Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 02:36:23 Player: Hiredgoonthug Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1538) 1538 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 3972 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 413/550 Matter 187/300 Energy 280/280 System Corruption 0% Temperature Cool (4) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Medium Storage Unit High-capacity Matter Pod (200) Advanced Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Medium Storage Unit High-capacity Matter Pod Advanced Targeting Computer Light Armor Plating [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 62 | 7 3 . 24 19 9 Power 5 | 1 . . 4 . . Engine 5 | 1 . . 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 . 7 . 3 Treads . | . . . . . . Leg 13 | 2 1 . 7 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 1 . 7 7 4 Device 9 | 1 . . 6 1 1 Storage 4 | 1 1 . . 1 1 Processor 4 | . . . 1 2 1 Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 23 | 2 1 . 6 12 2 Energy Gun 3 | 1 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 1 . 4 9 1 Ballistic Cannon 4 | . . . . 3 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 12 | . . . 4 . 8 Power . | . . . . . . Propulsion 8 | . . . 3 . 5 Utility . | . . . . . . Weapon 4 | . . . 1 . 3 Highest Loss Streak 7 | . . . 4 . 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 100 100 95 100 98 Engine 11 | . 14 14 10 11 9 Leg 30 | . 28 28 29 33 34 Device 13 | . 14 14 21 4 5 Storage 11 | . 14 14 11 11 9 Processor 5 | . . . . 12 18 Protection 1 | . . . . 5 3 Energy Gun 8 | . 14 14 12 . . Ballistic Gun 12 | . 14 14 9 13 17 Ballistic Cannon 2 | . . . . 8 . Naked Turns . | . . . . . . Heaviest Build 37 | 12 18 18 26 31 37 Greatest Support 56 | 20 20 20 39 39 56 Greatest Overweight (x) 2 | 1 . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 7 9 10 10 10 14 Most Carried 11 | 1 10 10 10 10 11 Average Carried 8 | . 8 10 8 9 9 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 1 10 10 10 10 7 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1626 | 266 103 . 441 586 230 Remotely . | . . . . . . Salvage Created 1841 | 39 103 12 571 765 351 Parts 121 | 4 8 3 26 59 21 Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled 7 | . . . 7 . . Retrieved Matter 61 | . . . 61 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 44 | . 2 1 12 20 9 Guns 32 | . 2 1 12 12 5 Cannons 12 | . . . . 8 4 Classes Destroyed 9 | 1 2 1 3 2 . Builder 2 | . 1 . . . 1 Tunneler 2 | 2 . . . . . Hauler 3 | . . . 1 2 . Recycler 1 | . . . . 1 . Watcher 2 | . . . . 2 . Swarmer 10 | . . 1 . 8 1 Grunt 22 | . 2 . 8 7 5 Duelist 2 | . . . 1 . 1 Sentry 10 | . . . 3 5 2 Best Kill Streak 10 | 1 2 1 3 10 4 Combat Bots Only 4 | . 2 1 3 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 242 | . 13 3 78 86 62 Missed 69 | . 4 1 24 22 18 Damage Taken 2208 | . 82 20 815 630 661 Core 436 | . 27 20 155 97 137 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 81 . 37 . Volleys Fired 141 | 7 7 1 45 49 32 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 70 70 70 126 71 71 Shots Fired 272 | 14 14 2 86 98 58 Gun 223 | 14 14 2 86 59 48 Cannon 49 | . . . . 39 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 216 | 7 7 1 45 98 58 Thermal 56 | 7 7 1 41 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 2 1 11 12 11 Robot Miss Streak 4 | 1 1 1 4 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 197 | 8 8 1 61 70 49 Core Hits 87 | 4 5 1 24 33 20 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 11 | 1 . . 1 6 3 Burn 2 | 1 . . 1 . . Destroy 3 | . . . . 1 2 Blast 6 | . . . . 5 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3328 | 72 106 13 903 1405 829 Guns 2354 | 72 106 13 898 664 601 Cannons 964 | . . . . 736 228 Explosions . | . . . . . . Melee . | . . . . . . Ramming 10 | . . . 5 5 . Kinetic 2761 | 47 57 13 415 1400 829 Thermal 557 | 25 49 . 483 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles 9 | . . . . . 9 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 7 | . . 1 3 3 . Kicked 7 | . . 1 3 3 . Crushed . | . . . . . . Highest Temperature 174 | 70 69 9 99 174 10 Average Temperature 33 | 35 29 6 30 38 5 Received Heat Transfer 582 | . 24 . 216 144 198 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1517 | 148 148 . 1221 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 650 | 10 117 22 212 650 531 Initial 274 | . 6 2 8 89 274 Average 177 | 5 30 9 79 424 357 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 62 | 100 100 100 89 10 . Level 1 18 | . . . 10 27 61 Level 2 18 | . . . . 62 38 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 3 3 2 Investigation 5 | . 1 . 2 1 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . . . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 12 3 28 30 22 Peak Tracking Total 9 | . 5 3 6 4 9 Tactical Retreats 17 | . . . 3 8 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 9 | . 3 . 1 4 1 Terminals 9 | . 3 . 1 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 7 . 1 6 3 Successful 14 | . 7 . 1 4 2 Failed 3 | . . . . 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 17 | . 7 . 1 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 7 . 1 4 2 Record 7 | . 4 . . 1 2 Open Door 2 | . . . . 2 . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . 2 . EXPLORE 2 | . . . . 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2934 | 118 512 109 1166 660 369 Spaces Moved 1474 | 75 243 88 567 297 204 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 1465 | 66 243 88 567 297 204 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 116 120 120 131 120 121 Slowest Speed 260 | 120 120 120 260 120 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 35 32 39 54 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . 10 2 Melee . | . . . . . . Projectile 12 | . . . . 10 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2289 | 89 451 89 898 497 265 Wait 545 | . 182 . 230 118 15 Move 1469 | 74 242 87 566 296 204 Hop . | . . . . . . Pick Up 35 | 1 12 . 14 5 3 Fast Attach 9 | 7 . . 2 . . Attach 15 | . . . 9 1 5 Detach 4 | . . . 4 . . Swap 38 | . 3 . 13 18 4 Drop 26 | . 5 . 12 7 2 Fire 141 | 7 7 1 45 49 32 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . 1 3 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 119 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 9) 631 | -10/Materials | Entered Mines 666 | -10/Mines | Assembled infested the area 671 | -10/Mines | Assisted by a Guerilla fighting off Assembled 679 | -10/Mines | Learned location of 1 exit from Materials 715 | -10/Mines | Learned Materials security intel 717 | -10/Mines | Learned location of Storage (-9) 732 | -10/Mines | Discovered new exit (range 7) 740 | -10/Mines | Entered Materials 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -9/Materials | Identified exit to Materials 1426 | -9/Materials | Build established: Scavenger-Mutant 1594 | -9/Materials | Lost 4 parts (3n1w) 1786 | -9/Materials | Discovered exit to Materials (range 9) 1888 | -9/Materials | Discovered new exit (range 10) 1906 | -9/Materials | Entered Storage 2038 | -9/Storage | Build established: Mutant 2250 | -9/Storage | Core integrity fell below 50% 2533 | -9/Storage | Garrison activated, responded to threat 2537 | -9/Storage | Discovered exit to Materials (range 16) 2566 | -9/Storage | Entered Materials 2566 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2854 | -8/Materials | Garrison activated, responded to threat 2935 | -8/Materials | Self-destructed Last Messages --------------- 02888_ Switching to secondary target: L-31 Rogue. 02890_ K-01 Serf collects debris. 02894_ Acquired 37 matter. 02905_ Shotgun destroyed. 02910_ Imp. Aluminum Leg destroyed. 02915_ L-31 Rogue destroyed. 02917_ K-01 Serf collects debris. 02921_ G-47 Trooper destroyed. 02924_ Aluminum Leg destroyed. 02925_ Hvy. Assault Rifle destroyed. 02927_ Imp. Aluminum Leg destroyed. 02928_ Critical hit (Destroy). 02928_ Titanium Leg destroyed. 02929_ G-47 Trooper suffers critical hit (Blast). 02929_ G-47 Trooper destroyed. 02930_ U-05 Engineer builds a Wall. 02931_ Acquired 48 matter. 02933_ Destroyed Flight Unit. 02933_ S-10 Pest destroyed. 02934_ U-05 Engineer builds a Wall. 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