Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 22:00:26 Player: GermanMO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (58) 290 Value Destroyed (1644) 1644 Prototype IDs (26) 520 Alien Tech Used (3) 600 Bonus (7932) 7932 TOTAL SCORE: 18486 Bonus ------- Follower Combat Kills 132 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1574/1600 Matter 62/300 Energy 182/190 System Corruption 0% Temperature Cool (20) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Improved Grenade Launcher Power Sword > --- INVENTORY (20) --- Quantum Reactor Centrium Leg Wheel Combat Linear Gravjet Combat Linear Gravjet Impulse Thruster Field Propulsion Array Advanced Sensor Array Heavy Neutron Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Precision Matter Filter Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Power Sword > --- INVENTORY -------- Quantum Reactor Centrium Leg Wheel Combat Linear Gravjet Combat Linear Gravjet Impulse Thruster Advanced Sensor Array Heavy Neutron Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 125] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Advanced Sensor Array Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 2 . 2 Power 2 | . . . . 1 . . . . . . . 1 . . . Propulsion 6 | . . 1 1 1 1 1 . . . . . . . . 1 Utility 10 | . . 1 1 . 1 1 . . . . 2 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | . 10 7 5 3 3 6 2 5 4 8 8 11 2 13 9 Power 13 | . 2 . 1 . . 1 . . 1 1 . 4 1 1 1 Engine 6 | . 2 . 1 . . 1 . . . . . 2 . . . Core 1 | . . . . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . 1 . . 2 1 1 1 Propulsion 23 | . 2 3 2 . 1 . . . . 5 1 2 . 6 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 23 | . 2 3 2 . 1 . . . . 5 1 2 . 6 1 Utility 39 | . 4 1 2 1 1 4 1 1 3 2 4 5 1 3 6 Device 20 | . . 1 1 1 1 4 . . . 1 4 3 1 . 3 Storage 3 | . . . . . . . . . 2 . . . . . 1 Processor 13 | . 4 . 1 . . . 1 1 . 1 . 2 . 1 2 Hackware 3 | . . . . . . . . . 1 . . . . 2 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | . 2 3 . 2 1 1 1 4 . . 3 . . 3 1 Energy Gun 3 | . 1 . . . . . . . . . 1 . . 1 . Energy Cannon 3 | . . . . . . 1 . . . . 1 . . . 1 Ballistic Gun 2 | . 1 . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . 2 1 . . . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 . . . . . 1 . Unidentified Prototypes 17 | . . 1 . . . 3 1 . 5 . . 1 . 3 3 Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . System Corruption 8 | . . . . . . 8 . . . . . . . . . Parts Lost 42 | . . 5 2 . 1 10 . 3 . . 2 1 . 18 . Power 3 | . . 1 . . . 1 . . . . 1 . . . . Propulsion 16 | . . 3 1 . . 4 . . . . . . . 8 . Utility 16 | . . . . . 1 4 . 1 . . . 1 . 9 . Weapon 7 | . . 1 1 . . 1 . 2 . . 1 . . 1 . Highest Loss Streak 15 | . . 4 2 . 1 4 . 2 . . 2 1 . 15 . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 4 | 1 1 4 3 4 4 4 4 4 5 4 4 5 5 3 6 Power . | . . 1 1 1 1 1 1 1 1 1 . . . . . Propulsion . | . . 1 . . . . . . . . . . 1 1 3 Utility . | . . 1 1 1 2 1 1 . . . 1 1 1 . . Weapon 2 | 1 . 1 1 2 1 2 2 2 3 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | 1 1 . . 2 . . . 1 . . . . . . 10 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . . . . . 6 Utility 5 | . 1 . . 2 . . . 1 . . . . . . 1 Weapon 3 | 1 . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 67 93 72 69 68 52 19 26 20 40 77 89 79 44 53 Engine 3 | . 12 8 1 7 6 4 . . . . 3 6 . . . Flight 17 | . 11 30 22 23 24 17 . . . 9 29 27 26 13 19 Device 12 | . . 10 17 15 16 11 6 4 . . 11 24 23 10 3 Processor 12 | . 15 22 18 15 13 10 9 11 11 11 15 11 13 9 10 Hackware 2 | . . . . . . . . . 3 5 5 4 4 2 8 Launcher 1 | . . 2 3 . . . . . . 3 3 3 4 . 1 Impact Weapon 2 | . . 5 9 7 6 4 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 3 . . 1 4 4 3 4 Special Melee Weapon 1 | . . . . . . . . 4 5 5 3 . . . . Peak Build Rating 125 | . 9 14 22 25 33 35 25 25 31 44 69 102 107 108 125 Average Rating 46 | . 4 12 18 23 30 25 15 22 21 30 59 85 102 75 110 On Entrance 36 | . . 9 13 22 25 28 16 13 17 23 44 69 98 106 96 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . 2 2 . . . Naked Turns 15 | . 15 . . . . . . . . . . . . . . Heaviest Build 65 | . 6 8 11 11 17 16 4 6 1 20 28 39 39 39 65 Greatest Support 66 | 3 8 13 11 11 16 16 3 3 3 20 35 42 42 54 66 Greatest Overweight (x) 2 | . 1 . . . 1 1 1 1 . 2 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 12 Most Carried 12 | 4 5 5 3 5 5 5 5 5 5 5 5 5 5 5 12 Average Carried 4 | 2 1 4 3 4 4 4 4 4 4 4 4 4 5 3 6 Final Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 Final Carried 12 | 3 5 3 3 5 5 5 4 5 5 5 5 5 5 5 12 Class Distribution -------------------- 33% | Mutant 27% | Scout 14% | Infiltrator-Ninja 13% | Scavenger-Sprinter 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Mutant | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Matter Collected 1601 | 56 143 29 316 30 68 15 20 188 . 154 134 143 . 252 53 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1722 | . 266 155 198 94 26 38 . 70 . 143 114 214 . 404 . Parts 112 | . 23 13 10 3 1 2 . 3 . 20 3 16 . 18 . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 3 . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 39 | . 7 5 5 1 . . . 1 . 10 . 5 . 5 . Melee 10 | . . 2 2 1 . . . . . . . . . 5 . Guns 9 | . 7 1 . . . . . 1 . . . . . . . AOE 19 | . . 2 2 . . . . . . 10 . 5 . . . Classes Destroyed 12 | . 4 3 1 1 . . . 1 . . . . . 2 . Worker 5 | . . 1 . . 1 . . . . . . 3 . . . Builder 3 | . . 1 2 . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . Recycler 4 | . . . 1 . . . . . . . 1 1 . 1 . Operator 2 | . 1 . . 1 . . . . . . . . . . . Watcher 2 | . . . . 1 . 1 . . . . . . . . . Swarmer 29 | . 6 2 3 . . . . . . 10 . 5 . 3 . Grunt 5 | . 1 2 1 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . Sentry 2 | . . 1 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 6 | . 6 6 2 1 1 1 . 1 . 5 1 5 . 3 . Combat Bots Only 5 | . 3 4 2 1 . . . 1 . 5 . 5 . 3 . Max Kills in Single Turn 5 | . 2 3 1 1 1 1 . 1 . 5 1 4 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 5 | . . 2 1 . . . . . . 5 . 4 . . . Melee 1 | . . 1 1 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Hostile Shots Fired 403 | . 21 51 24 . 6 42 24 16 . 9 5 15 . 181 9 Missed 157 | . 10 14 8 . 1 8 9 3 . 2 2 9 . 85 6 Hits 246 | . 11 37 16 . 5 34 15 13 . 7 3 6 . 96 3 Projectile 246 | . 11 37 16 . 5 34 15 13 . 7 3 6 . 96 3 AOE 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 9 | . . 1 1 . . 1 1 1 . . . . . 4 . Part Disruptions 3 | . . . . . . 1 . . . . . . . 2 . Damage Taken 4870 | . 92 433 173 23 84 790 251 228 . 131 67 137 . 2389 72 Core 2089 | . 36 149 80 23 . 351 251 152 . 12 15 46 . 948 26 Absorbed by Shields 18 | . . . . . . . . . . . . . . 18 . Core Remaining (%) 79 | 100 85 62 85 96 100 . . . . 21 98 96 . 34 98 Volleys Fired 116 | . 21 34 2 . 1 12 1 8 . 3 11 7 . 12 4 Largest 2 | . 2 2 1 . 1 1 1 1 . 1 1 1 . 1 1 Hottest 98 | . 60 60 33 . 36 98 36 33 . 36 88 88 . 80 36 Shots Fired 145 | . 42 42 2 . 1 12 1 8 . 3 11 7 . 12 4 Gun 87 | . 42 29 . . . . . 8 . . 6 . . 2 . Cannon 20 | . . . . . . 12 . . . . 4 4 . . . Launcher 31 | . . 6 2 . 1 . 1 . . 3 1 3 . 10 4 Special 7 | . . 7 . . . . . . . . . . . . . Kinetic 49 | . 21 20 . . . . . 8 . . . . . . . Thermal 21 | . . 7 . . . 12 . . . . . . . 2 . Explosive 29 | . . 6 2 . 1 . 1 . . 3 1 3 . 8 4 Electromagnetic 46 | . 21 9 . . . . . . . . 10 4 . 2 . Robot Hit Streak 12 | . 6 12 3 . . 12 . 10 . 11 . 1 . 5 1 Robot Miss Streak 6 | . 6 1 . . . 1 . . . . . 2 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 142 | . 24 21 17 4 4 15 . 12 . 2 5 6 . 30 2 Core Hits 95 | . 13 11 5 1 3 3 . 4 . 15 2 12 . 22 4 Critical Kills 3 | . 2 . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . . . . Critical Strikes 7 | . 3 . 1 1 . . . 1 . . . . . 1 . Destroy 3 | . 2 . . . . . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Smash 2 | . . . 1 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 208 | . . 14 23 9 7 5 . 4 . 1 7 48 20 49 21 Impact 58 | . . 14 23 9 7 5 . . . . . . . . . Slashing 131 | . . . . . . . . 1 . . 4 48 20 37 21 Piercing 19 | . . . . . . . . 3 . 1 3 . . 12 . Sneak Attacks 21 | . . . 5 1 2 . . . . . 3 5 . 4 1 Combat Hostiles 6 | . . . 1 1 1 . . . . . 1 . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6608 | . 264 589 921 273 282 505 . 177 . 595 191 927 . 1490 394 Guns 536 | . 264 99 . . . . . 131 . . . . . 42 . Cannons 356 | . . . . . . 356 . . . . . . . . . Explosions 2643 | . . 256 196 . 35 . . . . 592 21 557 . 690 296 Melee 3067 | . . 234 725 273 247 143 . 46 . 3 170 370 . 758 98 Ramming 6 | . . . . . . 6 . . . . . . . . . Kinetic 331 | . 101 99 . . . . . 131 . . . . . . . Thermal 398 | . . . . . . 356 . . . . . . . 42 . Explosive 2529 | . . 256 196 . 35 . . . . 592 21 557 . 576 296 Electromagnetic 277 | . 163 . . . . . . . . . . . . 114 . Impact 1622 | . . 234 725 273 247 143 . . . . . . . . . Slashing 1405 | . . . . . . . . 41 . . 162 370 . 734 98 Piercing 40 | . . . . . . . . 5 . 3 8 . . 24 . Highest Corruption 13 | . . . . . 1 13 13 13 13 13 . . . 6 . Average Corruption 9 | . . . . . 1 4 13 13 13 13 . . . 5 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 84 | . . . . . 5 3 16 33 5 13 . . . 9 . Message Errors 24 | . . . . . 1 . 5 13 . 2 . . . 3 . Matter Fused 24 | . . . . . 2 . 6 8 . 5 . . . 3 . Heat Flow Errors 20 | . . . . . 1 3 1 7 3 2 . . . 3 . Energy Discharges 7 | . . . . . 1 . . 3 1 2 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . 1 1 . 1 . . . . . Data Loss (major) 2 | . . . . . . . 1 1 . . . . . . . Alerts 2 | . . . . . . . . . 1 1 . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 558 | . . 18 228 60 9 . . . . . 30 130 . 83 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 152 | . . 18 80 . . . . . . . . 35 . 19 . Melee 406 | . . . 148 60 9 . . . . . 30 95 . 64 . Knockbacks 6 | . . . 3 1 1 1 . . . . . . . . . Impact 6 | . . . 3 1 1 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . 22 . . . 3 . . . 35 16 . . 156 . Shots 8 | . . 1 . . . . . . . 1 1 . . 5 . Rammed 1 | . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 253 | . 72 60 . . 110 194 116 239 220 245 94 132 4 253 . Average Temperature 35 | . 29 24 . . 56 57 76 103 106 105 25 21 1 105 . Received Heat Transfer 516 | . 12 150 45 9 18 66 126 27 . . . . . 63 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 8 | . 1 . 4 3 . . . . . . . . . . . Impact Corruptions 10 | . . . 6 3 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . Heat Transferred 587 | . . . . . . 550 . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 1 Low Security (%) 92 | 100 100 100 100 100 100 100 . . . . 100 100 100 49 62 Level 1 7 | . . . . . . . . . . . . . . 50 37 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 285 | . 122 146 151 25 15 15 . . . . 128 142 75 285 262 Initial 143 | . . 41 61 14 . . . . . . 79 18 69 . 143 Average 45 | . 41 42 87 2 . 1 . . . . 80 10 20 173 154 Influence Increases 2735 | . 179 278 188 84 27 46 240 60 . 220 148 290 57 556 362 Destroy 0b10 Robot/C 840 | . 140 100 100 20 . . . 20 . 200 . 100 . 120 40 Destroy 0b10 Robot/NC 120 | . 15 10 15 10 5 5 . . . . 10 20 . 5 25 Destroy Leader 140 | . 24 20 20 2 . 2 . 10 . 20 . 10 . 20 12 Allied During Kill 30 | . . . . . . . . . . . . . . . 30 Successful Hack 41 | . . . 2 4 . 5 . . . . . 12 . . 18 Disable Machine 270 | . . 45 15 15 15 . . . . . 45 . . 60 75 Destroy Structure 514 | . . 43 21 3 7 4 . . . . 48 118 57 126 87 Partial Spotted 165 | . . 30 15 15 . 15 . . . . 45 30 . . 15 Lose Combat Pursuer 615 | . . 30 . 15 . 15 240 30 . . . . . 225 60 Influence Decreases 2484 | . 80 231 303 115 27 46 138 132 30 94 237 203 181 317 350 Entered New Map 428 | . . 58 85 17 . . . 21 30 . 47 19 55 . 96 Time Decay 1808 | . 80 128 198 98 22 37 138 101 . 94 170 174 126 188 254 Lost Part 228 | . . 45 20 . 5 9 . 10 . . 20 10 . 109 . Lost Ally 20 | . . . . . . . . . . . . . . 20 . Squads Dispatched 32 | . . 2 5 3 2 4 . . . . . 5 2 5 4 Investigation 4 | . . . 2 1 . . . . . . . 1 . . . Extermination 10 | . . . . 1 1 1 . . . . . 3 2 1 1 Reinforcement 15 | . . 2 . 1 1 3 . . . . . 1 . 4 3 Assault 2 | . . . 2 . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Distress Signals 4 | . . . 1 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 154 | . 9 17 11 8 9 13 13 5 . 10 4 10 1 35 9 Peak Tracking Total 12 | . 3 8 4 4 2 7 10 5 . 5 5 5 1 12 5 Tactical Retreats 17 | . . 1 . 1 . 1 3 1 . . 2 1 . 4 3 ECM-based Alert Blocks 10 | . . . . . . . . . . . 6 4 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Traps Triggered 4 | . . 1 . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Disabled 20 | . . 3 1 1 1 . 1 . . . 3 . . 5 5 Max in Single Turn 2 | . . 2 1 1 1 . 1 . . . 1 . . 1 1 Garrison Access 3 | . . . 1 . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Accessed 25 | . . 1 1 2 1 1 1 1 9 . 2 2 . 1 3 Terminals 6 | . . 1 . . 1 1 . . . . . . . 1 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . 2 . . 1 Garrison Access 3 | . . . . 1 . . . . . . 2 . . . . Total Hacks 75 | . . 2 3 3 2 1 1 1 48 . 5 4 . 1 4 Successful 64 | . . . 2 1 1 1 1 1 48 . 2 2 . 1 4 Failed 11 | . . 2 1 2 1 . . . . . 3 2 . . . Catastrophic 5 | . . 2 . 1 . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . 3 . . . . . . . . . . . . . Terminals 8 | . . 2 . . 2 1 . . . . . . . 1 2 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 3 . . . . . . . . 4 . . 2 Garrison Access 7 | . . . . 2 . . . . . . 5 . . . . Terminal Hacks 55 | . . . . . 1 1 1 1 48 . . . . 1 2 Record 38 | . . . . . . . 1 . 36 . . . . . 1 Part Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . 1 1 Open DSF 2 | . . . . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . 2 . . 2 Retrieve Study 6 | . . . 2 . . . . . . . . 2 . . 2 Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 1 1 . . . . . . 2 2 . . 2 Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 4 . . . . 2 . Parts Built 2 | . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . . . . . . 2 . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total Allies 6 | . . . . . . . . . . . 2 . . 1 3 Largest Group 3 | . . . . . . . . . . . 1 . . . 3 Highest-Rated Group 379 | . . . . . . . . . . . 56 . . . 379 Highest-Rated Ally 135 | . . . . . . . . . . . 56 . . . 135 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . . 8 . . 1 17 Total Damage 1406 | . . . . . . . . . . . 298 . . 23 1085 Kills 8 | . . . . . . . . . . . 1 . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Active Infowar (turns) 6961 | . . 290 413 729 749 492 509 767 . 45 355 1180 468 408 556 Optics 1491 | . . . . . . . . . . . . 59 468 408 556 Sensors 6058 | . . . 400 729 749 491 509 767 . . 226 1180 468 65 474 Terrain 1488 | . . . . . 385 . . . . . . 582 468 51 2 Structural 2653 | . . 290 413 729 749 472 . . . . . . . . . Seismic 1233 | . . . . . . . . . . . 116 1117 . . . Machine Analysis 1495 | . . . . . . . . . . . . 576 468 408 43 Triangulation 912 | . . . . . . . . . . . . 69 468 375 . Cloaking 1643 | . . . . . . . . . . . . 1137 468 38 . ECM 2086 | . . . . . . . . . . 45 355 1180 468 38 . Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Turns Passed 7929 | 20 240 294 413 729 749 492 509 873 198 445 355 1180 468 408 556 Spaces Moved 9362 | 31 257 396 322 554 761 378 715 702 372 791 774 1361 587 611 750 Core 2285 | 31 112 . . . . 33 715 702 372 320 . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7077 | . 145 396 322 554 761 345 . . . 471 774 1361 587 611 750 Fastest Speed 20 | 50 37 34 30 30 27 27 50 50 50 23 20 20 21 21 27 Average Speed 37 | 50 59 34 33 30 27 42 66 80 50 36 23 21 21 36 28 Slowest Speed 150 | 50 120 37 40 30 84 100 100 100 50 150 103 100 25 125 34 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 39 | . . 2 2 1 1 1 . . . . 1 11 2 12 6 Potential Cave-ins 4 | . . 4 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 39 | 3 52 51 35 14 17 8 73 76 62 82 12 29 20 78 23 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 3 1 . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . 1 2 . 5 . . . . . Spaces Dug 162 | . . 48 2 3 1 1 . . . 8 7 43 19 12 18 Terrain Destroyed 294 | . . 67 27 3 7 2 4 . . 29 7 57 19 41 31 Melee 103 | . . 2 2 3 1 1 . . . . 2 43 19 12 18 Projectile 2 | . . . . . . 1 . . . . . . . 1 . AOE 189 | . . 65 25 . 6 . 4 . . 29 5 14 . 28 13 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total 13312 | 35 305 484 585 1104 1286 686 746 1002 382 942 927 2159 898 719 1052 Wait 3446 | . 7 27 235 528 513 282 24 278 . 132 117 731 289 26 257 Move 9271 | 30 256 391 317 551 758 375 714 701 371 790 771 1339 582 587 738 Hop 36 | . . 2 2 1 1 1 . . . . 1 10 2 11 5 Pick Up 39 | 4 6 3 . 5 . . . 3 1 1 2 2 . 2 10 Fast Attach 82 | . 7 3 5 2 3 4 3 4 6 8 7 9 3 11 7 Attach 31 | . 3 5 . 1 1 2 1 1 . 4 4 1 . 5 3 Detach 26 | . 3 1 1 2 1 2 2 1 . 3 3 2 . 3 2 Swap 9 | . . 2 . . . 1 . . . . 1 3 . 2 . Drop 40 | 1 2 2 . 5 1 1 1 2 4 . 3 7 2 4 5 Fire 116 | . 21 34 2 . 1 12 1 8 . 3 11 7 . 12 4 Melee 208 | . . 14 23 9 7 5 . 4 . 1 7 48 20 49 21 Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 5) 219 | -10/Materials | Discovered new exit (range 14) 250 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 521 | -9/Materials | Lost 4 parts (1p2n1w) 553 | -9/Materials | Discovered new exit (range 7) 555 | -9/Materials | Entered another Materials area 555 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 616 | -8/Materials | Garrison activated, responded to threat 828 | -8/Materials | Met 7R-MNS 962 | -8/Materials | Discovered new exit (range 5) 965 | -8/Materials | Identified exit to Factory 968 | -8/Materials | Entered Factory 968 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 969 | -7/Factory | Caught up to 7R-MNS 996 | -7/Factory | Build established: Scout 1222 | -7/Factory | Fabricated Adv. Sensor Array? 1645 | -7/Factory | Discovered new exit (range 5) 1668 | -7/Factory | Identified exit to Factory 1697 | -7/Factory | Entered another Factory area 1697 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -6/Factory | Caught up to 7R-MNS 1714 | -6/Factory | Identified exit to DSF 1780 | -6/Factory | Discovered new exit (range 12) 1783 | -6/Factory | Identified exit to Factory 2417 | -6/Factory | Discovered exit to Factory (range 16) 2446 | -6/Factory | Entered another Factory area 2446 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2447 | -5/Factory | Caught up to 7R-MNS 2448 | -5/Factory | Identified exit to DSF 2693 | -5/Factory | Discovered new exit (range 16) 2698 | -5/Factory | Identified exit to Upper Caves 2908 | -5/Factory | Lost 4 parts (1p2n1w) 2918 | -5/Factory | 7R-MNS lamented failing the tripod run 2919 | -5/Factory | Found Corrupted Prototype Device 2919 | -5/Factory | Identified Multitargeting Array 2921 | -5/Factory | Found Corrupted Prototype Device 2921 | -5/Factory | Identified Exp. Focal Shield 2922 | -5/Factory | System corruption reached 10% 2938 | -5/Factory | Entered Upper Caves 2943 | -5/Upper Caves | Spotted B-75 Beast 2956 | -5/Upper Caves | Lost 3 parts (3u) 3230 | -5/Upper Caves | Build established: Mutant 3292 | -5/Upper Caves | Core integrity fell below 50% 3399 | -5/Upper Caves | Discovered new exit (range 9) 3404 | -5/Upper Caves | Identified exit to Upper Caves 3434 | -5/Upper Caves | Found Alien Artifact 3434 | -5/Upper Caves | Identified Dimensional Node Initializer 3434 | -5/Upper Caves | Initialized slip node 3447 | -5/Upper Caves | Entered another Upper Caves area 3462 | -5/Upper Caves | Discovered new exit (range 9) 3465 | -5/Upper Caves | Identified exit to Factory 3614 | -5/Upper Caves | Entered a destroyed Warlord outpost 3621 | -5/Upper Caves | Learned location of 1 exit from Factory 3810 | -5/Upper Caves | Encountered a Warlord checkpoint 4281 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4313 | -5/Upper Caves | Discovered new exit (range 8) 4316 | -5/Upper Caves | Identified exit to Zhirov 4320 | -5/Upper Caves | Entered Zhirov 4320 | -5/Zhirov | Discovered new exit (range 3) 4321 | -5/Zhirov | Identified exit to Proximity Caves 4330 | -5/Zhirov | Met Zhirov 4343 | -5/Zhirov | Found Alien Artifact 4343 | -5/Zhirov | Identified Transdimensional Reconstructor 4343 | -5/Zhirov | Warped through subspace 4366 | -5/Zhirov | Found Alien Artifact 4366 | -5/Zhirov | Identified Integrated Reactor 4366 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4423 | -5/Zhirov | Learned location of Quarantine (-3) 4423 | -5/Zhirov | Learned location of Testing (-2) 4423 | -5/Zhirov | Learned location of Command (-1) 4428 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4518 | -5/Zhirov | Entered Proximity Caves 4794 | -4/Proximity Caves | Spotted B-86 Titan 4941 | -4/Proximity Caves | Discovered exit to Factory (range 15) 4963 | -4/Proximity Caves | Entered Factory 4963 | -4/Factory | Evolved 2 slots: Utility x2 4964 | -4/Factory | Identified exit to Research 5068 | -4/Factory | Build established: Scavenger-Sprinter 5228 | -4/Factory | Discovered exit to Research (range 11) 5318 | -4/Factory | Entered Research 5318 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6157 | -3/Research | Discovered new exit (range 10) 6173 | -3/Research | Identified exit to Research 6174 | -3/Research | Build established: Infiltrator-Ninja 6450 | -3/Research | Discovered exit to Research (range 18) 6498 | -3/Research | Entered another Research area 6498 | -2/Research | Evolved 2 slots: Utility x2 6893 | -2/Research | Discovered new exit (range 21) 6894 | -2/Research | Discovered new exit (range 6) 6895 | -2/Research | Identified exit to Testing 6898 | -2/Research | Identified exit to Access 6966 | -2/Research | Entered Testing 7103 | -2/Testing | Core integrity fell below 50% 7119 | -2/Testing | Lost 15 parts (7n7u1w) 7160 | -2/Testing | Scanned by Researcher 7205 | -2/Testing | Spotted Fortress 7219 | -2/Testing | Spotted PH-FN03GZX4G8 7258 | -2/Testing | Discovered exit to Access (range 5) 7297 | -2/Testing | Spotted Striker 7302 | -2/Testing | Found Prototype Processor 7302 | -2/Testing | Identified Exp. Terrain Scan Processor 7315 | -2/Testing | Found Prototype Hackware 7315 | -2/Testing | Identified Exp. Hacking Suite 7332 | -2/Testing | Spotted Striker 7336 | -2/Testing | Spotted Alpha 7 7338 | -2/Testing | Stole the SGEMP Prototype 7374 | -2/Testing | Entered Access 7374 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7375 | -1/Access | Delivered the SGEMP Prototype to Zhirov 7375 | -1/Access | Zhirov transferred Access data 7376 | -1/Access | Loaded intel: 115 machine locations 7376 | -1/Access | Loaded intel: 61 trap records 7376 | -1/Access | Identified exit to Surface 7376 | -1/Access | Discovered exit to Surface (range 216) 7376 | -1/Access | Identified exit to Command 7376 | -1/Access | Discovered exit to Command (range 121) 7756 | -1/Access | Build established: Hacker-Scout 7930 | *** | Escaped! Last Messages --------------- 07745_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8V. 07756_ U-05 Engineer builds a Wall. 07765_ Acquired Quantum Reactor. 07776_ Connecting with Scanalyzer... 07779_ W-44 Eye sends out distress signal. 07788_ Acquired Centrium Leg. 07799_ Acquired Prototype Device. 07799_ Identified Prc. Matter Filter. 07799_ Faulty integration damages Imp. Hacking Suite (-4). 07801_ Dropped Faulty Prc. Matter Filter. 07813_ U-05 Engineer builds a Wall. 07887_ R-10 Processor collects Faulty Prc. Matter Filter. 07922_ Acquired Field Propulsion Array. 07928_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07929_ The Access Shell folds into the floor. [Achievement: Epsilon Run] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | # # ####### # # ### | | # # ####### # # | | # # """ ####### " # " # | | #+### # T" ####### """ #""" # | | # """ ####### """ # """ +^ | | + + + " # " # | | ##### # ####### # # ### | | ##### # ###### = # + ### | | ##### # ####### ] # # ### | | ##### ###################################### ### | | ##### ###################################### # | | RR # | | g + | | ########+#### ### ""#####+######"# # | | """"" ## ### ""##### !# # | | """"" ## ### ""##### = # # | | """"" ##Ag ### T##### # # | | """"" ## ### ""##### # # | | """"" ## ### ""##### ]! # ### | | ## R ### ""##### ]! # ### | | ## ## #### # # | | ## ### ##### # # | | ## ### ##### # # | | ## ### ############## # | | ## ### ### "" ## # | | ## ### @" ### "" ## # | | ############# ### "" ### """" ## ### | | ############# ### ### """" # | | # ! # ### ### """" + | | # # ### ### """" # ^ ^ | | # #k ###""""""""""### """" # ^^ | | # # ###""""""""""### "" ## ! | | # # ###""""""""""### ## | | # + ###""""""""""### ## | | # # ### ### ## | | #+########### ### BB BB ### ## | | # ########## ### BB BB ######+####### ### | | # ## # ### ###### ####### ### | | # ## + ### ###### ##### # | | + ## # ### ###### ##### # | | # ########## ### ###### ##### # | | # ##### ###### ######### # | | # ##### ######### ##### # | | ## ##### ######### ##### # | | ## ##### ############ | | ## ##### ############### | | ## ##### ############### | | ## ############### | | #####+############+######+######+################# | | ### ### # ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 47 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Cloak Strength 3 Evasion (%) 77 Targeting Accuracy 12 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gui. Micro-nuke Launcher | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flail | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Power Sword | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Denied? Epsilon Run Factory Defaults Infodabbler Nope Special Delivery Subspace Traveler The Science Guy True Flier We Love MA Challenges ------------ None Game ------ Seed EfficiencyHellfireCycler Manual? 0 Play Time 04:38:36 Cumulative 29.5 hours Start 2025.12.11 @ 08:37:44 End 2025.12.19 @ 22:00:26 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 16 Adventurer 0 Explorer 19 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 271e2529-b408-4e67-ac30-b944d21482ba