Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.18 @ 06:14:13 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (7) 35 Value Destroyed (285) 285 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 3948 Bonus ------- Pacifist 200 Follower Combat Kills 222 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 106/550 Matter 294/300 Energy 240/240 System Corruption 0% Temperature Cool (96) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit 0b10 Alert Chip System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Nuclear Core Nuclear Core Nuclear Core Experimental Sensor Array System Shield System Shield System Shield Medium Laser Heavy Laser EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array 0b10 Alert Chip System Shield > --- WEAPON ----------- Medium Laser Gatling Laser > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Particle Charger Propulsion Shielding System Shield System Shield System Shield Assault Rifle EMP Blaster [Rating: 41] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility System Shield Device Particle Charger Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 24 | . . 3 7 1 . . 13 Power 2 | . . . 1 . . . 1 Engine . | . . . . . . . . Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 7 | . . 2 4 . . . 1 Treads 5 | . . . 4 . . . 1 Leg . | . . . . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . . 1 2 . . . 6 Device 3 | . . . . . . . 3 Storage 2 | . . 1 1 . . . . Processor 1 | . . . . . . . 1 Hackware 2 | . . . 1 . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 6 | . . . . 1 . . 5 Energy Gun 4 | . . . . 1 . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 6 | . . . . . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . . . . . 2 Weapon 2 | . . . . . . . 2 Highest Loss Streak 4 | . . . . . . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 85 84 96 100 100 100 97 Engine 2 | . 14 14 . . . . . Core 8 | . . . 10 11 11 11 9 Treads 35 | . . . 39 44 44 44 35 Leg 1 | . 28 11 . . . . . Wheel 2 | . . 16 2 . . . . Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 8 Hackware 9 | . . . 10 11 11 11 12 Energy Gun 11 | . 14 14 11 11 11 11 13 Ballistic Gun 10 | . 14 14 11 11 11 11 3 Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 12 17 51 53 53 53 56 Greatest Support 80 | 20 20 26 80 80 80 80 80 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 Average Capacity 18 | 8 8 9 19 20 20 20 20 Most Carried 13 | 6 6 7 11 12 13 13 13 Average Carried 10 | 6 6 4 10 10 12 13 9 Final Capacity 20 | 8 8 10 20 20 20 20 20 Final Carried 13 | 6 6 3 11 12 13 13 10 Class Distribution -------------------- 94% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 465 | 200 . 20 99 10 . . 136 Remotely . | . . . . . . . . Salvage Created 310 | . . . 45 . . . 265 Parts 16 | . . . 6 . . . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 5 | . . . . . . . 5 Guns 5 | . . . . . . . 5 Classes Destroyed 3 | . . . 1 . . . 2 Watcher 2 | . . . 2 . . . . Grunt 4 | . . . . . . . 4 Specialist 1 | . . . . . . . 1 Best Kill Streak 2 | . . . 1 . . . 2 Combat Bots Only 2 | . . . . . . . 2 Max Kills in Single Turn 1 | . . . 1 . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 2214 | . . 46 204 24 . . 1940 Core 484 | . . . 28 12 . . 444 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . . . . . . . 52 Core Remaining (%) 96 | 100 . 100 . . . 90 . Volleys Fired 28 | . . . 7 . . . 21 Largest 2 | . . . 2 . . . 2 Hottest 130 | . . . 60 . . . 130 Shots Fired 53 | . . . 14 . . . 39 Gun 53 | . . . 14 . . . 39 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 15 | . . . 7 . . . 8 Thermal 31 | . . . . . . . 31 Explosive . | . . . . . . . . Electromagnetic 7 | . . . 7 . . . . Robot Hit Streak 10 | . . . 4 . . . 10 Robot Miss Streak 4 | . . . 4 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 35 | . . . 7 . . . 28 Core Hits 20 | . . . 4 . . . 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Burn 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 658 | . . . 111 15 . . 532 Guns 643 | . . . 111 . . . 532 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 15 | . . . . 15 . . . Kinetic 128 | . . . 37 . . . 91 Thermal 441 | . . . . . . . 441 Explosive . | . . . . . . . . Electromagnetic 74 | . . . 74 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . 1 1 . . . Targets Rammed 2 | . . . 1 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 359 | . . . 14 . . . 359 Average Temperature 112 | . . . 8 . . . 120 Received Heat Transfer 747 | . . 9 54 . . . 684 Effects 5 | . . . . . . . 5 Interference 4 | . . . . . . . 4 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 1077 | . . . . . . . 1077 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 315 | . . . 315 44 . . 92 Initial 44 | . . . . 44 . . . Average 32 | . . . 137 33 . . 12 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 100 77 100 . 100 100 Level 1 3 | . . . 22 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 1 . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 37 | . . 2 13 . . . 22 Peak Tracking Total 12 | . . 2 4 . . . 12 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . . . 2 1 5 . 1 Terminals 3 | . . . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 59 | . . . 5 1 50 . 3 Successful 56 | . . . 3 1 50 . 2 Failed 3 | . . . 2 . . . 1 Catastrophic 3 | . . . 2 . . . 1 Database Lockouts . | . . . . . . . . Manual 8 | . . . 4 . 1 . 3 Terminals 8 | . . . 5 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 52 | . . . 1 1 50 . . Record 49 | . . . . . 49 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . 2 Terminals 4 | . . . 2 . . . 2 Assimilate 1 | . . . . . . . 1 Botnet 3 | . . . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 2 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 1 1 1 . Highest-Rated Group 40 | . . 40 40 16 16 16 . Highest-Rated Ally 16 | . . 16 16 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 52 | . . . 49 . . 3 . Total Damage 559 | . . . 559 . . . . Kills 10 | . . . 10 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 3700 | 3 9 577 400 532 1233 442 504 Spaces Moved 2001 | 3 8 381 200 307 723 229 150 Core . | . . . . . . . . Treads 1578 | . . . 169 307 723 229 150 Legs 205 | 3 8 194 . . . . . Wheels 218 | . . 187 31 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 90 90 170 170 170 170 Average Speed 156 | 120 120 105 157 170 170 170 170 Slowest Speed 170 | 120 120 120 170 170 170 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 1 5 90 28 69 92 42 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 2521 | 2 7 559 269 318 727 282 357 Wait 431 | . . 169 40 5 1 54 162 Move 1994 | 2 7 380 199 306 722 228 150 Hop . | . . . . . . . . Pick Up 26 | . . 2 13 3 1 . 7 Fast Attach . | . . . . . . . . Attach 13 | . . 3 3 1 . . 6 Detach . | . . . . . . . . Swap 11 | . . . 4 . . . 7 Drop 13 | . . 5 2 2 . . 4 Fire 28 | . . . 7 . . . 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . 3 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 4 | -10/Materials | Discovered new exit (range 7) 13 | -10/Materials | Entered Mines 95 | -10/Mines | Learned Materials stockpile data 295 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 318 | -10/Mines | Build established: Mutant 583 | -10/Mines | Discovered new exit (range 7) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Accompanied by 3 allies 590 | -9/Materials | Evolved 2 slots: Propulsion x2 931 | -9/Materials | Discovered new exit (range 4) 964 | -9/Materials | Discovered new exit (range 13) 981 | -9/Materials | Discovered new exit (range 16) 990 | -9/Materials | Entered Mines 990 | -9/Mines | Accompanied by 1 ally 1071 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1190 | -9/Mines | Learned Materials security intel 1420 | -9/Mines | Assembled infested the area 1425 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1479 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1482 | -9/Mines | Found Prototype Device 1488 | -9/Mines | Discovered new exit (range 10) 1514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1514 | -9/Mines | Discovered new exit (range 5) 1522 | -9/Mines | Entered Exiles 1522 | -9/Exiles | Accompanied by 1 ally 1568 | -9/Exiles | Met 8R-AWN 1598 | -9/Exiles | Met EX-HEX 1673 | -9/Exiles | Met EX-BIN 1697 | -9/Exiles | Met EX-DEC 1743 | -9/Exiles | Learned location of Zion (-7) 1821 | -9/Exiles | Discovered new exit (range 14) 1944 | -9/Exiles | Visited The Gauntlet 2443 | -9/Exiles | Aligned with FarCom system 2444 | -9/Exiles | Given EX-Vault access code 2487 | -9/Exiles | Opened EX-Vault 2545 | -9/Exiles | Found 0b10 Alert Chip 2585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2755 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2755 | -9/Exiles | Entered Mines 2755 | -8/Mines | Accompanied by 1 ally 3080 | -8/Mines | Discovered new exit (range 3) 3197 | -8/Mines | Entered Materials 3197 | -8/Materials | Evolved 2 slots: Utility x2 3533 | -8/Materials | Identified Exp. Sensor Array 3678 | -8/Materials | Core integrity fell below 50% 3700 | -8/Materials | Core integrity fell below 20% 3701 | -8/Materials | Self-destructed Last Messages --------------- 03680_ Propulsion Shielding destroyed. 03680_ K-01 Serf collects debris. 03683_ Penetrated by Slug. 03684_ Slug penetrates X-62 Marksman. 03684_ Destroyed Targeting Computer. 03686_ Penetrated by Slug. 03687_ Slug penetrates X-62 Marksman. 03689_ Penetrated by Slug. 03690_ Slug penetrates X-62 Marksman. 03692_ Critical hit (Burn: +37). 03693_ W-25 Informer sends out distress signal. 03693_ Slug penetrates Wall. 03696_ Penetrated by Slug. 03697_ X-62 Marksman destroyed. 03697_ Pulse Rifle destroyed. 03697_ S-10 Pest destroyed. 03698_ G-47 Trooper destroyed. 03700_ Arm. Treads destroyed. 03700_ Critical hit (Burn: +37). 03701_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????###??????????????????????? | | ???????????==[??????????????????????? | | ???????????==[??????????????????????? | | ?????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ?w????????????????????? | | ??????????? ???????h??????????????? | | ????????##?#s#??????????????????????? | | ????????#;##[######?????????????????? | | ????????# s%= #?????????????????? | | ????????# #?????????????????? | | ????????# ! #?????????????????? | | ????????# !%* #?????????????????? | | ????????# % @% #?????????????????? | | ????????# l #?????????????????? | | ????????# #?????????????????? | | ????????# ggH #?????????????????? | | ????????#####%#####?????? ??????????? | | ??????????# !== #######g ????????? | | ?????????#"% ! % #???????? | | ????????### /???????? | | ????????# % % % #???????? | | ????????### ### ### ????????? | | ????######## ##??? #?? ##????????? | | ????# [%=# #????? #?????????????? | | ????# %# #??????#?????????????? | | ????# ! + #????????????????????? | | ????# # %#????????????????????? | | ????# # #????????????????????? | | ????# # #????????????????????? | | ????######## #????????????????????? | | ???????????# #????????????????????? | | ???????????# ###########??????????? | | ???????????# # ! #??????????? | | ???????????# # "" #??????????? | | ?????????### # "T #??????????? | | ?????????#"" # "" #??????????? | | ?????????#"T # """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireShadeShielding Manual? 0 Play Time 00:30:02 Cumulative 79.7 hours Start 2024.01.18 @ 05:41:56 End 2024.01.18 @ 06:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 76 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dfc7786-8752-4987-a537-f0c3a617450c