Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 15:22:20 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (2921) 2921 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 6775 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 278/700 Matter 300/300 Energy 290/290 System Corruption 26% Temperature Cool (0) Movement Walking (126) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Heavy Laser Improved EM Pulse Cannon Flak Gun > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Large Battery (200) Improved Salvage Targeting Computer Improved Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Light Armor Plating Long-range Tractor Beam Makeshift Laser Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon Flak Gun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Battery Improved Salvage Targeting Computer Improved Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Light Armor Plating Long-range Tractor Beam Makeshift Laser Mace [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . 2 . . . . Weapon 2 | . . . 2 . . . . . Parts Attached 105 | 7 . 11 13 34 19 3 10 8 Power 8 | 1 . . 1 2 1 . 2 1 Engine 8 | 1 . . 1 2 1 . 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 . 2 6 7 8 1 3 3 Treads 10 | . . . 2 7 1 . . . Leg 14 | . . . . . 7 1 3 3 Wheel 6 | 2 . 2 2 . . . . . Hover 2 | . . . 2 . . . . . Flight . | . . . . . . . . . Utility 21 | 2 . 2 1 10 3 . 1 2 Device 12 | 1 . . . 7 2 . . 2 Storage 6 | 1 . 2 . 2 1 . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 . . 1 . Artifact . | . . . . . . . . . Weapon 44 | 2 . 7 5 15 7 2 4 2 Energy Gun 18 | . . . 1 10 3 1 3 . Energy Cannon 6 | . . . 1 1 3 . 1 . Ballistic Gun 12 | 2 . 5 2 1 1 . . 1 Ballistic Cannon 3 | . . . . 1 . 1 . 1 Launcher 3 | . . . 1 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . . 1 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 7 | . . . . . . . . 7 Parts Lost 37 | . . 3 2 12 6 1 4 9 Power 2 | . . . . 1 . . . 1 Propulsion 14 | . . 1 1 3 3 1 2 3 Utility 8 | . . . 1 4 . . 1 2 Weapon 13 | . . 2 . 4 3 . 1 3 Highest Loss Streak 6 | . . 2 1 6 4 1 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 97 91 96 80 92 96 94 Engine 9 | . 14 14 11 8 7 7 7 6 Treads 7 | . . . 2 17 12 . . . Leg 9 | . . . . . 11 26 28 25 Wheel 6 | . 28 27 15 . . . . . Device 12 | . 14 14 7 14 11 15 9 12 Storage 11 | . 14 14 11 9 11 15 15 9 Processor 2 | . . . 3 9 . . . . Protection 2 | . . . . 2 . . 3 6 Energy Gun 15 | . . . 7 28 13 18 19 14 Energy Cannon 4 | . . . 5 2 8 2 4 7 Ballistic Gun 8 | . 28 24 22 2 2 . . 4 Ballistic Cannon 1 | . . . . 1 . 5 6 2 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 15 15 19 30 37 38 39 49 49 Greatest Support 65 | 26 26 26 40 46 55 55 55 65 Greatest Overweight (x) 9 | . . 1 3 9 2 1 1 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 25 | 8 8 10 10 25 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 Most Carried 10 | 4 8 9 10 10 10 10 10 10 Average Carried 8 | 2 5 7 9 9 5 9 7 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 4 8 8 10 5 9 10 9 10 Class Distribution -------------------- 24% | Scavenger-Gunner 24% | Mutant 22% | Gunner 19% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Matter Collected 2229 | 242 . 365 288 602 301 . 222 209 Remotely 887 | 134 . 350 217 . 186 . . . Salvage Created 4294 | 52 . 172 698 1457 715 . 675 525 Parts 213 | 4 . 3 55 80 24 . 25 22 Haulers Intercepted 4 | . . . 2 2 . . . . Recyclers Shooed 3 | . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 Prevented 11 | . . . . . . . . 11 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 64 | . . 4 10 23 13 . 5 9 Guns 40 | . . 4 4 17 6 . 4 5 Cannons 16 | . . . 2 3 6 . 1 4 AOE 7 | . . . 4 3 . . . . Classes Destroyed 15 | 1 . 2 6 4 1 . . 1 Worker 10 | . . 2 2 4 . . 2 . Builder 8 | . . . 4 4 . . . . Hauler 4 | . . . 2 2 . . . . Recycler 11 | 1 . 1 1 2 1 . 5 . Operator 1 | . . . 1 . . . . . Watcher 3 | . . . . 3 . . . . Swarmer 4 | . . . . 4 . . . . Grunt 35 | . . . 4 13 9 . 3 6 Brawler 2 | . . . 1 . . . . 1 Duelist 2 | . . . . 1 1 . . . Sentry 12 | . . . 5 4 2 . 1 . Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . 1 . 1 1 Heavy 1 | . . . . 1 . . . . Assembled 4 | . . 4 . . . . . . Best Kill Streak 9 | 1 . 3 7 9 4 . 6 4 Combat Bots Only 4 | . . 3 4 4 4 . 3 4 Max Kills in Single Turn 5 | 1 . 1 3 5 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . 3 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Damage Taken 5719 | . . 686 346 1905 1282 50 405 1045 Core 984 | . . 225 75 262 210 . 59 153 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 60 | 100 . 10 81 52 . . . . Volleys Fired 207 | 1 . 24 27 71 33 6 25 20 Largest 4 | 2 . 2 4 4 4 4 4 4 Hottest 263 | 40 . 40 174 237 263 243 253 253 Shots Fired 625 | 2 . 47 76 218 108 19 84 71 Gun 475 | 2 . 47 62 181 65 11 59 48 Cannon 144 | . . . 10 35 43 8 25 23 Launcher 6 | . . . 4 2 . . . . Special . | . . . . . . . . . Kinetic 194 | 2 . 47 45 41 22 5 16 16 Thermal 371 | . . . 27 163 86 14 53 28 Explosive 6 | . . . 4 2 . . . . Electromagnetic 54 | . . . . 12 . . 15 27 Robot Hit Streak 30 | 2 . 6 12 17 18 30 8 15 Robot Miss Streak 4 | . . 3 2 3 2 1 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 399 | 2 . 30 43 134 80 18 49 43 Core Hits 186 | 1 . 10 30 63 31 1 21 29 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 19 | . . . 1 12 2 . 1 3 Burn 15 | . . . 1 12 . . 1 1 Meltdown 1 | . . . . . 1 . . . Destroy 1 | . . . . . 1 . . . Corrupt 2 | . . . . . . . . 2 Melee Attacks 6 | . . 6 . . . . . . Impact . | . . . . . . . . . Slashing 6 | . . 6 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7651 | 28 . 449 947 2614 1429 359 889 936 Guns 4875 | 28 . 357 458 1896 742 176 641 577 Cannons 2097 | . . . 142 482 687 183 244 359 Explosions 583 | . . . 347 236 . . . . Melee 92 | . . 92 . . . . . . Ramming 4 | . . . . . . . 4 . Kinetic 1986 | 28 . 357 298 455 268 122 161 297 Thermal 4382 | . . . 302 1793 1161 237 605 284 Explosive 583 | . . . 347 236 . . . . Electromagnetic 604 | . . . . 130 . . 119 355 Impact . | . . . . . . . . . Slashing 92 | . . 92 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 26 | . . 1 . . 1 16 18 26 Average Corruption 12 | . . 1 . . 1 6 16 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 66 | . . 4 . . . 3 21 38 Message Errors 14 | . . . . . . . 6 8 Matter Fused 14 | . . 2 . . . 1 4 7 Heat Flow Errors 9 | . . 1 . . . 1 1 6 Energy Discharges 11 | . . . . . . . 4 7 Data Loss (minor) 6 | . . . . . . 1 1 4 Data Loss (major) 4 | . . . . . . . 1 3 Misfires 1 | . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . Weapon Failures 5 | . . . . . . . 3 2 Overload Shots . | . . . . . . . . . Overflow Damage 63 | . . 12 17 34 . . . . Projectiles 6 | . . . . 6 . . . . Explosions 45 | . . . 17 28 . . . . Melee 12 | . . 12 . . . . . . Knockbacks 8 | . . . . 5 . . 2 1 Impact . | . . . . . . . . . Kinetic 8 | . . . . 5 . . 2 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 21 | . . . 16 5 . . . . Shots 2 | . . . 1 1 . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . Kicked 2 | . . . . . . . 2 . Crushed . | . . . . . . . . . Highest Temperature 612 | . . 134 277 612 457 120 354 315 Average Temperature 165 | . . 74 104 205 188 51 140 103 Received Heat Transfer 2265 | . . . 120 972 630 . 138 405 Effects 28 | . . . 3 18 5 . 1 1 Shutdowns 5 | . . . . 4 1 . . . Energy Bleed 5 | . . . . 2 1 . 1 1 Interference 6 | . . . 3 1 2 . . . Matter Decay 3 | . . . . 3 . . . . Short Circuit 5 | . . . . 4 1 . . . Damage (minor) 2 | . . . . 2 . . . . Damage (major) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 36 | . . . . 20 13 . 1 2 Heat Transferred 10397 | . . . 740 4847 2331 518 1332 629 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Peak Influence 517 | 5 25 11 443 517 370 92 225 . Initial 186 | . 3 9 1 186 170 92 57 . Average 210 | 3 13 5 182 381 239 86 128 . Maximum Alert Level 2 | . . . 2 2 1 . 1 . Low Security (%) 52 | 100 100 100 63 13 26 100 81 . Level 1 29 | . . . 20 37 73 . 18 . Level 2 18 | . . . 15 49 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 . 2 5 6 . 1 . Investigation 3 | . . . 1 1 1 . . . Extermination 3 | . . . . . 2 . 1 . Reinforcement 8 | . 3 . 1 4 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Distress Signals 4 | . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 108 | . 4 7 12 37 16 6 9 17 Peak Tracking Total 6 | . 2 5 5 6 5 6 4 5 Tactical Retreats 5 | . . . . 1 1 . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Traps Triggered 5 | . . . 1 2 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Disabled 2 | . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Accessed 5 | . 1 . 1 1 . . . 2 Terminals 3 | . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 4 . 3 1 . . . 7 Successful 10 | . 1 . 2 . . . . 7 Failed 4 | . 2 . 1 1 . . . . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 13 | . 9 . 3 1 . . . . Terminals 8 | . 4 . 3 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 . 2 . . . . 7 Record 6 | . . . . . . . . 6 Robot Schematic 2 | . 1 . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 3 . 1 1 . . . . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 1 . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total Allies 3 | . . 2 . . . . 1 . Largest Group 2 | . . 2 . . . . 1 . Highest-Rated Group 53 | . . 53 . . . . 16 . Highest-Rated Ally 31 | . . 31 . . . . 16 . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . Total Damage 63 | . . . . . . . 63 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Turns Passed 4273 | 67 101 649 383 1230 557 136 414 736 Spaces Moved 2489 | 50 108 598 225 528 220 91 214 455 Core 4 | 3 . . . 1 . . . . Treads 670 | . . . 25 527 118 . . . Legs 862 | . . . . . 102 91 214 455 Wheels 951 | 47 108 598 198 . . . . . Hover 2 | . . . 2 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 157 120 120 120 120 Average Speed 127 | 87 90 90 108 169 166 120 124 133 Slowest Speed 500 | 90 90 95 240 500 260 190 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 30 92 21 43 4 87 7 63 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 10 | . . 3 . . . . . 7 Spaces Dug 2 | . . 2 . . . . . . Terrain Destroyed 52 | . . 2 28 19 . . 2 1 Melee 2 | . . 2 . . . . . . Projectile 10 | . . . 1 6 . . 2 1 AOE 40 | . . . 27 13 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total 3138 | 71 111 649 313 718 333 103 303 537 Wait 182 | 3 . . 22 50 39 2 29 37 Move 2482 | 49 107 597 224 527 220 90 213 455 Hop . | . . . . . . . . . Pick Up 97 | 11 4 7 16 17 19 2 10 11 Fast Attach 7 | . . 1 1 4 . . . 1 Attach 58 | 7 . 3 6 16 13 1 7 5 Detach 1 | . . . . 1 . . . . Swap 40 | . . 7 6 14 6 2 3 2 Drop 46 | . . 4 11 18 3 . 5 5 Fire 207 | 1 . 24 27 71 33 6 25 20 Melee 6 | . . 6 . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . . . . 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 10 | . . . . . . . 9 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 151 | -10/Materials | Discovered new exit (range 14) 169 | -10/Materials | Entered Mines 191 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 333 | -10/Mines | Found a hidden stash of uninstalled traps 424 | -10/Mines | Core integrity fell below 50% 428 | -10/Mines | Core integrity fell below 20% 566 | -10/Mines | Discovered new exit (range 14) 686 | -10/Mines | Discovered new exit (range 9) 818 | -10/Mines | Entered Materials 818 | -9/Materials | Evolved 2 slots: Weapon x2 1117 | -9/Materials | Discovered new exit (range 15) 1201 | -9/Materials | Entered another Materials area 1201 | -8/Materials | Evolved 2 slots: Utility x2 1539 | -8/Materials | Lost 5 parts (1p1n2u1w) 1979 | -8/Materials | Build established: Gunner 2318 | -8/Materials | Discovered new exit (range 13) 2396 | -8/Materials | Lost 6 parts (2n2u2w) 2431 | -8/Materials | Entered Factory 2431 | -7/Factory | Evolved 2 slots: Propulsion x2 2721 | -7/Factory | Garrison activated, responded to threat 2800 | -7/Factory | Lost 4 parts (3n1w) 2988 | -7/Factory | Sucked down chute 2988 | -7/Factory | Entered Waste 3003 | -7/Waste | EMP discharged 3038 | -7/Waste | Spotted C-40 Crusher 3038 | -7/Waste | Spotted C-40 Crusher 3038 | -7/Waste | Spotted C-40 Crusher 3038 | -7/Waste | Spotted C-40 Crusher 3053 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3072 | -7/Waste | Spotted C-40 Crusher 3080 | -7/Waste | Spotted C-40 Crusher 3103 | -7/Waste | EMP discharged 3103 | -7/Waste | System corruption reached 10% 3109 | -7/Waste | Discovered new exit (range 11) 3124 | -7/Waste | Entered Factory 3200 | -7/Factory | Build established: Scavenger-Gunner 3400 | -7/Factory | Discovered new exit (range 16) 3538 | -7/Factory | Entered Lower Caves 3587 | -7/Lower Caves | Learned location of 1 exit from Factory 3768 | -7/Lower Caves | Core integrity fell below 50% 3823 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4036 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4123 | -7/Lower Caves | Build established: Scavenger-Tank 4152 | -7/Lower Caves | Learned Factory trap positions 4152 | -7/Lower Caves | Learned Armory emergency access door positions 4152 | -7/Lower Caves | Learned Extension terminal intel 4152 | -7/Lower Caves | Learned Armory terminal intel 4251 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4274 | -7/Lower Caves | Self-destructed Last Messages --------------- 04190_ Searching scrap... 04190_ Found Adv. ECM Suite. 04190_ Found Imp. Field Recycling Unit. 04190_ Found 22 Matter. 04191_ Acquired 22 matter. 04199_ System corrupted: Matter fused (-9). 04214_ System corrupted: Component data lost. 04223_ Searching scrap... 04223_ Found Mak. Laser. 04223_ Found Mak. Armor Plating. 04223_ Found 27 Matter. 04224_ Acquired 24 matter. 04226_ Dropped Corrupted Aluminum Leg. 04226_ Acquired Mak. Laser. 04242_ 2VSJU4L33D&P76LWO6WGK#IG4SEM 04251_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04257_ Imp. Medium Armor Plating destroyed. 04259_ S2EN&A8CNHSTOMJGVBFPK44V>E/2NG 04268_ Carbon-fiber Leg destroyed. 04270_ Assault Cannon destroyed. 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