Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.07 @ 13:52:29 // Halloween2020/ForbiddenLore Player: STB Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (866) 866 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1956 Bonus ------- None Cogmind --------- Core Integrity 267/400 Matter 281/300 Energy 415/415 System Corruption 3% Temperature Cool (0) Movement Walking (210) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Cooling System Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (10) --- Ion Engine High-capacity Battery (400) ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink High-capacity Battery ECM Suite [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 6 9 16 Power 8 | 1 2 5 Engine 8 | 1 2 5 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 2 5 Device 4 | . 1 3 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun 9 | 1 3 5 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 5 | . 2 3 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 96 | . 99 91 Engine 16 | . 13 19 Treads 23 | . 28 16 Device 12 | . 13 10 Storage 12 | . 14 11 Processor 4 | . . 11 Energy Gun 20 | . 20 21 Ballistic Gun 4 | . 7 . Naked Turns . | . . . Heaviest Build 36 | 10 26 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 1 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 8 10 Most Carried 7 | 3 7 6 Average Carried 2 | . 3 2 Final Capacity 10 | 6 10 10 Final Carried 7 | . 7 3 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 526 | 242 120 164 Remotely . | . . . Salvage Created 1018 | . 363 655 Parts 73 | . 39 34 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 13 15 Guns 25 | . 10 15 AOE 3 | . 3 . Classes Destroyed 8 | . 3 5 Worker 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 7 | . 3 4 Swarmer 12 | . 9 3 Grunt 13 | . 4 9 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1204 | . 392 812 Core 185 | . 52 133 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 79 . Volleys Fired 96 | . 31 65 Largest 2 | . 2 2 Hottest 126 | . 90 126 Shots Fired 170 | . 58 112 Gun 170 | . 58 112 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 7 | . 7 . Thermal 132 | . 24 108 Explosive . | . . . Electromagnetic 31 | . 27 4 Robot Hit Streak 27 | . 7 27 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 6 | . 2 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 129 | . 38 91 Core Hits 53 | . 21 32 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2027 | . 750 1277 Guns 1793 | . 523 1270 Cannons . | . . . Explosions 227 | . 227 . Melee . | . . . Ramming 7 | . . 7 Kinetic 54 | . 54 . Thermal 1519 | . 294 1225 Explosive 106 | . 106 . Electromagnetic 341 | . 296 45 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 22 | . . 22 Message Errors 3 | . . 3 Matter Fused 5 | . . 5 Heat Flow Errors 5 | . . 5 Energy Discharges 1 | . . 1 Data Loss (minor) 3 | . . 3 Targeting Errors 5 | . . 5 Overload Shots . | . . . Overflow Damage 31 | . 31 . Projectiles . | . . . Explosions 31 | . 31 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 102 | . 100 2 Shots 2 | . 2 . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 374 | . 112 374 Average Temperature 94 | . 37 112 Received Heat Transfer 540 | . 66 474 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 3 4 Heat Transferred 3587 | . 635 2952 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 305 | . 177 305 Initial 18 | . . 18 Average 80 | . 47 141 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 71 Level 1 10 | . . 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 20 32 Peak Tracking Total 4 | . 3 4 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 7 | . 4 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 7 | . 4 3 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 2 3 Scan Component 3 | . 1 2 Repair 2 | . 1 1 Recycling Unit Hacks 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 39 | . 13 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2616 | 77 1580 959 Spaces Moved 1402 | 43 915 444 Core 4 | 4 . . Treads 1390 | 39 915 436 Legs 8 | . . 8 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 162 | 153 160 167 Slowest Speed 210 | 160 160 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 98 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 24 . Melee . | . . . Projectile . | . . . AOE 24 | . 24 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1569 | 54 973 542 Wait . | . . . Move 1400 | 42 914 444 Hop . | . . . Pick Up 31 | 6 15 10 Fast Attach . | . . . Attach 18 | 6 4 8 Detach . | . . . Swap 13 | . 5 8 Drop 9 | . 4 5 Fire 96 | . 31 65 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 692 | -10/Materials | Discovered new exit (range 9) 887 | -10/Materials | Repaired Ion Engine 1368 | -10/Materials | Discovered new exit (range 15) 1658 | -10/Materials | Entered another Materials area 1658 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1744 | -9/Materials | Discovered new exit (range 12) 2267 | -9/Materials | Repaired Ion Engine 2609 | -9/Materials | Lost 3 parts (1n2w) 2617 | -9/Materials | Self-destructed Last Messages --------------- G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. K-01 Serf collects debris. Lgt. Treads destroyed. Lgt. Nuclear Core melted. G-47 Trooper destroyed. System corrupted: Heat flow error (+293). Pulse Rifle destroyed. K-01 Serf collects debris. Pulse Rifle destroyed. Slammed into G-34 Mercenary. K-01 Serf collects debris. Acquired Sml. Laser. Destroyed Sml. Laser. System corrupted: Matter fused (-9). System corrupted: Sml. Laser targeting data glitched. G-34 Mercenary overheating. G-34 Mercenary heat damages Heat Sink, Sml. Laser. Destroyed Sml. Laser. G-34 Mercenary overheating. 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