Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 13:25:32 // Winter2019/RPGLIKE Player: admiral_len Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (128) 640 Value Destroyed (4339) 4339 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 8127 Bonus ------- High Alert Combat Kills 768 Cogmind --------- Core Integrity 0/1350 Matter 148/400 Energy 310/310 System Corruption 4% Temperature Cool (99) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating Hacking Suite > --- WEAPON (5) ------- Battle Rifle Heavy Battle Rifle Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Kinecellerator Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Battle Rifle Heavy Battle Rifle Mini Assault Cannon Greatsword > --- INVENTORY -------- (None) [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 10 | 3 . . 4 3 Power . | . . . . . Propulsion 2 | 1 . . . 1 Utility 4 | 1 . . 2 1 Weapon 4 | 1 . . 2 1 Parts Attached 59 | 5 3 3 23 25 Power 8 | 1 . . 4 3 Engine 6 | 1 . . 2 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 9 | 2 . . 1 6 Treads 3 | . . . . 3 Leg 6 | 2 . . 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | . 2 . 9 7 Device 6 | . 1 . 2 3 Storage . | . . . . . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 9 | . 1 . 5 3 Artifact . | . . . . . Weapon 24 | 2 1 3 9 9 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 . 2 4 2 Ballistic Cannon 8 | . 1 . 3 4 Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 2 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 100 95 90 Engine 8 | . 14 14 7 7 Core 1 | . . . 2 . Treads 2 | . . . . 8 Leg 18 | . 28 28 19 10 Device 14 | . 12 14 15 15 Processor 4 | . . . 4 7 Hackware 1 | . . . . 3 Protection 8 | . 12 14 8 5 Energy Gun 1 | . 10 . . . Ballistic Gun 21 | . 14 26 25 15 Ballistic Cannon 6 | . 3 . 8 6 Slashing Weapon 3 | . . . 3 7 Naked Turns . | . . . . . Heaviest Build 48 | 9 14 15 48 40 Greatest Support 84 | 20 20 20 25 84 Greatest Overweight (x) 10 | . . . 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 39% | Tank 25% | Mutant 13% | Hacker-Gladiator 13% | Gladiator 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Hacker-Gladiator | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2998 | 250 112 198 1240 1198 Remotely . | . . . . . Salvage Created 4629 | . 384 211 1902 2132 Parts 258 | . 26 21 114 97 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 95 | . 10 8 39 38 Melee 6 | . . . . 6 Guns 66 | . 9 8 35 14 Cannons 20 | . 1 . 4 15 AOE 3 | . . . . 3 Classes Destroyed 15 | . 4 1 3 7 Worker 4 | . 1 . 2 1 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 16 | . . . 4 12 Mechanic 1 | . . . . 1 Watcher 10 | . 2 . 5 3 Swarmer 19 | . 5 . 14 . Grunt 43 | . 5 . 17 21 Brawler 3 | . . . 1 2 Duelist 4 | . . . . 4 Protector 2 | . . . . 2 Sentry 12 | . . . 7 5 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Subdweller 8 | . . 8 . . Best Kill Streak 10 | . 3 2 10 9 Combat Bots Only 7 | . 3 2 7 5 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging 1 | . . . 1 . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 524 | . 45 35 143 301 Missed 174 | . 18 11 43 102 Damage Taken 5007 | . 253 491 1053 3210 Core 3702 | . 174 376 750 2402 Absorbed by Shields . | . . . . . Redirected to Core 3098 | . 151 237 634 2076 Ignored by Resistances 674 | . . 41 145 488 Regen/Repaired (Parts) 29 | . . . 29 . Core Remaining (%) 90 | 100 . 89 83 . Volleys Fired 234 | . 24 28 87 95 Largest 4 | . 2 2 4 4 Hottest 154 | . 60 58 146 154 Shots Fired 672 | . 48 56 286 282 Gun 549 | . 44 56 259 190 Cannon 123 | . 4 . 27 92 Launcher . | . . . . . Special . | . . . . . Kinetic 651 | . 28 56 286 281 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 21 | . 20 . . 1 Robot Hit Streak 28 | . 5 25 27 28 Robot Miss Streak 4 | . 4 2 4 2 Penetration Max . | . . . . . Secondary Targets 10 | . 1 . 8 1 Max Gunslinging Chain 2 | . 1 . 2 1 Shots Hit Robots 486 | . 27 49 187 223 Core Hits 223 | . 17 15 82 109 Critical Kills 3 | . 1 . 1 1 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 12 | . 1 1 5 5 Destroy 6 | . 1 1 2 2 Blast 5 | . . . 3 2 Sever 1 | . . . . 1 Melee Attacks 21 | . . . . 21 Impact . | . . . . . Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11325 | . 479 853 3621 6372 Guns 7397 | . 353 853 3165 3026 Cannons 2094 | . 56 . 366 1672 Explosions 703 | . 44 . . 659 Melee 1006 | . . . . 1006 Ramming 125 | . 26 . 90 9 Kinetic 9304 | . 222 853 3531 4698 Thermal 401 | . 44 . . 357 Explosive 302 | . . . . 302 Electromagnetic 187 | . 187 . . . Impact . | . . . . . Slashing 1006 | . . . . 1006 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . . . 37 Message Errors 4 | . . . . 4 Matter Fused 12 | . . . . 12 Heat Flow Errors 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 208 | . 7 . 1 200 Projectiles 22 | . . . . 22 Explosions 123 | . 7 . . 116 Melee 63 | . . . 1 62 Knockbacks 19 | . 1 . 4 14 Impact . | . . . . . Kinetic 18 | . 1 . 4 13 Secondary 1 | . . . . 1 Self-Inflicted Damage 626 | . . . . 626 Shots 11 | . . . . 11 Rammed 1 | . . . . 1 Targets Rammed 28 | . 9 . 15 4 Kicked 27 | . 9 . 15 3 Crushed . | . . . . . Highest Temperature 203 | . 15 . 21 203 Average Temperature 32 | . 11 . 9 43 Received Heat Transfer 1869 | . 45 129 432 1263 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 50 . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 1253 | . 207 . 606 1253 Initial 255 | . . . . 255 Average 433 | . 87 . 413 624 Maximum Alert Level 4 | . 1 . 2 4 Low Security (%) 20 | 100 95 . 10 2 Level 1 28 | . 4 . 27 39 Level 2 40 | . . . 61 22 Level 3 6 | . . . . 19 Level 4 4 | . . . . 14 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 3 . 6 12 Investigation 3 | . 1 . 1 1 Extermination 2 | . . . . 2 Reinforcement 9 | . 2 . 5 2 Assault 4 | . . . . 4 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 9 | . 3 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 142 | . 19 9 57 57 Peak Tracking Total 6 | . 4 2 5 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused 3 | . . . 3 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . 3 . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 17 | . . . 2 15 Max in Single Turn 7 | . . . 1 7 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 11 | . 2 1 5 3 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 30 | . 4 2 17 7 Successful 13 | . 1 2 7 3 Failed 17 | . 3 . 10 4 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 4 . 12 5 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 5 | . . . 3 2 Terminal Hacks 10 | . 1 2 4 3 Record 2 | . . 2 . . Prototype ID Bank 1 | . . . . 1 Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Locate Traps 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 4 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 7219 | 58 890 812 3373 2086 Spaces Moved 3897 | 45 650 556 1704 942 Core 7 | 4 . . . 3 Treads 345 | . . . . 345 Legs 3545 | 41 650 556 1704 594 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 153 | 113 120 120 172 164 Slowest Speed 550 | 120 120 120 190 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 98 34 84 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 148 | . . 1 11 136 Melee . | . . . . . Projectile 31 | . . 1 11 19 AOE 117 | . . . . 117 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4586 | 49 709 646 1949 1233 Wait 184 | . 16 37 65 66 Move 3893 | 44 649 555 1703 942 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 52 | 5 3 3 20 21 Attach . | . . . . . Detach . | . . . . . Swap 7 | . . . 3 4 Drop 41 | . 1 3 18 19 Fire 234 | . 24 28 87 95 Melee 21 | . . . . 21 Ram . | . . . . . Kick 27 | . 9 . 15 3 Crush 1 | . . . . 1 Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 121 | . 7 20 38 56 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 5) 545 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Discovered new exit (range 12) 809 | -10/Materials | Discovered new exit (range 14) 942 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Entered Subcaves 950 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 951 | -10/Subcaves | Reached level 2 954 | -10/Subcaves | Shifting Twisted Machinery released Flamer 995 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1015 | -10/Subcaves | Discovered new exit (range 5) 1017 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1542 | -10/Subcaves | Visited Clippyterm 1728 | -10/Subcaves | Discovered new exit (range 8) 1761 | -10/Subcaves | Entered Materials 1763 | -8/Materials | Reached level 3 1763 | -8/Materials | Upgraded with Weapon slot (x1) 2042 | -8/Materials | Reached level 4 2069 | -8/Materials | Upgraded with Weapon slot (x1) 2084 | -8/Materials | Destroyed 7 combat bots 2107 | -8/Materials | Build established: Tank 2483 | -8/Materials | Reached level 5 2525 | -8/Materials | Upgraded with Utility slot (x1) 2762 | -8/Materials | Discovered new exit (range 10) 3069 | -8/Materials | Discovered new exit (range 15) 3071 | -8/Materials | Reached level 6 3089 | -8/Materials | Upgraded with Utility slot (x1) 3297 | -8/Materials | Discovered new exit (range 11) 4353 | -8/Materials | Build established: Skirmisher 4677 | -8/Materials | Reached level 7 4757 | -8/Materials | Build established: Gladiator 5013 | -8/Materials | Repaired Battle Rifle 5132 | -8/Materials | Identified exit to Factory 5134 | -8/Materials | Entered Factory 5136 | -7/Factory | Reached level 8 5140 | -7/Factory | Upgraded with Weapon slot (x1) 5341 | -7/Factory | Discovered new exit (range 8) 5372 | -7/Factory | Identified exit to Factory 5602 | -7/Factory | Build established: Tank 5615 | -7/Factory | Garrison activated, responded to threat 5964 | -7/Factory | Discovered new exit (range 5) 6081 | -7/Factory | Reached level 9 6101 | -7/Factory | Upgraded with Propulsion slot (x1) 6205 | -7/Factory | Identified exit to Lower Caves 6390 | -7/Factory | Build established: Hacker-Gladiator 6492 | -7/Factory | Garrison activated, responded to threat 6508 | -7/Factory | Reached level 10 6585 | -7/Factory | Reached level 11 6637 | -7/Factory | Core integrity fell below 50% 6671 | -7/Factory | Upgraded with Utility slot (x1) 6734 | -7/Factory | First assault squad dispatched 6779 | -7/Factory | Core integrity fell below 20% 7151 | -7/Factory | Reached level 12 7219 | -7/Factory | Garrison activated, responded to threat 7220 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Y-54 Guardian destroyed. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. Used Protomatter to restore core integrity (+126, depleted) Dropped Imp. Light Armor Plating. B-48 Gladiator unfolds itself. B-48 Gladiator destroyed. U-05 Engineer builds a Wall. B-48 Gladiator destroyed. Slug penetrates Wall. Terminal disabled. Penetrated by Slug. Slug penetrates Wall. System corrupted: Component data lost. H-55 Commando destroyed. G-47 Trooper suffers critical hit (Destroy). Destroyed Lgt. Nuclear Core. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access F001. G-47 Trooper destroyed. 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Matter Storage 2 | . . . 2 . Sensor Range 6 | . . . 6 . Terrain Scan Density 1 | . . . 1 . Ranged Accuracy 4 | 2 . 2 . . Melee Accuracy 2 | . . . 2 . Hack Attack % 2 | . . . 2 . KI Resistance % 3 | . . 1 1 1 TH Resistance % 3 | . . 1 1 1 EX Resistance % 3 | . . . 2 1 KI Damage % 1 | . . . . 1 Protomatter Created 1065 | . 48 146 263 608 Integrity Restored 2531 | . 144 393 775 1219 Core 2346 | . 144 303 686 1213 Parts 185 | . . 90 89 6 Protomatter Decayed 72 | . . 61 11 . Game ------ Seed TransportAntimatterComputer Manual? 0 Play Time 00:49:14 Cumulative 26.4 hours Start 2024.06.16 @ 12:37:13 End 2024.06.16 @ 13:25:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c187f42-d65c-49e7-8592-6817a6ef8082