Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 18:46:17 Player: Culibread Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (302) 1510 Value Destroyed (13610) 13610 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6616) 6616 TOTAL SCORE: 29836 Bonus ------- High Alert Combat Kills 3286 Follower Combat Kills 393 Aligned with FarCom 300 Win 3000 Friendly Fire -363 Cogmind --------- Core Integrity 835/1600 Matter 238/300 Energy 100/100 System Corruption 18% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Armored Medium Treads Experimental Power Amplifier Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Battery Advanced Transmission Jammer Graphene Brace Advanced Focal Shield Advanced EM Shield Advanced Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Compact Particle Reactor Compact Particle Reactor Armored Heavy Treads Improved Thermal Generator Huge Storage Unit Advanced Weight Redist. System Advanced Force Field Quantum Rifle Long-range Proton Cannon Firepult Heavy Linear Accelerator Enhanced Hardcell Cannon Neutron Missile Launcher Advanced Remote Datajack [Rating: 188] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Xenon Bombardment Thruster Utility High-capacity Battery Device Advanced Heat Sink Storage High-capacity Battery Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Firepult Energy Gun Small Laser Energy Cannon Firepult Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . 1 . Propulsion 5 | . . . . . 2 . 1 1 . . . 1 . . Utility 11 | . . . . . 2 2 1 1 . . 1 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 135 | 6 3 3 2 . 7 25 8 6 1 . 11 10 4 49 Power 26 | 1 . . . . 1 2 1 1 1 . 2 2 2 13 Engine 5 | 1 . . . . 1 2 1 . . . . . . . Core 3 | . . . . . . . . 1 . . . . 1 1 Reactor 18 | . . . . . . . . . 1 . 2 2 1 12 Propulsion 32 | 2 . . . . 3 8 3 1 . . 4 3 . 8 Treads 29 | 2 . . . . 3 8 3 1 . . 4 3 . 5 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 54 | 1 3 1 1 . 2 9 4 4 . . 3 4 2 20 Device 37 | . 2 1 . . . 5 2 3 . . 3 3 2 16 Storage 9 | 1 1 . 1 . 2 1 . . . . . . . 3 Processor 1 | . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 7 | . . . . . . 3 2 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . 2 1 . 1 6 . . . . 2 1 . 8 Energy Gun 6 | 2 . . . . 1 . . . . . 1 . . 2 Energy Cannon 8 | . . . . . . 4 . . . . . 1 . 3 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . 2 Launcher 3 | . . 1 . . . 1 . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . 1 . . . Unidentified Prototypes 9 | . . . . . 1 1 1 1 . . . 2 . 3 Parts Lost 52 | . 2 . . . 1 10 . 2 . . 2 . . 35 Power 9 | . . . . . . 1 . 2 . . 1 . . 5 Propulsion 12 | . . . . . 1 2 . . . . . . . 9 Utility 22 | . 2 . . . . 3 . . . . 1 . . 16 Weapon 9 | . . . . . . 4 . . . . . . . 5 Highest Loss Streak 16 | . 1 . . . 1 3 . 1 . . 2 . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | . 2 5 7 9 11 16 19 18 18 18 19 17 15 16 Power 1 | . . . . . . . 1 2 1 2 1 1 1 4 Propulsion 4 | . . . . . 3 5 6 6 7 7 6 2 3 2 Utility 5 | . . 2 3 5 3 4 6 6 7 8 9 9 9 6 Weapon 2 | . . 1 4 3 2 3 3 2 2 1 2 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . . . 1 . 1 6 4 3 2 1 . 5 1 14 Power 7 | . . . . . . 1 . . 1 . . . . 5 Propulsion 4 | . . . . . . 1 1 . . . . 1 . 1 Utility 17 | . . . 1 . 1 2 3 1 . 1 . 3 1 4 Weapon 7 | . . . . . . 1 . 1 1 . . 1 . 3 Tool/Special 3 | . . . . . . 1 . 1 . . . . . 1 Average Slot Usage (%) 88 | . 95 88 88 100 90 94 85 87 88 88 85 88 82 83 Engine 4 | . 14 14 14 14 9 7 6 2 . . . . . . Reactor 3 | . . . . . . . . . 4 5 9 9 8 9 Treads 28 | . 28 28 28 28 28 28 32 35 35 35 27 31 26 20 Device 21 | . 9 2 14 14 9 15 20 22 23 23 25 27 26 34 Storage 13 | . 14 14 14 14 25 23 13 11 11 11 10 9 8 7 Protection 3 | . . . . . . 6 5 5 5 5 4 4 4 2 Energy Gun 3 | . 28 15 2 14 9 . . . . . . . . . Energy Cannon 4 | . . . . . . 10 6 4 5 5 4 3 4 4 Peak Build Rating 188 | 6 7 11 14 14 28 60 76 87 86 86 107 134 149 188 Average Rating 81 | 3 6 7 8 14 23 36 72 83 85 85 103 119 144 164 On Entrance 56 | . 6 6 11 14 14 28 60 74 81 86 86 102 133 149 Naked Turns 12 | . . . . . . . . . . . . . . 12 Heaviest Build 202 | 12 18 20 32 30 40 83 101 115 109 109 137 131 150 202 Greatest Support 236 | 40 40 40 40 40 80 88 114 126 126 126 152 181 181 236 Greatest Overweight (x) 4 | . . . . . . 1 1 . . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 6 9 10 10 15 15 20 20 20 20 20 20 20 20 21 Most Carried 25 | 2 4 7 10 10 15 20 20 20 20 20 20 20 19 25 Average Carried 15 | . 2 5 7 10 12 16 19 18 19 19 19 19 16 18 Final Capacity 20 | 8 10 10 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 4 6 10 10 15 20 20 17 20 20 19 19 17 20 Class Distribution -------------------- 61% | Mutant 26% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 2872 | 195 90 156 40 . 118 273 200 207 20 2 114 270 20 1167 Remotely . | . . . . . . . . . . . . . . . Salvage Created 15490 | . 356 174 . . 204 1488 1656 1720 . 2 1615 1181 31 7063 Parts 464 | . 28 9 . . 10 71 50 28 . 2 36 18 1 211 Haulers Intercepted 11 | . . . . . 2 2 2 1 . . 1 1 . 2 Recyclers Shooed 10 | . 1 . . . . 2 2 1 . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 198 | . 12 8 . . 3 23 19 18 . . 18 11 . 86 Guns 17 | . 12 . . . 1 . . . . . 1 . . 3 Cannons 56 | . . . . . 1 15 1 . . . 2 1 . 36 AOE 45 | . . 8 . . 1 5 3 5 . . 3 1 . 19 Classes Destroyed 19 | . 4 3 . . 2 5 2 . . . . . . 3 Worker 22 | . . . . . . 1 6 2 . 1 4 . . 8 Builder 31 | . . 1 . . . 1 7 7 . . 4 3 . 8 Tunneler 6 | . . . . . . 1 . . . . 1 1 . 3 Hauler 11 | . . . . . 2 2 2 1 . . 1 1 . 2 Recycler 12 | . . 1 . . . 3 . 2 . . . 2 . 4 Mechanic 2 | . . . . . . . 1 . . . 1 . . . Operator 10 | . 1 . . . . 4 . 1 . . 1 . 1 2 Watcher 8 | . 1 . . . . . . 2 . . 1 . . 4 Swarmer 25 | . 6 3 . . . 3 . . . . 4 . . 9 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 71 | . 6 4 . . 2 7 8 15 . . 1 4 . 24 Brawler 2 | . . . . . . . . . . . . . . 2 Duelist 4 | . . . . . . . 1 . . . . . . 3 Sentry 14 | . . . . . 1 4 4 . . . 1 1 . 3 Demolisher 2 | . . 1 . . . . . . . . 1 . . . Specialist 6 | . . . . . . . . . . . . . . 6 Hunter 30 | . . . . . . 3 3 2 . . 8 2 . 12 Programmer 40 | . . . . . . 5 2 1 . . 3 4 . 25 Heavy 3 | . . . . . . 1 1 . . . . . . 1 Thug 2 | . . . . . . . . . . . 2 . . . Best Kill Streak 14 | . 3 3 . . 2 8 12 9 . 1 14 6 1 11 Combat Bots Only 9 | . 3 3 . . 2 6 6 7 . . 7 4 . 9 Max Kills in Single Turn 6 | . 1 2 . . 1 6 3 5 . 1 3 3 1 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 1 4 2 2 . . 1 1 . 5 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 1251 | . 52 23 . . 12 219 59 27 . . 104 24 . 731 Missed 417 | . 15 9 . . 3 77 26 9 . . 39 6 . 233 Hits 834 | . 37 14 . . 9 142 33 18 . . 65 18 . 498 Melee 18 | . . . . . . . . . . . . . . 18 Projectile 816 | . 37 14 . . 9 142 33 18 . . 65 18 . 480 AOE 4 | . . . . . . . . . . . 4 . . . Critical Strikes 38 | . . 1 . . . 5 . 1 . . 2 1 . 28 Actively Blocked 32 | . . . . . . . . 1 . . 2 1 . 28 Part Disruptions 5 | . . . . . . . . 1 . . . . . 4 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Damage Taken 13792 | . 360 227 . . 171 2216 615 457 . . 874 861 24 7987 Core 1602 | . 102 49 . . 15 122 7 77 . . 42 423 . 765 Absorbed by Shields 3007 | . . . . . . . . 139 . . 517 . . 2351 Ignored by Resistances 2951 | . . . . . . 39 . . . . . 46 . 2866 Regen/Repaired (Parts) 249 | . . . . . . . . . 4 . 245 . . . Core Remaining (%) 82 | 100 . . . 39 97 82 99 . . 92 96 67 100 52 Volleys Fired 426 | . 36 15 . . 17 66 24 30 . . 39 16 1 182 Largest 2 | . 2 2 . . 2 2 1 1 . . 1 1 1 2 Hottest 250 | . 80 140 . . 150 250 250 250 . . 250 250 250 250 Shots Fired 674 | . 72 29 . . 33 121 25 30 . . 39 17 1 307 Gun 165 | . 72 15 . . 17 1 . . . . 3 . . 57 Cannon 462 | . . . . . . 118 25 26 . . 35 17 1 240 Launcher 28 | . . 12 . . . 1 . 4 . . 1 . . 10 Special 19 | . . 2 . . 16 1 . . . . . . . . Kinetic 13 | . . . . . . 3 . . . . . . . 10 Thermal 510 | . 72 17 . . 16 116 25 26 . . 38 17 1 182 Explosive 28 | . . 12 . . . 1 . 4 . . 1 . . 10 Electromagnetic 123 | . . . . . 17 1 . . . . . . . 105 Robot Hit Streak 15 | . 10 7 . . 8 15 9 8 . . 8 5 2 14 Robot Miss Streak 6 | . 3 4 . . 3 4 4 5 . . 6 4 1 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Capacitor 41 | . . . . . . . . . . . . . . 41 Shots Hit Robots 487 | . 51 17 1 . 25 89 24 22 . . 32 17 1 208 Core Hits 531 | . 23 15 . . 12 51 63 69 . 1 62 29 1 205 Critical Kills 2 | . . . . . . 1 . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 2 1 . . . . . . . 6 Burn 2 | . . . . . 2 . . . . . . . . . Meltdown 2 | . . . . . . 1 . . . . . . . 1 Corrupt 5 | . . . . . . . . . . . . . . 5 Melee Attacks 1 | . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29650 | . 561 765 . . 490 2982 2413 2489 . 17 2607 1796 79 15451 Guns 2296 | . 557 87 . . 254 16 . . . . 58 . . 1324 Cannons 11113 | . . . . . . 2233 650 509 . . 549 467 44 6661 Explosions 15854 | . . 666 . . 59 705 1763 1980 . . 1996 1329 35 7321 Melee . | . . . . . . . . . . . . . . . Ramming 227 | . 4 12 . . 17 28 . . . 17 4 . . 145 Kinetic 254 | . . . . . . . . . . . . . . 254 Thermal 21208 | . 557 87 . . 219 2774 2413 2489 . . 2566 1796 79 8228 Explosive 5008 | . . 666 . . . 149 . . . . 37 . . 4156 Electromagnetic 2953 | . . . . . 254 31 . . . . . . . 2668 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 3 2 2 2 . 5 . 18 Average Corruption 4 | . . . . . . 1 3 1 2 2 . 5 . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 118 | . . . . . . 4 16 4 5 3 . 6 . 80 Message Errors 27 | . . . . . . 2 4 1 2 2 . 2 . 14 Matter Fused 34 | . . . . . . . 6 2 1 1 . 3 . 21 Heat Flow Errors 12 | . . . . . . 1 . . . . . . . 11 Energy Discharges 14 | . . . . . . . 3 . . . . . . 11 Parts Rejected 4 | . . . . . . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 . 1 . . . . . 6 Data Loss (major) 4 | . . . . . . . 1 . 1 . . . . 2 Misfires 6 | . . . . . . . 1 . . . . 1 . 4 Alerts 3 | . . . . . . . 1 . 1 . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 779 | . . 19 . . . 309 13 3 . . 92 35 . 308 Projectiles 285 | . . . . . . 68 . . . . . 20 . 197 Explosions 471 | . . 19 . . . 241 13 3 . . 92 15 . 88 Melee 23 | . . . . . . . . . . . . . . 23 Knockbacks 3 | . . . . . . . . . . 1 . . . 2 Impact 3 | . . . . . . . . . . 1 . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1918 | . . 84 . . 31 381 150 271 . . 166 116 24 695 Shots 111 | . . 3 . . 1 10 18 16 . . 20 15 2 26 Rammed 17 | . 2 5 . . 1 3 . . . 1 1 . . 4 Targets Rammed 21 | . 2 5 . . 1 3 . . . 2 1 . . 7 Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . 1 . . . 3 Highest Temperature 1307 | . 264 156 . . 132 435 378 382 . . 717 746 168 1307 Average Temperature 149 | . 70 60 . . 42 143 140 160 . . 202 230 90 187 Received Heat Transfer 1413 | . 117 60 . . 45 492 84 52 . . 8 9 . 546 Effects 73 | . . . . . . 6 2 4 . . 14 9 . 38 Shutdowns 27 | . . . . . . 1 . . . . 4 4 . 18 Energy Bleed 5 | . . . . . . 2 . 1 . . 1 . . 1 Interference 15 | . . . . . . 1 . 3 . . 4 . . 7 Matter Decay 5 | . . . . . . 2 1 . . . . 1 . 1 Short Circuit 5 | . . . . . . . 1 . . . 2 . . 2 Damage (minor) 6 | . . . . . . . . . . . 2 2 . 2 Damage (major) 8 | . . . . . . . . . . . 1 . . 7 Damage (core) 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . 8 Combat Hostiles 6 | . . . . . . . . . . . . . . 6 Parts Fried 29 | . . . . . . . . . . . . . . 29 Impact Corruptions 3 | . . . . . . . . . . . . . . 3 Robots Melted 89 | . . . . . . 3 15 18 . . 16 11 1 25 Combat Hostiles 74 | . . . . . . 3 15 13 . . 12 9 . 22 Parts Melted 416 | . 2 . . . 2 27 60 80 . . 71 50 2 122 Heat Transferred 77654 | . 1275 200 . . 1330 6060 12720 13040 . . 13484 8560 320 20665 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 1 . 2 . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 5 | . . . . . . 2 1 2 . . 3 2 1 5 Low Security (%) 59 | 100 100 100 . 100 100 84 44 67 100 100 25 . . 29 Level 1 23 | . . . . . . 13 55 29 . . 37 67 100 21 Level 2 5 | . . . . . . 1 . 3 . . 9 32 . 11 Level 3 6 | . . . . . . . . . . . 27 . . 19 Level 4 1 | . . . . . . . . . . . . . . 8 Level 5 2 | . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 2352 | . 147 104 . . 40 430 350 461 159 10 950 492 248 2352 Initial 492 | . . 37 . . . . 208 169 159 . . 492 243 124 Average 252 | . 69 28 . . 6 75 178 143 46 . 396 366 228 627 Influence Increases 7905 | . 348 287 . . 124 834 634 733 . 10 1387 315 5 3228 Destroy 0b10 Robot/C 4140 | . 240 160 . . 60 460 380 360 . . 540 220 . 1720 Destroy 0b10 Robot/NC 515 | . 10 10 . . 10 60 80 75 . 5 70 35 5 155 Destroy Leader 886 | . 52 40 . . 14 144 104 56 . . 114 50 . 312 Allied During Kill 271 | . . . . . . . . . . 5 266 . . . Successful Hack 72 | . 16 . . . . 6 . . . . 26 . . 24 Disable Machine 540 | . . 15 . . . 90 45 150 . . 165 . . 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 Destroy Structure 896 | . . 47 . . 10 59 25 92 . . 86 10 . 567 Partial Spotted 15 | . . . . . . 15 . . . . . . . . Lose Combat Pursuer 420 | . 30 15 . . 30 . . . . . 120 . . 225 Influence Decreases 5553 | . 252 351 32 . 124 408 714 622 457 10 448 821 230 1084 Entered New Map 1505 | . . 59 32 . . . 218 177 298 . . 447 190 84 Time Decay 3413 | . 232 292 . . 124 313 496 425 159 10 298 374 40 650 Lost Part 500 | . 20 . . . . 90 . 20 . . 20 . . 350 Lost Ally 130 | . . . . . . . . . . . 130 . . . Purge Threat 5 | . . . . . . 5 . . . . . . . . Squads Dispatched 63 | . 2 . . . . 9 6 6 . . 7 4 . 29 Investigation 3 | . 1 . . . . . . . . . 1 . . 1 Extermination 23 | . . . . . . 3 3 3 . . 2 2 . 10 Reinforcement 27 | . 1 . . . . 6 3 3 . . 4 2 . 8 Assault 6 | . . . . . . . . . . . . . . 6 Garrison 4 | . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . 1 2 2 . . 3 1 . 2 Haulers Reinforced 2 | . . . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 12 | . 3 . . . 1 1 1 1 . . 2 . . 3 Communications Jammed 55 | . . . . . . . . . . . . . . 55 Distress Signals 53 | . . . . . . . . . . . . . . 53 Times Spotted 287 | . 22 11 . . 9 34 23 20 . 1 31 12 . 124 Peak Tracking Total 13 | . 4 4 . . 2 5 6 5 . 1 4 4 . 13 Tactical Retreats 20 | . 2 1 . . 2 . . . . . 7 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 9 | . 1 . . . . 2 3 1 . . . 1 . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 37 | . . 1 . . . 6 3 10 . . 11 . . 6 Max in Single Turn 5 | . . 1 . . . 3 1 4 . . 5 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 15 | . 1 . 5 . . 2 . 2 . 2 1 . . 2 Terminals 8 | . 1 . . . . 2 . 2 . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 67 | . 1 . 50 . . 3 . 3 . 2 5 . . 3 Successful 59 | . 1 . 50 . . 3 . . . 1 3 . . 1 Failed 8 | . . . . . . . . 3 . 1 2 . . 2 Catastrophic 4 | . . . . . . . . 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . 1 . 1 . . 1 . 2 . . . . . . Terminals 11 | . 1 . . . . 3 . 3 . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 53 | . . . 50 . . 2 . . . . . . . 1 Record 50 | . . . 49 . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . . . . 2 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 7 | . . . . . . 1 . 2 . 1 1 . . 2 Full Trace Events 2 | . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 22 | . . . . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 22 | . . 2 . . . . . . 20 . . . . . Largest Group 20 | . . 2 . . . . . . 20 20 20 . . . Highest-Rated Group 743 | . . 50 . . . . . . 743 743 743 . . . Highest-Rated Ally 46 | . . 31 . . . . . . 46 46 46 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 71 | . . 9 . . . . . . . 6 56 . . . Total Damage 1295 | . . 51 . . . . . . . 22 1222 . . . Kills 11 | . . 1 . . . . . . . . 10 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 3588 | . 538 . . . . 2007 . . . . . . . 1043 Sensors 538 | . 538 . . . . . . . . . . . . . Terrain 2007 | . . . . . . 2007 . . . . . . . . Jamming 1043 | . . . . . . . . . . . . . . 1043 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 14553 | 75 770 1062 587 24 667 2211 1477 1597 574 337 959 876 98 3239 Spaces Moved 7182 | 44 321 625 357 16 296 1022 786 716 342 183 427 473 56 1518 Core 27 | 6 . . . . . . . . . . . . . 21 Treads 7002 | 38 321 625 357 16 296 1022 786 716 342 183 427 473 56 1344 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 153 | . . . . . . . . . . . . . . 153 Fastest Speed 37 | 50 160 160 160 160 160 157 158 155 155 157 163 157 157 37 Average Speed 159 | 145 160 160 160 160 162 176 159 156 156 157 182 158 157 145 Slowest Speed 250 | 160 160 160 160 160 166 247 241 157 157 157 237 162 157 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 53 98 65 15 29 30 26 12 97 6 16 14 2 40 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . Spaces Dug 45 | . . . . . . . . 43 . . . . . 2 Terrain Destroyed 485 | . . 52 . . 9 66 43 59 . . 48 . . 208 Melee . | . . . . . . . . . . . . . . . Projectile 35 | . . . . . . . . . . . 1 . . 34 AOE 450 | . . 52 . . 9 66 43 59 . . 47 . . 174 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 9632 | 55 504 652 374 15 441 1313 988 1165 382 234 573 590 66 2280 Wait 1477 | . 135 . . . 95 144 136 390 26 42 67 56 . 386 Move 7168 | 43 320 624 356 15 295 1021 785 716 341 182 426 472 55 1517 Hop . | . . . . . . . . . . . . . . . Pick Up 182 | 6 7 3 6 . 14 33 12 5 8 3 10 15 3 57 Fast Attach 17 | . . . . . 1 . 4 1 . . 5 1 . 5 Attach 116 | 6 2 1 3 . 4 15 7 11 . 1 9 7 3 47 Detach 30 | . . . 3 . . 2 3 6 . 1 2 2 . 11 Swap 71 | . 1 4 2 . 2 11 4 1 1 . 3 4 1 37 Drop 117 | . 1 . 3 . 6 18 13 5 6 3 11 17 3 31 Fire 426 | . 36 15 . . 17 66 24 30 . . 39 16 1 182 Melee 1 | . . . 1 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 20 | . 2 5 . . 1 3 . . . 2 1 . . 6 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 6 | . . . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Discovered new exit (range 13) 557 | -10/Materials | Discovered new exit (range 6) 803 | -10/Materials | Discovered new exit (range 14) 846 | -10/Materials | Entered Mines 902 | -10/Mines | Assembled infested the area 974 | -10/Mines | Learned Materials stockpile data 1055 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1075 | -10/Mines | Learned location of Zion (-6) 1109 | -10/Mines | Discovered new exit (range 6) 1230 | -10/Mines | Discovered new exit (range 8) 1673 | -10/Mines | Core integrity fell below 50% 1690 | -10/Mines | Discovered new exit (range 9) 1900 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1901 | -10/Mines | Discovered new exit (range 5) 1908 | -10/Mines | Entered Exiles 1947 | -10/Exiles | Met 8R-AWN 1982 | -10/Exiles | Met EX-HEX 2058 | -10/Exiles | Met EX-BIN 2090 | -10/Exiles | Aligned with FarCom system 2091 | -10/Exiles | Given EX-Vault access code 2131 | -10/Exiles | Opened EX-Vault 2160 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2253 | -10/Exiles | Found Firepult 2327 | -10/Exiles | Met EX-DEC 2474 | -10/Exiles | Discovered new exit (range 14) 2495 | -10/Exiles | Left Exiles lab with Firepult 2495 | -10/Exiles | Entered Mines 2499 | -9/Mines | Discovered new exit (range 13) 2519 | -9/Mines | Entered Materials 2519 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3139 | -8/Materials | Discovered new exit (range 8) 3186 | -8/Materials | Entered Factory 3186 | -7/Factory | Evolved 2 slots: Utility x2 3948 | -7/Factory | Build established: Skirmisher 5159 | -7/Factory | Lost 3 parts (1n2u) 5356 | -7/Factory | Discovered new exit (range 15) 5397 | -7/Factory | Entered another Factory area 5397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5684 | -6/Factory | Build established: Mutant 6848 | -6/Factory | Discovered new exit (range 11) 6874 | -6/Factory | Entered another Factory area 6874 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8448 | -5/Factory | Destroyed 7 combat bots 8471 | -5/Factory | Sucked down chute 8471 | -5/Factory | Entered Waste 8472 | -5/Waste | Joined by Warlord forces that had cleared the area 8831 | -5/Waste | Build established: Scavenger-Mutant 8850 | -5/Waste | Discovered new exit (range 12) 9045 | -5/Waste | Entered Factory 9045 | -5/Factory | Accompanied by 20 allies 9336 | -5/Factory | Discovered new exit (range 6) 9382 | -5/Factory | Entered another Factory area 9382 | -4/Factory | Accompanied by 20 allies 9382 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9618 | -4/Factory | Lost 10 allies 9887 | -4/Factory | Repaired Hrd. Heavy Armor Plating 9911 | -4/Factory | Lost 4 allies 10006 | -4/Factory | Lost 4 allies 10142 | -4/Factory | Destroyed 7 combat bots 10309 | -4/Factory | Discovered new exit (range 11) 10341 | -4/Factory | Entered Research 10341 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10918 | -3/Research | Found Quantum Capacitor 10991 | -3/Research | Build established: Mutant 11146 | -3/Research | Discovered new exit (range 16) 11173 | -3/Research | Found Prototype Device 11173 | -3/Research | Identified Adv. EM Shield 11217 | -3/Research | Entered another Research area 11217 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11221 | -2/Research | Discovered new exit (range 14) 11252 | -2/Research | Found Quantum Capacitor 11315 | -2/Research | Entered Access 11315 | -1/Access | Evolved 2 slots: Utility x2 11600 | -1/Access | Garrison activated, responded to threat 11938 | -1/Access | Build established: Scavenger-Mutant 12439 | -1/Access | Build established: Mutant 13633 | -1/Access | System corruption reached 10% 13667 | -1/Access | Build established: Scavenger-Mutant 13815 | -1/Access | First assault squad dispatched 13910 | -1/Access | Energy Cycler disabled 14039 | -1/Access | Found Adv. EM Shield 14204 | -1/Access | Lost 4 parts (3u1w) 14213 | -1/Access | Destroyed 9 combat bots 14340 | -1/Access | Lost 3 parts (1n2w) 14460 | -1/Access | Released all parts (10) 14499 | -1/Access | Destroyed 9 combat bots 14523 | -1/Access | Lost 16 parts (2p6n6u2w) 14552 | -1/Access | Discovered new exit (range 6) 14554 | *** | Escaped! Last Messages --------------- K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. Acquired Lgt. Quantum Reactor. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9H. Dropped Lgt. Quantum Reactor. Dropped Hvy. Linear Accelerator. Acquired Lgt. Quantum Reactor. System corrupted: Energy discharge (-16). Acquired 66 matter. Acquired Prototype Device. Identified Exp. Power Amplifier. Dropped Broken Firepult. Acquired Arm. Medium Treads. System corrupted: Heat flow error (+253). Acquired 67 matter. Acquired 49 matter. System corrupted: Energy discharge (-20). The Access Shell folds into the floor. 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Heavy Armor Plating | 59% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Pyromaniac Challenges ------------ None Game ------ Seed DamperInsulatedShifter Manual? 0 Play Time 03:09:36 Cumulative 47.6 hours Start 2025.08.31 @ 03:05:29 End 2025.09.01 @ 18:46:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 9 Adventurer 1 Explorer 19 Win Type 0 Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 120391d8-8865-4fd0-98aa-cacea9307a77