Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 21:55:11 Player: Megaknight51 Result: Destroyed by 56-9L3(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (945) 945 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1495 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 81/300 Energy 157/250 System Corruption 14% Temperature Cool (0) Movement Rolling (215) Ox9 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Shield Generator > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Subdweller Power Source Light Nuclear Core Light Nuclear Core Wheel High-capacity Storage Unit Machine Analyzer Improved Terrain Scanner Seismic Detector Shield Generator Shield Generator Field Recycling Unit (0) Subdweller Laser Subdweller Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Subdweller Machine Gun Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Wheel Wheel Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Terrain Scanner Seismic Detector Shield Generator Tractor Beam Recalibrator Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 9 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg . | . . . Wheel 6 | 2 1 3 Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 4 | 1 3 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 8 | 2 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 5 | . 1 4 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 21 | . 20 23 Power 4 | . 4 6 Propulsion 2 | . 3 2 Utility 7 | . 7 7 Weapon 6 | . 5 7 Tool/Special . | . . . Unused Backups 21 | . 5 16 Power 8 | . 2 6 Propulsion 1 | . . 1 Utility 7 | . 2 5 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 96 Engine 13 | . 13 14 Wheel 26 | . 27 25 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 22 | . 28 17 Slashing Weapon 4 | . . 8 Peak Build Rating 14 | 7 14 14 Average Rating 12 | 5 12 12 On Entrance 7 | . 7 14 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 13 93 93 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | . 9 9 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 23 25 Most Carried 25 | 6 25 25 Average Carried 21 | 1 20 23 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 25 22 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 905 | 296 370 239 Remotely 217 | 195 22 . Salvage Created 1258 | 124 920 214 Parts 79 | 8 53 18 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 19 5 Guns 24 | . 19 5 Classes Destroyed 5 | 2 2 1 Tunneler 3 | 3 . . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Grunt 21 | . 19 2 Subdweller 3 | . . 3 Best Kill Streak 5 | 4 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 149 | . 94 55 Missed 27 | . 23 4 Hits 122 | . 71 51 Projectile 122 | . 71 51 Critical Strikes 5 | . 3 2 Damage Taken 1693 | 1 670 1022 Core 264 | . 155 109 Absorbed by Shields 447 | . 240 207 Core Remaining (%) 100 | 100 . . Volleys Fired 121 | 19 72 30 Largest 2 | 2 2 2 Hottest 46 | 40 46 46 Shots Fired 239 | 38 144 57 Gun 239 | 38 144 57 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 239 | 38 144 57 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 23 | 5 12 23 Robot Miss Streak 4 | 4 2 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 169 | 20 103 46 Core Hits 60 | 7 41 12 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks 43 | . . 43 Impact . | . . . Slashing 43 | . . 43 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2062 | 177 1181 704 Guns 2060 | 175 1181 704 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | 2 . . Kinetic 2060 | 175 1181 704 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . 1 14 Average Corruption 4 | . 1 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 36 | . 3 33 Message Errors 8 | . . 8 Matter Fused 8 | . 1 7 Heat Flow Errors 4 | . . 4 Energy Discharges 7 | . 1 6 Parts Rejected 1 | . . 1 Data Loss (minor) 4 | . 1 3 Data Loss (major) 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | 1 . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 244 | . 26 244 Average Temperature 31 | . 5 103 Received Heat Transfer 552 | . 382 170 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 202 | 10 202 . Initial . | . . . Average 107 | 1 115 . Influence Increases 645 | 20 575 50 Destroy 0b10 Robot/C 420 | . 380 40 Destroy 0b10 Robot/NC 30 | 20 10 . Destroy Leader 100 | . 90 10 Successful Hack 4 | . 4 . Select Force Hacks 60 | . 60 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 645 | 20 485 140 Entered New Map 44 | . . 44 Time Decay 571 | 20 455 96 Lost Part 30 | . 30 . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 33 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 4 | . 4 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 693 | . 11 682 Seismic 693 | . 11 682 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2805 | 107 1383 1315 Spaces Moved 1510 | 52 771 687 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 1507 | 49 771 687 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 138 | 78 132 150 Slowest Speed 215 | 80 215 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 39 | 4 90 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee 2 | . . 2 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1914 | 84 1005 825 Wait 157 | . 120 37 Move 1509 | 52 770 687 Hop . | . . . Pick Up 35 | 6 25 4 Fast Attach 9 | 7 1 1 Attach 8 | . 2 6 Detach . | . . . Swap 23 | . 7 16 Drop 9 | . 8 1 Fire 121 | 19 72 30 Melee 43 | . . 43 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 13) 855 | -10/Materials | Discovered new exit (range 7) 970 | -10/Materials | Core integrity fell below 50% 1002 | -10/Materials | Lost 3 parts (1p1n1u) 1195 | -10/Materials | Discovered new exit (range 5) 1484 | -10/Materials | Discovered new exit (range 6) 1491 | -10/Materials | Entered Subcaves 1561 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1788 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1969 | -10/Subcaves | Discovered new exit (range 13) 1995 | -10/Subcaves | Identified exit to Recycling 2050 | -10/Subcaves | Core integrity fell below 20% 2253 | -10/Subcaves | Crushed by falling debris 2253 | -10/Subcaves | System corruption reached 10% 2284 | -10/Subcaves | Lost 3 parts (1p1n1w) 2806 | -10/Subcaves | Destroyed by 56-9L3(R) with Subdweller Machine Gun Last Messages --------------- 02449_ System corrupted: Heat flow error (+223). 02465_ System corrupted: Energy discharge (-65). 02482_ System corrupted: Heat flow error (+167). 02504_ System corrupted: Component data lost. 02519_ System corrupted: Matter fused (-6). 02536_ I DKK6Y=UY0VM4PDEHDK#>IWGK8 02551_ R/M,8B46TF8EC6JQKW%BXIJ0D:9M5=NW 02570_ System corrupted: Heat flow error (+237). 02588_ SKGS68 UP>V=YM8MCFKJ3YG0JWQ5J4EN,I, 02615_ System corrupted: Energy discharge (-57). 02635_ System corrupted: Energy discharge (-75). 02655_ System corrupted: Component data lost. 02675_ R4H&XXNVFMNXOLXYZS5=CI=TJJQTVX 02696_ System corrupted: Energy discharge (-85). 02719_ System corrupted: Matter fused (-6). 02750_ K>Q73O3NVTK5LWMZAJ1 02767_ 43TFEQ2AXQPDHIR2J7 M2>XFTU B6SD 02788_ System corrupted: IFF burst signal emitted. 02794_ System corrupted: Autogun jammed. 02796_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####????##?????????######? | | ???????????????????????## #????"#????###### #? | | ??????????????????????## @ #??## #????# ## | | ????????????????###??## R###?## ?###?# # | | ????????????## # # #####" ### ### | | ????????????# ## # | | ???????????# " " # # | | ???????????# ### # # ##### | | ?????????? ?????###### #???? | | ????????????????????????## ## #??? | | ?????????????????????????##### ##### ? | | ?????????????????????????????## #??#### | | ??????????????????????????????### #??????# | | ????????????????????????????????# #?????? | | ???????????????????????????????? #????? | | ??????????????????????????????? ##????? | | ?????????????????????????????? ### ##??????? | | ????????????????????????????? #???###???????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredGhostBeacon Manual? 0 Play Time 00:16:12 Cumulative 85.6 hours Start 2026.02.17 @ 21:36:22 End 2026.02.17 @ 21:55:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 35% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4639f78f-1cf4-446e-950a-f85c4e871c8d