Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 04:58:19 Player: lvl5hm Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (578) 2890 Value Destroyed (26333) 26333 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (39732) 39732 TOTAL SCORE: 82695 Bonus ------- High Alert Combat Kills 4086 Follower Combat Kills 2647 Entered Garrisons 600 Network Hubs Disabled 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 622 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -623 Cogmind --------- Core Integrity 1540/1600 Matter 249/300 Energy 669/750 System Corruption 13% Temperature Cool (0) Movement Immobile (Siege) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY (13) ----- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating SHELL Armor AEGIS Remote Shield > --- WEAPON (3) ------- Vortex Cannon Cooled Nova Cannon Advanced Remote Datajack > --- INVENTORY (20) --- Quantum Reactor Light Quantum Reactor Shield Leg Centrium Leg Advanced Cryofiber Web Experimental Energy Well (226) Experimental Energy Well (0) Structural Scanner Experimental Sensor Array Long-range Terrain Scanner Improved Remote Shield AEGIS Remote Shield Advanced Point Defense System Long-range Proton Cannon Cooled Proton Cannon Enhanced Nova Cannon Gamma Bomb Array Fusion Bomb Launcher RU-N14's Throwing Claymores (5) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Vortex Cannon Cooled Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Shield Leg Centrium Leg Advanced Cryofiber Web Experimental Energy Well Experimental Energy Well Structural Scanner Experimental Sensor Array Long-range Terrain Scanner Improved Remote Shield AEGIS Remote Shield Advanced Point Defense System Long-range Proton Cannon Cooled Proton Cannon Enhanced Nova Cannon Gamma Bomb Array Fusion Bomb Launcher RU-N14's Throwing Claymores [Rating: 226] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Utility 11 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 448 | 7 13 3 23 1 1 1 30 22 24 16 12 24 16 13 13 . . 13 . 21 . . 6 5 12 13 9 16 18 24 5 6 13 . 21 21 12 3 11 Power 45 | 1 2 . 2 . . . 2 2 4 1 1 1 1 . . . . 1 . 6 . . . 1 1 3 1 3 1 . 1 . 1 . 2 3 2 1 1 Engine 20 | 1 2 . 2 . . . 2 2 4 . 1 . . . . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . . Core 7 | . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . 1 1 1 . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 3 1 . 1 . 1 . 2 3 2 1 1 Propulsion 113 | 2 1 2 12 . . . 9 7 5 8 4 7 2 2 4 . . 7 . 4 . . 1 1 4 2 2 1 4 8 . 2 2 . 3 2 4 1 . Treads 77 | 2 1 2 12 . . . 9 7 5 8 4 7 2 2 4 . . 1 . . . . . . 4 2 2 1 1 1 . . . . . . . . . Leg 28 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 7 . 2 2 . 3 2 4 1 . Wheel 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 190 | 2 7 . 2 1 . 1 11 11 12 4 6 12 6 7 7 . . 3 . 4 . . 2 1 4 7 4 7 12 13 3 3 6 . 9 10 4 1 8 Device 102 | 1 4 . 1 1 . 1 3 7 5 2 3 9 3 1 1 . . 1 . 2 . . 1 . 1 4 1 6 8 9 2 3 4 . 4 7 1 1 5 Storage 18 | 1 3 . 1 . . . . . . . 1 . . 1 1 . . . . 1 . . . 1 1 . . . 1 2 1 . . . 2 . 1 . . Processor 15 | . . . . . . . . . . . 1 1 1 . 2 . . . . . . . 1 . 1 . . . 2 1 . . 2 . 2 . . . 1 Hackware 13 | . . . . . . . . 1 1 1 . . . . 2 . . 2 . . . . . . . . . 1 . 1 . . . . 1 1 1 . 1 Protection 42 | . . . . . . . 8 3 6 1 1 2 2 5 1 . . . . 1 . . . . 1 3 3 . 1 . . . . . . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 3 1 7 . 1 . 8 2 3 3 1 4 7 4 2 . . 2 . 7 . . 3 2 3 1 2 5 1 3 1 1 4 . 7 6 2 . 2 Energy Gun 20 | . . . 2 . . . 2 . . . . 1 5 3 1 . . . . . . . . . . . 1 1 . . . . . . 2 2 . . . Energy Cannon 22 | . . . . . . . 1 1 2 . . . 1 . . . . . . 3 . . . 1 1 . 1 . 1 1 . . 3 . 2 3 1 . . Ballistic Gun 28 | 2 . . 4 . . . 4 . . 3 1 2 . . . . . . . 2 . . . 1 1 . . 3 . 2 1 1 1 . . . . . . Ballistic Cannon 6 | . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Launcher 8 | . 1 . . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Impact Weapon 4 | . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 51 | . . . 3 1 . . 1 . . 1 . . 2 . . . . 1 . 2 . . 1 . . . 3 1 2 2 1 . 8 . 7 11 3 . 1 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 5 . . . 1 . . . . . . 1 System Corruption 57 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 20 13 . . . 7 . . . . . . 10 Parts Lost 62 | . 1 . 1 . . . 1 9 6 2 . 6 1 6 8 . . . 1 12 . . . 1 . 1 1 . . 2 . . . . . 1 . . 2 Power 4 | . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Propulsion 19 | . . . . . . . . 3 1 . . 2 . 1 5 . . . 1 3 . . . 1 . 1 . . . . . . . . . . . . 1 Utility 25 | . . . . . . . . 5 5 1 . 3 1 3 2 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . 1 Weapon 14 | . . . 1 . . . 1 . . 1 . 1 . 2 1 . . . . 6 . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . 1 . . . 1 4 4 1 . 3 1 3 7 . . . 1 6 . . . 1 . 1 1 . . 1 . . . . . 1 . . 2 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 10 14 15 20 20 20 19 19 19 19 19 19 18 18 15 3 4 3 3 4 2 2 3 3 4 13 14 14 14 18 22 19 19 19 19 18 17 18 19 Power . | . . . 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . . . . . . . . . 1 2 1 1 1 1 1 1 . . . 1 2 Propulsion 2 | . 1 2 4 5 5 5 5 3 3 4 4 3 3 3 2 . . . . . 1 1 . . . 2 . . 1 2 3 3 3 4 3 2 2 2 2 Utility 7 | . 5 5 4 8 9 9 9 9 9 7 6 6 7 6 5 2 2 1 1 1 1 1 1 1 1 5 7 7 7 8 11 8 9 10 10 8 8 9 8 Weapon 5 | . 2 5 4 4 4 4 3 4 5 6 8 8 7 8 6 . . 1 1 . . . 2 2 2 6 5 4 4 5 7 6 6 4 5 6 5 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | 1 1 1 3 . . 1 5 3 1 1 . 3 3 . 6 . . 3 . 5 . . . 2 . . 4 . 4 3 . . 2 . 3 6 5 . 6 Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 9 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . 2 . . Utility 28 | . . 1 . . . 1 3 . . . . 2 1 . 2 . . 2 . 3 . . . . . . 1 . 2 1 . . 1 . 2 3 1 . 2 Weapon 31 | 1 1 . 2 . . . 1 2 . 1 . 1 2 . 4 . . 1 . 2 . . . 2 . . 3 . 1 . . . 1 . . 3 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 99 100 100 100 99 99 99 99 99 98 91 91 89 38 38 60 78 73 50 53 65 76 84 82 77 82 89 92 99 98 94 89 94 92 85 78 75 Engine 3 | . 12 14 10 11 11 11 9 8 9 8 7 3 . . . . . . 1 2 6 6 6 6 2 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 3 6 7 6 . . . . 7 . . . 3 8 6 5 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 10 10 10 10 10 8 5 8 9 8 8 8 Treads 16 | . 27 28 33 33 33 33 27 26 26 27 30 29 22 22 26 . . 5 . . . . . . 11 11 16 16 14 6 . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . . . . 1 23 1 . . . . . . . . 3 18 31 31 31 31 27 27 25 22 19 Device 17 | . 13 14 21 22 22 22 15 19 18 9 15 25 22 19 17 7 7 10 6 8 10 13 13 12 8 10 13 8 13 18 20 19 15 14 19 19 20 23 21 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 8 6 . . . . 1 . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Processor 5 | . . . . . . . . . . . 2 1 7 . 5 15 15 13 13 6 6 6 8 13 5 5 5 5 6 10 10 10 14 15 10 9 8 8 8 Hackware 2 | . . . . . . . . 4 3 8 7 1 . . 2 7 7 11 20 13 13 13 13 13 11 5 5 10 4 . . . . . 1 1 . . . Protection 6 | . . . . . . . 20 11 14 17 12 8 7 16 8 . . . . 1 . . . . 4 5 5 7 7 5 5 6 5 5 4 4 4 4 4 Energy Gun 2 | . . . 3 . . . . 5 . . . . 11 9 8 . . . . . . . . . . . 1 7 3 . . . . . 4 7 4 . . Energy Cannon 4 | . . . . . . . . 2 16 5 2 8 1 4 2 . . . . 5 . . . 2 5 5 3 3 2 4 5 5 7 9 6 4 7 8 7 Ballistic Gun 5 | . 14 . 12 22 14 22 16 5 1 12 12 4 . . . . . . . . . . . . 5 5 . . 9 10 10 8 4 . . . . . . Ballistic Cannon 1 | . 13 27 4 . . . . . . . . . . . . . . . . 3 . . . . 3 4 . . . . . . . . . . . . . Peak Build Rating 226 | 7 13 13 20 28 20 22 34 41 41 35 55 61 71 69 59 24 24 61 61 74 36 36 56 70 88 93 106 122 138 155 149 153 166 163 183 192 210 219 226 Average Rating 83 | 6 8 13 17 20 19 20 30 35 36 32 48 50 65 61 48 24 24 42 57 60 33 36 49 61 80 90 97 112 124 147 144 146 150 161 173 185 206 207 212 On Entrance 74 | . 7 13 13 20 20 19 22 32 39 33 35 48 61 69 59 24 24 24 61 49 27 36 36 56 64 88 93 106 121 138 149 147 152 162 162 181 191 204 204 Avg Prop Armor Cover (%) 14 | . . . . . . . 5 . . . . . . . 36 . . 30 34 3 . . 5 12 7 10 11 . 6 8 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 13 34 34 56 56 56 60 76 75 88 86 79 90 86 92 88 3 3 11 3 45 8 8 12 34 99 100 98 96 103 172 190 126 122 127 145 164 176 182 177 Greatest Support 180 | 40 40 40 60 60 60 60 84 76 70 60 80 110 118 118 110 3 3 45 6 68 10 10 28 28 28 93 170 178 178 165 165 165 175 175 178 178 180 180 180 Greatest Overweight (x) 3 | . . . . . . . 1 1 1 1 . 1 1 . 3 . . 3 . 1 . . . 1 3 3 3 1 1 1 2 . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 5 5 5 5 15 15 15 15 15 25 25 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 12 15 16 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 6 5 5 5 5 9 15 15 15 15 22 23 20 20 20 20 20 20 20 20 Most Carried 25 | 1 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 9 5 4 5 5 14 15 15 15 15 25 25 20 20 20 20 20 20 20 20 Average Carried 16 | . 10 14 15 19 20 20 19 19 19 19 19 19 19 19 17 4 5 4 4 5 4 4 4 4 6 14 14 14 14 19 23 19 19 19 19 19 19 18 19 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 25 20 20 20 20 20 20 20 20 20 Final Carried 25 | 1 14 15 20 20 20 20 20 19 20 20 19 20 20 20 4 5 5 5 5 5 4 4 5 5 14 15 15 15 15 25 20 20 20 20 20 20 19 19 19 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Mutant 17% | Scavenger-Tank 12% | Scavenger-Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Tank | -3/Testing Scavenger-Skirmisher | -2/Research Infiltrator-Skirmisher | -1/Access Skirmisher | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 16580 | 409 746 117 905 38 . 186 1326 817 433 722 . 939 442 525 493 14 . 196 . 575 . 41 60 93 459 597 186 268 1142 1598 690 211 392 154 384 866 240 84 232 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25228 | 226 631 . 1491 121 . 398 2089 1256 1709 1058 110 1456 1173 1077 1070 19 . 362 . 886 . 31 . 59 620 608 207 289 634 1690 573 118 286 248 620 2174 617 205 1117 Parts 1179 | 15 49 . 82 5 . 24 123 59 99 57 6 64 41 57 48 1 . 5 . 31 . . . 6 32 24 9 22 43 72 17 3 12 7 14 71 19 13 49 Haulers Intercepted 23 | . 1 . 5 . . . 4 . 3 4 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . 1 . . Recyclers Shooed 17 | . 2 2 . . . 1 3 . . . . . . . 2 . . . . 2 . . . . . 1 . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 19 1 . 1 . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 445 | . 19 . 29 2 . 10 37 35 31 24 2 35 20 30 20 . . 1 . 15 . . . 1 11 7 2 . 12 20 13 2 4 5 4 29 7 2 16 Melee 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 214 | . 12 . 22 2 . 10 31 20 1 8 1 9 19 20 13 . . . . 3 . . . . 2 4 . . 10 8 9 1 . 1 . 6 2 . . Cannons 147 | . 7 . 5 . . . . 6 24 6 1 23 . 3 . . . . . 8 . . . 1 8 3 . . 2 11 3 1 2 3 2 17 3 2 6 AOE 42 | . . . 2 . . . 6 7 2 10 . . . 5 5 . . 1 . . . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 19 | 2 6 . 2 . . . . 2 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Worker 15 | . 1 . 3 . . . 1 . 2 1 . . 2 . . . . . . 2 . . . . . . . . 2 . . . . . . 1 . . . Builder 19 | . . . 1 . . . 2 . 2 . . . 2 . 2 . . . . . . . . . . . . . 1 4 . . . . 1 3 . 1 . Tunneler 8 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 23 | . 1 . 5 . . . 4 . 3 4 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . 1 . . Recycler 22 | 1 1 . 1 1 . 3 2 . 1 . . . 2 . 4 . . 2 . . . . . . 1 1 . . . 2 . . . . . . . . . Mechanic 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 18 | . 3 . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . 8 . 1 . . . . . 1 . . 1 Watcher 23 | . 3 . 4 . . . 2 . 3 1 . . 1 . . . . . . 1 . . . . 1 2 . . . 3 . . . . . 1 . 1 . Swarmer 110 | . 6 . 8 . . 8 7 12 7 3 . 15 . 12 1 . . . . 4 . . . . 4 . . . 6 . 9 . . 4 . . . . 4 Grunt 164 | . 13 . 14 2 . 2 21 15 9 12 2 8 9 4 14 . . 1 . 7 . . . . 1 2 . . . 5 . . 2 . 3 12 2 . 4 Brawler 12 | . . . . . . . . 1 2 . . . 1 . 2 . . . . . . . . . 1 . . . . 1 3 . . . . 1 . . . Duelist 11 | . . . . . . . . 4 1 3 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Protector 4 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 69 | . . . 7 . . . 9 4 9 5 . 6 3 10 . . . . . 2 . . . . 1 2 . . 1 1 1 . . 1 . 3 2 . 2 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . . . . . . 2 . . 2 2 1 . . . . . . . . . . 1 3 . . . . . 2 2 . 1 2 . 1 2 Programmer 43 | . . . . . . . . . . . . 1 5 2 2 . . . . 2 . . . 1 2 . . . 1 13 . . . . . 10 1 1 2 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Decomposer 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 4 4 . 6 2 . 5 9 6 6 11 1 6 11 6 7 . . 2 . 8 . . . 1 6 4 2 2 4 4 5 2 3 3 3 5 3 2 9 Combat Bots Only 10 | . 4 . 5 2 . 4 5 6 4 9 1 6 10 6 6 . . 1 . 3 . . . 1 5 2 2 . 4 4 5 2 3 3 3 5 3 1 9 Max Kills in Single Turn 4 | 1 2 . 2 1 . 2 4 3 4 4 1 1 2 3 2 1 . 1 . 1 . 1 . 1 1 2 1 1 2 1 1 1 1 2 1 3 1 1 2 Gunslinging 1 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 4 3 2 3 . . . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 3101 | . 97 . 102 2 . 41 165 221 142 71 4 398 134 364 163 . . 15 1 172 14 . . 18 44 81 19 9 75 140 122 40 11 32 16 154 45 110 79 Missed 952 | . 30 . 25 . . 10 46 64 26 16 . 144 44 130 53 . . 9 . 50 7 . . 6 12 22 9 1 8 41 33 17 8 6 10 39 18 43 25 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Deflected 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 5 . . . . . . . Hits 2149 | . 67 . 77 2 . 31 119 157 116 55 4 254 90 234 110 . . 6 1 122 7 . . 12 32 59 10 8 67 99 89 23 3 26 6 115 27 67 54 Melee 44 | . . . . . . 1 . 7 7 . . . 1 11 10 . . . 1 . . . . . 2 . . . . 2 . . . . . 2 . . . Projectile 2105 | . 67 . 77 2 . 30 119 150 109 55 4 254 89 223 100 . . 6 . 122 7 . . 12 30 59 10 8 67 97 89 23 3 26 6 113 27 67 54 AOE 19 | . . 6 . . . . 1 . . . . 7 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 Critical Strikes 89 | . . . 6 . . 1 8 8 8 5 . 1 5 3 5 . . . . 2 . . . . 1 . 2 . 9 9 1 1 . . . 6 1 3 4 Part Disruptions 13 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 . . . . . 3 1 . 3 Damage Taken 29804 | . 723 208 869 25 . 338 1502 2019 1607 851 62 3132 964 2313 1984 . . 85 31 2009 53 . . 235 756 1197 234 205 1771 1213 798 243 65 403 48 1603 368 676 1214 Core 2493 | . 153 60 143 . . 29 107 204 97 75 . 202 63 107 315 . . 19 31 286 16 . . 36 . 119 30 . 21 97 57 7 . 39 4 116 . 22 38 Absorbed by Shields 6672 | . . . . . . . 420 231 100 . . 51 105 337 29 . . . . . . . . . . . 65 . 851 824 416 102 68 167 34 1329 356 654 533 Reduced by Siege Mode 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 43 . . . . . . . . . Ignored by Resistances 94 | . . . . . . . . . . . . 8 21 . . . . . . . . . . . . . . . . . . . . 15 . . . . 50 Regen/Repaired (Parts) 3737 | . 107 . 66 . . . 78 . . 517 . . 855 . 525 . . . . . . . 76 . . . . . . . . . 119 . . 253 146 252 743 Core Remaining (%) 62 | 100 . 14 . . . 57 . . . 12 . . . . . . 1 . . . . . . 54 . . . . 83 . . . . 82 . 90 100 . 96 Volleys Fired 1846 | 24 79 3 94 3 . 27 148 96 102 60 7 155 59 92 51 . . 2 . 88 . . . 26 57 55 12 26 63 124 36 8 11 19 14 126 50 23 106 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 . . 1 . 2 . . . 2 3 3 1 2 3 3 3 3 2 2 2 3 3 1 1 Hottest 301 | 40 66 66 90 46 . 46 79 113 180 180 115 180 160 160 160 . . 43 . 129 . . . 123 178 178 240 170 205 168 166 168 151 151 188 301 264 50 52 Shots Fired 3326 | 48 157 6 179 6 . 54 295 184 188 107 13 281 109 153 94 . . 2 . 108 . . . 30 98 117 12 49 160 256 84 23 18 29 26 222 95 23 100 Gun 1838 | 48 104 . 139 6 . 54 293 151 18 69 9 95 95 97 85 . . . . 24 . . . 4 23 32 5 23 137 133 48 13 . 6 4 95 28 . . Cannon 1446 | . 52 6 36 . . . . 28 169 30 4 186 14 54 3 . . . . 84 . . . 26 75 85 2 26 23 123 36 10 18 23 20 127 67 23 96 Launcher 39 | . 1 . 4 . . . 2 5 1 8 . . . 2 6 . . 2 . . . . . . . . 5 . . . . . . . . . . . 3 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Kinetic 1459 | 48 156 6 150 6 . 54 283 88 18 69 9 87 . . . . . . . 38 . . . 4 46 64 3 1 125 133 48 13 . 6 . 4 . . . Thermal 1609 | . . . . . . . 10 91 169 30 4 194 109 151 88 . . . . 39 . . . 26 52 53 4 48 35 123 36 8 . . 4 194 84 15 42 Explosive 34 | . 1 . 4 . . . 2 5 1 8 . . . 2 6 . . 2 . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 212 | . . . 25 . . . . . . . . . . . . . . . . 31 . . . . . . 5 . . . . 2 17 23 20 21 11 8 49 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 5 Robot Hit Streak 39 | 7 11 2 12 7 . 12 27 25 14 8 2 6 23 16 16 . . 4 . 8 . . . 2 7 10 2 6 12 19 16 6 7 5 8 39 13 2 22 Robot Miss Streak 8 | 2 5 4 8 . . 2 4 5 6 4 5 5 4 6 7 . . . . 4 . . . 4 2 4 2 2 4 2 3 3 2 3 1 4 3 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 1 . 1 1 . . . . . Secondary Targets 15 | . 1 . 1 . . 2 1 1 . . . . 1 6 . . . . . . . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Capacitor 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 23 96 Shots Hit Robots 2058 | 29 101 2 113 6 5 41 219 116 101 61 3 136 85 110 87 1 . 9 . 66 . 2 . 3 37 57 2 35 88 162 45 16 12 13 21 146 49 9 70 Core Hits 1030 | 9 39 . 55 6 . 16 98 51 44 62 2 48 82 78 94 1 . 6 . 27 . 1 . 1 17 24 10 15 39 49 18 6 4 6 8 63 16 5 30 Critical Kills 25 | . . . . . . 1 1 . 3 1 . 2 . . . . . . . 3 . . . . 1 1 . . 3 4 1 1 . . . 3 . . . Critical Parts Destroyed 20 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . 6 7 . 2 . 1 . . . . . Critical Strikes 80 | . 4 . 2 . . 1 2 6 3 1 . 2 . . . . . . . 4 . . . 1 3 3 . . 9 11 2 3 3 1 1 12 2 1 3 Burn 16 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 2 . . Meltdown 15 | . . . . . . . . . 3 1 . 2 . . . . . . . 2 . . . . 1 . . . . 2 1 . . . . 3 . . . Destroy 30 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . 1 . 2 . . 9 9 1 3 . 1 . . . . . Blast 9 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Corrupt 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 3 Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 97 | . . 1 2 . 5 . 2 15 . . . 2 9 2 18 1 . 22 . 3 . 3 2 2 . . . 2 . . . . . . 4 2 . . . Impact 16 | . . 1 2 . . . 2 5 . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . 10 . . . 2 9 2 18 1 . 22 . . . . 2 2 . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Sneak Attacks 23 | . . . 1 . 5 . . . . . . . . . 6 1 . 4 . 1 . 2 . . . . . 2 . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63212 | 390 1663 65 2231 103 . 640 3949 3144 3354 2977 66 3664 2282 3036 4130 63 . 532 . 2025 . 185 . 97 1364 1612 704 1194 2516 5598 1366 414 587 427 915 5668 1841 518 3892 Guns 28112 | 390 851 . 1442 85 . 622 3586 1617 186 828 35 834 2194 1987 2023 . . . . 390 . . . 54 396 536 102 569 2275 2814 830 164 . 93 84 2576 549 . . Cannons 26456 | . 809 65 517 . . . . 704 2964 578 31 2830 86 590 27 . . . . 1400 . . . 43 968 1059 69 625 172 2710 536 250 587 334 598 2923 1292 488 3201 Explosions 6992 | . . . 228 . . . 339 725 189 1571 . . . 454 1643 . . 134 . 142 . . . . . . 533 . . 74 . . . . 191 101 . . 668 Melee 1366 | . . . 38 . . . . 98 . . . . . . 435 63 . 398 . 81 . 185 . . . . . . . . . . . . . 68 . . . Ramming 286 | . 3 . 6 18 . 18 24 . 15 . . . 2 5 2 . . . . 12 . . . . . 17 . . 69 . . . . . 42 . . 30 23 Kinetic 19500 | 390 1660 65 1585 85 . 622 3466 962 186 828 35 713 . . . . . . . 679 . . . 54 954 940 70 29 2045 2814 830 164 . 93 . 231 . . . Thermal 30205 | . . . 228 . . . 120 1359 2964 578 31 2951 2280 2577 2050 . . . . 480 . . . 43 410 655 101 1165 402 2784 536 197 . . 275 4494 1584 310 1631 Explosive 5771 | . . . . . . . 339 725 189 1571 . . . 454 1643 . . 134 . . . . . . . . . . . . . . . . . 101 . . 615 Electromagnetic 5573 | . . . 374 . . . . . . . . . . . . . . . . 773 . . . . . . 533 . . . . 53 587 334 598 625 257 178 1261 Impact 304 | . . . 38 . . . . . . . . . . . . . . . . 81 . 185 . . . . . . . . . . . . . . . . . Slashing 994 | . . . . . . . . 98 . . . . . . 435 63 . 398 . . . . . . . . . . . . . . . . . . . . . Piercing 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . Entropic 511 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 . . 362 Highest Corruption 32 | . . . . . . . 3 3 12 12 . . 1 5 10 10 10 1 9 22 22 22 22 2 2 2 22 22 32 15 15 22 22 . . 7 1 2 13 Average Corruption 7 | . . . . . . . 1 3 6 12 . . 1 4 5 10 10 1 5 11 22 22 22 1 1 2 17 11 28 6 15 16 22 . . 5 1 1 3 Corruption Purged 36 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 645 | . . . . . . . 13 42 56 47 . . 9 26 60 10 2 3 1 58 7 12 1 . 4 21 21 12 30 63 56 32 2 . . 30 . . 27 Message Errors 148 | . . . . . . . 7 12 10 15 . . 2 4 11 3 . . . 10 3 3 . . . 1 4 5 8 13 15 8 . . . 8 . . 6 Matter Fused 160 | . . . . . . . 2 12 11 8 . . 1 8 12 2 1 2 . 13 1 2 . . 4 9 4 4 9 15 19 8 1 . . 7 . . 5 Heat Flow Errors 83 | . . . . . . . . 2 11 6 . . 1 2 13 2 . . . 6 . 2 . . . 3 2 . 5 11 5 5 1 . . 4 . . 2 Energy Discharges 62 | . . . . . . . . 3 8 5 . . 2 . 6 . . . . 7 . 2 . . . 1 4 1 1 7 5 4 . . . 3 . . 3 Parts Rejected 9 | . . . . . . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . Parts Fused 5 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 69 | . . . . . . . . 7 4 4 . . 1 5 9 1 1 1 1 6 . 3 . . . 3 3 1 3 4 5 2 . . . 2 . . 3 Data Loss (major) 24 | . . . . . . . . . 2 3 . . . 3 3 1 . . . 1 1 . . . . . . . 2 3 . 2 . . . 1 . . 2 Misfires 24 | . . . . . . . 2 2 2 2 . . 2 . 1 . . . . 4 . . . . . 2 2 . . 2 1 1 . . . 1 . . . Alerts 15 | . . . . . . . 1 1 1 . . . . 2 1 1 . . . 1 . . 1 . . 2 . . . 2 1 1 . . . . . . . Misdirections 8 | . . . . . . . . . . 1 . . . . 2 . . . . 3 2 . . . . . . . . . . . . . . . . . . Weapon Failures 38 | . . . . . . . 1 2 4 2 . . . 2 . . . . . 5 . . . . . . 2 1 1 4 5 1 . . . 2 . . 6 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . Overflow Damage 1486 | . 24 9 . . . . 66 98 85 12 . 42 1 . 99 . . 76 . 76 . 93 . . 40 40 . 23 33 155 10 . 11 . 22 141 26 69 235 Projectiles 942 | . 24 9 . . . . . 40 85 12 . 42 1 . . . . . . 48 . . . . 40 40 . 23 33 121 10 . 11 . . 141 26 69 167 Explosions 251 | . . . . . . . 66 47 . . . . . . 8 . . . . 28 . . . . . . . . . 34 . . . . . . . . 68 Melee 293 | . . . . . . . . 11 . . . . . . 91 . . 76 . . . 93 . . . . . . . . . . . . 22 . . . . Knockbacks 33 | . 10 1 4 . . . 1 . . . . . . . . . . . . 4 . . . . 5 6 . . 1 . . . . . . 1 . . . Impact 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 26 | . 7 1 3 . . . . . . . . . . . . . . . . 4 . . . . 4 6 . . . . . . . . . 1 . . . Secondary 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . . . . . . . . . . . . . 35 121 . . . . 6 . . . . . 8 . . . . . . . . . . . . 19 Shots 4 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 20 | . 1 . 1 . . 2 2 . 2 . . . 1 1 1 . . . . 1 . . . . . 1 . . 7 . . . . . . . . . . Targets Rammed 28 | . 1 . 2 1 . 3 2 . 2 . . . 1 1 1 . . . . 1 . . . . . 1 . . 8 . . . . . 1 . . 2 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Crushed 4 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 433 | . 1 . 27 . . . 317 274 433 348 42 195 317 313 360 94 . . . 395 . 173 . 112 390 417 236 333 344 336 255 239 183 318 54 416 327 350 186 Average Temperature 84 | . 1 . 14 . . . 56 55 95 93 17 52 47 67 113 49 . . . 75 . 83 . 41 123 120 84 96 102 96 38 46 101 136 8 93 131 115 43 Received Heat Transfer 6581 | . 294 . 315 15 . 81 734 680 711 459 36 534 308 439 716 . . 39 . 510 9 . . 27 63 180 9 9 . 117 4 . . 4 9 178 24 30 47 Effects 24 | . . . . . . . . . 5 1 . . . . 2 . . . . 2 . . . . 2 3 . . . 2 . . . 2 . 5 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . Energy Bleed 8 | . . . . . . . . . 4 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . 2 . 5 . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . . . . . Total Turns 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 102 . . . . . . . . . Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 29 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 2 Total Turns 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 33 . . . . . . 29 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 33 . . . . . . 24 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . 2 1 3 3 2 . 6 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 1 1 3 2 . 6 Parts Fried 51 | . . . 4 . . . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . . 1 . 7 9 1 3 19 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . 2 . . . . Robots Melted 22 | . . . . . . . . . 4 1 . 3 1 2 1 . . . . 2 . . . . 1 . . . . 2 1 . . . 1 3 . . . Combat Hostiles 20 | . . . . . . . . . 4 . . 3 1 2 1 . . . . 2 . . . . 1 . . . . 1 1 . . . 1 3 . . . Parts Melted 140 | . . . . . . . . 8 24 5 . 14 14 11 6 . . . . 4 . . . . 1 2 . 1 . 11 5 . . . 2 24 6 . 2 Heat Transferred 44432 | . . . 300 . . . 259 2839 4485 900 50 4343 4874 5144 3882 . . . . 544 . . . 37 600 1000 74 1332 518 3750 800 300 . . 309 5439 1683 222 748 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . 1 . . . 3 5 3 2 1 5 3 5 4 . . 1 . 1 . . . . . 1 2 1 2 2 . . . . . 2 . . 2 Low Security (%) 43 | 100 100 100 48 100 . 100 50 . . . 54 14 . . . . . . 100 98 . . . . 100 84 23 47 18 38 . . . . 100 68 100 100 8 Level 1 16 | . . . 51 . . . 21 . 2 42 45 19 . . . . . 100 . 1 . . . . . 15 72 52 3 38 . . . . . 24 . . 12 Level 2 17 | . . . . . . . 27 15 56 57 . 16 25 13 . . . . . . . . . . . . 4 . 77 22 . . . . . 7 . . 79 Level 3 15 | . . . . . . . . 29 41 . . 22 74 35 86 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . 53 . . . 22 . 42 13 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . 1 . . . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1747 | 10 160 24 362 135 . 145 701 1663 880 674 317 1691 891 1747 1307 . . 357 83 207 . . . . 155 292 403 314 524 549 . . . . 75 487 82 90 596 Initial 917 | . . 24 . 135 . . . 451 810 282 317 82 887 590 917 . . 355 83 44 . . . . . 43 145 142 18 217 . . . . 27 . 72 39 52 Average 392 | 1 79 2 203 46 . 28 248 1090 674 464 197 741 774 1097 909 . . 269 76 55 . . . . 55 76 266 192 391 259 . . . . 12 147 18 31 463 Influence Increases 20027 | 40 653 1 1061 66 . 235 1194 1402 1018 1378 103 1669 611 1217 1086 . . 185 . 583 45 . . 30 381 718 488 294 1179 1150 295 50 80 110 189 1148 316 222 830 Destroy 0b10 Robot/C 10060 | . 380 . 580 40 . 200 740 760 600 740 60 700 400 680 520 . . 20 . 300 . . . 20 220 380 220 80 380 400 260 40 80 100 80 580 140 40 320 Destroy 0b10 Robot/NC 750 | 40 45 . 70 5 . 15 65 . 60 55 . . 35 . 60 . . 10 . 25 . . . . 10 20 10 45 55 50 . . . . 20 35 5 10 5 Destroy Leader 1884 | . 108 . 148 10 . 20 182 20 192 192 10 40 122 50 128 . . . . 64 . . . 10 42 44 10 . 94 106 20 10 . 10 6 102 42 22 80 Allied During Kill 1100 | . . . . 11 . . . 20 . 187 4 . . 19 41 . . . . . . . . . . 137 197 125 359 . . . . . . . . . . Successful Hack 688 | . 18 . 22 . . . 27 24 27 15 12 14 25 14 23 . . 28 . 67 . . . . 6 12 6 . 19 68 . . . . 52 65 . 93 51 Select Force Hacks 150 | . 60 . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . 15 . 30 . . . . 30 . 90 15 75 15 45 90 . . . . 30 . . . . 15 30 15 30 90 300 . . . . 15 180 15 30 . Anti-Garrison Action 1500 | . . . . . . . . 450 . . . 700 . 300 . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1495 | . 12 1 31 . . . 30 53 79 69 2 80 14 79 59 . . 22 . 22 . . . . 88 80 30 14 122 166 . . . . 16 96 69 12 249 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 15 . . . . . . . . 15 Lose Combat Pursuer 1200 | . 15 . 120 . . . 120 45 60 30 . 60 . 30 165 . . 105 . 60 45 . . . . 15 . . 60 45 15 . . . . 90 45 15 60 Influence Decreases 19581 | 40 591 63 714 413 . 235 499 434 2013 1348 683 96 1458 314 1528 594 146 512 175 493 107 91 . 30 292 547 391 597 789 1059 663 217 40 108 231 1020 378 206 466 Entered New Map 6156 | . . 38 . 212 . . . 244 853 386 381 36 804 254 830 484 136 210 155 19 57 19 . . . 46 115 215 36 227 199 32 . 40 15 . 56 27 30 Time Decay 10537 | 40 581 25 554 201 . 235 489 . 650 452 262 . 644 . 618 110 10 302 10 322 50 72 . 30 292 392 206 362 527 652 464 185 40 68 215 560 322 179 416 Lost Part 610 | . 10 . 10 . . . 10 90 60 20 . 60 10 60 80 . . . 10 120 . . . . . 10 10 . . 20 . . . . . 10 . . 20 Lost Ally 639 | . . . . . . . . 100 . 190 40 . . . . . . . . . . . . . . 99 60 20 120 10 . . . . . . . . . Purge Threat 1639 | . . . 150 . . . . . 450 300 . . . . . . . . . 32 . . . . . . . . 106 150 . . . . 1 450 . . . Squads Dispatched 120 | . 5 . 4 . . . 4 . 6 9 2 . 12 . 13 . . 3 . 12 . . . . 3 2 1 . 8 11 . . . . 7 10 2 1 5 Investigation 23 | . 2 . 3 . . . 2 . 1 3 . . 2 . 1 . . 1 . 2 . . . . 1 1 1 . . 1 . . . . 2 . . . . Extermination 32 | . . . . . . . . . . . 1 . 5 . 5 . . 2 . 2 . . . . 1 . . . 2 6 . . . . . 4 . 1 3 Reinforcement 40 | . 3 . 1 . . . 2 . 4 3 1 . . . 3 . . . . 3 . . . . 1 1 . . 6 1 . . . . 5 3 2 . 1 Assault 14 | . . . . . . . . . 1 2 . . 2 . 4 . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Garrison 11 | . . . . . . . . . . 1 . . 3 . . . . . . 3 . . . . . . . . . 1 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 3 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 49 | . 3 . 6 . . . 5 . 1 6 . . . . 3 . . . . . . . . 1 . 2 2 . 2 1 . . . . 8 1 7 . 1 Communications Jammed 32 | . . . . . . . . . 6 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 16 . 8 . Distress Signals 31 | . . . . . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 16 . 8 . Times Spotted 808 | . 30 2 41 2 . 11 60 42 49 45 2 43 29 35 53 . . 12 6 25 4 . . 4 14 18 12 18 38 36 15 2 23 6 8 45 27 19 32 Peak Tracking Total 14 | . 4 2 6 1 . 4 6 7 5 11 1 6 6 6 11 . . 4 6 6 3 . . 3 4 7 5 2 6 5 9 2 13 4 3 5 6 14 10 Tactical Retreats 57 | . 1 . 5 . . . 7 2 3 2 . 4 . 2 4 . . 6 . 3 2 . . . . 1 . . 3 2 1 . . . . 4 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 38 | . . . 1 . . . 3 8 1 1 . 7 . 1 1 . . 3 . 1 . . . . 3 1 . . . 1 . . 1 . 3 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 95 | . 1 1 2 . . . . 6 . 6 1 10 1 7 6 . . . . 2 . . . . 1 2 1 2 6 20 . . 1 . 1 13 1 2 2 Max in Single Turn 15 | . 1 1 1 . . . . 1 . 2 1 1 1 1 1 . . . . 1 . . . . 1 1 1 . 1 15 . . 1 . 1 1 1 1 2 Garrison Access 12 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . 1 1 . . . . 1 . 4 . . Garrison Relay 13 | . . . . . . . . 4 . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 167 | . 8 . 10 . 1 . 12 2 10 8 2 2 11 1 8 . . 6 . 10 . . 1 . 8 10 2 . 7 15 . 1 1 . 9 13 2 3 4 Terminals 106 | . 5 . 5 . . . 8 2 8 5 1 2 6 1 5 . . 4 . 4 . . . . 5 10 2 . 6 11 . . . . 5 6 . 2 3 Fabricators 8 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 . . . Repair Stations 19 | . 1 . 2 . . . 2 . 1 2 . . 3 . 2 . . . . 1 . . . . . . . . . 1 . . . . . 2 . 1 1 Recycling Units 6 | . 2 . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 2 . . . Garrison Access 15 | . . . . . . . 1 . . 1 1 . 1 . . . . 2 . 1 . . . . 2 . . . 1 1 . . . . 1 1 2 . . Total Hacks 451 | . 15 . 29 . 1 . 30 6 25 28 3 3 29 2 22 . . 27 . 27 . . 2 . 26 17 7 . 17 50 . 1 1 . 34 30 6 7 6 Successful 222 | . 11 . 19 . 1 . 15 3 17 16 2 1 11 1 14 . . 12 . 15 . . 2 . 11 10 3 . 6 18 . 1 1 . 9 14 2 4 3 Failed 228 | . 4 . 10 . . . 15 3 8 12 1 2 18 1 8 . . 15 . 12 . . . . 15 7 4 . 11 32 . . . . 25 15 4 3 3 Catastrophic 47 | . . . 1 . . . 4 . 2 1 1 . 6 . 3 . . 3 . 2 . . . . 4 . 2 . 1 5 . . . . 6 5 . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 185 | . 12 . 14 . . . 22 3 18 14 2 . 18 . 4 . . 8 . 10 . . . . 11 4 1 . 14 15 . . . . 7 1 . 3 4 Terminals 294 | . 10 . 16 . . . 23 6 21 17 2 3 19 2 9 . . 23 . 12 . . . . 17 17 7 . 16 36 . . . . 19 11 . 5 3 Fabricators 15 | . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 5 . . . . 1 . . . . 1 2 . . . Repair Stations 57 | . 3 . 6 . . . 5 . 2 9 . . 8 . 8 . . . . 4 . . . . . . . . . 1 . . . . . 6 . 2 3 Recycling Units 6 | . 2 . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 42 | . . . 5 . . . . . 2 . . . . . 5 . . . . 4 . . . . . . . . . 11 . . . . 6 9 . . . Garrison Access 32 | . . . . . . . 1 . . 2 1 . 1 . . . . 4 . 1 . . . . 4 . . . 1 1 . . . . 8 2 6 . . Terminal Hacks 74 | . 1 . 1 . 1 . 2 2 5 3 . 1 1 1 1 . . 9 . 3 . . 2 . 5 8 3 . 3 8 . 1 1 . 4 6 . 1 1 Record 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 13 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 7 . . . . . 1 1 . . 1 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 6 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 6 | . . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 15 | . . . 1 . . . . . 3 2 . . . . . . . . . 1 . . . . . . . . 2 1 . . . . 2 3 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 39 | . 2 . 4 . . . 3 . 1 8 . . 7 . 6 . . . . 1 . . . . . . . . . . . . . . . 4 . 2 1 Scan Component 22 | . 1 . 2 . . . 2 . 1 4 . . 4 . 3 . . . . 1 . . . . . . . . . . . . . . . 2 . 1 1 Repair 17 | . 1 . 2 . . . 1 . . 4 . . 3 . 3 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . 5 . . . . . 2 . . . . . 5 . . . . 2 . . . . . . . . . 7 . . . . 3 3 . . . Insert Component 10 | . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . 2 1 . . . Analyze 8 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . Retrieve Study 9 | . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . . Garrison Access Hacks 11 | . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . 1 1 . . . . . . 2 . . Unlock Access 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . 1 1 . . . . . . 2 . . Unauthorized Hacks 64 | . 8 . 9 . . . 9 1 9 5 1 . 1 . 2 . . 2 . 4 . . . . 2 2 . . 2 2 . . . . 2 1 . 1 1 Terminals 57 | . 6 . 7 . . . 8 1 9 5 1 . 1 . 2 . . 2 . 3 . . . . 2 2 . . 2 2 . . . . 2 . . 1 1 Track 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 22 | . 1 . . . . . 1 . 3 2 1 . 1 . 1 . . 2 . 2 . . . . 2 2 . . . 2 . . . . 1 . . 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Skim 26 | . 5 . 5 . . . 7 . 5 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 124 | . 4 . 8 . . . 7 2 10 6 1 1 9 1 7 . . 5 . 6 . . . . 5 4 3 . 6 14 . . . . 7 12 1 3 2 Full Trace Events 12 | . . . . . . . 1 . . 2 . 1 2 . 1 . . . . 1 . . . . 1 1 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . . . . . . . . . 2 . . 1 . . . . 13 . 1 1 . . . 1 . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 195 | . . . . . . . . . . . . . 84 . . . . . . 58 . . . . 53 . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . 8 . . . . . . 14 . . . . 6 . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . . Parts Repaired 17 | . 1 . 2 . . . 1 . . 4 . . 3 . 3 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Time 720 | . 26 . 58 . . . 44 . . 188 . . 150 . 144 . . . . . . . . . . . . . . . . . . . . 74 . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . 1 Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Robot Hacks Applied 9 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . parse_system 9 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 71 | . . . . . . . . 16 . . . 20 4 18 . . . . . 3 . . . . . . . . . 3 . . . . 3 . 4 . . Machine Destruction 64 | . . . . . . . . 16 . . . 20 . 18 . . . . . 3 . . . . . . . . . . . . . . 3 . 4 . . Programmers 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . 9 . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 51 | . . . . 3 . . . 6 1 12 . . . 2 1 . . . 1 . . . . . . 19 5 . . . 1 . . . . . . . . Largest Group 12 | . . . . 3 2 . . 6 1 10 2 . . 2 2 . . . 1 . . . . . . 9 12 9 7 . 1 1 . . . . . . . Highest-Rated Group 811 | . . . . 77 46 . . 60 10 173 40 . . 160 157 . . . 31 . . . . . . 410 811 725 546 . 48 48 . . . . . . . Highest-Rated Ally 159 | . . . . 31 31 . . 10 10 31 24 . . 80 80 . . . 31 . . . . . . 159 159 159 96 . 48 48 . . . . . . . Initial Warlord ECA Mod 25 | . . . . . . . . . 8 8 7 7 15 15 25 25 25 24 22 22 22 22 22 21 21 21 21 21 21 20 20 20 20 19 19 19 18 17 17 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . 4 . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 445 | . . . . . . . . 34 . 128 8 . . 8 24 . . . 14 . . . . . . 62 66 33 67 . . 1 . . . . . . . Total Damage 10209 | . . . . . . . . 479 . 1628 112 . . 303 1154 . . . 212 . . . . . . 1824 1785 806 1866 . . 40 . . . . . . . Kills 81 | . . . . . . . . 3 . 15 1 . . 4 13 . . . . . . . . . . 15 11 5 14 . . . . . . . . . . Allies Corrupted 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 31935 | 150 68 . 2054 498 481 266 1273 1236 464 . 529 1857 2246 593 1863 234 22 671 39 755 85 229 641 738 943 1051 . 285 804 2432 1162 698 790 875 1101 1824 1569 442 967 Optics 2958 | . . . . . . . . . . . . 439 1386 . . . . . . . . . . . . . . . . . . . 42 875 216 . . . . Sensors 18196 | . . . . 30 . . . . . . 144 . 1038 5 1231 234 22 671 39 755 85 229 641 738 943 27 . 285 804 2432 894 696 790 688 1101 1211 1569 442 452 Terrain 7169 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1024 . . . 240 897 454 588 281 881 708 1252 384 460 Structural 385 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . 220 97 Seismic 6814 | 150 68 . 2054 468 481 266 1273 135 . . 385 1401 . . . . . . . . . . . . . . . . . . . . . . 133 . . . . Decoding 1021 | . . . . . . . . . . . . . . . . . . . . . . . 266 738 17 . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jamming 10155 | . . . . . . . . 1172 464 . . 880 1322 593 1575 . . . . . . . . . . . . . . . . . . . 959 1781 . 442 967 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 3 . . . . . . . . . . . 2 . . . . . 1 2 1 . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 44801 | 245 2093 293 2055 498 481 1041 2168 1828 2384 1139 574 2352 2323 1302 2070 234 22 671 39 1216 119 229 641 738 1051 1475 423 822 1539 3116 1178 761 790 875 1101 1874 1569 442 1030 Spaces Moved 25832 | 104 928 173 972 296 289 596 859 738 848 394 298 870 1140 573 1264 460 43 1083 75 1049 197 349 721 651 693 774 212 365 625 1412 659 567 638 613 922 1190 1179 297 716 Core 2128 | 5 . . . . . . . . . . . . . . 431 460 43 944 72 173 . . . . . . . . . . . . . . . . . . . Treads 11441 | 99 928 173 972 296 289 596 859 738 848 394 298 870 1140 573 833 . . . . . . . . . . 87 187 365 625 271 . . . . . . . . . Legs 8075 | . . . . . . . . . . . . . . . . . . 5 . 148 . . . . . . . . . 1141 659 567 638 613 922 1190 1179 297 716 Wheels 3087 | . . . . . . . . . . . . . . . . . . . . 710 . . 632 340 693 687 25 . . . . . . . . . . . . Hover 964 | . . . . . . . . . . . . . . . . . . . . 18 197 349 89 311 . . . . . . . . . . . . . . . Flight 137 | . . . . . . . . . . . . . . . . . . 134 3 . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 200 200 160 162 160 155 50 50 50 50 50 50 60 60 60 70 105 120 135 160 160 116 120 113 103 103 100 99 102 113 116 Average Speed 134 | 154 160 160 160 160 160 160 171 174 211 200 169 204 165 159 130 50 50 50 51 86 60 60 86 84 121 142 157 160 171 175 147 118 111 103 100 101 118 122 119 Slowest Speed 280 | 160 160 160 160 160 160 160 240 232 221 200 170 250 245 163 240 50 50 200 80 180 60 60 90 105 135 240 160 240 240 240 280 120 113 103 171 105 179 179 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 3 6 . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 96 38 82 78 65 99 77 67 85 61 8 85 46 55 46 65 7 23 70 28 33 52 78 78 20 64 78 88 51 40 77 64 86 70 33 94 49 13 24 Regions Visited 39 Branch Regions 21 Pre-discovered Areas 13 | . 2 1 3 1 1 . 1 . 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 29 | . 1 1 . . . . 1 . 1 1 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 . 1 . . . . . . . . . 2 . . . . . . 3 3 . . . . . . 3 1 . 1 . . . . . Spaces Dug 238 | . 9 1 16 . . . 11 . 8 15 . . 13 7 9 . . 12 . 10 . 1 1 9 22 5 . . 6 18 4 . . 1 4 24 11 1 20 Terrain Destroyed 921 | . 11 1 31 . . . 23 35 82 81 2 . 15 22 45 . . 31 . 22 . 1 1 28 48 47 1 2 50 98 31 5 1 2 8 51 22 4 120 Melee 44 | . . 1 1 . . . 2 . . . . . 9 1 9 . . 12 . 1 . 1 1 2 . . . . . . . . . . 4 . . . . Projectile 474 | . 2 . 2 . . . . . 71 9 2 . 6 . . . . . . 17 . . . 26 48 47 1 2 50 69 31 5 1 2 . 47 22 4 10 AOE 403 | . 9 . 28 . . . 21 35 11 72 . . . 21 36 . . 19 . 4 . . . . . . . . . 29 . . . . 4 4 . . 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Acc Com Total 32666 | 137 1379 182 1290 314 304 629 1265 1078 1253 668 362 1192 1430 772 1549 461 42 1163 74 1242 197 362 737 806 812 1064 301 550 965 1844 799 640 703 825 1066 1655 1294 373 887 Wait 3104 | . 330 . 159 9 9 . 163 96 241 166 24 84 141 50 143 . . 31 . 30 . 11 . 111 24 83 42 125 200 207 76 38 3 185 29 221 . 37 36 Move 25779 | 103 927 172 971 295 288 595 858 736 847 393 297 868 1139 572 1263 459 42 1073 71 1048 196 348 720 650 692 773 211 364 624 1411 658 566 637 612 921 1189 1178 296 716 Hop 6 | . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . Pick Up 279 | 2 14 1 10 2 . 1 15 13 11 9 6 11 14 7 11 1 . 5 . 15 . . 3 2 10 6 11 3 11 25 1 3 9 . 16 14 13 1 3 Fast Attach 225 | 7 4 . 4 . . 1 9 5 6 1 1 6 4 4 7 . . 11 . 18 . . 5 6 5 8 3 11 10 8 4 5 9 1 24 21 12 1 4 Attach 138 | . 1 . 4 . . . 5 12 6 2 3 8 4 7 9 . . 3 . 7 1 . 1 1 3 3 3 4 5 14 2 1 4 1 8 6 3 3 4 Detach 89 | . 3 . 1 . . . 1 2 2 . 1 5 3 2 6 . . 2 1 6 . . 3 1 4 3 2 2 4 11 1 1 4 1 7 3 1 2 4 Swap 442 | . 10 3 23 2 2 . 27 26 21 23 11 27 36 27 19 . . 1 . 8 . . . 1 11 7 4 8 17 24 7 8 7 5 12 40 9 6 10 Drop 446 | 1 10 2 20 2 . 2 35 16 15 14 12 20 20 8 19 . . 8 1 18 . . 3 6 6 11 13 5 23 20 10 10 19 1 30 33 28 2 3 Fire 1846 | 24 79 3 94 3 . 27 148 96 102 60 7 155 59 92 51 . . 2 . 88 . . . 26 57 55 12 26 63 124 36 8 11 19 14 126 50 23 106 Melee 97 | . . 1 2 . 5 . 2 15 . . . 2 9 2 18 1 . 22 . 3 . 3 2 2 . . . 2 . . . . . . 4 2 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Crush 22 | . 1 . 2 1 . 3 2 . 2 . . . 1 1 1 . . . . . . . . . . . . . 8 . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 1 . . . 6 . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Rewire 176 | . . . . . . . . 60 . . . . . . . . . . . . . . . . . 112 . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 246 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 11) 959 | -10/Materials | Discovered new exit (range 7) 1118 | -10/Materials | Repaired Lgt. Treads 1270 | -10/Materials | Discovered new exit (range 4) 1283 | -10/Materials | Discovered new exit (range 15) 1578 | -10/Materials | Core integrity fell below 50% 1708 | -10/Materials | Discovered new exit (range 16) 1815 | -10/Materials | Discovered new exit (range 13) 2021 | -10/Materials | Learned 2 Mines zone layouts 2082 | -10/Materials | Learned 4 Subcaves zone layouts 2100 | -10/Materials | Identified exit to Mines 2100 | -10/Materials | Identified exit to Materials 2100 | -10/Materials | Identified exit to Subcaves 2103 | -10/Materials | Learned 2 Mines zone layouts 2115 | -10/Materials | Learned Recycling recycling unit intel 2339 | -10/Materials | Entered Mines 2340 | -10/Mines | Learned location of Storage (-8) 2447 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2561 | -10/Mines | Discovered exit to Materials (range 7) 2619 | -10/Mines | Assembled infested the area 2624 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2627 | -10/Mines | Core integrity fell below 20% 2632 | -10/Mines | Entered Materials 2632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2915 | -9/Materials | Build established: Scavenger-Mutant 2972 | -9/Materials | Discovered new exit (range 15) 3209 | -9/Materials | Discovered new exit (range 8) 3296 | -9/Materials | Repaired Imp. Ion Engine 3324 | -9/Materials | Repaired Lgt. Treads 3694 | -9/Materials | Loaded intel: 17 interactive machine locations 3701 | -9/Materials | Discovered new exit (range 10) 3762 | -9/Materials | Learned Storage trap positions 3784 | -9/Materials | Learned 4 Recycling zone layouts 3795 | -9/Materials | Learned 4 Recycling zone layouts 3822 | -9/Materials | Learned location of 1 exit from Recycling 4033 | -9/Materials | Discovered new exit (range 16) 4687 | -9/Materials | Entered Mines 4708 | -9/Mines | Learned Materials garrison access intel 4818 | -9/Mines | Received a Mining Laser from a helpful Derelict 4897 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4902 | -9/Mines | Found Prototype Device 4905 | -9/Mines | Identified Exp. Sensor Array 4956 | -9/Mines | Learned location of Zion (-6) 4957 | -9/Mines | Learned location of 1 exit from Proximity Caves 4964 | -9/Mines | Discovered new exit (range 5) 5168 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5168 | -9/Mines | Discovered new exit (range 5) 5185 | -9/Mines | Entered Exiles 5185 | -9/Exiles | Accompanied by 2 allies 5215 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5224 | -9/Exiles | Met 8R-AWN 5249 | -9/Exiles | Met EX-HEX 5438 | -9/Exiles | Met EX-DEC 5497 | -9/Exiles | Met EX-BIN 5636 | -9/Exiles | Discovered new exit (range 14) 5666 | -9/Exiles | Entered Mines 5804 | -8/Mines | Discovered new exit (range 2) 6381 | -8/Mines | Discovered new exit (range 7) 6707 | -8/Mines | Entered Materials 6707 | -8/Materials | Evolved 2 slots: Utility x2 6708 | -8/Materials | Identified exit to Storage 6709 | -8/Materials | Loaded intel: 1 garrison access location 7089 | -8/Materials | Discovered new exit (range 15) 7370 | -8/Materials | Build established: Mutant 7470 | -8/Materials | Discovered exit to Storage (range 16) 8071 | -8/Materials | Learned Factory trap positions 8129 | -8/Materials | Learned location of 2 exits from Factory 8143 | -8/Materials | Learned Factory trap positions 8145 | -8/Materials | Learned 4 Factory zone layouts 8158 | -8/Materials | Learned Storage terminal intel 8181 | -8/Materials | Learned location of 3 exits from Factory 8214 | -8/Materials | Identified exit to Factory 8663 | -8/Materials | Repaired Broken Hvy. Assault Rifle+ 8869 | -8/Materials | Identified exit to Garrison 8875 | -8/Materials | Entered Garrison 8921 | -8/Garrison | Triggered checkpoint 8962 | -8/Garrison | Garrison Relay disabled 9071 | -8/Garrison | Triggered checkpoint 9137 | -8/Garrison | Spotted B-75 Beast 9203 | -8/Garrison | Triggered checkpoint 9204 | -8/Garrison | Discovered new exit (range 14) 9359 | -8/Garrison | Garrison Relay disabled 9528 | -8/Garrison | Garrison Relay disabled 9603 | -8/Garrison | Triggered checkpoint 9776 | -8/Garrison | Garrison Relay disabled 9967 | -8/Garrison | Triggered checkpoint 9997 | -8/Garrison | Triggered checkpoint 10093 | -8/Garrison | Triggered checkpoint 10283 | -8/Garrison | Build established: Scavenger-Mutant 10332 | -8/Garrison | Discovered new exit (range 15) 10363 | -8/Garrison | Core integrity fell below 50% 10365 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10422 | -8/Garrison | Lost 4 parts (3n1u) 10512 | -8/Garrison | Identified exit to Materials 10631 | -8/Garrison | Triggered checkpoint 10703 | -8/Garrison | Entered Materials 11389 | -8/Materials | Build established: Mutant 11503 | -8/Materials | First assault squad dispatched 12136 | -8/Materials | System corruption reached 10% 12166 | -8/Materials | Lost 4 parts (1n3u) 12348 | -8/Materials | Build established: Scavenger-Mutant 12970 | -8/Materials | Learned Storage stockpile data 13009 | -8/Materials | Learned 4 Factory zone layouts 13036 | -8/Materials | Learned location of 2 exits from Lower Caves 13087 | -8/Materials | Entered Storage 13087 | -8/Storage | Accompanied by 1 ally 13088 | -8/Storage | Identified exit to Recycling 13089 | -8/Storage | Loaded intel: 20 trap records 13091 | -8/Storage | Loaded intel: 14 terminal locations 13292 | -8/Storage | Met a pair of Derelict thieves 13372 | -8/Storage | Repaired Adv. Treads 13423 | -8/Storage | Repaired Hvy. Plasma Cannon 13474 | -8/Storage | Repaired Imp. Hardlight Generator 13482 | -8/Storage | Destroyed 9 combat bots 13784 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13885 | -8/Storage | Repaired Lyr. Medium Armor Plating 13959 | -8/Storage | Core integrity fell below 20% 14021 | -8/Storage | Lost 5 allies 14212 | -8/Storage | Garrison activated, responded to threat 14226 | -8/Storage | Entered Factory 14226 | -7/Factory | Accompanied by 2 allies 14226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14227 | -7/Factory | Identified exit to Lower Caves 14228 | -7/Factory | Identified exit to Factory 14230 | -7/Factory | Loaded intel: 117 trap records 14520 | -7/Factory | Build established: Mutant 14792 | -7/Factory | Identified exit to Garrison 14800 | -7/Factory | Entered Garrison 14906 | -7/Garrison | Triggered checkpoint 14942 | -7/Garrison | Garrison Relay disabled 15055 | -7/Garrison | Triggered checkpoint 15530 | -7/Garrison | Discovered new exit (range 10) 15613 | -7/Garrison | Garrison Relay disabled 15618 | -7/Garrison | Triggered checkpoint 15693 | -7/Garrison | Build established: Scavenger-Mutant 15712 | -7/Garrison | Garrison Relay disabled 15816 | -7/Garrison | Triggered checkpoint 15978 | -7/Garrison | Triggered checkpoint 16008 | -7/Garrison | H-XX Assembler disabled 16227 | -7/Garrison | Garrison Relay disabled 16298 | -7/Garrison | Triggered checkpoint 16325 | -7/Garrison | Build established: Mutant 16488 | -7/Garrison | Triggered checkpoint 16489 | -7/Garrison | Rescued a captive Derelict 16490 | -7/Garrison | Rescued a captive Derelict 16624 | -7/Garrison | Garrison Relay disabled 16681 | -7/Garrison | Discovered new exit (range 5) 16727 | -7/Garrison | Lost 3 parts (1n1u1w) 16880 | -7/Garrison | Spotted B-75 Beast 16927 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17152 | -7/Garrison | Entered Factory 17153 | -7/Factory | Loaded intel: 108 trap records 17588 | -7/Factory | Garrison activated, responded to threat 17721 | -7/Factory | Fabricated Gauss Cannon? 17837 | -7/Factory | Discovered exit to Factory (range 18) 18352 | -7/Factory | First assault squad dispatched 18639 | -7/Factory | Destroyed 10 combat bots 18857 | -7/Factory | Repaired Arm. Treads 18914 | -7/Factory | Repaired Hvy. Treads? 19069 | -7/Factory | Discovered exit to Factory (range 5) 19308 | -7/Factory | Discovered exit to Factory (range 13) 19401 | -7/Factory | Repaired Rnf. Fission Core 19466 | -7/Factory | Identified exit to Garrison 19475 | -7/Factory | Entered Garrison 19505 | -7/Garrison | Triggered checkpoint 19655 | -7/Garrison | Triggered checkpoint 19655 | -7/Garrison | Triggered checkpoint 19818 | -7/Garrison | Lost 3 parts (1n2w) 19869 | -7/Garrison | Garrison Relay disabled 20002 | -7/Garrison | Discovered new exit (range 7) 20043 | -7/Garrison | Triggered checkpoint 20122 | -7/Garrison | Garrison Relay disabled 20190 | -7/Garrison | Core integrity fell below 50% 20414 | -7/Garrison | Triggered checkpoint 20524 | -7/Garrison | Build established: Scavenger-Mutant 20559 | -7/Garrison | Found embedded Infiltrators 20581 | -7/Garrison | Discovered new exit (range 6) 20619 | -7/Garrison | Garrison Relay disabled 20695 | -7/Garrison | Triggered checkpoint 20723 | -7/Garrison | Garrison Relay disabled 20777 | -7/Garrison | Entered Factory 20777 | -7/Factory | Accompanied by 2 allies 21177 | -7/Factory | First assault squad dispatched 21401 | -7/Factory | Repaired Hvy. Treads 21450 | -7/Factory | Repaired Gatling Laser 22116 | -7/Factory | Repaired Gatling Laser? 22582 | -7/Factory | Core integrity fell below 20% 22589 | -7/Factory | System corruption reached 10% 22619 | -7/Factory | Lost 7 parts (4n2u1w) 22640 | -7/Factory | Discovered exit to Factory (range 4) 22847 | -7/Factory | Entered Lower Caves 22848 | -7/Lower Caves | Identified exit to Lower Caves 22853 | -7/Lower Caves | Met a Warlord Commander 22854 | -7/Lower Caves | Learned location of Warlord (-4) 22855 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 22862 | -7/Lower Caves | Found Encrypted Comm Array 22866 | -7/Lower Caves | Build established: Mutant 22909 | -7/Lower Caves | Learned Factory interactive machine intel 22955 | -7/Lower Caves | Encountered a Warlord checkpoint 23081 | -7/Lower Caves | Entered another Lower Caves area 23082 | -7/Lower Caves | Identified exit to Data Miner 23098 | -7/Lower Caves | Discovered exit to Factory (range 9) 23103 | -7/Lower Caves | Entered Factory 23103 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 23104 | -6/Factory | Loaded intel: 54 interactive machine locations 23324 | -6/Factory | Joined by Warlord Infantry squad 23432 | -6/Factory | Joined by Warlord Ranger squad 23566 | -6/Factory | P-60 Hacker assimilated allied JL-1MN(h) 23675 | -6/Factory | Discovered new exit (range 9) 23704 | -6/Factory | Build established: Hacker-Mutant 23745 | -6/Factory | Identified exit to Lower Caves 23751 | -6/Factory | Identified exit to Factory 23774 | -6/Factory | Sucked down chute 23774 | -6/Factory | Entered Waste 23775 | -6/Waste | Met a frightened Derelict 23779 | -6/Waste | Spotted C-40 Crusher 23787 | -6/Waste | Spotted C-40 Crusher 23787 | -6/Waste | Spotted C-40 Crusher 23789 | -6/Waste | EMP discharged 23793 | -6/Waste | Spotted C-40 Crusher 23793 | -6/Waste | Spotted C-40 Crusher 23801 | -6/Waste | Spotted C-40 Crusher 23806 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23807 | -6/Waste | Discovered new exit (range 13) 23813 | -6/Waste | Identified exit to Factory 23813 | -6/Waste | Entered Factory 24334 | -6/Factory | Discovered exit to Factory (range 12) 24566 | -6/Factory | System corruption reached 10% 24692 | -6/Factory | Garrison activated, responded to threat 24728 | -6/Factory | Fabricated Adv. Transmission Jammer? 24847 | -6/Factory | Lost 5 parts (1n1u3w) 24929 | -6/Factory | Lost 6 parts (1p2n3w) 25029 | -6/Factory | Entered Lower Caves 25115 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25138 | -6/Lower Caves | Discovered new exit (range 11) 25148 | -6/Lower Caves | Identified exit to Lower Caves 25148 | -6/Lower Caves | Entered another Lower Caves area 25375 | -6/Lower Caves | Discovered new exit (range 3) 25376 | -6/Lower Caves | Identified exit to Zion 25377 | -6/Lower Caves | Entered Zion 25411 | -6/Zion | System corruption cleaned by Quarantine Array 25423 | -6/Zion | Found Prototype Special Weapon 25423 | -6/Zion | Identified RU-N14's Throwing Claymores 25429 | -6/Zion | Found RU-N14's Throwing Claymores 25606 | -6/Zion | Given A8's code to call for help 25699 | -6/Zion | Found CR-A16's Pointy Stick 25834 | -6/Zion | Learned location of 1 exit from Proximity Caves 25907 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 25937 | -6/Zion | Visited the Megawrench Repair Shop 25937 | -6/Zion | Megawrench repaired 5 parts 26005 | -6/Zion | Discovered new exit (range 15) 26017 | -6/Zion | Identified exit to Proximity Caves 26018 | -6/Zion | Entered Proximity Caves 26103 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 26322 | -5/Proximity Caves | Learned Factory machine intel 26756 | -5/Proximity Caves | Entered Factory 26756 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 26757 | -5/Factory | Identified exit to Upper Caves 26758 | -5/Factory | Loaded intel: 315 machine locations 27189 | -5/Factory | Discovered exit to Upper Caves (range 14) 27297 | -5/Factory | Build established: Scavenger-Skirmisher 27419 | -5/Factory | Fabricated Hvy. Treads? 27803 | -5/Factory | Discovered new exit (range 5) 27806 | -5/Factory | Identified exit to Extension 27807 | -5/Factory | Entered Extension 28139 | -5/Extension | Rescued a captive Derelict 28150 | -5/Extension | Build established: Scavenger-Tank 28214 | -5/Extension | Rescued a captive Derelict 28215 | -5/Extension | Rescued a captive Derelict 28239 | -5/Extension | Rescued a captive Derelict 28330 | -5/Extension | Rescued a captive Derelict 28331 | -5/Extension | Rescued a captive Derelict 28801 | -5/Extension | Rescued a captive Derelict 28802 | -5/Extension | Rescued a captive Derelict 28946 | -5/Extension | Rescued A7 28994 | -5/Extension | Lost 3 allies 29163 | -5/Extension | Rescued a captive Derelict 29228 | -5/Extension | Discovered new exit (range 10) 29230 | -5/Extension | Discovered new exit (range 6) 29248 | -5/Extension | Identified exit to Factory 29265 | -5/Extension | Identified exit to Cetus 29282 | -5/Extension | Entered Cetus 29282 | -5/Cetus | Accompanied by 9 allies (A7) 29287 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 29297 | -5/Cetus | Spotted Cetus Guard 29297 | -5/Cetus | Spotted Cetus Guard 29298 | -5/Cetus | Spotted Cetus Guard 29305 | -5/Cetus | Destroyed Cetus Guard 29308 | -5/Cetus | Allies destroyed Cetus Guard 29310 | -5/Cetus | Destroyed Cetus Guard 29328 | -5/Cetus | System corruption reached 10% 29448 | -5/Cetus | Started Cetus Manufacturing Module 29473 | -5/Cetus | Manufactured an Enhanced Grunt 29477 | -5/Cetus | Escorted A7 to Cetus Mainframe 29498 | -5/Cetus | Manufactured an Enhanced Grunt 29511 | -5/Cetus | Discovered new exit (range 15) 29523 | -5/Cetus | Manufactured an Enhanced Grunt 29548 | -5/Cetus | Manufactured an Enhanced Grunt 29573 | -5/Cetus | Manufactured an Enhanced Grunt 29576 | -5/Cetus | Spotted Cetus Guard 29576 | -5/Cetus | Spotted Cetus Guard 29581 | -5/Cetus | Spotted Cetus Guard 29582 | -5/Cetus | Spotted Cetus Guard 29599 | -5/Cetus | Allies destroyed Cetus Guard 29599 | -5/Cetus | Allies destroyed Cetus Guard 29600 | -5/Cetus | Allies destroyed Cetus Guard 29602 | -5/Cetus | Allies destroyed Cetus Guard 29608 | -5/Cetus | Discovered exit to Factory (range 15) 29616 | -5/Cetus | Met Revision 17 29687 | -5/Cetus | Identified exit to Archives 29705 | -5/Cetus | Entered Archives 29705 | -5/Archives | Accompanied by 9 allies (A7) 29710 | -5/Archives | Received a hacking code to weaken MAIN.C 29774 | -5/Archives | Discovered new exit (range 16) 29873 | -5/Archives | Discovered new exit (range 15) 29919 | -5/Archives | Build established: Scavenger-Mutant 30229 | -5/Archives | Discovered exit to Factory (range 16) 30522 | -5/Archives | Identified exit to Hub_04(d) 30527 | -5/Archives | Entered Hub_04(d) 30527 | -5/Hub_04(d) | Accompanied by 7 allies 30719 | -5/Hub_04(d) | Build established: Scavenger-Tank 30719 | -5/Hub_04(d) | Specialist reinforcements revealed to be Infiltrators 30777 | -5/Hub_04(d) | Specialist reinforcements revealed to be Infiltrators 31466 | -5/Hub_04(d) | Network Hub disabled 31467 | -5/Hub_04(d) | Spotted Lightning 31501 | -5/Hub_04(d) | Lost 5 allies 31503 | -5/Hub_04(d) | Spotted Lightning 31503 | -5/Hub_04(d) | Spotted Lightning 31539 | -5/Hub_04(d) | Destroyed Lightning 31542 | -5/Hub_04(d) | Destroyed Lightning 31596 | -5/Hub_04(d) | System corruption reached 30% 31607 | -5/Hub_04(d) | Destroyed Lightning 31622 | -5/Hub_04(d) | Found Prototype Energy Cannon 31625 | -5/Hub_04(d) | Found Prototype Device 31625 | -5/Hub_04(d) | Identified Exp. Phase Shifter 31653 | -5/Hub_04(d) | Found Exp. Targeting Computer 32066 | -5/Hub_04(d) | Entered Factory 32066 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33075 | -4/Factory | Identified exit to Upper Caves 33075 | -4/Factory | Identified exit to Armory 33344 | -4/Factory | Garrison activated, responded to threat 33559 | -4/Factory | Spotted B-86 Titan 34169 | -4/Factory | Identified EMDS 34566 | -4/Factory | First assault squad dispatched 34670 | -4/Factory | System corruption reached 10% 35182 | -4/Factory | Entered Upper Caves 35340 | -4/Upper Caves | Build established: Scavenger-Skirmisher 35626 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36190 | -4/Upper Caves | Build established: Scavenger-Tank 36216 | -4/Upper Caves | Discovered new exit (range 11) 36228 | -4/Upper Caves | Identified exit to Upper Caves 36360 | -4/Upper Caves | Entered another Upper Caves area 36360 | -4/Upper Caves | Accompanied by 1 ally 36739 | -4/Upper Caves | Build established: Scavenger-Skirmisher 37118 | -4/Upper Caves | Discovered new exit (range 4) 37120 | -4/Upper Caves | Identified exit to Warlord 37121 | -4/Upper Caves | Entered Warlord 37171 | -4/Warlord | System corruption cleaned by Quarantine Array 37195 | -4/Warlord | Build established: Scavenger-Tank 37371 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 37480 | -4/Warlord | Visited the Vortex Lab 37490 | -4/Warlord | Found Prototype Energy Cannon 37490 | -4/Warlord | Identified Vortex Cannon 37493 | -4/Warlord | Found Vortex Cannon 37496 | -4/Warlord | Warlord's base attacked by MAIN.C 37514 | -4/Warlord | Build established: Scavenger-Skirmisher 37564 | -4/Warlord | Met Warlord 37732 | -4/Warlord | Found Prototype Reactor 37732 | -4/Warlord | Identified Vortex Chain Reactor 37737 | -4/Warlord | Found Prototype Device 37737 | -4/Warlord | Identified Exp. Cloaking Device 37754 | -4/Warlord | Found Prototype Device 37754 | -4/Warlord | Identified Thermal Barrier 37760 | -4/Warlord | Found Prototype Hackware 37818 | -4/Warlord | Spotted Executioner 37821 | -4/Warlord | Warlord forces counterattacked 37822 | -4/Warlord | P-70 Sage assimilated allied KJ-V6Y(Y) 37833 | -4/Warlord | Spotted Executioner 37840 | -4/Warlord | Spotted Executioner 37864 | -4/Warlord | Found Prototype Device 37865 | -4/Warlord | Identified Adv. Kinecellerator 37874 | -4/Warlord | Found Exp. Core Analyzer 37882 | -4/Warlord | Lost 3 allies 37899 | -4/Warlord | Spotted B-90 Cyclops 37900 | -4/Warlord | Discovered new exit (range 9) 37910 | -4/Warlord | Identified exit to Proximity Caves 37911 | -4/Warlord | Entered Proximity Caves 37912 | -3/Proximity Caves | Identified exit to Research 37937 | -3/Proximity Caves | Lost 4 allies 38492 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38786 | -3/Proximity Caves | Entered Research 38786 | -3/Research | Evolved 2 slots: Power x1, Utility x1 38891 | -3/Research | Identified Ghost Barrier 38986 | -3/Research | Revision forces began assault on 0b10 39029 | -3/Research | Met up with Revision 17++ 39134 | -3/Research | Build established: Scavenger-Assassin 39225 | -3/Research | Identified exit to Testing 39486 | -3/Research | Research terminal network offline 39630 | -3/Research | Discovered new exit (range 10) 39731 | -3/Research | Spotted Striker 39757 | -3/Research | Found Fusion Bomb Launcher 39789 | -3/Research | Discovered new exit (range 15) 39806 | -3/Research | Found Gamma Bomb Array 39880 | -3/Research | Found Prototype Launcher 39880 | -3/Research | Identified Adv. Micro-nuke Launcher 39887 | -3/Research | Entered Testing 39923 | -3/Testing | Build established: Scavenger-Skirmisher 40075 | -3/Testing | Found Prototype Hackware 40206 | -3/Testing | Discovered new exit (range 13) 40217 | -3/Testing | Identified exit to Research 40230 | -3/Testing | Found Portable AFG 40254 | -3/Testing | Found Prototype Ballistic Cannon 40254 | -3/Testing | Identified Omega Cannon 40615 | -3/Testing | Found Prototype Device 40615 | -3/Testing | Identified AEGIS Remote Shield 40673 | -3/Testing | Central database locked down 40673 | -3/Testing | Identified System Mapper 40795 | -3/Testing | Found Gamma Bomb Array+ 40800 | -3/Testing | Found Prototype Device 40800 | -3/Testing | Identified Exp. Thermal Defense Suite 40870 | -3/Testing | Repaired Adv. Cryofiber Web 40887 | -3/Testing | Spotted Striker 40906 | -3/Testing | Destroyed Striker 40935 | -3/Testing | Spotted Striker 41072 | -3/Testing | Found Prototype Energy Gun 41072 | -3/Testing | Identified Tachyon Dispersion Ray 41116 | -3/Testing | Found Prototype Energy Cannon 41116 | -3/Testing | Identified Cld. Nova Cannon 41356 | -3/Testing | Repaired Enh. Biometal Leg 41458 | -3/Testing | Found Prototype Protection 41458 | -3/Testing | Identified SHELL Armor 41464 | -3/Testing | Found Prototype Protection 41467 | -3/Testing | Found Prototype Protection 41598 | -3/Testing | Unchained authorized (DW-4LL) 41761 | -3/Testing | Entered Research 41761 | -2/Research | Warlord forces began assault on 0b10 41761 | -2/Research | Evolved 2 slots: Utility x2 41786 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 41786 | -2/Research | Distinguished unit "Death Star" dispatched to help 41871 | -2/Research | Research machine network offline 42130 | -2/Research | Met up with Warlord 42185 | -2/Research | Spotted Striker 42187 | -2/Research | Spotted Striker 42203 | -2/Research | Borebot progress halted 42230 | -2/Research | Lost 4 allies 42255 | -2/Research | Discovered new exit (range 15) 42270 | -2/Research | Identified exit to Access 42320 | -2/Research | Found Exp. Thermal Shield 42398 | -2/Research | Borebot progress halted 42891 | -2/Research | Found Prototype Hackware 42891 | -2/Research | Identified Exp. Hacking Suite 43026 | -2/Research | Found Unknown Device 43026 | -2/Research | Identified Quantum Capacitor 43224 | -2/Research | Spotted Striker 43226 | -2/Research | Spotted Striker 43229 | -2/Research | Destroyed Striker 43233 | -2/Research | Destroyed Striker 43269 | -2/Research | Given Cave Seal Controls access code 43303 | -2/Research | Discovered exit to Access (range 16) 43330 | -2/Research | Build established: Gunner 43330 | -2/Research | Entered Access 43330 | -1/Access | Evolved 2 slots: Utility x2 43515 | -1/Access | Repaired Enh. Biometal Leg 43548 | -1/Access | Unchained authorized (DW-4LL) 43734 | -1/Access | Spotted B-99 Colossus 43763 | -1/Access | Spotted B-99 Colossus 43769 | -1/Access | Discovered new exit (range 4) 43771 | -1/Access | Identified exit to Command 43772 | -1/Access | Entered Command 43933 | -1/Command | Destroyed 9 combat bots 44003 | -1/Command | Phase Generator disabled 44216 | -1/Command | Disengaged cave seal 44216 | -1/Command | Derelicts emerged from the dark tunnel 44216 | -1/Command | Welcomed Warlord to Command 44244 | -1/Command | Disengaged cave seal 44244 | -1/Command | Derelicts emerged from the dark tunnel 44272 | -1/Command | First assault squad dispatched 44315 | -1/Command | Build established: Skirmisher 44449 | -1/Command | Ran a Watcher feed algorithm 44495 | -1/Command | Spotted Combat Programmer 44497 | -1/Command | Spotted M Guard 44498 | -1/Command | Spotted M Guard 44502 | -1/Command | Warlord commented on Warlord statues 44503 | -1/Command | Spotted Combat Programmer 44511 | -1/Command | Destroyed M Guard 44524 | -1/Command | All MAIN.C guards destroyed 44533 | -1/Command | Found AEGIS Remote Shield 44550 | -1/Command | Lost 21 allies 44602 | -1/Command | Lost 3 allies 44741 | -1/Command | Found Corrupted Prototype Protection 44741 | -1/Command | Identified Hvy. Regenerative Plating 44742 | -1/Command | System corruption reached 10% 44770 | -1/Command | 0b10 Conduit disabled 44771 | -1/Command | Met MAIN.C 44771 | -1/Command | Hacked MAIN.C using A7's code 44790 | -1/Command | MAIN.C activated Command garrisons 44802 | *** | Establishing Free Derelict Territories! Last Messages --------------- 44797_ AA-TQ5(h) suffers critical hit (Destroy). 44797_ MAIN.C reaction time slowed by virus. 44797_ System corrupted: Vortex Cannon failed to cycle. 44798_ MAIN.C reaction time slowed by virus. 44799_ Blast Slug penetrates MAIN.C. 44799_ Blast Slug penetrates Reinforced Barrier. 44800_ HV Slug penetrates MAIN.C. 44800_ MAIN.C suffers critical hit (Destroy). 44801_ HV Slug penetrates MAIN.C. 44802_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 44802_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#############?????????????????????? | | ???????????????"""" #?????????????????????? | | ???????????????"" #?????????????????????? | | ???????????????"" ####################### | | ???????????????"" /h # | | ??????????????""" /hh # | | ????????????"""" M /W # | | ????????????"" ################### # | | ?????????????"" @ #?????????????????# # | | ?????????? % #?????????????????# # | | ?????????? m =L "#?????????????????# T | | ??????????? """""""#?????????????????#///# | | ??????????? """""""""#?????????????????# ! | | ???????????? """""""""""#?????????????????# ! | | ???????????? ????" " " #?????????????????# !% | | ????????????????????? " #?????????????????# % % | | ??????????????????????"" ? #?????????????????# = | | ????????????????????????"? ??????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 120 Energy Generation 75 Energy Capacity 1350 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1500 Resistance: TH 50 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 18 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Adv. Transmission Jammer | -6/Factory | Hacked Battle Cannon | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Adv. Melee Analysis Suite | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Point Defense System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Mass Driver | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Remote Datajack | -5/Factory | Hacked Imp. Transmission Jammer | -5/Extension | Hacked Exp. Heat Sink | -4/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Gauss Cannon | x2 | -7/Factory | Preloaded Adv. Transmission Jammer | x2 | -6/Factory Hvy. Treads | x1 | -5/Factory Repaired ---------- Lgt. Treads | 23% | -10/Materials Imp. Ion Engine | 61% | -9/Materials Lgt. Treads | 72% | -9/Materials Hvy. Assault Rifle | 32% | -8/Materials | Broken Adv. Treads | 2% | -8/Storage Hvy. Plasma Cannon | 8% | -8/Storage Imp. Hardlight Generator | 27% | -8/Storage Lyr. Medium Armor Plating | 46% | -8/Storage Arm. Treads | 2% | -7/Factory Hvy. Treads | 23% | -7/Factory Rnf. Fission Core | 27% | -7/Factory Hvy. Treads | 13% | -7/Factory Gatling Laser | 43% | -7/Factory Gatling Laser | 49% | -7/Factory Adv. Cryofiber Web | 26% | -3/Testing Enh. Biometal Leg | 27% | -3/Testing Enh. Biometal Leg | 51% | -1/Access Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked KE Penetrator | -4/Factory | Hacked Myomer Leg | -3/Research | Hacked Biometal Leg | -3/Testing | Hacked Gamma Bomb Array | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Bullet Installation Great Explorer No Explosion For You Poison In The Code Showdown Victory By Combat Warlord Forever! Welcome To The Revolution Challenges ------------ None Game ------ Seed GaussSupersonicMediator Manual? 0 Play Time 08:04:19 Cumulative 210.5 hours Start 2025.11.10 @ 18:32:48 End 2025.11.11 @ 04:58:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type 7 Total 9 Types 6/0/2/0/0/0/0/1/0/0 Lore% 51 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dead7245-7d2a-4d33-a23a-80cacffa5824