Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.10 @ 12:06:01 Player: icehewn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2250) 2250 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 5210 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 581/700 Matter 12/300 Energy 590/590 System Corruption 3% Temperature Cool (18) Location -7/Factory Parts ------- Power (1) Improved Deuterium Engine Propulsion (3) Light Treads Utility (6) Large Storage Unit Large Storage Unit Large Battery Advanced Weight Redist. System Visual Processing Unit Weapon (3) Gauss Cannon Inventory (16) Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Large Battery (300) Visual Processing Unit Visual Processing Unit System Shield Improved Light Cannon Peak State ------------ Power Improved Deuterium Engine Propulsion Light Treads Light Treads Light Treads Utility Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Large Battery Visual Processing Unit Weapon Heavy Laser Plasma Cannon Heavy Missile Launcher Inventory Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Large Battery Advanced Weight Redist. System Visual Processing Unit Visual Processing Unit System Shield Improved Light Cannon [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . . 2 2 Weapon 1 | . . . 1 . . Parts Attached 69 | 7 3 1 19 24 15 Power 8 | 1 . 1 2 3 1 Engine 4 | 1 . . 1 1 1 Core 4 | . . 1 1 2 . Reactor . | . . . . . . Propulsion 11 | 2 . . 5 3 1 Treads 4 | . . . . 3 1 Leg 4 | 2 . . 2 . . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . 3 5 4 Device 6 | . . . . 4 2 Storage 7 | 1 1 . 3 . 2 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 36 | 3 2 . 9 13 9 Energy Gun 10 | 2 . . . 4 4 Energy Cannon 12 | . . . 5 6 1 Ballistic Gun 6 | 1 . . 2 3 . Ballistic Cannon 5 | . . . 2 . 3 Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 20 | . . . 3 7 10 Power 1 | . . . 1 . . Propulsion 5 | . . . . 2 3 Utility 4 | . . . . 2 2 Weapon 10 | . . . 2 3 5 Highest Loss Streak 6 | . . . 3 5 6 Average Slot Usage (%) 96 | . 96 100 95 95 95 Engine 5 | . 14 11 7 . 7 Core 3 | . . 2 3 8 . Treads 11 | . . . . 16 20 Leg 7 | . 28 28 13 . . Wheel 6 | . . . 18 9 . Device 6 | . . . . 10 10 Storage 22 | . 24 28 21 18 25 Processor 4 | . . . . 5 7 Energy Gun 4 | . 7 . . 7 5 Energy Cannon 7 | . . . 8 10 6 Ballistic Gun 5 | . 13 . 9 8 . Ballistic Cannon 2 | . . . 7 . 3 Launcher 6 | . 7 28 4 . 4 Naked Turns . | . . . . . . Heaviest Build 70 | 13 19 19 48 52 70 Greatest Support 60 | 20 20 20 33 60 60 Greatest Overweight (x) 3 | 1 . . 2 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 8 8 16 16 16 Average Capacity 13 | 5 7 8 11 16 16 Most Carried 16 | 5 5 8 14 15 16 Average Carried 9 | 2 5 6 5 8 14 Final Capacity 16 | 6 8 8 16 16 16 Final Carried 14 | 5 5 7 8 14 13 Class Distribution -------------------- 34% | Scavenger-Skirmisher 26% | Mutant 18% | Gunner 13% | Scavenger-Mutant 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1271 | 244 25 74 328 490 110 Remotely 251 | . . . . 251 . Salvage Created 2214 | . 25 75 433 1172 509 Parts 144 | . 3 4 34 69 34 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 52 | . 3 2 17 22 8 Guns 6 | . . . 1 4 1 Cannons 25 | . . . 7 17 1 AOE 20 | . 3 2 9 . 6 Classes Destroyed 12 | . 1 1 4 2 4 Worker 5 | . . . . 1 4 Builder 4 | . . . . . 4 Hauler 1 | . . . . 1 . Recycler 4 | . . . . . 4 Operator 1 | . . . . . 1 Watcher 6 | . . . 2 3 1 Swarmer 14 | . 3 . 3 4 4 Grunt 26 | . . 2 10 12 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 9 | . . . 2 6 1 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 3 2 10 9 9 Combat Bots Only 10 | . 3 2 10 8 4 Max Kills in Single Turn 3 | . 3 2 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . 3 2 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2726 | . 10 46 499 1087 1084 Core 558 | . . 11 105 323 119 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 95 73 41 . Volleys Fired 126 | . 1 1 33 65 26 Largest 3 | . 2 2 3 3 3 Hottest 205 | . 50 60 204 205 198 Shots Fired 295 | . 2 2 88 171 32 Gun 106 | . 1 . 32 67 6 Cannon 146 | . . . 35 104 7 Launcher 43 | . 1 2 21 . 19 Special . | . . . . . . Kinetic 89 | . 1 . 49 36 3 Thermal 163 | . . . 18 135 10 Explosive 43 | . 1 2 21 . 19 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . . 1 14 14 18 Robot Miss Streak 4 | . . . 3 4 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 174 | . . 1 36 121 16 Core Hits 127 | . 4 3 33 46 41 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5539 | . 81 77 1452 2180 1749 Guns 1064 | . . . 182 766 116 Cannons 2024 | . . . 470 1389 165 Explosions 2408 | . 81 77 788 . 1462 Melee . | . . . . . . Ramming 43 | . . . 12 25 6 Kinetic 766 | . . . 365 338 63 Thermal 2496 | . . . 381 1817 298 Explosive 2234 | . 81 77 694 . 1382 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 79 | . . . 15 . 64 Projectiles 1 | . . . 1 . . Explosions 78 | . . . 14 . 64 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 170 | . . . . . 170 Shots 4 | . . . . . 4 Rammed 4 | . . . . 3 1 Targets Rammed 7 | . . . 3 3 1 Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 606 | . . . 405 606 102 Average Temperature 148 | . . . 115 178 24 Received Heat Transfer 1095 | . . 36 156 522 381 Effects 18 | . . . 1 17 . Shutdowns 2 | . . . 1 1 . Energy Bleed 2 | . . . . 2 . Interference 2 | . . . . 2 . Matter Decay 2 | . . . . 2 . Short Circuit 4 | . . . . 4 . Damage (minor) 1 | . . . . 1 . Damage (major) 2 | . . . . 2 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . . . 5 . Heat Transferred 4557 | . . . 568 3515 474 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 480 | . 70 88 382 480 291 Average Influence 200 | . 21 33 237 330 152 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 49 | . . . . . . Level 1 40 | . . . . . . Level 2 10 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 2 2 4 Investigation 3 | . . . 1 1 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . . . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 3 2 20 38 13 Peak Tracking Total 5 | . 3 2 4 5 5 Tactical Retreats 6 | . . . . 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 7 | . . . 1 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 18 | . . . 2 3 13 Max in Single Turn 5 | . . . 1 2 5 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3402 | 89 182 415 586 1125 1005 Spaces Moved 2077 | 61 144 340 415 593 524 Core 3 | 3 . . . . . Treads 920 | . . . . 396 524 Legs 688 | 58 144 340 146 . . Wheels 466 | . . . 269 197 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 83 93 160 Average Speed 136 | 119 120 120 101 144 174 Slowest Speed 200 | 150 120 120 120 200 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 38 50 34 50 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 306 | . 6 16 84 . 200 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 304 | . 6 16 82 . 200 Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2415 | 74 151 345 525 737 583 Wait 9 | . . . 9 . . Move 2072 | 60 143 339 414 592 524 Hop . | . . . . . . Pick Up 54 | 5 . 3 17 23 6 Fast Attach 28 | 7 3 . 7 7 4 Attach 37 | . . 1 10 15 11 Detach 31 | 1 2 . 10 13 5 Swap 5 | . . . 2 3 . Drop 44 | 1 2 1 20 16 4 Fire 126 | . 1 1 33 65 26 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 3 . . Crush 4 | . . . . 3 1 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 225 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Discovered new exit (range 3) 272 | -10/Materials | Entered Mines 285 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 638 | -10/Mines | Discovered new exit (range 11) 687 | -10/Mines | Entered Materials 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 840 | -9/Materials | Lost 3 parts (1p2w) 847 | -9/Materials | Destroyed 10 combat bots 1196 | -9/Materials | Discovered new exit (range 16) 1234 | -9/Materials | Build established: Gunner 1273 | -9/Materials | Entered another Materials area 1273 | -8/Materials | Evolved 2 slots: Utility x2 1418 | -8/Materials | Destroyed 8 combat bots 1546 | -8/Materials | Discovered new exit (range 5) 1572 | -8/Materials | Core integrity fell below 50% 1610 | -8/Materials | Lost 5 parts (2n1u2w) 1897 | -8/Materials | Discovered new exit (range 11) 1966 | -8/Materials | Build established: Scavenger-Skirmisher 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Utility x2 2840 | -7/Factory | Discovered new exit (range 12) 3156 | -7/Factory | Build established: Scavenger-Mutant 3403 | -7/Factory | Self-destructed Last Messages --------------- 03385_ Lgt. Treads destroyed. 03385_ Fusion Modulator explodes. 03385_ K-01 Serf destroyed. 03385_ Fusion Modulator explodes. 03385_ Fabricator disabled. 03385_ K-01 Serf collects debris. 03387_ The unstable cave ceiling collapses. 03387_ U-05 Engineer builds a Wall. 03391_ U-05 Engineer lays Concrete. 03392_ The unstable cave ceiling collapses. 03392_ U-05 Engineer builds a Wall. 03392_ K-01 Serf collects debris. 03392_ U-05 Engineer lays Concrete. 03397_ Hpw. Electrolaser destroyed. 03398_ System corrupted: Matter fused (-9). 03398_ ALERT: Rogue bot located, Programmers report to Factory Zone 5U. 03398_ U-05 Engineer builds a Wall. 03400_ The unstable cave ceiling collapses. 03401_ U-05 Engineer lays Concrete. 03403_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """ #???????????????? | | ????????????????????# "Y" #???????????????? | | ????????????????????# ######??????????? | | ????????????????????# +%! #?????????? | | ????????????????????# #######? ???????? | | ????????????????????# """"""" ### # # ?????? | | ????????????????????# """"""" # # ?????? | | ????????????????????# """"""" # ? ???? | | ?????????????##?#???# """"""" =# # ????? | | ????????????# """ ??# =% # ## ???? | | ??????????? #""F""### % # # ????? | | ??????+#### ;;;;;;;;;# #=# ################ | | ??? ^ uu | | ??? ^ | | ??? g | | ?????"" " g % | | ????????" g | | ???????? #########+##### | | ???????? # | | ???????? ## | | ???????? ##?# # | | ???????? ##??# # ! | | ???????? @ ;#???# #*% | | ???????? ;#???# # | | ???????? ; ;;; ;;###???# | | ????????? ; ###?????# | | | ?????????; ######???????##+####### | | ?????????? ??????????????? #????# | | ?????????? ???????????#####+######## | | ?????????? """ """???????????# | | ??????????? """ ""????????????# # | | ???????????????"" ""????????????# # | | ###???????????? ???????????????# # | | #?????????????????????????????# # | | #?????????????????????????????# / | | #?????????????????????????????# # | | #?????????????????????????????# # | | #?????????????????????????????# # | | # #?????????????????????????????# ##### | | # #????######???????????????????# #???# | | # ###??# #???????????????????# #???# | | #??? ????????????????????##############???# | | #???## ############??????????????????????????# | | #???# #??????????????????????????# | | ##### #??????????????????????????# | | #??????????????????????????? | | ################### #?????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 43 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Use The Force Challenges ------------ None Game ------ Seed GravmagEnhancedBay Manual? 0 Play Time 00:35:56 Cumulative 4.3 hours Start 2019.11.09 @ 20:42:54 End 2019.11.10 @ 12:06:01 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue -6 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 467279fa-1551-491d-a207-024bf04a1b9b