Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 15:41:44 Player: JackieG Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (666) 666 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 2784 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 85/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Machine Analyzer Improved Sensor Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Improved EM Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Improved EM Shotgun Improved Grenade Launcher Improved Datajack Heavy Hammer Axe [Rating: 17] Favorites ----------- Power None Propulsion None Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Utility Shielding Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 29 | 1 6 3 6 13 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 3 . 2 6 Device 2 | . 1 . . 1 Storage . | . . . . . Processor 8 | . 1 . 2 5 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 18 | 1 3 3 4 7 Energy Gun 4 | 1 1 . 1 1 Energy Cannon 2 | . 1 1 . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 2 | . 1 1 . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 6 | . . . 2 4 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 1 1 6 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 1 3 Weapon 5 | . 1 1 . 3 Highest Loss Streak 5 | . 1 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 41 | . 30 42 41 48 Device 5 | . 4 14 5 1 Processor 22 | . 4 14 25 39 Protection 1 | . 8 . . . Energy Gun 1 | . 5 . . 1 Energy Cannon 1 | . 6 1 . . Ballistic Gun 3 | . . 12 2 . Impact Weapon 3 | . . . 6 6 Peak Build Rating 17 | 1 3 3 7 17 Average Rating 6 | . 2 2 5 12 On Entrance 2 | . 1 2 3 7 Naked Turns . | . . . . . Heaviest Build 4 | 2 4 4 4 4 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 Average Carried 4 | . 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 5 2 Class Distribution -------------------- 88% | Mutant 6% | Scavenger-Scout 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 579 | 210 64 53 97 155 Remotely . | . . . . . Salvage Created 916 | 30 177 22 291 396 Parts 57 | 1 18 6 23 9 Haulers Intercepted 4 | . . . 3 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 4 3 8 6 Melee 2 | . . . 1 1 Guns 6 | . 2 . 2 2 Cannons 4 | . 1 3 . . AOE 9 | . 1 . 5 3 Classes Destroyed 10 | 1 5 . 2 2 Worker 2 | . . . 2 . Builder 3 | . 1 . . 2 Tunneler 1 | 1 . . . . Hauler 4 | . . . 3 1 Recycler 1 | . 1 . . . Mechanic 1 | . . . . 1 Watcher 3 | . 1 . . 2 Swarmer 11 | . 3 3 5 . Grunt 9 | . 1 . 3 5 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 4 7 7 7 Combat Bots Only 6 | . 3 6 5 3 Max Kills in Single Turn 3 | 1 2 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 152 | . 16 15 39 82 Missed 50 | . 5 4 12 29 Damage Taken 1439 | . 125 91 302 921 Core 832 | . 47 42 191 552 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 64 52 . Volleys Fired 70 | 7 26 9 14 14 Largest 1 | 1 1 1 1 1 Hottest 60 | 40 60 60 45 45 Shots Fired 70 | 7 26 9 14 14 Gun 32 | 7 6 . 10 9 Cannon 29 | . 20 9 . . Launcher 9 | . . . 4 5 Special . | . . . . . Kinetic 15 | . 1 7 7 . Thermal 21 | . 19 2 . . Explosive 9 | . . . 4 5 Electromagnetic 25 | 7 6 . 3 9 Robot Hit Streak 27 | 4 2 3 5 27 Robot Miss Streak 3 | 3 3 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | 4 7 6 15 18 Core Hits 45 | 2 7 3 15 18 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 4 | . . . 2 2 Critical Strikes 5 | . . . 3 2 Smash 5 | . . . 3 2 Melee Attacks 35 | . . . 14 21 Impact 34 | . . . 14 20 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 6 | . . . 4 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2562 | 69 180 108 835 1370 Guns 425 | 69 35 . 94 227 Cannons 198 | . 90 108 . . Explosions 1228 | . 55 . 316 857 Melee 711 | . . . 425 286 Ramming . | . . . . . Kinetic 127 | . 19 73 35 . Thermal 446 | . 126 35 . 285 Explosive 888 | . . . 316 572 Electromagnetic 390 | 69 35 . 59 227 Impact 711 | . . . 425 286 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 451 | . 6 . 189 256 Projectiles . | . . . . . Explosions 56 | . 6 . 16 34 Melee 395 | . . . 173 222 Knockbacks 3 | . . 2 . 1 Impact 1 | . . . . 1 Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 98 | . 21 . 7 70 Shots 4 | . 1 . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 68 | 15 68 20 . 23 Average Temperature 19 | 12 23 12 . 8 Received Heat Transfer 453 | . 33 . 69 351 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles . | . . . . . Parts Fried 10 | 1 . . 3 6 Impact Corruptions 10 | . . . 4 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 672 | . 248 74 . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 593 | 5 169 206 491 593 Initial 207 | . 3 65 79 207 Average 211 | . 49 175 229 360 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 45 | 100 100 35 55 . Level 1 38 | . . 64 26 61 Level 2 16 | . . . 18 38 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 8 6 15 26 Peak Tracking Total 8 | . 4 3 8 6 Tactical Retreats 7 | . . . 3 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 . 3 3 Terminals 7 | . 2 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 32 | . 5 . 17 10 Successful 19 | . 3 . 13 3 Failed 13 | . 2 . 4 7 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 20 | . 3 . 6 11 Terminals 22 | . 5 . 7 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 2 2 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . . 10 . Insert Component 5 | . . . 5 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Botnet 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 3 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 5 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 8 | . . 4 4 . FOLLOW 1 | . . . 1 . GUARD 7 | . . 4 3 . Ally Attacks 23 | . . 10 13 . Total Damage 185 | . . 68 117 . Kills 6 | . . 3 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1004 | 42 189 222 259 292 Spaces Moved 1067 | 51 181 260 257 318 Core 1067 | 51 181 260 257 318 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 54 | 50 64 51 54 52 Slowest Speed 100 | 50 100 100 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 33 | 3 26 63 31 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 25 | . . . 10 15 Terrain Destroyed 72 | . 3 . 25 44 Melee 21 | . . . 6 15 Projectile . | . . . . . AOE 51 | . 3 . 19 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1348 | 59 225 337 337 390 Wait 120 | . 4 64 38 14 Move 1063 | 50 180 259 256 318 Hop . | . . . . . Pick Up 16 | 1 4 2 4 5 Fast Attach 11 | 1 4 . 2 4 Attach 8 | . 1 2 1 4 Detach 5 | . 3 . 1 1 Swap 10 | . 1 1 3 5 Drop 10 | . 2 . 4 4 Fire 70 | 7 26 9 14 14 Melee 35 | . . . 14 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 12) 43 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 230 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Entered Mines 286 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 302 | -10/Mines | Build established: Mutant 358 | -10/Mines | Learned location of Zion (-6) 387 | -10/Mines | Discovered new exit (range 16) 391 | -10/Mines | Discovered new exit (range 15) 394 | -10/Mines | Identified exit to Materials 409 | -10/Mines | Learned location of Storage (-8) 454 | -10/Mines | Entered Materials 454 | -9/Materials | Accompanied by 3 allies 454 | -9/Materials | Evolved 2 slots: Utility x2 477 | -9/Materials | Identified exit to Mines 534 | -9/Materials | Lost 3 allies 652 | -9/Materials | Discovered new exit (range 11) 685 | -9/Materials | Identified exit to Materials 713 | -9/Materials | Entered another Materials area 713 | -8/Materials | Evolved 2 slots: Utility x2 921 | -8/Materials | Core integrity fell below 50% 922 | -8/Materials | Crushed by falling debris 960 | -8/Materials | Lost 5 parts (3u2w) 972 | -8/Materials | Discovered new exit (range 16) 986 | -8/Materials | Core integrity fell below 20% 1005 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Connecting with Terminal... >>Schematic(Hacking Suite) Downloading schematic... Hacking Suite Rating: 3 Schematic downloaded. System corrupted: Matter fused (-9). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician sends out distress signal. EXIT=FOUND ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Hvy. Hammer destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????#""" + #???# ! #????# | | ???????#""" #### #???#! #????# | | ???????#""" #??# #???########????# | | ???????# *#??# #???###????????## """ | | ???????########??# #?????????????##" """ | | ?????????????????# #????????????## # """ | | ?????????????????# #???????????## ## | | ??????????????####/#####???????#"####### | | ??????????????# #???????# ! # | | ????????####### [ #???????# # | | ????????# # #???????# """"" # | | ????????# # #???????# """"" + | | ????????# T + ##????### """"" # | | ????????# # ? ! g######## # | | ????????# # !! #g # """"" ## | | ??######## ?## !! #YY[ """# """"" ## ! | | ??# """ # ## # R"# """"" ## | | ??# """ + ########### """# + ###### | | ??# """ # #??#"""#??# ########## #????# | | ??# # ####"T"#### #????????##+##????# | | ??# ?# # =! #????????? ?????# | | ??# ?# + =! #????????? ?????# | | ??#####??# # =% #???????? ????# | | ?????????###### #[ ##??????? ????# | | ??????????????# """ # [ #?????? ???# | | ??????????????# """ ##@#######?????? ???# | | ????????????T?# """ ####???????????#########??# | | ??????????????+ #?????????????????????????# | | ??????????????#? ??????????????????????"""??# | | ??????????????# ? ! ?????????????????????"""??# | | ?????????????? ?????????????????????"""??# | | ?????????????? !!! ???????????????????????????+ | | ?????????????? !!? ??????????????????????"""??# | | ?????????????? !! ?????????????????????"""??# | | ?????????????? ? ??????????????????????"""??# | | ?????????????? ? ???????????????????????????# | | ?????????????? ####???????????????????????????# | | ?????????????? #??????????????????????????????# | | ??????????????# < ???????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 18 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponEnergyInterpreter Manual? 0 Play Time 00:31:37 Cumulative 42.8 hours Start 2025.04.10 @ 15:10:24 End 2025.04.10 @ 15:41:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 38 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca33b9ef-af61-4aff-b655-3871c814464f