Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 20:02:23 Player: V1-Dll Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1579) 1579 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 7594 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -35 Cogmind --------- Core Integrity 1150/1150 Matter 237/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (243) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Improved Treads Improved Treads Overtuned Treads (fused) Overtuned Treads Armored Medium Treads > --- UTILITY (8) ------ Huge Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (4) ------- Wave Gun KE Penetrator Power Sword (fused) > --- INVENTORY (25) --- Improved Deuterium Engine Micro Fission Core Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Makeshift Microdissipator Network Deep Structural Scanner Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating A0-MCA's Component Scanner Long-range Tractor Beam Rainbow Chip CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Overtuned Treads Overtuned Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator Power Sword > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Makeshift Microdissipator Network Deep Structural Scanner Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating A0-MCA's Component Scanner Long-range Tractor Beam Rainbow Chip CPS Tube DRS Beacon [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Makeshift Leg Wheel Wheel Utility Makeshift Light Armor Plating Device Advanced System Restoration Module Storage Small Storage Unit Processor Advanced Salvage Targeting Computer Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Slots Evolved 12 | . . . . . 10 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 4 . . . Utility 6 | . . . . . 4 . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 56 | 6 . 13 1 8 8 . 20 . Power 4 | 1 . 1 . 1 . . 1 . Engine 4 | 1 . 1 . 1 . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 5 . 3 2 . 5 . Treads 12 | 2 . 2 . 2 1 . 5 . Leg 2 | . . 2 . . . . . . Wheel 3 | . . 1 . 1 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 . 1 . 2 4 . 9 . Device 2 | . . . . . 1 . 1 . Storage 3 | 1 . . . 1 . . 1 . Processor 5 | . . . . . 1 . 4 . Hackware . | . . . . . . . . . Protection 7 | . . 1 . 1 2 . 3 . Artifact . | . . . . . . . . . Weapon 18 | 2 . 6 1 2 2 . 5 . Energy Gun 6 | . . 3 . . . . 3 . Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 7 | 2 . 3 . 1 . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 20 | . . 3 2 . . 3 12 . Power 3 | . . 1 1 . . . 1 . Propulsion 6 | . . 1 1 . . . 4 . Utility 5 | . . . . . . 1 4 . Weapon 6 | . . 1 . . . 2 3 . Highest Loss Streak 5 | . . 3 2 . . 3 5 . To Critical Strikes . | . . . . . . . . . Average Backups 11 | 2 4 7 7 10 10 10 18 22 Power 1 | . 1 . . . 1 2 2 3 Propulsion . | 1 2 1 1 . . . . . Utility 6 | . . 2 4 5 7 7 14 18 Weapon 1 | . 1 2 1 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 35 | . . 7 1 5 . . . 22 Power 5 | . . 2 . . . . . 3 Propulsion 3 | . . 2 . 1 . . . . Utility 22 | . . 2 . 2 . . . 18 Weapon 4 | . . 1 1 2 . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 87 | . 85 99 95 86 74 80 71 73 Engine 9 | . 14 13 11 8 5 5 4 5 Treads 16 | . 28 20 . 15 17 17 21 26 Leg 5 | . . 6 25 1 . . . . Wheel 3 | . . 1 . 8 1 5 1 . Storage 11 | . 14 14 14 13 5 5 5 5 Processor 3 | . . . . . 2 5 12 15 Protection 12 | . . 13 14 13 19 20 8 5 Energy Gun 2 | . . 6 . . . . 2 5 Ballistic Gun 12 | . 28 20 14 13 1 . 3 5 Ballistic Cannon 1 | . . . . 4 5 3 . . Slashing Weapon 4 | . . . 13 5 3 5 5 5 Peak Build Rating 77 | 6 6 23 25 32 68 68 77 77 Average Rating 33 | 4 6 16 23 24 57 62 67 77 On Entrance 30 | . 6 6 23 19 32 68 47 77 Avg Prop Armor Cover (%) 10 | . . 12 . 10 14 19 9 6 Naked Turns 105 | . . . . 105 . . . . Heaviest Build 128 | 13 13 20 21 47 69 69 128 122 Greatest Support 109 | 40 40 40 40 56 76 28 109 91 Greatest Overweight (x) 4 | . . 1 . 1 2 2 4 1 Average Overweight (x) . | . . . . . . 1 2 1 Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 25 25 Average Capacity 13 | 6 8 8 8 12 15 15 24 25 Most Carried 25 | 4 4 8 8 15 14 11 25 25 Average Carried 12 | 2 4 7 7 11 11 11 21 25 Final Capacity 25 | 8 8 8 8 15 15 15 25 25 Final Carried 25 | 4 4 8 8 15 11 11 25 25 Transmogrified Parts 3 | . . . . . 3 . . . Integrity Recovered 25 | . . . . . 25 . . . Class Distribution -------------------- 41% | Mutant 40% | Derelict-Mutant 14% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Derelict-Tank | -5/Factory Derelict-Tank | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Matter Collected 1258 | 193 . 387 32 90 122 . 434 . Remotely . | . . . . . . . . . Salvage Created 1905 | . . 460 382 . 122 . 941 . Parts 78 | . . 26 11 . 6 . 35 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 33 | . . 12 1 . 5 . 15 . Melee 15 | . . . 1 . . . 14 . Guns 12 | . . 12 . . . . . . Cannons 1 | . . . . . . . 1 . AOE 4 | . . . . . 4 . . . Classes Destroyed 8 | . . 3 2 . 1 . 2 . Builder 1 | . . . . . . . 1 . Recycler 3 | . . . 3 . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 5 | . . 1 . . 4 . . . Grunt 11 | . . 1 . . . . 10 . Sentry 3 | . . . 1 . 1 . 1 . Programmer 4 | . . . . . . . 4 . Subdweller 10 | . . 10 . . . . . . Best Kill Streak 4 | . . 2 2 . 4 . 3 . Combat Bots Only 4 | . . 2 1 . 4 . 3 . Max Kills in Single Turn 4 | . . 1 1 . 4 . 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 4 . . . Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Hostile Shots Fired 338 | . . 78 27 . 14 3 214 2 Missed 60 | . . 18 4 . 2 . 36 . Hits 278 | . . 60 23 . 12 3 178 2 Melee 3 | . . . . . . 3 . . Projectile 275 | . . 60 23 . 12 . 178 2 Critical Strikes 12 | . . 5 . . . 2 5 . Damage Taken 5653 | . . 1234 419 . 309 134 3506 51 Core 526 | . . 200 21 . 12 . 293 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 95 | . . . . . 4 . 91 . Core Remaining (%) 60 | 100 . . . 11 . . 69 . Volleys Fired 111 | . . 85 . . 8 9 9 . Largest 2 | . . 2 . . 2 1 1 . Hottest 115 | . . 85 . . 115 40 90 . Shots Fired 171 | . . 133 1 . 15 9 13 . Gun 140 | . . 133 1 . 2 . 4 . Cannon 30 | . . . . . 12 9 9 . Launcher 1 | . . . . . 1 . . . Special . | . . . . . . . . . Kinetic 99 | . . 77 1 . 9 9 3 . Thermal 66 | . . 56 . . . . 10 . Explosive 1 | . . . . . 1 . . . Electromagnetic 5 | . . . . . 5 . . . Robot Hit Streak 19 | . . 19 . . 6 5 5 . Robot Miss Streak 8 | . . 2 . . 8 1 2 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 180 | . . 89 10 . 11 5 65 . Core Hits 59 | . . 21 5 . 7 . 26 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 19 | . . 4 . . . 1 14 . Burn 3 | . . 3 . . . . . . Destroy 1 | . . 1 . . . . . . Blast 1 | . . . . . . 1 . . Sever 14 | . . . . . . . 14 . Melee Attacks 100 | . . . 14 . 1 . 85 . Impact . | . . . . . . . . . Slashing 100 | . . . 14 . 1 . 85 . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . 6 . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5392 | . . 1484 647 . 585 138 2538 . Guns 1539 | . . 1484 . . 30 . 25 . Cannons 615 | . . . . . 253 138 224 . Explosions 260 | . . . . . 260 . . . Melee 2978 | . . . 647 . 42 . 2289 . Ramming . | . . . . . . . . . Kinetic 1031 | . . 718 . . 175 138 . . Thermal 1015 | . . 766 . . . . 249 . Explosive 260 | . . . . . 260 . . . Electromagnetic 108 | . . . . . 108 . . . Impact . | . . . . . . . . . Slashing 2978 | . . . 647 . 42 . 2289 . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . 9 . . 15 17 . Average Corruption 14 | . . . 9 . . 6 15 . Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 96 | . . . 5 . . 3 88 . Message Errors 21 | . . . 1 . . 2 18 . Matter Fused 28 | . . . 2 . . . 26 . Heat Flow Errors 10 | . . . . . . . 10 . Energy Discharges 7 | . . . 1 . . . 6 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 1 9 . Data Loss (major) 8 | . . . . . . . 8 . Misfires 5 | . . . 1 . . . 4 . Alerts 4 | . . . . . . . 4 . Misdirections 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 183 | . . . 110 . 26 . 47 . Projectiles . | . . . . . . . . . Explosions 26 | . . . . . 26 . . . Melee 157 | . . . 110 . . . 47 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . . . 39 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 315 | . . 40 . . 225 . 315 . Average Temperature 90 | . . 9 . . 117 . 109 . Received Heat Transfer 1443 | . . 111 42 . 45 . 1236 9 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1843 | . . 1596 . . . . 247 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 112 | . . . 90 . 112 4 82 . Initial . | . . . . . . . . . Average 18 | . . . 14 . 30 . 22 . Influence Increases 919 | . . 55 240 . 154 6 464 . Destroy 0b10 Robot/C 460 | . . 40 20 . 100 . 300 . Destroy 0b10 Robot/NC 30 | . . . 20 . 5 . 5 . Destroy Leader 62 | . . . . . 22 . 40 . Successful Hack 52 | . . . 47 . 5 . . . Select Force Hacks 150 | . . . 150 . . . . . Destroy Structure 45 | . . . 3 . 22 6 14 . Lose Combat Pursuer 120 | . . 15 . . . . 105 . Influence Decreases 919 | . . 55 240 . 154 6 464 . Time Decay 797 | . . 55 238 . 154 6 344 . Lost Part 122 | . . . 2 . . . 120 . Squads Dispatched 9 | . . . . . 1 . 8 . Investigation 2 | . . . . . . . 2 . Extermination 4 | . . . . . 1 . 3 . Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 3 15 1 . 6 6 24 1 Peak Tracking Total 6 | . 3 3 1 . 4 6 6 1 Tactical Retreats 8 | . . 1 . . . . 7 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Traps Triggered 2 | . . 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Machines Disabled 2 | . . 2 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Machines Accessed 22 | . . 1 11 7 1 . 2 . Terminals 8 | . . . 6 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 5 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . . 1 30 45 2 . 2 . Successful 64 | . . 1 16 45 1 . 1 . Failed 16 | . . . 14 . 1 . 1 . Catastrophic 3 | . . . 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . . . 14 . 2 . 2 . Terminals 19 | . . . 16 . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 15 | . . . 14 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 51 | . . 1 5 45 . . . . Record 44 | . . . . 44 . . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 2 | . . . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . Report Inventory 3 | . . . 3 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . . . 7 . 1 . 1 . Terminals 3 | . . . 2 . 1 . . . Botnet 3 | . . . 2 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 5 . . . 1 . Tunnel 5 | . . . 5 . . . . . Fedlink 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 9 | . . . 8 . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 51 | . . . . . 38 38 38 51 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Active Infowar (turns) 1109 | . . . . . . . 953 156 Optics 1109 | . . . . . . . 953 156 Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Turns Passed 9105 | 88 100 2662 1023 2556 484 127 1909 156 Spaces Moved 5725 | 52 58 1618 677 2076 284 84 811 65 Core 212 | 6 . . . 206 . . . . Treads 2723 | 46 58 1003 . 872 197 . 482 65 Legs 1137 | . . 416 677 44 . . . . Wheels 1653 | . . 199 . 954 87 84 329 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 95 140 50 130 115 115 222 Average Speed 144 | 147 160 146 140 119 152 123 196 239 Slowest Speed 320 | 160 160 160 140 160 163 130 320 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 42 | 4 15 75 95 91 8 73 20 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 11 | . . . 5 6 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 14 | . . 5 . 9 . . . . Spaces Dug 10 | . . . 3 . . 2 5 . Terrain Destroyed 23 | . . . 3 . 10 3 7 . Melee 7 | . . . 3 . . . 4 . Projectile 6 | . . . . . . 3 3 . AOE 10 | . . . . . 10 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Total 6260 | 61 65 1776 731 2164 318 98 982 65 Wait 134 | . 8 24 37 12 12 6 35 . Move 5718 | 51 57 1617 676 2075 284 83 810 65 Hop . | . . . . . . . . . Pick Up 76 | 4 . 18 1 30 4 . 19 . Fast Attach 34 | 6 . 6 . 7 1 . 14 . Attach 21 | . . 3 . 6 7 . 5 . Detach 2 | . . 1 . 1 . . . . Swap 10 | . . 5 1 3 . . 1 . Drop 53 | . . 17 1 30 1 . 4 . Fire 111 | . . 85 . . 8 9 9 . Melee 100 | . . . 14 . 1 . 85 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp / Ext) -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 146 | -10/Materials | Discovered new exit (range 6) 154 | -10/Materials | Discovered new exit (range 8) 166 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Entered Subcaves 189 | -10/Subcaves | Discovered new exit (range 11) 190 | -10/Subcaves | Continued accompanying wandering Federalists (4) 232 | -10/Subcaves | Lost 3 allies 246 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 268 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 335 | -10/Subcaves | Build established: Mutant 464 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 484 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1061 | -10/Subcaves | Core integrity fell below 50% 1346 | -10/Subcaves | Learned Materials emergency access door positions 1522 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1585 | -10/Subcaves | Discovered new exit (range 5) 1837 | -10/Subcaves | Visited 4L-MR0's lab 1846 | -10/Subcaves | Found Prototype Device 1853 | -10/Subcaves | Found Rainbow Chip 2053 | -10/Subcaves | Lost 3 parts (1p1n1w) 2212 | -10/Subcaves | Discovered new exit (range 14) 2356 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2404 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2442 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2549 | -10/Subcaves | Build established: Derelict-Mutant 2851 | -10/Subcaves | Entered Recycling 2905 | -7/Recycling | Core integrity fell below 20% 3282 | -7/Recycling | Scanned before Scraplab entrance 3577 | -7/Recycling | Discovered new exit (range 15) 3710 | -7/Recycling | Crushed by falling debris 3860 | -7/Recycling | Entered Scraplab 3871 | -7/Recycling | Discovered new exit (range 3) 3874 | -7/Recycling | Entered Scraptown 3874 | -7/Scraptown | System corruption cleaned by C-Scrubber 3989 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4014 | -7/Scraptown | Build established: Mutant 4063 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4066 | -7/Scraptown | Learned Research interactive machine intel 4079 | -7/Scraptown | Discovered new exit (range 11) 4141 | -7/Scraptown | Visited Spacefarers 4191 | -7/Scraptown | Visited Bundlers 4300 | -7/Scraptown | Visited Shadow of the Wyrm 4315 | -7/Scraptown | Visited Scrapoid Research Area 4335 | -7/Scraptown | Visited Science Testing Area 4366 | -7/Scraptown | Visited Fellowship of the Rings 4374 | -7/Scraptown | Visited IN-MT5's Study 4398 | -7/Scraptown | Visited UFD Registry 4398 | -7/Scraptown | Registered with UFD as "Mattertail" 4419 | -7/Scraptown | Visited Junk Repository 4444 | -7/Scraptown | Visited LU-1G1's Boring Crew 4457 | -7/Scraptown | Visited Derelict Rescue Squad 4463 | -7/Scraptown | Found DRS Beacon 4481 | -7/Scraptown | Visited Curators Association 4624 | -7/Scraptown | Visited Scrap Suit Storage 4653 | -7/Scraptown | Visited A0-MCA Data Center 4659 | -7/Scraptown | Given a B rating by A0-MCA 4664 | -7/Scraptown | Found A0-MCA's Component Scanner 4688 | -7/Scraptown | Visited Chapter 10 4721 | -7/Scraptown | Visited Science Guys 4768 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4779 | -7/Scraptown | Found DCF Scrap (26 items) 5093 | -7/Scraptown | Build established: Derelict-Mutant 5605 | -7/Scraptown | Visited Cartography Club 6154 | -7/Scraptown | Learned location of Storage (-7) 6154 | -7/Scraptown | Learned location of Zion (-7) 6154 | -7/Scraptown | Learned location of Hub_04(d) (-5) 6154 | -7/Scraptown | Learned 12 Materials zone layouts 6154 | -7/Scraptown | Learned 24 Factory zone layouts 6154 | -7/Scraptown | Learned 16 Factory zone layouts 6154 | -7/Scraptown | Learned 8 Research zone layouts 6154 | -7/Scraptown | Learned 16 Research zone layouts 6154 | -7/Scraptown | Learned 8 Access zone layouts 6154 | -7/Scraptown | Learned 16 Lower Caves zone layouts 6154 | -7/Scraptown | Learned 12 Upper Caves zone layouts 6154 | -7/Scraptown | Learned 24 Upper Caves zone layouts 6154 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 6154 | -7/Scraptown | Learned location of 3 exits from Factory 6154 | -7/Scraptown | Learned location of 2 exits from Upper Caves 6183 | -7/Scraptown | Found Deep Structural Scanner 6318 | -7/Scraptown | Met Optimus 6318 | -7/Scraptown | Accepted into 0bPrime 6424 | -7/Scraptown | Discovered new exit (range 5) 6430 | -7/Scraptown | Entered Factory 6430 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x4, Weapon x2 6431 | -5/Factory | Identified exit to Extension 6431 | -5/Factory | Identified Sfc. Transmogrifier 6432 | -5/Factory | Identified exit to Factory 6432 | -5/Factory | Identified exit to Upper Caves 6914 | -5/Factory | Sucked down chute 6914 | -5/Factory | Entered Waste 6929 | -5/Waste | EMP discharged 6939 | -5/Waste | Spotted C-40 Crusher 6946 | -5/Waste | Build established: Derelict-Tank 6955 | -5/Waste | Spotted C-40 Crusher 6974 | -5/Waste | Spotted C-40 Crusher 6990 | -5/Waste | Spotted C-40 Crusher 6997 | -5/Waste | Spotted C-40 Crusher 7001 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7003 | -5/Waste | Spotted C-40 Crusher 7010 | -5/Waste | Crushed by Compactor (1 part destroyed) 7014 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7029 | -5/Waste | EMP discharged 7029 | -5/Waste | System corruption reached 10% 7031 | -5/Waste | Discovered new exit (range 10) 7041 | -5/Waste | Entered Factory 7045 | -5/Factory | Lost 3 parts (1u2w) 7284 | -5/Factory | Build established: Derelict-Mutant 7327 | -5/Factory | Noticed UFD Elites at a Recycling Unit 7404 | -5/Factory | Loaded intel: 8 recycling unit locations 7580 | -5/Factory | Lost 5 parts (1p3n1u) 7690 | -5/Factory | Lost 3 parts (1u2w) 7816 | -5/Factory | Build established: Mutant 8132 | -5/Factory | Build established: Scavenger-Mutant 8141 | -5/Factory | Spotted B-75 Beast 8934 | -5/Factory | Discovered exit to Factory (range 8) 8950 | -5/Factory | Entered another Factory area 8950 | -4/Factory | Evolved 2 slots: Utility x2 9106 | -4/Factory | Self-destructed Last Messages --------------- emitted. 08925_ System corrupted: Energy discharge (-48). 08934_ EXIT=FOUND: FACTORY 08936_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 08941_ System corrupted: FCS attempts to trigger Wave Gun. 08941_ System corrupted: Wave Gun misfires. 08941_ A-15 Conveyor calls for reinforcements. 08941_ ALERT: Hostile activity reported, dispatching reinforcements to area. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 08975_ Ovr. Treads suddenly begins malfunctioning. 08994_ K-01 Serf collects debris. 08998_ Ovr. Treads recovered from malfunction. 09041_ K-01 Serf collects debris. 09101_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????# #?????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# ####### | | ????????????????????????############## # | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????# """"" # # | | ????????????????????????# """"" # # | | ????????????????????????# """ + # | | ????????????????# ### kk # # | | ????????????????+ + """"" # #?? | | ????????????????# ###@ """"" # #####+# | | ????????????????????????# """ # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????##+########### | | ?????????????????????????????????????# | | ?????????????????????????????????????###########+# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? """" | | ????????????????????????????????????????# """" | | ????????????????????????????????????????#"S """" | | ????????????????????????????????????????#""" """" | | ????????????????????????????????????????# "" | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Salvage Targeting 6 Item Schematics ----------------- Lrn. Tractor Beam | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed FlakGaussReplicator Manual? 0 Play Time 01:15:00 Cumulative 341.3 hours Start 2026.07.23 @ 18:45:57 End 2026.07.23 @ 20:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 124 Adventurer 74 Explorer 0 Win Type - Total 17 Types 14/0/0/3/0/0/0/0/0/0 Lore% 73 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6350b25-bade-4901-8975-1790016b854d