Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 14:48:04 Player: Rockstar Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (12) 60 Value Destroyed (540) 540 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 4499 Bonus ------- Pacifist 200 Follower Combat Kills 79 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Small Storage Unit Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Machine Analyzer Advanced Visual Processing Unit Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Improved EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Carbon-fiber Leg Armored Huge Wheel Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Sensor Array System Restoration Module [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Trap Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 43 | 6 2 1 10 7 11 . . 6 Power 6 | 1 . . 2 2 1 . . . Engine 6 | 1 . . 2 2 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 . 2 2 3 . . 4 Treads 2 | 2 . . . . . . . . Leg 9 | . 2 . 2 2 . . . 3 Wheel 4 | . . . . . 3 . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 . 1 3 2 6 . . 2 Device 7 | . . . 2 . 4 . . 1 Storage 3 | 1 . 1 . . . . . 1 Processor 2 | . . . 1 . 1 . . . Hackware . | . . . . . . . . . Protection 3 | . . . . 2 1 . . . Artifact . | . . . . . . . . . Weapon 7 | 2 . . 3 1 1 . . . Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 3 | 1 . . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 26 | . . . 2 5 10 . . 9 Power 6 | . . . 1 1 3 . . 1 Propulsion 8 | . . . . 1 1 . . 6 Utility 6 | . . . . 1 3 . . 2 Weapon 6 | . . . 1 2 3 . . . Highest Loss Streak 5 | . . . 1 5 5 . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 4 8 8 8 7 5 5 7 Power 1 | . 1 1 1 2 1 . . . Propulsion 1 | 1 2 2 1 1 2 . . 2 Utility 3 | . . 1 1 2 3 5 5 5 Weapon 1 | . 1 2 2 2 . . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . 1 1 . . 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 92 95 79 69 69 61 Engine 10 | . 14 14 10 17 13 7 7 4 Leg 15 | . 25 28 29 27 6 7 7 7 Wheel 4 | . . . . . 7 7 7 6 Device 10 | . . . 11 7 15 15 15 10 Storage 9 | . 14 14 11 9 7 7 7 9 Processor 10 | . . . 10 9 12 15 15 15 Protection 4 | . . . . 9 6 7 7 5 Energy Gun 6 | . 14 14 18 5 4 . . . Ballistic Gun 3 | . 14 14 . 10 . . . . Peak Build Rating 42 | 6 6 8 11 17 42 33 33 35 Average Rating 22 | 5 6 6 9 13 31 33 33 30 On Entrance 15 | . 6 6 7 10 13 33 33 33 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 11 11 16 21 31 43 27 27 27 Greatest Support 40 | 40 20 20 30 35 40 28 28 36 Greatest Overweight (x) 5 | 1 . . . 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 Most Carried 10 | 4 7 9 10 10 10 5 5 10 Average Carried 7 | 2 4 8 8 8 7 5 5 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 9 | 4 7 9 9 8 5 5 5 3 Class Distribution -------------------- 90% | Mutant 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Matter Collected 703 | 183 98 13 95 107 86 . . 121 Remotely . | . . . . . . . . . Salvage Created 582 | . . . 226 270 86 . . . Parts 26 | . . . 9 17 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 12 | . . . 5 5 2 . . . Guns 12 | . . . 5 5 2 . . . Classes Destroyed 3 | . . . 2 1 . . . . Grunt 5 | . . . 4 . 1 . . . Sentry 6 | . . . 1 4 1 . . . Hunter 1 | . . . . 1 . . . . Best Kill Streak 2 | . . . 2 2 1 . . . Combat Bots Only 2 | . . . 2 2 1 . . . Max Kills in Single Turn 1 | . . . 1 1 1 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Hostile Shots Fired 372 | . . 1 32 93 142 . . 104 Missed 115 | . . 1 8 24 53 . . 29 Hits 257 | . . . 24 69 89 . . 75 Projectile 257 | . . . 24 69 89 . . 75 AOE 14 | . . . . . . . . 14 Critical Strikes 6 | . . . . 4 1 . . 1 Damage Taken 3891 | . . . 328 1057 1032 . . 1474 Core 886 | . . . 58 126 288 . . 414 Absorbed by Shields 25 | . . . . . . . . 25 Core Remaining (%) 90 | 100 . 100 85 77 . . . . Volleys Fired 77 | . 2 2 19 32 22 . . . Largest 2 | . 2 2 2 2 2 . . . Hottest 119 | . 70 70 115 70 119 . . . Shots Fired 134 | . 4 4 33 64 29 . . . Gun 122 | . 4 4 31 64 19 . . . Cannon 7 | . . . . . 7 . . . Launcher . | . . . . . . . . . Special 5 | . . . 2 . 3 . . . Kinetic 51 | . 2 2 . 47 . . . . Thermal 76 | . 2 2 33 17 22 . . . Explosive . | . . . . . . . . . Electromagnetic 7 | . . . . . 7 . . . Robot Hit Streak 14 | . 1 3 7 14 9 . . . Robot Miss Streak 2 | . 2 2 1 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 97 | . 1 3 24 48 21 . . . Core Hits 30 | . . 1 9 14 6 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . 2 1 2 . . . Burn 5 | . . . 2 1 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1278 | . 12 37 332 505 392 . . . Guns 1070 | . 12 37 332 501 188 . . . Cannons 154 | . . . . . 154 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 6 | . . . . 4 2 . . . Kinetic 347 | . . 12 . 335 . . . . Thermal 771 | . 12 25 332 166 236 . . . Explosive . | . . . . . . . . . Electromagnetic 154 | . . . . . 154 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . 1 1 . . . Kicked 2 | . . . . 1 1 . . . Crushed . | . . . . . . . . . Highest Temperature 550 | . 30 40 398 234 550 . . . Average Temperature 120 | . 18 20 139 55 247 . . . Received Heat Transfer 1086 | . . . 123 360 402 . . 201 Effects 12 | . . . 1 . 11 . . . Shutdowns 3 | . . . . . 3 . . . Energy Bleed 2 | . . . 1 . 1 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 3 | . . . . . 3 . . . Damage (minor) 2 | . . . . . 2 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . Heat Transferred 2505 | . 37 74 1036 555 803 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 75 | . . . 75 70 30 . . . Initial 26 | . . . . 26 . . . . Average 13 | . . . 34 22 2 . . . Influence Increases 508 | . . . 199 149 80 . . 80 Destroy 0b10 Robot/C 280 | . . . 100 100 40 . . 40 Destroy Leader 80 | . . . 30 40 10 . . . Allied During Kill 10 | . . . . . . . . 10 Successful Hack 18 | . . . 9 9 . . . . Disable Machine 15 | . . . 15 . . . . . Lose Combat Pursuer 105 | . . . 45 . 30 . . 30 Influence Decreases 508 | . . . 135 213 58 22 . 80 Entered New Map 47 | . . . . 38 . 9 . . Time Decay 329 | . . . 115 125 46 13 . 30 Lost Part 112 | . . . 20 50 12 . . 30 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 5 | . . . 1 3 1 . . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 2 | . . . 1 1 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Distress Signals 4 | . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 4 3 12 18 7 . . 17 Peak Tracking Total 11 | . 2 2 5 11 3 . . 7 Tactical Retreats 4 | . . . 2 . 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Accessed 11 | . . . 2 1 4 . 4 . Terminals 4 | . . . 1 1 2 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . . . 9 2 7 . 32 . Successful 40 | . . . 3 1 4 . 32 . Failed 10 | . . . 6 1 3 . . . Catastrophic 2 | . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . Manual 9 | . . . 5 2 2 . . . Terminals 11 | . . . 5 2 4 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 35 | . . . 1 1 1 . 32 . Record 11 | . . . . . . . 11 . Part Schematic 13 | . . . . . . . 13 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Retrieve Matter 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 2 1 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 Total Damage 436 | . . . . . . . . 436 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Active Infowar (turns) 1790 | . . . 310 269 474 194 96 447 Optics 1055 | . . . . . 318 194 96 447 Sensors 1647 | . . . 310 269 474 194 96 304 Traps 917 | . . . . . 314 194 96 313 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Turns Passed 2170 | 67 98 155 338 301 474 194 96 447 Spaces Moved 1378 | 37 68 50 144 131 236 195 97 420 Core 5 | 4 . . . . . . . 1 Treads 33 | 33 . . . . . . . . Legs 484 | . 68 50 144 131 78 . . 13 Wheels 856 | . . . . . 158 195 97 406 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 100 100 100 Average Speed 109 | 149 120 120 120 123 111 100 100 101 Slowest Speed 300 | 160 120 120 120 190 190 100 100 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 23 17 17 21 8 27 80 71 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 1 1 1 Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total 1894 | 46 80 142 270 211 411 194 96 444 Wait 329 | . 6 84 92 31 116 . . . Move 1370 | 36 67 49 143 130 235 194 96 420 Hop . | . . . . . . . . . Pick Up 25 | 4 3 3 2 2 5 . . 6 Fast Attach 19 | 6 . 1 2 1 9 . . . Attach 25 | . . . 5 4 8 . . 8 Detach 11 | . . 1 2 . 6 . . 2 Swap 16 | . 2 . 4 7 3 . . . Drop 15 | . . 2 1 3 6 . . 3 Fire 77 | . 2 2 19 32 22 . . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . 1 1 . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 143 | -10/Materials | Discovered new exit (range 8) 166 | -10/Materials | Entered Mines 166 | -10/Mines | Accompanied by 4 allies 237 | -10/Mines | Discovered new exit (range 10) 313 | -10/Mines | Build established: Mutant 321 | -10/Mines | Entered Materials 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 640 | -9/Materials | Discovered new exit (range 13) 657 | -9/Materials | Identified exit to Materials 659 | -9/Materials | Entered another Materials area 659 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 720 | -8/Materials | Identified exit to Factory 808 | -8/Materials | Garrison activated, responded to threat 960 | -8/Materials | Entered Factory 960 | -7/Factory | Evolved 2 slots: Utility x2 970 | -7/Factory | Lost 5 parts (1p1n1u2w) 1102 | -7/Factory | Lost 5 parts (1n3u1w) 1414 | -7/Factory | Discovered new exit (range 21) 1426 | -7/Factory | Lost 5 parts (3p2w) 1433 | -7/Factory | Identified exit to Lower Caves 1434 | -7/Factory | Entered Lower Caves 1499 | -7/Lower Caves | Spotted B-75 Beast 1606 | -7/Lower Caves | Learned location of Zion (-6) 1617 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1627 | -7/Lower Caves | Identified exit to Data Miner 1628 | -7/Lower Caves | Entered Data Miner 1628 | -7/Data Miner | Discovered new exit (range 6) 1641 | -7/Data Miner | Met Data Miner 1677 | -7/Data Miner | Learned location of Section 7 (-2) 1677 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1700 | -7/Data Miner | Received God Mode back door access code from Data Miner 1723 | -7/Data Miner | Identified exit to Proximity Caves 1724 | -7/Data Miner | Entered Proximity Caves 2025 | -6/Proximity Caves | Spotted B-75 Beast 2067 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2072 | -6/Proximity Caves | Core integrity fell below 50% 2084 | -6/Proximity Caves | Escorted by Enhanced Grunt 2106 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 2153 | -6/Proximity Caves | Core integrity fell below 20% 2156 | -6/Proximity Caves | Discovered new exit (range 22) 2171 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Field strength at 53. Field strength at 40. Field strength at 19. Field strength at 6. Stasis field depleted. The unstable cave ceiling collapses. Dispatcher launches Target Drone into the air. Target Drone destroyed. G-50 Soldier destroyed. Dispatcher launches Target Drone into the air. Imp. Carbon-fiber Leg destroyed. Arm. Huge Wheel destroyed. Target Drone destroyed. Dispatcher launches Target Drone into the air. EXIT=FOUND Flexi-carbon Leg destroyed. Dispatcher launches Target Drone into the air. System Restoration Module destroyed. Arm. Leg destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########?###???????????????? | | ????????????????????# # #???????????????? | | ?????????# ????????# # < ????????????????? | | ?????????# ????????# ?????????????????? | | ?????????# ????????# Y ###???????????????? | | ?????????# ????????# C#???????????????? | | ?????????# #???????# C#???????????????? | | ?????????# #???????# C#???????????????? | | ?????????# #???????# C#???????????????? | | ########## ####+#### C#???????????????? | | " " @ C#???????????????? | | i C#???????????????? | | ###???????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | d #?????????????????? | | #?????????????????? | | d #?????????????????? | | #?????????????????? | | #?????????????????? | | #### #?????????????????? | | #??? #?????????????????? | | #??? #?????????????????? | | #????#?????????????????? | | #??????????????????????? | | " #??????????????????????? | | i #??????????????????????? | | #??????????????????????? | | % #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | % #??????????????????????? | | ?????????????????????? | | ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Hacking Suite | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever The Oracle Challenges ------------ None Game ------ Seed ModifiedLaserNanoactuators Manual? 0 Play Time 00:36:30 Cumulative 44.0 hours Start 2025.07.07 @ 14:09:18 End 2025.07.07 @ 14:48:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 32 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad8c685d-73d6-411f-b2f4-dc0bf73aaf38