Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 21:00:00 Player: Skergy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (608) 608 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2543 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 36/100 System Corruption 46% Temperature Cool (0) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (8) ---- Titanium Leg VSS Leg Structural Scanner Machine Analyzer Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit ECM Suite Decoy Drone Bay > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Small Storage Unit Weight Redist. System ECM Suite Reflective Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Battle Cannon Battle Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Protection Reflective Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 44 | 7 2 4 2 29 Power 4 | 1 . . . 3 Engine 4 | 1 . . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 3 . 15 Treads 3 | 2 . 1 . . Leg 8 | . . 2 . 6 Wheel . | . . . . . Hover 2 | . . . . 2 Flight 7 | . . . . 7 Utility 8 | 1 2 . . 5 Device 5 | . 1 . . 4 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 3 . 1 2 6 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 4 | . . . 2 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 5 | . . . . 5 System Corruption 41 | . . . . 41 Parts Lost 29 | . 1 3 1 24 Power 4 | . . . 1 3 Propulsion 15 | . . 2 . 13 Utility 5 | . . . . 5 Weapon 5 | . 1 1 . 3 Highest Loss Streak 7 | . 1 3 1 7 To Critical Strikes . | . . . . . Average Backups 13 | 1 9 14 17 14 Power 1 | . 1 2 2 . Propulsion 6 | 1 5 6 8 4 Utility 3 | . 1 3 4 4 Weapon 3 | . 1 2 3 4 Tool/Special . | . . . . . Unused Backups 8 | . . . . 8 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 97 98 99 72 Engine 11 | . 14 14 13 6 Treads 12 | . 28 23 . 1 Leg 12 | . . 3 28 19 Flight 1 | . . . . 7 Device 13 | . 11 14 14 12 Storage 12 | . 14 14 14 9 Energy Gun 6 | . 9 14 3 . Ballistic Gun 8 | . 17 13 3 . Ballistic Cannon 7 | . . . 20 10 Peak Build Rating 34 | 6 8 11 14 34 Average Rating 12 | 4 7 9 13 21 On Entrance 7 | . 6 8 11 13 Avg Prop Armor Cover (%) 13 | . . . . 13 Naked Turns . | . . . . . Heaviest Build 75 | 14 51 51 53 75 Greatest Support 45 | 40 40 40 25 45 Greatest Overweight (x) 20 | . 1 2 2 20 Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 17 20 20 16 Most Carried 20 | 4 14 17 19 20 Average Carried 14 | 2 9 15 18 14 Final Capacity 20 | 8 20 20 20 8 Final Carried 19 | 4 14 17 19 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 702 | 219 88 78 . 317 Remotely . | . . . . . Salvage Created 566 | . 171 101 . 294 Parts 25 | . 14 3 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 18 | . 7 2 . 9 Guns 8 | . 7 1 . . Cannons 9 | . . . . 9 Classes Destroyed 5 | . 2 . . 3 Worker 1 | . . . . 1 Swarmer 6 | . 5 . . 1 Grunt 10 | . 2 2 . 6 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 7 2 . 4 Combat Bots Only 7 | . 7 2 . 3 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 402 | . 76 34 5 287 Missed 107 | . 16 7 2 82 Hits 295 | . 60 27 3 205 Projectile 295 | . 60 27 3 205 AOE 1 | . . . . 1 Critical Strikes 4 | . . . . 4 Damage Taken 3692 | . 621 370 67 2634 Core 773 | . 141 79 . 553 Absorbed by Shields . | . . . . . Ignored by Resistances 42 | . . . . 42 Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 60 | . 14 10 . 36 Largest 2 | . 2 2 . 2 Hottest 115 | . 70 70 . 115 Shots Fired 108 | . 28 20 . 60 Gun 48 | . 28 20 . . Cannon 60 | . . . . 60 Launcher . | . . . . . Special . | . . . . . Kinetic 73 | . 17 10 . 46 Thermal 35 | . 11 10 . 14 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 5 . 4 Robot Miss Streak 6 | . 2 2 . 6 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 61 | . 17 15 . 29 Core Hits 28 | . 10 4 . 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 . 4 Burn 1 | . . 1 . . Blast 4 | . . . . 4 Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1407 | . 224 164 . 1019 Guns 388 | . 224 164 . . Cannons 1016 | . . . . 1016 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1017 | . 162 64 . 791 Thermal 387 | . 62 100 . 225 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 46 | . . . . 46 Average Corruption 39 | . . . . 39 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . . . 21 Message Errors 7 | . . . . 7 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misdirections 7 | . . . . 7 Overload Shots . | . . . . . Overflow Damage 37 | . . . . 37 Projectiles 37 | . . . . 37 Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 344 | . 180 203 . 344 Average Temperature 113 | . 89 78 . 128 Received Heat Transfer 1212 | . 213 216 . 783 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . 1 1 . 1 Heat Transferred 888 | . 185 370 . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | . 150 42 . 71 Initial 8 | . . 8 . . Average 25 | . 63 4 . 19 Influence Increases 587 | . 188 50 . 349 Destroy 0b10 Robot/C 360 | . 140 40 . 180 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 100 | . 40 10 . 50 Successful Hack 22 | . 8 . . 14 Destroy Structure 25 | . . . . 25 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 570 | . 166 62 10 332 Entered New Map 20 | . . 14 6 . Time Decay 351 | . 156 48 4 143 Lost Part 199 | . 10 . . 189 Squads Dispatched 6 | . 1 . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 18 5 1 33 Peak Tracking Total 16 | . 7 2 1 16 Tactical Retreats 7 | . 3 2 . 2 ECM-based Alert Blocks 8 | . 5 3 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 3 1 1 3 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 25 | . 8 1 3 13 Successful 15 | . 4 1 3 7 Failed 10 | . 4 . . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 13 | . 8 . . 5 Terminals 11 | . 5 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 7 | . . . . 7 Garrison Access . | . . . . . Terminal Hacks 5 | . . 1 3 1 Record 3 | . . . 3 . Open Door 1 | . . 1 . . Security Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . . 6 Retrieve Study 6 | . . . . 6 Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . . . 5 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1768 | . 366 544 492 366 Terrain 9 | . . . . 9 Structural 26 | . . . . 26 ECM 1768 | . 366 544 492 366 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches 9 | . . . . 9 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2060 | 71 428 544 492 525 Spaces Moved 909 | 38 171 216 208 276 Core 14 | 3 . . . 11 Treads 406 | 35 171 183 . 17 Legs 346 | . . 33 208 105 Wheels . | . . . . . Hover . | . . . . . Flight 143 | . . . . 143 Fastest Speed 31 | 50 160 190 190 31 Average Speed 194 | 151 218 235 235 123 Slowest Speed 1050 | 160 240 320 260 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 45 48 19 42 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 29 | . . . . 29 Melee 3 | . . . . 3 Projectile 26 | . . . . 26 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1078 | 49 198 233 211 387 Wait 20 | . 1 . . 19 Move 894 | 37 170 215 207 265 Hop 5 | . . . . 5 Pick Up 30 | 4 10 4 . 12 Fast Attach 20 | 6 1 1 2 10 Attach 23 | 1 1 2 . 19 Detach 8 | 1 . . 2 5 Swap 6 | . 1 1 . 4 Drop 6 | . . . . 6 Fire 60 | . 14 10 . 36 Melee 4 | . . . . 4 Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Core integrity fell below 50% 244 | -10/Materials | Destroyed 7 combat bots 252 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Entered Mines 505 | -10/Mines | Met a Derelict bent on vengeance 513 | -10/Mines | Found the Drone Emporium 524 | -10/Mines | Found Prototype Device 583 | -10/Mines | Discovered new exit (range 11) 593 | -10/Mines | Learned location of Mines (-8) 617 | -10/Mines | Learned location of 1 exit from Materials 871 | -10/Mines | Discovered new exit (range 14) 927 | -10/Mines | Core integrity fell below 20% 960 | -10/Mines | Lost 3 parts (2n1w) 1044 | -10/Mines | Entered Subcaves 1045 | -10/Subcaves | Approached by a straggling Scientist 1147 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1170 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1207 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1299 | -10/Subcaves | Visited Clippyterm 1307 | -10/Subcaves | Learned Factory garrison access intel 1489 | -10/Subcaves | Learned location of 1 exit from Materials 1515 | -10/Subcaves | Discovered new exit (range 8) 1536 | -10/Subcaves | Entered Materials 1536 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1537 | -8/Materials | Identified exit to Factory 1563 | -8/Materials | Identified Decoy Drone Bay 1623 | -8/Materials | Lost 4 allies 1818 | -8/Materials | Lost 7 parts (1p4n1u1w) 1828 | -8/Materials | System corruption reached 10% 1838 | -8/Materials | System corruption reached 30% 1916 | -8/Materials | Core integrity fell below 50% 1931 | -8/Materials | Lost 6 parts (1p3n1u1w) 1996 | -8/Materials | Core integrity fell below 20% 2031 | -8/Materials | Lost 7 parts (1p3n2u1w) 2061 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02000_ Reflective Plating destroyed. 02001_ PZUGQWUAJHVFFRHZYLB>Y|OQKZ 02001_ S-10 Pest destroyed. 02007_ Acquired 18 matter. 02012_ Acquired Flight Unit+. 02017_ O%V WFR2RMSYXWESWXKN 02021_ Destroyed Flight Unit. 02024_ Kicked S-10 Pest. 02031_ Imp. VTOL Module destroyed. 02032_ System corrupted: Hvy. Particle Cannon rejected. 02034_ System corrupted: Slammed into wall. 02034_ Cesium-ion Thruster destroyed. 02034_ System corrupted by crushing effect (+5). 02045_ Weight Redist. System destroyed. 02047_ Acquired Hvy. Flail. 02047_ S-10 Pest destroyed. 02048_ System corrupted: Substantial component data lost. 02056_ Carbon-fiber Leg+ destroyed. 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T "??# #???????# # # | | Y"#?? "??#!!! #???????## ##?""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionScanReconstructor Manual? 0 Play Time 00:23:04 Cumulative 100.9 hours Start 2026.01.06 @ 20:36:49 End 2026.01.06 @ 21:00:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05a37783-6016-4f0a-915d-47a170a67582