Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.19 @ 01:56:47 // Winter2019/RPGLIKE Player: User15V Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4014) 4014 Prototype IDs (223) 4460 Alien Tech Used (0) 0 Bonus (3408) 3408 TOTAL SCORE: 16272 Bonus ------- Follower Combat Kills 108 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 947/966 System Corruption 1% Temperature Hot (200) Movement Hovering (124) Ox1 Location -6/Data Miner Parts ------- > --- POWER (3) -------- Cooled Ion Engine Momentum-Deuterium Engine > --- PROPULSION (4) --- Hovering Gravmag-Carbon Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Makeshift Microdissipator Network Energy Well Machine Analyzer Improved Terrain Scanner Makeshift Salvage Targeting Computer Improved Medium Armor Plating Dynamic Insulation System > --- WEAPON (4) ------- Thermic Magnetic Construct/C Laser Ion Construct/C Kinetic Magnetic Construct/C Hyp. Kinetic Bore Construct/C > --- INVENTORY (5) ---- Improved Medium Armor Plating Heavy Laser Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Momentum-Deuterium Engine > --- PROPULSION ------- Hovering Gravmag-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Makeshift Microdissipator Network Energy Well Machine Analyzer Improved Terrain Scanner Makeshift Salvage Targeting Computer Improved Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Thermic Magnetic Construct/C Laser Ion Construct/C Kinetic Magnetic Construct/C Hyp. Kinetic Bore Construct/C > --- INVENTORY -------- Improved Medium Armor Plating Heavy Laser Plasma Cutter Katana [Rating: 90] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Constructs Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Energy Well Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Slots Evolved 16 | 4 . . 3 1 6 1 . . 1 Power 2 | . . . . . 2 . . . . Propulsion 3 | 1 . . . . 2 . . . . Utility 8 | 2 . . 2 1 1 1 . . 1 Weapon 3 | 1 . . 1 . 1 . . . . Parts Attached 26 | 4 . 3 11 3 1 3 . . 1 Power 3 | . . 1 2 . . . . . . Engine 3 | . . 1 2 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 3 | 1 . . 2 . . . . . . Treads . | . . . . . . . . . . Leg 3 | 1 . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 2 . . 2 3 1 3 . . 1 Device 5 | 1 . . . 2 . 1 . . 1 Storage 1 | . . . . . . 1 . . . Processor 3 | 1 . . . 1 . 1 . . . Hackware 1 | . . . 1 . . . . . . Protection 2 | . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 8 | 1 . 2 5 . . . . . . Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 5 1 . . . . . Parts Lost 1 | . . . 1 . . . . . . Power 1 | . . . 1 . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 1 2 3 3 2 4 4 5 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . 1 1 1 2 1 Weapon 1 | . 1 2 2 2 . 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . . 4 1 1 . . . 3 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 5 | . . . 2 1 1 . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 78 | . 100 99 86 86 70 71 73 73 73 Engine 9 | . 12 11 9 8 8 9 10 10 10 Leg 10 | . 25 25 19 16 8 5 2 . . Hover 1 | . . . . . . . 2 5 5 Device 14 | . 12 12 9 12 17 19 15 15 16 Storage 1 | . . . . . . . 5 5 5 Processor 8 | . 12 12 9 7 5 6 10 10 10 Hackware 1 | . . . . 6 . . . . . Protection 6 | . 12 12 9 8 5 5 5 5 5 Energy Gun 6 | . . . 7 8 8 9 5 3 . Energy Cannon 7 | . . . 9 8 7 9 7 5 5 Ballistic Gun 2 | . 25 25 5 . . . . . . Ballistic Cannon 2 | . . . . . . 1 7 11 15 Slashing Weapon 2 | . . . 5 8 2 . . . . Peak Build Rating 90 | 10 10 13 24 47 70 79 81 86 90 Average Rating 51 | 7 10 11 18 30 61 74 80 81 87 On Entrance 42 | 4 10 10 13 24 47 70 79 81 86 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 13 13 17 25 27 38 49 52 71 73 Greatest Support 81 | 25 25 25 36 36 81 40 42 37 42 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 5 | 4 4 4 5 5 5 5 5 5 5 Average Capacity 4 | 3 4 4 4 5 5 5 5 5 5 Most Carried 5 | 2 1 4 5 5 5 5 5 5 5 Average Carried 3 | . 1 2 3 3 2 4 4 5 4 Final Capacity 5 | 4 4 4 5 5 5 5 5 5 5 Final Carried 5 | 1 1 4 3 4 5 4 5 5 4 Scrap Engine Consumption 95 | . . . . 6 62 12 5 10 . Constructs Created 6 | . . . . . 6 . . . . Constructs Modified 34 | . . . . . 21 5 5 3 . Class Distribution -------------------- 49% | Hacker-Construct 18% | Hacker-Assassin 16% | Commander-Assassin 9% | Hacker-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Commander-Assassin | -9/Storage Commander-Assassin | -9/Recycling Hacker-Construct | -7/Factory Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Data Miner Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Matter Collected 1500 | 258 6 160 315 30 233 106 228 164 . Remotely . | . . . . . . . . . . Salvage Created 5710 | 111 27 329 1318 282 1842 388 307 693 413 Parts 307 | 6 1 27 102 15 81 30 14 20 11 Haulers Intercepted 8 | . . . 5 . 2 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Combat Hostiles Destroyed 75 | . . 6 23 3 22 9 4 5 3 Melee 1 | . . . 1 . . . . . . Guns 35 | . . 6 8 2 13 6 . . . Cannons 34 | . . . 11 . 8 3 4 5 3 AOE 4 | . . . 3 1 . . . . . Classes Destroyed 19 | 2 1 3 6 1 2 . 2 2 . Worker 3 | . . . 2 . 1 . . . . Builder 6 | . . . 2 . 3 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 8 | . . . 5 . 2 1 . . . Recycler 8 | 1 . . . 1 6 . . . . Minesweeper 1 | . . . . . . . 1 . . Mechanic 2 | . . 1 . . 1 . . . . Operator 4 | . . . 4 . . . . . . Watcher 10 | . 1 1 2 . 4 2 . . . Swarmer 10 | . . 2 . . 6 . 2 . . Grunt 26 | . . . 10 . 8 5 . 3 . Brawler 2 | . . . . . . . . 2 . Duelist 4 | . . . 2 . 1 1 . . . Sentry 23 | . . 4 11 3 3 2 . . . Hunter 2 | . . . . . 2 . . . . Programmer 4 | . . . . . 2 1 1 . . Behemoth 1 | . . . . . . . 1 . . Enhanced Grunt 3 | . . . . . . . . . 3 Scientist 1 | . . . . 1 . . . . . Samaritan 4 | . . . . . . . . 4 . Best Kill Streak 7 | 2 1 4 5 2 7 4 2 3 3 Combat Bots Only 5 | . . 4 5 1 3 3 2 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Hostile Shots Fired 460 | . . 43 86 7 171 65 31 8 49 Missed 161 | . . 19 30 1 65 23 8 2 13 Hits 299 | . . 24 56 6 106 42 23 6 36 Melee 1 | . . . . . . . . 1 . Projectile 298 | . . 24 56 6 106 42 23 5 36 Critical Strikes 11 | . . . 1 3 5 . 1 1 . Part Disruptions 1 | . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 3111 | . . 217 469 83 783 246 327 82 904 Core 2197 | . . 157 287 65 522 154 267 65 680 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 1796 | . . 130 255 56 480 132 157 55 531 Ignored by Resistances 2205 | . . 133 296 50 498 166 233 54 775 Regen/Repaired (Parts) 117 | . . . . . 49 11 31 21 5 Core Remaining (%) 98 | 100 100 . . 100 92 . . . . Volleys Fired 235 | 3 1 22 55 9 71 27 14 17 16 Largest 4 | 2 2 2 3 2 4 4 4 4 4 Hottest 197 | 40 40 46 124 101 197 197 175 171 171 Shots Fired 667 | 6 2 44 122 15 197 97 56 68 60 Gun 314 | 6 2 44 68 6 120 40 14 14 . Cannon 353 | . . . 54 9 77 57 42 54 60 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 190 | 6 2 44 41 . 33 . 14 20 30 Thermal 299 | . . . . . 106 73 42 48 30 Explosive . | . . . . . . . . . . Electromagnetic 178 | . . . 81 15 58 24 . . . Robot Hit Streak 90 | 3 5 24 45 62 22 31 37 43 90 Robot Miss Streak 4 | 1 . 1 1 1 3 4 2 1 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . 2 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 537 | 3 2 38 111 12 149 72 44 53 53 Core Hits 255 | 3 1 13 57 8 91 31 11 19 21 Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . Critical Strikes 11 | . . 3 4 . 2 1 . 1 . Burn 1 | . . . . . 1 . . . . Destroy 4 | . . 3 1 . . . . . . Blast 1 | . . . . . . . . 1 . Corrupt 3 | . . . 1 . 1 1 . . . Sever 2 | . . . 2 . . . . . . Melee Attacks 12 | . . . 10 . 2 . . . . Impact . | . . . . . . . . . . Slashing 12 | . . . 10 . 2 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 4 . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11945 | 41 23 482 2675 387 3280 1562 1073 1277 1145 Guns 4246 | 41 23 482 960 116 1750 536 183 155 . Cannons 6780 | . . . 1089 119 1389 1026 890 1122 1145 Explosions 394 | . . . 242 152 . . . . . Melee 525 | . . . 384 . 141 . . . . Ramming . | . . . . . . . . . . Kinetic 3279 | 41 23 482 472 . 716 . 323 493 729 Thermal 4840 | . . . 192 152 1393 1153 750 784 416 Explosive 50 | . . . 50 . . . . . . Electromagnetic 3251 | . . . 1577 235 1030 409 . . . Impact . | . . . . . . . . . . Slashing 525 | . . . 384 . 141 . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . . . 6 7 2 Message Errors 2 | . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 4 | . . . . . . . 2 1 1 Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 1 . Data Loss (major) 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 223 | . . . 94 . 35 3 22 60 9 Projectiles 136 | . . . 35 . 7 3 22 60 9 Explosions . | . . . . . . . . . . Melee 87 | . . . 59 . 28 . . . . Knockbacks 7 | . . . . . . . 1 1 5 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . 1 1 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 16 | . . . 10 6 . . . . . Shots 2 | . . . 1 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 204 | . . 10 204 23 200 200 200 200 200 Average Temperature 82 | . . 4 54 11 82 114 77 58 167 Received Heat Transfer 1016 | . . 108 345 90 135 65 243 30 . Effects 9 | . . . . . 1 4 . . 4 Energy Bleed 4 | . . . . . 1 1 . . 2 Interference 5 | . . . . . . 3 . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 21 | . . . 7 . 12 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . . . . 4 3 1 4 . Heat Transferred 8268 | . . . 250 137 2738 1443 1258 1406 1036 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 5 2 . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 147 | 10 7 95 147 31 118 84 . . . Initial 1 | . . . 1 . . . . . . Average 27 | 1 1 31 65 1 16 31 . . . Influence Increases 2332 | 10 7 182 812 91 711 284 115 120 . Destroy 0b10 Robot/C 1440 | . . 120 460 60 440 180 80 100 . Destroy 0b10 Robot/NC 215 | 10 5 10 75 5 85 20 5 . . Destroy Leader 454 | . 2 52 174 . 120 56 30 20 . Allied During Kill 24 | . . . 15 9 . . . . . Successful Hack 102 | . . . 6 8 61 27 . . . Disable Machine 28 | . . . 28 . . . . . . Destroy Structure 69 | . . . 54 9 5 1 . . . Influence Decreases 2332 | 10 7 177 817 91 711 255 144 120 . Entered New Map 20 | . . . 4 . . . 16 . . Time Decay 2283 | 10 7 177 805 90 691 255 128 120 . Lost Part 8 | . . . 8 . . . . . . Lost Ally 21 | . . . . 1 20 . . . . Squads Dispatched 8 | . . . . . 6 2 . . . Investigation 4 | . . . . . 3 1 . . . Extermination 3 | . . . . . 2 1 . . . Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Distress Signals 4 | . . . 2 . 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 2 8 31 6 30 12 4 5 4 Peak Tracking Total 5 | . 1 3 5 2 3 3 2 2 4 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Traps Triggered 4 | . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Machines Disabled 8 | . . . 7 1 . . . . . Max in Single Turn 2 | . . . 2 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Machines Accessed 28 | . . . 3 7 11 2 1 . 4 Terminals 16 | . . . 2 6 6 2 . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 120 | . . . 6 37 35 11 1 . 30 Successful 100 | . . . 5 29 25 10 1 . 30 Failed 20 | . . . 1 8 10 1 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . . . 1 9 . 2 . . . Terminals 70 | . . . 5 35 19 11 . . . Fabricators 10 | . . . . . 10 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 85 | . . . 4 29 11 10 1 . 30 Record 11 | . . . . . . . . . 11 Part Schematic 26 | . . . . 10 2 4 . . 10 Robot Schematic 8 | . . . . 2 . . . . 6 Robot Analysis 2 | . . . . . . 2 . . . Prototype ID Bank 15 | . . . . 9 2 1 . . 3 Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . Dispatch Records 1 | . . . . . 1 . . . . Surveillance Status 1 | . . . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . Hauler Manifests 4 | . . . 1 2 1 . . . . Registered Components 1 | . . . . 1 . . . . . Registered Prototypes 3 | . . . 1 . 1 1 . . . Zone Layout 4 | . . . 1 1 1 1 . . . Release Object 2 | . . . . 2 . . . . . Fabricator Hacks 8 | . . . . . 8 . . . . Network Status 2 | . . . . . 2 . . . . Load Schematic 3 | . . . . . 3 . . . . Build 3 | . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . 3 . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . . . 1 5 7 2 . . . Full Trace Events 3 | . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 2 . . . . 6 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 29 | . . . . 10 5 4 . . 10 Parts Built 6 | . . . . . 6 . . . . Authchips . | . . . . . . . . . . Time 146 | . . . . . 146 . . . . Total Part Build Rating 16 | . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Total Allies 10 | . . . 10 . . . . . . Largest Group 10 | . . . 10 10 2 . . . . Highest-Rated Group 88 | . . . 88 88 16 . . . . Highest-Rated Ally 16 | . . . 16 16 8 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 50 | . . . 3 39 8 . . . . Total Damage 439 | . . . 32 351 56 . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Active Infowar (turns) 6729 | 28 86 377 1223 1004 1721 372 1234 539 145 Terrain 6729 | 28 86 377 1223 1004 1721 372 1234 539 145 Machine Analysis 2017 | . . . . . . 104 1234 539 140 Robot Analysis Total 153 | . . . . . . 2 . . 151 Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Turns Passed 6879 | 76 86 377 1223 1004 1721 474 1234 539 145 Spaces Moved 4253 | 49 70 247 742 710 927 246 833 355 74 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 3154 | 49 70 247 742 710 809 246 281 . . Wheels . | . . . . . . . . . . Hover 1099 | . . . . . 118 . 552 355 74 Flight . | . . . . . . . . . . Fastest Speed 72 | 120 120 120 120 120 72 103 124 124 124 Average Speed 121 | 120 120 120 120 120 108 143 133 124 124 Slowest Speed 190 | 120 120 120 120 120 190 153 153 124 124 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 18 31 89 91 32 7 98 56 78 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 32 | . . . . . . . . . 32 Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . Spaces Dug 2 | . . . 2 . . . . . . Terrain Destroyed 75 | . . . 56 8 . . 4 7 . Melee 2 | . . . 2 . . . . . . Projectile 11 | . . . . . . . 4 7 . AOE 62 | . . . 54 8 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Total 5427 | 60 70 282 955 848 1490 303 917 411 91 Wait 742 | . . . 66 111 450 5 70 40 . Move 4244 | 48 69 246 741 709 926 245 832 354 74 Hop . | . . . . . . . . . . Pick Up 34 | 5 . 4 15 5 3 1 1 . . Fast Attach 1 | . . . . . . 1 . . . Attach 22 | 4 . 1 10 3 1 2 . . 1 Detach 1 | . . . . . 1 . . . . Swap 11 | . . 3 8 . . . . . . Drop 24 | . . 1 12 3 7 1 . . . Fire 235 | 3 1 22 55 9 71 27 14 17 16 Melee 12 | . . . 10 . 2 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 101 | . . 5 38 8 29 21 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x2) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 77 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Materials 141 | -10/Materials | Discovered exit to Materials (range 3) 163 | -10/Materials | Entered another Materials area 165 | -9/Materials | Reached level 2 165 | -9/Materials | Reached level 3 331 | -9/Materials | Build established: Hacker-Mutant 380 | -9/Materials | Identified exit to Mines 380 | -9/Materials | Discovered exit to Mines (range 15) 504 | -9/Materials | Identified exit to Materials 504 | -9/Materials | Discovered exit to Materials (range 16) 524 | -9/Materials | Identified exit to Storage 524 | -9/Materials | Discovered exit to Storage (range 9) 540 | -9/Materials | Entered Storage 542 | -9/Storage | Reached level 4 604 | -9/Storage | Reached level 5 681 | -9/Storage | Upgraded with Utility slot (x1) 681 | -9/Storage | Upgraded with Weapon slot (x1) 930 | -9/Storage | Identified exit to Recycling 930 | -9/Storage | Discovered exit to Recycling (range 10) 937 | -9/Storage | Used back door to open Recycling access 982 | -9/Storage | Build established: Hacker-Skirmisher 1083 | -9/Storage | Reached level 6 1121 | -9/Storage | Upgraded with Utility slot (x1) 1329 | -9/Storage | Build established: Hacker-Assassin 1350 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1362 | -9/Storage | Discovered exit to Materials (range 18) 1657 | -9/Storage | Build established: Commander-Assassin 1763 | -9/Storage | Entered Recycling 1763 | -9/Recycling | Accompanied by 10 allies 1765 | -9/Recycling | Reached level 7 1992 | -9/Recycling | Upgraded with Utility slot (x1) 2222 | -9/Recycling | Identified exit to Factory 2222 | -9/Recycling | Discovered exit to Factory (range 18) 2416 | -9/Recycling | Scanned before Scraplab entrance 2450 | -9/Recycling | Identified exit to Scraptown 2450 | -9/Recycling | Discovered exit to Scraptown (range 10) 2451 | -9/Recycling | Entered Scraplab 2492 | -9/Recycling | Angered Scraplab inhabitants 2493 | -9/Recycling | Found Prototype Device 2494 | -9/Recycling | Identified Scrap Engine 2539 | -9/Recycling | Lost 8 allies 2767 | -9/Recycling | Entered Factory 2767 | -7/Factory | Accompanied by 2 allies 2769 | -7/Factory | Reached level 8 2769 | -7/Factory | Reached level 9 2788 | -7/Factory | Reached level 10 2788 | -7/Factory | Upgraded with Power slot (x2) 2788 | -7/Factory | Upgraded with Propulsion slot (x2) 2788 | -7/Factory | Upgraded with Weapon slot (x1) 2809 | -7/Factory | Build established: Hacker-Assassin 3036 | -7/Factory | Identified exit to Lower Caves 3036 | -7/Factory | Discovered exit to Lower Caves (range 15) 3279 | -7/Factory | Fabricated Hvy. EM Pulse Gun? 3469 | -7/Factory | Discovered exit to Lower Caves (range 15) 3483 | -7/Factory | Reached level 11 3519 | -7/Factory | Fabricated Hvy. EM Pulse Gun (x2) 3755 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 3778 | -7/Factory | Build established: Hacker-Construct 4424 | -7/Factory | Identified exit to Factory 4424 | -7/Factory | Discovered exit to Factory (range 16) 4429 | -7/Factory | Reached level 12 4488 | -7/Factory | Upgraded with Utility slot (x1) 4488 | -7/Factory | Entered another Factory area 4490 | -6/Factory | Reached level 13 4780 | -6/Factory | Identified exit to Factory 4780 | -6/Factory | Discovered exit to Factory (range 15) 4855 | -6/Factory | Reached level 14 4858 | -6/Factory | Upgraded with Utility slot (x1) 4928 | -6/Factory | Identified exit to Lower Caves 4928 | -6/Factory | Discovered exit to Lower Caves (range 16) 4962 | -6/Factory | Entered Lower Caves 5141 | -6/Lower Caves | Learned Factory stockpile data 5145 | -6/Lower Caves | Encountered a Warlord checkpoint 5419 | -6/Lower Caves | Spotted B-75 Beast 5452 | -6/Lower Caves | Destroyed B-75 Beast 5826 | -6/Lower Caves | Learned 12 Factory zone layouts 6166 | -6/Lower Caves | Identified exit to Lower Caves 6166 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 6196 | -6/Lower Caves | Entered another Lower Caves area 6198 | -6/Lower Caves | Reached level 15 6257 | -6/Lower Caves | Discovered exit to Factory (range 15) 6455 | -6/Lower Caves | Entered a destroyed Warlord outpost 6710 | -6/Lower Caves | Encountered a Warlord checkpoint 6711 | -6/Lower Caves | Identified exit to Data Miner 6711 | -6/Lower Caves | Discovered exit to Data Miner (range 7) 6735 | -6/Lower Caves | Entered Data Miner 6735 | -6/Data Miner | Identified exit to Proximity Caves 6735 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 6757 | -6/Data Miner | Met Data Miner 6757 | -6/Data Miner | Reached level 16 6795 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6795 | -6/Data Miner | Learned location of Section 7 (-2) 6811 | -6/Data Miner | Received God Mode back door access code from Data Miner 6821 | -6/Data Miner | Upgraded with Utility slot (x1) 6824 | -6/Data Miner | Reached level 17 6824 | -6/Data Miner | Interfaced with the Data Conduit 6843 | -6/Data Miner | Core integrity fell below 50% 6858 | -6/Data Miner | Core integrity fell below 20% 6880 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Construct/C jammed. 06841_ Enhanced Grunt knocked back. 06841_ HV Slug penetrates Enhanced Grunt. 06842_ System corrupted: Heat flow error (+200). 06844_ Enhanced Grunt destroyed. 06846_ Overheating: Energy bleed (-106). 06848_ HV Slug penetrates Enhanced Grunt. 06851_ Enhanced Grunt knocked back. 06855_ Enhanced Grunt destroyed. 06858_ HV Slug penetrates Enhanced Grunt. 06865_ Enhanced Grunt knocked back. 06865_ HV Slug penetrates Enhanced Grunt. 06869_ Destroyed Adv. Particle Charger. 06869_ Enhanced Grunt destroyed. 06872_ Enhanced Grunt knocked back. 06872_ HV Slug penetrates Enhanced Grunt. 06874_ Overheating: Energy bleed (-125). 06875_ Overheating: System interference. 06875_ Machine Analyzer temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #?######?###################?#?####### | | ##########################?##??#?####? | | ?#?#########################?#??#?###? | | #############################??##?#### | | ##?##?############?################### | | ##############################?????### | | #####"""""" """"""###### # #???### | | ####""""""""" " """ "# # ###### > | | ###""""""""""@ **% | | ###"""""" =%!! | | ###""""""" !%! | | ###"""""" *g! | | ###""""""" | | ###""""""" """"""""""""" | | ###"""""""" " ""############ | | ####""""""" """""#####?##?##### | | #####"""""""" "################## | | ############"## "#############?#?## | | ??##########"### "##############?##? | | ?###########"### "##############?#?# | | ??##########"## "#############??### | | ?###########"## "#############?##?# | | #??#""""""##"# "#####?############ | | ??##""""""##"### "##############?##? | | ?###""""""##"### "############?##?#? | | ##?#"""??"##"### ""##########?#???## | | #?##?"""""##"## ""######?####?#???? | | #??######"##"#"X ""###?###?#####???? | | #########"""""" "#####?#####?????? | | ?##?#?####""""" X"""""###?##?#?#??? | | ??##########"#"X "##"########?????? | | ???#?##?####"## X""""#######?##???? | | ??#?########"### "##"####?##?##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 43 Energy Capacity 966 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 410 EM Shielding 2 Armor Coverage 225 Resistance: KI 45 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Recycling | Hacked Imp. Deuterium Engine | -9/Recycling | Hacked Plasma Cutter | -9/Recycling | Hacked Hvy. EM Pulse Gun | -9/Recycling | Hacked EM Pulse Gun | -9/Recycling | Hacked EM Disruption Field | -9/Recycling | Hacked Cooling System | -9/Recycling | Hacked Imp. Heat Sink | -9/Recycling | Hacked Hvy. Laser | -9/Recycling | Hacked Disposable Heat Sink | -9/Recycling | Hacked Focal Shield | -7/Factory | Hacked Mass Driver | -7/Factory | Hacked Machine Analyzer | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed EM Pulse Cannon | -6/Factory | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Imp. System Guard | -6/Factory | Hacked Com. HERF Cannon | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked L-31 Rogue | -9/Recycling | Hacked L-61 Swordsman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Hvy. EM Pulse Gun | x2 | -7/Factory Hvy. EM Pulse Gun | x2 | -7/Factory Imp. Deuterium Engine | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Levels Raised 16 | . . 2 3 1 5 2 . 1 2 XP Earned 30047 | 6000 . 4386 4429 1354 6369 3209 1050 1100 2150 XP Spent 29995 | 5640 . . 6865 2100 7455 3385 . . 4550 Upgrades 57 | 15 . . 16 2 9 10 . . 5 Power Slot 2 | . . . . . 2 . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . Utility Slot 8 | 2 . . 2 1 1 1 . . 1 Weapon Slot 3 | 1 . . 1 . 1 . . . . Core Integrity 8 | . . . 3 . 1 4 . . . Heat Dissipation 6 | . . . 3 . . 2 . . 1 Energy Generation 1 | . . . 1 . . . . . . Energy Storage 2 | . . . 1 . . 1 . . . Mass Support 3 | 1 . . 1 . . . . . 1 Inventory Capacity 5 | 4 . . 1 . . . . . . Sight Range 2 | 1 . . 1 . . . . . . Terrain Scan Density 4 | 4 . . . . . . . . . Ranged Accuracy 1 | . . . 1 . . . . . . Hack Attack % 3 | 1 . . . 1 1 . . . . Hack Defense % 2 | . . . 1 . 1 . . . . KI Resistance % 2 | . . . . . . 1 . . 1 TH Resistance % 2 | . . . . . . 1 . . 1 Protomatter Created 1451 | . . 55 550 54 355 437 . . . Integrity Restored 1950 | . . 104 773 103 573 397 . . . Core 1185 | . . 104 340 65 460 216 . . . Parts 765 | . . . 433 38 113 181 . . . Protomatter Decayed 912 | . . 20 283 105 209 295 . . . Game ------ Seed AntimatterAssaultField Manual? 0 Play Time 01:17:44 Cumulative 1024.8 hours Start 2025.07.18 @ 23:24:04 End 2025.07.19 @ 01:56:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 311 Rogue 104 Adventurer 111 Explorer 96 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 96 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f465e5e-a8e1-40c1-8591-febcb74d3d4c