | -8/Garrison | Triggered checkpoint 6128 | -8/Garrison | Triggered checkpoint 6173 | -8/Garrison | Core integrity fell below 20% 6205 | -8/Garrison | Lost 5 parts (1p1n1u2w) 6223 | -8/Garrison | Discovered new exit (range 9) 6412 | -8/Garrison | Triggered checkpoint 6439 | -8/Garrison | Garrison Relay disabled 6492 | -8/Garrison | Phase Generator disabled 6546 | -8/Garrison | Discovered new exit (range 54) 6546 | -8/Garrison | Discovered new exit (range 25) 6546 | -8/Garrison | Discovered new exit (range 44) 6670 | -8/Garrison | Triggered checkpoint 6760 | -8/Garrison | Triggered checkpoint 6870 | -8/Garrison | Triggered checkpoint 6899 | -8/Garrison | Garrison Relay disabled 6934 | -8/Garrison | Entered Materials 6934 | -8/Materials | Accompanied by 5 allies 7007 | -8/Materials | Lost 3 allies 7051 | -8/Materials | Discovered new exit (range 4) 7052 | -8/Materials | Entered Factory 7052 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7053 | -7/Factory | Identified exit to Storage 7118 | -7/Factory | Fabricated G-47 Trooper? 7200 | -7/Factory | Fabricated S-10 Pest (x4) 7242 | -7/Factory | Fabricated S-10 Pest (x4) 7269 | -7/Factory | Lost 3 allies 7291 | -7/Factory | Fabricated S-10 Pest? 7352 | -7/Factory | Fabricated S-10 Pest? 7435 | -7/Factory | Identified exit to Lower Caves 7504 | -7/Factory | Build established: Commander-Sprinter 7607 | -7/Factory | Cargo convoy interrupted 7639 | -7/Factory | Discovered new exit (range 15) 7655 | -7/Factory | Lost 9 allies 7658 | -7/Factory | Lost 3 parts (1p2n) 7694 | -7/Factory | Discovered new exit (range 15) 7798 | -7/Factory | Lost 3 allies 7931 | -7/Factory | Repaired Broken Antimatter Cannon 8018 | -7/Factory | Fabricated S-10 Pest? 8036 | -7/Factory | Build established: Hacker-Sprinter 8174 | -7/Factory | Repaired Cld. VTOL Module 8231 | -7/Factory | Repaired Smartbomb Launcher 8277 | -7/Factory | Repaired Xenon Bombardment Thruster 8323 | -7/Factory | Repaired Mic. Nuclear Core 8494 | -7/Factory | Adv. System Shield fried by hacking feedback 8613 | -7/Factory | Fabricated Nuclear Pulse Array (x1) 8652 | -7/Factory | First assault squad dispatched 8698 | -7/Factory | Fabricated S-10 Pest? 8903 | -7/Factory | Lost 4 allies 8938 | -7/Factory | High security lockdown imminent 8966 | -7/Factory | Destroyed 9 combat bots 9018 | -7/Factory | High security lockdown engaged 9150 | -7/Factory | Garrison activated, responded to threat 9173 | -7/Factory | Build established: Sprinter 9231 | -7/Factory | Destroyed 16 combat bots 9340 | -7/Factory | Destroyed 16 combat bots 9447 | -7/Factory | Garrison activated, responded to threat 9481 | -7/Factory | Destroyed 16 combat bots 9577 | -7/Factory | Destroyed 7 combat bots 9617 | -7/Factory | Destroyed 10 combat bots 9628 | -7/Factory | Garrison activated, responded to threat 9655 | -7/Factory | Entered Lower Caves 9669 | -7/Lower Caves | Encountered a Warlord checkpoint 9672 | -7/Lower Caves | Met a Warlord Commander 9673 | -7/Lower Caves | Learned location of Warlord (-4) 9674 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9677 | -7/Lower Caves | Found Encrypted Comm Array 9903 | -7/Lower Caves | Learned Factory machine intel 10093 | -7/Lower Caves | Discovered new exit (range 6) 10167 | -7/Lower Caves | Entered another Lower Caves area 10170 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10172 | -7/Lower Caves | Identified exit to Zion 10175 | -7/Lower Caves | Found Prototype Special Weapon 10184 | -7/Lower Caves | Discovered new exit (range 5) 10232 | -7/Lower Caves | Identified Molecular Deconstructor 10258 | -7/Lower Caves | Spotted B-75 Beast 10263 | -7/Lower Caves | Learned location of 1 exit from Factory 10419 | -7/Lower Caves | Destroyed B-75 Beast 10456 | -7/Lower Caves | Encountered a Warlord checkpoint 10490 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10629 | -7/Lower Caves | Learned 4 Factory zone layouts 10644 | -7/Lower Caves | Found Prototype Device 10692 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10700 | -7/Lower Caves | Core integrity fell below 50% 10756 | -7/Lower Caves | Entered Zion 10760 | -7/Zion | Given the Hacking Drone Bay 10763 | -7/Zion | Received a visual enhancement algorithm 10766 | -7/Zion | System corruption cleaned by Quarantine Array 10778 | -7/Zion | Discovered new exit (range 12) 10786 | -7/Zion | Found Prototype Device 10786 | -7/Zion | Identified Phasing AFG 10802 | -7/Zion | Found CR-A16's Pointy Stick 10811 | -7/Zion | Given A8's code to call for help 10828 | -7/Zion | Learned 8 Factory zone layouts 10846 | -7/Zion | Learned Factory stockpile data 10879 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10907 | -7/Zion | Rebuked by Imprinter 10936 | -7/Zion | Opened final containment barrier to the Deep Caves 10960 | -7/Zion | Found Rocket Array 11029 | -7/Zion | Found Prototype Device 11031 | -7/Zion | Identified Hacking Drone Bay 11042 | -7/Zion | Entered Proximity Caves 11043 | -6/Proximity Caves | Learned Factory terminal intel 11094 | -6/Proximity Caves | Learned location of 1 exit from Factory 11102 | -6/Proximity Caves | Identified exit to Factory 11191 | -6/Proximity Caves | Entered Factory 11191 | -6/Factory | Evolved 2 slots: Utility x2 11192 | -6/Factory | Identified exit to Lower Caves 11192 | -6/Factory | Identified exit to Factory 11195 | -6/Factory | Loaded intel: 324 machine locations 11196 | -6/Factory | Loaded intel: 25 terminal locations 11236 | -6/Factory | Joined by Warlord Ghost squad 11238 | -6/Factory | Identified exit to Garrison 11366 | -6/Factory | Joined by Warlord Ghost squad 11585 | -6/Factory | Joined by Warlord Chimera squad 11710 | -6/Factory | Lost 3 allies 11834 | -6/Factory | Joined by Warlord Ranger squad 11915 | -6/Factory | Build established: Scout 11933 | -6/Factory | Joined by Warlord Geek squad 11934 | -6/Factory | Spotted B-75 Beast 11940 | -6/Factory | Fabricated O-24 Administrator? 11979 | -6/Factory | Destroyed B-75 Beast 12014 | -6/Factory | Central database locked down 12088 | -6/Factory | Fabricated L-41 Fighter? 12101 | -6/Factory | Repaired Nuclear Pulse Array 12184 | -6/Factory | Repaired Antimatter Cannon 12257 | -6/Factory | Cargo convoy interrupted 12305 | -6/Factory | Identified exit to Garrison 12389 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12542 | -6/Factory | Joined by Warlord Ghost squad 12591 | -6/Factory | First assault squad dispatched 12739 | -6/Factory | Identified exit to Garrison 12756 | -6/Factory | Entered Garrison 12756 | -6/Garrison | Accompanied by 1 ally 12770 | -6/Garrison | Triggered checkpoint 12785 | -6/Garrison | Garrison Relay disabled 12839 | -6/Garrison | Found Fusion Bomb Launcher 12896 | -6/Garrison | Discovered new exit (range 12) 12918 | -6/Garrison | Triggered checkpoint 12953 | -6/Garrison | Garrison Relay disabled 12971 | -6/Garrison | Garrison Relay disabled 12988 | -6/Garrison | Garrison Relay disabled 13078 | -6/Garrison | Triggered checkpoint 13127 | -6/Garrison | Triggered checkpoint 13127 | -6/Garrison | Discovered new exit (range 14) 13135 | -6/Garrison | Discovered new exit (range 6) 13218 | -6/Garrison | Triggered checkpoint 13351 | -6/Garrison | Triggered checkpoint 13393 | -6/Garrison | Phase Generator disabled 13399 | -6/Garrison | Discovered new exit (range 13) 13403 | -6/Garrison | Garrison Relay disabled 13414 | -6/Garrison | Triggered checkpoint 13467 | -6/Garrison | Triggered checkpoint 13603 | -6/Garrison | Spotted B-75 Beast 13615 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 13621 | -6/Garrison | Destroyed B-75 Beast 13669 | -6/Garrison | Found Adv. Powered Armor 13899 | -6/Garrison | Garrison Relay disabled 13961 | -6/Garrison | Entered Factory 13961 | -6/Factory | Accompanied by 1 ally 14231 | -6/Factory | Joined by Warlord Geek squad 14246 | -6/Factory | Joined by Warlord Pyro squad 14386 | -6/Factory | Build established: Sprinter 14434 | -6/Factory | Lost 3 allies 14511 | -6/Factory | Lost 3 allies 14512 | -6/Factory | Joined by Warlord Geek squad 14541 | -6/Factory | Joined by Warlord Ghost squad 14597 | -6/Factory | Identified exit to Garrison 14609 | -6/Factory | Entered Garrison 14647 | -6/Garrison | Phase Generator disabled 14724 | -6/Garrison | Garrison Relay disabled 14781 | -6/Garrison | Triggered checkpoint 14894 | -6/Garrison | Triggered checkpoint 14910 | -6/Garrison | Triggered checkpoint 15022 | -6/Garrison | Triggered checkpoint 15022 | -6/Garrison | Spotted B-75 Beast 15050 | -6/Garrison | Destroyed B-75 Beast 15100 | -6/Garrison | Destroyed 7 combat bots 15188 | -6/Garrison | Discovered new exit (range 9) 15195 | -6/Garrison | Garrison Relay disabled 15254 | -6/Garrison | Garrison Relay disabled 15314 | -6/Garrison | Triggered checkpoint 15322 | -6/Garrison | Spotted B-75 Beast 15341 | -6/Garrison | Build established: Scavenger-Sprinter 15438 | -6/Garrison | Destroyed B-75 Beast 15451 | -6/Garrison | Found Fusion Bomb Launcher 15458 | -6/Garrison | Found Fusion Bomb Launcher 15470 | -6/Garrison | Garrison Relay disabled 15487 | -6/Garrison | Discovered new exit (range 11) 15515 | -6/Garrison | Discovered new exit (range 14) 15597 | -6/Garrison | Rescued a captive Derelict 15598 | -6/Garrison | Rescued a captive Derelict 15798 | -6/Garrison | Identified Heart of Steel 16236 | -6/Garrison | Lost 4 allies 16439 | -6/Garrison | Discovered new exit (range 5) 16454 | -6/Garrison | Triggered checkpoint 16528 | -6/Garrison | Entered Factory 16528 | -6/Factory | Accompanied by 4 allies 16628 | -6/Factory | Destroyed 10 combat bots 16630 | -6/Factory | Lost 4 allies 16633 | -6/Factory | Joined by Warlord Dakka squad 16730 | -6/Factory | Repaired Impulse Thruster Array 16750 | -6/Factory | Spotted B-75 Beast 16766 | -6/Factory | Destroyed B-75 Beast 16783 | -6/Factory | Joined by Warlord Pyro squad 16806 | -6/Factory | Discovered exit to Lower Caves (range 9) 16878 | -6/Factory | First assault squad dispatched 16890 | -6/Factory | Joined by Warlord Ghost squad 16979 | -6/Factory | Discovered exit to Factory (range 14) 17042 | -6/Factory | Build established: Sprinter 17093 | -6/Factory | Joined by Warlord Pyro squad 17113 | -6/Factory | Discovered exit to Factory (range 15) 17133 | -6/Factory | Joined by Warlord Muscle squad 17195 | -6/Factory | Cargo convoy interrupted 17209 | -6/Factory | Joined by Warlord Infantry squad 17216 | -6/Factory | High security lockdown imminent 17226 | -6/Factory | P-60 Hacker assimilated allied 9Q-HL8(g) 17237 | -6/Factory | Destroyed 11 combat bots 17259 | -6/Factory | Core integrity fell below 50% 17296 | -6/Factory | High security lockdown engaged 17318 | -6/Factory | Joined by Warlord Dakka squad 17341 | -6/Factory | Garrison activated, responded to threat 17384 | -6/Factory | Lost 3 allies 17414 | -6/Factory | Core integrity fell below 20% 17440 | -6/Factory | Lost 9 parts (1p5n1u2w) 17465 | -6/Factory | Discovered exit to Lower Caves (range 9) 17472 | -6/Factory | Entered Lower Caves 17533 | -6/Lower Caves | Encountered a Warlord checkpoint 17608 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17618 | -6/Lower Caves | Lost 3 allies 17638 | -6/Lower Caves | Lost 3 parts (1n2u) 17690 | -6/Lower Caves | Identified exit to Lower Caves 18570 | -6/Lower Caves | Entered another Lower Caves area 18609 | -6/Lower Caves | Discovered exit to Factory (range 15) 18610 | -6/Lower Caves | Build established: Mutant 18614 | -6/Lower Caves | Entered Factory 18614 | -5/Factory | Evolved 2 slots: Utility x2 18615 | -5/Factory | Identified exit to Upper Caves 18723 | -5/Factory | Joined by Warlord Pyro squad 18830 | -5/Factory | Joined by Warlord Infantry squad 18890 | -5/Factory | Spotted B-75 Beast 18912 | -5/Factory | Build established: Scavenger-Mutant 19099 | -5/Factory | Lost 4 parts (2n1u1w) 19101 | -5/Factory | Discovered new exit (range 3) 19214 | -5/Factory | First assault squad dispatched 19447 | -5/Factory | Destroyed 9 combat bots 19649 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 19759 | -5/Factory | Sucked down chute 19759 | -5/Factory | Entered Waste 19760 | -5/Waste | Build established: Sprinter 19760 | -5/Waste | Joined by Warlord forces that had cleared the area 19809 | -5/Waste | Discovered new exit (range 22) 19830 | -5/Waste | A Compactor rumbled back to life 19830 | -5/Waste | Allies destroyed C-40 Crusher 19917 | -5/Waste | Entered Factory 19917 | -5/Factory | Accompanied by 20 allies 20031 | -5/Factory | Lost 3 allies 20165 | -5/Factory | Discovered exit to Upper Caves (range 17) 20214 | -5/Factory | Identified exit to Extension 20505 | -5/Factory | Lost 3 allies 20517 | -5/Factory | First assault squad dispatched 20575 | -5/Factory | Build established: Hacker-Mutant 20782 | -5/Factory | Lost 7 allies 20815 | -5/Factory | Lost 3 parts (3n) 20918 | -5/Factory | Cargo convoy interrupted 20942 | -5/Factory | High security lockdown imminent 21022 | -5/Factory | High security lockdown engaged 21100 | -5/Factory | Core integrity fell below 50% 21162 | -5/Factory | Entered Upper Caves 21164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21387 | -5/Upper Caves | Learned Factory terminal intel 21433 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21586 | -5/Upper Caves | Discovered new exit (range 5) 21630 | -5/Upper Caves | Entered another Upper Caves area 21640 | -5/Upper Caves | Spotted B-75 Beast 21687 | -5/Upper Caves | System corruption reached 10% 21711 | -5/Upper Caves | Destroyed B-75 Beast 21788 | -5/Upper Caves | Discovered new exit (range 8) 22122 | -5/Upper Caves | Discovered new exit (range 65) 22137 | -5/Upper Caves | Learned 4 Factory zone layouts 22359 | -5/Upper Caves | Entered Zhirov 22359 | -5/Zhirov | Discovered new exit (range 3) 22386 | -5/Zhirov | Met Zhirov 22419 | -5/Zhirov | Found Alien Artifact 22419 | -5/Zhirov | Identified Integrated Dissipator 22419 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22552 | -5/Zhirov | Found Alien Artifact 22565 | -5/Zhirov | Learned location of Quarantine (-3) 22565 | -5/Zhirov | Learned location of Testing (-2) 22565 | -5/Zhirov | Learned location of Command (-1) 22573 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22585 | -5/Zhirov | Entered Proximity Caves 22596 | -4/Proximity Caves | Learned 4 Research zone layouts 22671 | -4/Proximity Caves | Spotted B-86 Titan 22726 | -4/Proximity Caves | Destroyed B-86 Titan 22825 | -4/Proximity Caves | Destroyed 8 combat bots 22875 | -4/Proximity Caves | Discovered new exit (range 14) 22993 | -4/Proximity Caves | Identified exit to Factory 22997 | -4/Proximity Caves | Entered Factory 22997 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22999 | -4/Factory | Loaded intel: 26 terminal locations 23228 | -4/Factory | Identified exit to Upper Caves 23270 | -4/Factory | Repaired Smartbomb Launcher 23400 | -4/Factory | Fabricated Assault Drone Bay? 23421 | -4/Factory | Build established: Hacker-Sprinter 23443 | -4/Factory | Identified Transdimensional Reconstructor 23553 | -4/Factory | Cargo convoy interrupted 23558 | -4/Factory | Spotted Striker 23606 | -4/Factory | Destroyed Striker 23705 | -4/Factory | Lost 6 parts (3n2u1w) 23783 | -4/Factory | Search patrols dispatched 23892 | -4/Factory | Garrison activated, responded to threat 23925 | -4/Factory | Build established: Hacker-Mutant 24139 | -4/Factory | Entered Upper Caves 24169 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 24368 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 24415 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24438 | -4/Upper Caves | System corruption reached 10% 24528 | -4/Upper Caves | Discovered new exit (range 11) 24722 | -4/Upper Caves | Entered another Upper Caves area 24722 | -4/Upper Caves | Accompanied by 2 allies 24786 | -4/Upper Caves | Discovered new exit (range 6) 24803 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24913 | -4/Upper Caves | Learned Research emergency access door positions 25123 | -4/Upper Caves | Discovered new exit (range 9) 25161 | -4/Upper Caves | Learned location of 1 exit from Research 25238 | -4/Upper Caves | Entered Warlord 25271 | -4/Warlord | System corruption cleaned by Quarantine Array 25567 | -4/Warlord | Met Warlord 25575 | -4/Warlord | Warlord's base attacked by MAIN.C 25614 | -4/Warlord | Found Prototype Energy Gun 25614 | -4/Warlord | Identified Vortex Rail 25618 | -4/Warlord | Found Prototype Energy Gun 25618 | -4/Warlord | Identified Vortex Rifle 25623 | -4/Warlord | Found Vortex Rail 25775 | -4/Warlord | Warlord forces counterattacked 25849 | -4/Warlord | Lost 5 allies 25865 | -4/Warlord | Build established: Derelict-Mutant 25876 | -4/Warlord | Spotted Striker 25894 | -4/Warlord | Spotted Striker 25933 | -4/Warlord | Lost 17 allies 26008 | -4/Warlord | Lost 3 allies 26109 | -4/Warlord | Spotted Striker 26127 | -4/Warlord | Spotted Striker 26175 | -4/Warlord | Destroyed 7 combat bots 26192 | -4/Warlord | Spotted Striker 26202 | -4/Warlord | Spotted Striker 26226 | -4/Warlord | Destroyed Striker 26229 | -4/Warlord | Found Prototype Ballistic Cannon 26229 | -4/Warlord | Identified Hvy. Autocannon 26241 | -4/Warlord | Destroyed Striker 26243 | -4/Warlord | Lost 4 parts (2u2w) 26250 | -4/Warlord | Warlord base infiltrated, sounded retreat 26250 | -4/Warlord | Lost 4 allies 26273 | -4/Warlord | Destroyed 11 combat bots 26349 | -4/Warlord | Found Prototype Reactor 26349 | -4/Warlord | Identified Vortex Chain Reactor 26355 | -4/Warlord | Found Prototype Device 26355 | -4/Warlord | Identified System Purifier 26366 | -4/Warlord | Spotted Executioner 26387 | -4/Warlord | Spotted Executioner 26387 | -4/Warlord | Spotted Executioner 26394 | -4/Warlord | Destroyed Executioner 26432 | -4/Warlord | Discovered new exit (range 14) 26435 | -4/Warlord | Lost 5 allies 26436 | -4/Warlord | Entered Proximity Caves 26493 | -3/Proximity Caves | Lost 5 parts (1n3u1w) 26633 | -3/Proximity Caves | Build established: Scavenger-Gunner 26696 | -3/Proximity Caves | Discovered new exit (range 14) 26760 | -3/Proximity Caves | Core integrity fell below 50% 26762 | -3/Proximity Caves | Entered Research 26762 | -3/Research | Evolved 2 slots: Propulsion x2 26763 | -3/Research | Identified exit to Quarantine 26764 | -3/Research | Identified exit to Research 26809 | -3/Research | Spotted B-86 Titan 26809 | -3/Research | Destroyed B-86 Titan 26870 | -3/Research | Identified exit to Garrison 27263 | -3/Research | Build established: Hacker-Sprinter 27894 | -3/Research | Discovered exit to Quarantine (range 14) 27898 | -3/Research | Spotted B-90 Cyclops 27902 | -3/Research | Destroyed B-90 Cyclops 27939 | -3/Research | Entered Quarantine 27940 | -3/Quarantine | Maximum security lockdown engaged 27943 | -3/Quarantine | Found Alien Artifact 27943 | -3/Quarantine | Identified Subatomic Replicator 27947 | -3/Quarantine | Used Subatomic Replicator to replicate Heart of Steel 27952 | -3/Quarantine | Heart of Steel transformed into Warbot 28040 | -3/Quarantine | Found Alien Artifact 28044 | -3/Quarantine | Found Alien Artifact 28044 | -3/Quarantine | Identified Dimensional Node Initializer 28044 | -3/Quarantine | Initialized slip node 28047 | -3/Quarantine | Found Alien Artifact 28056 | -3/Quarantine | Found Alien Artifact 28056 | -3/Quarantine | Identified Phase Armor 28107 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 28107 | -3/Quarantine | Warped through subspace to slip node 28114 | -3/Quarantine | Found Transdimensional Reconstructor 28129 | -3/Quarantine | Found Alien Reactor 28129 | -3/Quarantine | Identified Matter Drive 28185 | -3/Quarantine | Found Alien Artifact 28185 | -3/Quarantine | Identified Phase Redirector 28194 | -3/Quarantine | Found Alien Slashing Weapon 28194 | -3/Quarantine | Identified Sigix Broadsword 28207 | -3/Quarantine | Warped through subspace to slip node 28210 | -3/Quarantine | Found Transdimensional Reconstructor 28245 | -3/Quarantine | Discovered exit to Research (range 15) 28260 | -3/Quarantine | Warped through subspace to slip node 28279 | -3/Quarantine | Heart of Steel transformed into Warbot 28291 | -3/Quarantine | Met incapacitated Sigix Warrior 28291 | -3/Quarantine | Lockdown squad dispatched 28313 | -3/Quarantine | Warped through subspace to slip node 28340 | -3/Quarantine | Spotted Investigator 28364 | -3/Quarantine | Spotted Executioner 28371 | -3/Quarantine | Entered Research 28371 | -2/Research | Warlord forces began assault on 0b10 28371 | -2/Research | Evolved 2 slots: Utility x2 28396 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 28396 | -2/Research | Distinguished unit "The Professionals" dispatched to help 28417 | -2/Research | Lost 8 parts (2p3n1u2w) 28481 | -2/Research | Research machine network offline 28482 | -2/Research | Met up with Warlord 28563 | -2/Research | Discovered new exit (range 16) 28740 | -2/Research | Identified exit to Testing 28761 | -2/Research | Build established: Scavenger-Gunner 28797 | -2/Research | Spotted Executioner 28803 | -2/Research | Spotted Executioner 28807 | -2/Research | Destroyed Executioner 28828 | -2/Research | Found Prototype Device 28828 | -2/Research | Identified Adv. Kinecellerator 28844 | -2/Research | Found Prototype Processor 28844 | -2/Research | Identified Exp. Core Analyzer 28924 | -2/Research | Found Prototype Launcher 28924 | -2/Research | Identified Point Singularity Launcher 28927 | -2/Research | Found Point Singularity Launcher 28953 | -2/Research | Spotted Striker 28953 | -2/Research | Spotted Executioner 28973 | -2/Research | Found Prototype Processor 28973 | -2/Research | Identified Exp. Melee Analysis Suite 29062 | -2/Research | Discovered new exit (range 22) 29090 | -2/Research | Spotted Striker 29146 | -2/Research | Build established: Scavenger-Sprinter 29207 | -2/Research | Spotted B-90 Cyclops 29232 | -2/Research | Spotted Striker 29235 | -2/Research | Spotted Striker 29240 | -2/Research | Destroyed Striker 29270 | -2/Research | Destroyed B-90 Cyclops 29285 | -2/Research | Discovered new exit (range 21) 29371 | -2/Research | Warlord invited to help at Command 29384 | -2/Research | Spotted Striker 29386 | -2/Research | Spotted Executioner 29394 | -2/Research | Destroyed Striker 29678 | -2/Research | Spotted Executioner 29679 | -2/Research | Spotted Striker 29681 | -2/Research | Destroyed Executioner 29681 | -2/Research | Destroyed Striker 29973 | -2/Research | Spotted Striker 29975 | -2/Research | Spotted Striker 29976 | -2/Research | Spotted Executioner 29977 | -2/Research | Spotted Striker 29988 | -2/Research | Destroyed Striker 29993 | -2/Research | Destroyed Executioner 30021 | -2/Research | Lost 4 allies 30157 | -2/Research | Discovered new exit (range 10) 30167 | -2/Research | Found Prototype Processor 30167 | -2/Research | Identified Exp. Targeting Computer 30222 | -2/Research | Found Prototype Device 30222 | -2/Research | Identified Thermal Barrier 30299 | -2/Research | Spotted Striker 30301 | -2/Research | Spotted Striker 30314 | -2/Research | Destroyed Striker 30319 | -2/Research | Destroyed Striker 30334 | -2/Research | High security lockdown imminent 30347 | -2/Research | Lost 3 allies 30414 | -2/Research | High security lockdown engaged 30441 | -2/Research | Spotted Striker 30463 | -2/Research | Spotted Striker 30463 | -2/Research | Spotted Striker 30463 | -2/Research | P-80 Master assimilated allied 5Q-83A(l) 30496 | -2/Research | Destroyed 7 combat bots 30508 | -2/Research | Lost 10 allies 30662 | -2/Research | Spotted Executioner 30672 | -2/Research | Destroyed Executioner 30698 | -2/Research | Lost 6 allies 30722 | -2/Research | Spotted Executioner 30725 | -2/Research | Spotted Striker 30730 | -2/Research | Destroyed Executioner 30751 | -2/Research | Destroyed 8 combat bots 30888 | -2/Research | Spotted Striker 30889 | -2/Research | Spotted Striker 30889 | -2/Research | Spotted Striker 30900 | -2/Research | Spotted Striker 30907 | -2/Research | Spotted Striker 30914 | -2/Research | Destroyed Striker 30966 | -2/Research | Lost 3 allies 30968 | -2/Research | Lost 3 parts (1n2u) 31048 | -2/Research | Borebot progress halted 31155 | -2/Research | Borebot progress halted 31172 | -2/Research | Spotted Striker 31175 | -2/Research | Borebot progress halted 31184 | -2/Research | Spotted Investigator 31190 | -2/Research | Spotted Striker 31191 | -2/Research | Spotted Executioner 31209 | -2/Research | Destroyed Executioner 31217 | -2/Research | Spotted Executioner 31227 | -2/Research | Spotted Striker 31253 | -2/Research | Spotted Executioner 31266 | -2/Research | Spotted Executioner 31268 | -2/Research | Destroyed Executioner 31289 | -2/Research | Destroyed 10 combat bots 31294 | -2/Research | Lost 15 allies 31353 | -2/Research | Spotted Executioner 31363 | -2/Research | Lost 3 allies 31363 | -2/Research | Spotted Executioner 31368 | -2/Research | Destroyed Executioner 31495 | -2/Research | Spotted Striker 31500 | -2/Research | Destroyed Striker 31641 | -2/Research | Spotted Executioner 31658 | -2/Research | Spotted Executioner 31695 | -2/Research | Lost 6 allies 31798 | -2/Research | Spotted Executioner 31799 | -2/Research | Spotted Executioner 31801 | -2/Research | Destroyed Executioner 31802 | -2/Research | Spotted Executioner 31802 | -2/Research | Spotted Striker 31808 | -2/Research | Spotted Striker 31809 | -2/Research | Spotted Striker 31813 | -2/Research | Destroyed Executioner 31822 | -2/Research | Destroyed Striker 31854 | -2/Research | Destroyed 16 combat bots 31869 | -2/Research | Spotted Striker 31872 | -2/Research | Spotted Executioner 31873 | -2/Research | Spotted Executioner 31918 | -2/Research | Lost 14 allies 31943 | -2/Research | Spotted Executioner 31956 | -2/Research | Spotted Executioner 32025 | -2/Research | Entered Testing 32026 | -2/Testing | Maximum security lockdown engaged 32030 | -2/Testing | Lost 8 allies 32037 | -2/Testing | Found Prototype Protection 32037 | -2/Testing | Identified Lgt. Regenerative Plating 32048 | -2/Testing | Garrison activated, responded to threat 32095 | -2/Testing | Stole the SGEMP Prototype 32108 | -2/Testing | Found Point Singularity Launcher 32110 | -2/Testing | Spotted PG-ZVBEO1TL7I 32149 | -2/Testing | Spotted Fortress 32172 | -2/Testing | Discovered new exit (range 6) 32174 | -2/Testing | Entered Section 7 32175 | -2/Section 7 | Maximum security lockdown engaged 32229 | -2/Section 7 | Discovered new exit (range 11) 32233 | -2/Section 7 | Entered Access 32233 | -1/Access | Evolved 2 slots: Utility x2 32234 | -1/Access | Loaded intel: 111 machine locations 32234 | -1/Access | Loaded intel: 70 trap records 32234 | -1/Access | Identified exit to Surface 32234 | -1/Access | Discovered exit to Surface (range 217) 32234 | -1/Access | Identified exit to Command 32234 | -1/Access | Discovered exit to Command (range 119) 32234 | -1/Access | Delivered the SGEMP Prototype to Zhirov 32234 | -1/Access | Zhirov transferred Access data 32264 | -1/Access | Lost 3 parts (2n1u) 32334 | -1/Access | Zhirov warped through subspace 32513 | -1/Access | First assault squad dispatched 32569 | -1/Access | Spotted B-99 Colossus 32647 | -1/Access | Lost 3 parts (2n1u) 32663 | -1/Access | Spotted B-99 Colossus 32789 | *** | Destroyed 0b10! Last Messages --------------- 32741_ The Access Shell folds into the floor. 32750_ Drone sends a signal. 32754_ The unstable cave ceiling collapses. 32759_ U-05 Engineer destroyed. 32764_ K-01 Serf destroyed. 32766_ The unstable cave ceiling collapses. 32767_ System corrupted: Component data lost. 32767_ U-05 Engineer builds a Wall. 32771_ Destroyed Welding Torch. 32772_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 32772_ U-05 Engineer sends out distress signal. 32774_ Imp. Antigrav System destroyed. 32786_ G-73 Enforcer destroyed. 32786_ Penetrated by Slug. 32788_ Adv. Cooling System destroyed. 32789_ Critical hit (Burn: +37). [Achievement: Payload Armed] [Achievement: Victory By Combat] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | " %"! # ######################## | | #! # ######################## | | # # ######################## | | # # ######################## | | ########### # ######################## | | # # ######################## | | # # "" ######################## | | #%=+ "" ######################## | | #! # """""" ######################## | | # # """""" ######################## | | # # "" ######################## | | " [" # "" ######################## | | """" " ##################################### | | """"" # ################################## | | """"" + ################################## | | """" # ##################################"" | | " " ##################################""" | | ########### ##################################"R | | ########### ##################################""" | | ########### ####### ##########################"" | | ########### """T""" """" ###### | | ###########h """ """ """" BB ###### | | ###########hgg! """" BB ######### | | ##########; *g """" ww | | ########### "" """" | | ########### @" """" | | ########### """" | | ########### """" BB ######### | | ########### """" BB ######### | | ########### """" ######### | | ########### ##### # ########################### | | ########### ###### # ############################ | | ########### ###### ############################## | | # ##################################### | | # # " ######################## | | # + """" ######################## | | # # """"" ######################## | | + # """"" ######################## | | """"" # # """" ######################## | | """"" # # " ######################## | | """"" #= # ######################## | | """"" #% # ######################## | | """"" #* # ######################## | | # # ######################## | | # # ######################## | | ########### # ######################## | | ########### ####+################################ | | # ## ######################## | | # ## ######################## | | + ## ######################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 600 Resistance: TH 20 Resistance: EM 25 Core Shielding 30 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Matter Filtering 30 Particle Charging 25 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 28 Authchip Count 5 Item Schematics ----------------- Mic. Fission Core | -8/Materials | Scanalyzed Adv. System Shield | -8/Materials | Scanalyzed Smartbomb Launcher | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Cld. Nuclear Pulse Thruster | -7/Factory | Scanalyzed Antimatter Cannon | -7/Factory | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Field Propulsion Drive | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Enh. Gauss Cannon | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked S-10 Pest | -8/Materials | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded S-10 Pest | x4 | -7/Factory | Authchip S-10 Pest | x4 | -7/Factory | Authchip S-10 Pest | x4 | -7/Factory | Authchip S-10 Pest | x4 | -7/Factory | Authchip S-10 Pest | x4 | -7/Factory Nuclear Pulse Array | x1 | -7/Factory | Preloaded S-10 Pest | x4 | -7/Factory O-24 Administrator | x1 | -6/Factory L-41 Fighter | x3 | -6/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Dimensional Node Initializer Phase Armor High-powered Transdimensional Reconstructor Matter Drive Phase Redirector Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Death Machine Hard Hitter Payload Armed Victory By Combat Challenges ------------ None Game ------ Seed ShadingHugeMembrane Manual? 0 Play Time 13:32:32 Cumulative 416.3 hours Start 2024.05.22 @ 00:26:45 End 2024.05.23 @ 04:36:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 0/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e31f6d0-bc42-428c-aca0-88d2f54ece50