Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 13:35:06 Player: Espresso Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (767) 767 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3957 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine High-powered Shotgun Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Shield Generator Shield Generator Shield Generator Shield Generator Spread Laser Spread Laser Spread Laser Spread Laser Improved Light Cannon Improved Light Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Parts Attached 33 | 5 9 . . . 16 3 Power 4 | 1 1 . . . 1 1 Engine 4 | 1 1 . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 2 . . . 1 . Treads 1 | . . . . . 1 . Leg 4 | 2 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . 2 . . . 3 . Device . | . . . . . . . Storage 3 | . 2 . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 19 | 2 4 . . . 11 2 Energy Gun 7 | 2 2 . . . 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun . | . . . . . . . Ballistic Cannon 9 | . 2 . . . 5 2 Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 11 | . . . . . 11 . Power 2 | . . . . . 2 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 5 | . . . . . 5 . Highest Loss Streak 8 | . . . . . 8 . Average Slot Usage (%) 80 | . 93 100 100 100 41 2 Engine 10 | . 14 14 14 14 2 2 Treads 1 | . . . . . 5 . Leg 21 | . 28 28 28 28 2 . Storage 20 | . 21 28 28 28 8 . Protection 1 | . . . . . 5 . Energy Gun 2 | . 9 . . . . . Ballistic Cannon 20 | . 18 28 28 28 12 . Naked Turns 146 | . . . . . 45 101 Heaviest Build 46 | 8 45 43 43 43 46 10 Greatest Support 20 | 20 20 20 20 20 20 3 Greatest Overweight (x) 4 | . 2 2 2 2 4 3 Average Overweight (x) 1 | . 1 2 2 2 . . Largest Inventory Capacity 16 | 4 16 16 16 16 16 4 Average Capacity 12 | 4 13 16 16 16 6 4 Most Carried 15 | . 15 12 12 12 11 4 Average Carried 8 | . 8 12 12 12 4 3 Final Capacity 16 | 4 16 16 16 16 4 4 Final Carried 12 | . 12 12 12 12 4 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 588 | 250 229 . . 20 89 . Remotely . | . . . . . . . Salvage Created 864 | 210 414 . . . 240 . Parts 64 | 22 24 . . . 18 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 17 | . 10 . . . 7 . Guns 2 | . 2 . . . . . Cannons 12 | . 8 . . . 4 . AOE 3 | . . . . . 3 . Classes Destroyed 8 | 3 3 . . . 2 . Worker 3 | 2 . . . . 1 . Builder 6 | . 1 . . . 5 . Tunneler 5 | 5 . . . . . . Recycler 3 | 1 2 . . . . . Swarmer 2 | . 2 . . . . . Grunt 12 | . 8 . . . 4 . Sentry 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 8 | 3 4 . . . 8 . Combat Bots Only 4 | . 3 . . . 4 . Max Kills in Single Turn 5 | 1 2 . . . 5 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2590 | . 413 . . . 1458 719 Core 1228 | . 29 . . . 493 706 Absorbed by Shields 22 | . . . . . . 22 Core Remaining (%) 66 | 100 . . . 88 10 . Volleys Fired 75 | 17 33 . . . 25 . Largest 2 | 2 2 . . . 2 . Hottest 130 | 90 90 . . . 130 . Shots Fired 147 | 34 66 . . . 47 . Gun 60 | 34 16 . . . 10 . Cannon 79 | . 50 . . . 29 . Launcher 8 | . . . . . 8 . Special . | . . . . . . . Kinetic 79 | . 50 . . . 29 . Thermal 60 | 34 16 . . . 10 . Explosive 8 | . . . . . 8 . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 5 7 . . . 5 . Robot Miss Streak 5 | 2 4 . . . 5 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 72 | 17 28 . . . 27 . Core Hits 51 | 9 14 . . . 27 1 Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2441 | 229 655 . . . 1548 9 Guns 355 | 229 25 . . . 101 . Cannons 1040 | . 630 . . . 410 . Explosions 1034 | . . . . . 1034 . Melee . | . . . . . . . Ramming 12 | . . . . . 3 9 Kinetic 1040 | . 630 . . . 410 . Thermal 1109 | 229 25 . . . 855 . Explosive 280 | . . . . . 280 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 215 | . . . . . 215 . Projectiles . | . . . . . . . Explosions 215 | . . . . . 215 . Melee . | . . . . . . . Knockbacks 17 | . 9 . . . 8 . Impact . | . . . . . . . Kinetic 16 | . 8 . . . 8 . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 4 | . . . . . . 4 Shots . | . . . . . . . Rammed 2 | . . . . . 1 1 Targets Rammed 2 | . . . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 561 | 162 198 . . . 561 . Average Temperature 98 | 57 54 . . . 210 . Received Heat Transfer 945 | . 207 . . . 738 . Effects 7 | . . . . . 7 . Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Damage (major) 5 | . . . . . 5 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 1368 | 619 74 . . . 675 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 376 | 40 291 60 . . 376 184 Initial 79 | . 26 60 . . . 79 Average 91 | 21 112 60 . . 117 103 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 92 | 100 83 100 . 100 94 100 Level 1 7 | . 16 . . . 5 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . . . 1 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 3 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 21 . . . 12 14 Peak Tracking Total 7 | . 5 . . . 5 7 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 4 | . 1 . . . 3 . Max in Single Turn 3 | . 1 . . . 3 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 2 | . . . 1 . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . 2 . 1 . Successful 2 | . . . 2 . . . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Record 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2416 | 166 521 44 950 131 461 143 Spaces Moved 1338 | 77 242 25 525 72 199 198 Core 289 | 9 . . . . 82 198 Treads 97 | . . . . . 97 . Legs 952 | 68 242 25 525 72 20 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 180 180 180 50 50 Average Speed 146 | 111 160 180 180 180 122 64 Slowest Speed 250 | 120 180 180 180 180 250 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 49 8 90 38 23 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 93 | . 3 . . . 90 . Melee . | . . . . . . . Projectile 9 | . 3 . . . 6 . AOE 84 | . . . . . 84 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1639 | 120 307 24 530 74 369 215 Wait 151 | 22 6 . 6 3 110 4 Move 1332 | 76 241 24 524 71 198 198 Hop . | . . . . . . . Pick Up 21 | . 13 . . . 7 1 Fast Attach 16 | 5 4 . . . 6 1 Attach 9 | . . . . . 7 2 Detach 2 | . . . . . . 2 Swap 8 | . 5 . . . 3 . Drop 19 | . 5 . . . 12 2 Fire 75 | 17 33 . . . 25 . Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 13) 688 | -10/Materials | Entered Mines 723 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 723 | -10/Mines | Discovered new exit (range 5) 732 | -10/Mines | Entered Exiles 768 | -10/Exiles | Discovered new exit (range 15) 806 | -10/Exiles | Met 8R-AWN 844 | -10/Exiles | Met EX-HEX 918 | -10/Exiles | Met EX-DEC 933 | -10/Exiles | Learned location of Zion (-6) 1004 | -10/Exiles | Visited The Gauntlet 1286 | -10/Exiles | Discovered new exit (range 10) 1408 | -10/Exiles | Met EX-BIN 1433 | -10/Exiles | Aligned with FarCom system 1435 | -10/Exiles | Given EX-Vault access code 1682 | -10/Exiles | Entered Mines 1786 | -9/Mines | Discovered new exit (range 10) 1797 | -9/Mines | Learned Materials garrison access intel 1813 | -9/Mines | Entered Materials 1813 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1814 | -8/Materials | Loaded intel: 1 garrison access location 1898 | -8/Materials | Released all parts (4) 1901 | -8/Materials | Core integrity fell below 50% 1929 | -8/Materials | Lost 8 parts (2p2n4w) 2227 | -8/Materials | Core integrity fell below 20% 2267 | -8/Materials | Discovered new exit (range 12) 2271 | -8/Materials | Lost 3 parts (2u1w) 2274 | -8/Materials | Entered Factory 2274 | -7/Factory | Evolved 2 slots: Utility x2 2362 | -7/Factory | Core integrity fell below 50% 2404 | -7/Factory | Core integrity fell below 20% 2417 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Imp. Deuterium Engine. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Dropped Imp. Deuterium Engine. Dropped Hpw. Shotgun. Acquired Imp. Deuterium Engine. Slammed into K-01 Serf. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. S-27 Virus destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 65. 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""" """ #??????????????????????????? | | ??????????? ?"" ??? #??????????????????????????? | | ???????????????????? #??????????????????????????? | | ????????????????????? #??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferForceStorm Manual? 0 Play Time 00:21:22 Cumulative 6.1 hours Start 2021.01.03 @ 13:15:22 End 2021.01.03 @ 13:35:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 0184ce28-efef-444f-85fd-5e46a42ee811