Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 10:41:11 Player: cogi234 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (167) 167 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2007 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 184/300 Energy 105/250 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Improved Terrain Scanner Terrain Scan Processor Seismic Detector ECM Suite > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Flight Unit VTOL Module Shock Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Seismic Detector ECM Suite > --- WEAPON ----------- Shock Rifle Small Laser > --- INVENTORY -------- Flight Unit VTOL Module Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 16 | 1 9 2 . 4 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 3 1 . 1 Treads . | . . . . . Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 2 1 . 1 Utility 8 | 1 4 1 . 2 Device 3 | 1 . 1 . 1 Storage 4 | . 4 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . 1 . . 1 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 88 88 90 Engine 10 | . 14 11 11 9 Leg 7 | . 27 . . . Flight 25 | . . 33 33 36 Device 22 | . 14 22 22 26 Storage 3 | . 13 . . . Processor 5 | . . . . 8 Energy Gun 10 | . 14 11 11 9 Ballistic Gun 5 | . 14 11 11 . Naked Turns . | . . . . . Heaviest Build 19 | 14 19 9 9 11 Greatest Support 20 | 20 20 12 12 16 Greatest Overweight (x) 4 | . 4 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 Average Capacity 6 | 8 9 5 5 5 Most Carried 8 | 7 8 4 3 4 Average Carried 4 | 6 6 2 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 5 5 3 3 4 Class Distribution -------------------- 71% | Sprinter 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 284 | 217 67 . . . Remotely . | . . . . . Salvage Created 321 | 112 209 . . . Parts 19 | 5 14 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 4 | . 4 . . . Guns 4 | . 4 . . . Classes Destroyed 5 | 2 3 . . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Grunt 4 | . 4 . . . Best Kill Streak 2 | 2 2 . . . Combat Bots Only 2 | . 2 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 427 | . 241 171 . 15 Core 74 | . 12 62 . . Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 95 . 84 . Volleys Fired 43 | 7 36 . . . Largest 2 | 2 2 . . . Hottest 70 | 70 70 . . . Shots Fired 81 | 14 67 . . . Gun 81 | 14 67 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 43 | 7 36 . . . Thermal 38 | 7 31 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 12 . . . Robot Miss Streak 4 | 2 4 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 51 | 9 42 . . . Core Hits 17 | 4 13 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 4 . . . Burn 5 | 1 4 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 529 | 93 436 . . . Guns 509 | 93 416 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 20 | . 20 . . . Kinetic 244 | 29 215 . . . Thermal 265 | 64 201 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . 6 . . . Kicked 6 | . 6 . . . Crushed . | . . . . . Highest Temperature 274 | 70 274 4 . 3 Average Temperature 81 | 31 94 2 . 3 Received Heat Transfer 201 | . 132 60 . 9 Effects 3 | . 3 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1147 | 259 888 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 218 | 10 141 218 84 77 Initial 84 | . 6 23 84 32 Average 39 | 5 51 77 84 30 Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 97 100 100 Level 1 . | . . 2 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 13 22 3 8 Peak Tracking Total 18 | . 3 18 3 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 3 1 . 3 Terminals 7 | . 3 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 7 3 . 10 Successful 12 | . 4 2 . 6 Failed 8 | . 3 1 . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 20 | . 7 3 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 2 . 6 Record 3 | . . 1 . 2 Robot Analysis 1 | . 1 . . . Branch Access Points 2 | . 1 . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Security Status 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 . 2 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2298 | 74 609 177 40 1398 Spaces Moved 1404 | 39 371 474 116 404 Core 3 | . 3 . . . Treads . | . . . . . Legs 389 | 39 350 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1012 | . 18 474 116 404 Fastest Speed 26 | 120 32 29 29 26 Average Speed 54 | 120 117 29 29 26 Slowest Speed 275 | 120 275 29 29 26 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . 4 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 46 38 40 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2861 | 54 483 509 120 1695 Wait 1382 | 5 50 36 6 1285 Move 1390 | 38 370 465 113 404 Hop 5 | . . 4 1 . Pick Up 6 | 1 3 1 . 1 Fast Attach 5 | 1 2 . . 2 Attach 4 | . 1 2 . 1 Detach 1 | . . . . 1 Swap 7 | . 6 . . 1 Drop 12 | 2 9 1 . . Fire 43 | 7 36 . . . Melee . | . . . . . Ram . | . . . . . Kick 6 | . 6 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 6) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 846 | -9/Materials | Discovered new exit (range 7) 861 | -9/Materials | Entered Mines 899 | -9/Mines | Discovered new exit (range 5) 901 | -9/Mines | Entered Materials 901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -8/Materials | Build established: Sprinter 2299 | -8/Materials | Self-destructed Last Messages --------------- >>Access(Emergency) Found 5 emergency access doors: (34,42) (34,27) (38,20) (38,18) (33,20) Map updated. 02296_ Connecting with Terminal... >>Access(Branch) No branch access points found. >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... No active security squads found. >>Layout(Zone) Retrieving Zone 1B layout... Downloaded map data. 02296_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 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""" //[#????????# ?????????????????? | | # """ /[ #??#?????# ?????????????????? | | + """ #???#??### ?????????????????? | | # #????????######## ?????????????????? | | # #????#????#?????## ?????????????????? | | # #### #????????##??????# ?????????????????? | | # ?### ##???##?#?????#?#???????????????????? | | # ????# ################## ????????????????? | | ??#??# ????????????????? | | ?????## ????????????????? | | ??? #### ????????????????? | | #??? ?############ ######+##???????????????????? | | ???? ########?### ## ? ??? ?????????????????? | | ?? ? ####?#####?# ## ???? ?????????????????? | | ?#? ? #?########## #? ? ??????#??????????????? | | ?# ? ?###?#####?## ## ? ? ??#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed BattleSystemShearcannon Manual? 0 Play Time 00:22:11 Cumulative 0.9 hours Start 2022.12.28 @ 14:16:35 End 2022.12.29 @ 10:41:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6117ccd-e158-445b-ba2f-501922de011b