Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 05:39:55 Player: ktur Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (172) 860 Value Destroyed (6538) 6538 Prototype IDs (73) 1460 Alien Tech Used (14) 2800 Bonus (30023) 30023 TOTAL SCORE: 51981 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 747 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 30 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -34 Cogmind --------- Core Integrity 758/1600 Matter 286/300 Energy 474/700 System Corruption 3% Temperature Cool (0) Movement Hovering (37) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (9) --- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Power Amplifier Experimental Cooling System Large Storage Unit Experimental Armor Integrity Analyzer Nanoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Improved Powered Armor Graphene Brace Experimental Focal Shield Advanced Force Field > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Combat Linear Gravjet Transdimensional Reconstructor Microwarp Drive Heavy Proton Missile Launcher Core Stripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Armor Integrity Analyzer Nanoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Phase Armor Graphene Brace Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Combat Linear Gravjet Advanced Power Amplifier Improved Powered Armor Point Defense Array Antimissile System Transdimensional Reconstructor Microwarp Drive Heavy Proton Missile Launcher Core Stripper [Rating: 243] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg VSS Leg Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Cooled Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 2 1 . Utility 10 | . . . 1 . 2 2 . . . . . . 1 2 . . . . 1 . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | 7 5 1 21 2 26 17 . 7 3 . . 1 30 35 2 . 15 1 49 2 5 6 1 5 19 23 20 10 27 Power 24 | 2 . 1 2 . 1 1 . . . . . 1 1 4 . . . . 5 . . . . 1 1 . 2 1 1 Engine 8 | 2 . 1 2 . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 . . . . . 1 . 3 . . . . 3 . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 1 1 Propulsion 74 | 2 1 . 10 2 9 4 . 1 . . . . 10 3 . . 6 . 13 . 1 1 . 1 1 2 3 2 2 Treads 20 | 2 1 . 7 2 8 . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . . 5 3 . . 6 . 13 . 1 1 . 1 1 2 3 2 2 Flight 11 | . . . . . 1 4 . 1 . . . . 5 . . . . . . . . . . . . . . . . Utility 182 | 1 3 . 3 . 8 10 . 5 3 . . . 14 22 2 . 5 1 27 2 3 5 1 1 15 16 12 7 16 Device 110 | . . . . . 1 1 . 3 1 . . . 5 15 1 . 2 1 21 2 2 3 1 1 12 10 10 6 12 Storage 11 | 1 2 . 1 . . 2 . . . . . . 2 . . . . . 1 . . 1 . . 1 . . . . Processor 9 | . . . 1 . 1 2 . . . . . . . 1 . . . . 2 . . . . . . 1 1 . . Hackware 17 | . . . . . 1 4 . 2 . . . . 4 2 . . 1 . . . . . . . . 1 . 1 1 Protection 29 | . 1 . 1 . 5 1 . . 2 . . . 3 4 1 . 2 . 3 . 1 1 . . . 1 . . 3 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . Weapon 60 | 2 1 . 6 . 8 2 . 1 . . . . 5 6 . . 4 . 4 . 1 . . 2 2 5 3 . 8 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 9 | . . . . . . . . . . . . . 1 3 . . 2 . 2 . . . . 1 . . . . . Ballistic Gun 14 | 1 1 . 6 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . . 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Slashing Weapon 14 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . 1 3 2 . 4 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 1 . 1 . . . . 1 1 . . 1 . 1 . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . 3 . . . . . . . . . . . 5 . . . . 4 . . 4 7 2 . 1 Parts Lost 31 | . 1 1 5 1 5 . . 2 . . . 1 2 1 . . . . 4 . . . . 1 . 5 . 1 1 Power 6 | . . 1 1 . 1 . . . . . . 1 1 . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . 2 1 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 13 | . . . 1 . 1 . . 2 . . . . . . . . . . 1 . . . . 1 . 5 . 1 1 Weapon 5 | . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Highest Loss Streak 3 | . 1 1 3 1 2 . . 1 . . . 1 1 1 . . . . 2 . . . . 1 . 2 . 1 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 95 95 100 99 99 92 95 92 92 92 92 98 91 100 100 99 100 98 100 100 99 100 100 90 87 90 91 88 Engine 2 | . 14 9 10 11 8 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 6 7 7 7 7 7 7 4 4 5 5 5 5 3 5 5 5 5 9 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 4 7 8 4 Treads 5 | . 28 28 32 33 26 . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . 6 23 23 23 23 23 25 26 26 26 26 28 28 28 33 36 36 Flight 3 | . . . . . . 22 23 23 23 23 23 23 18 . . . . . . . . . . . . . . . . Device 8 | . . . . . . 6 . 7 5 7 7 7 4 9 5 5 5 5 11 15 14 12 15 14 15 20 17 19 24 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 8 4 4 4 4 Processor 8 | . . . 11 11 9 7 7 7 7 7 7 7 6 5 5 5 5 5 12 15 15 15 15 14 12 10 13 8 4 Hackware 20 | . . . . . 6 29 30 27 23 23 23 23 33 29 35 35 35 35 26 21 21 21 21 19 14 10 4 7 4 Protection 3 | . 2 14 7 11 19 . 7 . 7 7 7 7 1 . 5 5 4 5 . . . 1 . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . . . . 4 5 5 5 5 4 5 5 5 5 . . . . . . Ballistic Gun 4 | . 21 28 21 22 17 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 6 . 5 1 . . . 5 2 5 5 4 5 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 14 89 31 96 96 107 87 15 15 16 16 16 16 33 57 42 42 42 42 62 52 56 56 51 56 86 110 118 107 145 Greatest Support 151 | 40 40 40 60 60 60 15 15 16 16 16 16 16 42 49 48 48 48 44 77 52 73 81 81 68 102 102 134 151 151 Greatest Overweight (x) 5 | . 2 . 4 1 2 5 . . . . . . 1 1 . . 1 . 1 . . . . . . 1 . . . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 16 15 22 25 25 8 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 15 15 25 25 25 25 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 10 15 21 24 24 8 7 7 7 8 8 7 9 14 15 15 14 15 14 15 15 14 15 14 14 14 14 14 13 Final Capacity 25 | 8 15 15 25 25 25 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 15 15 25 25 25 8 8 8 8 8 8 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 Class Distribution -------------------- 38% | Wizard-Mutant 14% | Scavenger-Mutant 11% | Hacker-Sprinter 9% | Machinist-Mutant 8% | Wizard-Scout 6% | Mutant 4% | Machinist-Gladiator 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Machinist-Mutant | -3/Quarantine Machinist-Gladiator | -3/Section 7 Machinist-Mutant | -2/Research Machinist-Mutant | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 5063 | 250 206 40 611 87 744 182 . 99 63 15 . . 312 483 20 . 150 10 607 25 49 . 65 65 400 183 215 40 142 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8066 | . 556 82 579 122 1095 23 . 99 . . . . 439 474 . . 13 . 608 . 39 . 2 165 598 1073 445 503 1151 Parts 449 | . 39 5 52 9 58 4 . 5 . . . . 30 49 . . 3 . 27 . 9 . . 6 40 55 16 18 24 Haulers Intercepted 11 | . 2 . 1 . 4 . . . . . . . 1 . . . . . . . . . . . . 1 2 . . Recyclers Shooed 7 | . 2 . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . . . 14 . . . 1 67 . . . 8 . . . . . . . . Prevented 20 | . . . . . . . . . . . . . . . . . 18 . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 110 | . 10 2 15 3 17 . . . . . . . 6 8 . . 1 . 6 . 5 . 1 . 5 13 5 5 8 Melee 30 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 11 . 5 8 Guns 47 | . 10 2 15 3 17 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 12 | . . . . . . . . . . . . . . 5 . . 1 . 5 . . . 1 . . . . . . AOE 19 | . . . . . . . . . . . . . 5 3 . . . . 1 . 5 . . . . . 5 . . Classes Destroyed 18 | . 4 . 3 1 3 . . . . . . . 1 2 . . 1 . . . 1 . . . 1 1 . . . Worker 12 | . 1 . 1 . 1 . . . . . . . 3 1 . . . . . . . . . 2 2 . . . 1 Builder 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hauler 11 | . 2 . 1 . 4 . . . . . . . 1 . . . . . . . . . . . . 1 2 . . Recycler 8 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . 1 1 . 1 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 5 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 17 | . . . . . 2 1 . 3 . . . . 1 3 . . . . 2 . . . . . 2 1 . 2 . Swarmer 28 | . . . 7 . 4 . . . . . . . 3 4 . . . . . . 5 . . . . . 5 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 42 | . 10 2 6 2 8 . . . . . . . 2 . . . . . 1 . . . 1 . . 6 . 2 2 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Sentry 13 | . . . 2 . 4 . . . . . . . . 1 . . . . 1 . . . . . . 1 . 2 2 Hunter 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Programmer 14 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . . 5 2 . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 2 5 3 4 1 . 1 . . . . 7 6 . . 1 . 2 . 5 . 1 1 2 5 5 2 2 Combat Bots Only 5 | . 4 2 5 3 4 . . . . . . . 5 4 . . 1 . 2 . 5 . 1 . 2 4 5 2 2 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 . 1 . . . . 2 3 . . 1 . 1 . 3 . 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 2 2 . . . . 1 . 3 . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Damage Taken 12029 | . 484 251 557 471 1165 69 . 166 106 . . 167 516 512 . 21 . 39 729 . 14 . 77 80 313 3030 7 1431 1824 Core 2281 | . 81 16 110 77 87 24 . 32 46 . . 28 121 105 . 21 . . 125 . . . 18 . 45 503 . 392 450 Absorbed by Shields 1780 | . . . . . . . . . . . . . . 47 . . . . . . . . . . 165 1062 7 . 499 Redirected to Core 1022 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 281 . 328 386 Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . 155 . . . Regen/Repaired (Parts) 3009 | . 123 . . . . . . 23 . . . . 269 296 . . . . . . . . . . 146 811 217 240 884 Core Remaining (%) 75 | 100 . 61 . 53 84 . . . . . . 81 85 . . . . 87 . . . . 87 . . 45 100 . 47 Volleys Fired 532 | . 40 10 46 12 75 . . . . . . . 7 160 . 32 2 2 80 6 11 . 13 23 9 . 3 . 1 Largest 2 | . 2 2 2 2 2 . . . . . . . 1 2 . 1 1 1 1 1 1 . 1 1 1 . 1 . 1 Hottest 148 | . 70 40 46 46 50 . . . . . . . 43 148 . 35 35 35 105 65 65 . 50 94 94 . 43 . 40 Shots Fired 717 | . 80 20 92 24 150 . . . . . . . 7 162 . 32 2 2 80 6 11 . 13 23 9 . 3 . 1 Gun 395 | . 80 20 92 24 150 . . . . . . . . . . . . . . . . . . 21 8 . . . . Cannon 307 | . . . . . . . . . . . . . . 160 . 32 2 2 80 6 9 . 13 2 1 . . . . Launcher 15 | . . . . . . . . . . . . . 7 2 . . . . . . 2 . . . . . 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 401 | . 76 20 92 24 150 . . . . . . . . . . . . . 24 6 9 . . . . . . . . Thermal 285 | . 4 . . . . . . . . . . . . 160 . 32 2 2 56 . . . . 21 8 . . . . Explosive 14 | . . . . . . . . . . . . . 7 2 . . . . . . 2 . . . . . 3 . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . 13 2 1 . . . . Robot Hit Streak 23 | . 8 8 16 23 19 . . . . . . . 8 9 . . 1 . 18 . 4 . 4 8 . . 3 . . Robot Miss Streak 3 | . 2 2 2 2 3 . . . . . . . . 3 . . 1 . 3 . 1 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 538 | . 54 14 71 21 111 3 . 7 . . . . 17 32 . . 1 . 34 . 6 . 4 17 16 57 5 18 50 Core Hits 239 | . 25 5 30 4 43 1 . 2 . . . . 14 20 . . 1 . 16 . 6 . 1 6 7 19 11 7 21 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 1 . 1 . . . . . . . . . . . . . 3 . . . 2 . . 5 . 2 5 Destroy 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 5 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 398 | . . . . . 3 30 . 36 2 3 . 5 46 2 . . . . . . . . . . 38 86 15 57 75 Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 4 . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . . . 3 1 . . . . . . 22 . . . . . . . . . . . 24 82 15 57 72 Piercing 96 | . . . . . . 28 . 35 2 3 . 5 23 . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . 3 . 2 . . . . 5 2 . . . . . . . . . . 5 6 4 1 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23484 | . 580 168 816 316 1805 138 . 278 . . . . 1566 1729 . . 66 . 1503 . 568 . 281 487 1505 3993 1297 1586 4802 Guns 4117 | . 576 165 798 316 1775 . . . . . . . . . . . . . . . . . . 487 . . . . . Cannons 3119 | . . . . . . . . . . . . . . 1295 . . 66 . 1288 . 189 . 281 . . . . . . Explosions 2835 | . . . . . . . . . . . . . 962 434 . . . . 215 . 379 . . . . . 637 . 208 Melee 13388 | . . . . . 30 138 . 278 . . . . 604 . . . . . . . . . . . 1505 3993 660 1586 4594 Ramming 25 | . 4 3 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4888 | . 550 165 798 316 1775 . . . . . . . . . . . . . 757 . 189 . . . 164 109 . . 65 Thermal 2405 | . 26 . . . . . . . . . . . . 1295 . . 66 . 531 . . . . 487 . . . . . Explosive 2627 | . . . . . . . . . . . . . 962 434 . . . . 215 . 379 . . . . . 637 . . Electromagnetic 208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12702 | . . . . . 30 68 . . . . . . 604 . . . . . . . . . . . 1341 3884 660 1586 4529 Piercing 348 | . . . . . . 70 . 278 . . . . . . . . . . . . . . . . . . . . . Entropic 281 | . . . . . . . . . . . . . . . . . . . . . . . 281 . . . . . . Highest Corruption 15 | . . . . . . 2 10 15 15 15 15 15 . . . 1 1 . 2 . . . . . 4 7 1 1 3 Average Corruption 4 | . . . . . . 1 6 12 15 15 15 15 . . . 1 1 . 1 . . . . . 2 4 1 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Effects 95 | . . . . . . 9 2 23 4 7 1 6 . . . . . . 9 . . . . . 5 18 5 1 5 Message Errors 24 | . . . . . . 4 . 3 2 . . 4 . . . . . . 4 . . . . . . 5 1 . 1 Matter Fused 22 | . . . . . . 2 . 5 1 2 1 1 . . . . . . 3 . . . . . 1 3 2 . 1 Heat Flow Errors 12 | . . . . . . . . 3 . 2 . 1 . . . . . . 1 . . . . . 2 3 . . . Energy Discharges 9 | . . . . . . 2 . 1 1 . . . . . . . . . 1 . . . . . 1 2 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 12 | . . . . . . 1 1 4 . 1 . . . . . . . . . . . . . . 1 3 . . 1 Data Loss (major) 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 2 Alerts 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Overload Shots 11 | . . . . . . . . . . . . . . 9 . . . . 2 . . . . . . . . . . Overflow Damage 2420 | . . . . . . 28 . 52 . . . . 164 30 . . . . 35 . 70 . . . 241 850 191 285 474 Projectiles 119 | . . . . . . . . . . . . . . 27 . . . . 27 . 65 . . . . . . . . Explosions 92 | . . . . . . . . . . . . . 51 3 . . . . 8 . 5 . . . . . 25 . . Melee 2209 | . . . . . . 28 . 52 . . . . 113 . . . . . . . . . . . 241 850 166 285 474 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 484 | . 63 48 27 16 156 . . 201 . 262 . 174 13 176 . . . . 144 31 8 . 10 394 141 438 484 196 98 Average Temperature 82 | . 17 25 7 8 56 . . 78 . 124 . 99 8 61 . . . . 27 28 4 . 6 114 23 103 115 73 15 Received Heat Transfer 2212 | . 228 138 198 150 504 . . 36 30 . . 45 81 66 . . . 9 108 . . . 12 9 4 452 . 108 34 Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . Heat Transferred 3423 | . 74 . . . . . . . . . . . . 1790 . . 100 . 830 . . . . 629 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Peak Influence 551 | . 239 88 243 76 172 87 9 177 . . . . 269 447 . . . . 207 . . . . 59 178 551 440 477 550 Initial 214 | . . 48 33 16 . 3 9 . . . . . 44 . . . . . . . . . . . 27 68 144 172 214 Average 120 | . 62 71 84 67 70 20 7 61 . . . . 55 151 . . . . 60 . . . . 20 81 261 323 303 368 Maximum Alert Level 2 | . 1 . 1 . . . . . . . . . 1 2 . . . . 1 . . . . . . 2 2 2 2 Low Security (%) 77 | 100 93 100 89 100 100 100 100 100 . . . . 85 65 . . . . 98 . . . . 100 100 43 3 27 . Level 1 18 | . 6 . 10 . . . . . . . . . 14 31 . . . . 1 . . . . . . 32 69 54 68 Level 2 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 24 27 18 31 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . 2 . . 5 . 5 . . . . 4 12 . . . . 13 . . . . 1 3 9 1 4 7 Investigation 27 | . 1 . . . . 4 . 5 . . . . 2 3 . . . . 6 . . . . . . 1 1 2 2 Extermination 17 | . . . . . . 1 . . . . . . 1 4 . . . . 5 . . . . . 3 1 . 1 1 Reinforcement 22 | . 1 . 2 . . . . . . . . . 1 3 . . . . 2 . . . . 1 . 7 . 1 4 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 9 | . . . . . . . . . . . . . 1 2 . . . . 3 . . . . . . . . 2 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 35 | . . . 1 . 1 2 . . . . . . 1 . . . 1 . 1 . . . . 1 . 2 3 4 18 Communications Jammed 58 | . . . . . . . . . . . . . . 13 . . . . . . . . . . 12 9 . . 24 Distress Signals 49 | . . . . . . . . . . . . . . 13 . . . . . . . . . . 12 . . . 24 Times Spotted 451 | . 19 2 22 3 20 13 6 12 3 4 . 5 20 55 . 2 16 3 38 . 3 . 1 8 12 64 18 55 47 Peak Tracking Total 14 | . 3 2 5 3 4 5 6 4 3 4 . 5 6 7 . 2 5 . 8 . 3 . 1 6 2 14 6 14 8 Tactical Retreats 33 | . 1 . 3 . 1 2 . 3 3 2 . 1 4 2 . . . . 4 . . . . . . 5 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 29 | . 2 . . . . 3 . 1 . . . . 2 6 . . . . 6 . . . . . 3 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . 1 . . . . 3 1 13 . . 2 2 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 2 2 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 28 | . . . . . 1 . . . . . . . 1 6 . . . . 2 . . . . 1 10 6 . . 1 Max in Single Turn 2 | . . . . . 1 . . . . . . . 1 1 . . . . 2 . . . . 1 1 1 . . 1 Garrison Access 9 | . . . . . . . . 2 . . . . 2 2 . . . . 1 . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 139 | . 6 . 3 . 7 14 . 11 . . 4 . 14 24 . 1 1 . 15 . 3 4 . 4 11 3 3 6 5 Terminals 72 | . 4 . 2 . 4 8 . 4 . . . . 6 14 . . . . 8 . . . . 2 7 3 1 5 4 Fabricators 18 | . . . . . . 4 . 3 . . . . 3 2 . . . . 4 . . . . . . . 1 1 . Repair Stations 11 | . 1 . . . . . . 1 . . . . 3 4 . . . . . . . . . . 1 . . . 1 Recycling Units 5 | . 1 . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 12 | . . . 1 . 2 1 . 1 . . . . . 2 . . . . 1 . . . . 1 3 . . . . Garrison Access 8 | . . . . . . . . 2 . . . . 2 1 . . . . 1 . . . . 1 . . 1 . . Total Hacks 517 | . 12 . 10 . 30 36 . 52 . . 30 . 50 118 . 1 1 . 73 . 6 16 . 14 32 8 6 14 8 Successful 384 | . 6 . 7 . 23 26 . 38 . . 30 . 42 87 . 1 1 . 53 . 6 16 . 13 16 5 2 7 5 Failed 131 | . 6 . 3 . 7 10 . 14 . . . . 8 30 . . . . 19 . . . . 1 16 3 4 7 3 Catastrophic 13 | . 1 . . . . 1 . 1 . . . . . 5 . . . . 2 . . . . . 1 . 1 1 . Database Lockouts 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Manual 214 | . 9 . 4 . 5 18 . 22 . . . . 31 61 . . 1 . 40 . . . . 4 8 6 2 2 1 Terminals 289 | . 9 . 5 . 12 20 . 26 . . . . 29 84 . . . . 48 . . . . 10 19 8 2 11 6 Fabricators 60 | . . . . . . 11 . 12 . . . . 9 8 . . . . 15 . . . . . . . 2 3 . Repair Stations 33 | . 2 . . . . . . 4 . . . . 10 10 . . . . . . . . . . 5 . . . 2 Recycling Units 5 | . 1 . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 65 | . . . 5 . 17 4 . 6 . . . . . 14 . . . . 8 . . . . 3 8 . . . . Garrison Access 11 | . . . . . . . . 4 . . . . 2 1 . . . . 1 . . . . 1 . . 2 . . Terminal Hacks 198 | . 2 . 3 . 6 9 . 16 . . 30 . 14 43 . 1 1 . 20 . 6 16 . 9 9 5 . 5 3 Record 22 | . . . . . . . . . . . 11 . . . . . . . . . 4 5 . . 2 . . . . Part Schematic 28 | . 1 . . . . 1 . 3 . . 9 . . 9 . . . . 2 . . 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . 1 1 . . . . Prototype ID Bank 15 | . . . . . . 1 . 1 . . 3 . . 2 . . . . 2 . . 4 . 1 . . . 1 . Open Door 5 | . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . 1 Branch Access Points 6 | . . . . . 1 . . . . . . . 1 1 . . . . 1 . . . . 1 . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . . . . . 1 . . . . 1 4 . . . . 1 . . . . 1 1 . . . . Unreport Threat 41 | . 1 . 1 . 2 3 . 5 . . . . 6 9 . . . . 6 . . . . 1 2 3 . 2 . Locate Traps 9 | . . . 1 . 2 . . 1 . . . . . 2 . . . . . . . . . 1 . 1 . 1 . Patrol Status 6 | . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . Recall Investigation 9 | . . . . . . 2 . 2 . . . . 1 1 . . . . 3 . . . . . . . . . . Recall Extermination 9 | . . . . . . 1 . . . . . . 1 3 . . . . 3 . . . . . 1 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 36 | . . . . . . 7 . 7 . . . . 5 5 . . . . 9 . . . . . . . 1 2 . Network Status 5 | . . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . Load Schematic 16 | . . . . . . 4 . 3 . . . . 2 2 . . . . 4 . . . . . . . . 1 . Build 15 | . . . . . . 2 . 3 . . . . 2 2 . . . . 4 . . . . . . . 1 1 . Repair Station Hacks 28 | . 2 . . . . . . 3 . . . . 10 9 . . . . . . . . . . 2 . . . 2 Scan Component 16 | . 1 . . . . . . 2 . . . . 5 5 . . . . . . . . . . 2 . . . 1 Repair 12 | . 1 . . . . . . 1 . . . . 5 4 . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 1 . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 5 | . 1 . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer 57 | . . . 4 . 16 4 . 6 . . . . . 14 . . . . 6 . . . . 3 4 . . . . Insert Component 30 | . . . 2 . 8 2 . 2 . . . . . 7 . . . . 3 . . . . 2 4 . . . . Analyze 27 | . . . 2 . 8 2 . 4 . . . . . 7 . . . . 3 . . . . 1 . . . . . Garrison Access Hacks 8 | . . . . . . . . 2 . . . . 2 1 . . . . 1 . . . . 1 . . 1 . . Seal Access 8 | . . . . . . . . 2 . . . . 2 1 . . . . 1 . . . . 1 . . 1 . . Unauthorized Hacks 52 | . 1 . . . . 5 . 4 . . . . 11 14 . . . . 16 . . . . . 1 . . . . Terminals 38 | . 1 . . . . 3 . 2 . . . . 9 12 . . . . 10 . . . . . 1 . . . . Track 9 | . . . . . . . . . . . . . 1 4 . . . . 3 . . . . . 1 . . . . Assimilate 5 | . . . . . . 1 . 1 . . . . 2 1 . . . . . . . . . . . . . . . Botnet 15 | . . . . . . 1 . 1 . . . . 5 4 . . . . 4 . . . . . . . . . . Disrupt 6 | . . . . . . 1 . . . . . . . 3 . . . . 2 . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Fabricators 14 | . . . . . . 2 . 2 . . . . 2 2 . . . . 6 . . . . . . . . . . Prioritize 11 | . . . . . . 2 . 2 . . . . 2 2 . . . . 3 . . . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 5 . 2 . 5 13 . 10 . . . . 8 17 . . . . 13 . . . . 3 8 3 3 6 2 Full Trace Events 22 | . . . . . . 4 . 5 . . . . 2 2 . . . . 5 . . . . . . 1 1 2 . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 7 . . . . . . . . . . . . . 1 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . 1 . 1 . 6 3 . 4 . . 9 . . 15 . . . . 3 . . 3 . 1 1 6 . . . Parts Built 20 | . . . . . . 2 . 3 . . . . 2 2 . . . . 8 . . . . . . . 2 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 709 | . . . . . . 43 . 159 . . . . 118 75 . . . . 206 . . . . . . . 46 62 . Total Part Build Rating 152 | . . . . . . 12 . 18 . . . . 11 14 . . . . 72 . . . . . . . 18 7 . Parts Repaired 12 | . 1 . . . . . . 1 . . . . 5 4 . . . . . . . . . . . . . . 1 Time 520 | . 26 . . . . . . 54 . . . . 242 162 . . . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 7 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Scanalyzed 18 | . . . 1 . 7 1 . 1 . . . . . 6 . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 18 | . . . 1 . 6 2 . 1 . . . . . 6 . . . . 1 . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . Non-combat 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 7 | . . . . . . 1 1 1 . . . 1 2 1 . . . . . . . . . . . . . . . Largest Group 2 | . . . . . . 1 1 1 . . . 1 2 1 . . . . . . . . . . . . . . . Highest-Rated Group 96 | . . . . . . 26 31 10 . . . 96 34 10 . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . 26 31 10 . . . 96 26 10 . . . . . . . . . . . . . . . Total Orders 28 | . . . . . . 6 . . . . . . 8 13 . . . . 1 . . . . . . . . . . STAY 9 | . . . . . . 3 . . . . . . 4 1 . . . . 1 . . . . . . . . . . FOLLOW 8 | . . . . . . 3 . . . . . . 4 1 . . . . . . . . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Ally Attacks 167 | . . . . . . . 8 . . . . 8 . 119 . . . . 32 . . . . . . . . . . Total Damage 3306 | . . . . . . . 149 . . . . 136 . 2500 . . . . 521 . . . . . . . . . . Kills 24 | . . . . . . . . . . . . 2 . 19 . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Robot Analysis Total 7 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . 1 1 . . . . Derelict Logs Recovered 11 | . . . . 3 . . . . 2 2 . 2 . . . 1 . . . . 1 . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . 15 . . . . 2 . . . . . . . . . . Drone Recoveries 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 20302 | 91 925 54 983 425 1760 893 35 552 120 240 23 166 1269 3848 301 675 812 290 1655 183 317 105 702 290 1088 625 693 611 571 Spaces Moved 24554 | 49 386 15 345 160 609 2123 115 1180 375 430 79 310 2060 4259 433 832 929 376 1923 248 403 206 607 386 1640 799 1214 1193 870 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1560 | 47 386 15 343 160 609 . . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16618 | . . . . . . . . . . . . . 300 4259 433 832 929 376 1923 248 403 206 607 386 1640 799 1214 1193 870 Flight 6372 | . . . . . . 2123 115 1180 375 430 79 310 1760 . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 160 240 240 29 29 29 29 29 29 29 27 52 68 68 38 38 31 40 40 40 42 48 38 40 37 32 32 Average Speed 56 | 155 188 160 217 240 240 29 29 29 29 29 29 29 31 68 68 68 62 38 44 40 42 42 48 50 40 44 38 35 32 Slowest Speed 480 | 160 320 160 480 240 320 379 29 29 29 29 29 29 96 142 68 68 142 38 146 40 45 43 52 52 48 140 44 41 37 Overloaded Moves 63 | . . . . . . . . . . . . . . 9 . . . . 54 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . 21 . 15 . . . . 16 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 49 | 4 55 6 27 45 55 44 82 29 67 63 69 52 33 64 62 90 91 51 37 41 57 60 57 10 82 42 34 40 36 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 7 | . . . . 1 . . . . 1 . 1 1 . . . . . . . . . 3 . . . . . . . Known Exits Taken 21 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . 5 2 . . . . 1 4 . 1 . 1 1 . 2 . . . . . . Spaces Dug 337 | . . . . . 2 22 . 18 1 3 . 5 42 111 . 22 . 2 25 3 2 . 8 2 12 10 11 29 7 Terrain Destroyed 508 | . . . . . 2 22 . 18 1 3 . 5 55 157 . 32 . 2 75 6 23 . 9 2 12 10 38 29 7 Melee 151 | . . . . . 2 22 . 18 1 3 . 5 31 . . . . . . . . . . . 12 10 11 29 7 Projectile 224 | . . . . . . . . . . . . . . 127 . 32 . 2 42 6 4 . 9 2 . . . . . AOE 133 | . . . . . . . . . . . . . 24 30 . . . . 33 . 19 . . . . . 27 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 29819 | 60 513 28 497 177 797 2340 116 1324 382 540 78 377 2585 5044 438 908 1165 519 2634 324 536 225 1000 457 1977 968 1423 1304 1083 Wait 3461 | . 50 . 39 3 36 138 . 104 . 108 . 62 414 474 4 45 188 141 537 69 118 . 380 40 231 34 131 36 79 Move 24422 | 48 385 14 344 159 608 2081 114 1149 374 429 78 309 2027 4258 432 831 928 375 1922 247 402 205 606 385 1639 798 1213 1192 870 Hop 52 | . . . . . . 21 . 15 . . . . 16 . . . . . . . . . . . . . . . . Pick Up 232 | 5 18 1 23 1 20 8 1 7 1 . . . 27 30 . . 9 . 21 . . 5 . 2 16 6 16 5 10 Fast Attach 112 | 6 3 1 11 1 6 1 . 2 . . . . 8 6 . . 12 . 13 . . 4 . 1 6 16 8 2 5 Attach 110 | . 2 . 6 1 7 10 . 4 1 . . 1 7 10 . . . . 13 . . 2 . 2 6 9 10 5 14 Detach 25 | . 2 . 1 . 2 1 . . 1 . . . 1 4 . . 1 . 2 . . . . 1 . 2 4 1 2 Swap 128 | 1 . . 4 . 13 6 . 1 2 . . . 15 19 2 . 3 1 23 2 5 1 1 2 9 5 2 3 8 Drop 269 | . 9 1 20 . 27 26 1 6 1 . . . 17 29 . . 22 . 23 . . 8 . 1 23 12 21 3 19 Fire 532 | . 40 10 46 12 75 . . . . . . . 7 160 . 32 2 2 80 6 11 . 13 23 9 . 3 . 1 Melee 398 | . . . . . 3 30 . 36 2 3 . 5 46 2 . . . . . . . . . . 38 86 15 57 75 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 18 . . . . . . . 31 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 21 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / Tes) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 11) 446 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Repaired Lgt. Treads 1017 | -10/Materials | Entered Mines 1045 | -10/Mines | Discovered new exit (range 7) 1071 | -10/Mines | Entered Materials 1071 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -9/Materials | Lost 3 parts (1p1n1u) 1772 | -9/Materials | Build established: Scavenger-Mutant 1862 | -9/Materials | Discovered new exit (range 8) 2054 | -9/Materials | Entered Mines 2160 | -9/Mines | Learned Materials interactive machine intel 2189 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2194 | -9/Mines | Found Prototype Device 2260 | -9/Mines | Learned location of Zion (-6) 2467 | -9/Mines | Discovered new exit (range 5) 2479 | -9/Mines | Entered Materials 2479 | -8/Materials | Evolved 2 slots: Utility x2 2480 | -8/Materials | Identified exit to Storage 2481 | -8/Materials | Loaded intel: 19 interactive machine locations 2490 | -8/Materials | Identified Exp. Sensor Array 3193 | -8/Materials | Discovered new exit (range 3) 4184 | -8/Materials | Discovered new exit (range 16) 4239 | -8/Materials | Entered Factory 4239 | -7/Factory | Evolved 2 slots: Utility x2 4378 | -7/Factory | Discovered new exit (range 8) 4380 | -7/Factory | Identified exit to Factory 4494 | -7/Factory | Build established: Hacker-Sprinter 4513 | -7/Factory | Discovered new exit (range 13) 4519 | -7/Factory | Identified exit to Lower Caves 4581 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4599 | -7/Factory | Discovered exit to Lower Caves (range 15) 4855 | -7/Factory | Fabricated Adv. Hacking Suite? 5132 | -7/Factory | Manually triggered Chute Trap 5132 | -7/Factory | Sucked down chute 5132 | -7/Factory | Entered Waste 5133 | -7/Waste | Met a frightened Derelict 5135 | -7/Waste | Spotted C-40 Crusher 5139 | -7/Waste | Spotted C-40 Crusher 5141 | -7/Waste | Spotted C-40 Crusher 5145 | -7/Waste | Spotted C-40 Crusher 5147 | -7/Waste | EMP discharged 5147 | -7/Waste | System corruption reached 10% 5151 | -7/Waste | Spotted C-40 Crusher 5155 | -7/Waste | Spotted C-40 Crusher 5162 | -7/Waste | Discovered new exit (range 13) 5167 | -7/Waste | Identified exit to Factory 5167 | -7/Waste | Entered Factory 5392 | -7/Factory | Repaired Exp. Sensor Array 5488 | -7/Factory | Discovered exit to Lower Caves (range 5) 5543 | -7/Factory | Fabricated Adv. Hacking Suite? 5550 | -7/Factory | Fabricated Adv. Hacking Suite? 5616 | -7/Factory | Fabricated Adv. Hacking Suite? 5719 | -7/Factory | Entered Lower Caves 5721 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5742 | -7/Lower Caves | Encountered a Warlord checkpoint 5816 | -7/Lower Caves | Learned 4 Factory zone layouts 5835 | -7/Lower Caves | Discovered new exit (range 14) 5839 | -7/Lower Caves | Identified exit to Lower Caves 5839 | -7/Lower Caves | Entered another Lower Caves area 5848 | -7/Lower Caves | Discovered exit to Factory (range 11) 6013 | -7/Lower Caves | Identified exit to Data Miner 6049 | -7/Lower Caves | Learned Factory interactive machine intel 6079 | -7/Lower Caves | Entered Data Miner 6079 | -7/Data Miner | Discovered new exit (range 6) 6085 | -7/Data Miner | Met Data Miner 6091 | -7/Data Miner | Learned location of Section 7 (-3) 6091 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6096 | -7/Data Miner | Received God Mode back door access code from Data Miner 6102 | -7/Data Miner | Identified exit to Proximity Caves 6102 | -7/Data Miner | Entered Proximity Caves 6106 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6241 | -6/Proximity Caves | Learned Factory stockpile data 6265 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6268 | -6/Proximity Caves | Entered Factory 6268 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6271 | -6/Factory | Loaded intel: 51 interactive machine locations 6293 | -6/Factory | Discovered new exit (range 8) 6295 | -6/Factory | Identified exit to Lower Caves 6517 | -6/Factory | Repaired Broken Cld. Field Propulsion Drive? 6565 | -6/Factory | Build established: Wizard-Sprinter 6692 | -6/Factory | Fabricated Cld. Aerolev Unit? 6982 | -6/Factory | Repaired Imp. Light Armor Plating 6991 | -6/Factory | Discovered new exit (range 7) 6993 | -6/Factory | Identified exit to Factory 7051 | -6/Factory | Discovered exit to Factory (range 15) 7089 | -6/Factory | Repaired Imp. VTOL Module 7115 | -6/Factory | Repaired Nuclear Pulse Thruster 7240 | -6/Factory | Incoming investigation squad redirected 7262 | -6/Factory | Fabricated Combat Drone Bay? 7436 | -6/Factory | Repaired Cmb. Airjet 7495 | -6/Factory | Build established: Wizard-Mutant 7537 | -6/Factory | Entered another Factory area 7537 | -5/Factory | Evolved 2 slots: Utility x2 7980 | -5/Factory | Identified exit to Upper Caves 7980 | -5/Factory | Identified exit to Extension 8570 | -5/Factory | Incoming assault squad redirected 8711 | -5/Factory | Fabricated Imp. Cloaking Device? 8948 | -5/Factory | Repaired Imp. Light Armor Plating 9247 | -5/Factory | Discovered new exit (range 14) 9362 | -5/Factory | Repaired Proton Missile Launcher 9403 | -5/Factory | Repaired Cld. Plasma Cannon 9880 | -5/Factory | Repaired Graphene Brace 11063 | -5/Factory | Incoming investigation squad redirected 11080 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 11334 | -5/Factory | Discovered new exit (range 3) 11336 | -5/Factory | Identified exit to Factory 11361 | -5/Factory | Central database locked down 11385 | -5/Factory | Entered Upper Caves 11402 | -5/Upper Caves | Encountered a Warlord checkpoint 11599 | -5/Upper Caves | Discovered new exit (range 14) 11609 | -5/Upper Caves | Identified exit to Upper Caves 11686 | -5/Upper Caves | Entered another Upper Caves area 12350 | -5/Upper Caves | Discovered new exit (range 15) 12359 | -5/Upper Caves | Learned location of 1 exit from Factory 12360 | -5/Upper Caves | Identified exit to Warlord 12361 | -5/Upper Caves | Entered Warlord 12385 | -5/Warlord | System corruption cleaned by Quarantine Array 12409 | -5/Warlord | Found Prototype Special Weapon 12409 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12415 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12706 | -5/Warlord | Warlord's base attacked by MAIN.C 12782 | -5/Warlord | Met Warlord 12789 | -5/Warlord | Opened Warlord's prototype stash 12803 | -5/Warlord | Found Prototype Device 12803 | -5/Warlord | Identified Exp. Focal Shield 12813 | -5/Warlord | Found Prototype Reactor 12830 | -5/Warlord | Found Prototype Hackware 12830 | -5/Warlord | Identified Ghost Barrier 12842 | -5/Warlord | Found Prototype Processor 12846 | -5/Warlord | Found Prototype Processor 12903 | -5/Warlord | Found Prototype Energy Cannon 12903 | -5/Warlord | Identified Vortex Cannon 13056 | -5/Warlord | Warlord forces counterattacked 13164 | -5/Warlord | Spotted Executioner 13170 | -5/Warlord | Discovered new exit (range 8) 13173 | -5/Warlord | Identified exit to Proximity Caves 13173 | -5/Warlord | Entered Proximity Caves 13360 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13463 | -4/Proximity Caves | Entered Factory 13463 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13464 | -4/Factory | Identified exit to Research 13489 | -4/Factory | Identified Exp. Armor Integrity Analyzer 13489 | -4/Factory | Identified Exp. Targeting Computer 13676 | -4/Factory | Identified exit to Upper Caves 13939 | -4/Factory | Central database locked down 13970 | -4/Factory | Discovered exit to Research (range 19) 14247 | -4/Factory | Incoming investigation squad redirected 14293 | -4/Factory | Fabricated Cmb. Linear Gravjet? 14319 | -4/Factory | Fabricated Cmb. Linear Gravjet? 14502 | -4/Factory | Incoming investigation squad redirected 14515 | -4/Factory | Fabricated Cmb. Linear Gravjet? 14518 | -4/Factory | Fabricated Cmb. Linear Gravjet? 14799 | -4/Factory | Incoming investigation squad redirected 15118 | -4/Factory | Entered Upper Caves 15231 | -4/Upper Caves | Spotted B-86 Titan 15236 | -4/Upper Caves | Discovered new exit (range 21) 15301 | -4/Upper Caves | Identified exit to Upper Caves 15301 | -4/Upper Caves | Entered another Upper Caves area 15445 | -4/Upper Caves | Learned Factory trap positions 15445 | -4/Upper Caves | Learned Extension stockpile data 15577 | -4/Upper Caves | Discovered new exit (range 16) 15612 | -4/Upper Caves | Identified exit to Zhirov 15618 | -4/Upper Caves | Entered Zhirov 15618 | -4/Zhirov | Discovered new exit (range 3) 15626 | -4/Zhirov | Met Zhirov 15636 | -4/Zhirov | Learned location of Quarantine (-3) 15636 | -4/Zhirov | Learned location of Testing (-2) 15636 | -4/Zhirov | Learned location of Command (-1) 15638 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15646 | -4/Zhirov | Found Alien Artifact 15646 | -4/Zhirov | Identified Integrated Reactor 15646 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15688 | -4/Zhirov | Identified exit to Proximity Caves 15706 | -4/Zhirov | Found Alien Artifact 15723 | -4/Zhirov | Entered Proximity Caves 15937 | -3/Proximity Caves | Build established: Wizard-Scout 16423 | -3/Proximity Caves | Discovered exit to Research (range 5) 16425 | -3/Proximity Caves | Entered Research 16425 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16474 | -3/Research | Identified Transdimensional Reconstructor 16491 | -3/Research | Identified exit to Armory 16491 | -3/Research | Identified exit to Quarantine 16715 | -3/Research | Entered Quarantine 16728 | -3/Quarantine | Found Alien Artifact 16745 | -3/Quarantine | Identified Vortex Chain Reactor 16798 | -3/Quarantine | Found Alien Impact Weapon 16798 | -3/Quarantine | Identified Core Stripper 16841 | -3/Quarantine | Found Alien Energy Cannon 16925 | -3/Quarantine | Found Alien Reactor 17024 | -3/Quarantine | Identified Phase Armor 17024 | -3/Quarantine | Identified Matter Drive 17049 | -3/Quarantine | Discovered new exit (range 6) 17050 | -3/Quarantine | Identified exit to Research 17074 | -3/Quarantine | Found Alien Artifact 17078 | -3/Quarantine | Found Alien Artifact 17097 | -3/Quarantine | Found Alien Artifact 17097 | -3/Quarantine | Identified Dimensional Node Initializer 17097 | -3/Quarantine | Initialized slip node 17139 | -3/Quarantine | Build established: Machinist-Mutant 17158 | -3/Quarantine | Identified Terrabomb (x2) 17198 | -3/Quarantine | Found Dimensional Node Initializer 17202 | -3/Quarantine | Found Alien Artifact 17331 | -3/Quarantine | Found Alien Slashing Weapon 17331 | -3/Quarantine | Identified Sigix Broadsword 17359 | -3/Quarantine | Found Alien Artifact 17359 | -3/Quarantine | Identified Phase Redirector 17420 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 17436 | -3/Quarantine | Found Alien Artifact 17745 | -3/Quarantine | Warped through subspace to slip node 17748 | -3/Quarantine | Found Dimensional Node Initializer 17753 | -3/Quarantine | Found Transdimensional Reconstructor 17767 | -3/Quarantine | Spotted Fortress 17801 | -3/Quarantine | Discovered new exit (range 5) 17802 | -3/Quarantine | Identified exit to Section 7 17803 | -3/Quarantine | Entered Section 7 17853 | -3/Section 7 | Found Alien Artifact 17853 | -3/Section 7 | Identified Integrated Mediator 17853 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 17890 | -3/Section 7 | Found Prototype Hackware 17890 | -3/Section 7 | Identified Exp. Hacking Suite 17906 | -3/Section 7 | Found Alien Artifact 17906 | -3/Section 7 | Identified Integrity Redistributor 17906 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-34) 18140 | -3/Section 7 | Found Alien Artifact 18140 | -3/Section 7 | Identified Microwarp Drive 18283 | -3/Section 7 | Identified Subatomic Replicator 18283 | -3/Section 7 | Used Subatomic Replicator to create Alien Artifact 18285 | -3/Section 7 | Identified Supercharged Integrated Reactor 18285 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 18303 | -3/Section 7 | Found Integrated Reactor 18303 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18334 | -3/Section 7 | Warped through subspace 18335 | -3/Section 7 | Core integrity fell below 50% 18359 | -3/Section 7 | Spotted S7 Guard 18370 | -3/Section 7 | Spotted Alpha 7 18380 | -3/Section 7 | Found Alien Artifact 18380 | -3/Section 7 | Identified Navigation Efficiency Matrix 18380 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 18384 | -3/Section 7 | Spotted Alpha 7 18412 | -3/Section 7 | Spotted S7 Guard 18418 | -3/Section 7 | Discovered exit to Research (range 14) 18428 | -3/Section 7 | Entered Research 18428 | -2/Research | Warlord forces began assault on 0b10 18428 | -2/Research | Evolved 2 slots: Propulsion x2 18429 | -2/Research | Identified exit to Testing 18512 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 18538 | -2/Research | Research machine network offline 18850 | -2/Research | Met up with Warlord 18898 | -2/Research | Found Prototype Device 18898 | -2/Research | Identified Thermal Barrier 18967 | -2/Research | Spotted Executioner 18971 | -2/Research | Spotted Executioner 18981 | -2/Research | Spotted Striker 18981 | -2/Research | Spotted Executioner 18995 | -2/Research | Borebot progress halted 19071 | -2/Research | Found Antimissile System 19102 | -2/Research | Discovered new exit (range 4) 19104 | -2/Research | Identified exit to Access 19121 | -2/Research | Entered Access 19121 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19237 | -1/Access | Incoming investigation squad redirected 19271 | -1/Access | Fabricated Exp. Cooling System (x1) 19371 | -1/Access | Search patrols dispatched 19518 | -1/Access | Spotted B-99 Colossus 19548 | -1/Access | Identified exit to Command 19565 | -1/Access | Incoming investigation squad redirected 19670 | -1/Access | Found Imp. Powered Armor 19732 | -1/Access | Entered Command 19786 | -1/Command | Disengaged cave seal 19786 | -1/Command | Derelicts emerged from the dark tunnel 19786 | -1/Command | Welcomed Warlord to Command 19834 | -1/Command | Spotted B-99 Colossus 19912 | -1/Command | Repaired Centrium Light Armor Plating 19946 | -1/Command | Incoming investigation squad redirected 19969 | -1/Command | Disengaged cave seal 19969 | -1/Command | Derelicts emerged from the dark tunnel 20170 | -1/Command | Spotted M Guard 20170 | -1/Command | Spotted M Guard 20170 | -1/Command | Spotted Combat Programmer 20170 | -1/Command | Spotted Combat Programmer 20178 | -1/Command | Combat Programmer assimilated allied WR-I1C(L) 20180 | -1/Command | Spotted WR-I1C(L) 20186 | -1/Command | Warlord commented on Warlord statues 20191 | -1/Command | Destroyed Combat Programmer 20205 | -1/Command | All MAIN.C guards destroyed 20239 | -1/Command | Met MAIN.C 20243 | -1/Command | 0b10 Conduit disabled 20259 | -1/Command | Destroyed MAIN.C Shell 20261 | -1/Command | MAIN.C activated Command garrisons 20270 | -1/Command | Build established: Machinist-Sprinter 20270 | -1/Command | Core integrity fell below 50% 20301 | -1/Command | Destroyed MAIN.C 20303 | *** | Establishing Free Derelict Territories! Last Messages --------------- 20277_ Penetrated by Blast Slug. 20280_ MAIN.C knocked back. 20280_ Blast Slug penetrates MAIN.C. 20280_ MAIN.C knocked back. 20283_ System corrupted: Matter fused (-9). 20286_ Blast Slug penetrates MAIN.C. 20286_ Blast Slug penetrates 0b10 Conduit. 20289_ Blast Slug penetrates MAIN.C. 20289_ Phase Armor destroyed. 20289_ MAIN.C knocked back. 20297_ MAIN.C suffers critical hit (Blast). 20297_ Blast Slug penetrates MAIN.C. 20297_ MAIN.C knocked back. 20301_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 20301_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##############???????? | | ???????????????????????????? """" #???????? | | ??????????????????????????? "" #???????? | | ???????????????????#"""??? "" ######### | | ????????????????????""""?"""""" % + | | ????????????????????" " """ " | | ???????????????????#"" """""" % " | | ???????????????????#"" """""" "######## | | ???????????????????# " """"" % ##??????? | | ???????????????????# " % #???????? | | ???????????????????# " ![ % ""#???????? | | ???????????????????#""""" =%K """""""#???????? | | ???????????????????#"" W != """"""""#???????? | | ???????????????????# """""""#???????? | | ???????????????????# " " #???????? | | ?????????????????### $ " " " " #???????? | | ??????????# @ " " " "" " " ????????? | | ??????????# """ " " " "" ????????? | | ??????????# " " " " ?????????? | | ??????????? ##### """""""""" " ????????? | | ???????????????????# " """ " """""?" #???????? | | ???????????????????# """ " " ??? #???????? | | ???????????????????##################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 105 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 550 Resistance: KI 30 Weapon Shielding 90 Point Defense Rating 400 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 53 Defensive Hacking 34 Trap Extractor Capacity 8 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Cld. Field Propulsion Drive | -7/Factory | Scanalyzed Mic. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lgt. Antimatter Reactor | -5/Factory | Hacked Imp. Cloaking Device | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Adv. Component Analysis Suite | -5/Factory | Hacked Prc. Energy Filter | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Factory | Scanalyzed Fusion Bomb Launcher | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Cld. Plasma Cannon | -5/Factory | Scanalyzed Imp. Transmission Jammer | -5/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Scanalyzed Adv. Trap Extractor | -5/Factory | Scanalyzed Exp. Terrain Scan Processor | -5/Factory | Hacked Adv. Recalibrator | -5/Factory | Hacked Cld. Antigrav System | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Hacked Adv. Particle Charger | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Energy Well | -3/Research | Scanalyzed Cld. Fission Core | -3/Quarantine | Archive Cld. Plasma Rifle | -3/Section 7 | Archive Centrium Light Armor Plating | -3/Section 7 | Archive Enh. Fission Core | -3/Section 7 | Archive Exp. Cooling System | -3/Section 7 | Archive Molecular Scythe | -3/Section 7 | Archive Com. Particle Reactor | -3/Section 7 | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -3/Quarantine | Archive B-74 Champion | -3/Section 7 | Archive S-43 Plague | -3/Section 7 | Archive K-01 Serf | -3/Section 7 | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Cld. Aerolev Unit | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Imp. Cloaking Device | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Exp. Cooling System | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Stripper Dimensional Node Initializer Sigix Broadsword Phase Redirector Transdimensional Reconstructor Integrated Mediator Integrity Redistributor Microwarp Drive Phase Armor Subatomic Replicator Supercharged Integrated Reactor High-powered Transdimensional Reconstructor Navigation Efficiency Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ControlMasterProtection Manual? 0 Play Time 05:16:44 Cumulative 327.3 hours Start 2022.04.10 @ 22:49:54 End 2022.04.11 @ 05:39:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type 7 Total 18 Types 11/2/2/2/0/0/0/1/0 Lore% 89 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c20a4e2-ccb9-4ef8-8e54-ab780f72458d