Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 19:03:32 Player: lxealomych Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2852) 2852 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6697 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 94/550 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Small Storage Unit Matter Compressor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Utility Shielding EM Shield System Shield System Shield > --- WEAPON ----------- Advanced Assault Cannon Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Heavy Assault Cannon Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Power Shielding Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . 2 1 1 . . 1 Weapon . | . . . . . . . . Parts Attached 82 | 6 5 4 10 30 1 15 11 Power 14 | 1 1 . 1 4 . 3 4 Engine 4 | 1 1 . . . . . 2 Core 10 | . . . 1 4 . 3 2 Reactor . | . . . . . . . . Propulsion 23 | 2 2 1 2 11 . 3 2 Treads 2 | 2 . . . . . . . Leg 7 | . 2 1 2 1 . . 1 Wheel 14 | . . . . 10 . 3 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 3 3 12 . 5 3 Device 9 | . 1 1 1 4 . 1 1 Storage 4 | 1 . . . 1 . 1 1 Processor 3 | . . . . 3 . . . Hackware 3 | . . . . 2 . 1 . Protection 9 | . . 2 2 2 . 2 1 Artifact . | . . . . . . . . Weapon 17 | 2 1 . 4 3 1 4 2 Energy Gun 3 | 1 . . 1 . . 1 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 4 | 1 1 . 1 . . . 1 Ballistic Cannon 3 | . . . . 1 . 2 . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . 1 Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 50 | . 3 . 3 13 . 9 22 Power 12 | . 1 . . 2 . 3 6 Propulsion 13 | . 1 . 1 3 . 3 5 Utility 17 | . 1 . 2 6 . 3 5 Weapon 8 | . . . . 2 . . 6 Highest Loss Streak 10 | . 2 . 2 10 . 3 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 6 | 2 7 6 7 6 7 5 3 Power 1 | . 1 1 1 1 2 1 1 Propulsion . | 1 1 1 1 . 1 . . Utility . | . 1 . . 1 2 1 . Weapon 2 | . 1 1 2 2 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 19 | 1 4 . 3 10 1 . . Power 4 | . 1 . 1 2 . . . Propulsion 6 | 1 3 . 1 1 . . . Utility . | . . . . . . . . Weapon 6 | . . . 1 5 . . . Tool/Special 3 | . . . . 2 1 . . Average Slot Usage (%) 89 | . 94 97 91 88 92 90 74 Engine 3 | . 13 11 4 . . . 3 Core 8 | . . . 4 13 15 14 7 Treads 2 | . 23 . . . . . . Leg 8 | . 3 22 21 11 . . . Wheel 9 | . . . . 9 23 20 7 Device 9 | . 9 10 11 11 7 6 7 Storage 9 | . 14 11 9 4 7 9 13 Processor 4 | . . . . 8 15 8 . Hackware 5 | . . . . 5 7 9 12 Protection 10 | . . 20 21 11 7 6 7 Energy Gun 2 | . 14 7 1 . . . . Energy Cannon 1 | . . . 3 2 . . . Ballistic Gun 4 | . 14 14 6 . . . . Ballistic Cannon 2 | . . . . 2 6 5 4 Impact Weapon 3 | . . . 6 2 . 5 4 Peak Build Rating 39 | 6 7 9 22 38 35 37 39 Average Rating 24 | 4 6 8 18 31 34 32 32 On Entrance 18 | . 6 6 9 21 35 35 33 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 14 15 18 22 38 38 38 44 Greatest Support 52 | 40 40 20 35 48 36 42 52 Greatest Overweight (x) 12 | . 1 . 2 5 1 2 12 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 8 8 8 Most Carried 8 | 5 8 7 8 8 8 8 6 Average Carried 6 | 3 7 6 7 6 7 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 5 7 7 7 8 7 5 . Class Distribution -------------------- 66% | Mutant 18% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1963 | 200 168 66 227 296 276 436 294 Remotely . | . . . . . . . . Salvage Created 3222 | . 279 188 676 739 378 515 447 Parts 118 | . 13 9 19 46 1 17 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 2 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 62 | . 6 6 14 14 2 11 9 Melee 13 | . . . 3 7 . 1 2 Guns 21 | . 6 6 7 . . . 2 Cannons 20 | . . . . 6 2 8 4 AOE 3 | . . . 1 1 . . 1 Classes Destroyed 13 | . 2 2 4 2 1 2 . Worker 9 | . . . 2 4 . 2 1 Builder 2 | . . . . . . 2 . Recycler 3 | . . . 1 1 . . 1 Operator 2 | . . . . 1 . . 1 Watcher 7 | . 2 . 2 1 . 2 . Swarmer 14 | . . 3 4 3 . 3 1 Grunt 31 | . 6 2 6 7 . 5 5 Brawler 2 | . . . . . . 1 1 Duelist 1 | . . . 1 . . . . Sentry 6 | . . 1 1 2 . 1 1 Hunter 2 | . . . 2 . . . . Programmer 4 | . . . . 2 . 1 1 Compactor 2 | . . . . . 2 . . Best Kill Streak 10 | . 4 4 10 7 2 3 3 Combat Bots Only 7 | . 2 4 7 5 2 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 1 . . 1 Melee 1 | . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 727 | . 75 39 84 157 . 106 266 Missed 231 | . 17 13 30 48 . 34 89 Hits 496 | . 58 26 54 109 . 72 177 Melee 6 | . . . . . . 6 . Projectile 490 | . 58 26 54 109 . 66 177 AOE 3 | . . . . . . . 3 Critical Strikes 10 | . . 1 2 4 . 1 2 Actively Blocked 3 | . . . 2 1 . . . Part Disruptions 1 | . . . . . . 1 . Damage Taken 6709 | . 637 239 767 1307 5 1231 2523 Core 1610 | . 113 9 159 285 . 180 864 Absorbed by Shields 25 | . . . . . . . 25 Redirected to Shielding 280 | . . 8 105 67 . . 100 Core Remaining (%) 71 | 100 54 97 71 . . 33 . Volleys Fired 242 | . 36 13 36 32 38 43 44 Largest 2 | . 2 2 2 1 1 1 1 Hottest 81 | . 70 70 81 50 50 40 40 Shots Fired 302 | . 68 26 51 32 38 43 44 Gun 152 | . 68 26 45 . . . 13 Cannon 143 | . . . 6 30 38 43 26 Launcher 7 | . . . . 2 . . 5 Special . | . . . . . . . . Kinetic 232 | . 32 17 33 30 38 43 39 Thermal 57 | . 36 9 12 . . . . Explosive 7 | . . . . 2 . . 5 Electromagnetic 6 | . . . 6 . . . . Robot Hit Streak 13 | . 5 8 13 5 11 3 9 Robot Miss Streak 7 | . 4 5 7 7 3 5 3 Penetration Max 1 | . . . . 1 . . . Secondary Targets 4 | . 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 225 | . 38 16 50 32 28 27 34 Core Hits 110 | . 13 9 23 22 6 14 23 Critical Kills 6 | . . 1 4 . . . 1 Critical Parts Destroyed 5 | . . . 3 . . 1 1 Critical Strikes 25 | . 2 1 7 7 . 4 4 Burn 2 | . 2 . . . . . . Destroy 4 | . . 1 3 . . . . Blast 7 | . . . . 2 . 3 2 Smash 7 | . . . 4 . . 1 2 Sever 5 | . . . . 5 . . . Melee Attacks 117 | . . . 37 31 1 26 22 Impact 91 | . . . 37 5 1 26 22 Slashing 26 | . . . . 26 . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . 4 1 . 2 3 Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8745 | . 500 187 1715 2138 1580 1405 1220 Guns 1393 | . 491 174 551 . . . 177 Cannons 3498 | . . . 109 794 1580 495 520 Explosions 913 | . . . 67 367 . 225 254 Melee 2905 | . . . 988 975 . 675 267 Ramming 36 | . 9 13 . 2 . 10 2 Kinetic 4374 | . 213 124 471 794 1580 495 697 Thermal 475 | . 278 50 147 . . . . Explosive 846 | . . . . 367 . 225 254 Electromagnetic 109 | . . . 109 . . . . Impact 1930 | . . . 988 . . 675 267 Slashing 975 | . . . . 975 . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 1 1 10 . Average Corruption 3 | . . . . 1 1 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 1 3 18 . Message Errors 4 | . . . . 1 2 1 . Matter Fused 6 | . . . . . 1 5 . Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1050 | . . . 499 76 . 340 135 Projectiles 85 | . . . 8 52 . 25 . Explosions 24 | . . . . 24 . . . Melee 941 | . . . 491 . . 315 135 Knockbacks 15 | . . . 3 4 . 4 4 Impact 4 | . . . 2 . . 2 . Kinetic 8 | . . . . 3 . 2 3 Secondary 3 | . . . 1 1 . . 1 Self-Inflicted Damage 163 | . . . . 43 . 81 39 Shots 4 | . . . . 1 . 1 2 Rammed 6 | . 1 . . 1 . 2 2 Targets Rammed 11 | . 2 4 . 1 . 2 2 Kicked 5 | . 1 4 . . . . . Crushed . | . . . . . . . . Highest Temperature 382 | . 382 132 45 . . 348 52 Average Temperature 101 | . 148 62 16 . . 101 14 Received Heat Transfer 1734 | . 348 66 270 417 . 222 411 Effects 4 | . 3 . . . . 1 . Shutdowns 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . 5 . . 3 2 Combat Hostiles 5 | . . . 3 . . 2 . Parts Fried 20 | . . . 10 . . 8 2 Impact Corruptions 26 | . . . 15 . . 7 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 1385 | . 962 148 275 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 100 77 100 100 100 100 Level 1 3 | . . . 22 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 240 | . 54 137 240 175 51 161 63 Initial 81 | . . . 53 81 51 . 44 Average 49 | . 12 38 122 61 7 49 24 Influence Increases 2096 | . 162 211 466 519 10 421 307 Destroy 0b10 Robot/C 1200 | . 120 120 280 280 . 220 180 Destroy 0b10 Robot/NC 115 | . 10 . 25 35 . 30 15 Destroy Leader 294 | . 24 30 64 72 . 54 50 Successful Hack 12 | . 8 . 4 . . . . Disable Machine 135 | . . . 15 45 . 60 15 Destroy Structure 130 | . . 1 18 42 10 27 32 Partial Spotted 30 | . . . 15 . . 15 . Lose Combat Pursuer 180 | . . 60 45 45 . 15 15 Influence Decreases 2095 | . 162 82 415 553 156 329 398 Entered New Map 318 | . . . 76 99 95 . 48 Time Decay 1354 | . 142 82 309 326 61 239 195 Lost Part 423 | . 20 . 30 128 . 90 155 Squads Dispatched 21 | . 3 1 7 3 . 2 5 Investigation 4 | . 2 . 1 . . 1 . Extermination 4 | . . . . 2 . 1 1 Reinforcement 8 | . 1 1 3 1 . . 2 Assault . | . . . . . . . . Garrison 5 | . . . 3 . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 4 | . 2 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 11 12 25 20 7 21 18 Peak Tracking Total 7 | . 5 5 7 4 3 4 5 Tactical Retreats 11 | . . 3 3 1 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 8 | . 1 . 1 2 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 9 | . . . 1 3 . 4 1 Max in Single Turn 2 | . . . 1 2 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 9 | . 1 . 1 3 . 4 . Terminals 7 | . 1 . 1 2 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 2 . 1 4 . 8 . Successful 7 | . 1 . 1 1 . 4 . Failed 8 | . 1 . . 3 . 4 . Catastrophic 4 | . 1 . . 1 . 2 . Database Lockouts . | . . . . . . . . Manual 8 | . 2 . . 2 . 4 . Terminals 9 | . 2 . 1 2 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 4 . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . 1 . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . Process 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer 1 | . . . . 1 . . . Retrieve Study 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . 2 . 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 130 | . . . . . . 130 . Retrieved Matter 130 | . . . . . . 130 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 147 | . . . . . 147 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 4447 | . 197 458 734 1133 454 950 521 Optics 1856 | . . . . 898 454 504 . Sensors 197 | . 197 . . . . . . Terrain 1316 | . . . . . . 795 521 Seismic 1848 | . . 458 734 656 . . . ECM 11 | . . . . 11 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 5044 | 91 603 465 734 1133 454 950 614 Spaces Moved 3318 | 53 270 336 398 817 348 788 308 Core 33 | 7 . . . 18 . . 8 Treads 250 | 46 204 . . . . . . Legs 1194 | . 66 336 398 377 . . 17 Wheels 1841 | . . . . 422 348 788 283 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 86 86 90 Average Speed 112 | 145 150 120 121 106 100 92 129 Slowest Speed 650 | 160 190 120 260 300 101 130 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 29 27 37 26 84 18 6 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 45 | . . . 13 10 1 11 10 Terrain Destroyed 143 | . . . 16 44 10 34 39 Melee 44 | . . . 13 10 1 10 10 Projectile 31 | . . . . 15 9 6 1 AOE 68 | . . . 3 19 . 18 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 4101 | 65 400 373 542 971 394 917 439 Wait 210 | . 76 11 46 20 1 23 33 Move 3312 | 52 269 335 397 817 347 787 308 Hop . | . . . . . . . . Pick Up 54 | 6 7 3 7 16 2 8 5 Fast Attach 45 | 6 3 1 4 18 . 9 4 Attach 28 | . 1 2 2 4 2 7 10 Detach 2 | . . . . 1 . . 1 Swap 22 | . 1 2 5 8 . 4 2 Drop 52 | 1 5 2 8 23 3 8 2 Fire 242 | . 36 13 36 32 38 43 44 Melee 117 | . . . 37 31 1 26 22 Ram 5 | . . . . 1 . 2 2 Kick 5 | . 1 4 . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 6 | . . . . . . . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Utility x2 772 | -9/Materials | Discovered new exit (range 11) 1138 | -9/Materials | Discovered new exit (range 12) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1450 | -8/Materials | Destroyed 7 combat bots 1617 | -8/Materials | Garrison activated, responded to threat 1809 | -8/Materials | Build established: Scavenger-Mutant 1890 | -8/Materials | Discovered new exit (range 4) 1894 | -8/Materials | Entered Factory 1894 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2226 | -7/Factory | Build established: Mutant 2583 | -7/Factory | Lost 10 parts (2p3n3u2w) 3027 | -7/Factory | Sucked down chute 3027 | -7/Factory | Entered Waste 3028 | -7/Waste | Met a frightened Derelict 3052 | -7/Waste | Spotted C-40 Crusher 3124 | -7/Waste | Spotted C-40 Crusher 3130 | -7/Waste | Spotted C-40 Crusher 3134 | -7/Waste | Spotted C-40 Crusher 3180 | -7/Waste | Destroyed C-40 Crusher 3182 | -7/Waste | Destroyed C-40 Crusher 3238 | -7/Waste | Spotted C-40 Crusher 3347 | -7/Waste | Spotted C-40 Crusher 3471 | -7/Waste | Discovered new exit (range 11) 3481 | -7/Waste | Entered Factory 3537 | -7/Factory | Discovered new exit (range 4) 4027 | -7/Factory | Lost 3 parts (1n2u) 4039 | -7/Factory | Core integrity fell below 50% 4042 | -7/Factory | System corruption reached 10% 4431 | -7/Factory | Entered another Factory area 4431 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4531 | -6/Factory | Build established: Scavenger-Mutant 4589 | -6/Factory | Lost 7 parts (2p3n2w) 4856 | -6/Factory | Build established: Hacker-Mutant 4915 | -6/Factory | Garrison activated, responded to threat 4999 | -6/Factory | Core integrity fell below 50% 5002 | -6/Factory | Lost 7 parts (2p1n2u2w) 5038 | -6/Factory | Core integrity fell below 20% 5045 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04971_ Gauss Rifle destroyed. 05010_ Carbon-fiber Leg destroyed. 05013_ Construction Platform disabled. 05015_ P-60 Hacker destroyed. 05019_ Hvy. Rocket Launcher destroyed. 05021_ The unstable cave ceiling collapses. 05026_ Imp. Utility Shielding destroyed. 05027_ Mic. Nuclear Core destroyed. 05029_ Lgt. Fission Core destroyed. 05032_ G-50 Soldier destroyed. 05032_ System Shield destroyed. 05032_ Mace destroyed. 05034_ The unstable cave ceiling collapses. 05038_ U-05 Engineer lays Concrete. 05042_ System Shield destroyed. 05042_ U-05 Engineer lays Concrete. 05042_ Slammed into U-05 Engineer. 05043_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05044_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????????????#?????????????????? | | ??????????????????????????Y"?????????????????????? | | ?????????????????????? ???""????##???????????????? | | ???????????? ??????????? ???##????????????#???? | | ????????????? ###########+###??????????????????? | | ???????????? #?#????????????????? | | ???????????? #??#???????????????? | | ??????????? #??????????????????? | | ??????????? ##############?????? | | ??????????? # #?????? | | ????????? ????????####### # #?????? | | ??????????#?????????????# # #?????? | | ??????????# ? ?????##???#@ s #?????? | | ????????? # ???##??#???# "" """" #?????? | | ??????????# ???#??#???# u | "" """" #?????? | | ??????????? ?#??????## % "" """" #?????? | | ??????????? ??????#?# # "" """" ##????? | | ??????#######+#+######?##Yp # "" """" #??#??? | | ??????# ###; " """" !#?????? | | ??????#!!! = ## # " """" #???#?? | | ?????# !!! #### #????#? | | ????? !! #"## ##########?????? | | ????? # "" ""= ### # #??##?#????????? | | ?????? ""G"" #### #####???####???????? | | ?????? ############## #?#???#???????????#? | | ???????#? ?????# # ##############?????? | | ???????????????#""" # # ##????? | | ????????#??????#""" #% # #?????? | | ???????????????#""" # # ##????? | | ???????????????# + # #?????? | | ???????????? ??# # # """ """ #???#?? | | ???????????????# " # """ """ ! #??#??? | | ???????????????# ! ! # # """ """ ##?##?? | | ???????????????# ! # ^^ # #???#?? | | ???????????????########## # """ """ #??#??? | | ???????????????????#?#??#% % # """ """ #??#??? | | ?????????????????##?????# " """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: EM 25 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed NodeProtonSpecial Manual? 0 Play Time 01:12:09 Cumulative 11.8 hours Start 2026.07.10 @ 17:49:36 End 2026.07.10 @ 19:03:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 8 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df7a0a73-aef0-4957-aeca-f62af7be7f3f