Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 15:01:54 Player: Fleshy Vegetable Bird Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (109) 545 Value Destroyed (3989) 3989 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1165) 1165 TOTAL SCORE: 13299 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 53/100 System Corruption 7% Temperature Cool (0) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (9) ------ Advanced Terrain Scan Processor Improved Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Inertial Stasis Machine Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Armor Integrity Analyzer Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Railgun > --- INVENTORY -------- Arc Thrower Improved Remote Datajack [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . Utility 7 | . . . . . . . 2 1 . . . . . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 167 | 6 11 . 17 4 1 4 10 18 17 8 1 8 2 4 5 9 22 . 9 11 Power 17 | 1 1 . 2 1 . . 1 1 2 1 . 1 . 1 . 2 2 . . 1 Engine 9 | 1 1 . 2 1 . . . 1 2 . . 1 . . . . . . . . Core 8 | . . . . . . . 1 . . 1 . . . 1 . 2 2 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 48 | 2 2 . 9 1 . 2 2 4 5 2 . 2 2 2 . 2 7 . 1 3 Treads 17 | . . . 7 . . 2 . . 1 . . . 1 . . . 5 . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . Wheel 6 | 2 2 . 1 1 . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 2 4 3 . . . . . . . . . . 2 Flight 13 | . . . 1 . . . . . 1 2 . 2 1 2 . 2 2 . . . Utility 41 | 1 4 . 1 . 1 . 4 5 4 4 1 3 . . 3 1 4 . 1 4 Device 7 | . . . . . . . 1 1 1 . . . . . 1 . . . 1 2 Storage 14 | 1 3 . 1 . 1 . 2 2 1 1 . 2 . . . . . . . . Processor 7 | . . . . . . . 1 1 . 2 . . . . . . 2 . . 1 Hackware 8 | . . . . . . . . 1 1 . 1 1 . . 2 . 1 . . 1 Protection 5 | . 1 . . . . . . . 1 1 . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 4 . 5 2 . 2 3 8 6 1 . 2 . 1 2 4 9 . 7 3 Energy Gun 22 | 2 1 . 2 . . . . 5 1 1 . . . . 1 2 1 . 5 1 Energy Cannon 7 | . . . . 1 . 1 3 . . . . . . . . 1 . . . 1 Ballistic Gun 14 | . 2 . 2 1 . . . 1 4 . . . . . . . 3 . 1 . Ballistic Cannon 9 | . . . . . . . . 2 1 . . 1 . 1 . 1 3 . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . . 3 . . . . . . . . . . 1 1 Parts Lost 91 | . 4 . 11 4 . 1 11 . 9 1 3 5 . 2 . 5 13 . 12 10 Power 15 | . 1 . 1 1 . . 2 . 2 . . 3 . . . 1 2 . 1 1 Propulsion 27 | . 1 . 4 2 . . 3 . 1 . 1 1 . 1 . 2 5 . 4 2 Utility 14 | . . . . . . . . . 1 1 . . . . . 2 4 . 2 4 Weapon 35 | . 2 . 6 1 . 1 6 . 5 . 2 1 . 1 . . 2 . 5 3 Highest Loss Streak 11 | . 2 . 6 6 . 1 11 . 7 1 2 3 . 1 . 2 9 . 5 6 Average Slot Usage (%) 79 | . 91 100 93 76 77 97 75 73 79 99 89 79 65 79 89 79 54 76 64 40 Engine 5 | . 10 14 10 11 11 11 6 7 6 6 6 5 . . . . . . . . Core 1 | . . . . . . . 1 . . 5 6 2 . 5 5 5 2 5 4 1 Treads 7 | . . . 27 13 11 20 13 . 2 . . . . 6 5 5 9 23 9 3 Wheel 6 | . 27 28 4 7 11 11 8 . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 14 16 20 19 . . . . . . . . . Flight 5 | . . . . . . . . . 4 12 13 23 20 24 23 20 9 . . . Storage 10 | . 22 28 22 22 22 22 22 7 7 6 6 . . . . . . . . . Processor 8 | . . . . . . . 1 13 7 6 13 13 13 13 11 11 15 23 23 24 Hackware 6 | . . . . . . . . 6 7 12 12 19 20 20 27 21 4 5 4 4 Protection 1 | . 5 . . . . . . . 1 3 . . . . . 2 1 5 4 . Energy Gun 4 | . 8 . 9 . . . . 11 5 5 . . . . 4 4 . . 8 1 Energy Cannon 2 | . . . . 10 11 20 8 . . . . . . . . . . . . . Ballistic Gun 8 | . 12 28 18 11 11 11 6 1 8 13 10 2 . . . . 2 5 4 . Ballistic Cannon 1 | . . . . . . . . 2 4 . . 3 5 5 5 2 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 11 38 38 63 63 63 67 96 39 51 51 40 18 9 14 22 33 32 32 39 19 Greatest Support 154 | 20 20 20 60 60 12 40 44 55 55 55 55 23 10 23 23 23 154 154 154 70 Greatest Overweight (x) 7 | 2 1 1 1 5 5 5 7 . 2 . . . . . . 2 1 . 1 1 Average Overweight (x) . | . . 1 . 4 5 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 16 18 18 18 18 26 18 12 12 10 12 4 4 4 4 4 4 4 4 Average Capacity 9 | 5 8 16 17 18 18 18 21 10 10 10 10 4 4 4 4 4 4 4 4 4 Most Carried 18 | 6 11 16 18 16 16 17 18 10 12 12 10 10 4 4 4 4 4 4 4 4 Average Carried 8 | 4 7 15 15 12 15 15 15 6 8 10 9 3 3 3 3 3 2 4 3 3 Final Capacity 18 | 6 16 16 18 18 18 18 10 10 12 10 10 4 4 4 4 4 4 4 4 4 Final Carried 16 | 6 11 16 16 13 16 16 6 8 12 10 10 4 4 4 4 4 4 4 4 2 Class Distribution -------------------- 36% | Mutant 15% | Scavenger-Mutant 13% | Gunner 12% | Hacker-Mutant 6% | Derelict-Gunner 5% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 3363 | 260 348 4 331 43 . 63 26 219 650 146 12 141 . 55 . 165 450 . 375 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4453 | 132 545 20 930 63 . 334 124 188 816 146 . 24 . . . 264 245 . 370 252 Parts 208 | 10 27 3 59 . . 16 13 3 38 . . . . . . 9 13 . 11 6 Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . 4 1 . 13 . 9 9 . 11 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 82 | . 8 . 20 1 . 5 5 1 20 . . 2 . . . 3 7 . 7 3 Melee 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Guns 43 | . 8 . 13 . . . . . 13 . . . . . . 3 1 . 5 . Cannons 19 | . . . . 1 . 2 1 1 6 . . 2 . . . . 5 . . 1 AOE 14 | . . . 7 . . 2 4 . 1 . . . . . . . . . . . Classes Destroyed 16 | 2 5 . 4 1 . . 1 . . . . . . . . 2 1 . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . Recycler 8 | 1 2 . 1 . . 1 . 1 . 1 . . . . . . . . . 1 Operator 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . Swarmer 22 | . 3 . 4 . . . 3 . 6 . . 2 . . . . 4 . . . Grunt 39 | . 5 . 12 . . 4 2 . 11 . . . . . . . 2 . 2 1 Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . Sentry 8 | . . . 2 . . . . 1 2 . . . . . . 1 1 . 1 . Programmer 6 | . . . . . . . . . . . . . . . . 1 . . 3 2 Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 2 3 1 10 1 . 4 7 2 5 1 . 2 . . . 2 4 . 3 2 Combat Bots Only 8 | . 3 . 8 1 . 3 5 1 5 . . 2 . . . 2 4 . 3 2 Max Kills in Single Turn 4 | 1 1 1 4 1 . 1 2 1 1 1 . 1 . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 2 . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 13171 | . 567 . 1261 606 . 382 1319 152 1383 92 352 355 . 246 67 586 1605 40 1871 2287 Core 3444 | . 54 . 227 51 . 32 423 28 362 19 62 129 . 87 18 95 265 . 427 1165 Absorbed by Shields 77 | . . . . . . . . . 77 . . . . . . . . . . . Reduced by Siege Mode 197 | . . . . . . . . . . . . . . . . . 57 . 86 54 Core Remaining (%) 50 | 100 . 78 . . . 22 23 . 44 . . . . 65 . . . . 19 . Volleys Fired 409 | 3 109 1 61 7 . 14 23 9 61 4 . 14 . . . 12 42 . 38 11 Largest 3 | 2 2 2 3 2 . 3 2 3 3 1 . 2 . . . 3 2 . 3 1 Hottest 231 | 100 100 40 103 79 . 135 136 150 150 80 . 76 . . . 231 87 . 211 105 Shots Fired 689 | 6 150 2 140 14 . 36 30 20 131 4 . 15 . . . 21 50 . 59 11 Gun 499 | 6 137 2 136 7 . 11 . 14 95 4 . 7 . . . 12 12 . 54 2 Cannon 158 | . . . . 7 . 22 23 6 36 . . 8 . . . 9 38 . . 9 Launcher 14 | . . . 4 . . 3 7 . . . . . . . . . . . . . Special 18 | . 13 . . . . . . . . . . . . . . . . . 5 . Kinetic 417 | . 95 2 92 7 . 11 . 11 99 . . 15 . . . 6 50 . 29 . Thermal 174 | 6 55 . 44 . . . 16 . . 4 . . . . . 15 . . 25 9 Explosive 14 | . . . 4 . . 3 7 . . . . . . . . . . . . . Electromagnetic 79 | . . . . 7 . 22 7 9 32 . . . . . . . . . . 2 Robot Hit Streak 24 | 3 10 11 14 11 . 18 5 15 17 7 . 3 . . . 9 9 . 24 4 Robot Miss Streak 6 | 1 6 . 5 1 . 5 4 1 4 1 . 5 . . . 1 5 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 5 | . 1 . 1 . . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 417 | 3 76 1 85 11 . 19 11 17 79 4 . 5 1 . . 16 27 . 48 14 Core Hits 206 | 4 27 1 49 7 . 8 13 6 41 4 . 2 . . . 8 12 . 15 9 Critical Hits 20 | . 1 . . . . 1 2 2 2 . . . . . . 2 5 . 5 . Critical Kills 9 | . 1 . . . . 1 . . 1 . . . . . . 2 3 . 1 . Critical Parts Destroyed 11 | . . . . . . . 2 2 1 . . . . . . . 2 . 4 . Melee Attacks 18 | . . . . . . . . . . . . . 1 1 . . 8 . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . 8 . . 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9799 | 50 936 13 1697 231 . 570 649 395 1622 112 . 115 . . . 448 1068 . 1261 632 Guns 5249 | 50 936 13 1056 90 . 49 . 202 920 112 . . . . . 243 317 . 1261 . Cannons 2470 | . . . . 114 . 309 245 135 610 . . 115 . . . 205 439 . . 298 Explosions 1407 | . . . 641 . . 212 404 58 92 . . . . . . . . . . . Melee 627 | . . . . . . . . . . . . . . . . . 312 . . 315 Ramming 46 | . . . . 27 . . . . . . . . . . . . . . . 19 Kinetic 4451 | . 712 13 526 90 . 49 . 201 1181 . . 115 . . . 136 756 . 672 . Thermal 2546 | 50 224 . 530 . . 56 225 58 92 112 . . . . . 312 . . 589 298 Explosive 1201 | . . . 641 . . 156 404 . . . . . . . . . . . . . Electromagnetic 928 | . . . . 114 . 309 20 136 349 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 627 | . . . . . . . . . . . . . . . . . 312 . . 315 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . 1 1 1 1 1 . 1 11 15 25 7 Average Corruption 8 | . . . . . . . . . . 1 1 1 1 1 . 1 8 13 19 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . . . . . . . . . 2 . 2 . . 26 3 77 6 Message Errors 18 | . . . . . . . . . . . . 1 . 1 . . 7 . 9 . Matter Fused 22 | . . . . . . . . . . . . . . . . . 7 1 10 4 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . 5 1 Energy Discharges 10 | . . . . . . . . . . . . . . . . . 1 2 7 . Data Loss (minor) 17 | . . . . . . . . . . . . 1 . 1 . . 5 . 10 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Misdirections 19 | . . . . . . . . . . . . . . . . . 1 . 18 . Targeting Errors 16 | . . . . . . . . . . . . . . . . . 4 . 11 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 150 | . . . 56 . . 10 22 . . . . . . . . . 13 . . 49 Projectiles 52 | . . . . . . 10 14 . . . . . . . . . 11 . . 17 Explosions 64 | . . . 56 . . . 8 . . . . . . . . . . . . . Melee 34 | . . . . . . . . . . . . . . . . . 2 . . 32 Knockbacks 11 | . . . . . . . . . 5 . . . . . . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . 5 . . . . . . . 5 . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 244 | . . . 125 13 . 42 . . 56 . . . . . . . . . . 8 Shots 6 | . . . 3 . . 2 . . 1 . . . . . . . . . . . Rammed 7 | . . . . 1 . . . . . . . . . . . . . . . 6 Targets Rammed 7 | . . . . 1 . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | 39 445 . 182 64 . 350 301 138 259 145 6 31 . . . 423 44 208 360 119 Average Temperature 94 | 19 129 . 47 37 . 129 157 53 85 76 6 8 . . . 113 19 116 131 46 Received Heat Transfer 2432 | . 234 . 453 100 . 189 135 36 349 27 72 30 . 66 18 63 222 . 234 204 Effects 8 | . 5 . . . . 2 . . . . . . . . . 1 . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . 1 . 4 2 Total Turns 146 | . . . . . . . . . . . . . . . . . 29 . 92 25 Longest Duration 40 | . . . . . . . . . . . . . . . . . 29 . 40 23 Robots Corrupted 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . Heat Transferred 4509 | 148 666 . 1295 . . 100 407 100 100 250 . . . . . 444 . . 740 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 636 | 15 179 29 335 91 . 102 111 110 636 368 . . . . 53 . . . . 531 Average Influence 151 | 5 66 18 208 44 . 52 39 67 351 343 . . . . 41 . . . . 350 Maximum Alert Level 2 | . . . 1 . . . . . 2 1 . . . . . . . . . 2 Low Security (%) 69 | 100 100 100 36 100 . 100 100 100 23 . . . . . 100 . . . . 20 Level 1 20 | . . . 63 . . . . . 33 100 . . . . . . . . . 18 Level 2 10 | . . . . . . . . . 43 . . . . . . . . . . 61 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 3 . . . 2 3 . 1 . . . . . . . . . 2 Investigation 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . Reinforcement 9 | . 2 . 2 . . . 2 2 . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 8 | . 1 . 5 . . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 275 | . 29 . 32 18 . 6 21 7 23 3 15 13 . 28 3 20 8 . 14 35 Peak Tracking Total 20 | . 6 . 8 20 . 3 7 6 4 3 9 4 . 14 3 8 4 . 6 15 Tactical Retreats 28 | . . . 1 . . 1 1 . 3 . 3 1 . 3 2 7 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 5 | . . . . . . . . . 2 1 . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 3 1 . . . . . . . . . . . . . . . . Triggered 7 | . . . 3 . . . . . 1 . . . . . . . . . 3 . Exploded 3 | . . . . . . . 2 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 9 | . . . 4 . . 1 . . 2 . . . . . . . . . 1 1 Max in Single Turn 2 | . . . 2 . . 1 . . 1 . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 34 | . 4 . 7 . 1 1 2 4 . 2 . . 4 1 2 . 1 . . 5 Terminals 23 | . 4 . 6 . . 1 1 3 . 2 . . . 1 2 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 137 | . 13 . 23 . 23 1 7 9 . 4 . . 30 5 6 . 1 . . 15 Successful 102 | . 9 . 17 . 23 . 4 3 . 3 . . 30 2 4 . 1 . . 6 Failed 35 | . 4 . 6 . . 1 3 6 . 1 . . . 3 2 . . . . 9 Catastrophic 6 | . 1 . 1 . . 1 . . . . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 11 . 16 . . 1 2 8 . 3 . . . 4 6 . . . 1 9 Terminals 70 | . 13 . 20 . . 1 2 8 . 4 . . . 5 6 . . . . 11 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 3 . . . 5 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Terminal Hacks 69 | . 3 . 5 . 23 . . 1 . 1 . . 30 2 1 . 1 . . 2 Record 35 | . . . . . 23 . . . . . . . 11 1 . . . . . . Part Schematic 15 | . . . 2 . . . . . . 1 . . 11 . . . . . . 1 Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 60 | . 15 . 21 . . . 2 7 . 4 . . . . 6 . . . . 5 Terminals 23 | . 6 . 10 . . . . 1 . 2 . . . . 3 . . . . 1 Track 4 | . 1 . 2 . . . . . . . . . . . 1 . . . . . Assimilate 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . 6 . . . . 1 . 2 . . . . 2 . . . . 1 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 6 . . 1 2 3 . 2 . . . 1 2 . . . . 4 Full Trace Events 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . 2 . . 1 . . 11 . . . . . . 1 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 Matter 318 | . . . . . . . . . . . . . . . . . . . . 318 Time 56 | . . . . . . . . . . . . . . . . . . . . 56 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 6 . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . . 6 . . . . . . . . . . . Attached 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . Largest Group 1 | . 1 . 1 . . . . . . . . . . 1 . . . . . . Highest-Rated Group 94 | . 10 . 10 . . . . . . . . . . 94 . . . . . . Highest-Rated Ally 94 | . 10 . 10 . . . . . . . . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . 11 . . . . . . Total Damage 185 | . . . . . . . . . . . . . . 185 . . . . . . Kills 3 | . . . . . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . 1 . . 2 . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 8982 | 96 1013 551 844 190 219 675 262 265 675 242 260 561 71 279 122 450 703 98 916 490 Spaces Moved 7781 | 63 648 570 366 96 153 359 119 256 542 291 415 1009 97 506 217 517 548 62 542 405 Core 416 | 37 . . . . . . . . . . . . . 15 . . . . 110 254 Treads 1600 | . . . 339 16 . 293 85 . 57 . . . . . . 22 188 62 390 148 Legs 42 | . . . . . . . . . . . . . . . . . . . 42 . Wheels 1577 | 26 648 570 27 80 153 66 7 . . . . . . . . . . . . . Hover 1477 | . . . . . . . 27 256 485 291 415 . . . . . . . . 3 Flight 2669 | . . . . . . . . . . . . 1009 97 491 217 495 360 . . . Fastest Speed 31 | 50 80 90 96 140 140 140 76 62 62 62 62 31 37 50 51 51 51 160 50 50 Average Speed 86 | 105 81 90 168 151 140 172 161 72 75 62 62 34 38 51 51 64 93 160 134 91 Slowest Speed 220 | 150 90 90 180 220 140 180 200 76 200 62 76 37 60 60 51 214 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 2 . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 4 75 99 38 24 53 95 19 8 70 6 64 91 80 73 12 74 65 15 63 15 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . . 1 . . 1 . . . . Known Exits Taken 11 | . . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . . . 2 2 . . . 1 3 . 1 . Spaces Dug 34 | . 13 . . . . . . 1 . . . . . . . . 20 . . . Terrain Destroyed 202 | . 13 . 66 . . 45 10 1 5 . . 4 . . . 4 38 . 15 1 Melee 4 | . . . . . . . . . . . . . . . . . 4 . . . Projectile 72 | . 13 . . . . . . 1 . . . 4 . . . 4 34 . 15 1 AOE 126 | . . . 66 . . 45 10 . 5 . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 9407 | 87 960 607 498 128 158 387 162 318 713 348 416 1215 131 522 227 617 676 61 668 508 Wait 742 | 2 169 28 11 13 . 6 . 14 59 29 . 173 26 10 . 63 32 . 59 48 Move 7752 | 62 647 569 365 95 152 358 118 255 540 290 414 1008 96 501 216 516 543 61 541 405 Hop 4 | . . . . . . . . . . . . . . 2 . . 2 . . . Pick Up 190 | 13 17 7 26 4 4 4 4 13 22 9 1 5 2 4 5 7 18 . 13 12 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 134 | 6 5 . 12 4 . 3 9 13 15 3 1 6 2 4 4 8 19 . 9 11 Detach 19 | . . . . . . . . 3 3 . . . 2 . . 5 4 . . 2 Swap 33 | . 6 . 5 . 1 1 1 5 2 5 . 2 . . 1 1 3 . . . Drop 90 | 1 7 2 15 3 1 1 7 6 6 8 . 7 2 . 1 5 5 . 8 5 Fire 409 | 3 109 1 61 7 . 14 23 9 61 4 . 14 . . . 12 42 . 38 11 Melee 18 | . . . . . . . . . . . . . 1 1 . . 8 . . 8 Ram 7 | . . . . 1 . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . 3 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 1029 | -10/Materials | Discovered new exit (range 8) 1110 | -10/Materials | Entered Mines 1187 | -10/Mines | Found a hidden stash of uninstalled traps 1242 | -10/Mines | Discovered new exit (range 5) 1334 | -10/Mines | Discovered new exit (range 6) 1391 | -10/Mines | Learned location of Recycling (-8) 1479 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1661 | -10/Mines | Entered Materials 1661 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1747 | -9/Materials | Destroyed 8 combat bots 1757 | -9/Materials | Lost 6 parts (1p2n3w) 2201 | -9/Materials | Build established: Gunner 2402 | -9/Materials | Core integrity fell below 50% 2474 | -9/Materials | Discovered new exit (range 16) 2505 | -9/Materials | Entered Mines 2505 | -9/Mines | Accompanied by 1 ally 2506 | -9/Mines | Assembled infested the area 2515 | -9/Mines | Met a Derelict bent on vengeance 2518 | -9/Mines | Met 8R-AWN 2569 | -9/Mines | Lost 6 parts (1p2n3w) 2689 | -9/Mines | Discovered new exit (range 5) 2695 | -9/Mines | Entered Exiles 2733 | -9/Exiles | Welcomed by 8R-AWN 2756 | -9/Exiles | Met EX-HEX 2764 | -9/Exiles | Build established: Mutant 2836 | -9/Exiles | Met EX-DEC 2858 | -9/Exiles | Learned location of Zion (-7) 2897 | -9/Exiles | Discovered new exit (range 14) 2914 | -9/Exiles | Entered Mines 3156 | -8/Mines | Discovered new exit (range 11) 3260 | -8/Mines | Build established: Gunner 3560 | -8/Mines | Discovered new exit (range 16) 3589 | -8/Mines | Entered Materials 3589 | -8/Materials | Evolved 2 slots: Utility x2 3824 | -8/Materials | Core integrity fell below 50% 3840 | -8/Materials | Discovered new exit (range 16) 3851 | -8/Materials | Entered Factory 3851 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3861 | -7/Factory | Lost 11 parts (2p3n6w) 4115 | -7/Factory | Identified exit to Garrison 4116 | -7/Factory | Entered Garrison 4153 | -7/Garrison | Triggered checkpoint 4264 | -7/Garrison | Triggered checkpoint 4353 | -7/Garrison | Garrison Relay disabled 4354 | -7/Garrison | Lost 7 parts (1p1n1u4w) 4442 | -7/Garrison | Discovered new exit (range 10) 4478 | -7/Garrison | Triggered checkpoint 4648 | -7/Garrison | Discovered new exit (range 11) 4701 | -7/Garrison | Discovered new exit (range 14) 4715 | -7/Garrison | Installed Relay Interface Framework 4731 | -7/Garrison | Triggered checkpoint 4734 | -7/Garrison | Core integrity fell below 50% 4736 | -7/Garrison | Build established: Scavenger-Gunner 4759 | -7/Garrison | Garrison Relay disabled 4791 | -7/Garrison | Entered Factory 4791 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4900 | -6/Factory | Discovered new exit (range 9) 4905 | -6/Factory | Identified exit to Lower Caves 5033 | -6/Factory | Entered Lower Caves 5048 | -6/Lower Caves | Learned 8 Factory zone layouts 5155 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5189 | -6/Lower Caves | Build established: Scavenger-Mutant 5212 | -6/Lower Caves | Encountered a Warlord checkpoint 5284 | -6/Lower Caves | Discovered new exit (range 18) 5292 | -6/Lower Caves | Identified exit to Lower Caves 5293 | -6/Lower Caves | Entered another Lower Caves area 5312 | -6/Lower Caves | Encountered a Warlord checkpoint 5430 | -6/Lower Caves | Discovered new exit (range 8) 5435 | -6/Lower Caves | Identified exit to Factory 5570 | -6/Lower Caves | Lost 3 parts (2p1w) 5821 | -6/Lower Caves | Spotted B-75 Beast 5848 | -6/Lower Caves | Discovered new exit (range 16) 5853 | -6/Lower Caves | Identified exit to Data Miner 5854 | -6/Lower Caves | Entered Data Miner 5854 | -6/Data Miner | Discovered new exit (range 6) 5859 | -6/Data Miner | Met Data Miner 5869 | -6/Data Miner | Learned location of Section 7 (-2) 5869 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5876 | -6/Data Miner | Received God Mode back door access code from Data Miner 5877 | -6/Data Miner | Build established: Hacker-Mutant 5924 | -6/Data Miner | Identified exit to Proximity Caves 5925 | -6/Data Miner | Entered Proximity Caves 5944 | -5/Proximity Caves | Escorted by Enhanced Grunt 6104 | -5/Proximity Caves | Learned Factory terminal intel 6163 | -5/Proximity Caves | Spotted B-75 Beast 6204 | -5/Proximity Caves | Entered Factory 6204 | -5/Factory | Evolved 2 slots: Utility x2 6205 | -5/Factory | Identified exit to Factory 6206 | -5/Factory | Loaded intel: 22 terminal locations 6283 | -5/Factory | Identified exit to Upper Caves 6283 | -5/Factory | Identified exit to Extension 6326 | -5/Factory | Entered Upper Caves 6328 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6495 | -5/Upper Caves | Ambushed by wild Derelicts 6660 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6770 | -5/Upper Caves | Discovered new exit (range 11) 6775 | -5/Upper Caves | Identified exit to Upper Caves 6776 | -5/Upper Caves | Entered another Upper Caves area 6777 | -5/Upper Caves | Identified exit to Warlord 6777 | -5/Upper Caves | Discovered exit to Factory (range 8) 6878 | -5/Upper Caves | Build established: Scavenger-Mutant 6909 | -5/Upper Caves | Learned Factory interactive machine intel 6947 | -5/Upper Caves | Crushed by falling debris 6947 | -5/Upper Caves | System corruption reached 10% 6986 | -5/Upper Caves | Lost 9 parts (1p3n4u1w) 7041 | -5/Upper Caves | Learned 4 Factory zone layouts 7148 | -5/Upper Caves | Lost 3 parts (1p2n) 7240 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7479 | -5/Upper Caves | Entered Warlord 7558 | -5/Warlord | Discovered new exit (range 14) 7575 | -5/Warlord | Identified exit to Proximity Caves 7577 | -5/Warlord | Entered Proximity Caves 7581 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7722 | -4/Proximity Caves | P-70 Sage assimilated allied 0E-I93(k) 8062 | -4/Proximity Caves | Build established: Derelict-Gunner 8083 | -4/Proximity Caves | Learned Research trap positions 8127 | -4/Proximity Caves | Learned Research garrison access intel 8213 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8238 | -4/Proximity Caves | Found Prototype Special Weapon 8240 | -4/Proximity Caves | Identified Molecular Deconstructor 8345 | -4/Proximity Caves | Core integrity fell below 50% 8372 | -4/Proximity Caves | Lost 5 parts (1p2n1u1w) 8464 | -4/Proximity Caves | Lost 5 parts (1u4w) 8481 | -4/Proximity Caves | Discovered exit to Factory (range 16) 8491 | -4/Proximity Caves | Core integrity fell below 20% 8493 | -4/Proximity Caves | Entered Factory 8493 | -4/Factory | Evolved 2 slots: Utility x2 8495 | -4/Factory | Loaded intel: 46 interactive machine locations 8565 | -4/Factory | Fabricated Plasma Sword? 8594 | -4/Factory | Local fabrication network quarantined 8624 | -4/Factory | Build established: Mutant 8926 | -4/Factory | Identified exit to Research 8934 | -4/Factory | Core integrity fell below 50% 8955 | -4/Factory | Incoming investigation squad redirected 8961 | -4/Factory | Core integrity fell below 20% 8968 | -4/Factory | Lost 6 parts (1p1n3u1w) 8983 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08938_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08940_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 08943_ U-05 Engineer lays Concrete. 08943_ K-01 Serf cleans the Pressure Siphon. 08945_ System corrupted: Matter fused (-8). 08946_ K-01 Serf cleans the Subcomponent Replicator. 08950_ S-27 Virus destroyed. 08950_ Connecting with Terminal... 08950_ K-01 Serf collects debris. 08955_ ALERT: Higher priority target reported, redirecting investigation. 08955_ K-01 Serf cleans the Subcomponent Replicator. 08959_ W-44 Eye sends out distress signal. 08962_ System corrupted: Matter fused (-10). 08964_ U-05 Engineer lays Concrete. 08967_ K-01 Serf cleans the Fusion Modulator. 08968_ Connecting with Terminal... 08981_ S-27 Virus destroyed. 08983_ Antigrav System destroyed. 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